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Awooslayer699

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Apr 12th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. --Getting the player, character and mouse
  8. local plr = game.Players.LocalPlayer
  9. local char = plr.Character
  10. local Mouse = plr:GetMouse()
  11. local mtarget
  12. --Making the tool
  13. local gun = Instance.new("Tool",plr.Backpack)
  14. gun.Name = "weapon"
  15. gun.GripPos = Vector3.new(0, -1.315, -0.253)
  16. gun.GripUp = Vector3.new(0, -0, 1)
  17. local handle = Instance.new("Part",gun)
  18. handle.Name = "Handle"
  19. handle.Size = Vector3.new(0.3, 4.9, 0.8)
  20. local mesh = Instance.new("SpecialMesh",handle)
  21. mesh.MeshId = "http://www.roblox.com/asset/?id=42583419"
  22. mesh.MeshType = "FileMesh"
  23. mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
  24. mesh.TextureId = "http://www.roblox.com/asset/?id=42584198"
  25. local bullet = Instance.new("Model",gun)
  26. bullet.Name = "bullet"
  27. local p1 = Instance.new("Part",bullet)
  28. p1.Shape = "Ball"
  29. p1.Name = "p1"
  30. p1.Size = Vector3.new(10, 10, 10)
  31. p1.Material = "Neon"
  32. p1.BrickColor = BrickColor.new("Really blue")
  33. p1.Transparency = 0
  34. p1.CanCollide = false
  35. p1.BottomSurface = "Smooth"
  36. p1.TopSurface = "Smooth"
  37. local p2 = Instance.new("Part",bullet)
  38. p2.Shape = "Ball"
  39. p2.Name = "p2"
  40. p2.Size = Vector3.new(1000, 1000, 1000)
  41. p2.Material = "Plastic"
  42. p2.BrickColor = BrickColor.new("Institutional white")
  43. p2.Transparency = 1
  44. p2.CanCollide = false
  45. p2.BottomSurface = "Smooth"
  46. p2.TopSurface = "Smooth"
  47. local shoot = Instance.new("Sound",handle)
  48. shoot.SoundId = "rbxassetid://2344851316"
  49. shoot.Volume = 1
  50. local canshoot = false
  51. --Making the welds
  52. local w1 = Instance.new("Weld",p1)
  53. w1.Part0 = p1
  54. w1.Part1 = handle
  55. w1.C0 = CFrame.new(0, 0, 0, 1, 1.19208686e-07, -2.72848411e-12, 1.19208686e-07, 1, 1.15107923e-12, -2.72848411e-12, 1.15107923e-12, 1)
  56. w1.C1 = CFrame.new(-0.0999778807, 3.69987226, 0.299981654, 1, 1.19208686e-07, -2.72848411e-12, 1.19208686e-07, 1, 1.15107923e-12, -2.72848411e-12, 1.15107923e-12, 1)
  57. w1.Name = "hWeld"
  58. local w2 = Instance.new("Weld",p1)
  59. w2.Part0 = p1
  60. w2.Part1 = p2
  61. w2.C0 = CFrame.new(0.299996376, -5.29999924, 1.5, 0.999998569, 5.96042923e-07, -1.36423997e-11, 5.96043094e-07, 1, 5.75538922e-12, -1.36423997e-11, 5.75538749e-12, 0.999998569)
  62. w2.C1 = CFrame.new(0.300022125, -5.30012798, 1.49998176, 1, 1.19208686e-07, -2.72848411e-12, 1.19208686e-07, 1, 1.15107923e-12, -2.72848411e-12, 1.15107923e-12, 1)
  63. --Functions
  64. gun.Equipped:connect(function()
  65. local weld = Instance.new("Weld",char)
  66. weld.Name = "Weld"
  67. weld.Part0 = char.Torso
  68. weld.Part1 = char["Left Arm"]
  69. weld.C1 = CFrame.new(0.199999988, 0.699999988, 0, 0.642787516, 7.6651645e-09, -0.766044438, 0.766044438, 9.13498788e-09, 0.642787516, 1.19248806e-08, -0.99999994, -5.21253064e-16)
  70. weld.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  71. local weld2 = Instance.new("Weld",char)
  72. weld2.Part0 = char.Torso
  73. weld2.Part1 = char["Right Arm"]
  74. weld2.C1 = CFrame.new(0, 0.49999997, 0, -4.37113847e-08, 0, 0.99999994, -1, -4.37113847e-08, -4.37113883e-08, 4.37113883e-08, -0.99999994, 1.91068547e-15)
  75. weld2.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  76. weld2.Name = "Weld2"
  77. canshoot = true
  78. end)
  79.  
  80. gun.Unequipped:connect(function()
  81. char.Weld:Destroy()
  82. char.Weld2:Destroy()
  83. canshoot = false
  84. end)
  85.  
  86.  
  87. function clickObj()
  88. if canshoot == true then
  89. mtarget = Mouse.Target
  90. if mtarget then
  91. shoot:Play()
  92. local bulc = bullet:Clone()
  93. bulc.Parent = game.Workspace
  94. bulc.p1.Transparency = 0.5
  95. bulc.p2.Transparency = 0.5
  96. bulc.p1.hWeld:Destroy()
  97. bulc.p2.CanCollide = true
  98. local bv = Instance.new("BodyVelocity")
  99. bv.Parent = bulc.p2
  100. bv.velocity = ((char.Humanoid.TargetPoint - bulc.p2.Position).unit) * 50
  101.  
  102. function onTouched(brick)
  103. local humn = brick.Parent:FindFirstChildOfClass("Humanoid")
  104. if humn then
  105. if humn.Parent ~= char then
  106. if humn.Name ~= "killed" then
  107. local par = humn.Parent
  108.  
  109. for i,v in pairs(par:GetChildren()) do
  110. if v.ClassName == "Script" or v.ClassName == "LocalScript" or v.ClassName == "ModuleScript" or v.ClassName == "CharacterMesh" then
  111. v:Destroy()
  112. end
  113. end
  114.  
  115. par.Torso["Right Hip"].Part1 = nil
  116. par.Torso["Left Hip"].Part1 = nil
  117. par.Torso["Right Shoulder"].Part1 = nil
  118. par.Torso["Left Shoulder"].Part1 = nil
  119.  
  120. for i,v in pairs(par:GetChildren()) do
  121. if v.ClassName == "Part" then
  122. v.BrickColor = BrickColor.new("Institutional white")
  123. v.Material = "Neon"
  124. if v.Name == "limb" then
  125. v:Destroy()
  126. end
  127. end
  128. end
  129.  
  130. for i,v in pairs(par.Head:GetChildren()) do
  131. if v.ClassName == "Decal" then
  132. v:Destroy()
  133. end
  134. end
  135.  
  136. for i,v in pairs(par.Head:GetChildren()) do
  137. if v.ClassName == "Part" then
  138. v.Anchored = false
  139. end
  140. end
  141.  
  142. for i,v in pairs(par:GetChildren()) do
  143. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  144. v.Handle.BrickColor = BrickColor.new("Institutional white")
  145. v.Handle.Material = "Neon"
  146. for i,v in pairs(v.Handle:GetChildren()) do
  147. if v.ClassName == "SpecialMesh" then
  148. v.TextureId = ""
  149. end
  150. end
  151. end
  152. end
  153.  
  154. humn.Name = "killed"
  155.  
  156. local bp = Instance.new("BodyPosition",par["Right Arm"])
  157. bp.Position = par["Right Arm"].Position
  158. bp.Position = bp.Position + Vector3.new(0,8,0)
  159.  
  160. local bp = Instance.new("BodyPosition",par["Left Leg"])
  161. bp.Position = par["Left Leg"].Position
  162. bp.Position = bp.Position + Vector3.new(0,4,0)
  163.  
  164. local bp = Instance.new("BodyPosition",par.Torso)
  165. bp.Position = par.Torso.Position
  166. bp.Position = bp.Position + Vector3.new(0,2,0)
  167.  
  168. local bp = Instance.new("BodyPosition",par["Left Arm"])
  169. bp.Position = par["Left Arm"].Position
  170. bp.Position = bp.Position + Vector3.new(0,2,0)
  171.  
  172. local bp = Instance.new("BodyPosition",par["Right Leg"])
  173. bp.Position = par["Right Leg"].Position
  174. bp.Position = bp.Position + Vector3.new(0,2,0)
  175.  
  176. local rac = Instance.new("Part",par)
  177. rac.Size = Vector3.new(1,1,1)
  178. rac.Position = par["Right Arm"].Position
  179. rac.Name = "limb"
  180. rac.Transparency = 1
  181. local w = Instance.new("Weld",rac)
  182. w.Part0 = par["Right Arm"]
  183. w.Part1 = rac
  184. w.C0 = CFrame.new(0,-0.5,0)
  185.  
  186. local lac = Instance.new("Part",par)
  187. lac.Size = Vector3.new(1,1,1)
  188. lac.Position = par["Left Arm"].Position
  189. lac.Name = "limb"
  190. lac.Transparency = 1
  191. local w = Instance.new("Weld",lac)
  192. w.Part0 = par["Left Arm"]
  193. w.Part1 = lac
  194. w.C0 = CFrame.new(0,-0.5,0)
  195.  
  196. local rlc = Instance.new("Part",par)
  197. rlc.Size = Vector3.new(1,1,1)
  198. rlc.Position = par["Right Leg"].Position
  199. rlc.Name = "limb"
  200. rlc.Transparency = 1
  201. local w = Instance.new("Weld",rlc)
  202. w.Part0 = par["Right Leg"]
  203. w.Part1 = rlc
  204. w.C0 = CFrame.new(0,-0.5,0)
  205.  
  206. local llc = Instance.new("Part",par)
  207. llc.Size = Vector3.new(1,1,1)
  208. llc.Position = par["Right Leg"].Position
  209. llc.Name = "limb"
  210. llc.Transparency = 1
  211. local w = Instance.new("Weld",llc)
  212. w.Part0 = par["Left Leg"]
  213. w.Part1 = llc
  214. w.C0 = CFrame.new(0,-0.5,0)
  215.  
  216. local Joint = Instance.new("Glue")
  217. Joint.Name = "RightShoulder"
  218. Joint.Part0 = par.Torso
  219. Joint.Part1 = par["Right Arm"]
  220. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  221. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  222. Joint.Parent = par.Torso
  223.  
  224. local Joint = Instance.new("Glue")
  225. Joint.Name = "LeftShoulder"
  226. Joint.Part0 = par.Torso
  227. Joint.Part1 = par["Left Arm"]
  228. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  229. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  230. Joint.Parent = par.Torso
  231.  
  232. local Joint = Instance.new("Glue")
  233. Joint.Name = "RightHip"
  234. Joint.Part0 = par.Torso
  235. Joint.Part1 = par["Right Leg"]
  236. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  237. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  238. Joint.Parent = par.Torso
  239.  
  240. local Joint = Instance.new("Glue")
  241. Joint.Name = "LeftHip"
  242. Joint.Part0 = par.Torso
  243. Joint.Part1 = par["Left Leg"]
  244. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  245. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  246. Joint.Parent = par.Torso
  247.  
  248. humn.PlatformStand = true
  249. wait(4.5)
  250. for i,v in pairs(par:GetChildren()) do
  251. if v.ClassName == "Part" then
  252. local w1 = Instance.new("WedgePart",workspace)
  253. w1.Size = Vector3.new(0.5,0.5,0.5)
  254. w1.Position = v.Position
  255. w1.Material = "Neon"
  256. local w2 = Instance.new("WedgePart",workspace)
  257. w2.Size = Vector3.new(0.5,0.5,0.5)
  258. w2.Position = v.Position
  259. w2.Material = "Neon"
  260. v:Destroy()
  261. end
  262. end
  263. end
  264. bulc:Destroy()
  265. end
  266. end
  267. end
  268. bulc.p2.Touched:connect(onTouched)
  269. end
  270. end
  271. end
  272. Mouse.Button1Down:connect(clickObj)
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