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- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity filter_activator_tfteam (-3152.00 1427.58 15712.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3964 prims, max 32768 :: 65544 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- Error opening d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- Error opening d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity filter_activator_tfteam (-3152.00 1427.58 15712.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3964 prims, max 32768 :: 65544 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- Error opening d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- Error opening d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity filter_activator_tfteam (-3152.00 1427.58 15712.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3964 prims, max 32768 :: 65544 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- Error opening d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- Error opening d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity filter_activator_tfteam (-3152.00 1427.58 15712.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3964 prims, max 32768 :: 65544 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- Error opening d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- Error opening d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity filter_activator_tfteam (-3152.00 1427.58 15712.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3964 prims, max 32768 :: 65544 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity filter_activator_tfteam (-3152.00 1427.58 15712.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3964 prims, max 32768 :: 65544 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity filter_activator_tfteam (-3152.00 1427.58 15712.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3964 prims, max 32768 :: 65544 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3970 prims, max 32768 :: 65547 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3970 prims, max 32768 :: 65547 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3970 prims, max 32768 :: 65547 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- materialPath: D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Games\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 946 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3970 prims, max 32768 :: 65547 indices, max 65536)
- 8 threads
- reading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp
- d:\games\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\ctf_108points.bsp is not a IBSP file
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