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- #Mining Events
- on mine of any ore:
- if "%event-block%" is "diamond ore":
- console command "eco give %player% 150"
- else if: "%event-block%" is "iron ore":
- console command "eco give %player% 25"
- else if: "%event-block%" is "coal ore":
- console command "eco give %player% 5"
- else if: "%event-block%" is "gold ore":
- console command "eco give %player% 50"
- else if: "%event-block%" is "lapis ore":
- console command "eco give %player% 30"
- else if: "%event-block%" is "redstone ore":
- console command "eco give %player% 30"
- else if: "%event-block%" is "quartz ore":
- console command "eco give %player% 5"
- #Placing Events
- on place of any ore:
- if "%event-block%" is "diamond ore":
- console command "eco take %player% 150"
- else if: "%event-block%" is "iron ore":
- console command "eco take %player% 25"
- else if: "%event-block%" is "coal ore":
- console command "eco take %player% 5"
- else if: "%event-block%" is "gold ore":
- console command "eco take %player% 50"
- else if: "%event-block%" is "lapis ore":
- console command "eco take %player% 30"
- else if: "%event-block%" is "redstone ore":
- console command "eco take %player% 30"
- else if: "%event-block%" is "quartz ore":
- console command "eco take %player% 5"
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