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ToniStoraro

cfg

Oct 18th, 2019
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  1.  
  2.  
  3. unbindall
  4.  
  5. //Movement
  6. //____________________________________________________________
  7. bind w "+forward"
  8. bind s "+back"
  9. bind a "+moveleft"
  10. bind d "+moveright"
  11. bind c "+movedown"
  12. bind CTRL "+movedown"
  13. bind ALT "+speed"
  14. bind SPACE "+zoom"
  15.  
  16. //Bindings
  17. //____________________________________________________________
  18. bind ESCAPE "togglemenu"
  19. bind ~ "toggleconsole"
  20. bind TAB "+scores"
  21. bind CAPSLOCK "droppowerup"
  22. bind b "+acc"
  23. bind h "+chat"
  24. bind ' "kill"
  25. bind - "seta _qlping_announce 0; seta _qlping_announce 1;"
  26. bind = "elo score"
  27. bind \ "seta _qlping_refresh 0; seta _qlping_refresh 1;"
  28. bind ] "vstr _qlrd_output"
  29. bind . "say ^7My lg goes trrrrrrrrr (c) LAN"
  30. bind / "say ^7You can run, but you cant hide from me (c) xiphos 2002"
  31. bind [ "say ^7This is ^1SPARTA^7!"
  32. bind m "say ^4#^7:^1-^3)"
  33. bind n "say_team low"
  34. bind z "say_team ^7POSITION ^1| ^7NEED BACKUP ^1| ^7ITEM TAKEN"
  35. bind F1 "say_team ^[[ ^7ENEMY INC^3/^7OUT ^2LOW ^3]"
  36. bind F2 "say_team ^3[ ^7ENEMY INC/OUT ^1HIGH ^3]"
  37. bind F3 "say_team ^3[ ^7ENEMY INC^3/^7OUT ^4WATER ^3]"
  38. bind F4 "say_team ^3[ ^7BASE ^1UNSAFE ^3]"
  39. bind F5 "vote yes"
  40. bind F6 "vote no"
  41. bind F7 "readyup"
  42. bind F8 "loadhud"
  43. bind F8 "exec xiphos.cfg"
  44.  
  45.  
  46. //Messages
  47. //____________________________________________________________
  48. bind ENTER "messagemode5"
  49. bind t "messagemode"
  50. bind n "messagemode2"
  51. seta m_yaw "0.018"
  52. seta m_pitch "0.018"
  53. seta m_filter "0"
  54.  
  55.  
  56. // Logitech G400s - 400 DPI @ 1000hz polling rate
  57. //____________________________________________________________
  58. seta cg_gunZ "0"
  59. seta cg_gunY "3"
  60. seta cg_gunX "0"
  61.  
  62. bind MOUSE1 "+attack"
  63. bind MOUSE2 "+moveup"
  64. bind MWHEELDOWN "+button2"
  65. bind MWHEELUP "+button2"
  66.  
  67. seta in_mouseMode "win32(Raw)"
  68. seta in_raw_useWindowHandle "0"
  69. seta in_nograb "0"
  70.  
  71. seta in_debugMouse "0"
  72.  
  73. seta in_mouse "2"
  74. seta sensitivity "2.3"
  75. seta cl_mouseAccelPower "2"
  76. seta cl_mouseAccelOffset "0"
  77. seta cl_mouseAccel "0.22"
  78.  
  79. //Weapon Bindings
  80. //____________________________________________________________
  81. bind 1 "weapon 1"
  82. bind 2 "weapon 2"
  83. bind 3 "weapon 3"
  84. bind 4 "weapon 4"
  85. bind 5 "weapon 5"
  86. bind 6 "weapon 6; cg_zoomfov 85"
  87. bind 7 "weapon 7"
  88. bind 8 "weapon 8; cg_zoomfov 85"
  89. bind 9 "weapon 9"
  90. bind r "weapon 5"
  91. bind e "weapon 6; cg_zoomfov 85"
  92. bind r "weapon 7"
  93. bind f "weapon 8; cg_zoomfov 85"
  94. bind v "weapon 14"
  95. seta cg_weaponConfig_hmg ""
  96. seta cg_weaponConfig_cg ""
  97. seta cg_weaponConfig_pl ""
  98. seta cg_weaponConfig_ng ""
  99. seta cg_weaponConfig_gh ""
  100. seta cg_weaponConfig_bfg ""
  101. seta cg_weaponConfig_pg "cg_zoomfov 85"
  102. seta cg_weaponConfig_rg "cg_zoomfov 35"
  103. seta cg_weaponConfig_lg "cg_zoomfov 85"
  104. seta cg_weaponConfig_rl "cg_zoomfov 85"
  105. seta cg_weaponConfig_gl ""
  106. seta cg_weaponConfig_sg ""
  107. seta cg_weaponConfig_mg "cg_zoomfov 65"
  108. seta cg_weaponConfig_g ""
  109. seta cg_trueShotgun "1"
  110. seta cg_trueLightning "1"
  111.  
  112. //Rail Gun Setings
  113. //____________________________________________________________
  114. seta color2 "25"
  115. seta color1 "8.291666"
  116. seta r_railWidth "16"
  117. seta r_railSegmentLength "32"
  118. seta r_railCoreWidth "12"
  119. seta cg_railTrailTime "400"
  120. seta cg_railStyle "1"
  121.  
  122.  
  123. // Settings
  124. //____________________________________________________________
  125. seta name "azurE"
  126. seta cg_hudFiles "ui/zeroql2.cfg"
  127. seta cg_compHud "1"
  128. seta com_allowconsole "1"
  129. seta cg_fov "100"
  130. seta cg_zoomfov "85"
  131. seta cg_zoomToggle "0"
  132. seta cg_zoomSensitivity "1"
  133. seta cg_zoomScaling "1"
  134. seta cg_zoomOutOnDeath "1"
  135. seta cg_lowAmmoWeaponBarWarning "2"
  136. seta cg_lowAmmoWarningSound "1"
  137. seta cg_lowAmmoWarningPercentile "0.20"
  138. seta cg_impactSparksVelocity "128"
  139. seta cg_impactSparksSize "8"
  140. seta cg_impactSparksLifetime "1000.000000"
  141. seta cg_impactSparks "0.000000"
  142. seta cg_impactMarkTime "10000.000000"
  143. seta cg_drawPregameMessages "0"
  144. seta cl_allowConsoleChat "1"
  145. seta cg_drawGun "0"
  146. seta cg_allowTaunt "0"
  147. seta cg_chatbeep "0"
  148. seta cg_drawCrosshair "2"
  149. seta cg_gibs "10"
  150. seta cg_draw3dIcons "1"
  151. seta cg_bob "0"
  152. seta cg_marks "0.000000"
  153. seta cg_kickScale "0"
  154. seta cg_levelTimerDirection "0"
  155. seta cg_drawAttacker "0"
  156. seta cg_drawAmmoWarning "1"
  157. seta cg_weaponBar "1"
  158. seta cg_crosshairColor "25"
  159. seta cg_crosshairSize "30"
  160. seta cg_crosshairPulse "1"
  161. seta cg_scorePlums "1"
  162. seta cg_brassTime "1000"
  163. seta bot_nochat "1"
  164. seta cg_switchOnEmpty "1"
  165. seta cg_allowTaunt "0"
  166. seta cg_drawRewards "1"
  167. seta cg_predictItems "1"
  168. seta cg_drawItemPickups "3"
  169. seta cg_drawCrosshairNames "1"
  170. seta cg_autoswitch "0"
  171. seta cg_lagometer "1"
  172. seta cg_autoAction "3"
  173. seta cg_crosshairBrightness "1.0"
  174. seta cg_enableRespawnTimer "15"
  175. seta cg_lightningStyle "5"
  176. seta cg_lightningImpactCap "192"
  177. seta cg_lightningImpact "0"
  178. seta cg_smoke_SG "0"
  179. seta cg_smokeRadius_GL "0"
  180. seta cg_smokeRadius_RL "0"
  181. seta cg_screenDamageAlpha_Team "200"
  182. seta cg_screenDamageAlpha "200"
  183. seta cg_screenDamage_Team "0x700000C8"
  184. seta cg_screenDamage_Self "0x00000000"
  185. seta cg_screenDamage "0x700000C8"
  186. seta cg_hitBeep "3"
  187. seta cg_crosshairHitStyle "2"
  188. seta cg_teamChatBeep "1"
  189. seta cg_impactSparksVelocity "128"
  190. seta cg_impactSparksSize "8"
  191. seta cg_impactSparksLifetime "1000.000000"
  192. seta cg_impactSparks "0.000000"
  193. seta cg_impactMarkTime "10000.000000"
  194. seta cg_muzzleFlash "0"
  195. seta cg_rocketStyle "2"
  196. seta cg_plasmaStyle "1"
  197. seta cg_followKiller "1"
  198. seta cg_followPowerup "1"
  199. seta com_maxfps "250"
  200. seta cg_simpleitems "0"
  201. seta cg_showmiss "0"
  202. seta cg_drawFriend "1"
  203. seta cg_drawFPS "0"
  204. seta cl_demoRecordMessage "0"
  205. seta cg_enableRespawnTimer "1"
  206. seta cg_zoomOutOnDeath "1"
  207. seta cg_drawTeamOverlay "0"
  208. seta cg_selfOnTeamOverlay "0"
  209. seta cg_clanOnTeamOverlay "0"
  210. seta cg_drawTeamOverlayOpacity "0.75"
  211. seta cg_drawTeamOverlayY "0"
  212. seta cg_drawTeamOverlayX "0"
  213. seta cg_playerNames "0"
  214. seta cg_drawspecMessages "0"
  215. seta cl_autoRecordDemo "1"
  216. seta winkey_disable "1"
  217. seta con_background "1"
  218. seta con_speed "3"
  219. seta con_opacity "0.75"
  220. seta cg_drawGun "0"
  221. seta cg_draw2D "1"
  222. seta cg_simpleItems "1"
  223. seta cg_smoothclients "1"
  224. seta cg_viewsize "100"
  225. seta cg_playTeamVO "1"
  226. seta cg_projectileNudge "0"
  227. seta cg_playerLean "1"
  228.  
  229. seta cg_filter_angles "0"
  230. seta cg_quadKillCounter "1"
  231.  
  232. seta com_hunkMegs "128"
  233. seta com_zoneMegs "24"
  234. seta com_soundMegs "16"
  235.  
  236. seta cg_drawCrosshairHealthArmor "1"
  237. seta cg_drawCrosshairNamesOpacity "0.75"
  238. seta cg_drawCrosshairTeamHealth "2"
  239. seta cg_drawCrosshairTeamHealthSize "0.12f"
  240.  
  241. seta cg_trueShotgun "1"
  242.  
  243.  
  244. //Graphics ( BenQ XL2411T 144hz)
  245. //____________________________________________________________
  246. seta r_mode "5"
  247. seta cg_shadows "0"
  248. seta com_blood "1"
  249. seta com_hunkMegs "128"
  250. seta com_zoneMegs "24"
  251.  
  252. seta r_customHeight "1024"
  253. seta r_customWidth "1600"
  254.  
  255. seta r_uiFullScreen "0"
  256.  
  257. seta r_picmip "5"
  258. seta r_overBrightBits "1"
  259. seta r_mapOverBrightBits "10"
  260. seta r_mapOverBrightCap "110"
  261. seta r_gamma "1.1"
  262. seta r_subdivisions "80"
  263. seta r_lodBias "0"
  264. seta r_displayRefresh "144"
  265. seta r_fastSkyColor "0x000000"
  266. seta r_fastSky "1"
  267. seta r_fullbright "1.000000"
  268. seta r_simpleMipMaps "1"
  269. seta r_lightmap "0"
  270. seta r_vertexLight "0.000000"
  271. seta r_intensity "1"
  272. seta r_enablePostProcess "1"
  273. seta r_lodScale "50"
  274. seta r_dynamicLight "0"
  275. seta r_enableBloom "0"
  276. seta r_enableColorCorrect "1"
  277. seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
  278. seta r_contrast "1.0"
  279. seta r_bloomSceneSaturation "1.000"
  280. seta r_bloomSceneIntensity "1.000"
  281. seta r_bloomSaturation "0.800"
  282. seta r_bloomPasses "1"
  283. seta r_bloomIntensity "0.50"
  284. seta r_bloomBrightThreshold "0.25"
  285. seta r_bloomBlurScale "1.0"
  286. seta r_bloomBlurRadius "5"
  287. seta r_bloomBlurFalloff "0.75"
  288. seta r_lodScale "50"
  289.  
  290.  
  291. //Models
  292. //____________________________________________________________
  293. seta sex "male"
  294. seta model "razor/id"
  295. seta headmodel "razor/id"
  296.  
  297. seta cg_forceTeamWeaponColor "0"
  298. seta cg_forceTeamSkin "bright"
  299. seta cg_forceTeamModel "bitterman"
  300. seta cg_forceRedTeamModel ""
  301. seta cg_forceBlueTeamModel ""
  302.  
  303. seta cg_forceEnemySkin "bright"
  304. seta cg_forceEnemyModel "keel/bright"
  305. seta cg_enemyUpperColor "0x078A00ff"
  306. seta cg_enemyLowerColor "0xFFFF00FF"
  307. seta cg_enemyHeadColor "0xFFFF00FF"
  308.  
  309. seta cg_forceEnemyWeaponColor "0"
  310. seta cg_ForceTeamWeaponColor "0"
  311.  
  312. seta cg_deadBodyDarken "1"
  313. seta cg_deadBodyColor "0x101010FF"
  314. seta cg_weaponColor_grenade "0x007000FF"
  315.  
  316. seta cg_forceDrawCrosshair "0"
  317. seta cg_flagStyle "1"
  318.  
  319. bind , "vstr model1"
  320. bind . "vstr model2"
  321. seta nextmodel "vstr model1"
  322. seta model1 "seta cg_forceenemymodel tankjr/bright; set nextmodel vstr model2; echo ^1TankJr ^1is ^1now ^1the ^1enemy ^1model."
  323. seta model2 "seta cg_forceenemymodel keel/bright; set nextmodel vstr model1; echo ^1Keel ^1is ^1now ^1the ^1enemy ^1model."
  324. seta these "one time to initialize (comment out if entered into config):"
  325. seta nmy_ry "bind INS vstr nmy_by ; bind DEL vstr keel_ry ; print ^7color: ^1red ^3yellow"
  326. seta nmy_by "bind INS vstr nmy_gy ; bind DEL vstr keel_by ; print ^7color: ^4blue ^3yellow"
  327. seta nmy_cg "bind INS vstr nmy_ry ; bind DEL vstr keel_cg ; print ^7color: ^5cyan ^2green"
  328. seta nmy_gy "bind INS vstr nmy_cy ; bind DEL vstr keel_gy ; print ^7color: ^2green ^3yellow"
  329. seta nmy_cy "bind INS vstr nmy_red ; bind DEL vstr keel_cy ; print ^7color: ^5cyan ^3yellow"
  330. seta nmy_red "bind INS vstr nmy_green ; bind DEL vstr keel_red ; print ^7color: ^1red"
  331. seta nmy_green "bind INS vstr nmy_blue ; bind DEL vstr keel_green ; print ^7color: ^2green"
  332. seta nmy_blue "bind INS vstr nmy_cg ; bind DEL vstr keel_blue ; print ^7color: ^4blue"
  333. seta keel_ry "cg_enemyHeadcolor 0xFFFF00FF ; cg_enemyUppercolor 0xFF0000FF ; cg_enemyLowercolor 0xFFFF00FF"
  334. seta keel_by "cg_enemyHeadcolor 0xFFFF00FF ; cg_enemyUppercolor 0x0000FFFF ; cg_enemyLowercolor 0xFFFF00FF"
  335. seta keel_gy "cg_enemyHeadcolor 0xFFFF00FF ; cg_enemyUppercolor 0x078A00ff ; cg_enemyLowercolor 0xFFFF00FF"
  336. seta keel_cy "cg_enemyHeadcolor 0xFFFF00FF ; cg_enemyUppercolor 0x00FFFFFF ; cg_enemyLowercolor 0xFFFF00FF"
  337. seta keel_red "cg_enemyHeadcolor 0xFF0000FF ; cg_enemyUppercolor 0xFF0000FF ; cg_enemyLowercolor 0xFF0000FF"
  338. seta keel_green "cg_enemyHeadcolor 0x078A00ff ; cg_enemyUppercolor 0x078A00ff ; cg_enemyLowercolor 0x078A00ff"
  339. seta keel_blue "cg_enemyHeadcolor 0x0000FFFF ; cg_enemyUppercolor 0x0000FFFF ; cg_enemyLowercolor 0x0000FFFF"
  340. seta keel_cg "cg_enemyHeadcolor 0x00FFFFFF ; cg_enemyUppercolor 0x00FFFFFF ; cg_enemyLowercolor 0x00FF00FF"
  341. seta nextmodel "vstr model1"
  342.  
  343. //Web
  344. //____________________________________________________________
  345. seta rate "16000"
  346. seta snaps "40"
  347. seta cl_maxpackets "125"
  348. seta cl_timeNudge "-12.5"
  349. seta cl_packetdup "1"
  350. seta web_chattimestamps "0"
  351. seta web_botskill "nightmare"
  352.  
  353. //Map voting (Under Construction)
  354. //____________________________________________________________
  355. seta echo_asy "bind HOME vstr echo_o5 ; bind END vstr asy ; print ^7map: ^1asylum"
  356. seta echo_hells "bind HOME vstr echo_hells ; bind END vstr cv_hells ; print ^7map: ^5hellsgate"
  357. seta echo_thd "bind HOME vstr echo_thd ; bind END vstr cv_thd ; print ^7map: ^thd(thunderstruck)"
  358. seta echo_Hid "bind HOME vstr echo_Hid ; bind END vstr cv_Hid ; print ^7map: ^2Hid`(hidden)"
  359. seta echo_cpm4 "bind HOME vstr echo_dm6 ; bind END vstr cv_dm6 ; print ^7map: ^6dm6(campgrounds)"
  360. seta cv_dm6 "callvote map campgrounds"
  361. seta cv_hells "callvote map hellsgate"
  362. seta cv_thd "callvote map thunderstruck"
  363. seta cv_Hid "callvote map hiddenfortress"
  364. seta cv_asy "callvote map asylum"
  365.  
  366.  
  367.  
  368. //Sound
  369. //____________________________________________________________
  370. seta s_doppler "0"
  371. seta s_mixahead "0.140"
  372. seta s_musicvolume "0.00"
  373. seta s_volume "0.6"
  374. seta s_ambient "1"
  375. seta cg_buzzerSound "1"
  376. seta cg_lowAmmoWarningSound "1"
  377. seta cg_killBeep "7"
  378.  
  379. bind LEFTARROW "vstr n_vol_down"
  380. bind RIGHTARROW "vstr n_vol_up"
  381. seta n_vol_down "vstr n_vol_5"
  382. seta n_vol_up "vstr n_vol_7"
  383. seta n_vol_0 "s_volume 0.0; set n_vol_up vstr n_vol_02; set n_vol_down vstr n_vol_0 ; print ^7Volume: ^0[^70.0^0]"
  384. seta n_vol_02 "s_volume 0.02;set n_vol_up vstr n_vol_05; set n_vol_down vstr n_vol_0 ; print ^7Volume: ^0[^50.02^0]"
  385. seta n_vol_05 "s_volume 0.05;set n_vol_up vstr n_vol_1; set n_vol_down vstr n_vol_02 ; print ^7Volume: ^0[^50.05^0]"
  386. seta n_vol_1 "s_volume 0.1; set n_vol_up vstr n_vol_2; set n_vol_down vstr n_vol_05 ; print ^7Volume: ^0[^20.1^0]"
  387. seta n_vol_2 "s_volume 0.2; set n_vol_up vstr n_vol_3; set n_vol_down vstr n_vol_1 ; print ^7Volume: ^0[^20.2^0]"
  388. seta n_vol_3 "s_volume 0.3; set n_vol_up vstr n_vol_4; set n_vol_down vstr n_vol_2 ; print ^7Volume: ^0[^20.3^0]"
  389. seta n_vol_4 "s_volume 0.4; set n_vol_up vstr n_vol_5; set n_vol_down vstr n_vol_3 ; print ^7Volume: ^0[^20.4^0]"
  390. seta n_vol_5 "s_volume 0.5; set n_vol_up vstr n_vol_6; set n_vol_down vstr n_vol_4 ; print ^7Volume: ^0[^20.5^0]"
  391. seta n_vol_6 "s_volume 0.6; set n_vol_up vstr n_vol_7; set n_vol_down vstr n_vol_5 ; print ^7Volume: ^0[^20.6^0]"
  392. seta n_vol_7 "s_volume 0.7; set n_vol_up vstr n_vol_8; set n_vol_down vstr n_vol_6 ; print ^7Volume: ^0[^20.7^0]"
  393. seta n_vol_8 "s_volume 0.8; set n_vol_up vstr n_vol_9; set n_vol_down vstr n_vol_7 ; print ^7Volume: ^0[^20.8^0]"
  394. seta n_vol_9 "s_volume 0.9; set n_vol_up vstr n_vol_10; set n_vol_down vstr n_vol_8 ; print ^7Volume: ^0[^20.9^0]"
  395. seta n_vol_10 "s_volume 1.0; set n_vol_up vstr n_vol_11; set n_vol_down vstr n_vol_9 ; print ^7Volume: ^0[^21.0^0]"
  396. seta n_vol_11 "s_volume 1.2; set n_vol_up vstr n_vol_12; set n_vol_down vstr n_vol_10 ; print ^7Volume: ^0[^21.2^0]"
  397. seta n_vol_12 "s_volume 1.4; set n_vol_up vstr n_vol_13; set n_vol_down vstr n_vol_11 ; print ^7Volume: ^0[^21.4^0]"
  398. seta n_vol_13 "s_volume 1.6; set n_vol_up vstr n_vol_13; set n_vol_down vstr n_vol_12 ; print ^7Volume: ^0[^11.6^0]"
  399.  
  400.  
  401. //GAMMA
  402. //____________________________________________________________
  403. bind UPARROW "vstr gup"
  404. bind DOWNARROW "vstr gdn"
  405. seta gal20 "seta r_gamma 1.4;set gdn vstr gal19;set gup vstr gal20 ; print ^7Gamma: ^0[^1MAX^0]"
  406. seta gal19 "seta r_gamma 1.35;set gdn vstr gal18;set gup vstr gal20 ; print ^7Gamma: ^0[^71.35^0]"
  407. seta gal18 "seta r_gamma 1.3;set gdn vstr gal17;set gup vstr gal19 ; print ^7Gamma: ^0[^71.3^0]"
  408. seta gal17 "seta r_gamma 1.25;set gdn vstr gal16;set gup vstr gal18 ; print ^7Gamma: ^0[^71.25^0]"
  409. seta gal16 "seta r_gamma 1.2;set gdn vstr gal15;set gup vstr gal17 ; print ^7Gamma: ^0[^71.2^0]"
  410. seta gal15 "seta r_gamma 1.15;set gdn vstr gal14;set gup vstr gal16 ; print ^7Gamma: ^0[^71.15^0]"
  411. seta gal14 "seta r_gamma 1.1;set gdn vstr gal13;set gup vstr gal15 ; print ^7Gamma: ^0[^71.1^0]"
  412. seta gal13 "seta r_gamma 1.05;set gdn vstr gal12;set gup vstr gal14 ; print ^7Gamma: ^0[^71.05^0]"
  413. seta gal12 "seta r_gamma 1.0;set gdn vstr gal11;set gup vstr gal13 ; print ^7Gamma: ^0[^71^0]"
  414. seta gal11 "seta r_gamma 0.95;set gdn vstr gal10;set gup vstr gal12 ; print ^7Gamma: ^0[^70.95^0]"
  415. seta gal10 "seta r_gamma 0.9;set gdn vstr gal09;set gup vstr gal11 ; print ^7Gamma: ^0[^70.9^0]"
  416. seta gal09 "seta r_gamma 0.85;set gdn vstr gal08;set gup vstr gal10 ; print ^7Gamma: ^0[^70.85^0]"
  417. seta gal08 "seta r_gamma 0.8;set gdn vstr gal07;set gup vstr gal09 ; print ^7Gamma: ^0[^70.8^0]"
  418. seta gal07 "seta r_gamma 0.75;set gdn vstr gal06;set gup vstr gal08 ; print ^7Gamma: ^0[^70.75^0]"
  419. seta gal06 "seta r_gamma 0.7;set gdn vstr gal05;set gup vstr gal07 ; print ^7Gamma: ^0[^70.7^0]"
  420. seta gal05 "seta r_gamma 0.65;set gdn vstr gal04;set gup vstr gal06 ; print ^7Gamma: ^0[^70.65^0]"
  421. seta gal04 "seta r_gamma 0.6;set gdn vstr gal03;set gup vstr gal05 ; print ^7Gamma: ^0[^70.6^0]"
  422. seta gal03 "seta r_gamma 0.55;set gdn vstr gal02;set gup vstr gal04 ; print ^7Gamma: ^0[^70.55^0]"
  423. seta gal02 "seta r_gamma 0.5;set gdn vstr gal01;set gup vstr gal03 ; print ^7Gamma: ^0[^70.5^0]"
  424. seta gal01 "seta r_gamma 0.45;set gdn vstr gal00;set gup vstr gal02 ; print ^7Gamma: ^0[^70.45^0]"
  425. seta gal00 "seta r_gamma 0.4;set gdn vstr gal00;set gup vstr gal01 ; print ^7Gamma: ^0[^1MIN^0]"
  426.  
  427.  
  428. //Demo player
  429. //____________________________________________________________
  430.  
  431.  
  432.  
  433. //QL Ranks
  434. //____________________________________________________________
  435. unaliasall
  436. alias pending "set GM_qlfc_pending 1"
  437. alias clans "set GM_qlfc_clans 1"
  438. alias invited "set GM_qlfc_invited 1"
  439. alias friends "set GM_qlfc_friends 1"
  440. alias qlrdDisplayGamesCompleted "seta _gamescomp 0; seta _gamescomp 1;"
  441. alias qlrdShuffle "seta _qlrd_shuffle 0; seta _qlrd_shuffle 1;"
  442. alias qlrdShufflePerform "seta _qlrd_shuffle_perform 0; seta _qlrd_shuffle_perform 1;"
  443. alias qlrdAnnounce "seta _qlrd_announce 0; seta _qlrd_announce 1;"
  444. alias qlrdChangeOutput "vstr _qlrd_output"
  445. alias pendingset "GM_qlfc_pending"
  446. alias clansset "GM_qlfc_clans"
  447. alias invitedset "GM_qlfc_invited"
  448. alias friendsset "GM_qlfc_friends"
  449. alias inviteall "set GM_qlfc_inviteall 1"
  450.  
  451. seta _qlrd_outputColors "307"
  452.  
  453. seta _qlrd_browserSort "ql"
  454.  
  455. seta _qlrd_output0 "seta _qlrd_outputMethod echo; set _qlrd_output vstr _qlrd_output1; echo ^2QLRD: ^7output method is now ^5echo; print ^2[QLRD] ^7output method is now ^5echo ^7(check the console!)"
  456. seta _qlrd_output1 "seta _qlrd_outputMethod print; set _qlrd_output vstr _qlrd_output2; print ^2QLRD: ^7output method is now ^5print"
  457. seta _qlrd_output2 "seta _qlrd_outputMethod say_team; set _qlrd_output vstr _qlrd_output3; print ^2QLRD: ^7output method is now ^5say_team"
  458. seta _qlrd_output3 "seta _qlrd_outputMethod say; set _qlrd_output vstr _qlrd_output0; print ^2QLRD: ^7output method is now ^5say"
  459. seta _qlrd_outputFormat "table"
  460. seta _qlrd_browserSort "ql"
  461.  
  462. // Misc.
  463. //____________________________________________________________
  464. net_restart
  465.  
  466. set inres "in_mouse 0;wait 50;in_restart;wait 50;in_mouse 1;wait 50;in_restart;echo Mouseinput restarted"
  467.  
  468. play sound\feedback\voc_holyshit.ogg ///sound/weapons/proxmine/wstbimpm
  469. loadhud
  470.  
  471. clear
  472. echo "^7Well Done
  473. //
  474. clear
  475. echo " ^1�������"
  476. echo " ^1� �"
  477. wait 10
  478. clear
  479. echo " ^1�������"
  480. echo " ^1�� �"
  481. wait 10
  482. clear
  483. echo " ^1�������"
  484. echo " ^1��� �"
  485. wait 10
  486. clear
  487. echo " ^1�������"
  488. echo " ^1���� �"
  489. wait 10
  490. clear
  491. echo " ^1�������"
  492. echo " ^1����� �"
  493. wait 10
  494. clear
  495. echo " ^1�������"
  496. echo " ^1������ �"
  497. wait 10
  498. clear
  499. echo " ^1�������"
  500. echo " ^1������ �"
  501. wait 10
  502. clear
  503. echo " ^1�������"
  504. echo " ^1������� �"
  505. wait 10
  506. clear
  507. echo " ^1�������"
  508. echo " ^1���������"
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