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Jan 6th, 2022
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  1. //Global TextDraws:
  2.  
  3.  
  4. new Text:fortztde_TD[13];
  5.  
  6. fortztde_TD[0] = TextDrawCreate(1.133350, 425.874176, "LD_SPAC:white");
  7. TextDrawTextSize(fortztde_TD[0], 637.000000, 20.000000);
  8. TextDrawAlignment(fortztde_TD[0], 1);
  9. TextDrawColor(fortztde_TD[0], 792685311);
  10. TextDrawSetShadow(fortztde_TD[0], 0);
  11. TextDrawBackgroundColor(fortztde_TD[0], 255);
  12. TextDrawFont(fortztde_TD[0], 4);
  13. TextDrawSetProportional(fortztde_TD[0], 0);
  14.  
  15. fortztde_TD[1] = TextDrawCreate(5.333349, 427.689208, "IDEAL_RPOJECT");
  16. TextDrawLetterSize(fortztde_TD[1], 0.140331, 0.869925);
  17. TextDrawAlignment(fortztde_TD[1], 1);
  18. TextDrawColor(fortztde_TD[1], -1);
  19. TextDrawSetShadow(fortztde_TD[1], 0);
  20. TextDrawBackgroundColor(fortztde_TD[1], 255);
  21. TextDrawFont(fortztde_TD[1], 1);
  22. TextDrawSetProportional(fortztde_TD[1], 1);
  23.  
  24. fortztde_TD[2] = TextDrawCreate(3.000000, 435.829559, "LD_SPAC:white");
  25. TextDrawTextSize(fortztde_TD[2], 44.000000, 1.000000);
  26. TextDrawAlignment(fortztde_TD[2], 1);
  27. TextDrawColor(fortztde_TD[2], -1);
  28. TextDrawSetShadow(fortztde_TD[2], 0);
  29. TextDrawBackgroundColor(fortztde_TD[2], 255);
  30. TextDrawFont(fortztde_TD[2], 4);
  31. TextDrawSetProportional(fortztde_TD[2], 0);
  32.  
  33. fortztde_TD[3] = TextDrawCreate(4.666738, 437.644439, "COMMUNITY");
  34. TextDrawLetterSize(fortztde_TD[3], 0.155331, 0.733035);
  35. TextDrawAlignment(fortztde_TD[3], 1);
  36. TextDrawColor(fortztde_TD[3], -1);
  37. TextDrawSetShadow(fortztde_TD[3], 0);
  38. TextDrawBackgroundColor(fortztde_TD[3], 255);
  39. TextDrawFont(fortztde_TD[3], 1);
  40. TextDrawSetProportional(fortztde_TD[3], 1);
  41.  
  42. fortztde_TD[4] = TextDrawCreate(149.933593, 428.103820, "LD_SPAC:white");
  43. TextDrawTextSize(fortztde_TD[4], 128.000000, 16.000000);
  44. TextDrawAlignment(fortztde_TD[4], 1);
  45. TextDrawColor(fortztde_TD[4], 1767633151);
  46. TextDrawSetShadow(fortztde_TD[4], 0);
  47. TextDrawBackgroundColor(fortztde_TD[4], 255);
  48. TextDrawFont(fortztde_TD[4], 4);
  49. TextDrawSetProportional(fortztde_TD[4], 0);
  50.  
  51. fortztde_TD[5] = TextDrawCreate(50.233318, 425.885253, "...");
  52. TextDrawLetterSize(fortztde_TD[5], 0.365666, 1.508738);
  53. TextDrawAlignment(fortztde_TD[5], 1);
  54. TextDrawColor(fortztde_TD[5], -1);
  55. TextDrawSetShadow(fortztde_TD[5], 0);
  56. TextDrawBackgroundColor(fortztde_TD[5], 255);
  57. TextDrawFont(fortztde_TD[5], 1);
  58. TextDrawSetProportional(fortztde_TD[5], 1);
  59.  
  60. fortztde_TD[6] = TextDrawCreate(131.232330, 425.885253, "...");
  61. TextDrawLetterSize(fortztde_TD[6], 0.365666, 1.508738);
  62. TextDrawAlignment(fortztde_TD[6], 1);
  63. TextDrawColor(fortztde_TD[6], -1);
  64. TextDrawSetShadow(fortztde_TD[6], 0);
  65. TextDrawBackgroundColor(fortztde_TD[6], 255);
  66. TextDrawFont(fortztde_TD[6], 1);
  67. TextDrawSetProportional(fortztde_TD[6], 1);
  68.  
  69. fortztde_TD[7] = TextDrawCreate(155.000030, 431.836975, "SRV_PORUKE");
  70. TextDrawLetterSize(fortztde_TD[7], 0.193663, 0.869925);
  71. TextDrawAlignment(fortztde_TD[7], 1);
  72. TextDrawColor(fortztde_TD[7], -1);
  73. TextDrawSetShadow(fortztde_TD[7], 0);
  74. TextDrawBackgroundColor(fortztde_TD[7], 255);
  75. TextDrawFont(fortztde_TD[7], 1);
  76. TextDrawSetProportional(fortztde_TD[7], 1);
  77.  
  78. fortztde_TD[8] = TextDrawCreate(283.841644, 425.785247, "...");
  79. TextDrawLetterSize(fortztde_TD[8], 0.365666, 1.508738);
  80. TextDrawAlignment(fortztde_TD[8], 1);
  81. TextDrawColor(fortztde_TD[8], -1);
  82. TextDrawSetShadow(fortztde_TD[8], 0);
  83. TextDrawBackgroundColor(fortztde_TD[8], 255);
  84. TextDrawFont(fortztde_TD[8], 1);
  85. TextDrawSetProportional(fortztde_TD[8], 1);
  86.  
  87. fortztde_TD[9] = TextDrawCreate(371.699890, 429.218566, "G");
  88. TextDrawLetterSize(fortztde_TD[9], 0.338333, 1.475553);
  89. TextDrawAlignment(fortztde_TD[9], 1);
  90. TextDrawColor(fortztde_TD[9], -65281);
  91. TextDrawSetShadow(fortztde_TD[9], 0);
  92. TextDrawBackgroundColor(fortztde_TD[9], 255);
  93. TextDrawFont(fortztde_TD[9], 1);
  94. TextDrawSetProportional(fortztde_TD[9], 1);
  95.  
  96. fortztde_TD[10] = TextDrawCreate(305.399932, 429.218444, "$");
  97. TextDrawLetterSize(fortztde_TD[10], 0.338665, 1.446516);
  98. TextDrawAlignment(fortztde_TD[10], 1);
  99. TextDrawColor(fortztde_TD[10], 8388863);
  100. TextDrawSetShadow(fortztde_TD[10], 0);
  101. TextDrawBackgroundColor(fortztde_TD[10], 255);
  102. TextDrawFont(fortztde_TD[10], 1);
  103. TextDrawSetProportional(fortztde_TD[10], 1);
  104.  
  105. fortztde_TD[11] = TextDrawCreate(430.300201, 429.633544, "ld_chat:badchat");
  106. TextDrawTextSize(fortztde_TD[11], 9.000000, 13.000000);
  107. TextDrawAlignment(fortztde_TD[11], 1);
  108. TextDrawColor(fortztde_TD[11], -1);
  109. TextDrawSetShadow(fortztde_TD[11], 0);
  110. TextDrawBackgroundColor(fortztde_TD[11], 255);
  111. TextDrawFont(fortztde_TD[11], 4);
  112. TextDrawSetProportional(fortztde_TD[11], 0);
  113.  
  114. fortztde_TD[12] = TextDrawCreate(483.153808, 425.785247, "...");
  115. TextDrawLetterSize(fortztde_TD[12], 0.365666, 1.508738);
  116. TextDrawAlignment(fortztde_TD[12], 1);
  117. TextDrawColor(fortztde_TD[12], -1);
  118. TextDrawSetShadow(fortztde_TD[12], 0);
  119. TextDrawBackgroundColor(fortztde_TD[12], 255);
  120. TextDrawFont(fortztde_TD[12], 1);
  121. TextDrawSetProportional(fortztde_TD[12], 1);
  122.  
  123.  
  124.  
  125. //Player TextDraws:
  126.  
  127.  
  128. new PlayerText:fortztde_PTD[MAX_PLAYERS][5];
  129.  
  130. fortztde_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 69.599937, 431.522277, "MATAHARI_CASTELLO");
  131. PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][0], 0.169666, 0.998519);
  132. PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][0], 1);
  133. PlayerTextDrawColor(playerid, fortztde_PTD[playerid][0], -1);
  134. PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][0], 0);
  135. PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][0], 255);
  136. PlayerTextDrawFont(playerid, fortztde_PTD[playerid][0], 1);
  137. PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][0], 1);
  138.  
  139. fortztde_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 319.666656, 431.422271, "000000000$");
  140. PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][1], 0.191330, 1.106369);
  141. PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][1], 1);
  142. PlayerTextDrawColor(playerid, fortztde_PTD[playerid][1], -1);
  143. PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][1], 0);
  144. PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][1], 255);
  145. PlayerTextDrawFont(playerid, fortztde_PTD[playerid][1], 1);
  146. PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][1], 1);
  147.  
  148. fortztde_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 386.000000, 431.007476, "00000G");
  149. PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][2], 0.233333, 1.143702);
  150. PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][2], 1);
  151. PlayerTextDrawColor(playerid, fortztde_PTD[playerid][2], -1);
  152. PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][2], 0);
  153. PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][2], 255);
  154. PlayerTextDrawFont(playerid, fortztde_PTD[playerid][2], 1);
  155. PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][2], 1);
  156.  
  157. fortztde_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 445.666778, 430.592651, "00000");
  158. PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][3], 0.257665, 1.164443);
  159. PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][3], 1);
  160. PlayerTextDrawColor(playerid, fortztde_PTD[playerid][3], -1);
  161. PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][3], 0);
  162. PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][3], 255);
  163. PlayerTextDrawFont(playerid, fortztde_PTD[playerid][3], 1);
  164. PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][3], 1);
  165.  
  166. fortztde_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 509.400085, 430.992584, "NEZAPOSLEN");
  167. PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][4], 0.223995, 1.073184);
  168. PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][4], 1);
  169. PlayerTextDrawColor(playerid, fortztde_PTD[playerid][4], -1);
  170. PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][4], 0);
  171. PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][4], 255);
  172. PlayerTextDrawFont(playerid, fortztde_PTD[playerid][4], 1);
  173. PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][4], 1);
  174.  
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