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Chiddix

multiplayer online battle arena

Sep 28th, 2014
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  1. two opposing teams
  2. destroy enemy's base to win
  3. one main structure destroyed to win
  4. destroying other structures within the opposing team's base may confer other benefits
  5. defensive structures protect base
  6. relatively weak computer-controlled units which periodically spawn at each base and travel down predefined paths toward the enemy team's base
  7. typically 3 "lanes"
  8. specific type of roles
  9. player controls a single powerful in-game unit
  10. hero stands near a killed enemy unit or kills an enemy unit, it gains experience points which allow the hero to level up
  11. when a hero levels up, they have the ability to learn more powerful skills and abilities
  12. when a hero dies, they have to wait a designated time, which generally increases as they level up, until they revive at their base
  13. each player receives a small amount of gold per second from their base
  14. moderate amounts of gold are rewarded for killing hostile computer-controlled units and larger amounts are rewarded for killing enemy heroes
  15. gold is used by heroes to buy a variety of different items that range in price and impact
  16. for the most part items involve improving the combat viability of the her, although there may be other items that support the hero or team as a whole in different ways
  17. securing objectives
  18. don't generally feature base management and army building
  19. some have certain heroes which control a few specialized units
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