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May 31st, 2022
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  1. at TaleWorlds.CampaignSystem.GameComponents.DefaultSettlementValueModel.CalculateSettlementValueForEnemyHero(Settlement settlement, Hero hero)
  2. at TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.GetTargetScoreForFaction(Settlement targetSettlement, ArmyTypes missionType, MobileParty mobileParty, Single ourStrength, Single& powerScore, Single& distanceScore, Single& settlementImportanceScore, Int32 numberOfEnemyFactionSettlements, Single totalEnemyMobilePartyStrength)
  3. at TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.GetTargetScoreForFaction_Patch2(DefaultTargetScoreCalculatingModel this, Settlement targetSettlement, ArmyTypes missionType, MobileParty mobileParty, Single ourStrength, Int32 numberOfEnemyFactionSettlements, Single totalEnemyMobilePartyStrength)
  4. at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiMilitaryBehavior.CalculateMilitaryBehaviorForSettlement(Settlement settlement, ArmyTypes missionType, PartyThinkParams p, Single ourStrength, Single partySizeScore, Int32 numberOfEnemyFactionSettlements, Single totalEnemyMobilePartyStrength, Single newArmyCreatingAdditionalConstant)
  5. at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiMilitaryBehavior.FindBestTargetAndItsValueForFaction_Patch2(ArmyTypes missionType, PartyThinkParams p, Single ourStrength, Single newArmyCreatingAdditionalConstant)
  6. at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiMilitaryBehavior.AiHourlyTick_Patch2(AiMilitaryBehavior this, MobileParty mobileParty, PartyThinkParams p)
  7. at TaleWorlds.CampaignSystem.MbEvent`2.InvokeList(EventHandlerRec`2 list, T1 t1, T2 t2)
  8. at TaleWorlds.CampaignSystem.CampaignEvents.AiHourlyTick(MobileParty party, PartyThinkParams partyThinkParams)
  9. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.AiHourlyTick_Patch4(CampaignEventDispatcher this, MobileParty party, PartyThinkParams partyThinkParams)
  10. at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiPartyThinkBehavior.PartyHourlyAiTick(MobileParty mobileParty)
  11. at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
  12. at TaleWorlds.CampaignSystem.CampaignEvents.TickPartialHourlyAi(MobileParty party)
  13. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.TickPartialHourlyAi(MobileParty party)
  14. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
  15. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPartialHourlyAi()
  16. at TaleWorlds.CampaignSystem.Campaign.Tick()
  17. at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
  18. at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
  19. at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  20. at TaleWorlds.Core.Game.OnTick(Single dt)
  21. at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
  22. at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
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