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- local Player = game.Players.LocalPlayer
- local orb = Instance.new("Part", game.Workspace)
- orb.Anchored = true
- orb.CanCollide = false
- orb.Size = orb.Size + Vector3.new(15,20,20)
- orb.BrickColor = BrickColor.Red()
- orb.Transparency = 0.5
- orb.TopSurface = "Smooth"
- local Mesh = Instance.new("SpecialMesh", game.Workspace.Part)
- Mesh.MeshType = "Sphere"
- while wait() do
- orb.CFrame = Player.Character.Torso.CFrame + Vector3.new(0,0,0)
- end
- while true do
- wait(0.1)
- orb:Clone()
- wait(1)
- orb:Destroy
- end
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