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  1. // ============================================================================================
  2.  
  3. // F3 - Mission Header
  4. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  5.  
  6. class Header
  7. {
  8. // Available gameTypes:
  9. // Coop: | Coop Mission: The meat and bread PA missions
  10. // DM | Death Match
  11. // TDM | Team Death Match
  12. // CTF | Capture The Flag (or, nuke)
  13. // SC | Sector Control (Think insurgency - the red/green squares)
  14. // RPG | Skyrim
  15. // Sandbox | Free Game type, think Dark Ripoff
  16. // Seize | Seize a location
  17. // Defend | Defend a location
  18. gameType = Coop;
  19. minPlayers = 1;
  20. maxPlayers = 100;
  21. };
  22.  
  23. // ============================================================================================
  24.  
  25. // F3 - Loading Screen
  26. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  27.  
  28. author="Evoke";
  29. OnLoadName = "Where gods go to die";
  30. OnLoadMission = "2022, Lythium, Nothing is certain";
  31. loadScreen = "where-gods-go-to-die.jpg"; //"project.paa";
  32.  
  33. // ============================================================================================
  34.  
  35. // F3 - Debug Console
  36. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  37.  
  38. enableDebugConsole = 1;
  39.  
  40. // ============================================================================================
  41.  
  42. // F3 - Respawn Settings
  43. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  44. // 1 | Respawn as Bird (for normal mission, no reinforcements).
  45. // 2 | Respawn on death location without gear, used in special missions.
  46. // 3 | Respawn at base marker (used when reinforcements are an option).
  47. // 4 | Respawn either in group if an AI slot is filled or as seagull.
  48. // If 3 is chosen, place down makers with the following names as necessary:
  49. // respawn_west, respawn_guerilla, respawn_east, respawn_civillian.
  50.  
  51. respawn = 3; //Suggested NOT to change this
  52. respawndelay = 4;
  53. respawnOnStart = 0;
  54. respawnTemplates[] = {"f_JIP"}; // remove "f_spectator" when using respawn.
  55. respawnDialog = 0;
  56.  
  57. // ============================================================================================
  58.  
  59. // PA - RotorLib Simulation Setting
  60. // 0 - default: player options, 1 - all on, 2 - all off.
  61.  
  62. forceRotorLibSimulation = 0;
  63.  
  64. // ============================================================================================
  65.  
  66. // PA - Disable playableunits AI
  67.  
  68. disabledAI = true;
  69.  
  70. // ============================================================================================
  71.  
  72. //PA Remove corpse manager
  73.  
  74. corpseManagerMode = 1;
  75. corpseLimit = 30;
  76. corpseRemovalMinTime = 120; //seconds
  77. corpseRemovalMaxTime = 900; //seconds
  78.  
  79. // ============================================================================================
  80.  
  81.  
  82. // F3 - Start of Notifications block.
  83.  
  84. class cfgNotifications
  85. {
  86. // Notification Template
  87. class Template
  88. {
  89. title = ""; // Tile displayed as text on black background. Filled by arguments.
  90. iconPicture = ""; // Small icon displayed in left part. Colored by "color", filled by arguments.
  91. iconText = ""; // Short text displayed over the icon. Colored by "color", filled by arguments.
  92. description = ""; // Brief description displayed as structured text. Colored by "color", filled by arguments.
  93. color[] = {1,1,1,1}; // Icon and text color
  94. duration = 5; // How many seconds will the notification be displayed
  95. priority = 0; // Priority; higher number = more important; tasks in queue are selected by priority
  96. difficulty[] = {}; // Required difficulty settings. All listed difficulties has to be enabled
  97. };
  98.  
  99. // A generic warning notification
  100. class Alert
  101. {
  102. title = "ALERT";
  103. description = "%1";
  104. iconPicture="\A3\ui_f\data\map\markers\military\warning_ca.paa";
  105. duration = 3;
  106. priority = 9;
  107. };
  108.  
  109. // Notifications for the F3 Safe Start Component
  110. class SafeStart
  111. {
  112. title = "SAFE START";
  113. description = "%1";
  114. iconPicture="\A3\UI_F\data\IGUI\Cfg\Actions\settimer_ca.paa";
  115. duration = 10;
  116. priority = 0;
  117. };
  118. class SafeStartMissionStarting
  119. {
  120. title = "SAFE START";
  121. description = "%1";
  122. iconPicture="\A3\UI_F\data\IGUI\Cfg\Actions\settimer_ca.paa";
  123. duration = 3;
  124. priority = 1;
  125. };
  126.  
  127. // Notification for the F3 Mapclick Teleport component
  128. class MapClickTeleport {
  129. title= "NOTE";
  130. description= "%1";
  131. iconPicture = "\A3\ui_f\data\map\markers\military\start_ca.paa";
  132. duration = 3;
  133. priority = 5;
  134. };
  135.  
  136. // Notification for the F3 JIP Component
  137. class JIP {
  138. title= "REINFORCEMENTS";
  139. description= "%1";
  140. iconPicture = "\A3\ui_f\data\map\markers\military\flag_ca.paa";
  141. duration = 3;
  142. priority = 5;
  143. };
  144. };
  145.  
  146. // ============================================================================================
  147.  
  148. // F3 - Start of Params code blocks.
  149. // WARNING: DO NOT DELETE OR COMMENT OUT THIS CODE BLOCK
  150.  
  151. class Params
  152. {
  153.  
  154. // ============================================================================================
  155.  
  156. // F3 - Debug Mode
  157. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  158. // WARNING: DO NOT DISABLE THIS COMPONENT
  159.  
  160. class f_param_debugMode
  161. {
  162. title = "$STR_f_param_debugMode";
  163. values[] = {0,1};
  164. texts[] = {"Off","On"};
  165. default = 0;
  166. code = "f_var_debugMode = %1";
  167. };
  168.  
  169. // ============================================================================================
  170.  
  171. // F3 - Folk Assign Gear Script
  172. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  173.  
  174. class f_param_backpacks
  175. {
  176. title = "$STR_f_param_loadouts";
  177. values[] = {0,1,2};
  178. texts[] = {"Light","Medium","Heavy"};
  179. default = 1;
  180. code = "f_param_backpacks = %1";
  181. };
  182.  
  183. // ============================================================================================
  184.  
  185. // F3 - Radio Systems Support
  186. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  187.  
  188. class f_param_radios
  189. {
  190. title = "Radio System";
  191. values[] = {0,1,2,3};
  192. texts[] = {"Off","ACRE","TFR","ACRE2"};
  193. default = 2;
  194. code = "f_var_radios = %1";
  195. };
  196.  
  197. // ============================================================================================
  198.  
  199. // F3 - Medical Systems Support
  200. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  201.  
  202. class f_param_medical
  203. {
  204. title = "Medical System";
  205. values[] = {0,1,2,3};
  206. texts[] = {"Arma 3 Default (Autodetect)","F3 Simple Wounding System","Force ACE3 Simple","Force ACE3 Advanced"};
  207. default = 2;
  208. code = "f_var_medical = %1";
  209. };
  210.  
  211. // F3 - ACE3 Support
  212. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  213.  
  214. class f_param_ace3
  215. {
  216. title = "ACE3 Support";
  217. values[] = {0,1};
  218. texts[] = {"Off","On"};
  219. default = 1;
  220. code = "f_var_ace3 = %1";
  221. };
  222.  
  223. // ============================================================================================
  224.  
  225.  
  226. // ============================================================================================
  227.  
  228. // F3 - Mission Timer/Safe Start
  229. // Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f3/en/)
  230.  
  231. class f_param_mission_timer
  232. {
  233. title = "$STR_f_param_mission_timer";
  234. values[] = {0,1,2,3,4,5,6,7,8,9,10,15};
  235. texts[] = {"$STR_f_param_mission_timer_off","1","2","3","4","5","6","7","8","9","10","15"};
  236. default = 0;
  237. code = "f_param_mission_timer = %1";
  238. };
  239.  
  240. // ============================================================================================
  241.  
  242. // F3 - Mission Conditions Selector
  243. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  244. /*
  245. class f_param_weather
  246. {
  247. title = "$STR_f_param_weather";
  248. values[] = {0,1,2,3,4,5,6,7,8};
  249. texts[] = {$STR_f_param_weather_Option0,$STR_f_param_weather_Option1,$STR_f_param_weather_Option2,$STR_f_param_weather_Option3,$STR_f_param_weather_Option4,$STR_f_param_weather_Option5,$STR_f_param_weather_Option6,$STR_f_param_weather_Option7,$STR_f_param_weather_Option8};
  250. default = 3;
  251. function = "f_fnc_setWeather"; // This function is called to apply the values
  252. isGlobal = 0; // Execute this only on the server
  253. code = "f_param_weather = %1";
  254. };
  255.  
  256. class f_param_fog
  257. {
  258. title = "Fog";
  259. values[] = {0,1,2};
  260. texts[] = {"None","Light","Heavy"};
  261. default = 0;
  262. function = "f_fnc_SetFog"; // This function is called to apply the values
  263. isGlobal = 0; // Execute this only on the server
  264. code = "f_param_fog = %1";
  265. };
  266.  
  267. class f_param_timeOfDay
  268. {
  269. title = "$STR_f_param_timeOfDay";
  270. values[] = {0,1,2,3,4,5,6,7};
  271. texts[] = {$STR_f_param_timeOfDay_Option0,$STR_f_param_timeOfDay_Option1,$STR_f_param_timeOfDay_Option2,$STR_f_param_timeOfDay_Option3,$STR_f_param_timeOfDay_Option4,$STR_f_param_timeOfDay_Option5,$STR_f_param_timeOfDay_Option6,$STR_f_param_timeOfDay_Option7};
  272. default = 3;
  273. function = "f_fnc_setTime"; // This function is called to apply the values
  274. isGlobal = 0; // Execute this only on the server
  275. code = "f_param_timeOfDay = %1";
  276. };
  277. */
  278. // ============================================================================================
  279.  
  280. // F3 - AI Skill Selector
  281. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  282.  
  283. // class f_param_AISkill_BLUFOR
  284. // {
  285. // title = "$STR_f_param_AISkill_BLUFOR";
  286. // values[] = {0,1,2,3};
  287. // texts[] = {$STR_f_param_AISkill_Option0,$STR_f_param_AISkill_Option1,$STR_f_param_AISkill_Option2,$STR_f_param_AISkill_Option3};
  288. // default = 1;
  289. // code = "f_param_AISkill_BLUFOR = %1";
  290. // };
  291. //
  292. // class f_param_AISkill_OPFOR
  293. // {
  294. // title = "$STR_f_param_AISkill_OPFOR";
  295. // values[] = {0,1,2,3};
  296. // texts[] = {$STR_f_param_AISkill_Option0,$STR_f_param_AISkill_Option1,$STR_f_param_AISkill_Option2,$STR_f_param_AISkill_Option3};
  297. // default = 1;
  298. // code = "f_param_AISkill_OPFOR = %1";
  299. // };
  300. //
  301. // class f_param_AISkill_INDP
  302. // {
  303. // title = "$STR_f_param_AISkill_INDP";
  304. // values[] = {0,1,2,3};
  305. // texts[] = {$STR_f_param_AISkill_Option0,$STR_f_param_AISkill_Option1,$STR_f_param_AISkill_Option2,$STR_f_param_AISkill_Option3};
  306. // default = 1;
  307. // code = "f_param_AISkill_INDP = %1";
  308. // };
  309.  
  310. // ============================================================================================
  311.  
  312. // F3 - Caching
  313. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  314.  
  315. class f_param_caching
  316. {
  317. title = "Cache AI outside distance (m)";
  318. values[] = {0,600,800,1000,1500,2000};
  319. default = 0;
  320. code = "f_param_caching = %1";
  321. };
  322.  
  323. // PA - CLIENTSIDE Caching
  324. // Credits: Captainblaffer
  325.  
  326. class pa_param_cscaching
  327. {
  328. title = "Enable Clientside caching?";
  329. values[] = {0,1};
  330. texts[] = {"Off","On"};
  331. default = 1;
  332. code = "pa_param_cscaching = %1";
  333. };
  334. // ============================================================================================
  335.  
  336. // F3 - End of Params code blocks.
  337. // WARNING: DO NOT DELETE OR COMMENT OUT THIS CODE BLOCK
  338.  
  339. };
  340.  
  341. // ============================================================================================
  342.  
  343. // F3 - Briefing Template
  344. // Credits: BIS - Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  345.  
  346. class CfgDebriefing
  347. {
  348. class End1
  349. {
  350. title = "Ending #1";
  351. subtitle = "";
  352. description = "Please post to the AAR thread!";
  353. // pictureBackground = "";
  354. // picture = "";
  355. // pictureColor[] = {0.0,0.3,0.6,1};
  356. };
  357.  
  358. class End2
  359. {
  360. title = "Ending #2";
  361. subtitle = "";
  362. description = "Please post to the AAR thread!";
  363. // pictureBackground = "";
  364. // picture = "";
  365. // pictureColor[] = {0.0,0.3,0.6,1};
  366. };
  367.  
  368. class End3
  369. {
  370. title = "Ending #3";
  371. subtitle = "";
  372. description = "Please post to the AAR thread!";
  373. // pictureBackground = "";
  374. // picture = "";
  375. // pictureColor[] = {0.0,0.3,0.6,1};
  376. };
  377.  
  378. class End4
  379. {
  380. title = "Ending #4";
  381. subtitle = "";
  382. description = "Please post to the AAR thread!";
  383. // pictureBackground = "";
  384. // picture = "";
  385. // pictureColor[] = {0.0,0.3,0.6,1};
  386. };
  387.  
  388. class End5
  389. {
  390. title = "Ending #5";
  391. subtitle = "";
  392. description = "Please post to the AAR thread!";
  393. // pictureBackground = "";
  394. // picture = "";
  395. // pictureColor[] = {0.0,0.3,0.6,1};
  396. };
  397.  
  398. class End6
  399. {
  400. title = "Ending #6";
  401. subtitle = "";
  402. description = "Please post to the AAR thread!";
  403. // pictureBackground = "";
  404. // picture = "";
  405. // pictureColor[] = {0.0,0.3,0.6,1};
  406. };
  407.  
  408. };
  409.  
  410. // ============================================================================================
  411.  
  412. // F3 - Respawn Templates
  413. // Credits: Please see the F3 online manual (http://www.ferstaberinde.com/f3/en/)
  414.  
  415. class CfgRespawnTemplates
  416. {
  417. // F3 Spectator Script
  418. class f_Spectator
  419. {
  420. onPlayerRespawn = "f_fnc_CamInit";
  421. };
  422.  
  423. // F3 JIP Menu
  424. class f_JIP
  425. {
  426. onPlayerRespawn = "f\JIP\f_JIP_playerRespawn.sqf";
  427. };
  428. };
  429.  
  430. // ============================================================================================
  431.  
  432. // F3 - Menu components
  433. // DO NOT REMOVE OR DISABLE THIS BLOCK OF CODE
  434.  
  435. // Menu components for the JIP Menu
  436. #include "f\JIP\f_JIP_kitpicker.h"
  437. #include "f\JIP\f_JIP_grppicker.h"
  438.  
  439. // Menu components for the Spectator Script
  440. #include "f\spect\config.hpp"
  441.  
  442. // ============================================================================================
  443.  
  444. // F3 - Functions
  445. // DO NOT REMOVE OR DISABLE THIS BLOCK OF CODE
  446.  
  447. class CfgFunctions
  448. {
  449. class PA // Defines the "owner"
  450. {
  451. class ClientsideCaching
  452. {
  453. // Defines the functions to preInit the compling of the assignGear function used by units.
  454. file = "pa";
  455. class ClientsideCaching{};
  456. };
  457. class CscGroupmanagement
  458. {
  459. file = "pa";
  460. class CscGroupmanagement{};
  461. };
  462. class nearPlayerGround
  463. {
  464. file = "pa";
  465. class nearPlayerGround{};
  466. };
  467. };
  468.  
  469. class F // Defines the "owner"
  470. {
  471. class common // category
  472. {
  473. file = "f\common";
  474. // Defines the function to preInit (the paramArray dosent seem to be constructed at preInit stage).
  475. class processParamsArray
  476. {
  477. preInit = 1;
  478. postInit = 1;
  479. };
  480.  
  481. class nearPlayer{};
  482. };
  483. class mpEnd
  484. {
  485. file = "f\mpEnd";
  486. class mpEnd{};
  487. class mpEndReceiver{};
  488. };
  489. class assignGear
  490. {
  491. // Defines the functions to preInit the compling of the assignGear function used by units.
  492. file = "f\assignGear";
  493. class assignGear{};
  494. };
  495. class ace3
  496. {
  497. file="f\ace3";
  498. };
  499. class medical
  500. {
  501. file="f\medical";
  502. class medicalPreInit
  503. {
  504. preInit = 1;
  505. };
  506. };
  507. class setGroupID
  508. {
  509. file = "f\setGroupID";
  510. class setGroupID{};
  511. };
  512. class missionConditions
  513. {
  514. file = "f\missionConditions";
  515. class SetTime{};
  516. class SetFog{};
  517. class SetWeather{};
  518. };
  519. class cache
  520. {
  521. file = "f\cache";
  522. class cInit {};
  523. class cTracker {};
  524. class gCache {};
  525. class gUncache {};
  526. };
  527. class groupMarkers {
  528. file = "f\groupMarkers";
  529. class localGroupMarker{};
  530. class localSpecialistMarker{};
  531. };
  532. class FTMemberMarkers
  533. {
  534. file = "f\FTMemberMarkers";
  535. class SetLocalFTMemberMarkers{};
  536. class GetMarkerColor{};
  537. class LocalFTMarkerSync{};
  538. };
  539. class bodyRemoval
  540. {
  541. file = "f\removeBody";
  542. class removeBody{};
  543. };
  544. class setAISkill
  545. {
  546. file = "f\setAISKill";
  547. class setAISKill{};
  548. };
  549. class mapClickTeleport
  550. {
  551. file = "f\mapClickTeleport";
  552. class mapClickTeleportUnit{};
  553. class mapClickTeleportGroup{};
  554. };
  555. class zeus
  556. {
  557. file = "f\zeus";
  558. class zeusInit{};
  559. class zeusAddAddons{};
  560. class zeusAddObjects{};
  561. };
  562. class acre
  563. {
  564. file = "f\radios\acre";
  565. class acre_removeRadios{};
  566. class acre_addRadios{};
  567. class acre_setRadioFrequencies{};
  568. class acre_configureSpectatorChat{};
  569. };
  570. class tfr
  571. {
  572. file = "f\radios\tfr";
  573. class tfr_removeRadios{};
  574. class tfr_addRadios{};
  575. class tfr_setRadioFrequencies{};
  576. class tfr_configureSpectatorChat{};
  577. };
  578. class safeStart
  579. {
  580. file = "f\safeStart";
  581. class safety{};
  582. };
  583. #include "f\simplewoundingsystem\config.hpp"
  584. #include "f\spect\functions.hpp"
  585.  
  586. };
  587. };
  588.  
  589.  
  590. // ============================================================================================
  591.  
  592. // F3 - Custom Insignia
  593.  
  594. class CfgUnitInsignia {
  595. #include "f\assignGear\insignia\define.hpp"
  596. };
  597.  
  598. // ============================================================================================
  599.  
  600. // EVK CTP
  601.  
  602. class CfgSounds
  603. {
  604. sounds[] = {};
  605. class prayer
  606. {
  607. name = "prayer";
  608. sound[] = {"sounds\CTP.ogg", 20, 1, 12000};
  609. titles[] = {0,""};
  610. };
  611.  
  612. // TPW SOAP
  613. class radio1
  614. {
  615. name="";
  616. sound[]=
  617. {
  618. "sounds\TPW_sounds\sounds\radio1.ogg",
  619. 1,
  620. 1
  621. };
  622. titles[] = {0,""};
  623. };
  624. class radio2
  625. {
  626. name="";
  627. sound[]=
  628. {
  629. "sounds\TPW_sounds\sounds\radio2.ogg",
  630. 1,
  631. 1
  632. };
  633. titles[] = {0,""};
  634. };
  635. class radio3
  636. {
  637. name="";
  638. sound[]=
  639. {
  640. "sounds\TPW_sounds\sounds\radio3.ogg",
  641. 1,
  642. 1
  643. };
  644. titles[] = {0,""};
  645. };
  646. class radio4
  647. {
  648. name="";
  649. sound[]=
  650. {
  651. "sounds\TPW_sounds\sounds\radio4.ogg",
  652. 1,
  653. 1
  654. };
  655. titles[] = {0,""};
  656. };
  657. class radio5
  658. {
  659. name="";
  660. sound[]=
  661. {
  662. "sounds\TPW_sounds\sounds\radio5.ogg",
  663. 1,
  664. 1
  665. };
  666. titles[] = {0,""};
  667. };
  668. class radio6
  669. {
  670. name="";
  671. sound[]=
  672. {
  673. "sounds\TPW_sounds\sounds\radio6.ogg",
  674. 1,
  675. 1
  676. };
  677. titles[] = {0,""};
  678. };
  679. class radio7
  680. {
  681. name="";
  682. sound[]=
  683. {
  684. "sounds\TPW_sounds\sounds\radio7.ogg",
  685. 1,
  686. 1
  687. };
  688. titles[] = {0,""};
  689. };
  690. class radio8
  691. {
  692. name="";
  693. sound[]=
  694. {
  695. "sounds\TPW_sounds\sounds\radio8.ogg",
  696. 1,
  697. 1
  698. };
  699. titles[] = {0,""};
  700. };
  701. class radio9
  702. {
  703. name="";
  704. sound[]=
  705. {
  706. "sounds\TPW_sounds\sounds\radio9.ogg",
  707. 1,
  708. 1
  709. };
  710. titles[] = {0,""};
  711. };
  712. class radio10
  713. {
  714. name="";
  715. sound[]=
  716. {
  717. "sounds\TPW_sounds\sounds\radio10.ogg",
  718. 1,
  719. 1
  720. };
  721. titles[] = {0,""};
  722. };
  723. class radio11
  724. {
  725. name="";
  726. sound[]=
  727. {
  728. "sounds\TPW_sounds\sounds\radio11.ogg",
  729. 1,
  730. 1
  731. };
  732. titles[] = {0,""};
  733. };
  734. class radio12
  735. {
  736. name="";
  737. sound[]=
  738. {
  739. "sounds\TPW_sounds\sounds\radio12.ogg",
  740. 1,
  741. 1
  742. };
  743. titles[] = {0,""};
  744. };
  745. class radio13
  746. {
  747. name="";
  748. sound[]=
  749. {
  750. "sounds\TPW_sounds\sounds\radio13.ogg",
  751. 1,
  752. 1
  753. };
  754. titles[] = {0,""};
  755. };
  756. class radio14
  757. {
  758. name="";
  759. sound[]=
  760. {
  761. "sounds\TPW_sounds\sounds\radio14.ogg",
  762. 1,
  763. 1
  764. };
  765. titles[] = {0,""};
  766. };
  767. class radio15
  768. {
  769. name="";
  770. sound[]=
  771. {
  772. "sounds\TPW_sounds\sounds\radio15.ogg",
  773. 1,
  774. 1
  775. };
  776. titles[] = {0,""};
  777. };
  778. class radio16
  779. {
  780. name="";
  781. sound[]=
  782. {
  783. "sounds\TPW_sounds\sounds\radio16.ogg",
  784. 1,
  785. 1
  786. };
  787. titles[] = {0,""};
  788. };
  789. class radio17
  790. {
  791. name="";
  792. sound[]=
  793. {
  794. "sounds\TPW_sounds\sounds\radio17.ogg",
  795. 1,
  796. 1
  797. };
  798. titles[] = {0,""};
  799. };
  800. class radio18
  801. {
  802. name="";
  803. sound[]=
  804. {
  805. "sounds\TPW_sounds\sounds\radio18.ogg",
  806. 1,
  807. 1
  808. };
  809. titles[] = {0,""};
  810. };
  811. class radio19
  812. {
  813. name="";
  814. sound[]=
  815. {
  816. "sounds\TPW_sounds\sounds\radio19.ogg",
  817. 1,
  818. 1
  819. };
  820. titles[] = {0,""};
  821. };
  822. class radio20
  823. {
  824. name="";
  825. sound[]=
  826. {
  827. "sounds\TPW_sounds\sounds\radio20.ogg",
  828. 1,
  829. 1
  830. };
  831. titles[] = {0,""};
  832. };
  833. class radio21
  834. {
  835. name="";
  836. sound[]=
  837. {
  838. "sounds\TPW_sounds\sounds\radio21.ogg",
  839. 1,
  840. 1
  841. };
  842. titles[] = {0,""};
  843. };
  844. class radio22
  845. {
  846. name="";
  847. sound[]=
  848. {
  849. "sounds\TPW_sounds\sounds\radio22.ogg",
  850. 1,
  851. 1
  852. };
  853. titles[] = {0,""};
  854. };
  855. class radio23
  856. {
  857. name="";
  858. sound[]=
  859. {
  860. "sounds\TPW_sounds\sounds\radio23.ogg",
  861. 1,
  862. 1
  863. };
  864. titles[] = {0,""};
  865. };
  866. class radio24
  867. {
  868. name="";
  869. sound[]=
  870. {
  871. "sounds\TPW_sounds\sounds\radio24.ogg",
  872. 1,
  873. 1
  874. };
  875. titles[] = {0,""};
  876. };
  877. class radio25
  878. {
  879. name="";
  880. sound[]=
  881. {
  882. "sounds\TPW_sounds\sounds\radio25.ogg",
  883. 1,
  884. 1
  885. };
  886. titles[] = {0,""};
  887. };
  888. class radio26
  889. {
  890. name="";
  891. sound[]=
  892. {
  893. "sounds\TPW_sounds\sounds\radio26.ogg",
  894. 1,
  895. 1
  896. };
  897. titles[] = {0,""};
  898. };
  899. class radio27
  900. {
  901. name="";
  902. sound[]=
  903. {
  904. "sounds\TPW_sounds\sounds\radio27.ogg",
  905. 1,
  906. 1
  907. };
  908. titles[] = {0,""};
  909. };
  910. class radio28
  911. {
  912. name="";
  913. sound[]=
  914. {
  915. "sounds\TPW_sounds\sounds\radio28.ogg",
  916. 1,
  917. 1
  918. };
  919. titles[] = {0,""};
  920. };
  921. class radio29
  922. {
  923. name="";
  924. sound[]=
  925. {
  926. "sounds\TPW_sounds\sounds\radio29.ogg",
  927. 1,
  928. 1
  929. };
  930. titles[] = {0,""};
  931. };
  932. class radio30
  933. {
  934. name="";
  935. sound[]=
  936. {
  937. "sounds\TPW_sounds\sounds\radio30.ogg",
  938. 1,
  939. 1
  940. };
  941. titles[] = {0,""};
  942. };
  943. class radio31
  944. {
  945. name="";
  946. sound[]=
  947. {
  948. "sounds\TPW_sounds\sounds\radio31.ogg",
  949. 1,
  950. 1
  951. };
  952. titles[] = {0,""};
  953. };
  954. class radio32
  955. {
  956. name="";
  957. sound[]=
  958. {
  959. "sounds\TPW_sounds\sounds\radio32.ogg",
  960. 1,
  961. 1
  962. };
  963. titles[] = {0,""};
  964. };
  965. class radio33
  966. {
  967. name="";
  968. sound[]=
  969. {
  970. "sounds\TPW_sounds\sounds\radio33.ogg",
  971. 1,
  972. 1
  973. };
  974. titles[] = {0,""};
  975. };
  976. class radio34
  977. {
  978. name="";
  979. sound[]=
  980. {
  981. "sounds\TPW_sounds\sounds\radio34.ogg",
  982. 1,
  983. 1
  984. };
  985. titles[] = {0,""};
  986. };
  987. class radio35
  988. {
  989. name="";
  990. sound[]=
  991. {
  992. "sounds\TPW_sounds\sounds\radio35.ogg",
  993. 1,
  994. 1
  995. };
  996. titles[] = {0,""};
  997. };
  998. class radio36
  999. {
  1000. name="";
  1001. sound[]=
  1002. {
  1003. "sounds\TPW_sounds\sounds\radio36.ogg",
  1004. 1,
  1005. 1
  1006. };
  1007. titles[] = {0,""};
  1008. };
  1009. class radio37
  1010. {
  1011. name="";
  1012. sound[]=
  1013. {
  1014. "sounds\TPW_sounds\sounds\radio37.ogg",
  1015. 1,
  1016. 1
  1017. };
  1018. titles[] = {0,""};
  1019. };
  1020. class radio38
  1021. {
  1022. name="";
  1023. sound[]=
  1024. {
  1025. "sounds\TPW_sounds\sounds\radio38.ogg",
  1026. 1,
  1027. 1
  1028. };
  1029. titles[] = {0,""};
  1030. };
  1031. class radio39
  1032. {
  1033. name="";
  1034. sound[]=
  1035. {
  1036. "sounds\TPW_sounds\sounds\radio39.ogg",
  1037. 1,
  1038. 1
  1039. };
  1040. titles[] = {0,""};
  1041. };
  1042. class radio40
  1043. {
  1044. name="";
  1045. sound[]=
  1046. {
  1047. "sounds\TPW_sounds\sounds\radio40.ogg",
  1048. 1,
  1049. 1
  1050. };
  1051. titles[] = {0,""};
  1052. };
  1053. class radio41
  1054. {
  1055. name="";
  1056. sound[]=
  1057. {
  1058. "sounds\TPW_sounds\sounds\radio41.ogg",
  1059. 1,
  1060. 1
  1061. };
  1062. titles[] = {0,""};
  1063. };
  1064. class radio42
  1065. {
  1066. name="";
  1067. sound[]=
  1068. {
  1069. "sounds\TPW_sounds\sounds\radio42.ogg",
  1070. 1,
  1071. 1
  1072. };
  1073. titles[] = {0,""};
  1074. };
  1075. class radio43
  1076. {
  1077. name="";
  1078. sound[]=
  1079. {
  1080. "sounds\TPW_sounds\sounds\radio43.ogg",
  1081. 1,
  1082. 1
  1083. };
  1084. titles[] = {0,""};
  1085. };
  1086.  
  1087. // Middle eastern sounds
  1088. class dog1
  1089. {
  1090. name="dog1";
  1091. sound[]=
  1092. {
  1093. "sounds\TPW_sounds\sounds\dog1.ogg",
  1094. 1,
  1095. 1
  1096. };
  1097. titles[] = {0,""};
  1098. };
  1099. class dog2
  1100. {
  1101. name="dog2";
  1102. sound[]=
  1103. {
  1104. "sounds\TPW_sounds\sounds\dog2.ogg",
  1105. 1,
  1106. 1
  1107. };
  1108. titles[] = {0,""};
  1109. };
  1110. class dog3
  1111. {
  1112. name="dog3";
  1113. sound[]=
  1114. {
  1115. "sounds\TPW_sounds\sounds\dog3.ogg",
  1116. 1,
  1117. 1
  1118. };
  1119. titles[] = {0,""};
  1120. };
  1121. class dog4
  1122. {
  1123. name="dog4";
  1124. sound[]=
  1125. {
  1126. "sounds\TPW_sounds\sounds\dog4.ogg",
  1127. 1,
  1128. 1
  1129. };
  1130. titles[] = {0,""};
  1131. };
  1132. class dog5
  1133. {
  1134. name="dog5";
  1135. sound[]=
  1136. {
  1137. "sounds\TPW_sounds\sounds\dog5.ogg",
  1138. 1,
  1139. 1
  1140. };
  1141. titles[] = {0,""};
  1142. };
  1143. class dog6
  1144. {
  1145. name="dog6";
  1146. sound[]=
  1147. {
  1148. "sounds\TPW_sounds\sounds\dog6.ogg",
  1149. 1,
  1150. 1
  1151. };
  1152. titles[] = {0,""};
  1153. };
  1154. class dog7
  1155. {
  1156. name="dog7";
  1157. sound[]=
  1158. {
  1159. "sounds\TPW_sounds\sounds\dog7.ogg",
  1160. 1,
  1161. 1
  1162. };
  1163. titles[] = {0,""};
  1164. };
  1165. class dog8
  1166. {
  1167. name="dog8";
  1168. sound[]=
  1169. {
  1170. "sounds\TPW_sounds\sounds\dog8.ogg",
  1171. 1,
  1172. 1
  1173. };
  1174. titles[] = {0,""};
  1175. };
  1176. class dog9
  1177. {
  1178. name="dog9";
  1179. sound[]=
  1180. {
  1181. "sounds\TPW_sounds\sounds\dog9.ogg",
  1182. 1,
  1183. 1
  1184. };
  1185. titles[] = {0,""};
  1186. };
  1187. class dog10
  1188. {
  1189. name="dog10";
  1190. sound[]=
  1191. {
  1192. "sounds\TPW_sounds\sounds\dog10.ogg",
  1193. 1,
  1194. 1
  1195. };
  1196. titles[] = {0,""};
  1197. };
  1198. class dog11
  1199. {
  1200. name="dog11";
  1201. sound[]=
  1202. {
  1203. "sounds\TPW_sounds\sounds\dog11.ogg",
  1204. 1,
  1205. 1
  1206. };
  1207. titles[] = {0,""};
  1208. };
  1209. class dog12
  1210. {
  1211. name="dog12";
  1212. sound[]=
  1213. {
  1214. "sounds\TPW_sounds\sounds\dog12.ogg",
  1215. 1,
  1216. 1
  1217. };
  1218. titles[] = {0,""};
  1219. };
  1220. class dog13
  1221. {
  1222. name="dog13";
  1223. sound[]=
  1224. {
  1225. "sounds\TPW_sounds\sounds\dog13.ogg",
  1226. 1,
  1227. 1
  1228. };
  1229. titles[] = {0,""};
  1230. };
  1231. class dog14
  1232. {
  1233. name="dog14";
  1234. sound[]=
  1235. {
  1236. "sounds\TPW_sounds\sounds\dog14.ogg",
  1237. 1,
  1238. 1
  1239. };
  1240. titles[] = {0,""};
  1241. };
  1242. class dog15
  1243. {
  1244. name="dog15";
  1245. sound[]=
  1246. {
  1247. "sounds\TPW_sounds\sounds\dog15.ogg",
  1248. 1,
  1249. 1
  1250. };
  1251. titles[] = {0,""};
  1252. };
  1253. class dog16
  1254. {
  1255. name="dog16";
  1256. sound[]=
  1257. {
  1258. "sounds\TPW_sounds\sounds\dog16.ogg",
  1259. 1,
  1260. 1
  1261. };
  1262. titles[] = {0,""};
  1263. };
  1264. class dog17
  1265. {
  1266. name="dog17";
  1267. sound[]=
  1268. {
  1269. "sounds\TPW_sounds\sounds\dog17.ogg",
  1270. 1,
  1271. 1
  1272. };
  1273. titles[] = {0,""};
  1274. };
  1275. class dog18
  1276. {
  1277. name="dog18";
  1278. sound[]=
  1279. {
  1280. "sounds\TPW_sounds\sounds\dog18.ogg",
  1281. 1,
  1282. 1
  1283. };
  1284. titles[] = {0,""};
  1285. };
  1286. class dog19
  1287. {
  1288. name="dog19";
  1289. sound[]=
  1290. {
  1291. "sounds\TPW_sounds\sounds\dog19.ogg",
  1292. 1,
  1293. 1
  1294. };
  1295. titles[] = {0,""};
  1296. };
  1297. class dog20
  1298. {
  1299. name="dog20";
  1300. sound[]=
  1301. {
  1302. "sounds\TPW_sounds\sounds\dog20.ogg",
  1303. 1,
  1304. 1
  1305. };
  1306. titles[] = {0,""};
  1307. };
  1308. class cat1
  1309. {
  1310. name="cat1";
  1311. sound[]=
  1312. {
  1313. "sounds\TPW_sounds\sounds\cat1.ogg",
  1314. 1,
  1315. 1
  1316. };
  1317. titles[] = {0,""};
  1318. };
  1319. class cat2
  1320. {
  1321. name="cat2";
  1322. sound[]=
  1323. {
  1324. "sounds\TPW_sounds\sounds\cat2.ogg",
  1325. 1,
  1326. 1
  1327. };
  1328. titles[] = {0,""};
  1329. };
  1330. class cat3
  1331. {
  1332. name="cat3";
  1333. sound[]=
  1334. {
  1335. "sounds\TPW_sounds\sounds\cat3.ogg",
  1336. 1,
  1337. 1
  1338. };
  1339. titles[] = {0,""};
  1340. };
  1341. class cat4
  1342. {
  1343. name="cat4";
  1344. sound[]=
  1345. {
  1346. "sounds\TPW_sounds\sounds\cat4.ogg",
  1347. 1,
  1348. 1
  1349. };
  1350. titles[] = {0,""};
  1351. };
  1352. class cat5
  1353. {
  1354. name="cat5";
  1355. sound[]=
  1356. {
  1357. "sounds\TPW_sounds\sounds\cat5.ogg",
  1358. 1,
  1359. 1
  1360. };
  1361. titles[] = {0,""};
  1362. };
  1363. class goat1
  1364. {
  1365. name="goat1";
  1366. sound[]=
  1367. {
  1368. "sounds\TPW_sounds\sounds\goat1.ogg",
  1369. 1,
  1370. 1
  1371. };
  1372. titles[] = {0,""};
  1373. };
  1374. class goat2
  1375. {
  1376. name="goat2";
  1377. sound[]=
  1378. {
  1379. "sounds\TPW_sounds\sounds\goat2.ogg",
  1380. 1,
  1381. 1
  1382. };
  1383. titles[] = {0,""};
  1384. };
  1385. class goat3
  1386. {
  1387. name="goat3";
  1388. sound[]=
  1389. {
  1390. "sounds\TPW_sounds\sounds\goat3.ogg",
  1391. 1,
  1392. 1
  1393. };
  1394. titles[] = {0,""};
  1395. };
  1396. class goat4
  1397. {
  1398. name="goat4";
  1399. sound[]=
  1400. {
  1401. "sounds\TPW_sounds\sounds\goat4.ogg",
  1402. 1,
  1403. 1
  1404. };
  1405. titles[] = {0,""};
  1406. };
  1407. class goat5
  1408. {
  1409. name="goat5";
  1410. sound[]=
  1411. {
  1412. "sounds\TPW_sounds\sounds\goat5.ogg",
  1413. 1,
  1414. 1
  1415. };
  1416. titles[] = {0,""};
  1417. };
  1418. class fly1
  1419. {
  1420. name="fly1";
  1421. sound[]=
  1422. {
  1423. "sounds\TPW_sounds\sounds\fly1.ogg",
  1424. 1,
  1425. 1
  1426. };
  1427. titles[] = {0,""};
  1428. };
  1429. class fly2
  1430. {
  1431. name="fly2";
  1432. sound[]=
  1433. {
  1434. "sounds\TPW_sounds\sounds\fly2.ogg",
  1435. 1,
  1436. 1
  1437. };
  1438. titles[] = {0,""};
  1439. };
  1440. class fly3
  1441. {
  1442. name="fly3";
  1443. sound[]=
  1444. {
  1445. "sounds\TPW_sounds\sounds\fly3.ogg",
  1446. 1,
  1447. 1
  1448. };
  1449. titles[] = {0,""};
  1450. };
  1451. class fly4
  1452. {
  1453. name="fly4";
  1454. sound[]=
  1455. {
  1456. "sounds\TPW_sounds\sounds\fly4.ogg",
  1457. 1,
  1458. 1
  1459. };
  1460. titles[] = {0,""};
  1461. };
  1462. class fly5
  1463. {
  1464. name="fly5";
  1465. sound[]=
  1466. {
  1467. "sounds\TPW_sounds\sounds\fly5.ogg",
  1468. 1,
  1469. 1
  1470. };
  1471. titles[] = {0,""};
  1472. };
  1473. class fly6
  1474. {
  1475. name="fly6";
  1476. sound[]=
  1477. {
  1478. "sounds\TPW_sounds\sounds\fly6.ogg",
  1479. 1,
  1480. 1
  1481. };
  1482. titles[] = {0,""};
  1483. };
  1484. class fly7
  1485. {
  1486. name="fly7";
  1487. sound[]=
  1488. {
  1489. "sounds\TPW_sounds\sounds\fly7.ogg",
  1490. 1,
  1491. 1
  1492. };
  1493. titles[] = {0,""};
  1494. };
  1495. class fly8
  1496. {
  1497. name="fly8";
  1498. sound[]=
  1499. {
  1500. "sounds\TPW_sounds\sounds\fly8.ogg",
  1501. 1,
  1502. 1
  1503. };
  1504. titles[] = {0,""};
  1505. };
  1506.  
  1507. class mozzie1
  1508. {
  1509. name="mozzie1";
  1510. sound[]=
  1511. {
  1512. "sounds\TPW_sounds\sounds\mozzie1.ogg",
  1513. 1,
  1514. 1
  1515. };
  1516. };
  1517. class mozzie2
  1518. {
  1519. name="mozzie2";
  1520. sound[]=
  1521. {
  1522. "sounds\TPW_sounds\sounds\mozzie2.ogg",
  1523. 1,
  1524. 1
  1525. };
  1526. };
  1527. class mozzie3
  1528. {
  1529. name="mozzie3";
  1530. sound[]=
  1531. {
  1532. "sounds\TPW_sounds\sounds\mozzie3.ogg",
  1533. 1,
  1534. 1
  1535. };
  1536. };
  1537. class mozzie4
  1538. {
  1539. name="mozzie4";
  1540. sound[]=
  1541. {
  1542. "sounds\TPW_sounds\sounds\mozzie4.ogg",
  1543. 1,
  1544. 1
  1545. };
  1546. };
  1547. class cluck1
  1548. {
  1549. name="cluck1";
  1550. sound[]=
  1551. {
  1552. "sounds\TPW_sounds\sounds\cluck1.ogg",
  1553. 1,
  1554. 1
  1555. };
  1556. };
  1557. class cluck2
  1558. {
  1559. name="cluck2";
  1560. sound[]=
  1561. {
  1562. "sounds\TPW_sounds\sounds\cluck2.ogg",
  1563. 1,
  1564. 1
  1565. };
  1566. };
  1567. class cluck3
  1568. {
  1569. name="cluck3";
  1570. sound[]=
  1571. {
  1572. "sounds\TPW_sounds\sounds\cluck3.ogg",
  1573. 1,
  1574. 1
  1575. };
  1576. };
  1577. class cluck4
  1578. {
  1579. name="cluck4";
  1580. sound[]=
  1581. {
  1582. "sounds\TPW_sounds\sounds\cluck4.ogg",
  1583. 1,
  1584. 1
  1585. };
  1586. };
  1587. class cluck5
  1588. {
  1589. name="cluck5";
  1590. sound[]=
  1591. {
  1592. "sounds\TPW_sounds\sounds\cluck5.ogg",
  1593. 1,
  1594. 1
  1595. };
  1596. };
  1597. class cluck6
  1598. {
  1599. name="cluck6";
  1600. sound[]=
  1601. {
  1602. "sounds\TPW_sounds\sounds\cluck6.ogg",
  1603. 1,
  1604. 1
  1605. };
  1606. };
  1607.  
  1608. // Sirens
  1609. class siren1
  1610. {
  1611. name="siren1";
  1612. sound[]=
  1613. {
  1614. "sounds\TPW_sounds\sounds\siren1.ogg",
  1615. 1,
  1616. 1
  1617. };
  1618. };
  1619. class siren2
  1620. {
  1621. name="siren2";
  1622. sound[]=
  1623. {
  1624. "sounds\TPW_sounds\sounds\siren2.ogg",
  1625. 1,
  1626. 1
  1627. };
  1628. };
  1629. class siren3
  1630. {
  1631. name="siren3";
  1632. sound[]=
  1633. {
  1634. "sounds\TPW_sounds\sounds\siren3.ogg",
  1635. 1,
  1636. 1
  1637. };
  1638. };
  1639. class siren4
  1640. {
  1641. name="siren4";
  1642. sound[]=
  1643. {
  1644. "sounds\TPW_sounds\sounds\siren4.ogg",
  1645. 1,
  1646. 1
  1647. };
  1648. };
  1649.  
  1650. class chainsaw1
  1651. {
  1652. name="chainsaw1";
  1653. sound[]=
  1654. {
  1655. "sounds\TPW_sounds\sounds\chainsaw1.ogg",
  1656. 1,
  1657. 1
  1658. };
  1659. };
  1660. class chainsaw2
  1661. {
  1662. name="chainsaw2";
  1663. sound[]=
  1664. {
  1665. "sounds\TPW_sounds\sounds\chainsaw2.ogg",
  1666. 1,
  1667. 1
  1668. };
  1669. };
  1670. class chainsaw3
  1671. {
  1672. name="chainsaw3";
  1673. sound[]=
  1674. {
  1675. "sounds\TPW_sounds\sounds\chainsaw3.ogg",
  1676. 1,
  1677. 1
  1678. };
  1679. };
  1680. class chainsaw4
  1681. {
  1682. name="chainsaw4";
  1683. sound[]=
  1684. {
  1685. "sounds\TPW_sounds\sounds\chainsaw4.ogg",
  1686. 1,
  1687. 1
  1688. };
  1689. };
  1690.  
  1691. class mideastsound1
  1692. {
  1693. name = "mideastsound1";
  1694. sound[] = {"sounds\mideast\1.ogg", db+5, 1.0};
  1695. titles[] = {0,""};
  1696. };
  1697.  
  1698. class mideastsound2
  1699. {
  1700. name = "mideastsound2";
  1701. sound[] = {"sounds\mideast\2.ogg", db+5, 1.0};
  1702. titles[] = {0,""};
  1703. };
  1704.  
  1705. class mideastsound3
  1706. {
  1707. name = "mideastsound3";
  1708. sound[] = {"sounds\mideast\3.ogg", db+5, 1.0};
  1709. titles[] = {0,""};
  1710. };
  1711.  
  1712. class mideastsound4
  1713. {
  1714. name = "mideastsound4";
  1715. sound[] = {"sounds\mideast\4.ogg", db+5, 1.0};
  1716. titles[] = {0,""};
  1717. };
  1718.  
  1719. class mideastsound5
  1720. {
  1721. name = "mideastsound5";
  1722. sound[] = {"sounds\mideast\5.ogg", db+5, 1.0};
  1723. titles[] = {0,""};
  1724. };
  1725.  
  1726. class mideastsound6
  1727. {
  1728. name = "mideastsound6";
  1729. sound[] = {"sounds\mideast\6.ogg", db+5, 1.0};
  1730. titles[] = {0,""};
  1731. };
  1732.  
  1733. class mideastsound7
  1734. {
  1735. name = "mideastsound7";
  1736. sound[] = {"sounds\mideast\7.ogg", db+5, 1.0};
  1737. titles[] = {0,""};
  1738. };
  1739.  
  1740. class mideastsound8
  1741. {
  1742. name = "mideastsound8";
  1743. sound[] = {"sounds\mideast\8.ogg", db+5, 1.0};
  1744. titles[] = {0,""};
  1745. };
  1746.  
  1747. class mideastsound9
  1748. {
  1749. name = "mideastsound9";
  1750. sound[] = {"sounds\mideast\9.ogg", db+5, 1.0};
  1751. titles[] = {0,""};
  1752. };
  1753.  
  1754. class mideastsound10
  1755. {
  1756. name = "mideastsound10";
  1757. sound[] = {"sounds\mideast\10.ogg", db+5, 1.0};
  1758. titles[] = {0,""};
  1759. };
  1760. class mideastsound11
  1761. {
  1762. name = "mideastsound11";
  1763. sound[] = {"sounds\mideast\11.ogg", db+5, 1.0};
  1764. titles[] = {0,""};
  1765. };
  1766. class mideastsound12
  1767. {
  1768. name = "mideastsound12";
  1769. sound[] = {"sounds\mideast\12.ogg", db+5, 1.0};
  1770. titles[] = {0,""};
  1771. };
  1772. class mideastsound13
  1773. {
  1774. name = "mideastsound13";
  1775. sound[] = {"sounds\mideast\13.ogg", db+5, 1.0};
  1776. titles[] = {0,""};
  1777. };
  1778. class mideastsound14
  1779. {
  1780. name = "mideastsound14";
  1781. sound[] = {"sounds\mideast\14.ogg", db+5, 1.0};
  1782. titles[] = {0,""};
  1783. };
  1784. class mideastsound15
  1785. {
  1786. name = "mideastsound15";
  1787. sound[] = {"sounds\mideast\15.ogg", db+5, 1.0};
  1788. titles[] = {0,""};
  1789. };
  1790. class mideastsound16
  1791. {
  1792. name = "mideastsound16";
  1793. sound[] = {"sounds\mideast\16.ogg", db+5, 1.0};
  1794. titles[] = {0,""};
  1795. };
  1796. class mideastsound17
  1797. {
  1798. name = "mideastsound17";
  1799. sound[] = {"sounds\mideast\17.ogg", db+5, 1.0};
  1800. titles[] = {0,""};
  1801. };
  1802. class mideastsound18
  1803. {
  1804. name = "mideastsound18";
  1805. sound[] = {"sounds\mideast\18.ogg", db+5, 1.0};
  1806. titles[] = {0,""};
  1807. };
  1808. class mideastsound19
  1809. {
  1810. name = "mideastsound19";
  1811. sound[] = {"sounds\mideast\19.ogg", db+5, 1.0};
  1812. titles[] = {0,""};
  1813. };
  1814. class mideastsound20
  1815. {
  1816. name = "mideastsound20";
  1817. sound[] = {"sounds\mideast\20.ogg", db+5, 1.0};
  1818. titles[] = {0,""};
  1819. };
  1820. class mideastsound21
  1821. {
  1822. name = "mideastsound21";
  1823. sound[] = {"sounds\mideast\21.ogg", db+5, 1.0};
  1824. titles[] = {0,""};
  1825. };
  1826.  
  1827. class mideastsound22
  1828. {
  1829. name = "mideastsound22";
  1830. sound[] = {"sounds\mideast\22.ogg", db+5, 1.0};
  1831. titles[] = {0,""};
  1832. };
  1833.  
  1834. class mideastsound23
  1835. {
  1836. name = "mideastsound23";
  1837. sound[] = {"sounds\mideast\23.ogg", db+5, 1.0};
  1838. titles[] = {0,""};
  1839. };
  1840.  
  1841. class mideastsound24
  1842. {
  1843. name = "mideastsound24";
  1844. sound[] = {"sounds\mideast\24.ogg", db+5, 1.0};
  1845. titles[] = {0,""};
  1846. };
  1847.  
  1848. class mideastsound25
  1849. {
  1850. name = "mideastsound25";
  1851. sound[] = {"sounds\mideast\25.ogg", db+5, 1.0};
  1852. titles[] = {0,""};
  1853. };
  1854.  
  1855. class mideastsound26
  1856. {
  1857. name = "mideastsound26";
  1858. sound[] = {"sounds\mideast\26.ogg", db+5, 1.0};
  1859. titles[] = {0,""};
  1860. };
  1861.  
  1862. class mideastsound27
  1863. {
  1864. name = "mideastsound27";
  1865. sound[] = {"sounds\mideast\27.ogg", db+5, 1.0};
  1866. titles[] = {0,""};
  1867. };
  1868.  
  1869. class mideastsound28
  1870. {
  1871. name = "mideastsound28";
  1872. sound[] = {"sounds\mideast\28.ogg", db+5, 1.0};
  1873. titles[] = {0,""};
  1874. };
  1875.  
  1876. class mideastsound29
  1877. {
  1878. name = "mideastsound29";
  1879. sound[] = {"sounds\mideast\29.ogg", db+5, 1.0};
  1880. titles[] = {0,""};
  1881. };
  1882.  
  1883. class mideastsound30
  1884. {
  1885. name = "mideastsound30";
  1886. sound[] = {"sounds\mideast\30.ogg", db+5, 1.0};
  1887. titles[] = {0,""};
  1888. };
  1889. class mideastsound31
  1890. {
  1891. name = "mideastsound31";
  1892. sound[] = {"sounds\mideast\31.ogg", db+5, 1.0};
  1893. titles[] = {0,""};
  1894. };
  1895. class mideastsound32
  1896. {
  1897. name = "mideastsound32";
  1898. sound[] = {"sounds\mideast\32.ogg", db+5, 1.0};
  1899. titles[] = {0,""};
  1900. };
  1901. class mideastsound33
  1902. {
  1903. name = "mideastsound33";
  1904. sound[] = {"sounds\mideast\33.ogg", db+5, 1.0};
  1905. titles[] = {0,""};
  1906. };
  1907. class mideastsound34
  1908. {
  1909. name = "mideastsound34";
  1910. sound[] = {"sounds\mideast\34.ogg", db+5, 1.0};
  1911. titles[] = {0,""};
  1912. };
  1913. class mideastsound35
  1914. {
  1915. name = "mideastsound35";
  1916. sound[] = {"sounds\mideast\35.ogg", db+5, 1.0};
  1917. titles[] = {0,""};
  1918. };
  1919. class mideastsound36
  1920. {
  1921. name = "mideastsound36";
  1922. sound[] = {"sounds\mideast\36.ogg", db+5, 1.0};
  1923. titles[] = {0,""};
  1924. };
  1925. class mideastsound37
  1926. {
  1927. name = "mideastsound37";
  1928. sound[] = {"sounds\mideast\37.ogg", db+5, 1.0};
  1929. titles[] = {0,""};
  1930. };
  1931. class mideastsound38
  1932. {
  1933. name = "mideastsound38";
  1934. sound[] = {"sounds\mideast\38.ogg", db+5, 1.0};
  1935. titles[] = {0,""};
  1936. };
  1937. class mideastsound39
  1938. {
  1939. name = "mideastsound39";
  1940. sound[] = {"sounds\mideast\39.ogg", db+5, 1.0};
  1941. titles[] = {0,""};
  1942. };
  1943. class mideastsound40
  1944. {
  1945. name = "mideastsound40";
  1946. sound[] = {"sounds\mideast\40.ogg", db+5, 1.0};
  1947. titles[] = {0,""};
  1948. };
  1949.  
  1950. // Middle Eastern Music
  1951. class mideastmusic01
  1952. {
  1953. name = "mideastmusic01";
  1954. sound[] = {"sounds\mideast\s1.ogg", db+5, 1.0};
  1955. titles[] = {0,""};
  1956. };
  1957.  
  1958. class mideastmusic02
  1959. {
  1960. name = "mideastmusic02";
  1961. sound[] = {"sounds\mideast\s2.ogg", db+5, 1.0};
  1962. titles[] = {0,""};
  1963. };
  1964.  
  1965. class mideastmusic03
  1966. {
  1967. name = "mideastmusic03";
  1968. sound[] = {"sounds\mideast\s3.ogg", db+5, 1.0};
  1969. titles[] = {0,""};
  1970. };
  1971.  
  1972. class mideastmusic04
  1973. {
  1974. name = "mideastmusic04";
  1975. sound[] = {"sounds\mideast\s4.ogg", db+5, 1.0};
  1976. titles[] = {0,""};
  1977. };
  1978.  
  1979. class mideastmusic05
  1980. {
  1981. name = "mideastmusic05";
  1982. sound[] = {"sounds\mideast\s5.ogg", db+5, 1.0};
  1983. titles[] = {0,""};
  1984. };
  1985.  
  1986. class mideastmusic06
  1987. {
  1988. name = "mideastmusic06";
  1989. sound[] = {"sounds\mideast\s6.ogg", db+5, 1.0};
  1990. titles[] = {0,""};
  1991. };
  1992.  
  1993. class mideastmusic07
  1994. {
  1995. name = "mideastmusic07";
  1996. sound[] = {"sounds\mideast\s7.ogg", db+5, 1.0};
  1997. titles[] = {0,""};
  1998. };
  1999.  
  2000. class mideastmusic08
  2001. {
  2002. name = "mideastmusic08";
  2003. sound[] = {"sounds\mideast\s8.ogg", db+5, 1.0};
  2004. titles[] = {0,""};
  2005. };
  2006.  
  2007. class mideastmusic09
  2008. {
  2009. name = "mideastmusic09";
  2010. sound[] = {"sounds\mideast\s9.ogg", db+5, 1.0};
  2011. titles[] = {0,""};
  2012. };
  2013.  
  2014. class mideastmusic10
  2015. {
  2016. name = "mideastmusic10";
  2017. sound[] = {"sounds\mideast\s10.ogg", db+5, 1.0};
  2018. titles[] = {0,""};
  2019. };
  2020. class mideastmusic11
  2021. {
  2022. name = "mideastmusic11";
  2023. sound[] = {"sounds\mideast\s11.ogg", db+5, 1.0};
  2024. titles[] = {0,""};
  2025. };
  2026.  
  2027. // House noises
  2028. class housecreak1
  2029. {
  2030. name = "housecreak1";
  2031. sound[] = {"sounds\house\c1.ogg", db-5, 1.0};
  2032. titles[] = {0,""};
  2033. };
  2034. class housecreak2
  2035. {
  2036. name = "housecreak2";
  2037. sound[] = {"sounds\house\c2.ogg", db-5, 1.0};
  2038. titles[] = {0,""};
  2039. };
  2040. class housecreak3
  2041. {
  2042. name = "housecreak3";
  2043. sound[] = {"sounds\house\c3.ogg", db-5, 1.0};
  2044. titles[] = {0,""};
  2045. };
  2046. class housecreak4
  2047. {
  2048. name = "housecreak4";
  2049. sound[] = {"sounds\house\c4.ogg", db-5, 1.0};
  2050. titles[] = {0,""};
  2051. };
  2052. class housecreak5
  2053. {
  2054. name = "housecreak5";
  2055. sound[] = {"sounds\house\c5.ogg", db-5, 1.0};
  2056. titles[] = {0,""};
  2057. };
  2058. class housecreak6
  2059. {
  2060. name = "housecreak6";
  2061. sound[] = {"sounds\house\c6.ogg", db-5, 1.0};
  2062. titles[] = {0,""};
  2063. };
  2064. class housecreak7
  2065. {
  2066. name = "housecreak7";
  2067. sound[] = {"sounds\house\c7.ogg", db-5, 1.0};
  2068. titles[] = {0,""};
  2069. };
  2070.  
  2071. class housewind1
  2072. {
  2073. name = "housewind1";
  2074. sound[] = {"sounds\house\w1.ogg", db-5, 1.0};
  2075. titles[] = {0,""};
  2076. };
  2077. class housewind2
  2078. {
  2079. name = "housewind2";
  2080. sound[] = {"sounds\house\w2.ogg", db-5, 1.0};
  2081. titles[] = {0,""};
  2082. };
  2083. class housewind3
  2084. {
  2085. name = "housewind3";
  2086. sound[] = {"sounds\house\w3.ogg", db-5, 1.0};
  2087. titles[] = {0,""};
  2088. };
  2089. class housewind4
  2090. {
  2091. name = "housewind4";
  2092. sound[] = {"sounds\house\w4.ogg", db-5, 1.0};
  2093. titles[] = {0,""};
  2094. };
  2095. class housewind5
  2096. {
  2097. name = "housewind5";
  2098. sound[] = {"sounds\house\w5.ogg", db-5, 1.0};
  2099. titles[] = {0,""};
  2100. };
  2101. class housewind6
  2102. {
  2103. name = "housewind6";
  2104. sound[] = {"sounds\house\w6.ogg", db-5, 1.0};
  2105. titles[] = {0,""};
  2106. };
  2107. class housewind7
  2108. {
  2109. name = "housewind7";
  2110. sound[] = {"sounds\house\w7.ogg", db-5, 1.0};
  2111. titles[] = {0,""};
  2112. };
  2113. class housewind8
  2114. {
  2115. name = "housewind8";
  2116. sound[] = {"sounds\house\w8.ogg", db-5, 1.0};
  2117. titles[] = {0,""};
  2118. };
  2119. class housewind9
  2120. {
  2121. name = "housewind9";
  2122. sound[] = {"sounds\house\w9.ogg", db-5, 1.0};
  2123. titles[] = {0,""};
  2124. };
  2125.  
  2126. class houserattle1
  2127. {
  2128. name = "houserattle1";
  2129. sound[] = {"sounds\house\r1.ogg", db-5, 1.0};
  2130. titles[] = {0,""};
  2131. };
  2132. class houserattle2
  2133. {
  2134. name = "houserattle2";
  2135. sound[] = {"sounds\house\r2.ogg", db-5, 1.0};
  2136. titles[] = {0,""};
  2137. };
  2138. class houserattle3
  2139. {
  2140. name = "houserattle3";
  2141. sound[] = {"sounds\house\r3.ogg", db-5, 1.0};
  2142. titles[] = {0,""};
  2143. };
  2144. class houserattle4
  2145. {
  2146. name = "houserattle4";
  2147. sound[] = {"sounds\house\r4.ogg", db-5, 1.0};
  2148. titles[] = {0,""};
  2149. };
  2150. class houserattle5
  2151. {
  2152. name = "houserattle5";
  2153. sound[] = {"sounds\house\r5.ogg", db-5, 1.0};
  2154. titles[] = {0,""};
  2155. };
  2156. class houserattle6
  2157. {
  2158. name = "houserattle6";
  2159. sound[] = {"sounds\house\r6.ogg", db-5, 1.0};
  2160. titles[] = {0,""};
  2161. };
  2162.  
  2163. // Fear noises
  2164. class fear1
  2165. {
  2166. name = "fear1";
  2167. sound[] = {"sounds\fear\1.ogg", db-5, 1.0};
  2168. titles[] = {0,""};
  2169. };
  2170. class fear2
  2171. {
  2172. name = "fear2";
  2173. sound[] = {"sounds\fear\2.ogg", db-5, 1.0};
  2174. titles[] = {0,""};
  2175. };
  2176. class fear3
  2177. {
  2178. name = "fear3";
  2179. sound[] = {"sounds\fear\3.ogg", db-5, 1.0};
  2180. titles[] = {0,""};
  2181. };
  2182. class fear4
  2183. {
  2184. name = "fear4";
  2185. sound[] = {"sounds\fear\4.ogg", db-5, 1.0};
  2186. titles[] = {0,""};
  2187. };
  2188. class fear5
  2189. {
  2190. name = "fear5";
  2191. sound[] = {"sounds\fear\5.ogg", db-5, 1.0};
  2192. titles[] = {0,""};
  2193. };
  2194. class fear6
  2195. {
  2196. name = "fear6";
  2197. sound[] = {"sounds\fear\6.ogg", db-5, 1.0};
  2198. titles[] = {0,""};
  2199. };
  2200. class fear7
  2201. {
  2202. name = "fear7";
  2203. sound[] = {"sounds\fear\7.ogg", db-5, 1.0};
  2204. titles[] = {0,""};
  2205. };
  2206. class fear8
  2207. {
  2208. name = "fear8";
  2209. sound[] = {"sounds\fear\8.ogg", db-5, 1.0};
  2210. titles[] = {0,""};
  2211. };
  2212. class fear9
  2213. {
  2214. name = "fear9";
  2215. sound[] = {"sounds\fear\9.ogg", db-5, 1.0};
  2216. titles[] = {0,""};
  2217. };
  2218. class fear10
  2219. {
  2220. name = "fear10";
  2221. sound[] = {"sounds\fear\10.ogg", db-5, 1.0};
  2222. titles[] = {0,""};
  2223. };
  2224. class fear11
  2225. {
  2226. name = "fear11";
  2227. sound[] = {"sounds\fear\11.ogg", db-5, 1.0};
  2228. titles[] = {0,""};
  2229. };
  2230. class fear12
  2231. {
  2232. name = "fear12";
  2233. sound[] = {"sounds\fear\12.ogg", db-5, 1.0};
  2234. titles[] = {0,""};
  2235. };
  2236. class fear13
  2237. {
  2238. name = "fear13";
  2239. sound[] = {"sounds\fear\13.ogg", db-5, 1.0};
  2240. titles[] = {0,""};
  2241. };
  2242.  
  2243. // ringtones
  2244. class ringtone1
  2245. {
  2246. name = "ringtone1";
  2247. sound[] = {"sounds\phone\ringtone1.ogg", db-5, 1.0};
  2248. titles[] = {0,""};
  2249. };
  2250. class ringtone2
  2251. {
  2252. name = "ringtone2";
  2253. sound[] = {"sounds\phone\ringtone2.ogg", db-5, 1.0};
  2254. titles[] = {0,""};
  2255. };
  2256. class ringtone3
  2257. {
  2258. name = "ringtone3";
  2259. sound[] = {"sounds\phone\ringtone3.ogg", db-5, 1.0};
  2260. titles[] = {0,""};
  2261. };
  2262. class ringtone4
  2263. {
  2264. name = "ringtone4";
  2265. sound[] = {"sounds\phone\ringtone4.ogg", db-5, 1.0};
  2266. titles[] = {0,""};
  2267. };
  2268. class ringtone5
  2269. {
  2270. name = "ringtone5";
  2271. sound[] = {"sounds\phone\ringtone5.ogg", db-5, 1.0};
  2272. titles[] = {0,""};
  2273. };
  2274. class ringtone6
  2275. {
  2276. name = "ringtone6";
  2277. sound[] = {"sounds\phone\ringtone6.ogg", db-5, 1.0};
  2278. titles[] = {0,""};
  2279. };
  2280. class ringtone7
  2281. {
  2282. name = "ringtone7";
  2283. sound[] = {"sounds\phone\ringtone7.ogg", db-5, 1.0};
  2284. titles[] = {0,""};
  2285. };
  2286. class ringtone8
  2287. {
  2288. name = "ringtone8";
  2289. sound[] = {"sounds\phone\ringtone8.ogg", db-5, 1.0};
  2290. titles[] = {0,""};
  2291. };
  2292. class ringtone9
  2293. {
  2294. name = "ringtone9";
  2295. sound[] = {"sounds\phone\ringtone9.ogg", db-5, 1.0};
  2296. titles[] = {0,""};
  2297. };
  2298. class ringtone10
  2299. {
  2300. name = "ringtone10";
  2301. sound[] = {"sounds\phone\ringtone10.ogg", db-5, 1.0};
  2302. titles[] = {0,""};
  2303. };
  2304. class ringtone11
  2305. {
  2306. name = "ringtone11";
  2307. sound[] = {"sounds\phone\ringtone11.ogg", db-5, 1.0};
  2308. titles[] = {0,""};
  2309. };
  2310. class ringtone12
  2311. {
  2312. name = "ringtone12";
  2313. sound[] = {"sounds\phone\ringtone12.ogg", db-5, 1.0};
  2314. titles[] = {0,""};
  2315. };
  2316. class ringtone13
  2317. {
  2318. name = "ringtone13";
  2319. sound[] = {"sounds\phone\ringtone13.ogg", db-5, 1.0};
  2320. titles[] = {0,""};
  2321. };
  2322. // construction noises
  2323. class construction1
  2324. {
  2325. name = "construction1";
  2326. sound[] = {"sounds\construction\b1.ogg", db+0, 1.0};
  2327. titles[] = {0,""};
  2328. };
  2329. class construction2
  2330. {
  2331. name = "construction2";
  2332. sound[] = {"sounds\construction\b2.ogg", db+0, 1.0};
  2333. titles[] = {0,""};
  2334. };
  2335. class construction3
  2336. {
  2337. name = "construction3";
  2338. sound[] = {"sounds\construction\b3.ogg", db+0, 1.0};
  2339. titles[] = {0,""};
  2340. };
  2341. class construction4
  2342. {
  2343. name = "construction4";
  2344. sound[] = {"sounds\construction\b4.ogg", db+0, 1.0};
  2345. titles[] = {0,""};
  2346. };
  2347. class construction5
  2348. {
  2349. name = "construction5";
  2350. sound[] = {"sounds\construction\b5.ogg", db+0, 1.0};
  2351. titles[] = {0,""};
  2352. };
  2353. class construction6
  2354. {
  2355. name = "construction6";
  2356. sound[] = {"sounds\construction\b6.ogg", db+0, 1.0};
  2357. titles[] = {0,""};
  2358. };
  2359. class construction7
  2360. {
  2361. name = "construction7";
  2362. sound[] = {"sounds\construction\b7.ogg", db+0, 1.0};
  2363. titles[] = {0,""};
  2364. };
  2365. class construction8
  2366. {
  2367. name = "construction8";
  2368. sound[] = {"sounds\construction\b8.ogg", db+0, 1.0};
  2369. titles[] = {0,""};
  2370. };
  2371. class construction9
  2372. {
  2373. name = "construction9";
  2374. sound[] = {"sounds\construction\b9.ogg", db+0, 1.0};
  2375. titles[] = {0,""};
  2376. };
  2377. class construction10
  2378. {
  2379. name = "construction10";
  2380. sound[] = {"sounds\construction\b10.ogg", db+0, 1.0};
  2381. titles[] = {0,""};
  2382. };
  2383. class construction11
  2384. {
  2385. name = "construction11";
  2386. sound[] = {"sounds\construction\b11.ogg", db+0, 1.0};
  2387. titles[] = {0,""};
  2388. };
  2389. class construction12
  2390. {
  2391. name = "construction12";
  2392. sound[] = {"sounds\construction\b12.ogg", db+0, 1.0};
  2393. titles[] = {0,""};
  2394. };
  2395. class construction13
  2396. {
  2397. name = "construction13";
  2398. sound[] = {"sounds\construction\b13.ogg", db+0, 1.0};
  2399. titles[] = {0,""};
  2400. };
  2401.  
  2402. // Traffic
  2403. class traffic1
  2404. {
  2405. name = "traffic1";
  2406. sound[] = {"sounds\traffic\1.ogg", db+0, 1.0};
  2407. titles[] = {0,""};
  2408. };
  2409. class traffic2
  2410. {
  2411. name = "traffic2";
  2412. sound[] = {"sounds\traffic\2.ogg", db+0, 1.0};
  2413. titles[] = {0,""};
  2414. };
  2415. class traffic3
  2416. {
  2417. name = "traffic3";
  2418. sound[] = {"sounds\traffic\3.ogg", db+0, 1.0};
  2419. titles[] = {0,""};
  2420. };
  2421. class traffic1q
  2422. {
  2423. name = "traffic1q";
  2424. sound[] = {"sounds\traffic\1.ogg", db-6, 1.0};
  2425. titles[] = {0,""};
  2426. };
  2427. class traffic2q
  2428. {
  2429. name = "traffic2q";
  2430. sound[] = {"sounds\traffic\2.ogg", db-6, 1.0};
  2431. titles[] = {0,""};
  2432. };
  2433. class traffic3q
  2434. {
  2435. name = "traffic3q";
  2436. sound[] = {"sounds\traffic\3.ogg", db-6, 1.0};
  2437. titles[] = {0,""};
  2438. };
  2439. class traffic1vq
  2440. {
  2441. name = "traffic1vq";
  2442. sound[] = {"sounds\traffic\1.ogg", db-12, 1.0};
  2443. titles[] = {0,""};
  2444. };
  2445. class traffic2vq
  2446. {
  2447. name = "traffic2vq";
  2448. sound[] = {"sounds\traffic\2.ogg", db-12, 1.0};
  2449. titles[] = {0,""};
  2450. };
  2451. class traffic3vq
  2452. {
  2453. name = "traffic3vq";
  2454. sound[] = {"sounds\traffic\3.ogg", db-12, 1.0};
  2455. titles[] = {0,""};
  2456. };
  2457.  
  2458. };
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