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  1. ------[[Kirby Morph made by: DoogleFox]]-------------------------------------------------------------------------------------------------------------------------------------------------
  2.  
  3. user = "RobloxTester6654"
  4.  
  5. if script.Parent.className ~= "HopperBin" then
  6. bin = Instance.new("HopperBin")
  7. bin.Parent = game.Players[user].Backpack
  8. bin.Name = "Kirby"
  9. script.Parent = bin
  10. end
  11.  
  12. bin = script.Parent
  13.  
  14. m = Instance.new("Model")
  15. m.Parent = bin.Parent.Parent.Character
  16. m.Name = "KirbyMorph"
  17.  
  18. p = Instance.new("Part")
  19. p.Parent = m
  20. p.Name = "MainBody"
  21. p.formFactor = ("Symmetric")
  22. p.Size = Vector3.new(4,4,4)
  23. p.CFrame = bin.Parent.Parent.Character.Torso.CFrame
  24. p.BrickColor = BrickColor.new("Light reddish violet")
  25. p.Locked = true
  26. p.CanCollide = true
  27. p.Shape = ("Ball")
  28. p.TopSurface = ("Smooth")
  29. p.BottomSurface = ("Smooth")
  30.  
  31. d = Instance.new("Decal")
  32. d.Parent = p
  33. d.Face = ("Front")
  34. d.Texture = ("http://www.roblox.com/asset/?id=5732750")
  35.  
  36. w = Instance.new("Weld")
  37. w.Parent = p
  38. w.Name = "BodyWeld"
  39. w.Part0 = p
  40. w.Part1 = bin.Parent.Parent.Character.Torso
  41. w.C0 = CFrame.new(0,0.2,0)
  42.  
  43. a1 = Instance.new("Part")
  44. a1.Parent = m
  45. a1.Name = "Left Arm"
  46. a1.formFactor = ("Symmetric")
  47. a1.Size = Vector3.new(2,2,2)
  48. a1.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame
  49. a1.BrickColor = BrickColor.new("Light reddish violet")
  50. a1.Locked = true
  51. a1.CanCollide = true
  52. a1.Shape = ("Ball")
  53. a1.TopSurface = ("Smooth")
  54. a1.BottomSurface = ("Smooth")
  55.  
  56. a1w = Instance.new("Weld")
  57. a1w.Parent = a1
  58. a1w.Name = "ArmWeld1"
  59. a1w.Part0 = a1
  60. a1w.Part1 = bin.Parent.Parent.Character["Left Arm"]
  61. a1w.C0 = CFrame.new(0.2,0.2,0)
  62.  
  63. a2 = Instance.new("Part")
  64. a2.Parent = m
  65. a2.Name = "Right Arm"
  66. a2.formFactor = ("Symmetric")
  67. a2.Size = Vector3.new(2,2,2)
  68. a2.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame
  69. a2.BrickColor = BrickColor.new("Light reddish violet")
  70. a2.Locked = true
  71. a2.CanCollide = true
  72. a2.Shape = ("Ball")
  73. a2.TopSurface = ("Smooth")
  74. a2.BottomSurface = ("Smooth")
  75.  
  76. a2w = Instance.new("Weld")
  77. a2w.Parent = a2
  78. a2w.Name = "ArmWeld2"
  79. a2w.Part0 = a2
  80. a2w.Part1 = bin.Parent.Parent.Character["Right Arm"]
  81. a2w.C0 = CFrame.new(-0.2,0.2,0)
  82.  
  83. l = Instance.new("Part")
  84. l.Parent = m
  85. l.Name = "Left Leg"
  86. l.formFactor = ("Symmetric")
  87. l.Size = Vector3.new(2,2,2)
  88. l.CFrame = bin.Parent.Parent.Character["Left Leg"].CFrame
  89. l.BrickColor = BrickColor.new("Dusty Rose")
  90. l.Locked = true
  91. l.CanCollide = true
  92. l.Shape = ("Ball")
  93. l.TopSurface = ("Smooth")
  94. l.BottomSurface = ("Smooth")
  95.  
  96. lm = Instance.new("SpecialMesh")
  97. lm.Parent = l
  98. lm.Name = "LegMesh"
  99. lm.MeshType = ("Sphere")
  100. lm.Scale = Vector3.new(0.9,0.9,1.2)
  101.  
  102. lw = Instance.new("Weld")
  103. lw.Parent = l
  104. lw.Name = "LegWeld"
  105. lw.Part0 = l
  106. lw.Part1 = bin.Parent.Parent.Character["Left Leg"]
  107. lw.C0 = CFrame.new(0.25,0.2,0)
  108.  
  109. l2 = Instance.new("Part")
  110. l2.Parent = m
  111. l2.Name = "Right Leg"
  112. l2.formFactor = ("Symmetric")
  113. l2.Size = Vector3.new(2,2,2)
  114. l2.CFrame = bin.Parent.Parent.Character["Right Leg"].CFrame
  115. l2.BrickColor = BrickColor.new("Dusty Rose")
  116. l2.Locked = true
  117. l2.CanCollide = true
  118. l2.Shape = ("Ball")
  119. l2.TopSurface = ("Smooth")
  120. l2.BottomSurface = ("Smooth")
  121.  
  122. l2m = Instance.new("SpecialMesh")
  123. l2m.Parent = l2
  124. l2m.Name = "LegMesh"
  125. l2m.MeshType = ("Sphere")
  126. l2m.Scale = Vector3.new(0.9,0.9,1.2)
  127.  
  128. l2w = Instance.new("Weld")
  129. l2w.Parent = l2
  130. l2w.Name = "LegWeld2"
  131. l2w.Part0 = l2
  132. l2w.Part1 = bin.Parent.Parent.Character["Right Leg"]
  133. l2w.C0 = CFrame.new(-0.25,0.2,0)
  134.  
  135. c = bin.Parent.Parent.Character:GetChildren()
  136. for i = 1, #c do
  137. if c[i].className == "Part" then
  138. c[i].Transparency = 1
  139. end
  140. end
  141. for ii = 1, #c do
  142. if c[ii].className == "Hat" then
  143. c[ii]:remove()
  144. end
  145. end
  146. wait()
  147. if bin.Parent.Parent.Character.Head:findFirstChild("face") ~= nil then
  148. bin.Parent.Parent.Character.Head:findFirstChild("face"):remove()
  149. end
  150.  
  151.  
  152. ---------------------------------------------------------------------------------------------------------------------
  153.  
  154.  
  155.  
  156. bp = Instance.new("BodyPosition")
  157. bp.Parent = bin
  158. bp.maxForce = Vector3.new(2000,2000,2000)
  159.  
  160. enabled = true
  161. function onButton1Down(mouse)
  162. if mouse.Target ~= nil then
  163. if mouse.Target.Parent:findFirstChild("Humanoid") ~= nil then
  164. if enabled == true then
  165. enabled = false
  166. name = mouse.Target.Parent.Name
  167. bp.Parent = mouse.Target.Parent:findFirstChild("Torso")
  168. mouse.Target.Parent.Humanoid.PlatformStand = true
  169. bp.position = bin.Parent.Parent.Character.Torso.Position
  170. function touch(hit)
  171. if hit.Name == "MainBody" then
  172. parts = workspace[name]:GetChildren()
  173. for i = 1, #parts do
  174. if parts[i].className == "Part" then
  175. parts[i]:remove()
  176. end
  177. enabled = true
  178. end
  179. else
  180. wait()
  181. end
  182. end
  183. mouse.Target.Parent:findFirstChild("Torso").Touched:connect(touch)
  184. else
  185. wait()
  186. end
  187. end
  188. end
  189. end
  190.  
  191. bin.Selected:connect(function(mouse)
  192. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  193. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  194. end)
  195.  
  196. --//====================================================\\--
  197. --|| this part was CREATED BY SHACKLUSTER, and then copied into this kirby script by trystingb
  198. --\\====================================================//--
  199.  
  200.  
  201.  
  202. wait(0.2)
  203.  
  204.  
  205.  
  206. Player = game:GetService("Players").LocalPlayer
  207. PlayerGui = Player.PlayerGui
  208. Cam = workspace.CurrentCamera
  209. Backpack = Player.Backpack
  210. Character = Player.Character
  211. Humanoid = Character.Humanoid
  212. Mouse = Player:GetMouse()
  213. RootPart = Character["HumanoidRootPart"]
  214. Torso = Character["Torso"]
  215. Head = Character["Head"]
  216. RightArm = Character["Right Arm"]
  217. LeftArm = Character["Left Arm"]
  218. RightLeg = Character["Right Leg"]
  219. LeftLeg = Character["Left Leg"]
  220. RootJoint = RootPart["RootJoint"]
  221. Neck = Torso["Neck"]
  222. RightShoulder = Torso["Right Shoulder"]
  223. LeftShoulder = Torso["Left Shoulder"]
  224. RightHip = Torso["Right Hip"]
  225. LeftHip = Torso["Left Hip"]
  226. local sick = Instance.new("Sound",Torso)
  227. sick.SoundId = "rbxassetid://319444224"
  228. sick.Looped = true
  229. sick.Pitch = 1
  230. sick.Volume = 1
  231. local succing = {}
  232.  
  233. IT = Instance.new
  234. CF = CFrame.new
  235. VT = Vector3.new
  236. RAD = math.rad
  237. C3 = Color3.new
  238. UD2 = UDim2.new
  239. BRICKC = BrickColor.new
  240. ANGLES = CFrame.Angles
  241. EULER = CFrame.fromEulerAnglesXYZ
  242. COS = math.cos
  243. ACOS = math.acos
  244. SIN = math.sin
  245. ASIN = math.asin
  246. ABS = math.abs
  247. MRANDOM = math.random
  248. FLOOR = math.floor
  249.  
  250. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  251. local NEWMESH = IT(MESH)
  252. if MESH == "SpecialMesh" then
  253. NEWMESH.MeshType = MESHTYPE
  254. if MESHID ~= "nil" and MESHID ~= "" then
  255. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  256. end
  257. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  258. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  259. end
  260. end
  261. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  262. NEWMESH.Scale = SCALE
  263. NEWMESH.Parent = PARENT
  264. return NEWMESH
  265. end
  266.  
  267. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
  268. local NEWPART = IT("Part")
  269. NEWPART.formFactor = FORMFACTOR
  270. NEWPART.Reflectance = REFLECTANCE
  271. NEWPART.Transparency = TRANSPARENCY
  272. NEWPART.CanCollide = false
  273. NEWPART.Locked = true
  274. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  275. NEWPART.Name = NAME
  276. NEWPART.Size = SIZE
  277. NEWPART.Position = Torso.Position
  278. NEWPART.Material = MATERIAL
  279. NEWPART:BreakJoints()
  280. NEWPART.Parent = PARENT
  281. return NEWPART
  282. end
  283.  
  284.  
  285. --//=================================\\
  286. --|| CUSTOMIZATION
  287. --\\=================================//
  288.  
  289. Class_Name = "Template"
  290. Weapon_Name = "Add-ons"
  291.  
  292. Custom_Colors = {
  293. Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
  294. Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
  295.  
  296. Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
  297. Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
  298. Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
  299. Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
  300. Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
  301.  
  302. Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
  303. Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
  304. Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
  305. Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
  306. Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
  307. }
  308.  
  309.  
  310. Player_Size = 1 --Size of the player.
  311. Animation_Speed = 3
  312. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  313.  
  314. local Speed = 16
  315. local Effects2 = {}
  316.  
  317. --//=================================\\
  318. --|| END OF CUSTOMIZATION
  319. --\\=================================//
  320.  
  321. local function weldBetween(a, b)
  322. local weldd = Instance.new("ManualWeld")
  323. weldd.Part0 = a
  324. weldd.Part1 = b
  325. weldd.C0 = CFrame.new()
  326. weldd.C1 = b.CFrame:inverse() * a.CFrame
  327. weldd.Parent = a
  328. return weldd
  329. end
  330.  
  331. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  332. local acs = Instance.new("Part")
  333. acs.CanCollide = false
  334. acs.Anchored = false
  335. acs.Size = Vector3.new(0,0,0)
  336. acs.CFrame = attachmentpart.CFrame
  337. acs.Parent = Character
  338. acs.BrickColor = color
  339. local meshs = Instance.new("SpecialMesh")
  340. meshs.MeshId = mesh
  341. meshs.TextureId = texture
  342. meshs.Parent = acs
  343. meshs.Scale = scale
  344. meshs.Offset = offset
  345. weldBetween(attachmentpart,acs)
  346. end
  347.  
  348. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  349. if TYPE == "Gem" then
  350. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  351. acs.Anchored = false
  352. acs.CanCollide = false
  353. acs.CFrame = PART.CFrame
  354. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  355. weldBetween(PART,acs)
  356. elseif TYPE == "Skull" then
  357. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  358. acs.Anchored = false
  359. acs.CanCollide = false
  360. acs.CFrame = PART.CFrame
  361. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  362. weldBetween(PART,acs)
  363. elseif TYPE == "Eye" then
  364. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  365. acs.Anchored = false
  366. acs.CanCollide = false
  367. acs.CFrame = PART.CFrame
  368. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  369. weldBetween(PART,acs)
  370. end
  371. end
  372.  
  373. --//=================================\\
  374. --|| USEFUL VALUES
  375. --\\=================================//
  376.  
  377. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  378. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  379. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  380. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  381. local CO1 = 0
  382. local CO2 = 0
  383. local CO3 = 0
  384. local CO4 = 0
  385. local CHANGEDEFENSE = 0
  386. local CHANGEDAMAGE = 0
  387. local CHANGEMOVEMENT = 0
  388. local ANIM = "Idle"
  389. local ATTACK = false
  390. local EQUIPPED = false
  391. local HOLD = false
  392. local COMBO = 1
  393. local LASTPOINT = nil
  394. local BLCF = nil
  395. local SCFR = nil
  396. local STAGGERHITANIM = false
  397. local STAGGERANIM = false
  398. local STUNANIM = false
  399. local CRITCHANCENUMBER = 0
  400. local IDLENUMBER = 0
  401. local DONUMBER = 0
  402. local HANDIDLE = false
  403. local SINE = 0
  404. local CHANGE = 2 / Animation_Speed
  405. local WALKINGANIM = false
  406. local WALK = 0
  407. local DISABLEJUMPING = false
  408. local HASBEENBLOCKED = false
  409. local STUNDELAYNUMBER = 0
  410. local MANADELAYNUMBER = 0
  411. local SECONDARYMANADELAYNUMBER = 0
  412. local ROBLOXIDLEANIMATION = IT("Animation")
  413. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  414. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  415. --ROBLOXIDLEANIMATION.Parent = Humanoid
  416. local WEAPONGUI = IT("ScreenGui", nil)
  417. WEAPONGUI.Name = "Weapon GUI"
  418. local WEAPONTOOL = IT("HopperBin", nil)
  419. WEAPONTOOL.Name = Weapon_Name
  420. local Weapon = IT("Model")
  421. Weapon.Name = Weapon_Name
  422. local Effects = IT("Folder", Weapon)
  423. Effects.Name = "Effects"
  424. local ANIMATOR = Humanoid.Animator
  425. local ANIMATE = Character.Animate
  426. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  427. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  428. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  429. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  430. local UNANCHOR = true
  431. local MAGICPARTICLE = "655109389"
  432.  
  433. --//=================================\\
  434. --\\=================================//
  435.  
  436.  
  437. --//=================================\\
  438. --|| DEBUFFS / BUFFS
  439. --\\=================================//
  440.  
  441. local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
  442. DEFENSECHANGE1.Name = "ChangeDefense"
  443. DEFENSECHANGE1.Value = 0
  444.  
  445. local MOVEMENTCHANGE1 = IT("NumberValue", nil)
  446. MOVEMENTCHANGE1.Name = "ChangeMovement"
  447. MOVEMENTCHANGE1.Value = 0
  448.  
  449. --//=================================\\
  450. --\\=================================//
  451.  
  452.  
  453.  
  454.  
  455.  
  456. --//=================================\\
  457. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  458. --\\=================================//
  459.  
  460. ArtificialHB = Instance.new("BindableEvent", script)
  461. ArtificialHB.Name = "ArtificialHB"
  462.  
  463. script:WaitForChild("ArtificialHB")
  464.  
  465. frame = Frame_Speed
  466. tf = 0
  467. allowframeloss = false
  468. tossremainder = false
  469. lastframe = tick()
  470. script.ArtificialHB:Fire()
  471.  
  472. game:GetService("RunService").Heartbeat:connect(function(s, p)
  473. tf = tf + s
  474. if tf >= frame then
  475. if allowframeloss then
  476. script.ArtificialHB:Fire()
  477. lastframe = tick()
  478. else
  479. for i = 1, math.floor(tf / frame) do
  480. script.ArtificialHB:Fire()
  481. end
  482. lastframe = tick()
  483. end
  484. if tossremainder then
  485. tf = 0
  486. else
  487. tf = tf - frame * math.floor(tf / frame)
  488. end
  489. end
  490. end)
  491.  
  492. --//=================================\\
  493. --\\=================================//
  494.  
  495.  
  496.  
  497.  
  498.  
  499. --//=================================\\
  500. --|| SOME FUNCTIONS
  501. --\\=================================//
  502.  
  503. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  504. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  505. end
  506.  
  507. function PositiveAngle(NUMBER)
  508. if NUMBER >= 0 then
  509. NUMBER = 0
  510. end
  511. return NUMBER
  512. end
  513.  
  514. function NegativeAngle(NUMBER)
  515. if NUMBER <= 0 then
  516. NUMBER = 0
  517. end
  518. return NUMBER
  519. end
  520.  
  521. function Swait(NUMBER)
  522. if NUMBER == 0 or NUMBER == nil then
  523. ArtificialHB.Event:wait()
  524. else
  525. for i = 1, NUMBER do
  526. ArtificialHB.Event:wait()
  527. end
  528. end
  529. end
  530.  
  531. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  532. local label = IT("TextLabel")
  533. label.BackgroundTransparency = 1
  534. label.Size = UD2(1, 0, 1, 0)
  535. label.Position = UD2(0, 0, 0, 0)
  536. label.TextColor3 = C3(255, 255, 255)
  537. label.TextStrokeTransparency = STROKETRANSPARENCY
  538. label.TextTransparency = TRANSPARENCY
  539. label.FontSize = TEXTFONTSIZE
  540. label.Font = TEXTFONT
  541. label.BorderSizePixel = BORDERSIZEPIXEL
  542. label.TextScaled = true
  543. label.Text = TEXT
  544. label.Name = NAME
  545. label.Parent = PARENT
  546. return label
  547. end
  548.  
  549. function NoOutlines(PART)
  550. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  551. end
  552.  
  553.  
  554. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  555. local NEWWELD = IT(TYPE)
  556. NEWWELD.Part0 = PART0
  557. NEWWELD.Part1 = PART1
  558. NEWWELD.C0 = C0
  559. NEWWELD.C1 = C1
  560. NEWWELD.Parent = PARENT
  561. return NEWWELD
  562. end
  563.  
  564. function CreateSound(ID, PARENT, VOLUME, PITCH)
  565. local NEWSOUND = nil
  566. coroutine.resume(coroutine.create(function()
  567. NEWSOUND = IT("Sound", PARENT)
  568. NEWSOUND.Volume = VOLUME
  569. NEWSOUND.Pitch = PITCH
  570. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  571. Swait()
  572. NEWSOUND:play()
  573. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  574. end))
  575. return NEWSOUND
  576. end
  577.  
  578. --//=================================\\
  579. --\\=================================//
  580.  
  581.  
  582. --//=================================\\
  583. --|| WEAPON CREATION
  584. --\\=================================//
  585.  
  586. if Player_Size ~= 1 then
  587. for _, v in pairs (Weapon:GetChildren()) do
  588. if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then
  589. local p1 = v.Part1
  590. v.Part1 = nil
  591. local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components()
  592. v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12)
  593. v.Part1 = p1
  594. elseif v.ClassName == "Part" then
  595. for _, b in pairs (v:GetChildren()) do
  596. if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then
  597. b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size)
  598. end
  599. end
  600. end
  601. end
  602. end
  603.  
  604. for _, c in pairs(Weapon:GetChildren()) do
  605. if c.ClassName == "Part" then
  606. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  607. end
  608. end
  609.  
  610. Weapon.Parent = Character
  611.  
  612. Humanoid.Died:connect(function()
  613. ATTACK = true
  614. end)
  615.  
  616. print(Class_Name.." loaded.")
  617.  
  618. --//=================================\\
  619. --\\=================================//
  620.  
  621.  
  622. local backpack = IT("Part",Weapon)
  623. backpack.Size = VT(0.15,0.15,0.15)
  624. local mesh = IT("SpecialMesh",backpack)
  625. mesh.MeshId = "rbxassetid://84313478"
  626. mesh.TextureId = "http://www.roblox.com/asset/?id=84313638"
  627. backpack.CFrame = Torso.CFrame * CF(0,0.2,1)
  628. backpack.BrickColor = BRICKC("Black")
  629. weldBetween(Torso,backpack)
  630.  
  631. local hose = IT("Part",Weapon)
  632. hose.Size = VT(0.15,0.15,0.15)
  633. local mesh = IT("SpecialMesh",hose)
  634. mesh.MeshId = "http://www.roblox.com/asset/?id=84313555"
  635. mesh.TextureId = "http://www.roblox.com/asset/?id=84313638"
  636. mesh.Scale = VT(2,2,2)
  637. mesh.Offset = VT(0, -0.4, -0.7)
  638. hose.CFrame = Torso.CFrame * CF(1.5,0.5,0.2) * ANGLES(RAD(90),RAD(35),RAD(180))
  639. hose.BrickColor = BRICKC("Black")
  640. weldBetween(Torso,hose)
  641.  
  642. local succ = IT("Part",Weapon)
  643. succ.Size = VT(2,2,2)
  644. succ.CanCollide = false
  645. succ.CFrame = Torso.CFrame * CF(1.5,1.3,-4) * ANGLES(RAD(90),RAD(0),RAD(180))
  646. succ.Transparency = 1
  647. succ.BrickColor = BRICKC("Black")
  648. weldBetween(Torso,succ)
  649.  
  650. for _, c in pairs(Weapon:GetChildren()) do
  651. if c.ClassName == "Part" then
  652. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  653. end
  654. end
  655.  
  656. local EyeSizes={
  657. NumberSequenceKeypoint.new(0,0.5,0),
  658. NumberSequenceKeypoint.new(1,0.2,0)
  659. }
  660. local EyeTrans={
  661. NumberSequenceKeypoint.new(0,0,0),
  662. NumberSequenceKeypoint.new(1,1,0)
  663. }
  664. local PE=Instance.new("ParticleEmitter")
  665. PE.LightEmission=0.3
  666. PE.Size=NumberSequence.new(EyeSizes)
  667. PE.Transparency=NumberSequence.new(EyeTrans)
  668. PE.Rotation=NumberRange.new(0,360)
  669. PE.LockedToPart = false
  670. PE.Speed = NumberRange.new(0,0,0)
  671. PE.ZOffset = 0.3
  672. PE.Rate = 999
  673. PE.VelocitySpread = 25
  674. PE.Name = "Particles"
  675.  
  676. function CreateParticles(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed)
  677. local particle = nil
  678. coroutine.resume(coroutine.create(function(PART)
  679. particle = PE:Clone()
  680. Swait()
  681. particle.Rate = 999
  682. particle.Parent = art
  683. particle.Acceleration = accel
  684. if type == "Fire" then
  685. local EyeSizes={
  686. NumberSequenceKeypoint.new(0,size,size/2),
  687. NumberSequenceKeypoint.new(1,size/4,size/8)
  688. }
  689. particle.Size = NumberSequence.new(EyeSizes)
  690. elseif type == "Smoke" then
  691. local EyeSizes={
  692. NumberSequenceKeypoint.new(0,size/5,0),
  693. NumberSequenceKeypoint.new(1,size*2,0.5)
  694. }
  695. particle.Size = NumberSequence.new(EyeSizes)
  696. elseif type == "Solid" then
  697. local EyeSizes={
  698. NumberSequenceKeypoint.new(0,size,0),
  699. NumberSequenceKeypoint.new(1,size,0)
  700. }
  701. particle.Size = NumberSequence.new(EyeSizes)
  702. end
  703. particle.Lifetime=NumberRange.new(lifetime)
  704. particle.Drag = drag
  705. if locked == true then
  706. particle.LockedToPart = true
  707. end
  708. particle.Speed = NumberRange.new(speed*0.8,speed)
  709. particle.Texture = "http://www.roblox.com/asset/?id=1179557490"
  710. particle.Enabled = isenabledbydefault
  711. particle.Color = ColorSequence.new(Color3.new(255/255, 176/255, 0))
  712. end))
  713. return particle
  714. end
  715.  
  716. local poop = CreateParticles(succ,VT(0,0,0),5,2,"Smoke",false,false,5,35)
  717. local poop2 = CreateParticles(succ,VT(0,0,0),5,1,"Smoke",false,false,2,15)
  718.  
  719. --//=================================\\
  720. --|| DAMAGING
  721. --\\=================================//
  722.  
  723. function succnearest(position,range)
  724. for i,v in ipairs(workspace:GetChildren()) do
  725. local body = v:GetChildren()
  726. for part = 1, #body do
  727. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  728. if(body[part].Position - position).Magnitude < range then
  729. local bv = Instance.new("BodyVelocity")
  730. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  731. bv.velocity = CF(body[part].Position,succ.Position).lookVector*80
  732. bv.Parent = body[part]
  733. bv.Name = "SUCC"
  734. game:GetService("Debris"):AddItem(bv, 0.1)
  735. end
  736. end
  737. end
  738. if v.ClassName == "Part" then
  739. if v.Anchored == false and (v.Position - position).Magnitude < range then
  740. local bv = Instance.new("BodyVelocity")
  741. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  742. bv.velocity = CF(v.Position,succ.Position).lookVector*80
  743. bv.Parent = v
  744. bv.Name = "SUCC"
  745. game:GetService("Debris"):AddItem(bv, 0.1)
  746. end
  747. end
  748. end
  749. end
  750.  
  751. function cover(position,range)
  752. for i,v in ipairs(workspace:GetChildren()) do
  753. local body = v:GetChildren()
  754. for part = 1, #body do
  755. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  756. if(body[part].Position - position).Magnitude < range then
  757. CreateParticles(body[part],VT(0,-2,0),5,1,"Smoke",true,false,0.3,0)
  758. if v:FindFirstChild("Humanoid") then
  759. v.Humanoid.PlatformStand = true
  760. end
  761. end
  762. end
  763. end
  764. if v.ClassName == "Part" then
  765. if v.Anchored == false and (v.Position - position).Magnitude < range then
  766. CreateParticles(v,VT(0,-2,0),5,1,"Smoke",true,false,0.3,0)
  767. end
  768. end
  769. end
  770. end
  771.  
  772. function cough()
  773. CreateSound("328460122", succ, 3, 1)
  774. poop.VelocitySpread = 25
  775. poop:Emit(150)
  776. cover(CF(succ.Position)*CF(0,0,-1).p,15)
  777. end
  778.  
  779. --//=================================\\
  780. --|| ATTACK FUNCTIONS AND STUFF
  781. --\\=================================//
  782.  
  783. function CheckTableForString(Table, String)
  784. for i, v in pairs(Table) do
  785. if string.find(string.lower(String), string.lower(v)) then
  786. return true
  787. end
  788. end
  789. return false
  790. end
  791.  
  792. function CheckIntangible(Hit)
  793. local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  794. if Hit and Hit.Parent then
  795. if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  796. return true
  797. end
  798. end
  799. return false
  800. end
  801.  
  802. Debris = game:GetService("Debris")
  803.  
  804. function CastRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  805. local Direction = CFrame.new(StartPos, Vec).lookVector
  806. local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  807. local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  808. if RayHit and CheckIntangible(RayHit) then
  809. if DelayIfHit then
  810. wait()
  811. end
  812. RayHit, RayPos, RayNormal = CastRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  813. end
  814. return RayHit, RayPos, RayNormal
  815. end
  816.  
  817. function turnto(pos,part)
  818. part.CFrame = CF(part.Position,VT(pos.X,RootPart.Position.Y,pos.Z))
  819. end
  820.  
  821. function vacuum()
  822. sick:Play()
  823. local nado = IT("Part")
  824. local mesh = IT("SpecialMesh",nado)
  825. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  826. nado.Transparency = 0.5
  827. nado.CanCollide = false
  828. nado.Anchored = true
  829. local loop = 0
  830. succing = {}
  831. local harm = succ.Touched:Connect(function(hit)
  832. if hit.Anchored == false then
  833. hit:remove()
  834. CreateSound("261732529", succ, 3, 1)
  835. poop2:Emit(1)
  836. end
  837. end)
  838. repeat
  839. Swait()
  840. loop = loop + 75
  841. nado.Parent = Effects
  842. local RayHit,RayPos = CastRay(succ.Position, Mouse.Hit.p, 1000, Character, false)
  843. local distance = (succ.Position - RayPos).magnitude
  844. mesh.Scale = VT(distance/12,distance/3.2,distance/12)
  845. nado.CFrame = CFrame.new(succ.Position, RayPos) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(-90),RAD(loop),RAD(0))
  846. turnto(Mouse.Hit.p,RootPart)
  847. succnearest(RayPos,distance/2.5)
  848. if RayHit ~= nil then
  849. if RayHit.Anchored == false then
  850. local bv = Instance.new("BodyVelocity")
  851. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  852. bv.velocity = CF(RayHit.Position,succ.Position).lookVector*80
  853. bv.Parent = RayHit
  854. bv.Name = "SUCC"
  855. game:GetService("Debris"):AddItem(bv, 0.1)
  856. end
  857. end
  858. local TotalSuccs = math.ceil(distance / 65)
  859. local Direction = CFrame.new(RayPos, succ.Position).lookVector
  860. for i = 1, TotalSuccs do
  861. local NewPos = (RayPos + (Direction * (distance * (i / TotalSuccs))))
  862. succnearest(NewPos,distance/(i*2.5))
  863. end
  864. until HOLD == false
  865. if #succing>0 then
  866. for e=1,#succing do
  867. if succing[e]~=nil then
  868. local Thing=succing[e]
  869. Thing:remove()
  870. table.remove(succing,e)
  871. end
  872. end
  873. end
  874. succing = {}
  875. harm:disconnect()
  876. nado:remove()
  877. sick:Stop()
  878. end
  879.  
  880. --//=================================\\
  881. --|| ASSIGN THINGS TO KEYS
  882. --\\=================================//
  883.  
  884. Humanoid.Changed:connect(function(Jump)
  885. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  886. Humanoid.Jump = false
  887. end
  888. end)
  889.  
  890. function MouseDown(Mouse)
  891. HOLD = true
  892. vacuum()
  893. end
  894.  
  895. function MouseUp(Mouse)
  896. HOLD = false
  897. end
  898.  
  899. function KeyDown(Key)
  900. if Key == "t" and ATTACK == false then
  901. CreateSound("743953262", Head, 3, 1)
  902. end
  903. if Key == "e" and ATTACK == false then
  904. cough()
  905. end
  906. end
  907.  
  908. function KeyUp(Key)
  909. end
  910.  
  911. Mouse.Button1Down:connect(function(NEWKEY)
  912. MouseDown(NEWKEY)
  913. end)
  914. Mouse.Button1Up:connect(function(NEWKEY)
  915. MouseUp(NEWKEY)
  916. end)
  917. Mouse.KeyDown:connect(function(NEWKEY)
  918. KeyDown(NEWKEY)
  919. end)
  920. Mouse.KeyUp:connect(function(NEWKEY)
  921. KeyUp(NEWKEY)
  922. end)
  923.  
  924. --//=================================\\
  925. --\\=================================//
  926.  
  927.  
  928. function unanchor()
  929. if UNANCHOR == true then
  930. g = Character:GetChildren()
  931. for i = 1, #g do
  932. if g[i].ClassName == "Part" then
  933. g[i].Anchored = false
  934. end
  935. end
  936. end
  937. end
  938.  
  939.  
  940. --//=================================\\
  941. --|| WRAP THE WHOLE SCRIPT UP
  942. --\\=================================//
  943.  
  944. Humanoid.Changed:connect(function(Jump)
  945. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  946. Humanoid.Jump = false
  947. end
  948. end)
  949.  
  950. while true do
  951. Swait()
  952. if #Effects2>0 then
  953. for e=1,#Effects2 do
  954. if Effects2[e]~=nil then
  955. local Thing=Effects2[e]
  956. if Thing~=nil then
  957. local Part=Thing[1]
  958. local Mode=Thing[2]
  959. local Delay=Thing[3]
  960. local IncX=Thing[4]
  961. local IncY=Thing[5]
  962. local IncZ=Thing[6]
  963. local Part2=Thing[8]
  964. if Thing[1].Transparency<=1 then
  965. if Thing[2]=="Block1" then
  966. Thing[1].CFrame=Thing[1].CFrame
  967. Mesh=Thing[1].Mesh
  968. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  969. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  970. elseif Thing[2]=="Cylinder" then
  971. Mesh=Thing[1].Mesh
  972. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  973. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  974. elseif Thing[2]=="Blood" then
  975. Mesh=Thing[7]
  976. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  977. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  978. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  979. elseif Thing[2]=="Elec" then
  980. Mesh=Thing[1].Mesh
  981. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  982. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  983. elseif Thing[2]=="Disappear" then
  984. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  985. end
  986. else
  987. Part.Parent=nil
  988. table.remove(Effects2,e)
  989. end
  990. end
  991. end
  992. end
  993. end
  994. unanchor()
  995. Humanoid.MaxHealth = "inf"
  996. Humanoid.Health = "inf"
  997. if Rooted == false then
  998. Disable_Jump = false
  999. Humanoid.WalkSpeed = Speed
  1000. elseif Rooted == true then
  1001. Disable_Jump = true
  1002. Humanoid.WalkSpeed = 0
  1003. end
  1004. if sick == nil then
  1005. sick = Instance.new("Sound",Torso)
  1006. sick.SoundId = "rbxassetid://319444224"
  1007. sick.Looped = true
  1008. sick.Pitch = 1
  1009. sick.Volume = 1
  1010. end
  1011. if #succing>0 then
  1012. for e=1,#succing do
  1013. if succing[e]~=nil then
  1014. local Thing=succing[e]
  1015. Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*80
  1016. if HOLD == false then
  1017. Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*0
  1018. Thing:remove()
  1019. table.remove(succing,e)
  1020. end
  1021. end
  1022. end
  1023. end
  1024. end
  1025.  
  1026. --//=================================\\
  1027. --\\=================================//
  1028.  
  1029.  
  1030.  
  1031.  
  1032.  
  1033. --//====================================================\\--
  1034. --|| END OF SCRIPT
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