SHARE
TWEET

Untitled

a guest May 5th, 2019 262 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. # Music Room Interface Info
  2.  
  3. [game]
  4. name = "東方鬼形獣 ~ Wily Beast and Weakest Creature. 体験版"
  5. name_en = "Touhou Kikeijuu ~ Wily Beast and Weakest Creature (trial ver.)"
  6. artist = "ZUN"
  7. circle = "上海アリス幻樂団"
  8. circle_en = "Team Shanghai Alice"
  9. year = 2019
  10. gamenum = "17tr"
  11.  
  12. packmethod = 2
  13. bgmfile = "thbgm_tr.dat"
  14. zwavid_08 = 0x00
  15. zwavid_09 = 0x17
  16.  
  17. tracks = 8
  18.  
  19. [thvorbis]
  20. patchclass = "generic"
  21.  
  22. [update]
  23. wikipage = "Wily_Beast_and_Weakest_Creature/Music"
  24. wikirev = 0
  25.  
  26. [01]
  27. name_jp = "物言わぬ獣の霊"
  28. position = "0x00000010, 0x00489F40, 0x00EE2E80"
  29. comment_en = "This is the title screen theme.\n\nA title theme to which I gave some dark and mysterious vibes.\n\nSince our destination is ostensibly Hell, it feels like you've got a tough road ahead of you."
  30. comment_jp = "タイトル画面のテーマです。\n\nダークさとミステリアスさを入れたタイトル画面です。\n\n行き先が地獄だと言われているので、先が思いやられる感じです。"
  31. name_en = "Unspeaking Beast Spirits"
  32.  
  33. [02]
  34. name_jp = "地蔵だけが知る哀嘆"
  35. position = "0x00EE2E90, 0x0028E780, 0x0165E580"
  36. comment_en = "This is the Stage 1 theme.\n\nA theme for the Sai-no-Kawara, famous for children's ghosts getting bullied.\n\nStage 1 has featured a lot of bright, cheery songs up until now, but if I had to say\n\none way or another, the melody I composed this time has a feeling of melancholy.\n\nI think it displays a rather Touhou-esque perspective on life and death."
  37. comment_jp = "1面のテーマです。\n\n子供の霊イジメで有名な賽の河原の曲です。\n\n今まで1面というと明るめの曲が多かったのですが、今回は\n\nどちらかというと哀愁を感じるようなメロディにしてみました。\n\n東方らしい死生観が出ているかと思います。"
  38. name_en = "The Suffering Known Only by Jizo"
  39.  
  40. [03]
  41. name_jp = "ジェリーストーン"
  42. position = "0x02541410, 0x001209E8, 0x00E5B058"
  43. comment_en = "This is Eika Ebisu's theme.\n\nA theme for a stillborn child with a talent for stacking stones.\n\nIt's a pretty cute song, starting with a dark intro but continuing\n\ninto a jaunty, childlike melody.\n\nI also tried giving it a floaty, jellyfish-like feeling."
  44. comment_jp = "戎 瓔花 (えびす えいか) のテーマです。\n\n石を積むのがとても得意な水子の曲です。\n\nダークなイントロから、子供らしい軽快なメロディへと続ける\n\nかわいらしい曲です。\n\nクラゲらしいホワホワ感も入れてみています。"
  45. name_en = "Jelly Stone"
  46.  
  47. [04]
  48. name_jp = "ロストリバー"
  49. position = "0x0339C468, 0x0036C000, 0x018BE900"
  50. comment_en = "This is the Stage 2 theme.\n\nThe theme of everyone's favorite place: the Sanzu River.\n\nRather than a river, I envisioned more of an ocean battle while composing this.\n\nThe fish living in it are extinct prehistoric fish, and there might even be things\n\nlike plesiosaurs in there too. It really gets your imagination running."
  51. comment_jp = "2面のテーマです。\n\nみんな大好き三途の河のテーマです。\n\n河と言うよりは海での戦闘をイメージして作りました。\n\n住んでいる魚も、絶滅した古代魚や、首長竜なんかもいるかも\n\nしれません。夢が膨らみます。"
  52. name_en = "Lost River"
  53.  
  54. [05]
  55. name_jp = "石の赤子と水中の牛"
  56. position = "0x04C5AD68, 0x00206680, 0x01465EC0"
  57. comment_en = "This is Urumi Ushizaki's theme.\n\nI aimed for a song that's dark, but not horrifically dark.\n\nAs you can see, she's an \"elder sister\" sort of character,\n\nso I added just a touch of laid-back atmosphere too.\n\nI think it turned out as a good representation of the game as a whole."
  58. comment_jp = "牛崎 潤美 (うしざき うるみ) のテーマです。\n\nホラーにならないダークさを目指した曲です。\n\n彼女は見た感じお姉さんキャラなので、ほんの少しだけ落ち着いた\n\n感じを入れてみました。\n\nこのゲームらしい曲になったと思います。"
  59. name_en = "The Stone Baby and the Submerged Bovine"
  60.  
  61. [06]
  62. name_jp = "不朽の曼珠沙華"
  63. position = "0x060C0C28, 0x00261ED0, 0x01C9FBE0"
  64. comment_en = "This is the Stage 3 theme.\n\nOnce you cross the Sanzu River, the world of the dead lies beyond.\n\nI tried to portray a Touhou-esque view of the next world. A fantastical afterlife\n\nworld, not quite Japanese nor Chinese, filled with East Asian nostalgia...\n\nPerhaps this is what you'd get if you brought danmaku battles into a place like that?"
  65. comment_jp = "3面のテーマです。\n\n三途の川を渡ったら、その先は死者の世界です。\n\n東方らしいあの世を表現しました。和風とも中華風とも付かない\n\n東アジア風のノスタルジーに満ちた幻想的な死後の世界に、\n\n弾幕戦闘を持ち込むとこういう感じなのかなぁ。"
  66. name_en = "Everlasting Spider Lily"
  67.  
  68. [07]
  69. name_jp = "セラフィックチキン"
  70. position = "0x07D60808, 0x001A1F50, 0x01850670"
  71. comment_en = "This is Kutaka Niwatari's theme.\n\nA chicken god. Chickens tend to either be food or the targets of insult in both reality and fiction, but in this world, she seems to be a considerably honored god.\n\nI took a \"rushing forth\" feeling reminiscent of a chicken's walk, mixed it with the feeling of a formidable mid-game boss that brings a sudden difficulty spike, and whipped them together in a style fitting for this game. Bon appetit."
  72. comment_jp = "庭渡 久侘歌 (にわたり くたか) のテーマです。\n\n鶏の神様です。現実でもフィクションでも、食材か悪口にしかなら\n\nない事が多い鶏ですが、この世界ではかなり高貴な神様のようです。\n\n鶏の歩き方っぽい突っかかり感と、急に強くなる中盤の大ボス感を\n\n混ぜて、このゲームっぽく仕上げをしました。どうぞ召し上がれ。"
  73. name_en = "Seraphic Chicken"
  74.  
  75. [08]
  76. name_jp = "プレイヤーズスコア"
  77. name_en = "Player's Score"
  78. position = "0x095B0E78, 0x001CACC8, 0x066DCC0"
  79. frequency = 44100
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top