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trihex

2+2 S

Jul 29th, 2016
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  1. As of right now, Super Mario World 2+2 is my favorite Yoshi Island romhack. It is great for speedrunning and anyone who enjoys watching/playing the orignal can feel the orignal spirit here in level design and length. Issue is, in speedrunning terms, 2+2 is a 4 hour game if using marathon-strats. It can be pushed down to sub 3, but that would require 1-1 wraps which are super anticlimatic.
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  3. Since 2+2 is *already* a romhack, might as well abuse that stigma/label as a privilege and tinker it fuirther. If we shorten 2+2 and rid it of the autoscrollers, slow levels, and downtempo levels that bloat the playtime, as a 2.5hr speedrun, I feel I have a greater chance to show it off at a GDQ come 2017.
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  5. Tonight, playing thru 2+2 in full, pausing timer after each level to jott down notes about what tinkers I want in a "2+2 S edit wishlist" - afterward I'll go to Super Mario World Central (premiere romhack community, especially for Yoshi's Island romhacks @ http://www.smwcentral.net/?p=viewforum&f=25) and ask for help from anyone interested to make 2+2 S a reality.
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