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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3070 Laptop GPU (ID=0x249d)
- Vendor:
- VRAM: 8044 MB
- Driver: 30.0.14.9709
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.107 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.602800 ms
- 2021-12-12T19:20:16 0.019 INF [Platform] Init
- 2021-12-12T19:20:16 0.070 INF [Platform] Using native platform: Steam
- 2021-12-12T19:20:16 0.072 INF [Platform] Using cross platform: EOS
- 2021-12-12T19:20:16 0.073 INF [Platform] Using server platform: Steam
- 2021-12-12T19:20:16 0.073 INF [Platform] Initializing Steam
- 2021-12-12T19:20:16 0.076 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2021-12-12T19:20:16 0.245 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-12-12T19:20:16 0.341 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-12-12T19:20:16 0.349 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-12-12T19:20:16 0.349 INF [Platform] Initializing EOS
- 2021-12-12T19:20:16 0.365 INF [EOS] Initialize: Success
- 2021-12-12T19:20:16 0.488 INF Localization language: english
- 2021-12-12T19:20:16 0.506 INF Texture quality is set to 0
- 2021-12-12T19:20:16 0.506 INF Precaching...
- 2021-12-12T19:20:16 0.507 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-12-12T19:20:16 0.563 INF [EAC] Not loading, not started from launcher
- 2021-12-12T19:20:17 0.739 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-12-12T19:20:17 0.758 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-12-12T19:20:17 0.935 INF Precaching file: Data/Bundles/terraintextures
- 2021-12-12T19:20:17 1.134 INF Precaching done
- 2021-12-12T19:20:18 1.893 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.700800 ms
- 2021-12-12T19:20:18 1.938 INF [GSM] Singleton Initialized...
- 2021-12-12T19:20:18 1.945 INF Awake IsFocused: True
- 2021-12-12T19:20:18 1.945 INF Awake
- 2021-12-12T19:20:18 1.956 INF Version: Alpha 20 (b218) Compatibility Version: Alpha 20, Build: Windows 64 Bit
- 2021-12-12T19:20:18 1.956 INF System information:
- 2021-12-12T19:20:18 1.957 INF OS: Windows 10 (10.0.19044) 64bit
- 2021-12-12T19:20:18 1.957 INF CPU: AMD Ryzen 9 5900HX with Radeon Graphics (cores: 16)
- 2021-12-12T19:20:18 1.957 INF RAM: 32176 MB
- 2021-12-12T19:20:18 1.957 INF GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8044 MB)
- 2021-12-12T19:20:18 1.957 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-12-12T19:20:18 1.957 INF Last played version: Alpha 20
- 2021-12-12T19:20:18 1.958 INF Local UTC offset: -5 hours
- 2021-12-12T19:20:18 1.960 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -popupwindow -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-12__19-20-13.txt
- 2021-12-12T19:20:18 1.988 INF Occlusion: Awake
- 2021-12-12T19:20:18 1.995 INF ApplyAllOptions streaming budget 7239.6 MB
- 2021-12-12T19:20:18 1.996 INF ApplyAllOptions current screen 2560 x 1440, 165hz, window 2560 x 1440, mode Windowed
- 2021-12-12T19:20:18 1.996 INF Texture quality is set to 0
- 2021-12-12T19:20:18 1.996 INF ApplyTextureFilter 3, AF Enable
- 2021-12-12T19:20:18 1.997 INF ApplyTerrainOptions 4
- 2021-12-12T19:20:18 2.087 INF [MODS] No mods folder found
- 2021-12-12T19:20:18 2.095 INF Loading permissions file at 'C:\Users\micha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-12T19:20:18 2.123 INF Loading permissions file done.
- 2021-12-12T19:20:18 2.176 INF GameSense server not found (no props file), disabling
- 2021-12-12T19:20:18 2.176 INF Awake done in 230 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5400.
- Total: 9.384300 ms (FindLiveObjects: 0.162600 ms CreateObjectMapping: 0.186400 ms MarkObjects: 8.999200 ms DeleteObjects: 0.035900 ms)
- 2021-12-12T19:20:18 2.398 INF Updated culture for display texts
- 2021-12-12T19:20:19 2.769 INF [XUi] Parsing all window groups completed in 359 ms total.
- 2021-12-12T19:20:19 2.844 INF Reloading serveradmin.xml
- 2021-12-12T19:20:19 2.844 INF Loading permissions file at 'C:\Users\micha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-12T19:20:19 2.844 INF Loading permissions file done.
- 2021-12-12T19:20:19 2.893 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
- 2021-12-12T19:20:19 3.523 INF [GSM] GameSparks Connected
- 2021-12-12T19:20:19 3.523 INF [XUi] Initialized all window groups completed in 400 ms total.
- 2021-12-12T19:20:20 3.667 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2021-12-12T19:20:20 4.423 INF Loaded (local): rwgmixer
- 2021-12-12T19:20:20 4.474 INF Loaded (local): archetypes
- 2021-12-12T19:20:20 4.484 INF Loaded (local): color_mappings
- 2021-12-12T19:20:20 4.495 INF Loaded (local): loadingscreen
- 2021-12-12T19:20:20 4.498 INF WorldStaticData.Init() needed 1.000s
- 2021-12-12T19:20:20 4.503 INF [Steamworks.NET] Login ok.
- 2021-12-12T19:20:20 4.503 INF [EOS] Login
- 2021-12-12T19:20:21 4.636 INF [GSM] Skipping me
- 2021-12-12T19:20:21 5.214 INF [EOS] Login succeeded, PUID: 000237bd50024b339dbebc15b57779a0
- 2021-12-12T19:20:25 8.903 INF NET: Starting server protocols
- 2021-12-12T19:20:25 8.918 INF NET: LiteNetLib server started
- 2021-12-12T19:20:25 8.919 INF [Steamworks.NET] NET: Server started
- 2021-12-12T19:20:25 8.919 INF Started thread SteamNetworkingServer
- 2021-12-12T19:20:25 8.920 INF StartGame
- 2021-12-12T19:20:25 8.920 INF NetPackageManager Init
- 2021-12-12T19:20:25 8.961 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = False
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = False
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = 2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 20
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 7
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 2
- GamePref.OptionsGfxObjQuality = 4
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 3
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 4
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 3
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 0.85
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleMouseSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = mjholloway
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\micha\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\micha\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-12-12T19:20:25 8.980 INF StartAsServer
- 2021-12-12T19:20:25 9.374 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-12-12T19:20:25 9.374 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-12-12T19:20:25 9.374 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-12-12T19:20:25 9.386 INF Loaded (local): materials
- 2021-12-12T19:20:25 9.422 INF Loaded (local): physicsbodies
- 2021-12-12T19:20:25 9.448 INF Loaded (local): painting
- 2021-12-12T19:20:25 9.557 INF Loaded (local): shapes
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- 2021-12-12T19:20:35 18.867 INF Block IDs with mapping
- 2021-12-12T19:20:35 18.876 INF Block IDs total 13632, terr 44, last 13840
- 2021-12-12T19:20:35 18.883 INF Loaded (local): blocks
- Unloading 53950 unused Assets to reduce memory usage. Loaded Objects now: 89944.
- Total: 370.832000 ms (FindLiveObjects: 6.291400 ms CreateObjectMapping: 6.911300 ms MarkObjects: 334.393300 ms DeleteObjects: 23.235300 ms)
- 2021-12-12T19:20:35 19.382 INF Loaded (local): progression
- 2021-12-12T19:20:35 19.527 INF Loaded (local): buffs
- 2021-12-12T19:20:35 19.571 INF Loaded (local): misc
- 2021-12-12T19:20:36 20.117 INF Loaded (local): items
- 2021-12-12T19:20:36 20.234 INF Item IDs with mapping
- 2021-12-12T19:20:36 20.234 INF ItemIDs from Mapping
- 2021-12-12T19:20:36 20.286 INF Loaded (local): item_modifiers
- 2021-12-12T19:20:36 20.379 INF Loaded (local): entityclasses
- 2021-12-12T19:20:36 20.405 INF Loaded (local): qualityinfo
- 2021-12-12T19:20:36 20.485 INF Loaded (local): sounds
- 2021-12-12T19:20:37 20.638 INF Loaded (local): recipes
- 2021-12-12T19:20:37 20.665 INF Loaded (local): blockplaceholders
- 2021-12-12T19:20:37 20.731 INF Loaded (local): loot
- 2021-12-12T19:20:37 20.815 INF Loaded (local): entitygroups
- 2021-12-12T19:20:37 20.841 INF Loaded (local): utilityai
- 2021-12-12T19:20:37 20.866 INF Loaded (local): vehicles
- 2021-12-12T19:20:37 20.890 INF Loaded (local): rwgmixer
- 2021-12-12T19:20:37 20.914 INF Loaded (local): weathersurvival
- 2021-12-12T19:20:37 20.951 INF Loaded (local): archetypes
- 2021-12-12T19:20:37 21.011 INF Loaded (local): quests
- 2021-12-12T19:20:37 21.061 INF Loaded (local): traders
- 2021-12-12T19:20:37 21.108 INF Loaded (local): npc
- 2021-12-12T19:20:37 21.138 INF Loaded (local): dialogs
- 2021-12-12T19:20:37 21.176 INF Loaded (local): ui_display
- 2021-12-12T19:20:37 21.211 INF Loaded (local): nav_objects
- 2021-12-12T19:20:37 21.261 INF Loaded (local): gamestages
- 2021-12-12T19:20:37 21.356 INF Loaded (local): gameevents
- 2021-12-12T19:20:37 21.411 INF Loaded (local): twitch
- 2021-12-12T19:20:37 21.435 INF Loaded (local): twitch_events
- 2021-12-12T19:20:37 21.475 INF Loaded (local): dmscontent
- 2021-12-12T19:20:37 21.499 INF Loaded (local): color_mappings
- 2021-12-12T19:20:37 21.524 INF Loaded (local): XUi_Common/styles
- 2021-12-12T19:20:37 21.549 INF Loaded (local): XUi_Common/controls
- 2021-12-12T19:20:37 21.572 INF Loaded (local): XUi/styles
- 2021-12-12T19:20:37 21.600 INF Loaded (local): XUi/controls
- 2021-12-12T19:20:38 21.648 INF Loaded (local): XUi/windows
- 2021-12-12T19:20:38 21.695 INF Loaded (local): XUi/xui
- 2021-12-12T19:20:38 22.074 INF Loaded (local): biomes
- 2021-12-12T19:20:38 22.277 INF [XUi] Parsing all window groups completed in 475 ms total.
- 2021-12-12T19:20:38 22.371 INF Loaded (local): worldglobal
- 2021-12-12T19:20:39 22.761 INF Loaded (local): spawning
- 2021-12-12T19:20:39 22.885 INF ShapeControllers: 96
- 2021-12-12T19:20:39 23.069 INF Loaded (local): loadingscreen
- 2021-12-12T19:20:39 23.098 INF [XUi] Initialized all window groups completed in 738 ms total.
- 2021-12-12T19:20:39 23.109 INF createWorld: Navezgane, 2, GameModeSurvival
- 2021-12-12T19:20:39 23.110 INF Occlusion: Enabled
- 2021-12-12T19:20:39 23.115 INF Started thread ChunkRegeneration
- 2021-12-12T19:20:39 23.116 INF Started thread ChunkCalc
- 2021-12-12T19:20:39 23.116 INF Started thread ChunkMeshBake
- 2021-12-12T19:20:39 23.131 INF World.Load: Navezgane
- 2021-12-12T19:20:39 23.137 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2021-12-12T19:20:43 26.655 INF Started thread GenerateChunks
- 2021-12-12T19:20:43 26.868 INF Calculating world hashes took 209 ms (world size 186 MiB)
- 2021-12-12T19:20:43 27.016 INF Loading dtm raw file took 360ms
- 2021-12-12T19:20:43 27.110 INF Biomes image size w= 3072, h = 3072
- 2021-12-12T19:20:43 27.214 INF Loading and creating biomes took 198ms
- 2021-12-12T19:20:44 28.134 INF Loading and creating shader control textures took 920ms
- 2021-12-12T19:20:44 28.442 INF Loading and parsing of generator took 307ms
- 2021-12-12T19:20:44 28.455 INF Started thread SaveChunks C:\Users\micha\AppData\Roaming/7DaysToDie/Saves/Navezgane/2\Region
- 2021-12-12T19:20:46 29.625 INF [DECO] read 77075/
- 2021-12-12T19:20:46 29.649 INF Dynamic Music Initialized on Server
- 2021-12-12T19:20:48 32.337 INF Dynamic Music Initialized on Client
- 2021-12-12T19:20:48 32.511 INF AstarManager Init
- 2021-12-12T19:20:48 32.620 INF WeatherManager: Init 8 weather packages
- 2021-12-12T19:20:50 34.523 INF WeatherManager: ApplySavedPackages
- 2021-12-12T19:20:50 34.526 INF createWorld() done
- 2021-12-12T19:20:50 34.528 INF Loading players.xml
- 2021-12-12T19:20:51 34.789 INF Created player with id=171
- 2021-12-12T19:20:51 34.839 INF Loaded player
- 2021-12-12T19:20:51 35.108 INF VehicleManager C:\Users\micha\AppData\Roaming/7DaysToDie/Saves/Navezgane/2/vehicles.dat, loaded 0
- 2021-12-12T19:20:51 35.109 INF DroneManager C:\Users\micha\AppData\Roaming/7DaysToDie/Saves/Navezgane/2/drones.dat, loaded 0
- 2021-12-12T19:20:51 35.321 INF 3948 Origin Reposition (0.0, 0.0, 0.0) to (-480.0, 48.0, -256.0)
- 2021-12-12T19:20:51 35.439 INF OpenSpawnWindow
- 2021-12-12T19:20:51 35.496 INF Loading dymesh settings
- 2021-12-12T19:20:51 35.497 INF Dynamic Mesh Settings
- 2021-12-12T19:20:51 35.497 INF Use Imposter Values: False
- 2021-12-12T19:20:51 35.497 INF Only Player Areas: False
- 2021-12-12T19:20:51 35.497 INF Player Area Buffer: 3
- 2021-12-12T19:20:51 35.497 INF Max View Distance: 1000
- 2021-12-12T19:20:51 35.497 INF Regen all on new world: False
- 2021-12-12T19:20:51 35.497 INF Dymesh Enabled: False
- 2021-12-12T19:20:51 35.497 INF Dymesh Distance: 1000
- 2021-12-12T19:20:51 35.497 INF Dymesh LCB Only: False
- 2021-12-12T19:20:51 35.497 INF Dymesh LCB Buff: 3
- 2021-12-12T19:20:51 35.497 INF Dymesh Imposters: False
- 2021-12-12T19:20:51 35.497 INF Dymesh MaxRegion: 1
- 2021-12-12T19:20:51 35.497 INF Dymesh MaxItem: 3
- 2021-12-12T19:20:51 35.499 INF Dynamic mesh disabled on world start
- 2021-12-12T19:20:51 35.499 INF StartGame done
- 2021-12-12T19:20:51 35.594 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2021-12-12T19:20:52 36.049 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90154010592958474, public IP=17*.5*.3*.11*
- 2021-12-12T19:20:52 36.057 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2021-12-12T19:20:52 36.234 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241000884010, server SteamID=90154010592958474, server public IP=17*.5*.3*.11*, server port=26900
- 2021-12-12T19:20:52 36.237 INF [Steamworks.NET] Lobby entered: 109775241000884010
- 2021-12-12T19:20:53 37.492 INF Respawn almost done
- 2021-12-12T19:20:53 37.497 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -465, 61, -246): localplayer
- d3d11: failed to create buffer (target 0x2 mode 0 size 3024) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3024) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 2976) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 9248) [0x887A0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for pixel shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for pixel shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
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