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UserCfg.opt

Nov 3rd, 2021
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  1. Version 66
  2. {Video
  3. Adapter "NVIDIA GeForce RTX 2060 SUPER"
  4. Monitor 0
  5. Windowed 1
  6. FullscreenBorderless 1
  7. Resolution 1920 1080
  8. FullScreenResolution 1920 1080
  9. PrimaryScaling 1.000000
  10. SecondaryScaling 1.000000
  11. PrimaryScalingVR 0.800000
  12. SecondaryScalingVR 1.000000
  13. VSync 1
  14. HDR10 0
  15. Raytracing 0
  16. PosX 1
  17. PosY 0
  18. }
  19. {Graphics
  20. Version 1.1.0
  21. Preset Custom
  22. {Texture
  23. MaxAnisotropy 16
  24. Quality 0
  25. }
  26. {SuperSampling
  27. SuperSampling 4
  28. }
  29. {Terrain
  30. LoDFactor 4.000000
  31. }
  32. {OffscreenTerrainPreCaching
  33. Enabled 1
  34. Quality 3
  35. }
  36. {ObjectsLoD
  37. LoDFactor 4.000000
  38. }
  39. {Shadows
  40. MaxSliceCount 4
  41. Size 2048
  42. DLightContributionCullingThresholdS0 0.100000
  43. DLightContributionCullingThresholdS1 0.100000
  44. DLightContributionCullingThresholdS2 0.100000
  45. DLightContributionCullingThresholdS3 0.100000
  46. OmniContributionCullingThreshold 0.000000
  47. }
  48. {HeightFieldShadows
  49. Enabled 1
  50. Size 2048
  51. }
  52. {SSRaytracedShadows
  53. Enabled 1
  54. Quality 3
  55. }
  56. {Water
  57. FFTSize 512
  58. }
  59. {VolumetricClouds
  60. Enabled 1
  61. Quality 3
  62. }
  63. {VolumetricLights
  64. Enabled 1
  65. Quality 3
  66. }
  67. {ReflectionProbe
  68. Size 256
  69. }
  70. {SSR
  71. Enabled 1
  72. HalfRes 0
  73. Quality 3
  74. }
  75. {WindShield
  76. Quality 3
  77. }
  78. {SSAO
  79. Enabled 1
  80. Quality 3
  81. }
  82. {AA
  83. Enabled 1
  84. Type 2
  85. }
  86. {Bloom
  87. Enabled 1
  88. }
  89. {DOF
  90. Enabled 1
  91. Quality 3
  92. }
  93. {MotionBlur
  94. Enabled 0
  95. Quality 3
  96. }
  97. {Buildings
  98. Enabled 1
  99. Quality 3
  100. }
  101. {VegetationLarge
  102. Enabled 1
  103. Quality 3
  104. }
  105. {VegetationSmall
  106. Enabled 1
  107. Quality 3
  108. }
  109. {TextureSynthesis
  110. Quality 3
  111. }
  112. {PostProcess
  113. Enabled 1
  114. EyeAdaptation 1
  115. ColorGrading 1
  116. Sharpen 0
  117. Fringe 1
  118. LensDistortion 0
  119. Dirt 1
  120. LensFlare 1
  121. FilmGrain 0
  122. Vignette 0
  123. LensBlurMultiplier 1.000000
  124. FringeMultiplier 1.000000
  125. }
  126. {VectorDataTessellation
  127. Enabled 1
  128. Quality 3
  129. }
  130. }
  131. {GraphicsVR
  132. Version 1.1.0
  133. Preset VRDefault
  134. {Texture
  135. MaxAnisotropy 4
  136. Quality 1
  137. }
  138. {SuperSampling
  139. SuperSampling 0
  140. }
  141. {Terrain
  142. LoDFactor 1.000000
  143. }
  144. {OffscreenTerrainPreCaching
  145. Enabled 1
  146. Quality 0
  147. }
  148. {ObjectsLoD
  149. LoDFactor 1.000000
  150. }
  151. {Shadows
  152. MaxSliceCount 4
  153. Size 768
  154. DLightContributionCullingThresholdS0 0.100000
  155. DLightContributionCullingThresholdS1 0.100000
  156. DLightContributionCullingThresholdS2 0.100000
  157. DLightContributionCullingThresholdS3 0.100000
  158. OmniContributionCullingThreshold 0.050000
  159. }
  160. {HeightFieldShadows
  161. Enabled 1
  162. Size 256
  163. }
  164. {SSRaytracedShadows
  165. Enabled 0
  166. Quality 0
  167. }
  168. {Water
  169. FFTSize 128
  170. }
  171. {VolumetricClouds
  172. Enabled 1
  173. Quality 0
  174. }
  175. {VolumetricLights
  176. Enabled 0
  177. Quality 0
  178. }
  179. {ReflectionProbe
  180. Size 128
  181. }
  182. {SSR
  183. Enabled 0
  184. HalfRes 0
  185. Quality 0
  186. }
  187. {WindShield
  188. Quality 1
  189. }
  190. {SSAO
  191. Enabled 0
  192. Quality 0
  193. }
  194. {AA
  195. Enabled 1
  196. Type 2
  197. }
  198. {Bloom
  199. Enabled 1
  200. }
  201. {DOF
  202. Enabled 0
  203. Quality 0
  204. }
  205. {MotionBlur
  206. Enabled 0
  207. Quality 0
  208. }
  209. {Buildings
  210. Enabled 1
  211. Quality 1
  212. }
  213. {VegetationLarge
  214. Enabled 1
  215. Quality 1
  216. }
  217. {VegetationSmall
  218. Enabled 0
  219. Quality 1
  220. }
  221. {TextureSynthesis
  222. Quality 0
  223. }
  224. {PostProcess
  225. Enabled 1
  226. EyeAdaptation 1
  227. ColorGrading 1
  228. Sharpen 1
  229. Fringe 0
  230. LensDistortion 0
  231. Dirt 0
  232. LensFlare 0
  233. FilmGrain 0
  234. Vignette 0
  235. LensBlurMultiplier 1.000000
  236. FringeMultiplier 1.000000
  237. }
  238. {VectorDataTessellation
  239. Enabled 1
  240. Quality 1
  241. }
  242. }
  243. InstalledPackagesPath "B:\MSFS Packages"
  244.  
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