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Weiss Schwarz List of articles, guides, theorycrafting and w

Feb 19th, 2016
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  1. Weiss Schwarz List of articles, guides, theorycrafting and worthwhile reads.
  2.  
  3. ###Basic###
  4. #Touches on general strategy, card advantage, and building a deck, as well as common mistakes in rules.
  5. #These articles are mainly considered common knowledge, and most people agree to these theories.
  6.  
  7. -Strategy and Card advantage basics
  8. Level 0 series Strategy: http://www.9thcx.com/2014/06/19/level-0-strategy/
  9. Level 0 series Card Advantage: http://www.9thcx.com/2014/06/23/level-0-card-advantage/
  10.  
  11.  
  12. -Deck building and cards
  13. Level 0 series Building a Deck: http://www.9thcx.com/2014/07/11/level-0-building-a-deck/
  14. Level 0 series CX Triggers: http://www.9thcx.com/2016/01/04/level-0-cx-triggers/
  15. Deck Building – Numbers: http://www.9thcx.com/2014/02/19/deck-building-numbers/
  16. Characters – Standard Power & Abilities: http://www.9thcx.com/2014/02/24/characters-standard-power-abilities/
  17. How to Build a Deck: Approaching the Unknown (with Evangelion): http://toptiertears.org/2015/01/07/how-to-build-a-deck-approaching-the-unknown-with-evangelion/
  18. Making TD Upgrades Educational – Humble Beginnings: http://toptiertears.org/2015/06/29/making-td-upgrades-educational-humble-beginnings/
  19. Overanalyzing the Decks Used in Japan WGP: http://i.imgur.com/xLuYOwI.png
  20.  
  21.  
  22. -Ruling questions and clarifications
  23. Level 1 series Rules Questions: http://www.9thcx.com/2015/05/04/level-1-rules-questions-article-1/
  24. Level 1 series More Rules Questions: http://www.9thcx.com/2015/05/18/level-1-more-rules-questions-article-2/
  25. Level 1 series Rules v3: http://www.9thcx.com/2015/07/13/level-1-rules-v3-article-3/
  26.  
  27.  
  28. ###Advanced###
  29. #More advanced topics, including math, theorycrafting, and other articles.
  30. #Note that these may or may not actually be correct, since some may have another opinion about some theories.
  31.  
  32. -Math and strategy around math
  33. Will It Hit? – The Math!: http://www.9thcx.com/2014/03/02/will-it-hit-the-math/
  34. Brainstorm: http://www.9thcx.com/2013/12/30/keyword-spotlight-brainstorm/
  35. Side Attacking – When and Why?: http://www.9thcx.com/2014/03/19/side-attacking-when-and-why/
  36. Attacking at Level 3: http://www.9thcx.com/2013/12/09/attacking-at-level-3/
  37. A lesson about DPT part 1: https://weisschill.wordpress.com/2015/10/16/2/
  38. A lesson about DPT part 2: https://weisschill.wordpress.com/2015/10/23/
  39. Soul Rush – Why Does It Work?: http://www.9thcx.com/2014/03/29/soul-rush-why-does-it-work/
  40.  
  41. -Damage control and advantage strategies
  42. CX Flood - What To Do?: http://www.9thcx.com/2013/12/16/cx-flood-what-to-do/
  43. Encore http://www.9thcx.com/2013/12/20/keyword-spotlight-encore-2/
  44. Change, Recollection, Shift & Run!: http://www.9thcx.com/2014/05/05/keyword-spotlight-change-recollection-shift-run/
  45. Applying MTG concepts to Weiss Schwarz pt 1: Stages of the game and Tempo: https://weisschill.wordpress.com/2015/12/29/applying-mtg-concepts-to-weiss-schwarz-pt-1-stages-of-the-game-and-tempo/
  46. Correctly Turning Your Cards Sideways – The Importance of Attack Order: http://toptiertears.org/2016/02/04/correctly-turning-your-cards-sideways-the-importance-of-attack-order/
  47.  
  48. -Cards and decks
  49. The Level 0 Question: http://www.9thcx.com/2013/11/24/the-level-0-question/
  50. Why We Borrow & Use Deck Lists: http://www.9thcx.com/2014/04/23/lists-lightning-why-we-borrow-use-deck-lists/
  51. The Importance of Testing: http://www.9thcx.com/2014/02/07/the-importance-of-testing/
  52. The Ban List – What Makes a Card Unfair?: http://www.9thcx.com/2014/04/07/the-ban-list-what-makes-a-card-unfair/
  53. Reasons why good cards are good – Vol. 1: Advantage: http://toptiertears.org/2014/09/21/reasons-why-good-cards-are-good-vol-1-advantage/
  54. Reasons why good cards are good – Vol. 2: Compression: http://toptiertears.org/2014/09/22/reasons-why-good-cards-are-good-vol-2-compression/
  55. Reasons why good cards are good – Vol. 3: Endgame: http://toptiertears.org/2014/09/28/reasons-why-good-cards-are-good-vol-3-endgame/
  56.  
  57. ###General###
  58. #Less focus on actual game mechanics, more about general attitude and behavior, and other things. Some articles also do relate more to WS, but in general, these are to be considered if you want to improve as an opponent, rather than as a player(even though, being a better opponent indirectly means becoming a better player)
  59.  
  60. -Becoming a better person
  61. Preparing for Major Tournaments: http://www.9thcx.com/2014/10/22/level-0-preparing-for-major-tournaments/
  62. The Art of Losing: http://www.9thcx.com/2014/12/08/level-0-the-art-of-losing/
  63. Being Wrong: http://www.9thcx.com/2015/02/13/level-0-being-wrong/
  64.  
  65. -Organizing and local scene
  66. Expanding Your Scene – Humble Beginnings: http://toptiertears.org/2015/05/10/expanding-your-scene-humble-beginnings/
  67. Tournament Organizing - Q&A with Audri & Michael: http://www.9thcx.com/2014/03/06/tournament-organizing-qa-with-audri-michael/
  68. Scattered Thoughts on Skill and the Tournament Format: http://toptiertears.org/2015/08/18/scattered-thoughts-on-skill-in-ws-and-best-of-1-as-a-tournament-format/
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