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Feb 13th, 2025
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  1. {
  2. Tools = ordered() {
  3. Ellipse1 = EllipseMask {
  4. Inputs = {
  5. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  6. MaskWidth = Input { Value = 1080, },
  7. MaskHeight = Input { Value = 1080, },
  8. PixelAspect = Input { Value = { 1, 1 }, },
  9. UseFrameFormatSettings = Input { Value = 1, },
  10. ClippingMode = Input { Value = FuID { "None" }, },
  11. Center = Input {
  12. SourceOp = "Perturb1",
  13. Source = "Value",
  14. },
  15. },
  16. ViewInfo = OperatorInfo { Pos = { -275, -313.5 } },
  17. },
  18. Perturb1 = PerturbPoint {
  19. CtrlWZoom = false,
  20. Inputs = {
  21. Value = Input { Value = { 0.306211180124224, 0.358385093167702 }, },
  22. XScale = Input { Value = 0.42, },
  23. YScale = Input { Value = 0.41, },
  24. Speed = Input { Value = 3.64, },
  25. },
  26. },
  27. Background4 = Background {
  28. Inputs = {
  29. GlobalOut = Input { Value = 184, },
  30. Width = Input { Value = 1080, },
  31. Height = Input { Value = 1080, },
  32. UseFrameFormatSettings = Input { Value = 1, },
  33. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  34. TopLeftRed = Input { Value = 0.388235294117647, },
  35. TopLeftGreen = Input { Value = 1, },
  36. TopLeftBlue = Input { Value = 0.890196078431372, },
  37. EffectMask = Input {
  38. SourceOp = "Ellipse1",
  39. Source = "Mask",
  40. }
  41. },
  42. ViewInfo = OperatorInfo { Pos = { -275, -280.5 } },
  43. },
  44. MultiMerge1 = MultiMerge {
  45. Inputs = {
  46. LayerOrder = Input { Value = ScriptVal { {
  47. [0] = 1,
  48. 2,
  49. 3,
  50. 4
  51. } }, },
  52. Background = Input {
  53. SourceOp = "Background2",
  54. Source = "Output",
  55. },
  56. ["Layer1.Foreground"] = Input {
  57. SourceOp = "Background4",
  58. Source = "Output",
  59. },
  60. LayerName1 = Input { Value = "Background4 Layer", },
  61. ["Layer2.Foreground"] = Input {
  62. SourceOp = "Background3",
  63. Source = "Output",
  64. },
  65. LayerName2 = Input { Value = "Background3 Layer", },
  66. ["Layer3.Foreground"] = Input {
  67. SourceOp = "Background5",
  68. Source = "Output",
  69. },
  70. LayerName3 = Input { Value = "Background5 Layer", },
  71. ["Layer4.Foreground"] = Input {
  72. SourceOp = "Background1",
  73. Source = "Output",
  74. },
  75. LayerName4 = Input { Value = "Background1 Layer", },
  76. },
  77. ViewInfo = OperatorInfo { Pos = { -55, -214.5 } },
  78. },
  79. Background3 = Background {
  80. Inputs = {
  81. GlobalOut = Input { Value = 184, },
  82. Width = Input { Value = 1080, },
  83. Height = Input { Value = 1080, },
  84. UseFrameFormatSettings = Input { Value = 1, },
  85. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  86. TopLeftRed = Input { Value = 0.2, },
  87. TopLeftGreen = Input { Value = 0.819607843137255, },
  88. TopLeftBlue = Input { Value = 1, },
  89. EffectMask = Input {
  90. SourceOp = "Ellipse2",
  91. Source = "Mask",
  92. }
  93. },
  94. ViewInfo = OperatorInfo { Pos = { -110, -280.5 } },
  95. },
  96. Ellipse2 = EllipseMask {
  97. Inputs = {
  98. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  99. MaskWidth = Input { Value = 1080, },
  100. MaskHeight = Input { Value = 1080, },
  101. PixelAspect = Input { Value = { 1, 1 }, },
  102. UseFrameFormatSettings = Input { Value = 1, },
  103. ClippingMode = Input { Value = FuID { "None" }, },
  104. Center = Input {
  105. SourceOp = "Perturb2",
  106. Source = "Value",
  107. },
  108. },
  109. ViewInfo = OperatorInfo { Pos = { -110, -313.5 } },
  110. },
  111. Perturb2 = PerturbPoint {
  112. CtrlWZoom = false,
  113. Inputs = {
  114. Value = Input { Value = { 0.480124223602484, 0.5 }, },
  115. XScale = Input { Value = 0.5, },
  116. RandomSeed = Input { Value = 3713, },
  117. Speed = Input { Value = 2.35, },
  118. },
  119. },
  120. BoxBlur1 = ofx.com.blackmagicdesign.resolvefx.BoxBlur {
  121. Inputs = {
  122. Source = Input {
  123. SourceOp = "MultiMerge1",
  124. Source = "Output",
  125. },
  126. HStrength = Input { Value = 0.485, },
  127. VStrength = Input { Value = 0.25, },
  128. Gang = Input { Value = 1, },
  129. advancedControlsGroup = Input { Value = 1, },
  130. Iterations = Input { Value = 1, },
  131. BorderType = Input { Value = FuID { "BORDER_TYPE_REFLECT" }, },
  132. isBlurAlpha = Input { Value = 1, },
  133. BlendAmount = Input { Value = 0, },
  134. blendGroup = Input { Value = 0, },
  135. blendIn = Input { Value = 1, },
  136. blend = Input { Value = 0, },
  137. ignoreContentShape = Input { Value = 0, },
  138. legacyIsProcessRGBOnly = Input { Value = 0, },
  139. IsNoTemporalFramesReqd = Input { Value = 0, },
  140. refreshTrigger = Input { Value = 1, },
  141. resolvefxVersion = Input { Value = "2.5", },
  142. },
  143. ViewInfo = OperatorInfo { Pos = { -55, -148.5 } },
  144. },
  145. Background5 = Background {
  146. Inputs = {
  147. GlobalOut = Input { Value = 184, },
  148. Width = Input { Value = 1080, },
  149. Height = Input { Value = 1080, },
  150. UseFrameFormatSettings = Input { Value = 1, },
  151. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  152. TopLeftRed = Input { Value = 0.686274509803922, },
  153. TopLeftGreen = Input { Value = 0.741176470588235, },
  154. TopLeftBlue = Input { Value = 0.952941176470588, },
  155. EffectMask = Input {
  156. SourceOp = "Ellipse3",
  157. Source = "Mask",
  158. }
  159. },
  160. ViewInfo = OperatorInfo { Pos = { 55, -280.5 } },
  161. },
  162. Background2 = Background {
  163. Inputs = {
  164. GlobalOut = Input { Value = 184, },
  165. Width = Input { Value = 1080, },
  166. Height = Input { Value = 1080, },
  167. UseFrameFormatSettings = Input { Value = 1, },
  168. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  169. Type = Input { Value = FuID { "Horizontal" }, },
  170. TopLeftGreen = Input { Value = 0.305882352941176, },
  171. TopLeftBlue = Input { Value = 0.949019607843137, },
  172. TopRightRed = Input { Value = 0.835294117647059, },
  173. TopRightGreen = Input { Value = 0.490196078431373, },
  174. TopRightBlue = Input { Value = 1, },
  175. },
  176. ViewInfo = OperatorInfo { Pos = { -330, -181.5 } },
  177. },
  178. Ellipse3 = EllipseMask {
  179. Inputs = {
  180. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  181. MaskWidth = Input { Value = 1080, },
  182. MaskHeight = Input { Value = 1080, },
  183. PixelAspect = Input { Value = { 1, 1 }, },
  184. UseFrameFormatSettings = Input { Value = 1, },
  185. ClippingMode = Input { Value = FuID { "None" }, },
  186. Center = Input {
  187. SourceOp = "Perturb3",
  188. Source = "Value",
  189. },
  190. Width = Input { Value = 0.371530346055607, },
  191. Height = Input { Value = 0.371530346055607, },
  192. },
  193. ViewInfo = OperatorInfo { Pos = { 55, -313.5 } },
  194. },
  195. Perturb3 = PerturbPoint {
  196. CtrlWZoom = false,
  197. Inputs = {
  198. Value = Input { Value = { 0.711180124223602, 0.298757763975155 }, },
  199. XScale = Input { Value = 0.18, },
  200. YScale = Input { Value = 0.15, },
  201. Speed = Input { Value = 3.86, },
  202. },
  203. },
  204. Merge1_1 = Merge {
  205. Inputs = {
  206. Background = Input {
  207. SourceOp = "Background7",
  208. Source = "Output",
  209. },
  210. Foreground = Input {
  211. SourceOp = "BoxBlur1",
  212. Source = "Output",
  213. },
  214. PerformDepthMerge = Input { Value = 0, },
  215. },
  216. ViewInfo = OperatorInfo { Pos = { -55, -82.5 } },
  217. },
  218. Background7 = Background {
  219. Inputs = {
  220. GlobalOut = Input { Value = 184, },
  221. Width = Input { Value = 1080, },
  222. Height = Input { Value = 1080, },
  223. UseFrameFormatSettings = Input { Value = 1, },
  224. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  225. TopLeftAlpha = Input { Value = 0, },
  226. },
  227. ViewInfo = OperatorInfo { Pos = { -330, -82.5 } },
  228. },
  229. Bitmap1 = BitmapMask {
  230. Inputs = {
  231. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  232. MaskWidth = Input { Value = 1080, },
  233. MaskHeight = Input { Value = 1080, },
  234. PixelAspect = Input { Value = { 1, 1 }, },
  235. UseFrameFormatSettings = Input { Value = 1, },
  236. ClippingMode = Input { Value = FuID { "None" }, },
  237. Image = Input {
  238. SourceOp = "Renderer3D1",
  239. Source = "Output",
  240. },
  241. Channel = Input { Value = FuID { "Blue" }, },
  242. High = Input { Value = 0.135, },
  243. },
  244. ViewInfo = OperatorInfo { Pos = { 220, -49.5 } },
  245. },
  246. Background1 = Background {
  247. Inputs = {
  248. GlobalOut = Input { Value = 184, },
  249. Width = Input { Value = 1080, },
  250. Height = Input { Value = 1080, },
  251. UseFrameFormatSettings = Input { Value = 1, },
  252. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  253. TopLeftRed = Input { Value = 0.901960784313726, },
  254. TopLeftGreen = Input { Value = 0.0470588235294118, },
  255. TopLeftBlue = Input { Value = 0.431372549019608, },
  256. EffectMask = Input {
  257. SourceOp = "Ellipse4",
  258. Source = "Mask",
  259. }
  260. },
  261. ViewInfo = OperatorInfo { Pos = { 220, -280.5 } },
  262. },
  263. Ellipse4 = EllipseMask {
  264. Inputs = {
  265. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  266. MaskWidth = Input { Value = 1080, },
  267. MaskHeight = Input { Value = 1080, },
  268. PixelAspect = Input { Value = { 1, 1 }, },
  269. UseFrameFormatSettings = Input { Value = 1, },
  270. ClippingMode = Input { Value = FuID { "None" }, },
  271. Center = Input {
  272. SourceOp = "Perturb4",
  273. Source = "Value",
  274. },
  275. Width = Input { Value = 0.380152639704332, },
  276. Height = Input { Value = 0.380152639704332, },
  277. },
  278. ViewInfo = OperatorInfo { Pos = { 220, -313.5 } },
  279. },
  280. Perturb4 = PerturbPoint {
  281. CtrlWZoom = false,
  282. Inputs = {
  283. Value = Input { Value = { 0.696273291925466, 0.728571428571429 }, },
  284. XScale = Input { Value = 0.38, },
  285. YScale = Input { Value = 0.42, },
  286. Speed = Input { Value = 5.23, },
  287. },
  288. },
  289. Merge1_3 = Merge {
  290. Inputs = {
  291. Background = Input {
  292. SourceOp = "Background8",
  293. Source = "Output",
  294. },
  295. Foreground = Input {
  296. SourceOp = "Merge1_1",
  297. Source = "Output",
  298. },
  299. PerformDepthMerge = Input { Value = 0, },
  300. EffectMask = Input {
  301. SourceOp = "Bitmap1_2",
  302. Source = "Mask",
  303. }
  304. },
  305. ViewInfo = OperatorInfo { Pos = { 220, 49.5 } },
  306. },
  307. Merge1_2 = Merge {
  308. Inputs = {
  309. Background = Input {
  310. SourceOp = "Background6",
  311. Source = "Output",
  312. },
  313. Foreground = Input {
  314. SourceOp = "Merge1_1",
  315. Source = "Output",
  316. },
  317. PerformDepthMerge = Input { Value = 0, },
  318. EffectMask = Input {
  319. SourceOp = "Bitmap1",
  320. Source = "Mask",
  321. }
  322. },
  323. ViewInfo = OperatorInfo { Pos = { -55, 49.5 } },
  324. },
  325. Background8 = Background {
  326. Inputs = {
  327. GlobalOut = Input { Value = 184, },
  328. Width = Input { Value = 1080, },
  329. Height = Input { Value = 1080, },
  330. UseFrameFormatSettings = Input { Value = 1, },
  331. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  332. TopLeftAlpha = Input { Value = 0, },
  333. },
  334. ViewInfo = OperatorInfo { Pos = { 110, 49.5 } },
  335. },
  336. Shape3D1_2 = Shape3D {
  337. Inputs = {
  338. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
  339. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0, },
  340. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  341. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }
  342. },
  343. ViewInfo = OperatorInfo { Pos = { 385, -313.5 } },
  344. },
  345. Transform3D1_2 = Transform3D {
  346. Inputs = {
  347. SceneInput = Input {
  348. SourceOp = "Shape3D1_2",
  349. Source = "Output",
  350. },
  351. ["Transform3DOp.Translate.X"] = Input { Value = -0.5, },
  352. ["Transform3DOp.Rotate.Y"] = Input { Value = 90, },
  353. },
  354. ViewInfo = OperatorInfo { Pos = { 385, -280.5 } },
  355. },
  356. side = Transform3D {
  357. NameSet = true,
  358. Inputs = {
  359. SceneInput = Input {
  360. SourceOp = "Shape3D1_1",
  361. Source = "Output",
  362. },
  363. ["Transform3DOp.Translate.Z"] = Input { Value = -0.5, },
  364. },
  365. ViewInfo = OperatorInfo { Pos = { 385, -346.5 } },
  366. },
  367. Shape3D1_1 = Shape3D {
  368. Inputs = {
  369. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0, },
  370. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
  371. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  372. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }
  373. },
  374. ViewInfo = OperatorInfo { Pos = { 385, -379.5 } },
  375. },
  376. bottom = Transform3D {
  377. NameSet = true,
  378. Inputs = {
  379. SceneInput = Input {
  380. SourceOp = "Shape3D1",
  381. Source = "Output",
  382. },
  383. ["Transform3DOp.Translate.Y"] = Input { Value = -0.5, },
  384. ["Transform3DOp.Rotate.X"] = Input { Value = -90, },
  385. },
  386. ViewInfo = OperatorInfo { Pos = { 385, -412.5 } },
  387. },
  388. Shape3D1 = Shape3D {
  389. Inputs = {
  390. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0, },
  391. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
  392. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  393. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }
  394. },
  395. ViewInfo = OperatorInfo { Pos = { 385, -445.5 } },
  396. },
  397. Background6 = Background {
  398. Inputs = {
  399. GlobalOut = Input { Value = 184, },
  400. Width = Input { Value = 1080, },
  401. Height = Input { Value = 1080, },
  402. UseFrameFormatSettings = Input { Value = 1, },
  403. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  404. TopLeftAlpha = Input { Value = 0, },
  405. },
  406. ViewInfo = OperatorInfo { Pos = { -330, 49.5 } },
  407. },
  408. Bitmap1_2 = BitmapMask {
  409. Inputs = {
  410. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  411. MaskWidth = Input { Value = 1080, },
  412. MaskHeight = Input { Value = 1080, },
  413. PixelAspect = Input { Value = { 1, 1 }, },
  414. UseFrameFormatSettings = Input { Value = 1, },
  415. ClippingMode = Input { Value = FuID { "None" }, },
  416. Image = Input {
  417. SourceOp = "Renderer3D1",
  418. Source = "Output",
  419. },
  420. Channel = Input { Value = FuID { "Red" }, },
  421. Low = Input { Value = 0.173, },
  422. },
  423. ViewInfo = OperatorInfo { Pos = { 440, -49.5 } },
  424. },
  425. Merge3D1 = Merge3D {
  426. Inputs = {
  427. ["Transform3DOp.Translate.Z"] = Input { Value = -1.26, },
  428. ["Transform3DOp.Rotate.X"] = Input { Value = -20.1, },
  429. ["Transform3DOp.Rotate.Y"] = Input {
  430. SourceOp = "AnimCurves1",
  431. Source = "Value",
  432. },
  433. SceneInput1 = Input {
  434. SourceOp = "Transform3D1_2",
  435. Source = "Output",
  436. },
  437. SceneInput2 = Input {
  438. SourceOp = "side",
  439. Source = "Output",
  440. },
  441. SceneInput3 = Input {
  442. SourceOp = "bottom",
  443. Source = "Output",
  444. },
  445. SceneInput4 = Input {
  446. SourceOp = "top",
  447. Source = "Output",
  448. },
  449. SceneInput5 = Input {
  450. SourceOp = "side2",
  451. Source = "Output",
  452. },
  453. SceneInput6 = Input {
  454. SourceOp = "Transform3D1_3",
  455. Source = "Output",
  456. },
  457. },
  458. ViewInfo = OperatorInfo { Pos = { 440, -181.5 } },
  459. },
  460. AnimCurves1 = LUTLookup {
  461. CtrlWZoom = false,
  462. Inputs = {
  463. Lookup = Input {
  464. SourceOp = "AnimCurves1Lookup",
  465. Source = "Value",
  466. },
  467. Scale = Input { Value = -360, },
  468. },
  469. },
  470. AnimCurves1Lookup = LUTBezier {
  471. KeyColorSplines = {
  472. [0] = {
  473. [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  474. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  475. }
  476. },
  477. SplineColor = { Red = 255, Green = 255, Blue = 255 },
  478. NameSet = true,
  479. },
  480. Renderer3D1 = Renderer3D {
  481. CustomData = {
  482. ToolVersion = 2,
  483. },
  484. Inputs = {
  485. GlobalOut = Input { Value = 184, },
  486. Width = Input { Value = 1080, },
  487. Height = Input { Value = 1080, },
  488. UseFrameFormatSettings = Input { Value = 1, },
  489. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  490. SceneInput = Input {
  491. SourceOp = "Merge3D1",
  492. Source = "Output",
  493. },
  494. },
  495. ViewInfo = OperatorInfo { Pos = { 440, -115.5 } },
  496. },
  497. Background8_1 = Background {
  498. Inputs = {
  499. GlobalOut = Input { Value = 184, },
  500. Width = Input { Value = 1080, },
  501. Height = Input { Value = 1080, },
  502. UseFrameFormatSettings = Input { Value = 1, },
  503. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  504. TopLeftAlpha = Input { Value = 0, },
  505. },
  506. ViewInfo = OperatorInfo { Pos = { 495, 49.5 } },
  507. },
  508. side2 = Transform3D {
  509. NameSet = true,
  510. Inputs = {
  511. SceneInput = Input {
  512. SourceOp = "Shape3D1_4",
  513. Source = "Output",
  514. },
  515. ["Transform3DOp.Translate.Z"] = Input { Value = 0.5, },
  516. },
  517. ViewInfo = OperatorInfo { Pos = { 495, -346.5 } },
  518. },
  519. Transform3D1_3 = Transform3D {
  520. Inputs = {
  521. SceneInput = Input {
  522. SourceOp = "Shape3D1_5",
  523. Source = "Output",
  524. },
  525. ["Transform3DOp.Translate.X"] = Input { Value = 0.5, },
  526. ["Transform3DOp.Rotate.Y"] = Input { Value = -90, },
  527. },
  528. ViewInfo = OperatorInfo { Pos = { 495, -280.5 } },
  529. },
  530. Shape3D1_4 = Shape3D {
  531. Inputs = {
  532. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0, },
  533. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0, },
  534. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  535. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }
  536. },
  537. ViewInfo = OperatorInfo { Pos = { 495, -379.5 } },
  538. },
  539. top = Transform3D {
  540. NameSet = true,
  541. Inputs = {
  542. SceneInput = Input {
  543. SourceOp = "Shape3D1_3",
  544. Source = "Output",
  545. },
  546. ["Transform3DOp.Translate.Y"] = Input { Value = 0.5, },
  547. ["Transform3DOp.Rotate.X"] = Input { Value = 90, },
  548. },
  549. ViewInfo = OperatorInfo { Pos = { 495, -412.5 } },
  550. },
  551. Shape3D1_5 = Shape3D {
  552. Inputs = {
  553. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0, },
  554. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0, },
  555. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  556. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }
  557. },
  558. ViewInfo = OperatorInfo { Pos = { 495, -313.5 } },
  559. },
  560. Shape3D1_3 = Shape3D {
  561. Inputs = {
  562. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
  563. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0, },
  564. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  565. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }
  566. },
  567. ViewInfo = OperatorInfo { Pos = { 495, -445.5 } },
  568. },
  569. ml_Lightwrap = MacroOperator {
  570. CustomData = {
  571. Path = {
  572. Map = {
  573. ["Setting:"] = "Macros:/Mask/"
  574. }
  575. },
  576. },
  577. Inputs = ordered() {
  578. CommentsNest = Input { Value = 0, },
  579. Comments = Input { Value = "Macro by Emilio Sapia - Millolab\nhttps://emiliosapia.myportfolio.com", },
  580. MainInput1 = InstanceInput {
  581. SourceOp = "PipeRouter1",
  582. Source = "Input",
  583. },
  584. Filter = InstanceInput {
  585. SourceOp = "Bitmap1_1",
  586. Source = "Filter",
  587. },
  588. Spread = InstanceInput {
  589. SourceOp = "Blur1",
  590. Source = "XBlurSize",
  591. Name = "Spread",
  592. MaxScale = 5,
  593. Default = 2,
  594. },
  595. Gain = InstanceInput {
  596. SourceOp = "BrightnessContrast2",
  597. Source = "Gain",
  598. Default = 5,
  599. },
  600. Falloff = InstanceInput {
  601. SourceOp = "BrightnessContrast2",
  602. Source = "Gamma",
  603. Name = "Falloff",
  604. Default = 1,
  605. },
  606. ClippingMode = InstanceInput {
  607. SourceOp = "Blur1",
  608. Source = "ClippingMode",
  609. },
  610. PaintMode = InstanceInput {
  611. SourceOp = "Bitmap1_1",
  612. Source = "PaintMode",
  613. },
  614. Invert = InstanceInput {
  615. SourceOp = "Bitmap2",
  616. Source = "Invert",
  617. Width = 1,
  618. Default = 0,
  619. },
  620. EffectMask = InstanceInput {
  621. SourceOp = "Bitmap1_1",
  622. Source = "EffectMask",
  623. }
  624. },
  625. Outputs = {
  626. MainOutput1 = InstanceOutput {
  627. SourceOp = "Bitmap1_1",
  628. Source = "Mask",
  629. }
  630. },
  631. ViewInfo = GroupInfo { Pos = { -330, 181.5 } },
  632. Tools = ordered() {
  633. Normalize = BrightnessContrast {
  634. CtrlWShown = false,
  635. Inputs = {
  636. MultiplyByMask = Input { Value = 1, },
  637. Alpha = Input { Value = 1, },
  638. Gain = Input { Value = 0.1, },
  639. Input = Input {
  640. SourceOp = "Bitmap2",
  641. Source = "Mask",
  642. },
  643. },
  644. ViewInfo = OperatorInfo { Pos = { -131.919, 129.246 } },
  645. },
  646. PipeRouter1 = PipeRouter {
  647. CtrlWShown = false,
  648. Inputs = {
  649. Input = Input {
  650. SourceOp = "Merge1_2",
  651. Source = "Output",
  652. },
  653. },
  654. ViewInfo = PipeRouterInfo { Pos = { 45.9981, 6.85815 } },
  655. },
  656. Blur1 = Blur {
  657. CtrlWShown = false,
  658. Inputs = {
  659. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  660. XBlurSize = Input { Value = 2.765, },
  661. Input = Input {
  662. SourceOp = "Normalize",
  663. Source = "Output",
  664. },
  665. },
  666. ViewInfo = OperatorInfo { Pos = { 20.081, 192.625 } },
  667. },
  668. ChannelBooleans2_1 = ChannelBoolean {
  669. CtrlWShown = false,
  670. Inputs = {
  671. Blend = Input { Expression = "min(Blur1.XBlurSize,1)", },
  672. Operation = Input { Value = 1, },
  673. Background = Input {
  674. SourceOp = "Blur1",
  675. Source = "Output",
  676. },
  677. Foreground = Input {
  678. SourceOp = "Blur1_2",
  679. Source = "Output",
  680. },
  681. },
  682. ViewInfo = OperatorInfo { Pos = { 20.081, 253.577 } },
  683. },
  684. Blur1_2 = Blur {
  685. CtrlWShown = false,
  686. Inputs = {
  687. Filter = Input {
  688. Value = FuID { "Fast Gaussian" },
  689. Expression = "Blur1.Filter",
  690. },
  691. XBlurSize = Input {
  692. Value = 8.295,
  693. Expression = "Blur1.XBlurSize*3",
  694. },
  695. ClippingMode = Input { Expression = "Blur1.ClippingMode", },
  696. Input = Input {
  697. SourceOp = "Normalize",
  698. Source = "Output",
  699. },
  700. },
  701. ViewInfo = OperatorInfo { Pos = { -131.919, 253.577 } },
  702. },
  703. ChannelBooleans2_4 = ChannelBoolean {
  704. CtrlWShown = false,
  705. Inputs = {
  706. Blend = Input { Expression = "min(Blur1.XBlurSize,1)", },
  707. Operation = Input { Value = 1, },
  708. Background = Input {
  709. SourceOp = "ChannelBooleans2_1",
  710. Source = "Output",
  711. },
  712. Foreground = Input {
  713. SourceOp = "Blur1_5",
  714. Source = "Output",
  715. },
  716. },
  717. ViewInfo = OperatorInfo { Pos = { 20.081, 326.607 } },
  718. },
  719. Blur1_5 = Blur {
  720. CtrlWShown = false,
  721. Inputs = {
  722. Filter = Input {
  723. Value = FuID { "Fast Gaussian" },
  724. Expression = "Blur1.Filter",
  725. },
  726. XBlurSize = Input {
  727. Value = 22.12,
  728. Expression = "Blur1.XBlurSize*8",
  729. },
  730. ClippingMode = Input { Expression = "Blur1.ClippingMode", },
  731. Input = Input {
  732. SourceOp = "Normalize",
  733. Source = "Output",
  734. },
  735. },
  736. ViewInfo = OperatorInfo { Pos = { -131.919, 326.607 } },
  737. },
  738. ChannelBooleans2_3 = ChannelBoolean {
  739. CtrlWShown = false,
  740. Inputs = {
  741. Blend = Input { Expression = "min(Blur1.XBlurSize,1)", },
  742. MultiplyByMask = Input { Value = 1, },
  743. Operation = Input { Value = 1, },
  744. Background = Input {
  745. SourceOp = "ChannelBooleans2_4",
  746. Source = "Output",
  747. },
  748. Foreground = Input {
  749. SourceOp = "Blur1_4",
  750. Source = "Output",
  751. },
  752. },
  753. ViewInfo = OperatorInfo { Pos = { 20.081, 396.313 } },
  754. },
  755. Blur1_4 = Blur {
  756. CtrlWShown = false,
  757. Inputs = {
  758. Filter = Input {
  759. Value = FuID { "Fast Gaussian" },
  760. Expression = "Blur1.Filter",
  761. },
  762. XBlurSize = Input {
  763. Value = 58.065,
  764. Expression = "Blur1.XBlurSize*21",
  765. },
  766. ClippingMode = Input { Expression = "Blur1.ClippingMode", },
  767. Input = Input {
  768. SourceOp = "Normalize",
  769. Source = "Output",
  770. },
  771. },
  772. ViewInfo = OperatorInfo { Pos = { -131.919, 396.313 } },
  773. },
  774. ChannelBooleans2 = ChannelBoolean {
  775. CtrlWShown = false,
  776. Inputs = {
  777. EffectMask = Input {
  778. SourceOp = "Bitmap2",
  779. Source = "Mask",
  780. },
  781. ApplyMaskInverted = Input { Value = 1, },
  782. MultiplyByMask = Input { Value = 1, },
  783. Background = Input {
  784. SourceOp = "ChannelBooleans2_3",
  785. Source = "Output",
  786. },
  787. CommentsNest = Input { Value = 0, },
  788. FrameRenderScriptNest = Input { Value = 0, },
  789. },
  790. ViewInfo = OperatorInfo { Pos = { 20.081, 535.342 } },
  791. },
  792. BrightnessContrast2 = BrightnessContrast {
  793. CtrlWShown = false,
  794. Inputs = {
  795. Blend = Input { Expression = "min(Blur1.XBlurSize,1)", },
  796. Alpha = Input { Value = 1, },
  797. Gain = Input { Value = 5, },
  798. Gamma = Input { Value = 1.79, },
  799. PreDividePostMultiply = Input { Value = 1, },
  800. Input = Input {
  801. SourceOp = "ChannelBooleans2",
  802. Source = "Output",
  803. },
  804. },
  805. ViewInfo = OperatorInfo { Pos = { 20.081, 629.192 } },
  806. },
  807. Bitmap1_1 = BitmapMask {
  808. CtrlWShown = false,
  809. Inputs = {
  810. ShowViewControls = Input { Value = 0, },
  811. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  812. MaskWidth = Input { Value = 1920, },
  813. MaskHeight = Input { Value = 1080, },
  814. PixelAspect = Input { Value = { 1, 1 }, },
  815. ClippingMode = Input { Value = FuID { "None" }, },
  816. Image = Input {
  817. SourceOp = "BrightnessContrast2",
  818. Source = "Output",
  819. },
  820. Channel = Input { Value = FuID { "Luminance" }, },
  821. },
  822. ViewInfo = OperatorInfo { Pos = { 20.081, 724.657 } },
  823. },
  824. Bitmap2 = BitmapMask {
  825. CtrlWShown = false,
  826. Inputs = {
  827. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  828. MaskWidth = Input { Value = 1920, },
  829. MaskHeight = Input { Value = 1080, },
  830. PixelAspect = Input { Value = { 1, 1 }, },
  831. ClippingMode = Input { Value = FuID { "None" }, },
  832. Image = Input {
  833. SourceOp = "Invert",
  834. Source = "Output",
  835. },
  836. },
  837. ViewInfo = OperatorInfo { Pos = { 130, 98.7249 } },
  838. },
  839. Invert = ChannelBoolean {
  840. CtrlWShown = false,
  841. NameSet = true,
  842. Inputs = {
  843. Operation = Input { Value = 10, },
  844. Background = Input {
  845. SourceOp = "PipeRouter1",
  846. Source = "Output",
  847. },
  848. },
  849. ViewInfo = OperatorInfo { Pos = { 130, 51.6767 } },
  850. }
  851. },
  852. },
  853. ml_Lightwrap_1 = MacroOperator {
  854. CustomData = {
  855. Path = {
  856. Map = {
  857. ["Setting:"] = "Macros:/Mask/"
  858. }
  859. },
  860. },
  861. Inputs = ordered() {
  862. CommentsNest = Input { Value = 0, },
  863. Comments = Input { Value = "Macro by Emilio Sapia - Millolab\nhttps://emiliosapia.myportfolio.com", },
  864. MainInput1 = InstanceInput {
  865. SourceOp = "PipeRouter1_1",
  866. Source = "Input",
  867. },
  868. Filter = InstanceInput {
  869. SourceOp = "Bitmap1_3",
  870. Source = "Filter",
  871. },
  872. Spread = InstanceInput {
  873. SourceOp = "Blur1_6",
  874. Source = "XBlurSize",
  875. Name = "Spread",
  876. MaxScale = 5,
  877. Default = 2,
  878. },
  879. Gain = InstanceInput {
  880. SourceOp = "BrightnessContrast2_1",
  881. Source = "Gain",
  882. Default = 5,
  883. },
  884. Falloff = InstanceInput {
  885. SourceOp = "BrightnessContrast2_1",
  886. Source = "Gamma",
  887. Name = "Falloff",
  888. Default = 1,
  889. },
  890. ClippingMode = InstanceInput {
  891. SourceOp = "Blur1_6",
  892. Source = "ClippingMode",
  893. },
  894. PaintMode = InstanceInput {
  895. SourceOp = "Bitmap1_3",
  896. Source = "PaintMode",
  897. },
  898. Invert = InstanceInput {
  899. SourceOp = "Bitmap2_1",
  900. Source = "Invert",
  901. Width = 1,
  902. Default = 0,
  903. },
  904. EffectMask = InstanceInput {
  905. SourceOp = "Bitmap1_3",
  906. Source = "EffectMask",
  907. }
  908. },
  909. Outputs = {
  910. MainOutput1 = InstanceOutput {
  911. SourceOp = "Bitmap1_3",
  912. Source = "Mask",
  913. }
  914. },
  915. ViewInfo = GroupInfo { Pos = { 55, 181.5 } },
  916. Tools = ordered() {
  917. Normalize_1 = BrightnessContrast {
  918. CtrlWShown = false,
  919. Inputs = {
  920. MultiplyByMask = Input { Value = 1, },
  921. Alpha = Input { Value = 1, },
  922. Gain = Input { Value = 0.1, },
  923. Input = Input {
  924. SourceOp = "Bitmap2_1",
  925. Source = "Mask",
  926. },
  927. },
  928. ViewInfo = OperatorInfo { Pos = { -131.919, 129.246 } },
  929. },
  930. PipeRouter1_1 = PipeRouter {
  931. CtrlWShown = false,
  932. Inputs = {
  933. Input = Input {
  934. SourceOp = "Merge1_3",
  935. Source = "Output",
  936. },
  937. },
  938. ViewInfo = PipeRouterInfo { Pos = { 45.9981, 6.85815 } },
  939. },
  940. Blur1_6 = Blur {
  941. CtrlWShown = false,
  942. Inputs = {
  943. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  944. XBlurSize = Input { Value = 2, },
  945. Input = Input {
  946. SourceOp = "Normalize_1",
  947. Source = "Output",
  948. },
  949. },
  950. ViewInfo = OperatorInfo { Pos = { 20.081, 192.625 } },
  951. },
  952. ChannelBooleans2_1_1 = ChannelBoolean {
  953. CtrlWShown = false,
  954. Inputs = {
  955. Blend = Input { Expression = "min(Blur1_6.XBlurSize,1)", },
  956. Operation = Input { Value = 1, },
  957. Background = Input {
  958. SourceOp = "Blur1_6",
  959. Source = "Output",
  960. },
  961. Foreground = Input {
  962. SourceOp = "Blur1_2_1",
  963. Source = "Output",
  964. },
  965. },
  966. ViewInfo = OperatorInfo { Pos = { 20.081, 253.577 } },
  967. },
  968. Blur1_2_1 = Blur {
  969. CtrlWShown = false,
  970. Inputs = {
  971. Filter = Input {
  972. Value = FuID { "Fast Gaussian" },
  973. Expression = "Blur1_6.Filter",
  974. },
  975. XBlurSize = Input {
  976. Value = 6,
  977. Expression = "Blur1_6.XBlurSize*3",
  978. },
  979. ClippingMode = Input { Expression = "Blur1_6.ClippingMode", },
  980. Input = Input {
  981. SourceOp = "Normalize_1",
  982. Source = "Output",
  983. },
  984. },
  985. ViewInfo = OperatorInfo { Pos = { -131.919, 253.577 } },
  986. },
  987. ChannelBooleans2_4_1 = ChannelBoolean {
  988. CtrlWShown = false,
  989. Inputs = {
  990. Blend = Input { Expression = "min(Blur1_6.XBlurSize,1)", },
  991. Operation = Input { Value = 1, },
  992. Background = Input {
  993. SourceOp = "ChannelBooleans2_1_1",
  994. Source = "Output",
  995. },
  996. Foreground = Input {
  997. SourceOp = "Blur1_5_1",
  998. Source = "Output",
  999. },
  1000. },
  1001. ViewInfo = OperatorInfo { Pos = { 20.081, 326.607 } },
  1002. },
  1003. Blur1_5_1 = Blur {
  1004. CtrlWShown = false,
  1005. Inputs = {
  1006. Filter = Input {
  1007. Value = FuID { "Fast Gaussian" },
  1008. Expression = "Blur1_6.Filter",
  1009. },
  1010. XBlurSize = Input {
  1011. Value = 16,
  1012. Expression = "Blur1_6.XBlurSize*8",
  1013. },
  1014. ClippingMode = Input { Expression = "Blur1_6.ClippingMode", },
  1015. Input = Input {
  1016. SourceOp = "Normalize_1",
  1017. Source = "Output",
  1018. },
  1019. },
  1020. ViewInfo = OperatorInfo { Pos = { -131.919, 326.607 } },
  1021. },
  1022. ChannelBooleans2_3_1 = ChannelBoolean {
  1023. CtrlWShown = false,
  1024. Inputs = {
  1025. Blend = Input { Expression = "min(Blur1_6.XBlurSize,1)", },
  1026. MultiplyByMask = Input { Value = 1, },
  1027. Operation = Input { Value = 1, },
  1028. Background = Input {
  1029. SourceOp = "ChannelBooleans2_4_1",
  1030. Source = "Output",
  1031. },
  1032. Foreground = Input {
  1033. SourceOp = "Blur1_4_1",
  1034. Source = "Output",
  1035. },
  1036. },
  1037. ViewInfo = OperatorInfo { Pos = { 20.081, 396.313 } },
  1038. },
  1039. Blur1_4_1 = Blur {
  1040. CtrlWShown = false,
  1041. Inputs = {
  1042. Filter = Input {
  1043. Value = FuID { "Fast Gaussian" },
  1044. Expression = "Blur1_6.Filter",
  1045. },
  1046. XBlurSize = Input {
  1047. Value = 42,
  1048. Expression = "Blur1_6.XBlurSize*21",
  1049. },
  1050. ClippingMode = Input { Expression = "Blur1_6.ClippingMode", },
  1051. Input = Input {
  1052. SourceOp = "Normalize_1",
  1053. Source = "Output",
  1054. },
  1055. },
  1056. ViewInfo = OperatorInfo { Pos = { -131.919, 396.313 } },
  1057. },
  1058. ChannelBooleans2_5 = ChannelBoolean {
  1059. CtrlWShown = false,
  1060. Inputs = {
  1061. EffectMask = Input {
  1062. SourceOp = "Bitmap2_1",
  1063. Source = "Mask",
  1064. },
  1065. ApplyMaskInverted = Input { Value = 1, },
  1066. MultiplyByMask = Input { Value = 1, },
  1067. Background = Input {
  1068. SourceOp = "ChannelBooleans2_3_1",
  1069. Source = "Output",
  1070. },
  1071. CommentsNest = Input { Value = 0, },
  1072. FrameRenderScriptNest = Input { Value = 0, },
  1073. },
  1074. ViewInfo = OperatorInfo { Pos = { 20.081, 535.342 } },
  1075. },
  1076. BrightnessContrast2_1 = BrightnessContrast {
  1077. CtrlWShown = false,
  1078. Inputs = {
  1079. Blend = Input { Expression = "min(Blur1_6.XBlurSize,1)", },
  1080. Alpha = Input { Value = 1, },
  1081. Gain = Input { Value = 5, },
  1082. PreDividePostMultiply = Input { Value = 1, },
  1083. Input = Input {
  1084. SourceOp = "ChannelBooleans2_5",
  1085. Source = "Output",
  1086. },
  1087. },
  1088. ViewInfo = OperatorInfo { Pos = { 20.081, 629.192 } },
  1089. },
  1090. Bitmap1_3 = BitmapMask {
  1091. CtrlWShown = false,
  1092. Inputs = {
  1093. ShowViewControls = Input { Value = 0, },
  1094. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1095. MaskWidth = Input { Value = 1920, },
  1096. MaskHeight = Input { Value = 1080, },
  1097. PixelAspect = Input { Value = { 1, 1 }, },
  1098. ClippingMode = Input { Value = FuID { "None" }, },
  1099. Image = Input {
  1100. SourceOp = "BrightnessContrast2_1",
  1101. Source = "Output",
  1102. },
  1103. Channel = Input { Value = FuID { "Luminance" }, },
  1104. },
  1105. ViewInfo = OperatorInfo { Pos = { 20.081, 724.657 } },
  1106. },
  1107. Bitmap2_1 = BitmapMask {
  1108. CtrlWShown = false,
  1109. Inputs = {
  1110. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1111. MaskWidth = Input { Value = 1920, },
  1112. MaskHeight = Input { Value = 1080, },
  1113. PixelAspect = Input { Value = { 1, 1 }, },
  1114. ClippingMode = Input { Value = FuID { "None" }, },
  1115. Image = Input {
  1116. SourceOp = "Invert_1",
  1117. Source = "Output",
  1118. },
  1119. },
  1120. ViewInfo = OperatorInfo { Pos = { 130, 98.7249 } },
  1121. },
  1122. Invert_1 = ChannelBoolean {
  1123. CtrlWShown = false,
  1124. NameSet = true,
  1125. Inputs = {
  1126. Operation = Input { Value = 10, },
  1127. Background = Input {
  1128. SourceOp = "PipeRouter1_1",
  1129. Source = "Output",
  1130. },
  1131. },
  1132. ViewInfo = OperatorInfo { Pos = { 130, 51.6767 } },
  1133. }
  1134. },
  1135. },
  1136. ml_Lightwrap_1_1 = MacroOperator {
  1137. CustomData = {
  1138. Path = {
  1139. Map = {
  1140. ["Setting:"] = "Macros:/Mask/"
  1141. }
  1142. },
  1143. },
  1144. Inputs = ordered() {
  1145. CommentsNest = Input { Value = 0, },
  1146. Comments = Input { Value = "Macro by Emilio Sapia - Millolab\nhttps://emiliosapia.myportfolio.com", },
  1147. MainInput1 = InstanceInput {
  1148. SourceOp = "PipeRouter1_1_1",
  1149. Source = "Input",
  1150. },
  1151. Filter = InstanceInput {
  1152. SourceOp = "Bitmap1_3_1",
  1153. Source = "Filter",
  1154. },
  1155. Spread = InstanceInput {
  1156. SourceOp = "Blur1_6_1",
  1157. Source = "XBlurSize",
  1158. Name = "Spread",
  1159. MaxScale = 5,
  1160. Default = 2,
  1161. },
  1162. Gain = InstanceInput {
  1163. SourceOp = "BrightnessContrast2_1_1",
  1164. Source = "Gain",
  1165. Default = 5,
  1166. },
  1167. Falloff = InstanceInput {
  1168. SourceOp = "BrightnessContrast2_1_1",
  1169. Source = "Gamma",
  1170. Name = "Falloff",
  1171. Default = 1,
  1172. },
  1173. ClippingMode = InstanceInput {
  1174. SourceOp = "Blur1_6_1",
  1175. Source = "ClippingMode",
  1176. },
  1177. PaintMode = InstanceInput {
  1178. SourceOp = "Bitmap1_3_1",
  1179. Source = "PaintMode",
  1180. },
  1181. Invert = InstanceInput {
  1182. SourceOp = "Bitmap2_1_1",
  1183. Source = "Invert",
  1184. Width = 1,
  1185. Default = 0,
  1186. },
  1187. EffectMask = InstanceInput {
  1188. SourceOp = "Bitmap1_3_1",
  1189. Source = "EffectMask",
  1190. }
  1191. },
  1192. Outputs = {
  1193. MainOutput1 = InstanceOutput {
  1194. SourceOp = "Bitmap1_3_1",
  1195. Source = "Mask",
  1196. }
  1197. },
  1198. ViewInfo = GroupInfo { Pos = { 385, 181.5 } },
  1199. Tools = ordered() {
  1200. Normalize_1_1 = BrightnessContrast {
  1201. CtrlWShown = false,
  1202. Inputs = {
  1203. MultiplyByMask = Input { Value = 1, },
  1204. Alpha = Input { Value = 1, },
  1205. Gain = Input { Value = 0.1, },
  1206. Input = Input {
  1207. SourceOp = "Bitmap2_1_1",
  1208. Source = "Mask",
  1209. },
  1210. },
  1211. ViewInfo = OperatorInfo { Pos = { -131.919, 129.246 } },
  1212. },
  1213. PipeRouter1_1_1 = PipeRouter {
  1214. CtrlWShown = false,
  1215. Inputs = {
  1216. Input = Input {
  1217. SourceOp = "Merge1_3_1",
  1218. Source = "Output",
  1219. },
  1220. },
  1221. ViewInfo = PipeRouterInfo { Pos = { 45.9981, 6.85815 } },
  1222. },
  1223. Blur1_6_1 = Blur {
  1224. CtrlWShown = false,
  1225. Inputs = {
  1226. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1227. XBlurSize = Input { Value = 2, },
  1228. Input = Input {
  1229. SourceOp = "Normalize_1_1",
  1230. Source = "Output",
  1231. },
  1232. },
  1233. ViewInfo = OperatorInfo { Pos = { 20.081, 192.625 } },
  1234. },
  1235. ChannelBooleans2_1_1_1 = ChannelBoolean {
  1236. CtrlWShown = false,
  1237. Inputs = {
  1238. Blend = Input { Expression = "min(Blur1_6_1.XBlurSize,1)", },
  1239. Operation = Input { Value = 1, },
  1240. Background = Input {
  1241. SourceOp = "Blur1_6_1",
  1242. Source = "Output",
  1243. },
  1244. Foreground = Input {
  1245. SourceOp = "Blur1_2_1_1",
  1246. Source = "Output",
  1247. },
  1248. },
  1249. ViewInfo = OperatorInfo { Pos = { 20.081, 253.577 } },
  1250. },
  1251. Blur1_2_1_1 = Blur {
  1252. CtrlWShown = false,
  1253. Inputs = {
  1254. Filter = Input {
  1255. Value = FuID { "Fast Gaussian" },
  1256. Expression = "Blur1_6_1.Filter",
  1257. },
  1258. XBlurSize = Input {
  1259. Value = 6,
  1260. Expression = "Blur1_6_1.XBlurSize*3",
  1261. },
  1262. ClippingMode = Input { Expression = "Blur1_6_1.ClippingMode", },
  1263. Input = Input {
  1264. SourceOp = "Normalize_1_1",
  1265. Source = "Output",
  1266. },
  1267. },
  1268. ViewInfo = OperatorInfo { Pos = { -131.919, 253.577 } },
  1269. },
  1270. ChannelBooleans2_4_1_1 = ChannelBoolean {
  1271. CtrlWShown = false,
  1272. Inputs = {
  1273. Blend = Input { Expression = "min(Blur1_6_1.XBlurSize,1)", },
  1274. Operation = Input { Value = 1, },
  1275. Background = Input {
  1276. SourceOp = "ChannelBooleans2_1_1_1",
  1277. Source = "Output",
  1278. },
  1279. Foreground = Input {
  1280. SourceOp = "Blur1_5_1_1",
  1281. Source = "Output",
  1282. },
  1283. },
  1284. ViewInfo = OperatorInfo { Pos = { 20.081, 326.607 } },
  1285. },
  1286. Blur1_5_1_1 = Blur {
  1287. CtrlWShown = false,
  1288. Inputs = {
  1289. Filter = Input {
  1290. Value = FuID { "Fast Gaussian" },
  1291. Expression = "Blur1_6_1.Filter",
  1292. },
  1293. XBlurSize = Input {
  1294. Value = 16,
  1295. Expression = "Blur1_6_1.XBlurSize*8",
  1296. },
  1297. ClippingMode = Input { Expression = "Blur1_6_1.ClippingMode", },
  1298. Input = Input {
  1299. SourceOp = "Normalize_1_1",
  1300. Source = "Output",
  1301. },
  1302. },
  1303. ViewInfo = OperatorInfo { Pos = { -131.919, 326.607 } },
  1304. },
  1305. ChannelBooleans2_3_1_1 = ChannelBoolean {
  1306. CtrlWShown = false,
  1307. Inputs = {
  1308. Blend = Input { Expression = "min(Blur1_6_1.XBlurSize,1)", },
  1309. MultiplyByMask = Input { Value = 1, },
  1310. Operation = Input { Value = 1, },
  1311. Background = Input {
  1312. SourceOp = "ChannelBooleans2_4_1_1",
  1313. Source = "Output",
  1314. },
  1315. Foreground = Input {
  1316. SourceOp = "Blur1_4_1_1",
  1317. Source = "Output",
  1318. },
  1319. },
  1320. ViewInfo = OperatorInfo { Pos = { 20.081, 396.313 } },
  1321. },
  1322. Blur1_4_1_1 = Blur {
  1323. CtrlWShown = false,
  1324. Inputs = {
  1325. Filter = Input {
  1326. Value = FuID { "Fast Gaussian" },
  1327. Expression = "Blur1_6_1.Filter",
  1328. },
  1329. XBlurSize = Input {
  1330. Value = 42,
  1331. Expression = "Blur1_6_1.XBlurSize*21",
  1332. },
  1333. ClippingMode = Input { Expression = "Blur1_6_1.ClippingMode", },
  1334. Input = Input {
  1335. SourceOp = "Normalize_1_1",
  1336. Source = "Output",
  1337. },
  1338. },
  1339. ViewInfo = OperatorInfo { Pos = { -131.919, 396.313 } },
  1340. },
  1341. ChannelBooleans2_5_1 = ChannelBoolean {
  1342. CtrlWShown = false,
  1343. Inputs = {
  1344. EffectMask = Input {
  1345. SourceOp = "Bitmap2_1_1",
  1346. Source = "Mask",
  1347. },
  1348. ApplyMaskInverted = Input { Value = 1, },
  1349. MultiplyByMask = Input { Value = 1, },
  1350. Background = Input {
  1351. SourceOp = "ChannelBooleans2_3_1_1",
  1352. Source = "Output",
  1353. },
  1354. CommentsNest = Input { Value = 0, },
  1355. FrameRenderScriptNest = Input { Value = 0, },
  1356. },
  1357. ViewInfo = OperatorInfo { Pos = { 20.081, 535.342 } },
  1358. },
  1359. BrightnessContrast2_1_1 = BrightnessContrast {
  1360. CtrlWShown = false,
  1361. Inputs = {
  1362. Blend = Input { Expression = "min(Blur1_6_1.XBlurSize,1)", },
  1363. Alpha = Input { Value = 1, },
  1364. Gain = Input { Value = 5, },
  1365. PreDividePostMultiply = Input { Value = 1, },
  1366. Input = Input {
  1367. SourceOp = "ChannelBooleans2_5_1",
  1368. Source = "Output",
  1369. },
  1370. },
  1371. ViewInfo = OperatorInfo { Pos = { 20.081, 629.192 } },
  1372. },
  1373. Bitmap1_3_1 = BitmapMask {
  1374. CtrlWShown = false,
  1375. Inputs = {
  1376. ShowViewControls = Input { Value = 0, },
  1377. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1378. MaskWidth = Input { Value = 1920, },
  1379. MaskHeight = Input { Value = 1080, },
  1380. PixelAspect = Input { Value = { 1, 1 }, },
  1381. ClippingMode = Input { Value = FuID { "None" }, },
  1382. Image = Input {
  1383. SourceOp = "BrightnessContrast2_1_1",
  1384. Source = "Output",
  1385. },
  1386. Channel = Input { Value = FuID { "Luminance" }, },
  1387. },
  1388. ViewInfo = OperatorInfo { Pos = { 20.081, 724.657 } },
  1389. },
  1390. Bitmap2_1_1 = BitmapMask {
  1391. CtrlWShown = false,
  1392. Inputs = {
  1393. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1394. MaskWidth = Input { Value = 1920, },
  1395. MaskHeight = Input { Value = 1080, },
  1396. PixelAspect = Input { Value = { 1, 1 }, },
  1397. ClippingMode = Input { Value = FuID { "None" }, },
  1398. Image = Input {
  1399. SourceOp = "Invert_1_1",
  1400. Source = "Output",
  1401. },
  1402. },
  1403. ViewInfo = OperatorInfo { Pos = { 130, 98.7249 } },
  1404. },
  1405. Invert_1_1 = ChannelBoolean {
  1406. CtrlWShown = false,
  1407. NameSet = true,
  1408. Inputs = {
  1409. Operation = Input { Value = 10, },
  1410. Background = Input {
  1411. SourceOp = "PipeRouter1_1_1",
  1412. Source = "Output",
  1413. },
  1414. },
  1415. ViewInfo = OperatorInfo { Pos = { 130, 51.6767 } },
  1416. }
  1417. },
  1418. },
  1419. Merge1 = Merge {
  1420. Inputs = {
  1421. Background = Input {
  1422. SourceOp = "Merge1_2",
  1423. Source = "Output",
  1424. },
  1425. Foreground = Input {
  1426. SourceOp = "Bitmap1_1",
  1427. Source = "Mask",
  1428. },
  1429. PerformDepthMerge = Input { Value = 0, },
  1430. },
  1431. ViewInfo = OperatorInfo { Pos = { -165, 181.5 } },
  1432. },
  1433. Merge1_4 = Merge {
  1434. Inputs = {
  1435. Background = Input {
  1436. SourceOp = "Merge1_3",
  1437. Source = "Output",
  1438. },
  1439. Foreground = Input {
  1440. SourceOp = "Bitmap1_3",
  1441. Source = "Mask",
  1442. },
  1443. PerformDepthMerge = Input { Value = 0, },
  1444. },
  1445. ViewInfo = OperatorInfo { Pos = { 220, 181.5 } },
  1446. },
  1447. Merge1_4_1 = Merge {
  1448. Inputs = {
  1449. Background = Input {
  1450. SourceOp = "Merge1_3_1",
  1451. Source = "Output",
  1452. },
  1453. Foreground = Input {
  1454. SourceOp = "Bitmap1_3_1",
  1455. Source = "Mask",
  1456. },
  1457. PerformDepthMerge = Input { Value = 0, },
  1458. },
  1459. ViewInfo = OperatorInfo { Pos = { 550, 181.5 } },
  1460. },
  1461. Merge1_3_1 = Merge {
  1462. Inputs = {
  1463. Background = Input {
  1464. SourceOp = "Background8_1",
  1465. Source = "Output",
  1466. },
  1467. Foreground = Input {
  1468. SourceOp = "Merge1_1",
  1469. Source = "Output",
  1470. },
  1471. PerformDepthMerge = Input { Value = 0, },
  1472. EffectMask = Input {
  1473. SourceOp = "Bitmap1_2_1",
  1474. Source = "Mask",
  1475. }
  1476. },
  1477. ViewInfo = OperatorInfo { Pos = { 605, 49.5 } },
  1478. },
  1479. MultiMerge2 = MultiMerge {
  1480. Inputs = {
  1481. LayerOrder = Input { Value = ScriptVal { {
  1482. [0] = 1,
  1483. 2
  1484. } }, },
  1485. Background = Input {
  1486. SourceOp = "Merge1",
  1487. Source = "Output",
  1488. },
  1489. ["Layer1.Foreground"] = Input {
  1490. SourceOp = "Merge1_4",
  1491. Source = "Output",
  1492. },
  1493. LayerName1 = Input { Value = "Merge1_4 Layer", },
  1494. ["Layer2.Foreground"] = Input {
  1495. SourceOp = "Merge1_4_1",
  1496. Source = "Output",
  1497. },
  1498. LayerName2 = Input { Value = "Merge1_4_1 Layer", },
  1499. },
  1500. ViewInfo = OperatorInfo { Pos = { 55, 280.5 } },
  1501. },
  1502. Bitmap1_2_1 = BitmapMask {
  1503. Inputs = {
  1504. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1505. MaskWidth = Input { Value = 1080, },
  1506. MaskHeight = Input { Value = 1080, },
  1507. PixelAspect = Input { Value = { 1, 1 }, },
  1508. UseFrameFormatSettings = Input { Value = 1, },
  1509. ClippingMode = Input { Value = FuID { "None" }, },
  1510. Image = Input {
  1511. SourceOp = "Renderer3D1",
  1512. Source = "Output",
  1513. },
  1514. Channel = Input { Value = FuID { "Green" }, },
  1515. Low = Input { Value = 0.173, },
  1516. },
  1517. ViewInfo = OperatorInfo { Pos = { 605, -49.5 } },
  1518. },
  1519. Glow1 = Glow {
  1520. Inputs = {
  1521. Blend = Input { Value = 0.2, },
  1522. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1523. Glow = Input { Value = 0.53, },
  1524. Input = Input {
  1525. SourceOp = "MultiMerge2",
  1526. Source = "Output",
  1527. },
  1528. },
  1529. ViewInfo = OperatorInfo { Pos = { 55, 379.5 } },
  1530. },
  1531. Blur2 = Blur {
  1532. Inputs = {
  1533. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1534. XBlurSize = Input { Value = 54.5, },
  1535. Input = Input {
  1536. SourceOp = "Glow1",
  1537. Source = "Output",
  1538. },
  1539. },
  1540. ViewInfo = OperatorInfo { Pos = { 220, 445.5 } },
  1541. },
  1542. Merge1_5 = Merge {
  1543. Inputs = {
  1544. Background = Input {
  1545. SourceOp = "Blur2",
  1546. Source = "Output",
  1547. },
  1548. Foreground = Input {
  1549. SourceOp = "Glow1",
  1550. Source = "Output",
  1551. },
  1552. PerformDepthMerge = Input { Value = 0, },
  1553. },
  1554. ViewInfo = OperatorInfo { Pos = { 55, 445.5 } },
  1555. },
  1556. MediaOut1 = MediaOut {
  1557. Inputs = {
  1558. Index = Input { Value = "0", },
  1559. Input = Input {
  1560. SourceOp = "Merge1_5",
  1561. Source = "Output",
  1562. },
  1563. },
  1564. ViewInfo = OperatorInfo { Pos = { 55, 544.5 } },
  1565. }
  1566. }
  1567. }
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