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Dec 18th, 2020
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  1. print([[
  2. -------------------------------------------------
  3. CONTROLS:
  4. M - Change where music is played from
  5.  
  6. LClick - Click Combo
  7. Z - Laser
  8. X - Stomp
  9. C - No name (just hover your mouse over a noob and press the key)
  10. T - Taunt
  11. ]])
  12.  
  13. wait(1/60)
  14.  
  15. --// Shortcut Variables \\--
  16. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  17. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  18. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  19. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  20. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  21. local R3 = {N=Region3.new}
  22. local De = S.Debris
  23. local WS = workspace
  24. local Lght = S.Lighting
  25. local RepS = S.ReplicatedStorage
  26. local IN = Instance.new
  27. local Plrs = S.Players
  28.  
  29. --// Initializing \\--
  30. local Plr = Plrs.LocalPlayer
  31. local Char = Plr.Character
  32. local Hum = Char:FindFirstChildOfClass'Humanoid'
  33. local RArm = Char["Right Arm"]
  34. local LArm = Char["Left Arm"]
  35. local RLeg = Char["Right Leg"]
  36. local LLeg = Char["Left Leg"]
  37. local Root = Char:FindFirstChild'HumanoidRootPart'
  38. local Torso = Char.Torso
  39. local Head = Char.Head
  40. local NeutralAnims = true
  41. local Attack = false
  42. local Debounces = {Debounces={}}
  43. local Mouse = Plr:GetMouse()
  44. local Hit = {}
  45. local Sine = 0
  46. local Change = 1
  47. local BloodPuddles = {}
  48. local CliccAttack = 0;
  49.  
  50. local PlrGui = Plr:WaitForChild'PlayerGui'
  51.  
  52. local Glitching = false
  53.  
  54. local Effects = IN("Folder",Char)
  55. Effects.Name = "Effects"
  56.  
  57.  
  58. --// Debounce System \\--
  59.  
  60.  
  61. function Debounces:New(name,cooldown)
  62. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  63. setmetatable(aaaaa,{__index = Debounces})
  64. Debounces.Debounces[name] = aaaaa
  65. return aaaaa
  66. end
  67.  
  68. function Debounces:Use(overrideUsable)
  69. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  70. if(self.Usable or overrideUsable)then
  71. self.Usable = false
  72. self.CoolingDown = true
  73. local LastUse = time()
  74. self.LastUse = LastUse
  75. delay(self.Cooldown or 2,function()
  76. if(self.LastUse == LastUse)then
  77. self.CoolingDown = false
  78. self.Usable = true
  79. end
  80. end)
  81. end
  82. end
  83.  
  84. function Debounces:Get(name)
  85. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  86. for i,v in next, Debounces.Debounces do
  87. if(i == name)then
  88. return v;
  89. end
  90. end
  91. end
  92.  
  93. function Debounces:GetProgressPercentage()
  94. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  95. if(self.CoolingDown and not self.Usable)then
  96. return math.max(
  97. math.floor(
  98. (
  99. (time()-self.LastUse)/self.Cooldown or 2
  100. )*100
  101. )
  102. )
  103. else
  104. return 100
  105. end
  106. end
  107.  
  108. --// Instance Creation Functions \\--
  109.  
  110. local baseSound = IN("Sound")
  111. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  112. local Sound = baseSound:Clone()
  113. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  114. Sound.Pitch = pitch or 1
  115. Sound.Volume = volume or 1
  116. Sound.Looped = looped or false
  117. if(autoPlay)then
  118. coroutine.wrap(function()
  119. repeat wait() until Sound.IsLoaded
  120. Sound.Playing = autoPlay or false
  121. end)()
  122. end
  123. if(not looped and effect)then
  124. Sound.Stopped:connect(function()
  125. Sound.Volume = 0
  126. Sound:destroy()
  127. end)
  128. elseif(effect)then
  129. warn("Sound can't be looped and a sound effect!")
  130. end
  131. Sound.Parent =parent or Torso
  132. return Sound
  133. end
  134. function Part(parent,color,material,size,cframe,anchored,cancollide)
  135. local part = IN("Part")
  136. part.Parent = parent or Char
  137. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  138. part.Material = material or Enum.Material.SmoothPlastic
  139. part.TopSurface,part.BottomSurface=10,10
  140. part.Size = size or V3.N(1,1,1)
  141. part.CFrame = cframe or CF.N(0,0,0)
  142. part.CanCollide = cancollide or false
  143. part.Anchored = anchored or false
  144. return part
  145. end
  146.  
  147. function Weld(part0,part1,c0,c1)
  148. local weld = IN("Weld")
  149. weld.Parent = part0
  150. weld.Part0 = part0
  151. weld.Part1 = part1
  152. weld.C0 = c0 or CF.N()
  153. weld.C1 = c1 or CF.N()
  154. return weld
  155. end
  156.  
  157. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  158. local part = IN("SpecialMesh")
  159. part.MeshId = meshid or ""
  160. part.TextureId = textid or ""
  161. part.Scale = scale or V3.N(1,1,1)
  162. part.Offset = offset or V3.N(0,0,0)
  163. part.MeshType = meshtype or Enum.MeshType.Sphere
  164. part.Parent = parent
  165. return part
  166. end
  167.  
  168. NewInstance = function(instance,parent,properties)
  169. local inst = Instance.new(instance)
  170. inst.Parent = parent
  171. if(properties)then
  172. for i,v in next, properties do
  173. pcall(function() inst[i] = v end)
  174. end
  175. end
  176. return inst;
  177. end
  178.  
  179. function Clone(instance,parent,properties)
  180. local inst = instance:Clone()
  181. inst.Parent = parent
  182. if(properties)then
  183. for i,v in next, properties do
  184. pcall(function() inst[i] = v end)
  185. end
  186. end
  187. return inst;
  188. end
  189.  
  190. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  191. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  192. local Sound = baseSound:Clone()
  193. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  194. Sound.Pitch = pitch or 1
  195. Sound.Volume = volume or 1
  196. Sound.Looped = looped or false
  197. if(autoPlay)then
  198. coroutine.wrap(function()
  199. repeat wait() until Sound.IsLoaded
  200. Sound.Playing = autoPlay or false
  201. end)()
  202. end
  203. if(not looped and effect)then
  204. Sound.Stopped:connect(function()
  205. Sound.Volume = 0
  206. soundPart:destroy()
  207. end)
  208. elseif(effect)then
  209. warn("Sound can't be looped and a sound effect!")
  210. end
  211. Sound.Parent = soundPart
  212. return Sound
  213. end
  214.  
  215.  
  216. --// Extended ROBLOX tables \\--
  217. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  218. --// Require stuff \\--
  219. function CamShake(who,times,intense,origin)
  220. coroutine.wrap(function()
  221. if(script:FindFirstChild'CamShake')then
  222. local cam = script.CamShake:Clone()
  223. cam:WaitForChild'intensity'.Value = intense
  224. cam:WaitForChild'times'.Value = times
  225.  
  226. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value' or typeof(origin) == 'CFrame' and 'CFrameValue'),cam,{Name='origin',Value=origin}) end
  227. cam.Parent = who
  228. wait()
  229. cam.Disabled = false
  230. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  231. local intensity = intense
  232. local cam = workspace.CurrentCamera
  233. if(Hum and not Hum:FindFirstChild'CamShaking')then
  234. local cam = workspace.CurrentCamera
  235. local oCO = Hum.CameraOffset
  236. local cs = Instance.new("BoolValue",Hum)
  237. cs.Name = "CamShaking"
  238. for i = 1, times do
  239. local camDistFromOrigin
  240. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  241. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  242. elseif(typeof(origin) == 'Vector3')then
  243. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  244. elseif(typeof(origin) == 'CFrame')then
  245. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.p).magnitude )/25
  246. end
  247. if(camDistFromOrigin)then
  248. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  249. end
  250. --cam.CoordinateFrame = cam.CoordinateFrame*CFrame.fromEulerAnglesXYZ(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  251. if(Hum)then
  252. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  253. end
  254. swait()
  255. end
  256. if(Hum)then
  257. Hum.CameraOffset = oCO
  258. end
  259. cs:destroy()
  260. end
  261. end
  262. end)()
  263. end
  264.  
  265.  
  266. function CamShakeAll(times,intense,origin)
  267. for _,v in next, Plrs:players() do
  268. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  269. end
  270. end
  271.  
  272. function ServerScript(code)
  273. if(script:FindFirstChild'Loadstring')then
  274. local load = script.Loadstring:Clone()
  275. load:WaitForChild'Sauce'.Value = code
  276. load.Disabled = false
  277. load.Parent = workspace
  278. elseif(NS and typeof(NS) == 'function')then
  279. NS(code,workspace)
  280. else
  281. warn("no serverscripts lol")
  282. end
  283. end
  284.  
  285. function LocalOnPlayer(who,code)
  286. ServerScript([[
  287. wait()
  288. script.Parent=nil
  289. if(not _G.Http)then _G.Http = game:service'HttpService' end
  290.  
  291. local Http = _G.Http or game:service'HttpService'
  292.  
  293. local source = ]].."[["..code.."]]"..[[
  294. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  295. local asd = Http:PostAsync(link,source)
  296. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  297. local ID = Http:JSONDecode(asd).Result.Require_ID
  298. local vs = require(ID).VORTH_SCRIPT
  299. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  300. ]])
  301. end
  302.  
  303.  
  304. --// Customization \\--
  305.  
  306. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  307. local Remove_Hats = false
  308. local Remove_Clothing = false
  309. local PlayerSize = 1
  310. local DamageColor = BrickColor.Random()
  311. local MusicID = 550578451
  312. local MusicParent = PlrGui
  313.  
  314. local God = true
  315. local Muted = false
  316.  
  317. local WalkSpeed = 16
  318.  
  319. --// Localization \\--
  320. if(not script:FindFirstChild'Dust')then
  321. NewInstance('ParticleEmitter',script,{Enabled=false,Name='Dust',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2,0),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=75})
  322. end
  323. if(not script:FindFirstChild'Soul')then
  324. NewInstance('ParticleEmitter',script,{Enabled=false,Name='Soul',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=50,Speed=NumberRange.new(0)})
  325. end
  326.  
  327. --// Weapon and GUI creation, and Character Customization \\--
  328.  
  329. local miniRadio = Part(Char,BrickColor.new'Black',Enum.Material.Plastic,V3.N(.91,.455,.199),CF.N(),false,false)
  330. local radioM = Mesh(miniRadio,Enum.MeshType.FileMesh,'rbxassetid://212302951',"",V3.N(1,1,1))
  331. local RW = Weld(RLeg,miniRadio,CF.N(.5,.3,0)*CF.A(0,M.R(-90),M.R(-20)))
  332. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  333.  
  334. miniRadio.Name = 'Radio'
  335. local naeeym2 = Instance.new("BillboardGui",Char)
  336. naeeym2.AlwaysOnTop = true
  337. naeeym2.Size = UDim2.new(5,35,2,35)
  338. naeeym2.StudsOffset = Vector3.new(0,2,0)
  339. naeeym2.Adornee = Head
  340. naeeym2.Name = "Name"
  341.  
  342. local tecks2 = Instance.new("TextLabel",naeeym2)
  343. tecks2.BackgroundTransparency = 1
  344. tecks2.TextScaled = true
  345. tecks2.BorderSizePixel = 0
  346. tecks2.Text = "Ender?"
  347. tecks2.Font = "Garamond"
  348. tecks2.TextSize = 30
  349. tecks2.TextStrokeTransparency = 0
  350. tecks2.TextColor3 = Color3.new(0,0,0)
  351. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  352. tecks2.Size = UDim2.new(1,0,0.5,0)
  353. tecks2.Parent = naeeym2
  354.  
  355. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  356. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  357.  
  358. New = function(Object, Parent, Name, Data)
  359. local Object = Instance.new(Object)
  360. for Index, Value in pairs(Data or {}) do
  361. Object[Index] = Value
  362. end
  363. Object.Parent = Parent
  364. Object.Name = Name
  365. return Object
  366. end
  367.  
  368.  
  369. Clock = New("Model",Char,"Clock",{})
  370. MainCl = New("Part",Clock,"MainCl",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.51000011, 0.490000248),CFrame = CFrame.new(34.0555, 30.2650127, 5.16792202, 1.22671281e-07, -4.40194015e-08, 1, -4.40194547e-08, 1, 0, -1, -1.13001988e-07, 9.28689516e-08),Color = Color3.new(0.388235, 0.372549, 0.384314),})
  371. AAMesh = New("SpecialMesh",MainCl,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  372. Mid = New("Part",Clock,"Mid",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.140000105, 0.11000032),CFrame = CFrame.new(34.0564346, 30.2683582, 5.17302704, 1.52473604e-07, -8.80388029e-08, 1, 2.49630752e-08, 1, -4.40194121e-08, -1, -1.81984518e-07, 6.30666221e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  373. AAMesh = New("SpecialMesh",Mid,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  374. mot = New("Motor",Mid,"mot",{Part0 = Mid,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),C1 = CFrame.new(-0.00510501862, 0.0033454895, 0.00093460083, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  375. Arm1 = New("Part",Clock,"Arm1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.28, 0.05, 0.05),CFrame = CFrame.new(34.0549316, 30.1833611, 5.18896484, 4.40194086e-08, -7.35137178e-08, -1, -1, -1.12693911e-07, 4.40194086e-08, 2.52711487e-08, 1, -1.39090659e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  376. AAMesh = New("BlockMesh",Arm1,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
  377. mota1 = New("Weld",Arm1,"mot",{Part0 = Arm1,Part1 = Mid,})
  378. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.3650169, 5.17792177, -0.866025388, 0.49999994, 1.14618437e-07, 0.50000006, 0.866025388, 4.68187729e-08, -1.01898181e-07, -1.26069892e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  379. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  380. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.5, -9.32164781e-08, 0.49999997, 0.866025388, -5.14281133e-08, 8.48161079e-08, -2.21637606e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  381. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.4382191, 5.17792177, -0.50000006, 0.866025448, 1.30617906e-07, 0.866025448, 0.49999994, 6.28182448e-08, -1.45425147e-07, -3.63749635e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  382. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  383. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.5, 0.866025448, -1.00585687e-07, 0.866025448, 0.49999997, 2.39258817e-08, 1.00815583e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  384. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.4650173, 5.17792177, -4.43274217e-08, 1, 1.52473604e-07, 1, -8.77307968e-08, 6.8674467e-08, -1.38273123e-07, 6.30666364e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  385. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  386. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -3.08018527e-10, 1, -6.92905928e-08, 1, -4.37113883e-08, 9.28689587e-08, 1.22671281e-07, -3.08066461e-10, -1),C1 = CFrame.new(-0.00999975204, 0.200004578, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  387. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.4382191, 5.17792177, 0.49999997, 0.866025388, 1.74329301e-07, 0.866025388, -0.500000119, 6.28182448e-08, -8.23584969e-08, 1.45609576e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  388. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  389. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025388, -7.71671793e-09, 0.866025388, -0.50000006, 1.36927866e-07, 1.44526979e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  390. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.3650169, 5.17792177, 0.866025388, 0.500000179, 1.90328791e-07, 0.5, -0.866025388, 4.68187658e-08, 7.3364248e-09, 1.89136529e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  391. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  392. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.50000006, 6.76372593e-08, 0.500000119, -0.866025388, 1.44297076e-07, 1.60526454e-07, -2.21637588e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  393. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2555008, 30.2650127, 5.17792177, 1, 6.16029894e-10, 1.96184999e-07, -1.31442192e-07, -1, 2.49630681e-08, 1.06778039e-07, 1.81984518e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  394. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  395. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 1.36580354e-07, -4.34033751e-08, -1, 1.13001981e-07, 1.66382677e-07, -4.40194583e-08, -1),C1 = CFrame.new(-0.00999975204, 0, 0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  396. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.16502, 5.17792177, 0.866025388, -0.499999911, 1.90328791e-07, -0.5, -0.866025388, 3.10737747e-09, 1.89320957e-07, 1.26069907e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  397. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  398. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, -0.49999997, 1.80639262e-07, -0.49999994, -0.866025388, 5.14281169e-08, 1.60526454e-07, -6.58751489e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  399. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.0918102, 5.17792177, 0.49999997, -0.866025448, 1.74329301e-07, -0.866025448, -0.499999881, -1.28921052e-08, 2.3284791e-07, 3.63749422e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  400. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  401. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.49999994, -0.866025448, 1.88008443e-07, -0.866025448, -0.499999911, -2.39258888e-08, 1.44526979e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  402. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.0650139, 5.17792177, 7.61139134e-08, -1, 1.52473604e-07, -1, 5.59442945e-08, -1.87483131e-08, 2.25695914e-07, -6.30666293e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  403. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  404. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 3.20945119e-08, -1, 1.56713384e-07, -1, 1.19248806e-08, -9.28689516e-08, 1.22671281e-07, -8.77308395e-08, -1),C1 = CFrame.new(-0.00999975204, -0.199998856, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  405. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.0918102, 5.17792177, -0.499999851, -0.866025448, 1.3061792e-07, -0.866025448, 0.49999994, -1.28921052e-08, 1.69781302e-07, -1.45609533e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  406. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  407. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.499999881, -0.866025448, 9.51395123e-08, -0.866025448, 0.499999911, -1.36927852e-07, 1.00815591e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  408. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.16502, 5.17792177, -0.866025329, -0.500000298, 1.14618437e-07, -0.500000119, 0.866025329, 3.10737036e-09, 8.00863873e-08, -1.89136514e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  409. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  410. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025329, -0.500000179, 1.97855385e-08, -0.500000238, 0.866025329, -1.44297076e-07, 8.48161079e-08, -6.5875156e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  411. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8554993, 30.2650127, 5.17792177, -1, 8.68067431e-08, 1.08762222e-07, 2.18864955e-07, 1, 2.49630823e-08, -1.93552623e-08, -1.81984504e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  412. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  413. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -1, 1.74845553e-07, -4.91575847e-08, 1.30826152e-07, 1, -1.13001974e-07, 7.89598928e-08, -4.40194476e-08, -1),C1 = CFrame.new(-0.00999975204, 0, -0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  414.  
  415. Gauntlet = New("Model",Char,"Gauntlet",{})
  416. Main = New("Part",Gauntlet,"Main",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.485000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.8724632, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  417. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -6.75732088, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  418. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -1.04246521, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  419. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -7.00732088, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  420. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(-0.555000305, -0.517465591, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  421. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -7.00732088, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  422. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-0.555000305, -1.04246521, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  423. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -6.75732088, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  424. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -0.517465591, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  425. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  426. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  427. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  428. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  429. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  430. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  431. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  432. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  433. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  434. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  435. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  436. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  437. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  438. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  439. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  440. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  441. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  442. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  443. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  444. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  445. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  446. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  447. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  448. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  449. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  450. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  451. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  452. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -7.02732086, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  453. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.55500412, -1.04246521, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  454. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -6.77732086, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  455. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -1.04246521, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  456. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -7.02732086, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  457. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.55500412, -0.517465591, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  458. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -6.77732086, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  459. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -0.517465591, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  460. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  461. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  462. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  463. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  464. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  465. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  466. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  467. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  468. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.4774742, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  469. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.605010986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  470. Hitbox = New("Part",Gauntlet,"Hitbox",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.1, 2.045, 1.04),CFrame = CFrame.new(34.4499779, 31.8524494, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  471. mot = New("Motor",Hitbox,"mot",{Part0 = Hitbox,Part1 = Main,C1 = CFrame.new(0, -0.0200138092, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  472. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.1474686, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  473. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.275005341, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  474. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  475. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  476. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  477. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.3974819, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  478. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, -0.474981308, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  479. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  480. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  481. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  482. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  483. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  484. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  485. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.2374687, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  486. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.634994507, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  487. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  488. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  489. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  490. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  491. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  492. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  493. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  494. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  495. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  496. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 31.4374638, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  497. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  498. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, -0.434999466, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  499. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  500. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  501. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  502. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 31.4374714, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  503. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  504. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, -0.434991837, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  505. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  506. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  507. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  508. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 31.4374714, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  509. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  510. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, -0.434991837, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  511. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 31.4374714, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  512. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  513. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, -0.434991837, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  514. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.5674801, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  515. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.304983139, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  516. Wedge = New("WedgePart",Gauntlet,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11000025, 0.948717952, 1.02461576),CFrame = CFrame.new(34.4549637, 32.8243484, -6.85354662, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  517. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.951885223, 0.0323090553, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  518. Wedge = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.05583346, 0.902421594, 0.974615693),CFrame = CFrame.new(34.4549637, 32.8560638, -6.83271885, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  519. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.983600616, 0.0531368256, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  520. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  521. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  522. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  523. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  524. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  525. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  526. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 32.3474617, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  527. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  528. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, 0.474998474, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  529. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 32.3474693, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  530. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  531. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, 0.475006104, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  532. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 32.3474693, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  533. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  534. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, 0.475006104, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  535. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  536. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  537. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  538. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  539. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  540. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  541. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 32.3474693, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  542. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  543. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, 0.475006104, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  544. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 32.3074799, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  545. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, 0.435016632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  546. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  547. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  548. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  549. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  550. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  551. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  552. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  553. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  554. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  555.  
  556. for _,v in next, Gauntlet:children() do
  557. if(v:IsA'BasePart')then
  558. if(v.Name == 'Recolor')then
  559. v.Material = Enum.Material.Neon
  560. end
  561. end
  562. end
  563.  
  564.  
  565. local Gauntlet2 = Gauntlet:Clone();
  566. local Main2 = Gauntlet2.Main
  567. local Hitbox2 = Gauntlet2.Hitbox
  568.  
  569. Gauntlet2.Parent = Char
  570. Gauntlet.Parent = Char
  571.  
  572. local NeonParts = {}
  573. for _,v in next, Gauntlet:children() do
  574. if(v:IsA'BasePart' and v.Name == 'Recolor')then
  575. v.Color = Color3.new(math.random(),math.random(),math.random())
  576. table.insert(NeonParts,v)
  577. end
  578. end
  579. for _,v in next, Gauntlet2:children() do
  580. if(v:IsA'BasePart' and v.Name == 'Recolor')then
  581. v.Color = Color3.new(math.random(),math.random(),math.random())
  582. table.insert(NeonParts,v)
  583. end
  584. end
  585.  
  586. for _,v in next, Gauntlet:children() do
  587. if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
  588. Instance.new("BlockMesh",v)
  589. end
  590. if(v:IsA'BasePart')then v.CanCollide = false end
  591. end
  592. for _,v in next, Gauntlet2:children() do
  593. if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
  594. Instance.new("BlockMesh",v)
  595. end
  596. if(v:IsA'BasePart')then v.CanCollide = false end
  597. end
  598.  
  599.  
  600. table.insert(NeonParts,MainCl)
  601. if(PlayerSize ~= 1)then
  602. for _,v in next, Char:GetDescendants() do
  603. if(v:IsA'BasePart')then
  604. v.Size = v.Size * PlayerSize
  605. end
  606. end
  607. end
  608.  
  609.  
  610. local Music = Sound(MusicParent,MusicID,1,3,true,false,true)
  611. Music.Name = 'Music'
  612.  
  613. local Static = Sound(Torso,1588058260,1,3,true,false,true)
  614. Static.Name = 'Static'
  615.  
  616. --// Stop animations \\--
  617. for _,v in next, Hum:GetPlayingAnimationTracks() do
  618. v:Stop();
  619. end
  620.  
  621. pcall(game.Destroy,Char:FindFirstChild'Animate')
  622. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  623.  
  624. --// Joints \\--
  625.  
  626. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  627. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  628. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  629. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  630. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  631. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  632. local HW1 = Weld(Main,RArm,CF.N(0,.47,0)*CF.A(0,M.R(-90),0))
  633. local HW2 = Weld(Main2,LArm,CF.N(0,.47,0)*CF.A(0,M.R(90),0))
  634. local CW = Weld(MainCl,LArm,CF.N(.55,.45,0))
  635.  
  636. local LSC0 = LS.C0
  637. local RSC0 = RS.C0
  638. local NKC0 = NK.C0
  639. local LHC0 = LH.C0
  640. local RHC0 = RH.C0
  641. local RJC0 = RJ.C0
  642.  
  643. --// Artificial HB \\--
  644.  
  645. local ArtificialHB = IN("BindableEvent", script)
  646. ArtificialHB.Name = "Heartbeat"
  647.  
  648. script:WaitForChild("Heartbeat")
  649.  
  650. local tf = 0
  651. local allowframeloss = false
  652. local tossremainder = false
  653. local lastframe = tick()
  654. local frame = 1/Frame_Speed
  655. ArtificialHB:Fire()
  656.  
  657. game:GetService("RunService").Heartbeat:connect(function(s, p)
  658. tf = tf + s
  659. if tf >= frame then
  660. if allowframeloss then
  661. script.Heartbeat:Fire()
  662. lastframe = tick()
  663. else
  664. for i = 1, math.floor(tf / frame) do
  665. ArtificialHB:Fire()
  666. end
  667. lastframe = tick()
  668. end
  669. if tossremainder then
  670. tf = 0
  671. else
  672. tf = tf - frame * math.floor(tf / frame)
  673. end
  674. end
  675. end)
  676.  
  677. function swait(num)
  678. if num == 0 or num == nil then
  679. ArtificialHB.Event:wait()
  680. else
  681. for i = 0, num do
  682. ArtificialHB.Event:wait()
  683. end
  684. end
  685. end
  686.  
  687.  
  688. --// Effect Function(s) \\--
  689.  
  690. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  691. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  692. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  693. local Scale = 1
  694. local speeder = Speed
  695. if(Type == "Multiply")then
  696. Scale = 1*Inc
  697. elseif(Type == "Divide")then
  698. Scale = 1/Inc
  699. end
  700. if(MeshId == 20329976)then
  701. fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
  702. end
  703. coroutine.wrap(function()
  704. for i = 0,10/Lifetime,.1 do
  705. if(Type == "Multiply")then
  706. Scale = Scale - 0.01*Inc/Lifetime
  707. elseif(Type == "Divide")then
  708. Scale = Scale - 0.01/Inc*Lifetime
  709. end
  710. speeder = speeder - 0.01*Speed*Lifetime
  711. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  712. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  713. if(Axis == 'x')then
  714. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  715. elseif(Axis == 'y')then
  716. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  717. elseif(Axis == 'z')then
  718. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  719. elseif(Axis == 'xyz')then
  720. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  721. elseif(Axis == 'yz')then
  722. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  723. elseif(Axis == 'xz')then
  724. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  725. else
  726. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  727. end
  728. if(MeshId == 20329976)then
  729. fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
  730. end
  731. if(fxP.Transparency >= 1)then break end
  732. swait()
  733. end
  734. fxP:destroy()
  735. end)()
  736. return fxP
  737. end
  738.  
  739.  
  740. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  741. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  742. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  743.  
  744. local Scale = 1
  745. if(Type == "Multiply")then
  746. Scale = 1*Inc
  747. elseif(Type == "Divide")then
  748. Scale = 1/Inc
  749. end
  750. coroutine.wrap(function()
  751. for i = 0,10/Lifetime,.1 do
  752.  
  753. if(Type == "Multiply")then
  754. Scale = Scale - 0.01*Inc/Lifetime
  755. elseif(Type == "Divide")then
  756. Scale = Scale - 0.01/Inc*Lifetime
  757. end
  758. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  759. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  760. swait()
  761. end
  762. fxP:destroy()
  763. end)()
  764. end
  765.  
  766. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  767. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  768. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  769. local Scale = 1
  770. local speeder = Speed
  771. if(Type == "Multiply")then
  772. Scale = 1*Inc
  773. elseif(Type == "Divide")then
  774. Scale = 1/Inc
  775. end
  776. coroutine.wrap(function()
  777. for i = 0,10/Lifetime,.1 do
  778. if(Type == "Multiply")then
  779. Scale = Scale - 0.01*Inc/Lifetime
  780. elseif(Type == "Divide")then
  781. Scale = Scale - 0.01/Inc*Lifetime
  782. end
  783. if(Fade)then
  784. fxP.Transparency = i/(10/Lifetime)
  785. end
  786. speeder = speeder - 0.01*Speed*Lifetime/10
  787. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  788. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  789. swait()
  790. end
  791. fxP:destroy()
  792. end)()
  793. end
  794.  
  795. function Bezier(startpos, pos2, pos3, endpos, t)
  796. local A = startpos:lerp(pos2, t)
  797. local B = pos2:lerp(pos3, t)
  798. local C = pos3:lerp(endpos, t)
  799. local lerp1 = A:lerp(B, t)
  800. local lerp2 = B:lerp(C, t)
  801. local cubic = lerp1:lerp(lerp2, t)
  802. return cubic
  803. end
  804. function Puddle(hit,pos,norm,data)
  805. local material = data.Material or Enum.Material.SmoothPlastic
  806. local color = data.Color or BrickColor.new'Crimson'
  807. local size = data.Size or 1
  808.  
  809. if(hit.Name ~= 'BloodPuddle')then
  810. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  811. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  812. BloodPuddles[Puddle] = 0
  813. else
  814. local cyl = hit:FindFirstChild'CylinderMesh'
  815. if(cyl)then
  816. BloodPuddles[hit] = 0
  817. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  818. hit.Transparency = 0
  819. end
  820. end
  821. end
  822.  
  823. function Droplet(data)
  824. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
  825. local Size = data.Size or 1
  826. local Color = data.Color or BrickColor.new'Crimson'
  827. local StudsPerFrame = data.Speed or 1
  828. local Shape = data.Shape or 'Ball'
  829. local Frames = (data.Frames or 160)+1
  830. local Pos = data.Origin or Root.CFrame
  831. local Direction = data.Direction or Root.CFrame.lookVector*100000
  832. local Material = data.Material or Enum.Material.SmoothPlastic
  833. local Drop = data.Drop or .05
  834. local Ignorelist = data.Ignorelist or nil
  835.  
  836. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  837. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  838. if(Shape == 'Ball')then
  839. BMesh.MeshType = Enum.MeshType.Sphere
  840. elseif(Shape == 'Head')then
  841. BMesh.MeshType = Enum.MeshType.Head
  842. elseif(Shape == 'Cylinder')then
  843. BMesh.MeshType = Enum.MeshType.Cylinder
  844. end
  845.  
  846. coroutine.wrap(function()
  847. for i = 1, Frames do
  848. Pos = Pos * CF.N(0,-(Drop*i),0)
  849. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  850. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  851. Puddle(hit,pos,norm,data)
  852. break;
  853. else
  854. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  855. end
  856. swait()
  857. end
  858. Bullet:destroy()
  859. end)()
  860. end
  861.  
  862. function SphereFX(duration,color,scale,pos,endScale,increment)
  863. return Effect{
  864. Effect='ResizeAndFade',
  865. Color=color,
  866. Size=scale,
  867. Mesh={MeshType=Enum.MeshType.Sphere},
  868. CFrame=pos,
  869. FXSettings={
  870. EndSize=endScale,
  871. EndIsIncrement=increment
  872. }
  873. }
  874. end
  875.  
  876. function BlastFX(duration,color,scale,pos,endScale,increment)
  877. return Effect{
  878. Effect='ResizeAndFade',
  879. Color=color,
  880. Size=scale,
  881. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  882. CFrame=pos,
  883. FXSettings={
  884. EndSize=endScale,
  885. EndIsIncrement=increment
  886. }
  887. }
  888. end
  889.  
  890. function BlockFX(duration,color,scale,pos,endScale,increment)
  891. return Effect{
  892. Effect='ResizeAndFade',
  893. Color=color,
  894. Size=scale,
  895. CFrame=pos,
  896. FXSettings={
  897. EndSize=endScale,
  898. EndIsIncrement=increment
  899. }
  900. }
  901. end
  902.  
  903. function ShootBullet(data)
  904. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
  905. local Size = data.Size or V3.N(2,2,2)
  906. local Color = data.Color or BrickColor.new'Crimson'
  907. local StudsPerFrame = data.Speed or 10
  908. local Shape = data.Shape or 'Ball'
  909. local Frames = data.Frames or 160
  910. local Pos = data.Origin or Torso.CFrame
  911. local Direction = data.Direction or Mouse.Hit
  912. local Material = data.Material or Enum.Material.Neon
  913. local OnHit = data.HitFunction or function(hit,pos)
  914. AOEDamage(pos,10,{MinimumDamage=5,MaximumDamage=15,DamageFX={DeathFunction=GrabANoobsSoul}})
  915. Effect{
  916. Effect='ResizeAndFade',
  917. Color=Color,
  918. Size=V3.N(10,10,10),
  919. Mesh={MeshType=Enum.MeshType.Sphere},
  920. CFrame=CF.N(pos),
  921. FXSettings={
  922. EndSize=V3.N(.05,.05,.05),
  923. EndIsIncrement=true
  924. }
  925. }
  926. for i = 1, 5 do
  927. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  928. Effect{
  929. Effect='Fade',
  930. Frames=65,
  931. Size=V3.N(5,5,10),
  932. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  933. Mesh = {MeshType=Enum.MeshType.Sphere},
  934. Material=Enum.Material.Neon,
  935. Color=Color,
  936. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  937. }
  938. end
  939. end
  940.  
  941. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  942. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  943. if(Shape == 'Ball')then
  944. BMesh.MeshType = Enum.MeshType.Sphere
  945. elseif(Shape == 'Head')then
  946. BMesh.MeshType = Enum.MeshType.Head
  947. elseif(Shape == 'Cylinder')then
  948. BMesh.MeshType = Enum.MeshType.Cylinder
  949. end
  950.  
  951. coroutine.wrap(function()
  952. for i = 1, Frames+1 do
  953. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  954. if(hit)then
  955. OnHit(hit,pos,norm,dist)
  956. break;
  957. else
  958. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  959. end
  960. swait()
  961. end
  962. Bullet:destroy()
  963. end)()
  964.  
  965. end
  966.  
  967.  
  968. function Zap(data)
  969. local sCF,eCF = data.StartCFrame,data.EndCFrame
  970. assert(sCF,"You need a start CFrame!")
  971. assert(eCF,"You need an end CFrame!")
  972. local parts = data.PartCount or 15
  973. local zapRot = data.ZapRotation or {-5,5}
  974. local startThick = data.StartSize or 3;
  975. local endThick = data.EndSize or startThick/2;
  976. local color = data.Color or BrickColor.new'Electric blue'
  977. local delay = data.Delay or 35
  978. local delayInc = data.DelayInc or 0
  979. local lastLightning;
  980. local MagZ = (sCF.p - eCF.p).magnitude
  981. local thick = startThick
  982. local inc = (startThick/parts)-(endThick/parts)
  983.  
  984. for i = 1, parts do
  985. local pos = sCF.p
  986. if(lastLightning)then
  987. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  988. end
  989. delay = delay + delayInc
  990. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  991. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  992. if(parts == i)then
  993. local MagZ = (pos-eCF.p).magnitude
  994. zapPart.Size = V3.N(endThick,endThick,MagZ)
  995. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  996. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  997. else
  998. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  999. end
  1000.  
  1001. lastLightning = zapPart
  1002. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1003.  
  1004. thick=thick-inc
  1005.  
  1006. end
  1007. end
  1008.  
  1009. function Zap2(data)
  1010. local Color = data.Color or BrickColor.new'Electric blue'
  1011. local StartPos = data.Start or Torso.Position
  1012. local EndPos = data.End or Mouse.Hit.p
  1013. local SegLength = data.SegL or 2
  1014. local Thicc = data.Thickness or 0.5
  1015. local Fades = data.Fade or 45
  1016. local Parent = data.Parent or Effects
  1017. local MaxD = data.MaxDist or 200
  1018. local Branch = data.Branches or false
  1019. local Material = data.Material or Enum.Material.Neon
  1020. local Raycasts = data.Raycasts or false
  1021. local Offset = data.Offset or {0,360}
  1022. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1023. if((StartPos-EndPos).magnitude > MaxD)then
  1024. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1025. end
  1026. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1027. if(Raycasts)then
  1028. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1029. end
  1030. local segments = dist/SegLength
  1031. local model = IN("Model",Parent)
  1032. model.Name = 'Lightning'
  1033. local Last;
  1034. for i = 1, segments do
  1035. local size = (segments-i)/25
  1036. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1037. if(AddMesh)then IN("CylinderMesh",prt) end
  1038. if(Last and math.floor(segments) == i)then
  1039. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1040. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1041. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1042. elseif(not Last)then
  1043. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1044. else
  1045. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1046. end
  1047. Last = prt
  1048. if(Branch)then
  1049. local choice = M.RNG(1,7+((segments-i)*2))
  1050. if(choice == 1)then
  1051. local LastB;
  1052. for i2 = 1,M.RNG(2,5) do
  1053. local size2 = ((segments-i)/35)/i2
  1054. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1055. if(AddMesh)then IN("CylinderMesh",prt) end
  1056. if(not LastB)then
  1057. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1058. else
  1059. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1060. end
  1061. LastB = prt
  1062. end
  1063. end
  1064. end
  1065. end
  1066. if(Fades > 0)then
  1067. coroutine.wrap(function()
  1068. for i = 1, Fades do
  1069. for _,v in next, model:children() do
  1070. if(v:IsA'BasePart')then
  1071. v.Transparency = (i/Fades)
  1072. end
  1073. end
  1074. swait()
  1075. end
  1076. model:destroy()
  1077. end)()
  1078. else
  1079. S.Debris:AddItem(model,.01)
  1080. end
  1081. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1082. end
  1083.  
  1084. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1085. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1086. local tween = S.TweenService:Create(obj, info, props)
  1087.  
  1088. tween:Play()
  1089. end
  1090.  
  1091. function Effect(data)
  1092. local FX = data.Effect or 'ResizeAndFade'
  1093. local Parent = data.Parent or Effects
  1094. local Color = data.Color or C3.N(0,0,0)
  1095. local Size = data.Size or V3.N(1,1,1)
  1096. local MoveDir = data.MoveDirection or nil
  1097. local MeshData = data.Mesh or nil
  1098. local SndData = data.Sound or nil
  1099. local Frames = data.Frames or 45
  1100. local Manual = data.Manual or nil
  1101. local Material = data.Material or nil
  1102. local CFra = data.CFrame or Torso.CFrame
  1103. local Settings = data.FXSettings or {}
  1104. local Shape = data.Shape or Enum.PartType.Block
  1105. local Snd,Prt,Msh;
  1106. local RotInc = data.RotInc or {0,0,0}
  1107. if(typeof(RotInc) == 'number')then
  1108. RotInc = {RotInc,RotInc,RotInc}
  1109. end
  1110. coroutine.wrap(function()
  1111. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1112. Prt = Manual
  1113. else
  1114. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1115. Prt.Shape = Shape
  1116. end
  1117. if(typeof(MeshData) == 'table')then
  1118. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1119. elseif(typeof(MeshData) == 'Instance')then
  1120. Msh = MeshData:Clone()
  1121. Msh.Parent = Prt
  1122. elseif(Shape == Enum.PartType.Block)then
  1123. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1124. end
  1125. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1126. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1127. end
  1128. if(Snd)then
  1129. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1130. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1131. end
  1132. Size = (Msh and Msh.Scale or Size)
  1133. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1134.  
  1135. local MoveSpeed = nil;
  1136. if(MoveDir)then
  1137. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1138. end
  1139. if(FX ~= 'Arc')then
  1140. for Frame = 1, Frames do
  1141. if(FX == "Fade")then
  1142. Prt.Transparency = (Frame/Frames)
  1143. elseif(FX == "Resize")then
  1144. if(not Settings.EndSize)then
  1145. Settings.EndSize = V3.N(0,0,0)
  1146. end
  1147. if(Settings.EndIsIncrement)then
  1148. if(Msh)then
  1149. Msh.Scale = Msh.Scale + Settings.EndSize
  1150. else
  1151. Prt.Size = Prt.Size + Settings.EndSize
  1152. end
  1153. else
  1154. if(Msh)then
  1155. Msh.Scale = Msh.Scale - grow/Frames
  1156. else
  1157. Prt.Size = Prt.Size - grow/Frames
  1158. end
  1159. end
  1160. elseif(FX == "ResizeAndFade")then
  1161. if(not Settings.EndSize)then
  1162. Settings.EndSize = V3.N(0,0,0)
  1163. end
  1164. if(Settings.EndIsIncrement)then
  1165. if(Msh)then
  1166. Msh.Scale = Msh.Scale + Settings.EndSize
  1167. else
  1168. Prt.Size = Prt.Size + Settings.EndSize
  1169. end
  1170. else
  1171. if(Msh)then
  1172. Msh.Scale = Msh.Scale - grow/Frames
  1173. else
  1174. Prt.Size = Prt.Size - grow/Frames
  1175. end
  1176. end
  1177. Prt.Transparency = (Frame/Frames)
  1178. end
  1179. if(Settings.RandomizeCFrame)then
  1180. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1181. else
  1182. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1183. end
  1184. if(MoveDir and MoveSpeed)then
  1185. local Orientation = Prt.Orientation
  1186. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1187. Prt.Orientation = Orientation
  1188. end
  1189. swait()
  1190. end
  1191. Prt:destroy()
  1192. else
  1193. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1194. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1195. if(start and endP)then
  1196. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1197. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1198. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1199. if(Settings.Home)then
  1200. endP = Settings.Home.CFrame
  1201. end
  1202. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1203. end
  1204. if(Settings.RemoveOnGoal)then
  1205. Prt:destroy()
  1206. end
  1207. else
  1208. Prt:destroy()
  1209. assert(start,"You need a start position!")
  1210. assert(endP,"You need a start position!")
  1211. end
  1212. end
  1213. end)()
  1214. return Prt,Msh,Snd
  1215. end
  1216. function SoulSteal(whom)
  1217. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1218. print(torso)
  1219. if(torso and torso:IsA'BasePart')then
  1220. local Model = Instance.new("Model",Effects)
  1221. Model.Name = whom.Name.."'s Soul"
  1222. whom:BreakJoints()
  1223. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1224. Soul.Name = 'Head'
  1225. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1226. Effect{
  1227. Effect="Arc",
  1228. Manual = Soul,
  1229. FXSettings={
  1230. Start=torso.CFrame,
  1231. Home = Torso,
  1232. RemoveOnGoal = true,
  1233. }
  1234. }
  1235. local lastPoint = Soul.CFrame.p
  1236.  
  1237. for i = 0, 1, 0.01 do
  1238. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1239. local mag = (lastPoint - Soul.Position).magnitude
  1240. Effect{
  1241. Effect = "Fade",
  1242. CFrame = point * CF.N(0, mag/2, 0),
  1243. Size = V3.N(.5,mag+.5,.5),
  1244. Color = Soul.BrickColor
  1245. }
  1246. lastPoint = Soul.CFrame.p
  1247. swait()
  1248. end
  1249. for i = 1, 5 do
  1250. Effect{
  1251. Effect="Fade",
  1252. Color = BrickColor.new'Really red',
  1253. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1254. }
  1255. end
  1256. end
  1257. end
  1258.  
  1259. --// Other Functions \\ --
  1260.  
  1261. function CastRay(startPos,endPos,range,ignoreList)
  1262. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1263. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1264. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1265. end
  1266.  
  1267. function getRegion(point,range,ignore)
  1268. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1269. end
  1270.  
  1271. function clerp(startCF,endCF,alpha)
  1272. return startCF:lerp(endCF, alpha)
  1273. end
  1274.  
  1275. function GetTorso(char)
  1276. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1277. end
  1278.  
  1279.  
  1280. function ShowDamage(Pos, Text, Time, Color)
  1281. coroutine.wrap(function()
  1282. local Rate = (1 / Frame_Speed)
  1283. local Pos = (Pos or Vector3.new(0, 0, 0))
  1284. local Text = (Text or "")
  1285. local Time = (Time or 2)
  1286. local Color = (Color or Color3.new(1, 0, 1))
  1287. local EffectPart = NewInstance("Part",Effects,{
  1288. Material=Enum.Material.SmoothPlastic,
  1289. Reflectance = 0,
  1290. Transparency = 1,
  1291. Name = "Effect",
  1292. Size = Vector3.new(0,0,0),
  1293. Anchored = true,
  1294. CFrame = CF.N(Pos)
  1295. })
  1296. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1297. Size = UDim2.new(1.25, 0, 1.25, 0),
  1298. Adornee = EffectPart,
  1299. })
  1300. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1301. BackgroundTransparency = 1,
  1302. Size = UDim2.new(1, 0, 1, 0),
  1303. Text = Text,
  1304. Font = "Bodoni",
  1305. TextColor3 = C3.N(M.RNG(),M.RNG(),M.RNG()),
  1306. TextStrokeColor3 = Color3.new(0,0,0),
  1307. TextStrokeTransparency=0,
  1308. TextScaled = true,
  1309. })
  1310. S.Debris:AddItem(EffectPart, (Time))
  1311. EffectPart.Parent = workspace
  1312. delay(0, function()
  1313. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1314. local Frames = (Time / Rate)
  1315. for Frame = 1, Frames do
  1316. swait()
  1317. local Percent = (Frame / Frames)
  1318. TextLabel.TextTransparency = Percent
  1319. TextLabel.TextStrokeTransparency = Percent
  1320. end
  1321. if EffectPart and EffectPart.Parent then
  1322. EffectPart:Destroy()
  1323. end
  1324. end) end)()
  1325. end
  1326.  
  1327. function GrabANoobsSoul(char,hum)
  1328. char:BreakJoints()
  1329. hum:destroy()
  1330. local soulEjected = false
  1331. for _,v in next, char:children() do
  1332. if(v:IsA'BasePart')then
  1333. local dust = script.Dust:Clone();
  1334. dust.Parent = v
  1335. dust.Enabled = true
  1336. local bv = NewInstance('BodyPosition',v,{d=1000,p=2500,position=v.Position+V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
  1337. v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  1338. coroutine.wrap(function()
  1339. for i = 0, 1, .025 do
  1340. v.Transparency = i
  1341. v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  1342. dust.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
  1343. swait()
  1344. end
  1345. v:destroy()
  1346. if(not soulEjected and (v.Name == 'Torso' or v.Name == 'HumanoidRootPart' or v.Name == 'UpperTorso'))then
  1347. soulEjected = true
  1348. local soul = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(.05,.05,.05),v.CFrame,true,false)
  1349. soul.Transparency = 1
  1350. local pe = script.Soul:Clone();
  1351. pe.Parent = soul
  1352. pe:Emit(1)
  1353. repeat swait()
  1354. soul.CFrame = CF.N(soul.CFrame.p,Torso.CFrame.p)*CF.N(0,0,-.15)
  1355. pe.Enabled = true
  1356. pe.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
  1357. until not soul.Parent or (soul.CFrame.p-Torso.CFrame.p).magnitude < 1
  1358. pe.Enabled = false
  1359. S.Debris:AddItem(soul,2)
  1360. Sound(Torso,260496290,1,6,false,true,true)
  1361. for i = 1, 10 do
  1362. NoobySphere(2,M.RNG(25,50)/100,'Multiply',soul.CFrame*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),V3.N(1,1,1),.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'z')
  1363. end
  1364.  
  1365. end
  1366. end)()
  1367. end
  1368. end
  1369. end
  1370.  
  1371. function DealDamage(data)
  1372. local Who = data.Who;
  1373. local MinDam = data.MinimumDamage or 15;
  1374. local MaxDam = data.MaximumDamage or 30;
  1375. local MaxHP = data.MaxHP or 1e5;
  1376.  
  1377. local DB = data.Debounce or .2;
  1378.  
  1379. local CritData = data.Crit or {}
  1380. local CritChance = CritData.Chance or 0;
  1381. local CritMultiplier = CritData.Multiplier or 1;
  1382.  
  1383. local DamageEffects = data.DamageFX or {}
  1384. local DamageType = DamageEffects.Type or "Normal"
  1385. local DeathFunction = DamageEffects.DeathFunction
  1386.  
  1387. assert(Who,"Specify someone to damage!")
  1388.  
  1389. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1390. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1391.  
  1392. local canHit = true
  1393. if(Humanoid)then
  1394. for _, p in pairs(Hit) do
  1395. if p[1] == Humanoid then
  1396. if(time() - p[2] <= DB) then
  1397. canHit = false
  1398. else
  1399. Hit[_] = nil
  1400. end
  1401. end
  1402. end
  1403. if(canHit)then
  1404. table.insert(Hit,{Humanoid,time()})
  1405. local HitTorso = GetTorso(Who)
  1406. local player = S.Players:GetPlayerFromCharacter(Who)
  1407. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1408. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1409. print'Got kill'
  1410. Humanoid.Health = 0;
  1411. Who:BreakJoints();
  1412. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1413. else
  1414. local c = Instance.new("ObjectValue",Hum)
  1415. c.Name = "creator"
  1416. c.Value = Plr
  1417. S.Debris:AddItem(c,0.35)
  1418. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1419. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1420. end
  1421. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1422. Humanoid.Health = Humanoid.Health - DoneDamage
  1423.  
  1424. if(DamageType == 'Knockback' and HitTorso)then
  1425. local up = DamageEffects.KnockUp or 25
  1426. local back = DamageEffects.KnockBack or 25
  1427. local origin = DamageEffects.Origin or Root
  1428. local decay = DamageEffects.Decay or .5;
  1429.  
  1430. local bfos = Instance.new("BodyVelocity",HitTorso)
  1431. bfos.P = 20000
  1432. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1433. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1434. S.Debris:AddItem(bfos,decay)
  1435. end
  1436. end
  1437. end
  1438. end
  1439. end
  1440. end
  1441.  
  1442. function AOEDamage(where,range,options)
  1443. local hit = {}
  1444. for _,v in next, getRegion(where,range,{Char}) do
  1445. if(options.BreakGlass and v.Material == Enum.Material.Glass)then
  1446. SoundPart(260496290,1,6,false,true,true,v.CFrame)
  1447. v:destroy()
  1448. end
  1449. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1450. local callTable = {Who=v.Parent}
  1451. hit[v.Parent] = true
  1452. for _,v in next, options do callTable[_] = v end
  1453. DealDamage(callTable)
  1454. end
  1455. end
  1456. return hit
  1457. end
  1458.  
  1459. function AOEHeal(where,range,amount)
  1460. local healed = {}
  1461. for _,v in next, getRegion(where,range,{Char}) do
  1462. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1463. if(hum and not healed[hum])then
  1464. hum.Health = hum.Health + amount
  1465. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1466. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1467. end
  1468. end
  1469. end
  1470. end
  1471.  
  1472. --// Anti-death \\--
  1473.  
  1474. local REGENSOUND = 300208779
  1475. for _, c in pairs(Char:GetDescendants()) do
  1476. if c and c.Parent then
  1477. if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
  1478. local ACCESSORY = c.Parent
  1479. c.Parent = Char
  1480. if c then
  1481. if(c:FindFirstChild("HatAttachment") or c:FindFirstChild("FaceFrontAttachment") or c:FindFirstChild("HairAttachment"))then
  1482. --weldBetween(Head,c)
  1483. Weld(Head,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
  1484. else
  1485. --weldBetween(Torso,c)
  1486. Weld(Torso,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
  1487. end
  1488. end
  1489. ACCESSORY:remove()
  1490. end
  1491. end
  1492. end
  1493. wait()
  1494. local BODY = {}
  1495. local FULLREGEN = false
  1496. for _, c in pairs(Char:GetDescendants()) do
  1497. if c:IsA("BasePart") and not c.Parent.Name:lower():find'secret' then
  1498. if(c ~= Root and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg)then
  1499. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1500. end
  1501. local REGENVALUE = IN("BoolValue",c)
  1502. REGENVALUE.Name = "IsRegening"
  1503. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name,REGENVALUE})
  1504. elseif c:IsA("JointInstance") and c.Name ~= "AccessoryWeld" then
  1505. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil,nil})
  1506. end
  1507. end
  1508.  
  1509. function FullBodyRegen() -- thanks shack bb
  1510. if not FULLREGEN then
  1511. Sound(Head,REGENSOUND,M.RNG(80,120)/100,3,false,true,true)
  1512. FULLREGEN = true
  1513. Hum.MaxHealth = "inf"
  1514. Hum.Health = "inf"
  1515. Hum.Parent = nil
  1516. Char.Parent = workspace
  1517. for e = 1, #BODY do
  1518. if BODY[e] ~= nil then
  1519. local STUFF = BODY[e]
  1520. local PART = STUFF[1]
  1521. local PARENT = STUFF[2]
  1522. local MATERIAL = STUFF[3]
  1523. local COLOR = STUFF[4]
  1524. local TRANSPARENCY = STUFF[5]
  1525. --local SIZE = STUFF[6]
  1526. local NAME = STUFF[7]
  1527. local VALUE = STUFF[8]
  1528. PART.Parent = PARENT
  1529.  
  1530. end
  1531. end
  1532. FULLREGEN = false
  1533. Hum = IN("Humanoid",Char)
  1534. Hum.Died:Connect(FullBodyRegen)
  1535. end
  1536. end
  1537.  
  1538. Hum.Died:connect(FullBodyRegen)
  1539.  
  1540. --// Attack Functions \\--
  1541.  
  1542. function Taunt()
  1543. Attack = true
  1544. NeutralAnims = false
  1545. local oWS = WalkSpeed
  1546. WalkSpeed = 8
  1547. for i = 0, 6, 0.1 do
  1548. swait()
  1549. local Alpha = .1
  1550. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1551. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1552. RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1553. LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
  1554. RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
  1555. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1556. end
  1557. Sound(Torso,363808674,1.3,10,false,true,true)
  1558. for i = 0, 3, 0.1 do
  1559. swait()
  1560. local Alpha = 1
  1561. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1562. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1563. RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1564. LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
  1565. RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
  1566. NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
  1567. end
  1568. Sound(Torso,363808674,1.15,10,false,true,true)
  1569. for i = 0, 3, 0.1 do
  1570. swait()
  1571. local Alpha = .3
  1572. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1573. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1574. RH.C0 = clerp(RH.C0,CFrame.new(0.498533249, -0.990978837, 0.0154592311, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1575. LS.C0 = clerp(LS.C0,CFrame.new(-1.23011494, 0.825429916, -0.106563747, 0.895470679, -0.436958104, 0.0848518461, -0.313485146, -0.754420936, -0.576694131, 0.3160052, 0.48981297, -0.812541783),Alpha)
  1576. RS.C0 = clerp(RS.C0,CFrame.new(1.13026094, 0.666716635, -0.0574921668, 0.900917113, 0.433720857, -0.0153176785, 0.42869699, -0.883876204, 0.187034056, 0.0675816536, -0.175068855, -0.98223412),Alpha)
  1577. NK.C0 = clerp(NK.C0,CFrame.new(1.10268593e-05, 1.49894726, -0.0144011229, 0.912795186, 0.0235101581, -0.407740325, 0.00256826938, 0.997991681, 0.0632933378, 0.408409536, -0.0588210449, 0.910901666),Alpha)
  1578. end
  1579. WalkSpeed = oWS
  1580. Attack = false
  1581. NeutralAnims = true
  1582. end
  1583.  
  1584. function SnapAFaggotsNeck()
  1585. local whom = (Mouse.Target and Mouse.Target.Parent)
  1586. local hum = (whom and whom:FindFirstChildOfClass'Humanoid')
  1587. local hed = (whom and whom:FindFirstChild'Head')
  1588. if(whom and hum and hed and hum.Health > 0)then
  1589. Attack = true
  1590. NeutralAnims = false
  1591.  
  1592. local oWS = WalkSpeed
  1593. WalkSpeed = 8
  1594. for i = 0, 12, 0.1 do
  1595. swait()
  1596. local Alpha = .1
  1597. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1598. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1599. RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1600. LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
  1601. RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
  1602. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1603. end
  1604. Sound(Torso,363808674,1.3,10,false,true,true)
  1605. NoobySphere(2,0,'Multiply',hed.CFrame,V3.N(1,1,1),.2,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1606. DealDamage{Who=whom,MaxHP=M.RNG(25,1e3),MinimumDamage=5,MaximumDamage=(M.RNG()*250)+5,DamageFX={DeathFunction=GrabANoobsSoul}}
  1607. for i = 0, 6, 0.1 do
  1608. swait()
  1609. local Alpha = 1
  1610. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1611. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1612. RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1613. LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
  1614. RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
  1615. NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
  1616. end
  1617. NoobySphere(4,0,'Multiply',Torso.CFrame,V3.N(1,1,1),.3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1618. Sound(Head,300208779,.8,10,false,true,true)
  1619. WalkSpeed = oWS
  1620. Attack = false
  1621. NeutralAnims = true
  1622. end
  1623. end
  1624.  
  1625. function Wave()
  1626. Attack = true
  1627. NeutralAnims = false
  1628. WalkSpeed = 0
  1629. for i = 0, 15, .1 do
  1630. local Alpha = .1
  1631. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
  1632. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1633. if(M.RNG(1,45) == 45)then
  1634. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1635. end
  1636. if(not Glitching)then
  1637. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1638. else
  1639. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),Alpha)
  1640. end
  1641. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(180),0,M.R(0+25*M.C(Sine/6))),Alpha)
  1642. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
  1643. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
  1644. swait()
  1645. end
  1646. WalkSpeed = 16
  1647. Attack = false
  1648. NeutralAnims = true
  1649. end
  1650.  
  1651. function Boolets()
  1652. Attack = true
  1653. NeutralAnims = false
  1654. local oWS = WalkSpeed
  1655. WalkSpeed = 0
  1656. for i = 0, 1, 0.1 do
  1657. swait()
  1658. local Alpha = .3
  1659. RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1660. LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1661. RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1662. LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1663. RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
  1664. NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1665. end
  1666. for i = 1, 300 do
  1667. NoobyBlock(2,-.3,'Multiply',RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,C3.N(M.RNG(),M.RNG(),M.RNG()),25,true)
  1668. swait()
  1669. end
  1670. local origin = RArm.CFrame*CF.N(0,-1,0);
  1671. local hit,pos,norm,dist = CastRay(origin.p,Mouse.Hit.p,750)
  1672. local ray = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(2,2,dist),CF.N(origin.p,pos)*CF.N(0,0,-dist/2),true,false)
  1673. NoobyBlock(3,0,'Multiply',CF.N(pos)*CF.A(M.RNG(0,360),M.RNG(0,360),M.RNG(0,360)),V3.N(4,4,4),-.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,true)
  1674. Mesh(ray,Enum.MeshType.Sphere)
  1675. for i = 1, 9 do
  1676. NoobySphere(1,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
  1677. NoobySphere(2,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
  1678. end
  1679. CamShakeAll(15,120,CF.N(pos))
  1680. AOEDamage(pos,8,{MinimumDamage=100,MaximumDamage=500,MaxHP=0,DamageFX={DeathFunction=GrabANoobsSoul}})
  1681. Sound(RArm,1202656211,.8,6,false,true,true)
  1682. coroutine.wrap(function()
  1683. for i = 0, 1, .05 do
  1684. ray.Transparency = i
  1685. swait()
  1686. end
  1687. ray:destroy()
  1688. end)()
  1689. for i = 0, .7, 0.1 do
  1690. swait()
  1691. local Alpha = .3
  1692. RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1693. LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1694. RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1695. LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1696. RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, 0, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528)*CF.A(M.R(25),0,0),Alpha)
  1697. NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1698. end
  1699. for i = 0, 1, 0.1 do
  1700. swait()
  1701. local Alpha = .3
  1702. RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1703. LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1704. RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1705. LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1706. RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
  1707. NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1708. end
  1709.  
  1710. WalkSpeed = oWS
  1711. Attack = false
  1712. NeutralAnims = true
  1713. end
  1714.  
  1715. function EnderCrusher()
  1716. Attack = true
  1717. NeutralAnims = false
  1718. for i = 0, 1, 0.1 do
  1719. swait()
  1720. local Alpha = .3
  1721. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00522388704, 0.00628674403, -0.00522619626, 0.0688143149, -0.00627302658, -0.997609854, 2.14558099e-06, 0.99998033, -0.00628778478, 0.997629464, 0.000430549087, 0.0688129738),Alpha)
  1722. LH.C0 = clerp(LH.C0,CFrame.new(-0.496492326, -0.990816116, 0.0216155611, 0.993310273, 0, 0.115476817, -0.000726110418, 0.99998033, 0.00624586828, -0.115474544, -0.00628793286, 0.993290722),Alpha)
  1723. RH.C0 = clerp(RH.C0,CFrame.new(0.498532742, -0.990978837, 0.0154617764, 0.994481444, 0, -0.104913011, 0.000659685873, 0.99998033, 0.00625323225, 0.10491094, -0.00628793286, 0.994461834),Alpha)
  1724. LS.C0 = clerp(LS.C0,CFrame.new(-1.21578574, 0.745456934, 0.0146782137, -0.572345138, 0.819864511, 0.0156007186, -0.819891989, -0.572483957, 0.00629093405, 0.014088871, -0.00919030979, 0.999858677),Alpha)
  1725. RS.C0 = clerp(RS.C0,CFrame.new(1.46006393, 0.556873441, -0.0312470123, 0.974938631, -0.189474821, -0.116593234, 0.191492826, 0.981474221, 0.0062534851, 0.113248363, -0.0284235328, 0.993160248),Alpha)
  1726. NK.C0 = clerp(NK.C0,CFrame.new(0.00563911209, 1.52473295, -0.109123379, 0.0523908362, 0.00942024402, 0.998582244, -0.183145523, 0.983085871, 0.000334712997, -0.981688976, -0.182903409, 0.0532299653),Alpha)
  1727. end
  1728. for i = 0, 1, 0.1 do
  1729. swait()
  1730. local Alpha = .3
  1731. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0205445699, 0.193036824, -0.986245275, 0.0668300614, -0.013895493, -0.997667611, 0.487526804, 0.872867286, 0.0205003377, 0.870546579, -0.487759739, 0.0651082024),Alpha)
  1732. LH.C0 = clerp(LH.C0,CFrame.new(-0.653007567, -1.04005051, 0.0135816727, 0.875705957, 0.473324358, 0.0954113901, -0.468000621, 0.880668044, -0.0734798834, -0.118805602, 0.0196941663, 0.992722213),Alpha)
  1733. RH.C0 = clerp(RH.C0,CFrame.new(0.572268248, -0.862032056, 0.0185812451, 0.875338256, 0.473323733, -0.0987298191, -0.472729653, 0.880668402, 0.0308205243, 0.101536319, 0.0196941309, 0.994636893),Alpha)
  1734. LS.C0 = clerp(LS.C0,CFrame.new(-1.50244987, 0.677883029, 0.00128105097, 0.880246103, 0.474452406, 0.00785287656, -0.474386185, 0.879492998, 0.0380767621, 0.0111590661, -0.0372422226, 0.999243975),Alpha)
  1735. RS.C0 = clerp(RS.C0,CFrame.new(1.46005797, 0.556865275, -0.0312457234, 0.974938869, -0.189474136, -0.116593227, 0.191492081, 0.98147428, 0.00625339895, 0.113248393, -0.0284233708, 0.993160188),Alpha)
  1736. NK.C0 = clerp(NK.C0,CFrame.new(0.00564883649, 1.52473044, -0.109123766, 0.0523897149, 0.00942194462, 0.998582244, -0.183142692, 0.983086407, 0.000332683325, -0.981689572, -0.182900488, 0.0532291718),Alpha)
  1737. end
  1738. end
  1739.  
  1740. function BurnInHell()
  1741. Attack = true
  1742. NeutralAnims = false
  1743. local oWS = WalkSpeed
  1744. WalkSpeed = 0
  1745. for i = 0, 4, 0.1 do
  1746. swait()
  1747. local Alpha = .3
  1748. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00485810312, 0.0316153169, 0.311138451, 0.999987781, 0.00486974791, -0.000811986625, -0.00487500243, 0.948008895, -0.318206728, -0.000779815018, 0.318206787, 0.948021114),Alpha)
  1749. LH.C0 = clerp(LH.C0,CFrame.new(-0.510864973, -0.229482889, -0.90414387, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
  1750. RH.C0 = clerp(RH.C0,CFrame.new(0.498864055, -1.05720699, 0.0368085802, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
  1751. LS.C0 = clerp(LS.C0,CFrame.new(-1.35505569, 0.670614362, -0.223142803, 0.959186316, 0.282539397, -0.0115337875, 0.200012222, -0.706719875, -0.678632736, -0.199891627, 0.648628354, -0.734387398),Alpha)
  1752. RS.C0 = clerp(RS.C0,CFrame.new(1.36051559, 0.693020046, -0.238958716, 0.964897394, -0.262373805, -0.0115305167, -0.200247049, -0.70659554, -0.678692877, 0.169923812, 0.657177925, -0.734331787),Alpha)
  1753. NK.C0 = clerp(NK.C0,CFrame.new(7.16691147e-06, 1.49894702, -0.0144103244, 1, -2.56579369e-07, -9.6578151e-07, 3.18512321e-07, 0.997964621, 0.0637722015, 9.47155058e-07, -0.0637722015, 0.997964621),Alpha)
  1754. end
  1755. local hit,pos = CastRay(Root.CFrame.p,Root.CFrame*CF.N(0,-100,0).p,4)
  1756. if(hit)then
  1757. Sound(Root,331666100,1,10,false,true,true)
  1758. NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(25,.1,25),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xz')
  1759. NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(27,.1,27),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,20329976,'xyz')
  1760. CamShakeAll(25,480,CF.N(pos))
  1761. AOEDamage(pos,100,{MinimumDamage=65,MaximumDamage=125,DamageFX={DeathFunction=GrabANoobsSoul}})
  1762. for i = 0, 6, 0.1 do
  1763. swait()
  1764. local Alpha = .7
  1765. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00231076009, 0.00770531036, -0.147999823, 0.99999398, -0.00343433861, -0.00036024116, 0.00343199959, 0.976900637, 0.213666588, -0.000381881371, -0.213666543, 0.976906598),Alpha)
  1766. LH.C0 = clerp(LH.C0,CFrame.new(-0.507900298, -0.858686984, -0.710240602, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
  1767. RH.C0 = clerp(RH.C0,CFrame.new(0.497379601, -1.00486779, -0.0586356819, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
  1768. LS.C0 = clerp(LS.C0,CFrame.new(-1.32998621, 0.381940007, -0.114178419, 0.976541102, -0.214856252, 0.0142948823, 0.202841416, 0.895589113, -0.395949066, 0.0722698048, 0.389560163, 0.918161273),Alpha)
  1769. RS.C0 = clerp(RS.C0,CFrame.new(1.33391047, 0.313477397, -0.14020586, 0.964281619, 0.264514685, 0.0138949398, -0.230238646, 0.862955749, -0.4497751, -0.130962834, 0.4305107, 0.893033922),Alpha)
  1770. NK.C0 = clerp(NK.C0,CFrame.new(9.53666768e-06, 1.49893439, -0.0143984929, 1, 0, -9.31322575e-10, 0, 0.99796474, 0.0637705624, 9.31322575e-10, -0.0637705922, 0.99796474),Alpha)
  1771. end
  1772.  
  1773. Sound(Head,907332997,1,5,false,true,true)
  1774. end
  1775. WalkSpeed = oWS
  1776. Attack = false
  1777. NeutralAnims = true
  1778. end
  1779.  
  1780. function Punch1()
  1781. Attack = true
  1782. NeutralAnims = false
  1783. for i = 0, 1, 0.1 do
  1784. swait()
  1785. local Alpha = .3
  1786. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00303284684, -0.00845655054, 0.018393999, 0.829989552, -0.00170222612, -0.557776392, -0.0659508482, 0.992681146, -0.101166509, 0.553866267, 0.120752975, 0.82380271),Alpha)
  1787. LH.C0 = clerp(LH.C0,CFrame.new(-0.498080581, -0.967759907, -0.0813563764, 0.999878287, 0.00258669257, 0.0153926909, -9.47788358e-05, 0.987160385, -0.159732834, -0.0156083405, 0.159711912, 0.987040341),Alpha)
  1788. RH.C0 = clerp(RH.C0,CFrame.new(0.551928759, -0.937464952, 0.0919702426, 0.997745395, -0.0659520403, 0.0124365687, 0.0643434152, 0.992680907, 0.102198936, -0.0190857947, -0.101168282, 0.994686365),Alpha)
  1789. LS.C0 = clerp(LS.C0,CFrame.new(-1.19935811, 0.247517601, 0.102068216, 0.862561703, -0.47241962, -0.181127191, 0.5056777, 0.793171406, 0.339366257, -0.0166583657, -0.384316325, 0.923051357),Alpha)
  1790. RS.C0 = clerp(RS.C0,CFrame.new(1.36349249, 0.481498182, 0.454916179, 0.961948335, -0.273231745, 2.82377005e-06, 0.00172190368, 0.00605178624, -0.999980271, 0.273226321, 0.961929321, 0.00629197806),Alpha)
  1791. NK.C0 = clerp(NK.C0,CFrame.new(5.7220459e-06, 1.59853172, -0.197701856, 0.8530972, 0.111252025, -0.509753108, 0.0332853794, 0.963407874, 0.265965462, 0.520689368, -0.24386172, 0.818177402),Alpha)
  1792. end
  1793. Sound(RArm,138097048,.8,5,false,true,true)
  1794. CamShake(Char,10,20)
  1795. for i = 0, 1, 0.1 do
  1796. swait()
  1797. AOEDamage(Hitbox.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
  1798. local Alpha = .3
  1799. RJ.C0 = clerp(RJ.C0,CFrame.new(0.221829414, -0.041221004, -0.167406395, 0.655658543, -0.0240739044, 0.7546736, -0.126397654, 0.981888115, 0.141135931, -0.744402826, -0.187925935, 0.640740454),Alpha)
  1800. LH.C0 = clerp(LH.C0,CFrame.new(-0.38520214, -0.664491296, -0.834472895, 0.959806442, 0.145656854, -0.239907712, -0.00527707487, 0.864004254, 0.503456831, 0.280613184, -0.481955111, 0.830045581),Alpha)
  1801. RH.C0 = clerp(RH.C0,CFrame.new(0.541060686, -0.867475212, -0.0686345175, 0.300405502, -0.230044976, -0.925654411, 0.0495565683, 0.972932756, -0.225711957, 0.952523351, 0.0219328459, 0.303674638),Alpha)
  1802. LS.C0 = clerp(LS.C0,CFrame.new(-1.19936907, 0.247526154, 0.10210143, 0.862560809, -0.472424746, -0.181118309, 0.505679011, 0.793172836, 0.339360535, -0.016664207, -0.384306818, 0.923055112),Alpha)
  1803. RS.C0 = clerp(RS.C0,CFrame.new(1.32535827, 0.626296461, -0.365535617, 0.667200208, -0.734076262, 0.126396075, -0.0211371183, -0.188276812, -0.981888533, 0.744578481, 0.652444601, -0.14113459),Alpha)
  1804. NK.C0 = clerp(NK.C0,CFrame.new(0.109995492, 1.54714108, -0.197692186, 0.891068459, 0.111260638, -0.44002074, 0.0119341798, 0.963409364, 0.267768592, 0.453712255, -0.243851393, 0.857135892),Alpha)
  1805. end
  1806. NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1807. CliccAttack = 1
  1808. Attack = false
  1809. NeutralAnims = true
  1810. end
  1811.  
  1812. function Punch2()
  1813. Attack = true
  1814. NeutralAnims = false
  1815. for i = 0, 1, 0.1 do
  1816. swait()
  1817. local Alpha = .3
  1818. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00346098561, 0.00628894754, -0.0012467528, 0.726998925, 0.0043156785, 0.686625063, -1.47682942e-06, 0.99998033, -0.00628366228, -0.686638534, 0.00456720171, 0.72698462),Alpha)
  1819. LH.C0 = clerp(LH.C0,CFrame.new(-0.526590466, -0.738100231, -0.162178785, 0.998713851, 0.0483061969, 0.015406251, -0.0501749068, 0.985334337, 0.163092062, -0.00730189681, -0.163655281, 0.986490667),Alpha)
  1820. RH.C0 = clerp(RH.C0,CFrame.new(0.498546928, -0.990978956, 0.0154537652, 0.737630069, 0, -0.675205052, 0.00424381625, 0.99998033, 0.00463617174, 0.67519176, -0.00628522551, 0.737615526),Alpha)
  1821. LS.C0 = clerp(LS.C0,CFrame.new(-1.39983284, 0.47202, 0.441156834, 0.974284291, 0.225321591, 0.000400889665, -0.006716704, 0.0308211353, -0.99950248, -0.225221843, 0.973796844, 0.0315419659),Alpha)
  1822. RS.C0 = clerp(RS.C0,CFrame.new(1.12138152, 0.390171707, 0.100771606, 0.894619286, 0.425640225, -0.135966122, -0.326698512, 0.830674589, 0.450830519, 0.3048352, -0.358901739, 0.882193387),Alpha)
  1823. NK.C0 = clerp(NK.C0,CFrame.new(7.91251659e-06, 1.49894547, -0.0143923312, 0.911271095, -0.0442877896, 0.409418523, -0.0262595415, 0.985927641, 0.165097922, -0.41096884, -0.161200091, 0.897284389),Alpha)
  1824. end
  1825. Sound(LArm,138097048,.85,5,false,true,true)
  1826. CamShake(Char,10,20)
  1827. for i = 0, 1, 0.1 do
  1828. swait()
  1829. AOEDamage(Hitbox2.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
  1830. local Alpha = .3
  1831. RJ.C0 = clerp(RJ.C0,CFrame.new(0.136174262, 0.00628654659, -0.0922046751, 0.677523315, -0.00462364964, -0.735486805, 1.58175465e-06, 0.99998033, -0.0062849354, 0.735501349, 0.00425702613, 0.677509904),Alpha)
  1832. LH.C0 = clerp(LH.C0,CFrame.new(-0.526590168, -0.738105536, -0.162170187, 0.998713851, 0.0483057015, 0.015409112, -0.050174918, 0.985334039, 0.163093939, -0.00730475783, -0.163657293, 0.98649025),Alpha)
  1833. RH.C0 = clerp(RH.C0,CFrame.new(0.498551786, -0.990978837, 0.0154557731, 0.73763144, 0, -0.675203681, 0.00424459483, 0.99998033, 0.0046370402, 0.67519033, -0.00628639245, 0.737616837),Alpha)
  1834. LS.C0 = clerp(LS.C0,CFrame.new(-1.25003541, 0.491848499, -0.0866259038, 0.787719667, 0.616033971, 0.000401966274, -0.0191161502, 0.025095908, -0.999502361, -0.615737379, 0.787319839, 0.0315447338),Alpha)
  1835. RS.C0 = clerp(RS.C0,CFrame.new(1.1213876, 0.39017421, 0.100768551, 0.894620538, 0.425638735, -0.135962933, -0.326698095, 0.83067435, 0.450831085, 0.304832101, -0.358903915, 0.882193565),Alpha)
  1836. NK.C0 = clerp(NK.C0,CFrame.new(4.991889e-06, 1.49894702, -0.0143903494, 0.742484093, -0.0442790203, 0.668398857, -0.0754856765, 0.985926628, 0.149166599, -0.665597081, -0.161208332, 0.728692353),Alpha)
  1837. end
  1838. NoobySphere(2,0,'Multiply',LArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1839.  
  1840. CliccAttack = 2
  1841. Attack = false
  1842. NeutralAnims = true
  1843. end
  1844.  
  1845. function Balls()
  1846. Attack = true
  1847. NeutralAnims = false
  1848. local col = C3.N(M.RNG(),M.RNG(),M.RNG())
  1849.  
  1850. for i = 0, .7, 0.1 do
  1851. swait()
  1852. local Alpha = .3
  1853. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00215275097, 0.00629182765, -0.00059090578, 0.900342047, -0.00273694564, -0.435174465, 9.35837932e-07, 0.999980211, -0.00628724555, 0.435183108, 0.00566026382, 0.900324225),Alpha)
  1854. LH.C0 = clerp(LH.C0,CFrame.new(-0.469716221, -1.06538355, 0.0258644074, 0.974693179, 0.142052263, 0.172611207, -0.143726677, 0.989613414, -0.00282384129, -0.171219468, -0.0220564567, 0.984986067),Alpha)
  1855. RH.C0 = clerp(RH.C0,CFrame.new(0.498543769, -0.990978837, 0.0154537726, 0.982019305, 0, 0.188781217, -0.00118727924, 0.999980211, 0.00617609732, -0.188777432, -0.00628918223, 0.981999874),Alpha)
  1856. LS.C0 = clerp(LS.C0,CFrame.new(-1.46611869, 0.607237041, 0.019460775, 0.975984871, 0.217278525, 0.01561445, -0.217396572, 0.976063132, 0.0062906472, -0.0138738751, -0.00953410566, 0.999858379),Alpha)
  1857. RS.C0 = clerp(RS.C0,CFrame.new(1.21949148, 0.508351624, 0.358449012, 0.860025883, -0.505158067, 0.0719099715, 0.0637161881, -0.0335059837, -0.99740541, 0.506256819, 0.862376273, 0.00337073021),Alpha)
  1858. NK.C0 = clerp(NK.C0,CFrame.new(7.62939544e-06, 1.49894273, -0.0144160762, 1.00000012, 0, 0, 0, 0.99796468, 0.0637711138, 0, -0.0637711212, 0.997964621),Alpha)
  1859. end
  1860. Sound(LArm,138097048,.8,5,false,true,true)
  1861. for i = 0, .7, 0.1 do
  1862. swait()
  1863. local Alpha = .3
  1864. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.189023629, 0.00628119428, 0.0795610398, 0.764717221, 0.00405249046, 0.64435333, -1.38591895e-06, 0.99998033, -0.00628746813, -0.644366086, 0.00480724219, 0.764702141),Alpha)
  1865. LH.C0 = clerp(LH.C0,CFrame.new(-0.469702303, -1.06538916, 0.0258520916, 0.921251655, 0.142055079, 0.362099022, -0.140328288, 0.989613056, -0.0312121194, -0.362771749, -0.0220585242, 0.931616962),Alpha)
  1866. RH.C0 = clerp(RH.C0,CFrame.new(0.49855575, -0.990978956, 0.0154509144, 0.971297801, 0, -0.237866998, 0.00149597228, 0.99998033, 0.00610860158, 0.237862319, -0.00628911238, 0.971278608),Alpha)
  1867. LS.C0 = clerp(LS.C0,CFrame.new(-1.45857167, 0.644691706, -0.0370098501, 0.975984752, 0.212625384, -0.0473736525, -0.217396557, 0.936839819, -0.27398926, -0.0138756037, 0.277708232, 0.960565329),Alpha)
  1868. RS.C0 = clerp(RS.C0,CFrame.new(1.20919418, 0.515175998, -0.398130298, 0.808712423, -0.588204265, 0, 0.00369928288, 0.00508608343, -0.99998033, 0.588192701, 0.808696389, 0.00628911238),Alpha)
  1869. NK.C0 = clerp(NK.C0,CFrame.new(1.44699588e-05, 1.49894357, -0.0144186728, 0.921718836, 0, -0.387858808, 0.00243928749, 0.99998033, 0.00579679385, 0.387851059, -0.00628911238, 0.921700656),Alpha)
  1870. end
  1871. SoundPart(206083252,.8,4,false,true,true,RArm.CFrame*CF.N(0,-1.25,0))
  1872. CamShake(Char,25,45,RArm.CFrame*CF.N(0,-1.25,0))
  1873. AOEDamage(RArm.CFrame*CF.N(0,-1.25,0).p,4,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
  1874. for i = 1, 10 do
  1875. NoobySphere(2,.1,'Multiply',RArm.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1.5,1.5,1.5),-.01,col,0,nil,'xyz')
  1876. end
  1877. NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.02,col,0,nil,'xyz')
  1878. NoobySphere(4,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.1,col,0,nil,'xyz')
  1879. NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2.5,1.25,2.5),.02,col,0,1058822174,'xyz')
  1880. CliccAttack = 3
  1881. Attack = false
  1882. NeutralAnims = true
  1883. end
  1884.  
  1885. function Spin()
  1886. Attack = true
  1887. NeutralAnims = false
  1888. for i = 0, 1, 0.1 do
  1889. swait()
  1890. local Alpha = .3
  1891. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.130551443, 0.00628537219, -0.069158569, 0.567979217, 0.00517133344, 0.823026657, -1.77017421e-06, 0.99998033, -0.00628196634, -0.823042929, 0.00356656965, 0.567967951),Alpha)
  1892. LH.C0 = clerp(LH.C0,CFrame.new(-0.496484399, -0.990816236, 0.021614084, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
  1893. RH.C0 = clerp(RH.C0,CFrame.new(0.498544514, -0.990978956, 0.0154505149, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
  1894. LS.C0 = clerp(LS.C0,CFrame.new(-0.867346704, 0.364127517, -0.592892349, 0.343383282, -0.928154707, 0.143585742, 0.611392558, 0.104853727, -0.784350157, 0.7129426, 0.357119888, 0.603471875),Alpha)
  1895. RS.C0 = clerp(RS.C0,CFrame.new(0.586915255, 0.520536065, -0.638412833, 0.340278387, 0.762223601, 0.550659537, 0.0388735868, 0.573702097, -0.818141103, -0.939520955, 0.299801826, 0.165588096),Alpha)
  1896. NK.C0 = clerp(NK.C0,CFrame.new(4.76837204e-06, 1.49894536, -0.0143966526, 1.00000012, 0, 0, -2.32830644e-10, 0.997965157, 0.0637637973, 2.98023224e-08, -0.0637638047, 0.997965038),Alpha)
  1897. end
  1898. for i = 0, 1, .06 do
  1899. swait()
  1900. local col = C3.N(M.RNG(),M.RNG(),M.RNG())
  1901. for i = 1, 3 do
  1902. NoobySphere(5,.1,'Multiply',Torso.CFrame*CF.N(-8,0,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),-.01,col,0,nil,'xyz')
  1903. end
  1904. SoundPart(206083252,1.2,1.6,false,true,true,Torso.CFrame*CF.N(-8,0,0))
  1905. NoobySphere(5,0,'Multiply',Torso.CFrame*CF.N(-8,0,0),V3.N(1.5,1.5,1.5),.02,col,0,nil,'xyz')
  1906. AOEDamage(Torso.CFrame*CF.N(-8,0,0).p,3,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
  1907. local Alpha = 1
  1908. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(0,M.R(i*385),0),Alpha)
  1909. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990818024, 0.0216199681, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1910. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154640935, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1911. LS.C0 = clerp(LS.C0,CFrame.new(-1.452793, 0.502107382, 0.0199129172, -4.37788152e-08, 0.999878109, 0.0156119233, -0.999980211, -9.82169149e-05, 0.00628757617, 0.00628834357, -0.015611616, 0.999858439),Alpha)
  1912. RS.C0 = clerp(RS.C0,CFrame.new(1.42737567, 0.494466186, -0.0250103828, -4.36333032e-08, -0.999878109, 0.0156119233, 0.999980211, 9.8129487e-05, 0.00628757617, -0.00628834264, 0.015611616, 0.999858439),Alpha)
  1913. NK.C0 = clerp(NK.C0,CFrame.new(4.35172615e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1914. end
  1915. for i = 0, 1.2, 0.1 do
  1916. swait()
  1917. local Alpha = .3
  1918. RJ.C0 = clerp(RJ.C0,CFrame.new(0.427243918, -0.920417011, 0.0234051645, 0.679439783, 0.549923182, -0.485742748, -0.444893807, 0.83520782, 0.323260784, 0.583464742, -0.00353231793, 0.812130868)*CF.A(0,M.R(-8.22),0),Alpha)
  1919. LH.C0 = clerp(LH.C0,CFrame.new(-0.176611602, -0.983374894, -0.89919436, 0.920897245, -0.048158884, -0.386819303, 0.319696367, 0.661085546, 0.678793311, 0.223030806, -0.748763561, 0.624187946),Alpha)
  1920. RH.C0 = clerp(RH.C0,CFrame.new(0.359278589, 0.0876072049, -0.182106972, 0.910182238, -0.403486162, 0.0936347246, 0.411501646, 0.855026662, -0.315588117, 0.047275275, 0.325773478, 0.944265127),Alpha)
  1921. LS.C0 = clerp(LS.C0,CFrame.new(-1.31082213, 0.463033974, 0.0179460477, 0.925886035, 0.377480268, 0.0156087875, -0.37760976, 0.925943553, 0.00628813449, -0.0120791793, -0.0117161274, 0.999858379),Alpha)
  1922. RS.C0 = clerp(RS.C0,CFrame.new(1.46370375, 0.0682249963, -0.0286035687, 0.883351564, -0.45030269, 0.130067378, 0.468411744, 0.858031332, -0.210648447, -0.0167463124, 0.247001737, 0.968870401),Alpha)
  1923. NK.C0 = clerp(NK.C0,CFrame.new(2.31595841e-05, 1.49894369, -0.0143923387, 0.980648994, -0.195774525, -3.27825546e-07, 0.195376158, 0.978653729, 0.0637584627, -0.0124819279, -0.0625247359, 0.997965455),Alpha)
  1924. end
  1925. CliccAttack = 0
  1926. Attack = false
  1927. NeutralAnims = true
  1928. end
  1929.  
  1930. --// Wrap it all up \\--
  1931.  
  1932. local Playlist = {
  1933. MusicID,
  1934. 1259371424,
  1935. 1696854181,
  1936. 1274310715,
  1937. 943961217,
  1938. 206425245,
  1939. 623662713,
  1940. 1547875818,
  1941. 1470848774,
  1942. 915169951
  1943. }
  1944. local nums = {Enum.KeyCode.One,Enum.KeyCode.Two,Enum.KeyCode.Three,Enum.KeyCode.Four,Enum.KeyCode.Five,Enum.KeyCode.Six,Enum.KeyCode.Seven,Enum.KeyCode.Eight,Enum.KeyCode.Nine,Enum.KeyCode.Zero}
  1945.  
  1946. function KeyToNum(kc)
  1947. for i,v in next, nums do
  1948. if(v == kc)then
  1949. return i
  1950. end
  1951. end
  1952. return 0
  1953. end
  1954.  
  1955. S.UserInputService.InputBegan:connect(function(io,gpe)
  1956. if(gpe)then return end
  1957. local num = KeyToNum(io.KeyCode)
  1958. if(num and Playlist[num])then
  1959. MusicID = Playlist[num]
  1960. end
  1961. if(io.KeyCode == Enum.KeyCode.M)then
  1962. MusicParent = (MusicParent == miniRadio and PlrGui or miniRadio)
  1963. warn("Music is now in "..MusicParent.Name)
  1964. Music:Pause()
  1965. end
  1966. if(Attack)then return end
  1967. if(io.KeyCode == Enum.KeyCode.LeftControl)then
  1968. WalkSpeed = (WalkSpeed == 16 and 50 or 16)
  1969. elseif(io.KeyCode == Enum.KeyCode.T)then
  1970. Taunt()
  1971. elseif(io.KeyCode == Enum.KeyCode.Z)then
  1972. Boolets()
  1973. elseif(io.KeyCode == Enum.KeyCode.X)then
  1974. BurnInHell()
  1975. elseif(io.KeyCode == Enum.KeyCode.C)then
  1976. SnapAFaggotsNeck()
  1977. end
  1978.  
  1979. end)
  1980.  
  1981. Mouse.Button1Down:connect(function()
  1982. if(Attack)then return end
  1983. if(CliccAttack == 0)then
  1984. Punch1()
  1985. elseif(CliccAttack == 1)then
  1986. Punch2()
  1987. elseif(CliccAttack == 2)then
  1988. Balls()
  1989. elseif(CliccAttack == 3)then
  1990. Spin()
  1991. end
  1992. end)
  1993.  
  1994. Plr.Chatted:connect(function(m)
  1995. if(Attack)then return end
  1996. if(m == '/e wave')then
  1997. Wave()
  1998. end
  1999. end)
  2000.  
  2001. local col = {
  2002. RLeg.Color,
  2003. LLeg.Color,
  2004. RArm.Color,
  2005. LArm.Color,
  2006. Head.Color,
  2007. Torso.Color
  2008. }
  2009.  
  2010. local Nametags = {"EnDeR","ender","3ND37","3nd37","end3r","end37","3nder","3nde7","ENDer","eNDER","eNder","enDer","endEr","endeR","H3LP"}
  2011. coroutine.wrap(function()
  2012. while true do
  2013. if(M.RNG(1,200) == 1 and not Glitching)then
  2014. Glitching = true
  2015. swait(M.RNG(15,30))
  2016. Glitching = false
  2017. end
  2018. swait()
  2019. end
  2020. end)()
  2021.  
  2022. local Meshes = {}
  2023.  
  2024. for _,v in next, Char:GetDescendants() do
  2025. if(v:IsA'DataModelMesh')then
  2026. table.insert(Meshes,v)
  2027. end
  2028. end
  2029.  
  2030. while true do
  2031. swait()
  2032. Sine = Sine + Change
  2033. if(not Music or not Music.Parent)then
  2034. local tp = (Music and Music.TimePosition)
  2035. Music = Sound(MusicParent,MusicID,1,10,true,false,true)
  2036. Music.Name = 'Music'
  2037. Music.TimePosition = tp
  2038. end
  2039. --
  2040. Music.SoundId = "rbxassetid://"..MusicID
  2041. Music.Parent = MusicParent
  2042. Music.Pitch = .85
  2043. Music.Volume = (MusicParent ~= PlrGui and Plr.UserId ~= 5719877 and 1 or 5)
  2044. Music.Playing = not Glitching
  2045.  
  2046. if(not Static or not Static.Parent)then
  2047. local tp = (Static and Static.TimePosition)
  2048. Static = Sound(Torso,MusicID,1,10,true,false,true)
  2049. Static.Name = 'Music'
  2050. Static.TimePosition = tp
  2051. end
  2052. Static.SoundId = "rbxassetid://1588058260"
  2053. Static.Parent = Torso
  2054. Static.Pitch = M.RNG(90,95)/100
  2055. Static.Volume = 5
  2056.  
  2057. miniRadio.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2058. if(God)then
  2059. Hum.MaxHealth = 1e100
  2060. Hum.Health = 1e100
  2061. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2062. Hum.Name = M.RNG()*100
  2063. end
  2064.  
  2065. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2066.  
  2067. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2068. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2069. if(not Effects or not Effects.Parent)then
  2070. Effects = IN("Model",Char)
  2071. Effects.Name = "Effects"
  2072. end
  2073. if(State == 'Run')then
  2074. local wsVal = 16 / (Hum.WalkSpeed/16)
  2075. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2076. Change = 1
  2077. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  2078. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  2079. elseif(State == 'Walk')then
  2080. local wsVal = 7 / (Hum.WalkSpeed/16)
  2081. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2082. Change = 1
  2083. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  2084. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  2085. else
  2086. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2087. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2088. end
  2089.  
  2090. mota1.C0 = mota1.C0:lerp(CF.A(0,M.RRNG(-180,180),M.R(90)),.2)
  2091.  
  2092. Hum.WalkSpeed = WalkSpeed
  2093. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  2094. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  2095.  
  2096. for _,v in next, NeonParts do
  2097. v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2098. end
  2099.  
  2100. tecks2.TextStrokeColor3 = C3.N(M.RNG(),M.RNG(),M.RNG())
  2101. if(Glitching)then
  2102. Static:Resume()
  2103. Music:Pause()
  2104. RA.Parent = RArm
  2105. LA.Parent = LArm
  2106. FT.Parent = Torso
  2107. RL.Parent = RLeg
  2108. LL.Parent = LLeg
  2109. for _,v in next, Meshes do
  2110. v.Offset = V3.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  2111. end
  2112. tecks2.Text = Nametags[M.RNG(1,#Nametags)].."?"
  2113. RLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2114. LLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2115. RArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2116. LArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2117. Torso.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2118. Head.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2119.  
  2120. RLeg.Material = Enum.Material.Neon
  2121. LLeg.Material = Enum.Material.Neon
  2122. RArm.Material = Enum.Material.Neon
  2123. LArm.Material = Enum.Material.Neon
  2124. Torso.Material = Enum.Material.Neon
  2125. Head.Material = Enum.Material.Neon
  2126. else
  2127. for _,v in next, Meshes do
  2128. v.Offset = V3.N(0,0,0)
  2129. end
  2130. Static:Stop()
  2131. Music:Resume()
  2132. RA.Parent = nil
  2133. LA.Parent = nil
  2134. FT.Parent = nil
  2135. RL.Parent = nil
  2136. LL.Parent = nil
  2137. tecks2.Text = "Ender?"
  2138. RLeg.Color = col[1]
  2139. LLeg.Color = col[2]
  2140. RArm.Color = col[3]
  2141. LArm.Color = col[4]
  2142. Head.Color = col[5]
  2143. Torso.Color = col[6]
  2144. RLeg.Material = Enum.Material.SmoothPlastic
  2145. LLeg.Material = Enum.Material.SmoothPlastic
  2146. RArm.Material = Enum.Material.SmoothPlastic
  2147. LArm.Material = Enum.Material.SmoothPlastic
  2148. Torso.Material = Enum.Material.SmoothPlastic
  2149. Head.Material = Enum.Material.SmoothPlastic
  2150. end
  2151. if(NeutralAnims)then
  2152. if(State == 'Idle')then
  2153. local Alpha = .1
  2154. Change = 1
  2155. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2156. if(M.RNG(1,45) == 45)then
  2157. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2158. end
  2159. if(not Glitching)then
  2160. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
  2161. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  2162. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5+5*M.C(Sine/24))),Alpha)
  2163. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
  2164. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
  2165. else
  2166. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  2167. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
  2168. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
  2169. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  2170. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  2171. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
  2172. end
  2173. -- idle
  2174. elseif(State == 'Run')then
  2175. local wsVal = 16 / (Hum.WalkSpeed/16)
  2176. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2177. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2178. if(M.RNG(1,45) == 45)then
  2179. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2180. end
  2181. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-25-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  2182. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(75*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  2183. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-75*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
  2184. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
  2185. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
  2186. elseif(State == 'Walk')then
  2187. local wsVal = 7 / (Hum.WalkSpeed/16)
  2188. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2189. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2190. if(M.RNG(1,45) == 45)then
  2191. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2192. end
  2193. if(not Glitching)then
  2194. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  2195. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  2196. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
  2197. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  2198. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  2199. else
  2200. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  2201. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
  2202. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
  2203. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  2204. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  2205. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
  2206. end
  2207.  
  2208. elseif(State == 'Jump')then
  2209. local Alpha = .1
  2210. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2211. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2212. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2213. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2214. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2215. if(M.RNG(1,45) == 45)then
  2216. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2217. end
  2218. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2219. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2220. elseif(State == 'Fall')then
  2221. local Alpha = .1
  2222. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2223. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2224. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2225. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2226. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2227. if(M.RNG(1,45) == 45)then
  2228. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2229. end
  2230. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2231. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2232. elseif(State == 'Paralyzed')then
  2233. -- paralyzed
  2234. elseif(State == 'Sit')then
  2235. local Alpha = .1
  2236. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2237. LH.C0 = clerp(LH.C0,CFrame.new(-0.466096163, -0.994458497, -0.733146906, 0.978622258, 0.0421638973, 0.201297805, -0.0426979661, 0.999086678, -0.0016900585, -0.201185226, -0.0069410787, 0.979528725),Alpha)
  2238. RH.C0 = clerp(RH.C0,CFrame.new(0.487065285, -0.997798502, -0.719440222, 0.998841465, 0.000311898883, -0.048122026, -0.000977467163, 0.999904215, -0.0138079338, 0.0481131151, 0.0138389766, 0.998746097),Alpha)
  2239. LS.C0 = clerp(LS.C0,CFrame.new(-1.50068951, 0.376530707, -0.0506974161, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
  2240. RS.C0 = clerp(RS.C0,CFrame.new(1.4989773, 0.376236171, -0.0975327194, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
  2241. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2242. end
  2243. end
  2244.  
  2245. for i,v in next, BloodPuddles do
  2246. local mesh = i:FindFirstChild'CylinderMesh'
  2247. BloodPuddles[i] = v + 1
  2248. if(not mesh or i.Transparency >= 1)then
  2249. i:destroy()
  2250. BloodPuddles[i] = nil
  2251. elseif(v >= Frame_Speed*4)then
  2252. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2253. i.Transparency = trans
  2254. if(mesh.Scale.Z > 0)then
  2255. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2256. end
  2257. else
  2258. i.Transparency = 0
  2259. end
  2260. end
  2261. end
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