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- # hair, mouth, chin, nose, eyes, cheek, ear, neck
- spriteTypes = {
- ############## Norman ##########################
- spriteType = {
- name = "PORTRAIT_normangfx_child_male"
- texturefile = "gfx/characters/default_son.tga"
- noOfFrames = 1
- norefcount = yes
- }
- spriteType = {
- name = "PORTRAIT_normangfx_child_female"
- texturefile = "gfx/characters/default_daughter.tga"
- noOfFrames = 1
- norefcount = yes
- }
- ### english MALE ####
- spriteType = {
- name = "GFX_norman_male_clothes_behind"
- texturefile = "gfx/characters/english_male/english_male_clothes_behind.dds"
- noOfFrames = 12
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_headgear_behind"
- texturefile = "gfx/characters/english_male/english_male_headgear_behind.dds"
- noOfFrames = 12
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_base"
- texturefile = "gfx/characters/english_male/english_male_base_1.dds"
- noOfFrames = 1
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_base_midage"
- texturefile = "gfx/characters/english_male/english_male_base_2.dds"
- noOfFrames = 1
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_base_oldage"
- texturefile = "gfx/characters/english_male/english_male_base_3.dds"
- noOfFrames = 1
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_hair_behind"
- texturefile = "gfx/characters/english_male/english_male_hair_behind_1.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_hair_behind_midage"
- texturefile = "gfx/characters/english_male/english_male_hair_behind_2.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_hair_behind_oldage"
- texturefile = "gfx/characters/english_male/english_male_hair_behind_3.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_beard_behind"
- texturefile = "gfx/characters/english_male/english_male_beard_behind_1.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_beard_behind_midage"
- texturefile = "gfx/characters/english_male/english_male_beard_behind_2.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_beard_behind_oldage"
- texturefile = "gfx/characters/english_male/english_male_beard_behind_3.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_cheeks"
- texturefile = "gfx/characters/english_male/english_male_cheeks_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_cheeks_midage"
- texturefile = "gfx/characters/english_male/english_male_cheeks_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_cheeks_oldage"
- texturefile = "gfx/characters/english_male/english_male_cheeks_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_neck"
- texturefile = "gfx/characters/english_male/english_male_neck_1.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_neck_midage"
- texturefile = "gfx/characters/english_male/english_male_neck_2.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_neck_oldage"
- texturefile = "gfx/characters/english_male/english_male_neck_3.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_chin"
- texturefile = "gfx/characters/english_male/english_male_chin_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_chin_midage"
- texturefile = "gfx/characters/english_male/english_male_chin_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_chin_oldage"
- texturefile = "gfx/characters/english_male/english_male_chin_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_mouth"
- texturefile = "gfx/characters/english_male/english_male_mouth_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_mouth_midage"
- texturefile = "gfx/characters/english_male/english_male_mouth_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_mouth_oldage"
- texturefile = "gfx/characters/english_male/english_male_mouth_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_nose"
- texturefile = "gfx/characters/english_male/english_male_nose_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_nose_midage"
- texturefile = "gfx/characters/english_male/english_male_nose_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_nose_oldage"
- texturefile = "gfx/characters/english_male/english_male_nose_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_eyes"
- texturefile = "gfx/characters/english_male/english_male_eyes_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_eyes_midage"
- texturefile = "gfx/characters/english_male/english_male_eyes_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_eyes_oldage"
- texturefile = "gfx/characters/english_male/english_male_eyes_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_eyes2"
- texturefile = "gfx/characters/english_male/english_male_eyes2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_ear"
- texturefile = "gfx/characters/english_male/english_male_ear_1.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_ear_midage"
- texturefile = "gfx/characters/english_male/english_male_ear_2.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_ear_oldage"
- texturefile = "gfx/characters/english_male/english_male_ear_3.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_beard"
- texturefile = "gfx/characters/english_male/english_male_beard_1.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_beard_midage"
- texturefile = "gfx/characters/english_male/english_male_beard_2.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_beard_oldage"
- texturefile = "gfx/characters/english_male/english_male_beard_3.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_hair"
- texturefile = "gfx/characters/english_male/english_male_hair_1.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_hair_midage"
- texturefile = "gfx/characters/english_male/english_male_hair_2.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_hair_oldage"
- texturefile = "gfx/characters/english_male/english_male_hair_3.dds"
- noOfFrames = 15
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_clothes"
- texturefile = "gfx/characters/english_male/english_male_clothes.dds"
- noOfFrames = 12
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_headgear_mid"
- texturefile = "gfx/characters/english_male/english_male_headgear_mid.dds"
- noOfFrames = 12
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_male_headgear"
- texturefile = "gfx/characters/english_male/english_male_headgear.dds"
- noOfFrames = 12
- norefcount = yes
- }
- # CULTURE_INDEX: 0 = clothes behind, 1 = headgear behind, 2 = clothes, 3 = headgear mid, 4 = clothes infront, 5 = headgear
- # english Male
- portraitType = {
- name = "PORTRAIT_normangfx_male"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind:p1:h:y"
- "GFX_western_male_beard_behind:p4:h:y"
- "GFX_western_male_base:p2"
- "GFX_western_male_neck:d0"
- "GFX_western_male_cheeks:d4"
- "GFX_western_male_chin:d1"
- "GFX_western_male_mouth:d2:o75x49"
- "GFX_western_male_nose:d3:o80x65"
- "GFX_western_male_eyes:d6:o47x74"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_character_blinded_eyes:p10"
- "GFX_character_eyepatch:p13:y:o32x63"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear:d7:o27x54"
- "GFX_western_male_beard:p4:h:y"
- "GFX_western_male_hair:p1:h:y"
- "GFX_character_mask:p12:y:o40x45"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_player_overlay:p11"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 15 8 0 } { 176 155 108 } { 255 255 255 }
- { 10 10 10 } { 125 85 56 } { 255 255 255 }
- { 30 22 18 } { 150 90 55 } { 255 255 255 }
- { 30 22 18 } { 178 80 41 } { 255 255 255 }
- { 20 12 8 } { 78 54 37 } { 255 255 255 }
- { 40 22 18 } { 200 195 0 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { 10 }
- }
- # middle age
- portraitType = {
- name = "PORTRAIT_normangfx_male1"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind_midage:p1:h:y"
- "GFX_western_male_beard_behind_midage:p4:h:y"
- "GFX_western_male_base_midage:p2"
- "GFX_western_male_neck_midage:d0"
- "GFX_western_male_cheeks_midage:d4"
- "GFX_western_male_chin_midage:d1"
- "GFX_western_male_mouth_midage:d2:o80x51"
- "GFX_western_male_nose_midage:d3:o81x65" #10
- "GFX_western_male_eyes_midage:d6:o46x74"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_character_blinded_eyes:p10"
- "GFX_character_eyepatch:p13:y:o32x63"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear_midage:d7:o27x54"
- "GFX_western_male_beard_midage:p4:h:y"
- "GFX_western_male_hair_midage:p1:h:y"
- "GFX_character_mask:p12:y:o40x45"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_player_overlay:p11"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 15 8 0 } { 176 155 108 } { 255 255 255 }
- { 10 10 10 } { 125 85 56 } { 255 255 255 }
- { 30 22 18 } { 150 90 55 } { 255 255 255 }
- { 30 22 18 } { 178 80 41 } { 255 255 255 }
- { 20 12 8 } { 78 54 37 } { 255 255 255 }
- { 40 22 18 } { 200 195 0 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { 10 }
- }
- # old age
- portraitType = {
- name = "PORTRAIT_normangfx_male2"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind_oldage:p1:h:y"
- "GFX_western_male_beard_behind_oldage:p4:h:y"
- "GFX_western_male_base_oldage:p2"
- "GFX_western_male_neck_oldage:d0"
- "GFX_western_male_cheeks_oldage:d4"
- "GFX_western_male_chin_oldage:d1"
- "GFX_western_male_mouth_oldage:d2:o75x52"
- "GFX_western_male_nose_oldage:d3:o80x66"
- "GFX_western_male_eyes_oldage:d6:o46x73"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_character_blinded_eyes:p10"
- "GFX_character_eyepatch:p13:y:o32x63"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear_oldage:d7:o25x51"
- "GFX_western_male_beard_oldage:p4:h:y"
- "GFX_western_male_hair_oldage:p1:h:y"
- "GFX_character_mask:p12:y:o40x45"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_player_overlay:p11"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 15 8 0 } { 214 210 195 } { 255 255 255 }
- { 10 10 10 } { 143 134 127 } { 255 255 255 }
- { 30 22 18 } { 174 161 151 } { 255 255 255 }
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- { 30 22 18 } { 245 240 225 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { 10 }
- }
- #### Norman FEMALE ####
- spriteType = {
- name = "GFX_norman_female_clothes_behind"
- texturefile = "gfx/characters/english_female/english_female_clothes_behind.dds"
- noOfFrames = 12
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_headgear_behind"
- texturefile = "gfx/characters/english_female/english_female_headgear_behind.dds"
- noOfFrames = 12
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_hair_behind"
- texturefile = "gfx/characters/english_female/english_female_hair_behind_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_hair_behind_midage"
- texturefile = "gfx/characters/english_female/english_female_hair_behind_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_hair_behind_oldage"
- texturefile = "gfx/characters/english_female/english_female_hair_behind_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_base"
- texturefile = "gfx/characters/english_female/english_female_base_1.dds"
- noOfFrames = 1
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_base_midage"
- texturefile = "gfx/characters/english_female/english_female_base_2.dds"
- noOfFrames = 1
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_base_oldage"
- texturefile = "gfx/characters/english_female/english_female_base_3.dds"
- noOfFrames = 1
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_cheeks"
- texturefile = "gfx/characters/english_female/english_female_cheeks_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_cheeks_midage"
- texturefile = "gfx/characters/english_female/english_female_cheeks_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_cheeks_oldage"
- texturefile = "gfx/characters/english_female/english_female_cheeks_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_neck"
- texturefile = "gfx/characters/english_female/english_female_neck_1.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_neck_midage"
- texturefile = "gfx/characters/english_female/english_female_neck_2.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_neck_oldage"
- texturefile = "gfx/characters/english_female/english_female_neck_3.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_chin"
- texturefile = "gfx/characters/english_female/english_female_chin_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_chin_midage"
- texturefile = "gfx/characters/english_female/english_female_chin_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_chin_oldage"
- texturefile = "gfx/characters/english_female/english_female_chin_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_mouth"
- texturefile = "gfx/characters/english_female/english_female_mouth_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_mouth_midage"
- texturefile = "gfx/characters/english_female/english_female_mouth_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_mouth_oldage"
- texturefile = "gfx/characters/english_female/english_female_mouth_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_nose"
- texturefile = "gfx/characters/english_female/english_female_nose_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_nose_midage"
- texturefile = "gfx/characters/english_female/english_female_nose_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_nose_oldage"
- texturefile = "gfx/characters/english_female/english_female_nose_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_eyes"
- texturefile = "gfx/characters/english_female/english_female_eyes_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_eyes_midage"
- texturefile = "gfx/characters/english_female/english_female_eyes_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_eyes_oldage"
- texturefile = "gfx/characters/english_female/english_female_eyes_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_eyes2"
- texturefile = "gfx/characters/english_female/english_female_eyes2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_ear"
- texturefile = "gfx/characters/english_female/english_female_ear_1.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_ear_midage"
- texturefile = "gfx/characters/english_female/english_female_ear_2.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_ear_oldage"
- texturefile = "gfx/characters/english_female/english_female_ear_3.dds"
- noOfFrames = 4
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_clothes"
- texturefile = "gfx/characters/english_female/english_female_clothes.dds"
- noOfFrames = 12
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_hair"
- texturefile = "gfx/characters/english_female/english_female_hair_1.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_hair_midage"
- texturefile = "gfx/characters/english_female/english_female_hair_2.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_hair_oldage"
- texturefile = "gfx/characters/english_female/english_female_hair_3.dds"
- noOfFrames = 10
- norefcount = yes
- }
- spriteType = {
- name = "GFX_norman_female_headgear"
- texturefile = "gfx/characters/english_female/english_female_headgear.dds"
- noOfFrames = 12
- norefcount = yes
- }
- # CULTURE_INDEX: 0 = clothes behind, 1 = headgear behind, 2 = clothes, 3 = headgear mid, 4 = clothes infront, 5 = headgear
- # english female
- portraitType = {
- name = "PORTRAIT_normangfx_female"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_female_clothes_behind:p3:c0"
- "GFX_western_female_headgear_behind:p5:c1"
- "GFX_western_female_hair_behind:p1:h:y"
- "GFX_western_female_base:p2"
- "GFX_western_female_neck:d0"
- "GFX_western_female_cheeks:d4"
- "GFX_western_female_chin:d1"
- "GFX_western_female_mouth:d2:o72x48" #8
- "GFX_western_female_nose:d3:o80x65" #9
- "GFX_western_female_eyes:d6:o49x79" #10
- "GFX_western_female_eyes2:d6:e:o72x88"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_character_blinded_eyes:p10"
- "GFX_character_eyepatch:p13:y:o32x63"
- "GFX_western_female_clothes:p3:c2"
- "GFX_western_female_ear:d7:o28x54"
- "GFX_western_female_headgear_mid:p5:c3"
- "GFX_western_female_hair_midage:p1:h:y"
- "GFX_character_mask:p12:y:o40x45"
- "GFX_empty:p3:c4"
- "GFX_western_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_player_overlay:p11"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 15 8 0 } { 176 155 108 } { 255 255 255 }
- { 10 10 10 } { 125 85 56 } { 255 255 255 }
- { 30 22 18 } { 150 90 55 } { 255 255 255 }
- { 30 22 18 } { 178 80 41 } { 255 255 255 }
- { 20 12 8 } { 78 54 37 } { 255 255 255 }
- { 40 22 18 } { 200 195 0 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { }
- }
- # Western female midage
- portraitType = {
- name = "PORTRAIT_normangfx_female1"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_female_clothes_behind:p3:c0"
- "GFX_western_female_headgear_behind:p5:c1"
- "GFX_western_female_hair_behind:p1:h:y"
- "GFX_western_female_base:p2"
- "GFX_western_female_neck:d0"
- "GFX_western_female_cheeks:d4"
- "GFX_western_female_chin:d1"
- "GFX_western_female_mouth:d2:o72x48" #8
- "GFX_western_female_nose:d3:o80x65" #9
- "GFX_western_female_eyes:d6:o49x79" #10
- "GFX_western_female_eyes2:d6:e:o72x88"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_character_blinded_eyes:p10"
- "GFX_character_eyepatch:p13:y:o32x63"
- "GFX_western_female_clothes:p3:c2"
- "GFX_western_female_ear:d7:o28x54"
- "GFX_western_female_headgear_mid:p5:c3"
- "GFX_western_female_hair_midage:p1:h:y"
- "GFX_character_mask:p12:y:o40x45"
- "GFX_empty:p3:c4"
- "GFX_western_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_player_overlay:p11"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 15 8 0 } { 176 155 108 } { 255 255 255 }
- { 10 10 10 } { 125 85 56 } { 255 255 255 }
- { 30 22 18 } { 150 90 55 } { 255 255 255 }
- { 30 22 18 } { 178 80 41 } { 255 255 255 }
- { 20 12 8 } { 78 54 37 } { 255 255 255 }
- { 40 22 18 } { 200 195 0 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { }
- }
- # Western female oldage
- portraitType = {
- name = "PORTRAIT_normangfx_female2"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_female_clothes_behind:p3:c0"
- "GFX_western_female_headgear_behind:p5:c1"
- "GFX_western_female_hair_behind_oldage:p1:h:y"
- "GFX_western_female_base_oldage:p2"
- "GFX_western_female_neck_oldage:d0"
- "GFX_western_female_cheeks_oldage:d4"
- "GFX_western_female_chin_oldage:d1"
- "GFX_western_female_mouth_oldage:d2:o72x50"
- "GFX_western_female_nose_oldage:d3:o79x64"
- "GFX_western_female_eyes_oldage:d6:o47x74"
- "GFX_western_female_eyes2:d6:e:o72x88"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_character_blinded_eyes:p10"
- "GFX_character_eyepatch:p13:y:o32x63"
- "GFX_western_female_clothes:p3:c2"
- "GFX_western_female_ear_oldage:d7:o28x54"
- "GFX_western_female_headgear_mid:p5:c3"
- "GFX_western_female_hair_oldage:p1:h:y"
- "GFX_character_mask:p12:y:o40x45"
- "GFX_empty:p3:c4"
- "GFX_western_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_player_overlay:p11"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 15 8 0 } { 214 210 195 } { 255 255 255 }
- { 10 10 10 } { 143 134 127 } { 255 255 255 }
- { 30 22 18 } { 174 161 151 } { 255 255 255 }
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- { 30 22 18 } { 245 240 225 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { }
- }
- }
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