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- Melee Initialization
- Events
- Game - Map initialization
- Local Variables
- Conditions
- Actions
- Player - Make player 13 and player 14 treat each other as Enemy
- Player Group - Pick each player in (Active Players) and do (Actions)
- Actions
- Player Group - Add player (Picked player) to Player's Alliance
- Player - Make all players in Player's Alliance treat each other as Ally With Shared Vision
- Player - Make player (Picked player) and player 13 treat each other as Ally With Shared Vision
- Player - Make player (Picked player) and player 14 treat each other as Enemy
- Tech Tree - Set Marine - Combat Shield upgrade level to 1 for player (Picked player)
- Tech Tree - Set Reaper - Nitro Packs upgrade level to 1 for player (Picked player)
- Tech Tree - Set Stimpack upgrade level to 1 for player (Picked player)
- Tech Tree - Set Marauder - Concussive Shells upgrade level to 1 for player (Picked player)
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