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HolyDeath3000

FFXV Random Crash DXGI Log

Mar 9th, 2018
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  1. 03/09/2018 17:50:40.336: dxgi.log created (Special K 0.9.8.3, Mar 9 2018)
  2. -------------------------------------------------------------------------------------------
  3. 03/09/2018 17:50:40.342: >> (ffxv_s.exe) [dxgi.dll] <<
  4. 03/09/2018 17:50:40.342: Loading user preferences from dxgi.ini... done! ( 3.09 ms)
  5. -------------------------------------------------------------------------------------------
  6. 03/09/2018 17:50:44.311: Working Directory: C:\Games\Steam\steamapps\common\FINAL FANTASY XV
  7. 03/09/2018 17:50:44.311: System Directory: C:\WINDOWS\system32
  8. 03/09/2018 17:50:44.311: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
  9. -------------------------------------------------------------------------------------------
  10. 03/09/2018 17:50:44.314: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  11. 03/09/2018 17:50:44.314: [ DXGI ] Importing CreateDXGIFactory{1|2}
  12. 03/09/2018 17:50:44.314: [ DXGI ] ================================
  13. 03/09/2018 17:50:44.314: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 18d00h
  14. 03/09/2018 17:50:44.314: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + 17f00h
  15. 03/09/2018 17:50:44.314: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 53a0h
  16. 03/09/2018 17:50:44.540: [DLL Loader] ( ffxv_s.exe ) loaded ' pdh.dll' < LoadLibraryA> { ' ' }
  17. 03/09/2018 17:50:44.541: [DLL Loader] ( KERNEL32.DLL ) loaded ' C:\Users\*****\Documents\FLiNGTrainer\TrSpeedHack_x64.dll' < LoadLibraryW> { ' BaseThreadInitThunk' }
  18. 03/09/2018 17:50:44.541: [DLL Loader] ( dxgi.dll ) loaded ' d3dx11_43.dll' < LoadLibraryW> { 'SK_D3D11_EnableTexInject_FFX' }
  19. 03/09/2018 17:50:44.542: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
  20. 03/09/2018 17:50:44.542: [ D3D 11 ] =========================================
  21. 03/09/2018 17:50:44.542: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 54030h { Hooked }
  22. 03/09/2018 17:50:44.542: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 53ec0h { Hooked }
  23. 03/09/2018 17:50:44.543: [ DXGI ] Installing DXGI Hooks
  24. 03/09/2018 17:50:44.543: [DLL Loader] ( dxgi.dll ) loaded ' D3DCOMPILER_43.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
  25. 03/09/2018 17:50:44.544: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
  26. ----------------------------------------------- --------------------------------------------
  27. 03/09/2018 17:50:44.544: [ SpecialK ] === Initialization Finished! === (4208.77 ms)
  28. -------------------------------------------------------------------------------------------
  29. 03/09/2018 17:50:44.545: [ Input ] Game uses DirectInput 8, installing input hooks...
  30. 03/09/2018 17:50:44.545: [ Input ] Game uses XInput, installing input hooks...
  31. 03/09/2018 17:50:44.545: [ Input ] >> Hooking XInput9_1_0
  32. 03/09/2018 17:50:44.545: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  33. 03/09/2018 17:50:44.545: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  34. 03/09/2018 17:50:44.546: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  35. 03/09/2018 17:50:44.548: [ SpecialK ] * Loading Special K Plug-In ReShade64.dll... 03/09/2018 17:50:44.550: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  36. success!
  37. 03/09/2018 17:50:44.591: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\Setupapi.dll' <LoadLibraryExW> { ' ' }
  38. 03/09/2018 17:50:44.599: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0e30f768h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x0b10 ]
  39. 03/09/2018 17:50:44.614: [DLL Loader] ( ReShade64.dll ) loaded ' C:\WINDOWS\system32\nvapi64.dll' < LoadLibraryW> { ' ' }
  40. 03/09/2018 17:50:44.615: [ NvAPI ] NvAPI Init { Success }
  41. 03/09/2018 17:50:44.616: [ NvAPI ] >> NVIDIA Driver Version: 391.1
  42. 03/09/2018 17:50:44.616: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1060 6GB' }
  43. 03/09/2018 17:50:44.616: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
  44. 03/09/2018 17:50:44.616: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
  45. ===========================================================================================
  46. 03/09/2018 17:50:44.620: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Games\Steam\steamclient64.dll' <LoadLibraryExW> { ' ' }
  47. 03/09/2018 17:50:44.627: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  48. 03/09/2018 17:50:44.659: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' < LoadLibraryW> { ' ' }
  49. 03/09/2018 17:50:44.690: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  50. 03/09/2018 17:50:44.691: [ D3D 11 ] Hooking D3D11
  51. 03/09/2018 17:50:50.041: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 1cf07530h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  52. 03/09/2018 17:50:50.042: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
  53. 03/09/2018 17:50:50.042: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (069008a0h, 0, 0014f370h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  54. 03/09/2018 17:50:50.042: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  55. 03/09/2018 17:50:50.042: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:00009176) <Hardware>
  56. 03/09/2018 17:50:50.042: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (069008a0h, 1, 0014f370h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  57. 03/09/2018 17:50:50.043: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  58. 03/09/2018 17:50:50.043: [ DXGI ] @ Returned Adapter 1: ' Microsoft Basic Render Driver' (LUID: 00000000:00009AAE) <Software>
  59. 03/09/2018 17:50:50.043: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (069008a0h, 2, 0014f370h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  60. 03/09/2018 17:50:50.043: [ DXGI ] [@] Return: DXGI_ERROR_NOT_FOUND - < EnumAdapters1_Override >
  61. 03/09/2018 17:50:50.043: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fa0 ]
  62. 03/09/2018 17:50:50.043: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_1
  63. 03/09/2018 17:50:50.070: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' < LoadLibraryW> { ' ' }
  64. 03/09/2018 17:50:50.079: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCamera64.dll' < LoadLibraryW> { ' ' }
  65. 03/09/2018 17:50:50.080: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  66. 03/09/2018 17:50:50.084: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\d3dcompiler_47_64.dll' < LoadLibraryW> { ' ' }
  67. 03/09/2018 17:50:50.084: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 0014ade8h) -- [ NvCamera64.dll , tid=0x0fa0 ]
  68. 03/09/2018 17:50:50.085: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
  69. 03/09/2018 17:50:50.085: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0694e930h, 0, 0e1e7848h) -- [ NvCamera64.dll , tid=0x0fa0 ]
  70. 03/09/2018 17:50:50.085: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  71. 03/09/2018 17:50:50.085: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:00009176) <Hardware>
  72. 03/09/2018 17:50:50.086: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fa0 ]
  73. 03/09/2018 17:50:50.086: [ D3D 11 ] <~> Preferred Feature Level(s): <4> - 11_1 11_0 10_1 10_0
  74. 03/09/2018 17:50:50.109: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
  75. 03/09/2018 17:50:50.160: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 0014b040h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x0fa0 ]
  76. 03/09/2018 17:50:50.160: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
  77. 03/09/2018 17:50:50.166: [DLL Loader] ( ReShade64.dll ) loaded ' C:\WINDOWS\system32\nvcuda.dll' < LoadLibraryW> { ' ' }
  78. 03/09/2018 17:50:50.355: [DLL Loader] ( ReShade64.dll ) loaded ' DWrite.dll' < LoadLibraryW> { ' ' }
  79. 03/09/2018 17:50:50.369: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
  80. 03/09/2018 17:50:50.373: [Window Mgr] [!] > First Call: SetWindowPos_Detour
  81. 03/09/2018 17:50:50.373: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
  82. 03/09/2018 17:50:50.373: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (1d348d20h, 1d290cc0h, 1d290cb8h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  83. 03/09/2018 17:50:50.373: [Swap Chain]
  84. +-------------+-------------------------------------------------------------------------+
  85. | Resolution. | 1920x1080 @ nan Hz |
  86. | Format..... | DXGI_FORMAT_R16G16B16A16_FLOAT |
  87. | Buffers.... | 3 |
  88. | MSAA....... | Not Used (or Offscreen) |
  89. | Mode....... | Windowed |
  90. | Scaling.... | Unspecified |
  91. | Scanlines.. | Unspecified |
  92. | Flags...... | 0x0002 |
  93. | SwapEffect. | Flip Discard |
  94. +-------------+-------------------------------------------------------------------------+
  95. 03/09/2018 17:50:50.373: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
  96. 03/09/2018 17:50:50.373: [ DXGI ] >> Buffer Count Override: 4 buffers
  97. 03/09/2018 17:50:50.373: [ DXGI ] >> Refresh Override (Requested: nan, Using: 120)
  98. 03/09/2018 17:50:50.373: [ DXGI 1.2 ] >> Using Flip Presentation Model [Waitable: No - 0 ms]
  99. 03/09/2018 17:50:50.390: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < CompatString>, tid=0x0fa0 ]
  100. 03/09/2018 17:50:50.401: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
  101. 03/09/2018 17:50:50.500: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
  102. 03/09/2018 17:50:50.500: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (0,0,0,fmt=0,0x00000002) -- [ dxgi.dll < DXGID3D10RegisterLayers>, tid=0x0fa0 ]
  103. 03/09/2018 17:50:50.507: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  104. 03/09/2018 17:50:50.535: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_a23f21ac4f73dbab8f649366160f86d7>::operator () >
  105. 03/09/2018 17:50:50.535: [ DXGI ] Setting Swapchain Frame Latency: 3
  106. 03/09/2018 17:50:50.535: [ DXGI ] Setting Device Frame Latency: 3
  107. 03/09/2018 17:50:50.535: [ DXGI ] + SwapChain <IDXGISwapChain> (0dec05c0h) wrapped
  108. 03/09/2018 17:50:50.535: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (1d348d20h, 1d290cc0h, 1d290cb8h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  109. 03/09/2018 17:50:50.535: [Swap Chain]
  110. +-------------+-------------------------------------------------------------------------+
  111. | Resolution. | 1920x1080 @ nan Hz |
  112. | Format..... | DXGI_FORMAT_R10G10B10A2_UNORM |
  113. | Buffers.... | 3 |
  114. | MSAA....... | Not Used (or Offscreen) |
  115. | Mode....... | Windowed |
  116. | Scaling.... | Unspecified |
  117. | Scanlines.. | Unspecified |
  118. | Flags...... | 0x0002 |
  119. | SwapEffect. | Discard |
  120. +-------------+-------------------------------------------------------------------------+
  121. 03/09/2018 17:50:50.535: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
  122. 03/09/2018 17:50:50.535: [ DXGI ] >> Buffer Count Override: 4 buffers
  123. 03/09/2018 17:50:50.535: [ DXGI ] >> Refresh Override (Requested: nan, Using: 120)
  124. 03/09/2018 17:50:50.535: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  125. 03/09/2018 17:50:50.536: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < CompatString>, tid=0x0fa0 ]
  126. 03/09/2018 17:50:50.685: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
  127. 03/09/2018 17:50:50.685: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (0,0,0,fmt=0,0x00000002) -- [ dxgi.dll < DXGID3D10RegisterLayers>, tid=0x0fa0 ]
  128. 03/09/2018 17:50:50.690: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  129. 03/09/2018 17:50:50.726: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_a23f21ac4f73dbab8f649366160f86d7>::operator () >
  130. 03/09/2018 17:50:50.726: [ DXGI ] Setting Swapchain Frame Latency: 3
  131. 03/09/2018 17:50:50.726: [ DXGI ] Setting Device Frame Latency: 3
  132. 03/09/2018 17:50:50.726: [ DXGI ] + SwapChain <IDXGISwapChain> (1d7991e0h) wrapped
  133. 03/09/2018 17:50:50.778: [DLL Loader] ( ReShade64.dll ) loaded ' AnselSDK64.dll' < LoadLibraryW> { ' ' }
  134. 03/09/2018 17:50:50.854: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
  135. 03/09/2018 17:50:50.854: [ DXGI ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
  136. 03/09/2018 17:50:50.855: [DLL Loader] ( ReShade64.dll ) loaded ' AVRT.dll' < LoadLibraryA> { ' ' }
  137. 03/09/2018 17:50:50.859: [Hook Cache] Hook for 'IDXGIFactory2_CreateSwapChainForHwnd' resides in 'C:\Games\Steam\steamapps\common\FINAL FANTASY XV\ReShade64.dll', will not cache!
  138. 03/09/2018 17:50:50.859: [Hook Cache] Hook for 'IDXGIFactory2_CreateSwapChainForCoreWindow' resides in 'C:\Games\Steam\steamapps\common\FINAL FANTASY XV\ReShade64.dll', will not cache!
  139. 03/09/2018 17:50:50.860: [ CEGUI ] Enabling CEGUI: (C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
  140. 03/09/2018 17:50:50.861: [Window Mgr] [!] > First Call: DispatchMessageA_Detour
  141. 03/09/2018 17:50:50.862: [Window Mgr] [!] > First Call: GetMessageA_Detour
  142. 03/09/2018 17:50:50.863: [DLL Loader] ( ReShade64.dll ) loaded ' CEGUIBase-0.dll' < LoadLibraryA> { ' ' }
  143. 03/09/2018 17:50:50.864: [DLL Loader] ( ReShade64.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' < LoadLibraryA> { ' ' }
  144. 03/09/2018 17:50:50.865: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('FFXV.MainWindow' - "FINAL FANTASY XV WINDOWS EDITION" * 70de8)
  145. 03/09/2018 17:50:50.865: [Window Mgr] $ ClassProc: ( C:\Games\Steam\steamapps\common\FINAL FANTASY XV\ffxv_s.exe ) + 2c2b040h
  146. 03/09/2018 17:50:50.865: [Window Mgr] $ WndProc: Same
  147. 03/09/2018 17:50:50.865: [Window Mgr] >> Hooked ClassProc.
  148. 03/09/2018 17:50:50.868: [Window Mgr] [!] > First Call: ClipCursor_Detour
  149. 03/09/2018 17:50:50.892: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA> { ' ' }
  150. 03/09/2018 17:50:50.893: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA> { ' ' }
  151. 03/09/2018 17:50:50.906: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA> { ' ' }
  152. 03/09/2018 17:50:50.950: [Window Mgr] [!] > First Call: PeekMessageA_Detour
  153. 03/09/2018 17:50:50.950: [Window Mgr] [!] > First Call: PeekMessageA_Detour
  154. 03/09/2018 17:50:50.982: [Input Mgr.] [!] > First Call: GetAsyncKeyState_Detour
  155. 03/09/2018 17:50:50.984: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 2c6af930h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x0814 ]
  156. 03/09/2018 17:50:50.985: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
  157. 03/09/2018 17:50:50.985: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x05ec
  158. 03/09/2018 17:50:50.989: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000ce8, cookie=1
  159. 03/09/2018 17:50:50.989: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
  160. 03/09/2018 17:50:50.989: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2723 MiB - Budget: 83 / 5144 MiB)
  161. 03/09/2018 17:50:50.989: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3876 MiB - Budget: 35 / 7345 MiB)
  162. 03/09/2018 17:50:51.345: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
  163. 03/09/2018 17:50:51.384: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (309b7040h, 24, 00, NumModes=148, 3092e630h)) -- [ ffxv_s.exe , tid=0x0fa0 ]
  164. 03/09/2018 17:50:51.386: [ DXGI ] >> 148 modes (0 removed)
  165. 03/09/2018 17:50:51.386: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 309b7040h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  166. 03/09/2018 17:50:51.386: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
  167. 03/09/2018 17:50:51.386: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@120.0 Hz),fmt=24,scaling=0x00,scanlines=0x01 }) -- [ ffxv_s.exe , tid=0x0fa0 ]
  168. 03/09/2018 17:50:51.386: [ DXGI ] >> Refresh Override (Requested: 119.982002, Using: 120)
  169. 03/09/2018 17:50:51.555: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
  170. 03/09/2018 17:50:51.555: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,0,0,fmt=0,0x00000002) -- [ ReShade64.dll < CreateDXGIFactory>, tid=0x0fa0 ]
  171. 03/09/2018 17:50:51.557: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  172. 03/09/2018 17:50:56.247: [DLL Loader] ( ReShade64.dll ) loaded ' NvHairWorksDx11.win64.dll' < LoadLibraryW> { ' ' }
  173. 03/09/2018 17:50:56.265: [DLL Loader] ( ReShade64.dll ) loaded ' GFSDK_ShadowLib_DX11.win64.dll' < LoadLibraryW> { ' ' }
  174. 03/09/2018 17:51:01.898: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=144f76388h, 00000000h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  175. 03/09/2018 17:51:01.925: [ Input ] [!] IDirectInput8A::CreateDevice [ Other Device ]
  176. 03/09/2018 17:51:01.925: [ Input ] Calling original function: (ret=S_OK)
  177. 03/09/2018 17:51:01.928: [Input Mgr.] [!] > First Call: XInputGetState9_1_0_Detour
  178. 03/09/2018 17:51:01.928: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=0014f6a8h, 00000000h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  179. 03/09/2018 17:51:01.928: [ Input ] [!] IDirectInput8A::CreateDevice [ Default System Mouse ]
  180. 03/09/2018 17:51:01.928: [ Input ] Calling original function: (ret=S_OK)
  181. 03/09/2018 17:51:01.928: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=0014f6a0h, 00000000h) -- [ ffxv_s.exe , tid=0x0fa0 ]
  182. 03/09/2018 17:51:01.928: [ Input ] [!] IDirectInput8A::CreateDevice [ Default System Keyboard ]
  183. 03/09/2018 17:51:01.928: [ Input ] Calling original function: (ret=S_OK)
  184. 03/09/2018 17:51:01.929: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV\CTIntrfu.dll' < LoadLibraryA> { ' ' }
  185. 03/09/2018 17:51:01.932: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
  186. 03/09/2018 17:51:01.934: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV\CTLEDMgr.dll' <LoadLibraryExW> { ' ' }
  187. 03/09/2018 17:51:01.935: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV\CTHIDRpA.dll' <LoadLibraryExW> { ' ' }
  188. 03/09/2018 17:51:01.936: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV\CTHID.dll' <LoadLibraryExW> { ' ' }
  189. 03/09/2018 17:51:01.936: [ Input ] Game uses HID, installing input hooks...
  190. 03/09/2018 17:51:01.944: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV\CTDrvLedMgr.dll' <LoadLibraryExW> { ' ' }
  191. 03/09/2018 17:51:01.946: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
  192. 03/09/2018 17:51:01.947: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV\ClplLEDController.dll' < LoadLibraryW> { ' ' }
  193. 03/09/2018 17:51:01.972: [DLL Loader] ( ReShade64.dll ) loaded ' RzChromaSDK64.dll' < LoadLibraryW> { ' ' }
  194. 03/09/2018 17:51:01.973: [DLL Loader] ( ReShade64.dll ) loaded ' LightFX.dll' < LoadLibraryW> { ' ' }
  195. 03/09/2018 17:51:04.907: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\libprotobuf.dll' < LoadLibraryW> { ' ' }
  196. 03/09/2018 17:51:04.908: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\libeay32.dll' < LoadLibraryW> { ' ' }
  197. 03/09/2018 17:51:04.909: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\ssleay32.dll' < LoadLibraryW> { ' ' }
  198. 03/09/2018 17:51:04.911: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\poco.dll' < LoadLibraryW> { ' ' }
  199. 03/09/2018 17:51:04.913: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\PocoInitializer.dll' < LoadLibraryW> { ' ' }
  200. 03/09/2018 17:51:04.914: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll' < LoadLibraryW> { ' ' }
  201. 03/09/2018 17:51:05.104: [Input Mgr.] [!] > First Call: GetCursorInfo_Detour
  202. 03/09/2018 17:51:05.104: [Input Mgr.] [!] > First Call: SetCursor_Detour
  203. 03/09/2018 17:51:05.107: [DLL Loader] ( ReShade64.dll ) loaded ' Tobii.GameIntegration.dll' < LoadLibraryW> { ' ' }
  204. 03/09/2018 17:51:05.154: [ D3D 11 ] [!] > First Call: D3D11_Dispatch_Override
  205. 03/09/2018 17:51:05.165: [ D3D 11 ] [!] > First Call: D3D11_DispatchIndirect_Override
  206. 03/09/2018 17:51:05.170: [Input Mgr.] [!] > First Call: XInputSetState9_1_0_Detour
  207. 03/09/2018 17:51:05.365: [Input Mgr.] [!] > First Call: RegisterRawInputDevices_Detour
  208. 03/09/2018 17:51:05.365: [Window Mgr] [!] > First Call: PeekMessageW_Detour
  209. 03/09/2018 17:51:05.365: [Window Mgr] [!] > First Call: DispatchMessageW_Detour
  210. 03/09/2018 17:51:05.371: [ D3D 11 ] [!] > First Call: D3D11_DrawInstanced_Override
  211. 03/09/2018 17:51:07.853: [Input Mgr.] [!] > First Call: GetRawInputData_Detour
  212. 03/09/2018 17:51:07.950: [Input Mgr.] [!] > First Call: GetKeyState_Detour
  213. 03/09/2018 17:51:08.182: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 00000000h) -- [ ffxv_s.exe , tid=0x0814 ]
  214. 03/09/2018 17:51:08.182: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
  215. 03/09/2018 17:51:08.185: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < SK_Render_GetSwapChain>, tid=0x22d8 ]
  216. 03/09/2018 17:51:08.185: [ DXGI ] [@] Return: DXGI_STATUS_MODE_CHANGE_IN_PROGRESS - < DXGISwap_SetFullscreenState_Override >
  217. 03/09/2018 17:51:08.185: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@120.0 Hz),fmt=24,scaling=0x00,scanlines=0x00 }) -- [ dxgi.dll < SK_Render_GetSwapChain>, tid=0x22d8 ]
  218. 03/09/2018 17:51:08.185: [ DXGI ] [@] Return: DXGI_STATUS_MODE_CHANGE_IN_PROGRESS - < DXGISwap_ResizeTarget_Override >
  219. 03/09/2018 17:51:08.325: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
  220. 03/09/2018 17:51:08.526: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 00000000h) -- [ ffxv_s.exe , tid=0x0814 ]
  221. 03/09/2018 17:51:08.526: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
  222. 03/09/2018 17:51:08.528: [ DXGI ] [@] Return: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE - < DXGISwap_SetFullscreenState_Override >
  223. 03/09/2018 17:51:08.528: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < SK_Render_GetSwapChain>, tid=0x22d8 ]
  224. 03/09/2018 17:51:08.529: [ DXGI ] [@] Return: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE - < DXGISwap_SetFullscreenState_Override >
  225. 03/09/2018 17:51:08.529: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@120.0 Hz),fmt=24,scaling=0x00,scanlines=0x00 }) -- [ dxgi.dll < SK_Render_GetSwapChain>, tid=0x22d8 ]
  226. 03/09/2018 17:51:08.529: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
  227. 03/09/2018 17:52:24.355: [SteamBloat] Common Redistributables: 168 files ( 224.78 MiB)
  228. 03/09/2018 17:52:24.355: [SteamBloat] >> Search Completed in 3 ms
  229. 03/09/2018 17:52:47.033: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstancedIndirect_Override
  230. 03/09/2018 17:52:47.034: [ D3D 11 ] [!] > First Call: D3D11_DrawInstancedIndirect_Override
  231. 03/09/2018 17:52:47.183: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstanced_Override
  232. 03/09/2018 17:56:43.604: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (1608b1bd0h, 24, 00, NumModes=148, 1cb33d4f0h)) -- [ ffxv_s.exe , tid=0x0fa0 ]
  233. 03/09/2018 17:56:43.605: [ DXGI ] >> 148 modes (0 removed)
  234. 03/09/2018 17:58:17.687: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < SK_Render_GetSwapChain>, tid=0x22d8 ]
  235. 03/09/2018 17:58:17.818: [ DXGI ] [@] Return: S_OK - < DXGISwap_SetFullscreenState_Override >
  236. 03/09/2018 18:39:48.690: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 00000000h) -- [ ffxv_s.exe , tid=0x0814 ]
  237. 03/09/2018 18:39:48.690: [ DXGI ] >> Display Override (Requested: Windowed, Using: Fullscreen)
  238. 03/09/2018 18:39:48.691: [ DXGI ] [@] Return: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE - < DXGISwap_SetFullscreenState_Override >
  239. 03/09/2018 18:39:48.694: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 00000000h) -- [ dxgi.dll < SK_Render_GetSwapChain>, tid=0x22d8 ]
  240. 03/09/2018 18:39:48.695: [ DXGI ] [@] Return: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE - < DXGISwap_SetFullscreenState_Override >
  241. 03/09/2018 18:39:48.695: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1920x1080@120.0 Hz),fmt=24,scaling=0x00,scanlines=0x00 }) -- [ dxgi.dll < SK_Render_GetSwapChain>, tid=0x22d8 ]
  242. 03/09/2018 18:39:48.728: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
  243. 03/09/2018 19:04:03.241: [DLL Loader] ( ReShade64.dll ) loaded ' xaudio2_8.dll' < LoadLibraryA> { ' ' }
  244. ================================================================== (List Unloads) ==================================================================
  245. 03/09/2018 19:36:16.794: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FF898640000) : (0x00007FF898662000) ]
  246. 03/09/2018 19:36:16.795: [00] * Ver.: Resource Policy Client 10.0.16299.15 (WinBuild.160101.0800)
  247. 03/09/2018 19:36:16.795: [01] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FF8802A0000) : (0x00007FF880326000) ]
  248. 03/09/2018 19:36:16.795: [02] Unloaded ' nvldumdx.dll' [ (0x00007FF8903F0000) : (0x00007FF8904DB000) ]
  249. 03/09/2018 19:36:16.796: [02] * Ver.: NVIDIA Driver Loader, Version 391.01 23.21.13.9101
  250. 03/09/2018 19:36:16.796: [03] Unloaded ' nvwgf2umx.dll' [ (0x00007FF86D110000) : (0x00007FF86ED01000) ]
  251. 03/09/2018 19:36:16.796: [03] * Ver.: NVIDIA D3D10 Driver, Version 391.01 23.21.13.9101
  252. 03/09/2018 19:36:16.796: [04] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FF8802A0000) : (0x00007FF880326000) ]
  253. 03/09/2018 19:36:16.796: [05] Unloaded ' CTDrvLedMgr.dll' [ (0x00007FF86BC70000) : (0x00007FF86BEF1000) ]
  254. 03/09/2018 19:36:16.850: [05] * Ver.: CTDrvLedMgr.dll 1.0.0.31
  255. 03/09/2018 19:36:16.851: [06] Unloaded ' CTLEDMgr.dll' [ (0x00007FF86BF00000) : (0x00007FF86C24C000) ]
  256. 03/09/2018 19:36:16.867: [06] * Ver.: CTLEDMgr.dll 0.9.0.0
  257. 03/09/2018 19:36:16.867: [07] Unloaded ' MSIMG32.dll' [ (0x00007FF891380000) : (0x00007FF891387000) ]
  258. 03/09/2018 19:36:16.867: [07] * Ver.: GDIEXT Client DLL 10.0.16299.15 (WinBuild.160101.0800)
  259. 03/09/2018 19:36:16.867: [08] Unloaded ' WINSPOOL.DRV' [ (0x00007FF891180000) : (0x00007FF891206000) ]
  260. 03/09/2018 19:36:16.881: [08] * Ver.: Windows Spooler Driver 10.0.16299.15 (WinBuild.160101.0800)
  261. 03/09/2018 19:36:16.881: [09] Unloaded ' OLEACC.dll' [ (0x00007FF8912C0000) : (0x00007FF89132E000) ]
  262. 03/09/2018 19:36:16.885: [09] * Ver.: Active Accessibility Core Component 7.2.16299.15 (WinBuild.160101.0800)
  263. 03/09/2018 19:36:16.885: [10] Unloaded ' gdiplus.dll' [ (0x00007FF891440000) : (0x00007FF8915DC000) ]
  264. 03/09/2018 19:36:16.886: [10] * Ver.: Microsoft GDI+ 10.0.16299.248 (WinBuild.160101.0800)
  265. 03/09/2018 19:36:16.886: [11] Unloaded ' CTIntrfu.dll' [ (0x00000000954E0000) : (0x0000000095501000) ]
  266. 03/09/2018 19:36:16.903: [11] * Ver.: CTIntrfc 3.5.0.0
  267. 03/09/2018 19:36:16.903: [12] Unloaded ' LightFX.dll' [ (0x0000000095500000) : (0x0000000095509000) ]
  268. 03/09/2018 19:36:16.922: [12] * Ver.: LightFX Dynamic Link Library for 64 bits 1.0.7.0
  269. 03/09/2018 19:36:16.922: [13] Unloaded ' MSVCR100.dll' [ (0x00000000976E0000) : (0x00000000977B2000) ]
  270. 03/09/2018 19:36:16.922: [13] * Ver.: MicrosoftΠC Runtime Library 10.00.40219.325
  271. 03/09/2018 19:36:16.922: [14] Unloaded ' OnDemandConnRouteHelper.dll' [ (0x00007FF87A050000) : (0x00007FF87A065000) ]
  272. 03/09/2018 19:36:16.923: [14] * Ver.: On Demand Connctiond Route Helper 10.0.16299.15 (WinBuild.160101.0800)
  273. 03/09/2018 19:36:16.923: [15] Unloaded ' OnDemandConnRouteHelper.dll' [ (0x00007FF87A050000) : (0x00007FF87A065000) ]
  274. 03/09/2018 19:36:16.923: [15] * Ver.: On Demand Connctiond Route Helper 10.0.16299.15 (WinBuild.160101.0800)
  275. 03/09/2018 19:36:16.923: [16] Unloaded ' OnDemandConnRouteHelper.dll' [ (0x00007FF87A050000) : (0x00007FF87A065000) ]
  276. 03/09/2018 19:36:16.924: [16] * Ver.: On Demand Connctiond Route Helper 10.0.16299.15 (WinBuild.160101.0800)
  277. 03/09/2018 19:36:16.924: [17] Unloaded ' OnDemandConnRouteHelper.dll' [ (0x00007FF87A050000) : (0x00007FF87A065000) ]
  278. 03/09/2018 19:36:16.924: [17] * Ver.: On Demand Connctiond Route Helper 10.0.16299.15 (WinBuild.160101.0800)
  279. 03/09/2018 19:36:16.924: [18] Unloaded ' OnDemandConnRouteHelper.dll' [ (0x00007FF87A050000) : (0x00007FF87A065000) ]
  280. 03/09/2018 19:36:16.924: [18] * Ver.: On Demand Connctiond Route Helper 10.0.16299.15 (WinBuild.160101.0800)
  281. 03/09/2018 19:36:
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