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- Attack
- String[] s = { "Bronze", "Iron", "Steel", "Mithril", "Adamant", "Rune", "Dragon", "Abyssal Whip", "Decorative Sword"};
- String[] s1 = { "1", "1", "10", "20", "30", "40", "60", "70", "80"};
- int items[] = { 1291, 1293, 1295, 1299, 1301, 1303, 1305, 4151, 4068};
- Strength
- String[] s = { "Bronze", "Iron", "Steel", "Mithril", "Adamant", "Rune", "Dragon" };
- String[] s1 = { "1", "1", "10", "20", "30", "40", "60" };
- int items[] = { 1307, 1309, 1311, 1315, 1317, 1319, 7158};
- Defence
- String[] s = { "Bronze", "Iron", "Steel", "Mithril", "Adamant", "Rune", "Dragon", "Skeletal", "Barrows" };
- String[] s1 = { "1", "1", "10", "20", "30", "40", "60", "80", "90" };
- int items[] = { 1117, 1115, 1119, 1121, 1123, 1127, 3140, 6139, 4964};
- Mining
- String[] s = { "Tin", "Copper", "Iron", "Coal", "Mithril", "Adamant", "Rune"};
- String[] s1 = { "1", "1", "15", "40", "55", "70", "85"};
- int items[] = { 438, 436, 440, 453, 447, 449, 451};
- Smithing
- String[] s = { "Bronze", "Iron", "Steel", "Mithril", "Adamant", "Rune"};
- String[] s1 = { "1", "15", "40", "55", "70", "85"};
- int items[] = { 438, 436, 440, 453, 447, 449, 451};
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