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- set sv_hostname "]ZAP[ INDIA ]"
- sets _Admin "kRuSnIk"
- sets _Email ""
- sets _Website ""
- sets _Location ""
- set rcon_password "denied"
- set privateMatch_serverPassword ""
- set sv_maxPing "175"
- set g_inactivity "0"
- set g_inactivitySpectator "120"
- set g_logSync "1"
- set g_log "games_mp.log"
- set aiw_sayName "^7Console"
- set scr_thirdperson "0"
- set scr_game_hardpoints "1"
- set scr_game_perks "1"
- set scr_game_allowkillcam "1"
- set scr_diehard "0"
- set scr_teambalance "1"
- set scr_game_spectatetype "1"
- // --- BASE GAME CONFIGURATION --------------------------
- set g_gametype "war" // game type
- // war - Team Deathmatch
- // dm - Free-for-all
- // dom - Domination
- // koth - Headquarters
- // sab - Sabotage
- // sd - Search and Destroy
- // arena - Arena
- // dd - Demolition
- // ctf - Capture the Flag
- // oneflag - One-Flag CTF
- // gtnw - Global Thermo-Nuclear War
- // --- GAMETYPE CONFIGURATION ---------------------------
- // - Team Deathmatch
- set scr_war_scorelimit "10000"
- set scr_war_timelimit "12" // timelimit, in minutes
- set scr_war_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
- set scr_war_waverespawndelay "0" // wave spawning, might be more 'tactical'
- set scr_war_numlives "0" // number of lives
- set scr_war_promode "0" // unknown
- set scr_war_roundlimit "1" // maximum amount of rounds
- set scr_war_winlimit "1" // amount of wins needed to win a round-based game
- // - Domination
- set scr_dom_scorelimit "200"
- set scr_dom_timelimit "15" // timelimit, in minutes
- set scr_dom_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
- set scr_dom_waverespawndelay "0" // wave spawning, might be more 'tactical'
- set scr_dom_numlives "0" // number of lives
- set scr_dom_promode "0" // unknown
- set scr_dom_roundlimit "1" // maximum amount of rounds
- set scr_dom_winlimit "1" // amount of wins needed to win a round-based game
- // - FFA
- set scr_dm_scorelimit "10000"
- set scr_dm_timelimit "15" // timelimit, in minutes
- set scr_dm_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
- set scr_dm_numlives "0" // number of lives
- set scr_dm_promode "0" // unknown
- // - Search and Destroy
- set scr_sd_roundlimit "12"
- set scr_sd_winlimit "8"
- set scr_sd_scorelimit "1"
- set scr_sd_timelimit "2.5" // timelimit, in minutes
- set scr_sd_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
- //sv_mapRotation "gametype dm map mp_rust gametype war map mp_terminal gametype war map mp_subbase gametype war map mp_strike gametype war map mp_vacant gametype war map mp_trailerpark gametype war map mp_storm gametype war map mp_rust gametype war map mp_rundown gametype war map mp_quarry gametype war map mp_nightshift gametype war map mp_invasion gametype sd map mp_highrise gametype war map mp_favela gametype war map mp_derail gametype sd map mp_crash gametype war map mp_complex gametype war map mp_compact gametype war map mp_checkpoint gametype war map mp_afghan gametype war map mp_abandon gametype war map mp_boneyard "
- //fs_game mods/antinoob; vid_restart
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