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- break any 2 grass in the first room, then goron pound, turn human, allocate bomb, enter room 2, allocate bomb, enter room 5, snapper slide off of grass 2 (right grass when facing away from room 2) [though if you break priroity 2 and priority 3 in first room (OR only priority 1), you can do bomb superslide]
- SOLUTION: (Grotto Overlay Address=0x410110, Pointer Address=0x4106e0)
- Load Scene from Room 1
- ----- DEALLOCATION STEP:
- Deallocate: Grass (Priority 2)
- Deallocate: Grass (Priority 3)
- ----- ALLOCATION STEP:
- Allocate: Goron Pound
- Allocate: Bomb
- Load Room 2
- ----- DEALLOCATION STEP:
- (Nothing in Deallocation Step)
- ----- ALLOCATION STEP:
- Allocate: Bomb
- Load Room 5
- ----- DEALLOCATION STEP:
- Deallocate: Grass (Priority 1)
- ----- SUPERSLIDE STEP:
- Superslide WITHOUT Bomb OR Smoke loaded into Room 8 off of: 0090 [Grass] (Priority 2) allocated at: 0x4106e0
- Load Room 5
- Load Room 2
- -----
- SOLUTION: (Grotto Overlay Address=0x410110, Pointer Address=0x4106e0)
- Load Scene from Room 1
- ----- DEALLOCATION STEP:
- Deallocate: Grass (Priority 1)
- Deallocate: Grass (Priority 3)
- ----- ALLOCATION STEP:
- Allocate: Goron Pound
- Allocate: Bomb
- Load Room 2
- ----- DEALLOCATION STEP:
- (Nothing in Deallocation Step)
- ----- ALLOCATION STEP:
- Allocate: Bomb
- Load Room 5
- ----- DEALLOCATION STEP:
- (Nothing in Deallocation Step)
- ----- SUPERSLIDE STEP:
- Superslide WITHOUT Bomb OR Smoke loaded into Room 8 off of: 0090 [Grass] (Priority 2) allocated at: 0x4106e0
- Load Room 5
- Load Room 2
- -----
- SOLUTION: (Grotto Overlay Address=0x410110, Pointer Address=0x4106e0)
- Load Scene from Room 1
- ----- DEALLOCATION STEP:
- Deallocate: Grass (Priority 1)
- Deallocate: Grass (Priority 2)
- ----- ALLOCATION STEP:
- Allocate: Goron Pound
- Allocate: Bomb
- Load Room 2
- ----- DEALLOCATION STEP:
- (Nothing in Deallocation Step)
- ----- ALLOCATION STEP:
- Allocate: Bomb
- Load Room 5
- ----- DEALLOCATION STEP:
- (Nothing in Deallocation Step)
- ----- SUPERSLIDE STEP:
- Superslide WITHOUT Bomb OR Smoke loaded into Room 8 off of: 0090 [Grass] (Priority 2) allocated at: 0x4106e0
- Load Room 5
- Load Room 2
- -------------------------------------------- Bomb Superslides:
- SOLUTION: (Grotto Overlay Address=0x410110, Pointer Address=0x4106e0)
- Load Scene from Room 1
- ----- DEALLOCATION STEP:
- Deallocate: Grass (Priority 2)
- Deallocate: Grass (Priority 3)
- ----- ALLOCATION STEP:
- Allocate: Goron Pound
- Allocate: Bomb
- Load Room 2
- ----- DEALLOCATION STEP:
- (Nothing in Deallocation Step)
- ----- ALLOCATION STEP:
- Allocate: Bomb
- Load Room 5
- ----- DEALLOCATION STEP:
- (Nothing in Deallocation Step)
- ----- SUPERSLIDE STEP:
- Superslide with only Smoke loaded into Room 8 off of: 0090 [Grass] (Priority 2) allocated at: 0x4106e0
- Load Room 5
- Load Room 2
- -----
- SOLUTION: (Grotto Overlay Address=0x410110, Pointer Address=0x4106e0)
- Load Scene from Room 1
- ----- DEALLOCATION STEP:
- Deallocate: Grass (Priority 1)
- ----- ALLOCATION STEP:
- Allocate: Goron Pound
- Allocate: Bomb
- Load Room 2
- ----- DEALLOCATION STEP:
- (Nothing in Deallocation Step)
- ----- ALLOCATION STEP:
- Allocate: Bomb
- Load Room 5
- ----- DEALLOCATION STEP:
- (Nothing in Deallocation Step)
- ----- SUPERSLIDE STEP:
- Superslide with only Smoke loaded into Room 8 off of: 0090 [Grass] (Priority 2) allocated at: 0x4106e0
- Load Room 5
- Load Room 2
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