HalleyComet

[Exalted 3E] [Homebrew] DOOM Guy Armor

May 23rd, 2016
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  1. Carnifex the Protector, Armor of the Doomslayer (5 dot Artifact)
  2. Requirements: Giant merit, Negative Demon intimacy of at least minor
  3. Moonsilver armor with Red Jade Gauntlets and inner layers
  4. Attunement Cost: 5m
  5. Upon attuning with the armor, the Solar gains the following passive effects:
  6. If the wearer were to take fall damage, he instead treats it as if he were two range bands closer to the ground.
  7.  
  8. Evocations:
  9. Bringer of Demon's End (Permanent):
  10. When the wearer incapacitates an enemy with a *grapple* gambit, he gains +(essence)i after his initiative resets. If the enemy was a demon, he in addition heals for 1 health track and regains 1m.
  11.  
  12. Fury of the Demon Hunter (Supplemental, 1m, Duration: Round, Stacking):
  13. Prerequisite: Bringer of Demon's End
  14. Whenever the wearer successfully incapacitates an enemy, he gains +1 to his natural soak until the end of the next round, stacking up to (Essence) soak. If the enemy was a demon, he additionally gains +1 hardness, stacking up to (Essence/2, rounded down) hardness. Successfully landing a *withering* attack extends the duration of this effect by one round.
  15.  
  16. Bare-handed Slaughter
  17. Prerequisite: Bringer of Demon's End
  18. Cost: 2m/charge Mins: Essence 1
  19. Type: Stacking
  20. Keywords: None
  21. Duration: Permanent
  22. Prerequisites: Fists of Iron Technique
  23. By committing 2 motes of essence to the the gauntlets of Carnifex, the wearer may store one charge, which may be converted as a reflexive action to 1 mote of essence to be spent on the Fists of Iron Technique. The gauntlets can store up to (Essence+Brawl) Charges. These charges dissipate a full day after being committed.
  24.  
  25. Runed Armor of DOOM (Permanent):
  26. Prerequisites: Bare-handed Slaughter & Fury of the Demon Hunter
  27. Bloodied and empowered by the blood of enemies, the armor gains additional defenses.
  28. If the wearer was afflicted by a environmental hazard, he reduces the difficulty to resist by 1.
  29. If the wearer is afflicted by poison, he reduces the penalty from the poison by 2.
  30.  
  31. /*All Evocations from now on: prereq: Runed Armor of DOOM*/
  32.  
  33. /*Other Evocations*/
  34. Deathvice grip
  35. Cost: 2m Mins: Essence 1
  36. Type: Simple
  37. Keywords: None
  38. Duration: Reflexive
  39. Prerequisites: None
  40.  
  41. Killing an enemy you are grappling gives +1 soak and hardness that lasts until the end of a turn in which you are not grappling an enemy.
  42.  
  43. After taking damage to the health track gain an equal ammoun of str until the end of Svar's next turn
  44.  
  45. After making a successful withering attack against the wearer, the attacker gains a stack of Onslaught.
  46.  
  47. Aegis of Fury Grants +1 Soak, and Hardness against spells, spell enhanced attacks, and otherworldly creatrures (Summoned creatures, demons, fey)
  48.  
  49. On kill gain a number of motes of essence equal to the slain targets essence score plus one for every point of damage delt in excess of their incapacated box up to
  50.  
  51. your own essence score (no effect against hordes)
  52.  
  53. /*Capstone: The big one. The super exciting effect that makes you want to invest in this thing*/
  54. Never Ending Carnage of Slaughter (Permanent):
  55. Prerequisites: /*All the Evocations between Runed Armor of DOOM and this*/
  56. Whenever the wearer attempts a *savage* action after a *grapple gambit*, he gains double 9's on the damage roll.
  57. Once per scene, if the wearer successfully incapacitates a demon with the *savage* action, he gains 1 temporary Willpower.
  58. This evocation can be reset by incapacitating 3 demons in a scene with *savage actions*
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