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- 怪物:
- WhiteBeard:
- Type: zombie
- Display: '&f&l白鬍子'
- Health: 10000
- Damage: 200
- armor: 50
- KillMessages:
- - '<target.name> &c&l被 <mob.name> &c&l活活&4&l打死!'
- - '<target.name> &c&l被 <mob.name> &c&l打成肉餅!'
- BossBar:
- Enabled: true
- Title: '<mob.name> &8[&d<mob.hp>/<mob.mhp>&8]'
- Range: 100
- Color: WHITE
- Style: SEGMENTED_20
- Drops:
- - exp 20
- - money 1 1000-10000 1
- Options:
- Despawn: false
- AlwaysShowName: true
- MovementSpeed: 0.2
- PreventOtherDrops: true
- KnockbackResistance: 1
- MaxCombatDistance: 10
- AITargetSelectors:
- - 0 clear
- - 1 Players
- - 2 Attacker
- Disguise:
- Type: player
- Skin: 'whitebeard'
- Player: '&f&l白鬍子'
- Burning: false
- Blocking: false
- Invisible: false
- ShowName: false
- Sneaking: false
- Sprinting: false
- ModifyBoundingBox: false
- Skills:
- - skill{s=spawn} @self ~onSpawn
- - skill{s=onehitdeath} @target ~onDamaged 0.05
- - skill{s=headbreak} @PlayersInRadius{r=10} onTimer:1
- 技能:
- spawn:
- Cooldown: 0
- Skills:
- - effect:blockmask{m=22;r=6;d=100}
- - effect:particlebox{particle=splash;amount=300;radius=3}
- - sound{s=entity.enderdragon.ambient} @PlayersInRadius{r=15}
- onehitdeath:
- Cooldown: 0
- Skills:
- - damage{amount=1000000;ignoreArmor=true}
- - message{m="&6&l系統 &e&l» &c&l你被 <mob.name> &c&l致命一擊"}
- headbreak:
- Cooldown: 60
- Skills:
- - message{m="&6&l<mob.name> &e&l» &f&l真&7 ● &c&l碎顱之擊"}
- - delay 20
- - pull{v=10;to=true}
- - delay 20
- - pull{v=10;to=true}
- - effect:spin{duration=60;velocity=20}
- - delay 60
- - pull{v=10;to=true}
- - potion{type=SLOW;duration=600;level=4}
- - potion{type=CONFUSION;duration=400;level=4}
- - potion{type=BLINDNESS;duration=200;level=4}
- - message{m="&6&l系統 &e&l» &c&l你的頭被扭傷了!"}
- - potion{type=WEAKNESS;duration=200;level=4}
- - throw{velocity=20;velocityY=10}
- - explosion{y=5}
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