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- #dynamic 0x800000
- //---------------
- #org @start
- lock
- fadeout 0x1
- playsong 0x148 0x0
- clearflag 0x217
- showsprite 0x5
- applymovement 0x5 @move1
- waitmovement 0x0
- trainerbattle 0x1 0x245 0x0 @string1 @string2 @snippet1
- end
- //---------------
- #org @snippet1
- msgbox @string3 MSG_NORMAL //"Put something here for after the\n..."
- applymovement MOVE_PLAYER @move2
- applymovement 0x5 @move3
- waitmovement 0x0
- hidesprite 0x5
- setflag 0x217
- setvar 0x4015 0x1
- release
- end
- //---------
- // Strings
- //---------
- #org @string1
- = Enter text here (before)
- #org @string2
- = Enter text here (after)
- #org @string3
- = Put something here for after the\nbattle.
- //-----------
- // Movements
- //-----------
- #org @move1
- #raw 0x10 //Step Down (Normal)
- #raw 0x2 //Face Left
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x1 //Face Up
- #raw 0x11 //Step Up (Normal)
- #raw 0x2 //Face Left
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0xFE //End of Movements
- #org @move2
- #raw 0x36 //Slide Up (Normal)
- #raw 0x0 //Face Down
- #raw 0xFE //End of Movements
- #org @move3
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0x12 //Step Left (Normal)
- #raw 0xFE //End of Movements
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