TTHelvianTT

Rogue

May 24th, 2013
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  1. Preq: Starter class
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  3. 1: Rogues automatically gain a +2 bonus on sneaking checks, and begin with the ability to disable devices. At level 3, this progresses to where they can attempt disarming magical devices. At level 6, they can attempt disabling constructs such as golems.
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  5. 2: Rogues gain the ability to learn how to craft their disabled devices; even magical ones. If a rogue gains a successful disable device check, she may attempt to study how the device works so she gains the knowledge of how to create the device. This means at level 3 and 6, they have a chance of learning how to create constructs and arcane traps.
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  7. 3: Evasion. The rogue takes no damage instead of just half when dodging an attack for a reflex save. Additionally, they can chain any attack to their dodge.
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  9. 4: Sneak attack/Back stab. When the rogue flanks or sneaks up on a foe, add +2 to the attack modifier. Additionally, they gain the ability, backstab. When sneaking behind a foe, they can automatically deal double damage if he/she is unaware; alternatively, they can chain this attack in response to dodging a foe's attack. (Backstab CD: 2) These effects fail against enemies with no discernible feature.
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  11. 5: Cripple. A sneak attack done by the rogue may cripple the foe, hampering their speed by -20 and weakening them substantially. If the speed decrease would decrease the foe to 0, the foe’s speed becomes 5 feet per round. (CD: 4) Enemies with no discernible feature is immune to this.
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  13. 6: Improved dodging. While wearing light armor, the rogue, if able, can dodge the attack immediately without a defense roll. (CD: 6)
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  15. 7: The rogue’s reflexes have been honed incredibly. As a result, she can no longer take extra damage from flanking or be snuck up upon. Dodges can be performed even if taken by surprise.
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  17. 8: Oppurtunist. The rogue can chain an additional attack as soon as a nearby ally attacks the enemy. The rogue can attack one additional time when using this ability.
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  19. 9: Hide in plain sight. The rogue can use stealth even while being observed, at no penalty.
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  21. 10: Assassinate. The rogue’s backstab will always have a small (10%) chance to automatically kill the enemy. Additionally, the rogue can automatically confirm an instant death effect on an enemy. (CD: 10). The DC for the save is 20. Enemies with no discernable features are immune.
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