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- #### Using working directory 'E:\QuakeDev\id1\maps'
- #### Exporting map file 'E:\QuakeDev\id1\maps\test-compile.map'
- #### Executing '"E:\QuakeDev\tools\ericw-tools-v0.18.1-32-g6660c5f-win64\bin\qbsp.exe" test.map'
- ---- qbsp / ericw-tools v0.18.1-32-g6660c5f ----
- Input file: test.map
- Output file: test.bsp
- ---- LoadMapFile ----
- *** WARNING 06: No info_player_deathmatch entities in level
- 48 faces
- 8 brushes
- 6 entities
- 2 unique texnames
- 16 texinfo
- *** WARNING 01: No valid WAD filenames in worldmodel
- Processing hull 0...
- ---- Brush_LoadEntity ----
- 8 brushes
- 20 planes
- ---- CSGFaces ----
- 48 brushfaces
- 54 csgfaces
- 54 mergedfaces
- ---- SolidBSP ----
- 81 split nodes
- 25 solid leafs
- 57 empty leafs
- 0 water leafs
- 0 detail leafs
- 0 detail illusionary leafs
- 0 detail fence leafs
- 0 illusionary visblocker leafs
- 166 leaffaces
- 165 nodefaces
- ---- Portalize ----
- 57 vis leafs
- 57 vis clusters
- 124 vis portals
- ---- FillOutside ----
- 50 outleafs
- ---- MergeAll ----
- 25 mergefaces
- ---- SolidBSP ----
- 22 split nodes
- 16 solid leafs
- 7 empty leafs
- 0 water leafs
- 0 detail leafs
- 0 detail illusionary leafs
- 0 detail fence leafs
- 0 illusionary visblocker leafs
- 52 leaffaces
- 45 nodefaces
- ---- Portalize ----
- 7 vis leafs
- 7 vis clusters
- 12 vis portals
- ---- Tjunc ----
- 51 world edges
- 167 edge points
- 48 edges added by tjunctions
- 0 faces added by tjunctions
- ---- MakeFaceEdges ----
- ---- GrowRegions ----
- Processing hull 1...
- *** WARNING 19: No entities in empty space -- no filling performed (hull 1)
- Processing hull 2...
- *** WARNING 19: No entities in empty space -- no filling performed (hull 2)
- *** WARNING 16: Texture dung01_3 not found
- *** WARNING 16: Texture city1_4 not found
- ---- WriteBSPFile ----
- Wrote test.bsp
- 56 planes 1120
- 69 vertexes 828
- 22 nodes 528
- 6 texinfo 240
- 45 faces 900
- 240 clipnodes 1920
- 8 leafs 224
- 52 marksurfaces 104
- 228 surfedges 912
- 115 edges 460
- 2 textures 12
- lightdata 0
- visdata 0
- entdata 355
- 0.016 seconds elapsed
- Peak memory usage: 726376 (0.7M)
- #### Finished with exit status 0
- #### Executing '"E:\QuakeDev\tools\ericw-tools-v0.18.1-32-g6660c5f-win64\bin\vis.exe" test.bsp'
- ---- vis / ericw-tools v0.18.1-32-g6660c5f ----
- running with 8 threads
- testlevel = 4
- LoadBSPFile: 'test.bsp'
- BSP is version 29
- 7 leafs
- 12 portals
- Calculating Base Vis:
- 0....1....2....3....4....5....6....7....8....9..
- Calculating Full Vis:
- 0....1....2....3....4....5....6....7....8....9..
- WARNING: Leaf portals saw into leaf (0)
- WARNING: Leaf portals saw into leaf (2)
- WARNING: Leaf portals saw into leaf (3)
- average leafs visible: 7
- c_noclip: 0
- c_chains: 117
- visdatasize:7 compressed from 7
- Writing test.bsp as BSP version 29
- 0.0 seconds elapsed
- #### Finished with exit status 0
- #### Executing '"E:\QuakeDev\tools\ericw-tools-v0.18.1-32-g6660c5f-win64\bin\light.exe" test.bsp'
- ---- light / ericw-tools v0.18.1-32-g6660c5f ----
- Raytracing backend: Embree
- running with 8 threads
- LoadBSPFile: 'test.bsp'
- BSP is version 29
- gamedir: E:/QuakeDev/id1/
- basedir: E:/QuakeDev/id1/
- qdir: E:/QuakeDev/
- --- ConvertTextures ---
- --- LoadEntities ---
- 6 entities read, 2 are lights.
- --- OptionsSummary ---
- Embree_TraceInit: Embree version: 2.15.0
- Embree_TraceInit:
- 0 sky faces
- 45 solid faces
- 0 filtered faces
- 0 shadow-casting skip faces
- SetupLights: 2 initial lights
- SetupLights: 2 after surface lights
- SetupLights: 2 after jittering
- --- EstimateLightVisibility ---
- 0....1....2....3....4....5
- Final count: 2 lights, 0 suns in use.
- --- LightWorld ---
- --- LightThread ---
- 0....1....2....3....4....5....6....7....8....9...
- Lighting Completed.
- lightdatasize: 3908
- 0 switchable light styles (32 max)
- Writing test.bsp as BSP version 29
- 0.032 seconds elapsed
- stats:
- 0.628053 lights tested, 0.532061 hits per sample point
- 0.000000 surface lights tested, 0.000000 hits per sample point
- 0.000000 bounce lights tested, 0.000000 hits per sample point
- 0 empty lightmaps
- #### Finished with exit status 0
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