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- adminlist = {"MrEpicShadow"}
- bannedlist = {""}
- texture = ""
- namelist = {MrEpicShadow}
- variablelist = { }
- flist = { }
- pName = "MrEpicShadow"
- cName = "Desu"
- cColor = "1"
- cSize = 0.2, 0.2, 0.2
- cTransparency = 0.01
- cReflectance = 0.5
- local people = game.Workspace:GetChildren()
- for i = 1, #people do
- if people[i].Name == "Desu_Only_For_MrEpicShadow" then
- people[i]:remove()
- end end
- -- Start of script --
- function say(text, parent, type, time)
- local say = Instance.new(type)
- say.Parent = parent
- say.Text = text
- wait(time)
- say:Remove()
- end
- local bd = Instance.new("Model")
- bd.Parent = game.Workspace
- bd.Name = "Desu_Only_For_MrEpicShadow"
- local b = Instance.new("Model")
- b.Parent = game.Workspace.Desu_Only_For_MrEpicShadow
- b.Name = "Desu"
- script.Name = "Desu_Script"
- script.Parent = game.Workspace.Desu_Only_For_MrEpicShadow
- local c = Instance.new("Humanoid")
- c.Parent = b
- c.Health = 0
- c.MaxHealth = 0
- local d = Instance.new("Part")
- d.Name = "Head"
- d.Parent = b
- d.Size = Vector3.new(cSize)
- d.BrickColor = BrickColor.new(cColor)
- d.Anchored = true
- d.Locked = true
- d.CanCollide = false
- d.TopSurface = "Smooth"
- d.Transparency = cTransparency
- d.BottomSurface = "Smooth"
- d.Position = game.Players[pName].Character.Head.Position
- d.Shape = "Ball"
- d.Reflectance = cReflectance
- local de = Instance.new("Decal")
- de.Parent = d
- de.Texture = "http://www.roblox.com/asset/?version=1&id=1085435"
- de.Face = "Back"
- de.Name = "face"
- me = game.Players.MrEpicShadow
- function onChatted(msg)
- if msg == "/sc removechild/" then
- b:Remove()
- end
- if msg == "/sc grow/" then
- say(cName .. " is eating alot bricks...", game.Workspace, "Message", 3)
- d.Size = Vector3.new(1, 1, 1)
- wait(15)
- d.Size = Vector3.new(2, 2, 2)
- say(cName .. " has grown!", game.Workspace, "Message", 2)
- wait(15)
- d.Size = Vector3.new(4, 4, 4)
- say(cName .. " has grown!", game.Workspace, "Message", 2)
- wait(15)
- d.Size = Vector3.new(6, 6, 6)
- say(cName .. " has grown!", game.Workspace, "Message", 2)
- wait(15)
- d.Size = Vector3.new(8, 8, 8)
- say(cName .. " has grown!", game.Workspace, "Message", 2)
- wait(15)
- d.Size = Vector3.new(10, 10, 10)
- say(cName .. " has grown!", game.Workspace, "Message", 2)
- wait(15)
- d.Size = Vector3.new(12, 12, 12)
- say(cName .. " has grown!", game.Workspace, "Message", 2)
- wait(15)
- d.Size = Vector3.new(14, 14, 14)
- say(cName .. " has grown!", game.Workspace, "Message", 2)
- wait(15)
- d.Size = Vector3.new(16, 16, 16)
- say(cName .. " has grown!", game.Workspace, "Message", 2)
- wait(15)
- d.Size = Vector3.new(18, 18, 18)
- say(cName .. " has grown!", game.Workspace, "Message", 2)
- wait(15)
- d.Size = Vector3.new(20, 20, 20)
- wait(15)
- say(cName .. " has died by eating too much bricks...", game.Workspace,
- "Message", 5)
- wait(3)
- say("No lol Joke xD!", game.Workspace, "Message", 3)
- wait(3)
- say(cName .. " cannot grow no more!", game.Workspace, "Message", 3)
- wait(3)
- d.Size = Vector3.new(1, 1, 1)
- say(cName .. " makes hiself normal (lol magic?)", game.Workspace, "Message",
- 5)
- end
- if (string.sub(msg, 1, 11) == "reflectace/") then
- d.Reflectance = string.sub(msg, 12)
- end
- if (string.sub(msg, 1, 13) == "transparency/") then
- d.Transparency = string.sub(msg, 14)
- end
- if (string.sub(msg, 1, 7) == "colour/") then
- d.BrickColor = BrickColor.new(string.sub(msg, 8))
- end
- if (string.sub(msg, 1, 9) == "Desu say ") then
- b.Name = cName .. ": ".. string.sub(msg, 10)
- wait(7)
- b.Name = cName
- end
- if (string.sub(msg, 1, 7) == "follow/") then
- newFollower = string.sub(msg, 8)
- while true do
- wait()
- d.Position = game.Players[newFollower].Character.Head.Position
- end end
- if (string.sub(msg, 1, 11) == "cancollide/") then
- newCollide = string.sub(msg, 12)
- d.CanCollide = newCollide
- end
- if msg == "Desu stop" then
- while true do
- wait()
- d.Position = Vector3.new(0, 0, 0)
- end end
- if msg == "Desu follow" then
- newP = "MrEpicShadow"
- while true do
- wait()
- d.Position = game.Workspace[newP].Torso.Position
- end end
- if msg == "Desu get shield" then
- ff = Instance.new("ForceField")
- ff.Parent = game.Workspace.Desu_Only_For_MrEpicShadow.Desu
- end
- if (string.sub(msg, 1, 10) == "Desu find ") then
- findP = string.sub(msg, 11)
- d.Position = game.Players[findP].Character.Head.Position
- game.Workspace.MrEpicShadow:MoveTo(d.Position)
- end
- if (string.sub(msg, 1, 9) == "Desu eat ") then
- eatP = string.sub(msg, 10)
- game.Players[eatP].Character:BreakJoints()
- wait(0.1)
- game.Players[eatP].Character["Left Leg"]:Remove()
- game.Players[eatP].Character["Right Leg"]:Remove()
- game.Players[eatP].Character["Left Arm"]:Remove()
- game.Players[eatP].Character["Right Arm"]:Remove()
- game.Players[eatP].Character["Head"]:Remove()
- game.Players[eatP].Character["Torso"]:Remove()
- say("Yummy, I like it", game.Workspace, "Message", 2)
- end
- if (string.sub(msg, 1, 10) == "Desu mute ") then
- a = game.Players:findFirstChild(string.sub(msg, 11))
- if (a ~= nil) then
- a.SuperSafeChat = true
- end end
- if (string.sub(msg, 1, 12) == "Desu unmute ") then
- a = game.Players:findFirstChild(string.sub(msg, 13))
- if (a ~= nil) then
- a.SuperSafeChat = false
- end end
- if (string.sub(msg, 1, 17) == "Desu bring to me ") then
- bPlayer = string.sub(msg, 18)
- game.Players[bPlayer].Character:MoveTo(d.Position)
- end
- if (string.sub(msg, 1, 10) == "Desu size ") then
- sizeNew = string.sub(msg, 11)
- d.Size = Vector3.new(sizeNew, sizeNew, sizeNew)
- end
- if (string.sub(msg, 1, 12) == "Desu shield ") then
- sPlayer = string.sub(msg, 13)
- ff = Instance.new("ForceField")
- ff.Parent = game.Players[sPlayer].Character
- end
- if msg == "Desu" then
- des = Instance.new("Message")
- des.Parent = game.workspace
- des.Name = "Desu"
- wait(1)
- des.Text = "Welcome back "..me.Name.."!"
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu!" then
- des.Text = "What is it "..me.Name.."?!"
- wait(1)
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu FF" then
- des.Text = "Give "..me.Name.." ForceField"
- wait(1)
- des.Parent = workspace
- Instance.new("ForceField").Parent=game.Players.MrEpicShadow.Character
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu remove" then
- wait(1)
- toad = game.Workspace
- local m = Instance.new("Hint")
- m.Parent = toad
- a = game.Workspace:GetChildren()
- for i = 1,#a do
- if a[i].className ~= "Model" and a[i].className ~= "Camera" and
- a[i].className ~= "SpawnLocation" and a[i].Name ~=
- "Desu_Only_For_MrEpicShadow" and a[i].Name ~= "d" and a[i].Name~="Base" and
- a[i].Name ~= script.Name then
- m.Text = "Removed: "..a[i].Name
- a[i]:Remove()
- wait(0.10)
- end end
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu clean" then
- wait(1)
- toad = game.Workspace
- local m = Instance.new("Hint")
- m.Parent = toad
- a = game.Workspace:GetChildren()
- for i = 1,#a do
- if a[i].className ~= "Model" and a[i].className ~= "Script" and
- a[i].className ~= "Camera" and a[i].Name ~= "Desu_Only_For_MrEpicShadow" and
- a[i].Name ~= "d" and a[i].Name~="Base" and a[i].Name ~= script.Name then
- m.Text = "Removed: "..a[i].Name
- a[i]:Remove()
- wait()
- end end
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu run" then
- des.Text = "Happy running :) "..me.Name.."!"
- wait(1)
- des.Parent = workspace
- game.workspace.MrEpicShadow.Humanoid.WalkSpeed = 100
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu shutup" then
- des.Text = "Everyone stopped whit taking O_o!"
- wait(1)
- p = game.Players:GetChildren()
- for i = 1, #p do
- p[i].SuperSafeChat = true
- wait (3)
- game.Players.MrEpicShadow.SuperSafeChat = false
- end
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu unshutup" then
- wait(1)
- des.Parent = workspace
- p = game.Players:GetChildren()
- for i = 1, #p do
- p[i].SuperSafeChat = false
- wait(3)
- end
- wait(1)
- des.Parent = Lighting
- end
- if msg == "Desu base" then
- local p=Instance.new("SpawnLocation")
- p.Size=Vector3.new(512,1.2,512)
- p.Locked=true
- p.Anchored=true
- p.Name = "Base"
- p.Parent=game.Workspace
- p.BrickColor = BrickColor.new(28)
- end
- if msg == "Desu god" then
- des.Text = "Make "..me.Name.." God"
- wait(0.1)
- des.Parent = workspace
- Instance.new("ForceField").Parent=game.Players.MrEpicShadow.Character
- local name = "MrEpicShadow"
- game.Players:findFirstChild(name).Character.Humanoid.Health =
- 9999999999999999
- game.Players:findFirstChild(name).Character.Humanoid.MaxHealth = math.huge
- game.Players:findFirstChild(name).Character.Torso.Reflectance = 1
- game.Workspace:FindFirstChild(name).Humanoid.WalkSpeed = 50
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu brb" then
- des.Text = "See you later "..me.Name.."!"
- wait(1)
- des.Parent = workspace
- player = "MrEpicShadow"
- p = game.Players[player]
- p.Character.Parent = game.Lighting
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu cam" then
- game.workspace.CurrentCamera:remove()
- game.Workspace.MrEpicShadow.Character.Head:remove()
- end
- if msg == "Desu heal" then
- des.Text = "Here is your docter "..me.Name.."!"
- wait(1)
- des.Parent = workspace
- game.Workspace.MrEpicShadow.Character.Humanoid.MaxHealth = 100
- wait(3)
- des.Parent = Lighting
- end
- if msg == "/sc killall" then
- game.Workspace:BreakJoints()
- end
- if msg == "/sc noob" then
- game.Players.Juroku77:remove()
- game.Players.ss1122:remove()
- end
- if msg == "/sc clean desu" then
- game.Workspace.Desu_Only_For_MrEpicShadow:remove()
- end
- if msg == "/sc noteams" then
- local t = game.Teams:GetChildren()
- for i = 1, #t do
- if t[i].className == "Team" then
- t[i]:Remove()
- end end end
- if msg == "/sc destroy" then
- game.NetworkServer:Remove()
- end
- if msg == "/sc lol" then
- wait(30)
- c = game.Players:GetChildren()
- for i = 1, #c do
- horse= c[i].Character
- torso = horse.Torso
- spine = horse.Head:clone()
- spine.Mesh.Scale = Vector3.new(0.5,math.random(1,5),0.5)
- spine.face:remove()
- spine.Parent = horse
- --spine.Script:remove()
- spine.Name = ":O"
- spineweld = Instance.new("Motor")
- spineweld.C0 = CFrame.new(0,-1,-0.5) *
- CFrame.fromEulerAnglesXYZ(3.14/2,3.14/2,0) --Epic PI h4x?
- spineweld.C1 = CFrame.new(0,spine.Mesh.Scale.y/2,0)
- spineweld.Name = "weld"
- spineweld.Parent = torso
- spineweld.Part0 = torso
- spineweld.Part1 = spine
- spineweld.MaxVelocity = 0.5
- if c[i].Name == "ptown2" or c[i].Name == "kevinreturns" or c[i].Name ==
- "Alkan" or c[i].Name == "phpscripcoder" then
- spine.Mesh.Scale = Vector3.new(2,10,2)
- spine.Reflectance = 0.3
- spineweld.C1 = CFrame.new(0,3,0)
- end
- for i = 1, 20 do
- spineweld.DesiredAngle = 0.8
- wait(0.1)
- spineweld.DesiredAngle = -0.8
- wait(0.1)
- end
- spineweld.DesiredAngle = 0
- end end
- if msg == "/sc nobase" then
- game.Workspace.Base.Transparency = 1
- game.Workspace.Base.CanCollide = false
- end
- if msg == "/sc base" then
- game.Workspace.Base.Transparency = 0
- game.Workspace.Base.CanCollide = true
- end
- if string.sub(msg, 1, 11) == "maxplayers/" then
- mxp = string.sub(msg, 12)
- game.Players.MaxPlayers = mxp
- end
- if string.sub(msg,1,5) == "kick/" then
- plyr = string.sub(msg, 6)
- des.Text = "Kicked: "..plyr
- game.Players:findFirstChild(plyr):remove()
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu back" then
- des.Text = "Welcome back "..me.Name.."!"
- wait(1)
- des.Parent = workspace
- player = "MrEpicShadow"
- p = game.Players[player]
- p.Character.Parent = game.Workspace
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu killall" then
- des.Text = "Muwhahahah, nobody can survive this!"
- wait(1)
- des.Parent = workspace
- for _,c in pairs(game.Players:GetChildren()) do
- if c.Character ~= nil and c.Character:findFirstChild("Humanoid") ~= nil then
- c.Character:findFirstChild("Humanoid").Health = 0
- end end
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu reset" then
- des.Text = "Reset: "..me.Name.. " "
- wait(1)
- des.Parent = workspace
- game.Workspace.MrEpicShadow.Head:remove()
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu tspawn" then
- tr = me.Character.Torso
- p = Instance.new("SpawnLocation")
- p.Parent = tr
- p.Size = Vector3.new(1, 1, 1)
- p.Locked = true
- p.Transparency = 1
- p.Position = Vector3.new(0, 5, 0)
- p.CanCollide = false
- w = Instance.new("Weld")
- w.Parent = tr
- w.Part0 = p
- w.Part1 = tr
- end
- if msg == "Desu eat" then
- eater = me.Name
- script.Parent = game.Workspace[eater].Head
- function OnTouched(food)
- p = Instance.new("Hint") p.Parent = game.Workspace p.Text = eater .. " eat a " .. food.Name .. "!"
- food:remove()
- wait(1)
- game.Workspace.Message:remove()
- end
- script.Parent.Touched:connect(OnTouched)
- end
- if string.sub(msg, 1,2) == "s/" then
- grappig = string.sub(msg, 3)
- lol = ""..grappig
- Scroll=function(str)
- m=Instance.new("Message")
- m.Parent=workspace
- for i=1,#str do
- wait()
- m.Text=str:sub(1,i)
- end
- wait(3)
- for i=#str,1,-1 do
- wait()
- m.Text=str:sub(1,i)
- end
- wait()
- m:remove()
- end
- Scroll(lol.."")
- end
- if string.sub(msg, 1,6) == "/sc m/" then
- grappig = string.sub(msg, 7)
- lol = ""..grappig
- Scroll=function(str)
- m=Instance.new("Message")
- m.Parent=workspace
- for i=1,#str do
- wait()
- m.Text=str:sub(1,i)
- end
- wait(3)
- for i=#str,1,-1 do
- wait()
- m.Text=str:sub(1,i)
- end
- wait()
- m:remove()
- end
- Scroll(lol.."")
- end
- if string.sub(msg, 1,6) == "/sc h/" then
- grappig = string.sub(msg, 7)
- lol = ""..grappig
- Scroll=function(str)
- m=Instance.new("Hint")
- m.Parent=workspace
- for i=1,#str do
- wait()
- m.Text=str:sub(1,i)
- end
- wait(3)
- for i=#str,1,-1 do
- wait()
- m.Text=str:sub(1,i)
- end
- wait()
- m:remove()
- end
- Scroll(lol.."")
- end
- if string.sub(msg, 1, 2) == "m/" then
- mtxt = string.sub(msg, 3)
- m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = ""..me.Name..": "..mtxt..""
- wait(6)
- m:Remove()
- end
- if string.sub(msg, 1, 2) == "h/" then
- htxt = string.sub(msg, 3)
- h = Instance.new("Hint")
- h.Parent = game.Workspace
- h.Text = ""..me.Name..": "..htxt..""
- wait(6)
- m:Remove()
- end
- if msg == "Desu fix" then
- des.Text = "Fix "..me.Name.."'s Character"
- wait(1)
- des.Parent = workspace
- game.Players.MrEpicShadow.CharacterAppearance =
- "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=470227"
- game.Players.MrEpicShadow.Character.Name = "MrEpicShadow"
- game.Workspace.MrEpicShadow.Head:remove()
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu bye" then
- des.Text = "See you later "..me.Name.."!"
- wait(1)
- des.Parent = workspace
- script.Parent.d.Parent = game.Workspace
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu app" then
- des.Text = "I like app's, its funny o_o"
- wait(1)
- des.Parent = workspace
- admin = game.Players.MrEpicShadow
- function onChatted(msg)
- if (string.sub(msg,1,4) == "app/") then
- admin.Character:BreakJoints()
- admin.CharacterAppearance =
- "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=" .. string.sub(msg,
- 5)
- end
- if string.sub(msg, 1, 5) == "name/" then
- admin.Character.Name = string.sub(msg, 6)
- end end
- admin.Chatted:connect(onChatted)
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu nonban" then
- des.Text = "Don't ban someone >:@"
- wait(00000000000000000.1)
- des.Parent = workspace
- local h = Instance.new("Hint")
- h.Parent = game.Workspace
- h.Text = "We all script or watch, we all be nice to everyone."
- des:Remove()
- wait(5)
- while true do
- wait()
- if game.Players:findFirstChild("MrEpicShadow") == nil then
- local people = game.Workspace:GetChildren()
- for i = 1, #people do
- if people[i].Name == "Hint" or "Message" then
- people[i]:remove()
- end end
- h.Text = "I warned you..."
- local m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "wow.. Noob alert"
- wait(5)
- m:remove()
- local m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "everyone who ban/kick/privated MrEpicShadow gonna be flamed by the other players because.."
- wait(5)
- m:remove()
- local m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "Desu gonna shutdown this place >:D"
- wait(3)
- m:remove()
- local m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "Bye bye people, don't forget to flame the noob who delete/kick/ban :)"
- wait(5)
- game.NetworkServer:Remove()
- else if game.Players:findFirstChild("MrEpicShadow").SuperSafeChat == true then
- local m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "Bob: Desu, MrEpicShadow's chat is SuperSafe'd"
- wait(3)
- game.Players.MrEpicShadow.SuperSafeChat = false
- m.Text = "Desu: pff stupid SuperSafe noobs ..."
- wait(3)
- m.Text = "Desu: there :).. Bob, Give me coffie now!"
- wait(3)
- m:Remove()
- end end end
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu fixsky" then
- des.Text = "I hate if they are changed :l"
- des.Parent = game.Workspace
- wait(3)
- des:Remove()
- game.Lighting.Ambient = Color3.new(156, 156, 156)
- game.Lighting.Brightness = 1
- game.Lighting.ColorShift_Bottom = Color3.new(0, 0, 0)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- game.Lighting.ShadowColor = Color3.new(207, 207, 212)
- game.Lighting.GeographicLatitude = 41.7
- s = game.Workspace.Lighting:FindFirstChild("Sky")
- if s ~= nil then
- s:Remove()
- end end
- if msg == "Desu shutdown" then
- des.Text = "Shuting down..."
- wait(1)
- des.Parent = workspace
- game.NetworkServer:remove()
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu test" then
- des.Text = "Test " ..me.Name..
- wait(1)
- des.Parent = workspace
- game.Workspace.MrEpicShadow.Head:remove()
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu time" then
- wait(1)
- des.Parent = workspace
- local hint = Instance.new("Hint")
- hint.Name = "Time"
- hint.Parent = workspace
- des.Text = "Start counting lifetime of the Server! "
- wait(5)
- des:remove()
- W = 00
- D = 00
- H = 00
- M = 00
- S = 00
- while true do
- hint.Text = "Server Time: "..H.." Hours, "..M.." Minutes, and "..S.." Seconds."
- if (S == 59 and M ~= 59) then
- M = M + 1
- S = 0
- elseif (M == 59 and S == 59 and H ~= 23) then
- H = H + 1
- M = 0
- S = 0
- else
- S = S + 1
- end
- wait(1)
- end
- wait(3)
- des.Parent = Lighting
- end
- if string.sub(msg, 1, 8) == "Desu FF/" then
- player = string.sub(msg, 9)
- Instance.new("ForceField").Parent = game.workspace:findFirstChild(player)
- wait(1)
- des.Text = "ForceFielded: "..player
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if string.sub(msg, 1, 4) == "hat/" then
- who = string.sub(msg, 5)
- wait(.01) -- Leave this alone
- you = "MrEpicShadow" -- Put your name here
- game.workspace:findFirstChild(who)
- function Scan(Model)
- for I,V in pairs(Model:GetChildren()) do
- if V.className == "Hat" and V ~= script then
- V:remove()
- else
- Scan(V)
- end end end
- Scan(game.Workspace[you])
- wait(1)
- function Scan(Model)
- for I,V in pairs(Model:GetChildren()) do
- if V.className == "Hat" and V ~= script then
- V.Parent = Workspace[you]
- else
- Scan(V)
- end end end
- Scan(game.Workspace[who])
- end
- if string.sub(msg, 1, 10) == "Desu kill/" then
- plyr = string.sub(msg, 11)
- des.Text = "Desu killed: "..plyr
- game.workspace:findFirstChild(plyr):BreakJoints()
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu bomb" then
- des.Text = "look out MrEpicShadow!"
- wait()
- des.Parent = workspace
- des:remove()
- local p = Instance.new("Part")
- p.Parent = game.Workspace
- p.Name = "Bomb"
- p.TopSurface = 0
- p.BottomSurface = 0
- p.Shape = 0
- p.Anchored = false
- p.Locked = true
- p.Size = Vector3.new(10, 10, 10)
- p.BrickColor = BrickColor.new(26)
- p.Reflectance = 0.4
- bombBrick = game.Workspace
- wait(3)
- p.BrickColor = BrickColor.new(21)
- wait(2)
- p.BrickColor = BrickColor.new(26)
- wait(2)
- p.BrickColor = BrickColor.new(21)
- wait(2)
- p.BrickColor = BrickColor.new(26)
- wait(2)
- p.BrickColor = BrickColor.new(21)
- wait(1)
- p.BrickColor = BrickColor.new(26)
- wait(1)
- local b = Instance.new("Explosion")
- b.Parent = game.Workspace
- b.Position = game.Workspace.Bomb.Position
- b.BlastRadius = 120000000000
- b.BlastPressure = 1000000000000
- wait(0.1)
- game.Workspace.Bomb:remove()
- wait(0.1)
- des.Parent = Lighting
- end
- if msg == "Desu who do you like?" then
- des.Text = "MrEpicShadow, Is the one, Becoz he created me and he loves me!!"
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu version" then
- des.Text = "Version 1.9.9 - Build 302"
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if string.sub(msg, 1, 3) == "be/" then
- bee = string.sub(msg, 4)
- me.CharacterAppearance =
- game.Players:findFirstChild(bee).CharacterAppearance
- game.Workspace.MrEpicShadow:BreakJoints()
- wait(3)
- des.Parent = Lighting
- end
- if string.sub(msg, 1, 5) == "tele/" then
- portal = string.sub(msg, 6)
- game.Workspace.MrEpicShadow.Torso.CFrame =
- game.Workspace:findFirstChild(portal).Torso.CFrame
- end
- if string.sub(msg, 1, 6) == "smash/" then
- sma = string.sub(msg, 7)
- p = Instance.new("Part")
- p.Parent = game.Workspace
- g = game.Workspace:findFirstChild(sma).Torso.Position
- p.Position = Vector3.new(g.x, g.y+35, g.z)
- p.Name = "SmashBrick"
- p.Size = Vector3.new(30, 30, 30)
- function onTouched(hit)
- hit:BreakJoints()
- end
- game.Workspace.SmashBrick.Touched:connect(onTouched)
- wait(6)
- p:Remove()
- end
- if string.sub(msg, 1, 8) == "control/" then
- cont = string.sub(msg, 9)
- me.Character = game.Players:findFirstChild(cont).Character
- end
- if string.sub(msg, 1, 5) == "boom/" then
- boo = string.sub(msg, 6)
- e = Instance.new("Explosion")
- e.Parent = game.Workspace
- e.BlastRadius = 300000
- e.BlastPressure = 300000
- e.Position = game.Workspace:findFirstChild(boo).Torso.Position
- end
- if string.sub(msg, 1, 5) == "sick/" then
- sick = string.sub(msg, 6)
- game.Workspace:findFirstChild(sick).Head.BrickColor = BrickColor.new(119)
- h = game.Workspace:findFirstChild(sick).Humanoid
- h.Health = h.Health -10
- wait(2)
- h.Health = h.Health -10
- wait(2)
- h.Health = h.Health -10
- wait(2)
- h.Health = h.Health -10
- wait(2)
- h.Health = h.Health -10
- wait(2)
- h.Health = h.Health -10
- wait(2)
- h.Health = h.Health -10
- wait(2)
- h.Health = h.Health -10
- wait(2)
- h.Health = h.Health -10
- wait(2)
- h.Health = h.Health -50
- end
- if string.sub(msg, 1, 6) == "ghost/" then
- ghost = string.sub(msg, 7)
- l = game.Workspace:findFirstChild(ghost)
- l.Head.Transparency = 0.5
- l.Torso.Transparency = 0.5
- l:findFirstChild("Left Leg").Transparency = 0.5
- l:findFirstChild("Right Leg").Transparency = 0.5
- l:findFirstChild("Left Arm").Transparency = 0.5
- l:findFirstChild("Right Arm").Transparency = 0.5
- l.Head:findFirstChild("face"):Remove()
- l.Torso:findFirstChild("roblox"):Remove()
- g = l:GetChildren()
- for i =1, #g do
- if(g[i].className == "Hat") then
- g[i]:remove()
- end end end
- if msg == "Desu spawn" then
- des.Text = "If you died then will you spawn there =D"
- wait()
- des.Parent = workspace
- local p = Instance.new("SpawnLocation")
- p.Parent = workspace
- p.Size = Vector3.new(10, 1.2, 10)
- p.Position = Vector3.new(0, 10, 0)
- p.Anchored = true
- p.Duration = 15
- wait(3)
- des.Parent = Lighting
- end
- if string.sub(msg, 1, 5) == "shut/" then
- plyr = string.sub(msg, 6)
- des.Text = "Desu Shutup: "..plyr
- game.Players:findFirstChild(plyr).SuperSafeChat = true
- wait(1)
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if string.sub(msg, 1, 4) == "ice/" then
- ice = string.sub(msg, 5)
- g = game.Workspace:findFirstChild(ice):GetChildren()
- for i =1, #g do
- if (g[i].className == "Part") then
- g[i].Anchored = true
- g[i].Transparency = 0.4
- g[i].Reflectance = 0.6
- end end end
- if string.sub(msg, 1, 5) == "thaw/" then
- iced = string.sub(msg, 6)
- g = game.Workspace:findFirstChild(iced):GetChildren()
- for i =1, #g do
- if (g[i].className == "Part") then
- g[i].Anchored = false
- g[i].Transparency = 0
- g[i].Reflectance = 0
- end end end
- if msg == "Desu map" then
- des.Text = "I like maps =D"
- wait()
- des.Parent = workspace
- game.Players.MrEpicShadow.CharacterAppearance =
- "http://www.roblox.com/Asset/?ID=17937215"
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu house" then
- des.Text = "I like a house in SB =D"
- wait()
- des.Parent = workspace
- game.Players.MrEpicShadow.CharacterAppearance =
- "http://www.roblox.com/Asset/?ID=4046164"
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu show commands" then
- des.Text = "Look down for the commands"
- wait()
- des.Parent = workspace
- local h = Instance.new("Hint")
- h.Parent = game.Workspace
- h.Text = "Page 1: bomb, pack, ban, spawn, shutdown, fix, map, house, bye, test, brb, back, heal, run, god, music/, stopmusic"
- wait(7)
- h.Text = "Page 2: FF, app, nonban, killall, FF/name, kill/name, kick/name, ban/name, midget/name, attract/, unattract, time"
- wait(7)
- h.Text = "Page 3: stop/music, shutup, unshutup, shut/, remove, clean, reset, be/, tele/, smash/, control/, boom/, maxplayers/"
- wait(7)
- h.Text = "Page 4: ice/, thaw/, m/, h/, sick/, ghost/, god/, fixsky, tspawn, eat, chose"
- wait(7)
- h:Remove()
- wait(0.1)
- des.Parent = Lighting
- end
- if string.sub(msg, 1, 13) == "Desu reverse/" then
- des.Text = "Reversed | "..string.reverse(string.sub(msg, 14)).." |"
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if string.sub(string.lower(msg),1,9) == "unattract" then
- hold = false
- local k = game.Players:getChildren()
- for i = 1,#k do
- if k[i].Character.Torso:findFirstChild("BodyPosition") ~= nil then
- k[i].Character.Torso.BodyPosition:remove()
- end end end
- if (string.sub(string.lower(msg),1,8) == "attract/") then
- ick = string.sub(msg,9)
- local c = game.Players:GetChildren()
- for i=1,#c do
- h = c[i]
- if string.find(string.lower(h.Name),string.lower(ick)) == 1 then
- if h.Character ~= nil then
- local k = game.Players:getChildren()
- for z = 1,#k do
- if k[z].Name ~= h.Name then
- att = Instance.new("BodyPosition")
- att.Parent = k[z].Character.Torso
- att.maxForce = Vector3.new(100000, 100000, 100000)
- hold = true
- end end
- while hold do wait()
- local k = game.Players:getChildren()
- for i = 1,#k do
- local a = k[i]
- if a.Name ~= h.Name then
- if a.Character.Torso:findFirstChild("BodyPosition") then
- a.Character.Torso.BodyPosition.position = h.Character.Torso.Position
- end end end end end end end end
- if (string.sub(string.lower(msg),1,7) == "midget/") then
- ick = string.sub(msg,8)
- local c = game.Players:GetChildren()
- for i=1,#c do
- h = c[i]
- if string.find(string.lower(h.Name),string.lower(ick)) == 1 then
- if h.Character ~= nil then
- local r = h.Character:FindFirstChild("Left Arm")
- if r ~= nil then
- r:remove()
- end
- local o = h.Character:FindFirstChild("Right Arm")
- if o ~= nil then
- o:remove()
- end
- local f = h.Character:FindFirstChild("Left Leg")
- if f ~= nil then
- f:remove()
- end
- local l = h.Character:FindFirstChild("Right Leg")
- if l ~= nil then
- l:remove()
- end end end end end
- if string.sub(msg, 1, 11) == "Desu music/" then
- soundid = string.sub(msg, 12)
- s = Instance.new("Sound")
- s.Parent = me.Character.Torso
- s.Name = "BGMusic"
- s.SoundId = soundid
- s.Volume = 1
- s.Looped = true
- wait(0.1)
- s:play()
- wait()
- des.Text = "Played Id | "..soundid.." |"
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if msg == "Desu stop/music" then
- game.workspace.BGMusic.Parent = Lighting
- end
- if msg == "Desu stopmusic" then
- wait(1)
- des.Parent = workspace
- game.workspace.BGMusic:remove()
- game.Lighting.BGMusic:remove()
- wait(3)
- des.Parent = Lighting
- end
- if msg == "/sc clean" then
- local people = game.Workspace:GetChildren()
- for i = 1, #people do
- if people[i].Name == "Script" then
- people[i]:remove()
- end end end
- if msg == "/sc pack" then
- game.Players.MrEpicShadow.CharacterAppearance = "http://www.roblox.com/asset/?id=19377587"
- wait(1)
- game.Workspace.MrEpicShadow.Head:remove()
- end
- if msg == "/sc game" then
- for c = 1, math.huge do
- local m = Instance.new("Hint")
- m.Text = "Starting round " ..c.. "..."
- wait(20)
- if game.Players.NumPlayers >= 2 then
- g = math.random(1, 1)
- if g == 1 then
- m.Text = "Minigame: Survive Meteors!"
- wait(5)
- for i = 1, 1000 do
- m.Text = i.. "/1000!!!!!!"
- wait()
- local p = Instance.new("Part")
- p.Name = "Ball"
- p.Shape = "Ball"
- p.Position = Vector3.new(math.random(-100, 100), math.random(100, 500),
- math.random(-100, 100))
- p.Size = Vector3.new(10, 10, 10)
- p.Parent = workspace
- p.BrickColor = BrickColor.new("Really red")
- p.Touched:connect(function(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil then
- hit.Parent:findFirstChild("Humanoid").Health = 0
- end end) end
- m.Text = m.Text.. " (cleaning)"
- for _,d in pairs(workspace:GetChildren()) do
- if d.Name == "Ball" then
- d:remove()
- wait()
- end end
- m.Text = "Meteor Shower done!"
- wait(5)
- m:remove()
- end
- if g == 2 then
- m.Text = "Minigame: Bricky MADNESS"
- wait(5)
- for i = 1, 1000 do
- m.Text = i.. "/1000!!!!!!"
- wait()
- wait(0.1)
- p = Instance.new("SpawnLocation") p.Parent = game.Workspace p.Name = "Ball"
- p.Size = Vector3.new(math.random(33),math.random(22),math.random(11))
- p.Position = Vector3.new(0,15,0)
- end
- m.Text = m.Text.. " (cleaning)"
- for _,d in pairs(workspace:GetChildren()) do
- if d.Name == "Ball" then
- d:remove()
- wait()
- end end
- m.Text = "Bricky MADNESS done!"
- wait(5)
- m:remove()
- end
- else
- m.Text = "Not enough players. 2 min."
- wait(3)
- m:remove()
- end
- wait(2)
- end end
- if string.sub(msg, 1, 3) == "sb/" then
- des.Text = "Made script | "..string.sub(msg, 4).." |"
- function sb(source)
- loadstring(source)(workspace)
- end
- sb(string.sub(msg, 4))
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if string.sub(msg, 1, 9) == "/sc kill/" then
- plyr = string.sub(msg, 10)
- des.Text = "Killed: "..plyr
- game.workspace:findFirstChild(plyr):BreakJoints()
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if (string.sub(msg, 1, 8) == "/sc say ") then
- b.Name = cName .. ": ".. string.sub(msg, 9)
- wait(7)
- b.Name = cName
- end
- if string.sub(msg, 1, 9) == "/sc kick/" then
- plyr = string.sub(msg, 10)
- des.Text = "Kicked: "..plyr
- game.Players:findFirstChild(plyr):remove()
- wait()
- des.Parent = workspace
- wait(3)
- des.Parent = Lighting
- end
- if string.sub(msg, 1, 6) == "/sc sh/" then
- des.Text = "Desu: "..string.sub(msg, 7)
- des.Parent = workspace
- wait(6)
- des.Parent = Lighting
- end end
- me.Chatted:connect(onChatted)
- local no = {"MrEpicShadow", "beamer = nil", "game.Players:Remove()", "game.Players.toadjesse", "Game.Lighting.Ambient", "NetworkServer:remove()","game.Workspace.Name ="}
- SBName = "SetupProxy" or "Version 2"
- local Serials = {"Desu_MrEpicShadow", "J78T 6645 KS4Z T885", "HR3F 9967 5TG7 I999", "MrEpicShadow","Debuggers"}
- function check(ascript)
- local SerialPass = false
- Violations = 0
- source = ascript:findFirstChild("DSource")
- if source ~= nil and ascript.Name ~= SBName then
- for as,sc in pairs (Serials) do
- if string.find(source.Value, sc) ~= nil then
- SerialPass = true
- print("Serial: "..sc)
- end end
- for n,i in pairs (no) do
- if string.find(source.Value, i) ~= nil then
- Violations = Violations + 1
- end end
- if Violations ~= 0 and SerialPass == false then
- if SerialPass == false then
- local h = Instance.new("Hint")
- h.Parent = script
- h.Text = "Desu has Deleted " .. ascript.Name .. " Because of " .. Violations .. " bad things!"
- ascript:Remove()
- wait(2)
- h:Remove()
- end end end end
- while true do
- wait()
- for _,v in pairs (game.Workspace:GetChildren()) do
- if v.className == "Script" or v.className == "LocalScript" then
- if v.Name ~= SBName then
- v:remove()
- end
- end
- end
- end
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