Toysrme

4/5/2016: SC_Testers Issue Council Reports

Apr 5th, 2016
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  1. BravenTooth - 02/26/2016
  2. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-10115-Using_spacebrake_while_decoupled_accelerates_ship/contribute
  3. Roberts Space Industries
  4.  
  5. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-10115-Using_spacebrake_while_decoupled_accelerates_ship/contribute
  6. Roberts Space Industries
  7.  
  8. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-9341-2_1_2_Live_-_All_ships__but_most_often_Mustang_Delta__spawning_with_no_IR_or_EM_signature_in_Arena_Commander
  9. Roberts Space Industries
  10.  
  11. Toysrme - 02/26/2016
  12. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11382-PTU_2_2_0b_-_Vanguard_Warden_cockpit_ejects_from_ship_resulting_in_no_kill
  13. Roberts Space Industries
  14.  
  15. BravenTooth - 02/26/2016
  16. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-9554-ESP_still_does_not_work_in_decoupled_mode
  17. Roberts Space Industries
  18.  
  19. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-7621-Character_helmet_shakes_and_turns_around_uncontrollably_without_any_input_after_extended_period_of_time_of_not_dying_and_respawning__approx_30_mins__in_an_AC__VS__match_/contribute
  20. Roberts Space Industries
  21.  
  22. LuckyKo - 02/26/2016
  23. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11482-Resetting_power_distribution_changes_the_step_increment_on_power_redistribution
  24. Roberts Space Industries
  25.  
  26. BravenTooth - 02/26/2016
  27. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11588-PTU_2_2_0c_-_Sabre_default_shield_recharges_too_quickly/contribute
  28. Roberts Space Industries
  29.  
  30. LuckyKo - 02/26/2016
  31. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11475-Losing_all_gear_when_recalling_a_previously_used_ship
  32. Roberts Space Industries
  33.  
  34. just confirmed it in 2.2.0c
  35. HerrMatthias - 02/26/2016
  36. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11718-2_2c_Soundloopbug_P4-AR_Ballistic_Rifle_
  37. Roberts Space Industries
  38.  
  39. LuckyKo - 02/26/2016
  40. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11812-Constellation_turret_projectiles_shot_at_the_wrong_angle_
  41. Roberts Space Industries
  42.  
  43. Toysrme - 02/26/2016
  44. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11130-Warlock_EMP_not_working/contribute
  45. Roberts Space Industries
  46.  
  47. February 27, 2016
  48. BravenTooth - 02/27/2016
  49. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11927-Zeroing_Throttle_input_while_maintaining_FWD_Strafe_input_will_not_register_the_Strafe_unless_key_is_re-pressed_axis_re-used/contribute
  50. Roberts Space Industries
  51.  
  52. [LF]nimrod77 - 02/27/2016
  53. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11947-Terraformer_makes_a__Poping__gunfire_sound_
  54. Roberts Space Industries
  55.  
  56. February 28, 2016
  57. BravenTooth - 02/28/2016
  58. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12075-Not_getting_any_REC_from_Arena_Commander_matches_in_2_2_0e
  59. Roberts Space Industries
  60.  
  61. xTODMANx - 02/28/2016
  62. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12084-Helmet_and_Gun_Disappers_in_Kareah_after_ship_disappears__
  63. Roberts Space Industries
  64.  
  65. February 29, 2016
  66. HydroBIGBANG - 02/29/2016
  67. Cant get the vanguard to work with my Stealth mode toggle VA command because of this 😦 https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12389-Vanguard_engines_and_thrusters_wont_shut_down_when_the_6_key_is_pressed_
  68. Roberts Space Industries
  69.  
  70. [BLHO]JacktRipperT - 02/29/2016
  71. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-4277-AMD_Crossfire_not_increasing_performance_Hanger_PU
  72. Roberts Space Industries
  73.  
  74. Its an older but its not gone
  75. for all who have a crossfire setup
  76. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-11379-Vanguard_in_PU--___REVENANT_BALLISTIC_GATLING--_dont_shoot_straight_ahead
  77. Roberts Space Industries
  78.  
  79. RedMenace - 02/29/2016
  80. Pretty sure @Tazius does.
  81. March 1, 2016
  82. [LF]nimrod77 - 03/01/2016
  83. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12490-Network_DeSync_issues_during_
  84. Roberts Space Industries
  85.  
  86. LuckyKo - 03/01/2016
  87. @[LF]nimrod77 thats only a visual issue, damage done is calculated on the shooters client so it doesnt matter if the receiving it sees it or not. Would be cool to but it hardly happens when the network lag is significative. I made a forum post a while ago on how to better predict it for turrets but it can be applied on ships too(edited)
  88. https://forums.robertsspaceindustries.com/discussion/315160/turret-offset-issue-on-high-ping-clients-and-how-to-fix-it#latest
  89. Roberts Space Industries
  90.  
  91. [LF]nimrod77 - 03/01/2016
  92. I thought that was what's happening @LuckyKo. Makes it hard to evade shots when what your seeing isn't what's actually happening.
  93. LuckyKo - 03/01/2016
  94. Yup, tho we would brobably end up having seizures with the shield flashing in our eyes all the time lol
  95. Pgcmoore - 03/01/2016
  96. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12563-2_2_0h_Arena_Commander___helmet_and_suit_pieces_becoming_unstable_under_G_load Video Added*(edited)
  97. Roberts Space Industries
  98.  
  99. HerrMatthias - 03/01/2016
  100. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12598-fps_weapons_facing_wrong_directions_/contribute
  101. Roberts Space Industries
  102.  
  103. March 2, 2016
  104. [RS] DEEDEE-101 - 03/02/2016
  105. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12708-Cry_Astro_Repair_still_doesnt_connect_Pipes_or_redoes_the_Hornets_Turret_weapons
  106. Roberts Space Industries
  107.  
  108. [LF]nimrod77 - 03/02/2016
  109. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12725-Radar_not_showing_contacts_with_only_a_single_opponent_-_Arena_Commander
  110. Roberts Space Industries
  111.  
  112. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-9504-Kill_report_banner_persists_into_next_BR_match?
  113. Roberts Space Industries
  114.  
  115. [LF]nimrod77 - 03/02/2016
  116. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12693-Sabre_throttle_doesn_t_make_sense/contribute
  117. Roberts Space Industries
  118.  
  119. March 3, 2016
  120. LuckyKo - 03/03/2016
  121. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12791-Cannot_select_targets_while_manning_a_Vaguard_turret
  122. Roberts Space Industries
  123.  
  124. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12792-Sabre__strafing_back_while_having_throttle_set_at_100__stops_the_ship
  125. Roberts Space Industries
  126.  
  127. March 4, 2016
  128. HerrMatthias - 03/04/2016
  129. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13028-Names_are_not_above_player_heads
  130. Roberts Space Industries
  131.  
  132. [RS] DEEDEE-101 - 03/04/2016
  133. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-12976-Helmet_HUD_and_ship_don_t_move_at_the_same_time__
  134. Roberts Space Industries
  135.  
  136. Toysrme - 03/04/2016
  137. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13092-_New__Shields_Do_Not_Block_Splash__Damage__Missile_Combine_
  138.  
  139. ^New shield types block zero damage because the entry strings are missing
  140. Roberts Space Industries
  141.  
  142. Toysrme - 03/04/2016
  143. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13097-rejoining_a_party_after_crashing_out__party_system_is_looking_for_space_for_peoply_that_are_already_on_server
  144. Roberts Space Industries
  145.  
  146. March 6, 2016
  147. BravenTooth - 03/06/2016
  148. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-7362-_Arena_Commander__Shots_not_visible
  149. Roberts Space Industries
  150.  
  151. [LF]nimrod77 - 03/06/2016
  152. Not earth shattering but something I noticed. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13488-Sabre_landing_gear_animation_is_out_of_sequence
  153. Roberts Space Industries
  154.  
  155. March 7, 2016
  156. BravenTooth - 03/07/2016
  157. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13530-Audio_and_Sound_Broken_2_2?
  158. Roberts Space Industries
  159.  
  160. March 8, 2016
  161. BravenTooth - 03/08/2016
  162. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13694-Avenger_uses_85__of_its_fuel_to_go_from_full_SCM_speed_to_full_Afterburner_speed_
  163. Roberts Space Industries
  164.  
  165. HerrMatthias - 03/08/2016
  166. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13815-no_score_for_hitting_guns_on_enemies_ship
  167. Roberts Space Industries
  168.  
  169. March 9, 2016
  170. BravenTooth - 03/09/2016
  171. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13898-Countermeasures__Chaff_Flare__cause_a_massive_FPS_drop_
  172. Roberts Space Industries
  173.  
  174. LuckyKo - 03/09/2016
  175. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13943-315p_shields_do_not_absorb_any_energy_or_physical_damage__only_splash_
  176. Roberts Space Industries
  177.  
  178. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13935-300_series__Stuck_on_the_floor_when_entering_from_EVA?
  179. Roberts Space Industries
  180.  
  181. [LF]nimrod77 - 03/09/2016
  182. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-13950-2_2_1_Hornet_fails_to_correctly_render_geometry_after_taking_damage_
  183. Roberts Space Industries
  184.  
  185. March 14, 2016
  186. BravenTooth - 03/14/2016
  187. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-7360-No_IR_or_EM_sig_on_targets_when_spawning_into_AC_match
  188.  
  189. Please upvote this,. after god knows how long this finally went into voting status
  190. Roberts Space Industries
  191.  
  192. March 17, 2016
  193. Vin - 03/17/2016
  194. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-14605-Massive_Invulnerability_Zones_on_Hornet_series_300_series__and_Aurora_series_ships_
  195. Roberts Space Industries
  196.  
  197. March 19, 2016
  198. [RS] d0e - 03/19/2016
  199. A little HUD bug on the Superhornet in the 2.3.0 PTU, maybe other ships too: https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-14835-_PTU_2_3_0__Superhornet_loadout_items_displaying_incorrectly_on_HUD_
  200. Roberts Space Industries
  201.  
  202. [RS]Arc_Tander - 03/19/2016
  203. A little lighting bug on the Starfare lifts: https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-14981-2_3_PTU_Starfarer_Lighting_in_lifts_on_second_level
  204. Roberts Space Industries
  205.  
  206. BravenTooth - 03/19/2016
  207. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15006-AC_-_Matchmaking_works_really_bad_when_queue-ing_as_a_group_into_Squadron_Battle
  208. Roberts Space Industries
  209.  
  210. Im sick of it
  211. Delore - 03/19/2016
  212. 5 vs 1 (one more people arrive the match)...6 vs 1...facepalm
  213. [RS]Arc_Tander - 03/19/2016
  214. Let me guess, the 1 was Hatefury? 😄
  215. Delore - 03/19/2016
  216. lol
  217. RedMenace - 03/19/2016
  218. haha
  219. [RS] Star_Wraith - 03/19/2016
  220. If you are having problems finding your friends' instances, the issue is already in the council
  221. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15001-Party_members___contacts_not_showing_instance_they_are_in__PTU_2_3/contribute
  222. Roberts Space Industries
  223.  
  224. Perses - 03/19/2016
  225. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15070-Options_menu_stuck_when_trying_to_rebind_keys
  226. Roberts Space Industries
  227.  
  228. issues with the keybinding options
  229. March 20, 2016
  230. [RS] DEEDEE-101 - 03/20/2016
  231. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15259-Derelicts_are_too_hard_to_see_find_in_Yela
  232. Roberts Space Industries
  233.  
  234. March 21, 2016
  235. Toysrme - 03/21/2016
  236. [RS] malogos - Today at 12:24 AM
  237. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15293-Strafe_No_Longer_Overrides_Brake
  238. for anyone that used to like that feature
  239. Roberts Space Industries
  240.  
  241. [RS] Artemis - 03/21/2016
  242. Has anyone encountered this issue in PTU? If so, contribute. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15311-PTU_2_3_0__Time-out_crash__0__
  243. Roberts Space Industries
  244.  
  245. March 22, 2016
  246. pepsi - 03/22/2016
  247. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15342-Engaging_Chat_Window_bugs_Gunner_HUD_if_pressed_during_HUD_animation while entering the gunner seat of the hornet, if you bring up the chat window and begin typing right as the gunner hud loads, you'll still have chat window active but it will be invisible due to gunner hud taking priority. Must press enter to regain control/interaction with ship.
  248. Roberts Space Industries
  249.  
  250. [RS] Defanos - 03/22/2016
  251. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15524-Khartu-Al_Maneuverability_Underperforming__patch_a_/contribute
  252. Roberts Space Industries
  253.  
  254. March 23, 2016
  255. [RS] Defanos - 03/23/2016
  256. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15587-Arrowhead_sniper_rifle_zoom_issue__the_zoom_is_blacked_out/contribute
  257. Roberts Space Industries
  258.  
  259. [RS] DEEDEE-101 - 03/23/2016
  260. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15675-Star_Citizen_PTU_2_3C_No_Ammo__Fuel_at_Cry_Astro
  261. Roberts Space Industries
  262.  
  263. March 24, 2016
  264. HerrMatthias - 03/24/2016
  265. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15734-Talon_Stalker_size_5_not_locking_not_fireable
  266. Roberts Space Industries
  267.  
  268. [LF]nimrod77 - 03/24/2016
  269. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15690-Khartu-al_ESP_for_joystick_has_weak_or_non-existent_profile?
  270. Roberts Space Industries
  271.  
  272. March 25, 2016
  273. Speedbrake - 03/25/2016
  274. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-15878-Starfarer_cockpit_design Starfarer pilots seating position is too far back.
  275. Roberts Space Industries
  276.  
  277. March 26, 2016
  278. BravenTooth - 03/26/2016
  279. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16049-Xi_an_Scout_-_Guns_shooting_a_few_centimetres_ABOVE_the_crosshair
  280. Roberts Space Industries
  281.  
  282. RedMenace - 03/26/2016
  283. Great catch Braven and Pete_J.
  284. March 27, 2016
  285. [RS]Arc_Tander - 03/27/2016
  286. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16245-2_3_Radar_fuzzy
  287. Roberts Space Industries
  288.  
  289. Not sure if the crash was related but the radar become really slow and the vector lines became really fuzzy.
  290. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16250-Game_freezes_while_launching__Alt_Tab_out_and_back_in__kick_starts_
  291. Roberts Space Industries
  292.  
  293. [RS] d0e - 03/27/2016
  294. There's still big desync issues in live, it needs to be addressed: https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16051-Desync_still_not_improved_in_2_3_0_Live_in_Arena_Commander
  295. Roberts Space Industries
  296.  
  297. Pgcmoore - 03/27/2016
  298. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16275-No__Assignable_EVA_Boost_Command_in_any_Keybinding_Menus__for_customizing_
  299. Roberts Space Industries
  300.  
  301. RedMenace - 03/27/2016
  302. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16070-Massive_lag__rubberbanding_and_synchronization_issues_in_Arena_Commander
  303. Roberts Space Industries
  304.  
  305. March 29, 2016
  306. Toysrme - 03/29/2016
  307. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16513-Chaff_and_Flares_cause_MASSIVE_performance_drop__CRUSHING_amount_of_CPU-Multithreading
  308. Roberts Space Industries
  309.  
  310. Toysrme - 03/29/2016
  311. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-14861-Mustang__all_models__have_no_shields__EDIT__Not_only_Delta_?
  312. Roberts Space Industries
  313.  
  314. HerrMatthias - 03/29/2016
  315. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16520-chaff_affects_visual_graphics_of_projectiles__shaders_blackandwhite_
  316. Roberts Space Industries
  317.  
  318. March 30, 2016
  319. [RS]Arc_Tander - Last Wednesday at 3:01 PM
  320. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16636-2_3_1_Chaff_spider_web_vfx_in_cruise
  321. Roberts Space Industries
  322.  
  323. Chaff VFX in cruise a bit weird
  324. [RS]Arc_Tander - Last Wednesday at 4:13 PM
  325. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16644-2_3_1_Unable_to_zoom_in_with_Arrowhead
  326. Roberts Space Industries
  327.  
  328. Unable to zomm in with Arrowhead. Looks like it is being seen by my client as an assault rifle.
  329. BroadestOfSwords - Last Wednesday at 4:54 PM
  330. ohshit @kaneto.dno I didn't realize you were talking about the pilot using them. That still definitely doesn't work and didn't work in 2.2 or 2.1. The pilot simply doesn't have any access to those guns right now.
  331.  
  332. I don't want to say it's a non-issue, but it's the same issue as the Retaliator: the pilot has no control over the gimbals and apparently won't until CIG implements a method of override for the pilot in a multicrew vessel.
  333. kaneto.dno - Last Wednesday at 6:06 PM
  334. damn.
  335. A3ATOT - Last Wednesday at 7:51 PM
  336. Turrets in multicrew ships can not be operated by pilot because they can be operated by crew. If they make it possible for pilot to operate the turrets, they bug out and do not let crew to operate them. Also the code that does not let pilot shoot his own ship with turrets is not implemented.
  337. That's why the turrets can only be operated by crew, the system is not yet finished.(edited)
  338. March 31, 2016
  339. [RS]Arc_Tander - Last Thursday at 2:47 PM
  340. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16737-2_3_Black_Screen__game_freeze_unable_to_Ctrl_Alt_Delete__Alt_Tab_or_Windows_Tab
  341. Roberts Space Industries
  342.  
  343. April 1, 2016
  344. HerrMatthias - Last Friday at 7:34 AM
  345. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16797-Blackscreen_with_visible_Hud_when_enemy_ship_crashes_into_you_and_you_survive
  346. Roberts Space Industries
  347.  
  348. maybe they are related
  349. HerrMatthias - Last Friday at 9:11 AM
  350. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16801-Getting_out_of_the_ship_into_EVA_causes_ship_flying_away_at_high_speed
  351. Roberts Space Industries
  352.  
  353. April 2, 2016
  354. HerrMatthias - Last Saturday at 8:09 AM
  355. on 2.3 live
  356. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16881-ship_explodes_in_the_middle_of_quantum_travel(edited)
  357. Roberts Space Industries
  358.  
  359. [RS]Arc_Tander - Last Saturday at 12:01 PM
  360. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16910-2_3_Flashlight_remains_on_when_getting_in_Pilot_seat
  361. Roberts Space Industries
  362.  
  363. 2.3.1c
  364. https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-16908-2_3_Poor_LOD_on_Retaliator_followed_by_Game_Freeze_
  365. Roberts Space Industries
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