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- 05-29 19:12:25.808 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:25.808 2384 2426 I Unity : UnityThreading.<>c__DisplayClass5_0:<.ctor>b__0(Task)
- 05-29 19:12:25.808 2384 2426 I Unity : UnityThreading.Task`1:Do()
- 05-29 19:12:25.808 2384 2426 I Unity : UnityThreading.Task:DoInternal()
- 05-29 19:12:25.808 2384 2426 I Unity : UnityThreading.Dispatcher:RunTask(Task)
- 05-29 19:12:25.808 2384 2426 I Unity : UnityThreading.Dispatcher:ProcessSingleTask(Task)
- 05-29 19:12:25.808 2384 2426 I Unity : UnityThreading.Dispatcher:ProcessTasksInternal()
- 05-29 19:12:25.808 2384 2426 I Unity : UnityThreadHelper:Update()
- 05-29 19:12:25.808 2384 2426 I Unity :
- 05-29 19:12:25.808 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:25.808 2384 2426 I Unity :
- 05-29 19:12:25.870 2384 2493 I Unity : Firebase App initializing app com.evilclicker.evilclicker (default 1).
- 05-29 19:12:25.870 2384 2493 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:25.870 2384 2493 I Unity :
- 05-29 19:12:25.870 2384 2493 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:25.870 2384 2493 I Unity :
- 05-29 19:12:25.913 2384 2426 I Unity : [Log] [FirebaseManager] Initialize Firebase
- 05-29 19:12:25.913 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:25.913 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:25.913 2384 2426 I Unity : DataManagement.FirebaseManager:InitializeFirebase()
- 05-29 19:12:25.913 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:25.913 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:25.913 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:25.913 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:25.913 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:25.913 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:25.913 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:25.913 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:25.913 2384 2426 I Unity :
- 05-29 19:12:25.913 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:25.913 2384 2426 I Unity :
- 05-29 19:12:25.928 2384 2426 I Unity : Firebase App initializing app com.evilclicker.evilclicker (default 1).
- 05-29 19:12:25.928 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:25.928 2384 2426 I Unity :
- 05-29 19:12:25.928 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:25.928 2384 2426 I Unity :
- 05-29 19:12:25.962 2384 2426 I Unity : [Log] [FirebaseManager] User signed in successfully, UserId: ayhFekt331OF8ccIxd4Bpi5F3Nj1
- 05-29 19:12:25.962 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:25.962 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:25.962 2384 2426 I Unity : DataManagement.FirebaseManager:HandleUserSigned(FirebaseUser)
- 05-29 19:12:25.962 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:25.962 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:25.962 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:25.962 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:25.962 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:25.962 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:25.962 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:25.962 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:25.962 2384 2426 I Unity :
- 05-29 19:12:25.962 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:25.962 2384 2426 I Unity :
- 05-29 19:12:26.253 2384 2426 I Unity : [Log] [FirebaseManager] Database user reference: https://idle-evil-clicker.firebaseio.com/users/ayhFekt331OF8ccIxd4Bpi5F3Nj1
- 05-29 19:12:26.253 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:26.253 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:26.253 2384 2426 I Unity : DataManagement.FirebaseManager:HandleUserSigned(FirebaseUser)
- 05-29 19:12:26.253 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:26.253 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:26.253 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:26.253 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:26.253 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:26.253 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:26.253 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:26.253 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:26.253 2384 2426 I Unity :
- 05-29 19:12:26.253 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:26.253 2384 2426 I Unity :
- 05-29 19:12:27.405 2384 2426 I Unity : [Log] [FirebaseManager] Retrieved data: DataSnapshot { key = ayhFekt331OF8ccIxd4Bpi5F3Nj1, value = System.Collections.Generic.Dictionary`2[System.String,System.Object] }
- 05-29 19:12:27.405 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.405 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.405 2384 2426 I Unity : DataManagement.FirebaseManager:HandleDataRetrievedAfterSingIn(DataSnapshot)
- 05-29 19:12:27.405 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:27.405 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.405 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.405 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:27.405 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:27.405 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:27.405 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.405 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.405 2384 2426 I Unity :
- 05-29 19:12:27.405 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.405 2384 2426 I Unity :
- 05-29 19:12:27.412 2384 2426 I Unity : [Log] [FirebaseManager] Initialized
- 05-29 19:12:27.412 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.412 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.412 2384 2426 I Unity : DataManagement.FirebaseManager:FinishInitializing()
- 05-29 19:12:27.412 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:27.412 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.412 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.412 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:27.412 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:27.412 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:27.412 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.412 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.412 2384 2426 I Unity :
- 05-29 19:12:27.412 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.412 2384 2426 I Unity :
- 05-29 19:12:27.421 2384 2426 I Unity : [Log] SocialInterface Init
- 05-29 19:12:27.421 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.421 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.421 2384 2426 I Unity : SocialInterface:Init()
- 05-29 19:12:27.421 2384 2426 I Unity : DownloadController:InitManagers()
- 05-29 19:12:27.421 2384 2426 I Unity : DataManagement.FirebaseManager:FinishInitializing()
- 05-29 19:12:27.421 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:27.421 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.421 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.421 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:27.421 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:27.421 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:27.421 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.421 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.421 2384 2426 I Unity :
- 05-29 19:12:27.421 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.421 2384 2426 I Unity :
- 05-29 19:12:27.426 2384 2426 I Unity : [Log] SocialNetworkType.Facebook
- 05-29 19:12:27.426 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.426 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.426 2384 2426 I Unity : SocialInterface:Init()
- 05-29 19:12:27.426 2384 2426 I Unity : DownloadController:InitManagers()
- 05-29 19:12:27.426 2384 2426 I Unity : DataManagement.FirebaseManager:FinishInitializing()
- 05-29 19:12:27.426 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:27.426 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.426 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.426 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:27.426 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:27.426 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:27.426 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.426 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.426 2384 2426 I Unity :
- 05-29 19:12:27.426 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.426 2384 2426 I Unity :
- 05-29 19:12:27.434 2384 2426 I Unity : [Log] FBCommunicator Init
- 05-29 19:12:27.434 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.434 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.434 2384 2426 I Unity : FBCommunicator:Init()
- 05-29 19:12:27.434 2384 2426 I Unity : SocialInterface:Init()
- 05-29 19:12:27.434 2384 2426 I Unity : DownloadController:InitManagers()
- 05-29 19:12:27.434 2384 2426 I Unity : DataManagement.FirebaseManager:FinishInitializing()
- 05-29 19:12:27.434 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:27.434 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.434 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.434 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:27.434 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:27.434 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:27.434 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.434 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.434 2384 2426 I Unity :
- 05-29 19:12:27.434 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.434 2384 2426 I Unity :
- 05-29 19:12:27.442 2384 2426 I Unity : [Log] FB initing
- 05-29 19:12:27.442 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.442 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.442 2384 2426 I Unity : FBCommunicator:Init()
- 05-29 19:12:27.442 2384 2426 I Unity : SocialInterface:Init()
- 05-29 19:12:27.442 2384 2426 I Unity : DownloadController:InitManagers()
- 05-29 19:12:27.442 2384 2426 I Unity : DataManagement.FirebaseManager:FinishInitializing()
- 05-29 19:12:27.442 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:27.442 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.442 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.442 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:27.442 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:27.442 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:27.442 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.442 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.442 2384 2426 I Unity :
- 05-29 19:12:27.442 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.442 2384 2426 I Unity :
- 05-29 19:12:27.462 2384 2426 I Unity : [Log] ===> stage: LoadGameData
- 05-29 19:12:27.462 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.462 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.462 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:27.462 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.462 2384 2426 I Unity : DataManagement.FirebaseManager:FinishInitializing()
- 05-29 19:12:27.462 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:27.462 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.462 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:27.462 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:27.462 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:27.462 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:27.462 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.462 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:27.462 2384 2426 I Unity :
- 05-29 19:12:27.462 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.462 2384 2426 I Unity :
- 05-29 19:12:27.515 2384 2426 I Unity : Using Facebook Unity SDK v7.15.1 with FBAndroidSDK/4.39.0
- 05-29 19:12:27.515 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.515 2384 2426 I Unity : Facebook.Unity.CompiledFacebookLoader:Start()
- 05-29 19:12:27.515 2384 2426 I Unity :
- 05-29 19:12:27.515 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.515 2384 2426 I Unity :
- 05-29 19:12:27.521 2384 2426 I Unity : [Log] FB inited
- 05-29 19:12:27.521 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.521 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.521 2384 2426 I Unity : FBCommunicator:<Init>b__5_0()
- 05-29 19:12:27.521 2384 2426 I Unity : Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
- 05-29 19:12:27.521 2384 2426 I Unity : Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
- 05-29 19:12:27.521 2384 2426 I Unity : Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
- 05-29 19:12:27.521 2384 2426 I Unity :
- 05-29 19:12:27.521 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.521 2384 2426 I Unity :
- 05-29 19:12:27.525 2384 2426 I Unity : [Log] FB logged in
- 05-29 19:12:27.525 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.525 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.525 2384 2426 I Unity : FBCommunicator:<Init>b__5_0()
- 05-29 19:12:27.525 2384 2426 I Unity : Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
- 05-29 19:12:27.525 2384 2426 I Unity : Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
- 05-29 19:12:27.525 2384 2426 I Unity : Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
- 05-29 19:12:27.525 2384 2426 I Unity :
- 05-29 19:12:27.525 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.525 2384 2426 I Unity :
- 05-29 19:12:27.528 2384 2426 I Unity : [Log] [FirebaseManager] Signing in by Facebook access token: EAAc68vdbjNsBAI7jZCHRvxociVZAK8sww5CSGL8PeXFn2ZAtDV1d0bNBCHF7sN9Uoam2MJ66MH9773JGR91ZA6CJvct8WHsD4ktRtPm95CMDeEny9N2aGDaCkCeOr5MNvS9PwPk3wBs9sjGXZAhUfNKRdLtk86rO8j4asVTQxg7PISEy6WdBrcLeYyvePoc9TVEuLXi0CHoFVRcBhjMBj3MXw2zFchGMZD
- 05-29 19:12:27.528 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.528 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.528 2384 2426 I Unity : DataManagement.FirebaseManager:SingInByFacebook(String)
- 05-29 19:12:27.528 2384 2426 I Unity : FBCommunicator:<Init>b__5_0()
- 05-29 19:12:27.528 2384 2426 I Unity : Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
- 05-29 19:12:27.528 2384 2426 I Unity : Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
- 05-29 19:12:27.528 2384 2426 I Unity : Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
- 05-29 19:12:27.528 2384 2426 I Unity :
- 05-29 19:12:27.528 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.528 2384 2426 I Unity :
- 05-29 19:12:27.537 2384 2426 I Unity : [Log] [FirebaseManager] Signing in by credential provider: facebook.com
- 05-29 19:12:27.537 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.537 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.537 2384 2426 I Unity : DataManagement.FirebaseManager:SingInByCurrentCredential()
- 05-29 19:12:27.537 2384 2426 I Unity : FBCommunicator:<Init>b__5_0()
- 05-29 19:12:27.537 2384 2426 I Unity : Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
- 05-29 19:12:27.537 2384 2426 I Unity : Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
- 05-29 19:12:27.537 2384 2426 I Unity : Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
- 05-29 19:12:27.537 2384 2426 I Unity :
- 05-29 19:12:27.537 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.537 2384 2426 I Unity :
- 05-29 19:12:27.550 2384 2426 I Unity : [Log] FBCommunicator GetPlayerProfile
- 05-29 19:12:27.550 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.550 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.550 2384 2426 I Unity : FBCommunicator:GetPlayerProfile()
- 05-29 19:12:27.550 2384 2426 I Unity : FBCommunicator:<Init>b__5_0()
- 05-29 19:12:27.550 2384 2426 I Unity : Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
- 05-29 19:12:27.550 2384 2426 I Unity : Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
- 05-29 19:12:27.550 2384 2426 I Unity : Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
- 05-29 19:12:27.550 2384 2426 I Unity :
- 05-29 19:12:27.550 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.550 2384 2426 I Unity :
- 05-29 19:12:27.555 2384 2426 I Unity : [Log] FBCommunicator GetAppRequests
- 05-29 19:12:27.555 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.555 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.555 2384 2426 I Unity : FBCommunicator:GetAppRequests()
- 05-29 19:12:27.555 2384 2426 I Unity : Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
- 05-29 19:12:27.555 2384 2426 I Unity : Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
- 05-29 19:12:27.555 2384 2426 I Unity : Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
- 05-29 19:12:27.555 2384 2426 I Unity :
- 05-29 19:12:27.555 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.555 2384 2426 I Unity :
- 05-29 19:12:27.676 2384 2426 I Unity : [Log] ===> stage: LoadStorages
- 05-29 19:12:27.676 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.676 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.676 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
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- 05-29 19:12:27.676 2384 2426 I Unity :
- 05-29 19:12:27.676 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.676 2384 2426 I Unity :
- 05-29 19:12:27.720 2384 2426 I Unity : [Log] GoodsDataStorage inited
- 05-29 19:12:27.720 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.720 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.720 2384 2426 I Unity : <LoadStorages>d__17:MoveNext()
- 05-29 19:12:27.720 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.720 2384 2426 I Unity :
- 05-29 19:12:27.720 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.720 2384 2426 I Unity :
- 05-29 19:12:27.776 2384 2426 I Unity : [Log] MarketUpgradesDataStorage inited
- 05-29 19:12:27.776 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.776 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.776 2384 2426 I Unity : <LoadStorages>d__17:MoveNext()
- 05-29 19:12:27.776 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.776 2384 2426 I Unity :
- 05-29 19:12:27.776 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.776 2384 2426 I Unity :
- 05-29 19:12:27.786 2384 2426 I Unity : [Log] ========== OnGetPlayerProfile START ==========
- 05-29 19:12:27.786 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.786 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.786 2384 2426 I Unity : FBCommunicator:OnGetPlayerProfile(IGraphResult)
- 05-29 19:12:27.786 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.786 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.786 2384 2426 I Unity :
- 05-29 19:12:27.786 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.786 2384 2426 I Unity :
- 05-29 19:12:27.789 2384 2426 I Unity : [Log] OnGetPlayerProfile 1
- 05-29 19:12:27.789 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.789 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.789 2384 2426 I Unity : FBCommunicator:OnGetPlayerProfile(IGraphResult)
- 05-29 19:12:27.789 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.789 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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- 05-29 19:12:27.789 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.789 2384 2426 I Unity :
- 05-29 19:12:27.791 2384 2426 I Unity : [Log] OnGetPlayerProfile 2
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- 05-29 19:12:27.791 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.791 2384 2426 I Unity : FBCommunicator:OnGetPlayerProfile(IGraphResult)
- 05-29 19:12:27.791 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.791 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.791 2384 2426 I Unity :
- 05-29 19:12:27.791 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.791 2384 2426 I Unity :
- 05-29 19:12:27.794 2384 2426 I Unity : [Log] OnGetPlayerProfile 3
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- 05-29 19:12:27.794 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.794 2384 2426 I Unity : FBCommunicator:OnGetPlayerProfile(IGraphResult)
- 05-29 19:12:27.794 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.794 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.794 2384 2426 I Unity :
- 05-29 19:12:27.794 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.794 2384 2426 I Unity :
- 05-29 19:12:27.802 2384 2426 I Unity : [Log] SNCallbackType.OnGetPlayerProfile
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- 05-29 19:12:27.802 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.802 2384 2426 I Unity : SocialInterface:OnSNCallback(SNCallbackType, Object, Object)
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- 05-29 19:12:27.802 2384 2426 I Unity : FBCommunicator:OnGetPlayerProfile(IGraphResult)
- 05-29 19:12:27.802 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.802 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.802 2384 2426 I Unity :
- 05-29 19:12:27.802 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.802 2384 2426 I Unity :
- 05-29 19:12:27.806 2384 2426 I Unity : [Log] FBCommunicator GetAppUsers
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- 05-29 19:12:27.806 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.806 2384 2426 I Unity : FBCommunicator:GetAppUsers()
- 05-29 19:12:27.806 2384 2426 I Unity : SocialInterface:OnSNCallback(SNCallbackType, Object, Object)
- 05-29 19:12:27.806 2384 2426 I Unity : FBCallback:Invoke(SNCallbackType, Object, Object)
- 05-29 19:12:27.806 2384 2426 I Unity : FBCommunicator:OnGetPlayerProfile(IGraphResult)
- 05-29 19:12:27.806 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.806 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.806 2384 2426 I Unity :
- 05-29 19:12:27.806 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.806 2384 2426 I Unity :
- 05-29 19:12:27.809 2384 2426 I Unity : [Log] ========== OnGetPlayerProfile END ==========
- 05-29 19:12:27.809 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.809 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.809 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.809 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.809 2384 2426 I Unity :
- 05-29 19:12:27.809 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.809 2384 2426 I Unity :
- 05-29 19:12:27.814 2384 2426 I Unity : [Log] ========== OnGetAppRequests START ==========
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- 05-29 19:12:27.814 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.814 2384 2426 I Unity : FBCommunicator:OnGetAppRequests(IGraphResult)
- 05-29 19:12:27.814 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.814 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.814 2384 2426 I Unity :
- 05-29 19:12:27.814 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.814 2384 2426 I Unity :
- 05-29 19:12:27.819 2384 2426 I Unity : [Log] SNCallbackType.OnFBGetAppRequests
- 05-29 19:12:27.819 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.819 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.819 2384 2426 I Unity : SocialInterface:OnSNCallback(SNCallbackType, Object, Object)
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- 05-29 19:12:27.819 2384 2426 I Unity : FBCommunicator:OnGetAppRequests(IGraphResult)
- 05-29 19:12:27.819 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.819 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.819 2384 2426 I Unity :
- 05-29 19:12:27.819 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.819 2384 2426 I Unity :
- 05-29 19:12:27.821 2384 2426 I Unity : [Log] ========== OnGetAppRequests END 1 ==========
- 05-29 19:12:27.821 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.821 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.821 2384 2426 I Unity : FBCommunicator:OnGetAppRequests(IGraphResult)
- 05-29 19:12:27.821 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:27.821 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.821 2384 2426 I Unity :
- 05-29 19:12:27.821 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.821 2384 2426 I Unity :
- 05-29 19:12:27.836 2384 2426 I Unity : [Log] PuzzlesDataStorage inited
- 05-29 19:12:27.836 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.836 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.836 2384 2426 I Unity : <LoadStorages>d__17:MoveNext()
- 05-29 19:12:27.836 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.836 2384 2426 I Unity :
- 05-29 19:12:27.836 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.836 2384 2426 I Unity :
- 05-29 19:12:27.868 2384 2426 I Unity : [Log] LoginBonusDataStorage inited
- 05-29 19:12:27.868 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.868 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.868 2384 2426 I Unity : <LoadStorages>d__17:MoveNext()
- 05-29 19:12:27.868 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.868 2384 2426 I Unity :
- 05-29 19:12:27.868 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.868 2384 2426 I Unity :
- 05-29 19:12:27.904 2384 2426 I Unity : [Log] DailyQuestDataStorage inited
- 05-29 19:12:27.904 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.904 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.904 2384 2426 I Unity : <LoadStorages>d__17:MoveNext()
- 05-29 19:12:27.904 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.904 2384 2426 I Unity :
- 05-29 19:12:27.904 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.904 2384 2426 I Unity :
- 05-29 19:12:27.911 2384 2426 I Unity : [Log] ===> stage: LoadGame
- 05-29 19:12:27.911 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.911 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.911 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:27.911 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.911 2384 2426 I Unity :
- 05-29 19:12:27.911 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.911 2384 2426 I Unity :
- 05-29 19:12:27.964 2384 2426 I Unity : [Log] ProfileManager Init
- 05-29 19:12:27.964 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.964 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.964 2384 2426 I Unity : ProfileManager:Init()
- 05-29 19:12:27.964 2384 2426 I Unity : UserData:Init()
- 05-29 19:12:27.964 2384 2426 I Unity : <LoadGame>d__18:MoveNext()
- 05-29 19:12:27.964 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.964 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:27.964 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.964 2384 2426 I Unity :
- 05-29 19:12:27.964 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.964 2384 2426 I Unity :
- 05-29 19:12:27.973 2384 2426 I Unity : [Log] Tutorial step = FirstBlood
- 05-29 19:12:27.973 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.973 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.973 2384 2426 I Unity : ProfileManager:set_TutorialState(TutorialStep)
- 05-29 19:12:27.973 2384 2426 I Unity : ProfileManager:Init()
- 05-29 19:12:27.973 2384 2426 I Unity : UserData:Init()
- 05-29 19:12:27.973 2384 2426 I Unity : <LoadGame>d__18:MoveNext()
- 05-29 19:12:27.973 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.973 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:27.973 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.973 2384 2426 I Unity :
- 05-29 19:12:27.973 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.973 2384 2426 I Unity :
- 05-29 19:12:27.990 2384 2426 I Unity : [Log] ProfileManager OnDeserialize
- 05-29 19:12:27.990 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:27.990 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:27.990 2384 2426 I Unity : ProfileManager:Deserialize(JsonObject)
- 05-29 19:12:27.990 2384 2426 I Unity : ProfileManager:Init()
- 05-29 19:12:27.990 2384 2426 I Unity : UserData:Init()
- 05-29 19:12:27.990 2384 2426 I Unity : <LoadGame>d__18:MoveNext()
- 05-29 19:12:27.990 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.990 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:27.990 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:27.990 2384 2426 I Unity :
- 05-29 19:12:27.990 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:27.990 2384 2426 I Unity :
- 05-29 19:12:27.995 2384 2426 I Unity : [Log] {"gold":{"value":"3000000000000001481046679","modulo":0},"goldInSession":{"value":"3000000000000001502089459","modulo":0},"seeds":{"value":"10000","modulo":0},"seedsStrength":2,"gems":825,"level":1,"experience":6,"expToNextLevel":100,"cropTimerStart":1559138263649,"progress":"ChangeLocation","exitTime":1559138745151,"firstTimeInGame":1559138714569,"boxData":{"1":{"value":"1000000000000","modulo":0}},"tutorial":"Completed","gameLanguage":"Russian","secondSlotBought":true,"maxGoldModifier":9,"sessionNumber":4,"offlineRating":0,"crossPromo":"CannotGetReward","banjoManTapCount":10,"crossPromoRedirectEventSended":false,"appodealConsentWindowShown":false,"appodealConsentState":false,"FBInappEventSended":true,"facebookQuestInitialized":false,"facebookStartFriendAmount":0,"facebookFriendsAmount":4,"facebookQuestProgress":0,"facebookLoginBonusGemsReceived":true,"specialOfferIndex":2,"purchasedOffers":[],"exlusiveSpecialOfferId":0,"lastChanceExlusiveSpecialOfferId":false,"videoForGemsWatchTime":-62135596800000,"
- 05-29 19:12:28.234 2384 2426 I Unity : [Log] ========== CheckLocationsReward START ==========
- 05-29 19:12:28.234 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:28.234 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:28.234 2384 2426 I Unity : PuzzleManager:CheckLocationsReward()
- 05-29 19:12:28.234 2384 2426 I Unity : PuzzleManager:Init()
- 05-29 19:12:28.234 2384 2426 I Unity : UserData:Init()
- 05-29 19:12:28.234 2384 2426 I Unity : <LoadGame>d__18:MoveNext()
- 05-29 19:12:28.234 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:28.234 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:28.234 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:28.234 2384 2426 I Unity :
- 05-29 19:12:28.234 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:28.234 2384 2426 I Unity :
- 05-29 19:12:28.296 2384 2426 I Unity : [Log] AndroidAgent ctr
- 05-29 19:12:28.296 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:28.296 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:28.296 2384 2426 I Unity : IronSource:.ctor()
- 05-29 19:12:28.296 2384 2426 I Unity : IronSource:get_Agent()
- 05-29 19:12:28.296 2384 2426 I Unity : IronSourceAds:Init()
- 05-29 19:12:28.296 2384 2426 I Unity : AdsManager:Init()
- 05-29 19:12:28.296 2384 2426 I Unity : UserData:Init()
- 05-29 19:12:28.296 2384 2426 I Unity : <LoadGame>d__18:MoveNext()
- 05-29 19:12:28.296 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:28.296 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:28.296 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:28.296 2384 2426 I Unity :
- 05-29 19:12:28.296 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:28.296 2384 2426 I Unity :
- 05-29 19:12:28.435 2384 2426 I Unity : [Log] !!!!! NetworkManager Constructor !!!!!
- 05-29 19:12:28.435 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:28.435 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:28.435 2384 2426 I Unity : NetworkManager:.ctor()
- 05-29 19:12:28.435 2384 2426 I Unity : NetworkManager:get_Instance()
- 05-29 19:12:28.435 2384 2426 I Unity : AdsManager:Init()
- 05-29 19:12:28.435 2384 2426 I Unity : UserData:Init()
- 05-29 19:12:28.435 2384 2426 I Unity : <LoadGame>d__18:MoveNext()
- 05-29 19:12:28.435 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:28.435 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:28.435 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:28.435 2384 2426 I Unity :
- 05-29 19:12:28.435 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:28.435 2384 2426 I Unity :
- 05-29 19:12:28.514 2384 2426 I Unity : UnityIAP Version: 1.21
- 05-29 19:12:28.514 2384 2426 I Unity : UnityEngine.Logger:Log(Object)
- 05-29 19:12:28.514 2384 2426 I Unity : UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
- 05-29 19:12:28.514 2384 2426 I Unity : UnityPayment:Init()
- 05-29 19:12:28.514 2384 2426 I Unity : Payment:Init()
- 05-29 19:12:28.514 2384 2426 I Unity : <LoadGame>d__18:MoveNext()
- 05-29 19:12:28.514 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:28.514 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:28.514 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:28.514 2384 2426 I Unity :
- 05-29 19:12:28.514 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:28.514 2384 2426 I Unity :
- 05-29 19:12:36.101 2384 2426 I Unity : [Log] ADJUST AWAKE IS CALLED
- 05-29 19:12:36.101 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.101 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.101 2384 2426 I Unity : com.adjust.sdk.Adjust:start(AdjustConfig)
- 05-29 19:12:36.101 2384 2426 I Unity : AdjustAnalytics:Init()
- 05-29 19:12:36.101 2384 2426 I Unity : AnalyticsManager:.ctor()
- 05-29 19:12:36.101 2384 2426 I Unity : AnalyticsManager:get_Instance()
- 05-29 19:12:36.101 2384 2426 I Unity : <LoadGame>d__18:MoveNext()
- 05-29 19:12:36.101 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.101 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:36.101 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.101 2384 2426 I Unity :
- 05-29 19:12:36.101 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.101 2384 2426 I Unity :
- 05-29 19:12:36.287 2384 2426 I Unity : AnalyticsManager SendLoginBefore24HoursFromGameStart
- 05-29 19:12:36.287 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.287 2384 2426 I Unity : AnalyticsManager:SendLoginBefore24HoursFromGameStart()
- 05-29 19:12:36.287 2384 2426 I Unity : <LoadGame>d__18:MoveNext()
- 05-29 19:12:36.287 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.287 2384 2426 I Unity : <ProcessLoading>d__15:MoveNext()
- 05-29 19:12:36.287 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.287 2384 2426 I Unity :
- 05-29 19:12:36.287 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.287 2384 2426 I Unity :
- 05-29 19:12:36.297 2384 2426 I Unity : [Log] SNCallbackType.OnGetAppUsers
- 05-29 19:12:36.297 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.297 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.297 2384 2426 I Unity : SocialInterface:OnSNCallback(SNCallbackType, Object, Object)
- 05-29 19:12:36.297 2384 2426 I Unity : FBCallback:Invoke(SNCallbackType, Object, Object)
- 05-29 19:12:36.297 2384 2426 I Unity : FBCommunicator:OnGetAppUsers(IResult)
- 05-29 19:12:36.297 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:36.297 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.297 2384 2426 I Unity :
- 05-29 19:12:36.297 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.297 2384 2426 I Unity :
- 05-29 19:12:36.305 2384 2426 I Unity : [Log] SocialInterface OnDeserialize
- 05-29 19:12:36.305 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.305 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.305 2384 2426 I Unity : SocialInterface:Deserialize(JsonObject)
- 05-29 19:12:36.305 2384 2426 I Unity : SocialInterface:OnSNCallback(SNCallbackType, Object, Object)
- 05-29 19:12:36.305 2384 2426 I Unity : FBCallback:Invoke(SNCallbackType, Object, Object)
- 05-29 19:12:36.305 2384 2426 I Unity : FBCommunicator:OnGetAppUsers(IResult)
- 05-29 19:12:36.305 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:36.305 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.305 2384 2426 I Unity :
- 05-29 19:12:36.305 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.305 2384 2426 I Unity :
- 05-29 19:12:36.319 2384 2426 I Unity : [Log] ==================== OnRequestSuccess ====================
- 05-29 19:12:36.319 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.319 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.319 2384 2426 I Unity : NetworkManager:OnRequestSuccess(String)
- 05-29 19:12:36.319 2384 2426 I Unity : UniRx.Operators.SelectMany:OnNext(TResult)
- 05-29 19:12:36.319 2384 2426 I Unity : UniRx.Operators.FromCoroutine:OnNext(T)
- 05-29 19:12:36.319 2384 2426 I Unity : UniRx.<AsObservableCore>d__2`1:MoveNext()
- 05-29 19:12:36.319 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.319 2384 2426 I Unity : UniRx.InternalUtil.ThreadSafeQueueWorker:ExecuteAll(Action`1)
- 05-29 19:12:36.319 2384 2426 I Unity :
- 05-29 19:12:36.319 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.319 2384 2426 I Unity :
- 05-29 19:12:36.325 2384 2426 I Unity : [Log] NetworkManager GetInterstitialTimer OnRequestSuccess = { "delay" : 120, "priorityAd" : 2 }
- 05-29 19:12:36.325 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.325 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.325 2384 2426 I Unity : NetworkManager:OnRequestSuccess(String)
- 05-29 19:12:36.325 2384 2426 I Unity : UniRx.Operators.SelectMany:OnNext(TResult)
- 05-29 19:12:36.325 2384 2426 I Unity : UniRx.Operators.FromCoroutine:OnNext(T)
- 05-29 19:12:36.325 2384 2426 I Unity : UniRx.<AsObservableCore>d__2`1:MoveNext()
- 05-29 19:12:36.325 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.325 2384 2426 I Unity : UniRx.InternalUtil.ThreadSafeQueueWorker:ExecuteAll(Action`1)
- 05-29 19:12:36.325 2384 2426 I Unity :
- 05-29 19:12:36.325 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.325 2384 2426 I Unity :
- 05-29 19:12:36.338 2384 2426 I Unity : [Log] [FirebaseManager] SaveData to node: adsManager
- 05-29 19:12:36.338 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.338 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.338 2384 2426 I Unity : DataManagement.FirebaseManager:SaveData(String, JsonObject)
- 05-29 19:12:36.338 2384 2426 I Unity : NetworkManager:OnRequestSuccess(String)
- 05-29 19:12:36.338 2384 2426 I Unity : UniRx.Operators.SelectMany:OnNext(TResult)
- 05-29 19:12:36.338 2384 2426 I Unity : UniRx.Operators.FromCoroutine:OnNext(T)
- 05-29 19:12:36.338 2384 2426 I Unity : UniRx.<AsObservableCore>d__2`1:MoveNext()
- 05-29 19:12:36.338 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.338 2384 2426 I Unity : UniRx.InternalUtil.ThreadSafeQueueWorker:ExecuteAll(Action`1)
- 05-29 19:12:36.338 2384 2426 I Unity :
- 05-29 19:12:36.338 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.338 2384 2426 I Unity :
- 05-29 19:12:36.376 2384 2426 I Unity : Using configuration builder objects
- 05-29 19:12:36.376 2384 2426 I Unity : UnityEngine.Logger:Log(Object)
- 05-29 19:12:36.376 2384 2426 I Unity : UnityEngine.Purchasing.StoreCatalogImpl:handleCachedCatalog(Action`1)
- 05-29 19:12:36.376 2384 2426 I Unity : UnityEngine.Purchasing.<Process>d__4:MoveNext()
- 05-29 19:12:36.376 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.376 2384 2426 I Unity :
- 05-29 19:12:36.376 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.376 2384 2426 I Unity :
- 05-29 19:12:36.389 2384 2426 I Unity : [Log] [FirebaseManager] User signed in successfully, UserId: ayhFekt331OF8ccIxd4Bpi5F3Nj1
- 05-29 19:12:36.389 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.389 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.389 2384 2426 I Unity : DataManagement.FirebaseManager:HandleUserSigned(FirebaseUser)
- 05-29 19:12:36.389 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:36.389 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.389 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.389 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:36.389 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:36.389 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:36.389 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.389 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.389 2384 2426 I Unity :
- 05-29 19:12:36.389 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.389 2384 2426 I Unity :
- 05-29 19:12:36.397 2384 2426 I Unity : [Log] [FirebaseManager] Database user reference: https://idle-evil-clicker.firebaseio.com/users/ayhFekt331OF8ccIxd4Bpi5F3Nj1
- 05-29 19:12:36.397 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.397 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.397 2384 2426 I Unity : DataManagement.FirebaseManager:HandleUserSigned(FirebaseUser)
- 05-29 19:12:36.397 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:36.397 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.397 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.397 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:36.397 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:36.397 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:36.397 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.397 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.397 2384 2426 I Unity :
- 05-29 19:12:36.397 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.397 2384 2426 I Unity :
- 05-29 19:12:36.505 2384 2426 I Unity : [Log] ========== OnGetFriendsRating START ==========
- 05-29 19:12:36.505 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.505 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.505 2384 2426 I Unity : FBCommunicator:OnGetFriendsRating(IGraphResult)
- 05-29 19:12:36.505 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:36.505 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.505 2384 2426 I Unity :
- 05-29 19:12:36.505 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.505 2384 2426 I Unity :
- 05-29 19:12:36.511 2384 2426 I Unity : [Log] result = Error or result = canceled
- 05-29 19:12:36.511 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.511 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.511 2384 2426 I Unity : FBCommunicator:OnGetFriendsRating(IGraphResult)
- 05-29 19:12:36.511 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:36.511 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.511 2384 2426 I Unity :
- 05-29 19:12:36.511 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.511 2384 2426 I Unity :
- 05-29 19:12:36.518 2384 2426 I Unity : [Log] SNCallbackType.OnGetFriendsRating
- 05-29 19:12:36.518 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.518 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.518 2384 2426 I Unity : SocialInterface:OnSNCallback(SNCallbackType, Object, Object)
- 05-29 19:12:36.518 2384 2426 I Unity : FBCallback:Invoke(SNCallbackType, Object, Object)
- 05-29 19:12:36.518 2384 2426 I Unity : FBCommunicator:OnGetFriendsRating(IGraphResult)
- 05-29 19:12:36.518 2384 2426 I Unity : Facebook.Unity.<Start>d__9:MoveNext()
- 05-29 19:12:36.518 2384 2426 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-29 19:12:36.518 2384 2426 I Unity :
- 05-29 19:12:36.518 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.518 2384 2426 I Unity :
- 05-29 19:12:36.615 2384 2426 E Unity : Unable to find libc
- 05-29 19:12:36.673 2384 2426 I Unity : [Log] [FirebaseManager] Retrieved data: DataSnapshot { key = ayhFekt331OF8ccIxd4Bpi5F3Nj1, value = System.Collections.Generic.Dictionary`2[System.String,System.Object] }
- 05-29 19:12:36.673 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.673 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.673 2384 2426 I Unity : DataManagement.FirebaseManager:HandleDataRetrievedAfterSingIn(DataSnapshot)
- 05-29 19:12:36.673 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:36.673 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.673 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.673 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:36.673 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:36.673 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:36.673 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.673 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.673 2384 2426 I Unity :
- 05-29 19:12:36.673 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.673 2384 2426 I Unity :
- 05-29 19:12:36.679 2384 2426 I Unity : [Log] [FirebaseManager] Show merge accounts Window
- 05-29 19:12:36.679 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.679 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.679 2384 2426 I Unity : DataManagement.FirebaseManager:ShowMergeAccountsWindow(DataSnapshot)
- 05-29 19:12:36.679 2384 2426 I Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:36.679 2384 2426 I Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.679 2384 2426 I Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.679 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:36.679 2384 2426 I Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:36.679 2384 2426 I Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:36.679 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.679 2384 2426 I Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.679 2384 2426 I Unity :
- 05-29 19:12:36.679 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.679 2384 2426 I Unity :
- 05-29 19:12:36.697 2384 2426 E Unity : [Error] Dont show window MergeAccountsWindow
- 05-29 19:12:36.697 2384 2426 E Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.697 2384 2426 E Unity : Debug:LogError(Object, DLogType)
- 05-29 19:12:36.697 2384 2426 E Unity : DataManagement.FirebaseManager:ShowMergeAccountsWindow(DataSnapshot)
- 05-29 19:12:36.697 2384 2426 E Unity : System.Threading.Tasks.Task:Execute()
- 05-29 19:12:36.697 2384 2426 E Unity : System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.697 2384 2426 E Unity : System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- 05-29 19:12:36.697 2384 2426 E Unity : System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- 05-29 19:12:36.697 2384 2426 E Unity : System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- 05-29 19:12:36.697 2384 2426 E Unity : System.Threading.Tasks.SynchronizationContextTaskScheduler:PostCallback(Object)
- 05-29 19:12:36.697 2384 2426 E Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.697 2384 2426 E Unity : UnityEngine.UnitySynchronizationContext:Exec()
- 05-29 19:12:36.697 2384 2426 E Unity :
- 05-29 19:12:36.697 2384 2426 E Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.697 2384 2426 E Unity :
- 05-29 19:12:36.826 2384 2426 W Unity : Unavailable product gemsForVideoAd -gemsForVideoAd
- 05-29 19:12:36.826 2384 2426 W Unity : UnityEngine.Logger:LogFormat(LogType, String, Object[])
- 05-29 19:12:36.826 2384 2426 W Unity : UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
- 05-29 19:12:36.826 2384 2426 W Unity : UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
- 05-29 19:12:36.826 2384 2426 W Unity : UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
- 05-29 19:12:36.826 2384 2426 W Unity : UnityEngine.Purchasing.Extension.UnityUtil:Update()
- 05-29 19:12:36.826 2384 2426 W Unity :
- 05-29 19:12:36.826 2384 2426 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.826 2384 2426 W Unity :
- 05-29 19:12:36.830 2384 2426 I Unity : [Log] Payment was initialized!
- 05-29 19:12:36.830 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:36.830 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:36.830 2384 2426 I Unity : UnityPayment:OnInitialized(IStoreController, IExtensionProvider)
- 05-29 19:12:36.830 2384 2426 I Unity : UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
- 05-29 19:12:36.830 2384 2426 I Unity : UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
- 05-29 19:12:36.830 2384 2426 I Unity : UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
- 05-29 19:12:36.830 2384 2426 I Unity : UnityEngine.Purchasing.Extension.UnityUtil:Update()
- 05-29 19:12:36.830 2384 2426 I Unity :
- 05-29 19:12:36.830 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.830 2384 2426 I Unity :
- 05-29 19:12:36.834 2384 2426 I Unity : Already recorded transaction GPA.3321-1749-2514-59227
- 05-29 19:12:36.834 2384 2426 I Unity : UnityEngine.Logger:Log(Object)
- 05-29 19:12:36.834 2384 2426 I Unity : UnityEngine.Purchasing.PurchasingManager:ProcessPurchaseIfNew(Product)
- 05-29 19:12:36.834 2384 2426 I Unity : UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
- 05-29 19:12:36.834 2384 2426 I Unity : UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
- 05-29 19:12:36.834 2384 2426 I Unity : UnityEngine.Purchasing.Extension.UnityUtil:Update()
- 05-29 19:12:36.834 2384 2426 I Unity :
- 05-29 19:12:36.834 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.834 2384 2426 I Unity :
- 05-29 19:12:36.840 2384 2426 I Unity : Already recorded transaction GPA.3365-3209-2343-58429
- 05-29 19:12:36.840 2384 2426 I Unity : UnityEngine.Logger:Log(Object)
- 05-29 19:12:36.840 2384 2426 I Unity : UnityEngine.Purchasing.PurchasingManager:ProcessPurchaseIfNew(Product)
- 05-29 19:12:36.840 2384 2426 I Unity : UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
- 05-29 19:12:36.840 2384 2426 I Unity : UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
- 05-29 19:12:36.840 2384 2426 I Unity : UnityEngine.Purchasing.Extension.UnityUtil:Update()
- 05-29 19:12:36.840 2384 2426 I Unity :
- 05-29 19:12:36.840 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.840 2384 2426 I Unity :
- 05-29 19:12:36.847 2384 2426 I Unity : UnityIAP: Promo interface is available for 10 items
- 05-29 19:12:36.847 2384 2426 I Unity : UnityEngine.Logger:Log(Object)
- 05-29 19:12:36.847 2384 2426 I Unity : UnityEngine.Purchasing.Promo:ProvideProductsToAds(HashSet`1)
- 05-29 19:12:36.847 2384 2426 I Unity : UnityEngine.Purchasing.Extension.UnityUtil:Update()
- 05-29 19:12:36.847 2384 2426 I Unity :
- 05-29 19:12:36.847 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:36.847 2384 2426 I Unity :
- 05-29 19:12:37.144 2384 2426 I Unity : [Log] Video rewarded loaded
- 05-29 19:12:37.144 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:37.144 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:37.144 2384 2426 I Unity : IronSourceAds:RewardedVideoAvailabilityChangedEvent(Boolean)
- 05-29 19:12:37.144 2384 2426 I Unity :
- 05-29 19:12:37.144 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:37.144 2384 2426 I Unity :
- 05-29 19:12:39.249 2384 2426 I Unity : 0.5
- 05-29 19:12:39.249 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:39.249 2384 2426 I Unity : GameControllerN:Awake()
- 05-29 19:12:39.249 2384 2426 I Unity :
- 05-29 19:12:39.249 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:39.249 2384 2426 I Unity :
- 05-29 19:12:39.268 2384 2426 I Unity : [Log] UpgradesWindow (0.9, 0.9, 0.9)
- 05-29 19:12:39.268 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:12:39.268 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:12:39.268 2384 2426 I Unity : UpgradesWindow:AdaptForIphoneX()
- 05-29 19:12:39.268 2384 2426 I Unity : WindowsController:Awake()
- 05-29 19:12:39.268 2384 2426 I Unity :
- 05-29 19:12:39.268 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:12:39.268 2384 2426 I Unity :
- 05-29 19:13:02.213 2384 2426 I Unity : 6 3
- 05-29 19:13:02.213 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:02.213 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:02.213 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:02.213 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:02.213 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:02.213 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:02.213 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:02.213 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:02.213 2384 2426 I Unity :
- 05-29 19:13:02.213 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:02.213 2384 2426 I Unity :
- 05-29 19:13:02.226 2384 2426 I Unity : [Log] D2D FirstUnlock 1-8
- 05-29 19:13:02.226 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:02.226 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:13:02.226 2384 2426 I Unity : DevToDevAnalytics:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:02.226 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:02.226 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:02.226 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:02.226 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:02.226 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:02.226 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:02.226 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:02.226 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:02.226 2384 2426 I Unity :
- 05-29 19:13:02.226 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:02.226 2384 2426 I Unity :
- 05-29 19:13:02.236 2384 2426 I Unity : [Log] Facebook FirstUnlock 1-8
- 05-29 19:13:02.236 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:02.236 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:13:02.236 2384 2426 I Unity : FacebookAnalytics:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:02.236 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:02.236 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:02.236 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:02.236 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:02.236 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:02.236 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:02.236 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:02.236 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:02.236 2384 2426 I Unity :
- 05-29 19:13:02.236 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:02.236 2384 2426 I Unity :
- 05-29 19:13:02.241 2384 2426 I Unity : FirstUnlock data were saved
- 05-29 19:13:02.241 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:02.241 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:02.241 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:02.241 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:02.241 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:02.241 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:02.241 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:02.241 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:02.241 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:02.241 2384 2426 I Unity :
- 05-29 19:13:02.241 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:02.241 2384 2426 I Unity :
- 05-29 19:13:03.736 2384 2426 I Unity : 7 3
- 05-29 19:13:03.736 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:03.736 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:03.736 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:03.736 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:03.736 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:03.736 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:03.736 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:03.736 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:03.736 2384 2426 I Unity :
- 05-29 19:13:03.736 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:03.736 2384 2426 I Unity :
- 05-29 19:13:03.743 2384 2426 I Unity : [Log] D2D FirstUnlock 1-7
- 05-29 19:13:03.743 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:03.743 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:13:03.743 2384 2426 I Unity : DevToDevAnalytics:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:03.743 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:03.743 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:03.743 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:03.743 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:03.743 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:03.743 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:03.743 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:03.743 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:03.743 2384 2426 I Unity :
- 05-29 19:13:03.743 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:03.743 2384 2426 I Unity :
- 05-29 19:13:03.751 2384 2426 I Unity : [Log] Facebook FirstUnlock 1-7
- 05-29 19:13:03.751 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:03.751 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:13:03.751 2384 2426 I Unity : FacebookAnalytics:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:03.751 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:03.751 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:03.751 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:03.751 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:03.751 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:03.751 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:03.751 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:03.751 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:03.751 2384 2426 I Unity :
- 05-29 19:13:03.751 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:03.751 2384 2426 I Unity :
- 05-29 19:13:03.755 2384 2426 I Unity : FirstUnlock data were saved
- 05-29 19:13:03.755 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:03.755 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:03.755 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:03.755 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:03.755 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:03.755 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:03.755 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:03.755 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:03.755 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:03.755 2384 2426 I Unity :
- 05-29 19:13:03.755 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:03.755 2384 2426 I Unity :
- 05-29 19:13:05.285 2384 2426 I Unity : 8 3
- 05-29 19:13:05.285 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:05.285 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:05.285 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:05.285 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:05.285 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:05.285 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:05.285 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:05.285 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:05.285 2384 2426 I Unity :
- 05-29 19:13:05.285 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:05.285 2384 2426 I Unity :
- 05-29 19:13:05.292 2384 2426 I Unity : [Log] D2D FirstUnlock 1-6
- 05-29 19:13:05.292 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:05.292 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:13:05.292 2384 2426 I Unity : DevToDevAnalytics:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:05.292 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:05.292 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:05.292 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:05.292 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:05.292 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:05.292 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:05.292 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:05.292 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:05.292 2384 2426 I Unity :
- 05-29 19:13:05.292 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:05.292 2384 2426 I Unity :
- 05-29 19:13:05.299 2384 2426 I Unity : [Log] Facebook FirstUnlock 1-6
- 05-29 19:13:05.299 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:05.299 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:13:05.299 2384 2426 I Unity : FacebookAnalytics:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:05.299 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:05.299 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:05.299 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:05.299 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:05.299 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:05.299 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:05.299 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:05.299 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:05.299 2384 2426 I Unity :
- 05-29 19:13:05.299 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:05.299 2384 2426 I Unity :
- 05-29 19:13:05.304 2384 2426 I Unity : FirstUnlock data were saved
- 05-29 19:13:05.304 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:05.304 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:05.304 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:05.304 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:05.304 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:05.304 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:05.304 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:05.304 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:05.304 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:05.304 2384 2426 I Unity :
- 05-29 19:13:05.304 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:05.304 2384 2426 I Unity :
- 05-29 19:13:06.622 2384 2426 I Unity : 9 3
- 05-29 19:13:06.622 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:06.622 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:06.622 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:06.622 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:06.622 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:06.622 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:06.622 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:06.622 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:06.622 2384 2426 I Unity :
- 05-29 19:13:06.622 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:06.622 2384 2426 I Unity :
- 05-29 19:13:06.628 2384 2426 I Unity : [Log] D2D FirstUnlock 1-9
- 05-29 19:13:06.628 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:06.628 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:13:06.628 2384 2426 I Unity : DevToDevAnalytics:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:06.628 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:06.628 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:06.628 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:06.628 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:06.628 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:06.628 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:06.628 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:06.628 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:06.628 2384 2426 I Unity :
- 05-29 19:13:06.628 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:06.628 2384 2426 I Unity :
- 05-29 19:13:06.636 2384 2426 I Unity : [Log] Facebook FirstUnlock 1-9
- 05-29 19:13:06.636 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:06.636 2384 2426 I Unity : Debug:Log(Object, DLogType)
- 05-29 19:13:06.636 2384 2426 I Unity : FacebookAnalytics:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:06.636 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:06.636 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:06.636 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:06.636 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:06.636 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:06.636 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:06.636 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:06.636 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:06.636 2384 2426 I Unity :
- 05-29 19:13:06.636 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:06.636 2384 2426 I Unity :
- 05-29 19:13:06.640 2384 2426 I Unity : FirstUnlock data were saved
- 05-29 19:13:06.640 2384 2426 I Unity : UnityEngine.Logger:Log(LogType, Object)
- 05-29 19:13:06.640 2384 2426 I Unity : AnalyticsManager:SendEventFirstSlotUnlock(Int32, Int32)
- 05-29 19:13:06.640 2384 2426 I Unity : GameControllerN:PlaceGoods(Int32, Int32, GoodsData)
- 05-29 19:13:06.640 2384 2426 I Unity : BuySlotWindowNew:OnBuyButton()
- 05-29 19:13:06.640 2384 2426 I Unity : UnityEngine.Events.UnityEvent:Invoke()
- 05-29 19:13:06.640 2384 2426 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- 05-29 19:13:06.640 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- 05-29 19:13:06.640 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- 05-29 19:13:06.640 2384 2426 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
- 05-29 19:13:06.640 2384 2426 I Unity :
- 05-29 19:13:06.640 2384 2426 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 05-29 19:13:06.640 2384 2426 I Unity :
- ^C
- C:\Users\i7-4770k\AppData\Local\Android\Sdk\platform-tools
- λ adb.exe logcat -s FirebaseManager
- --------- beginning of crash
- --------- beginning of system
- --------- beginning of main
- ^C
- C:\Users\i7-4770k\AppData\Local\Android\Sdk\platform-tools
- λ adb.exe logcat -s FirebaseManager
- --------- beginning of crash
- --------- beginning of system
- --------- beginning of main
- ^C
- C:\Users\i7-4770k\AppData\Local\Android\Sdk\platform-tools
- λ
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