Fishykarp

Fishing Quest PB

Jul 19th, 2020 (edited)
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  1. quests:
  2. quest1:
  3. name: The Pirate Rod
  4. description: '&7Fisherman Tom wants your help.'
  5. npc-id: 101
  6. stages:
  7. '1':
  8. npc-id: 101
  9. type: npc_dialogue
  10. dialogue:
  11. - '&7[1/7] &6Fisherman Tom&f: Hey, <Player>, this may be an odd request.'
  12. - '&7[2/7] &6Fisherman Tom&f: Tangi told me about your attack on those pirates.'
  13. - '&7[3/7] &6Fisherman Tom&f: I know stopping them is more important than this, um, but,'
  14. - '&7[4/7] &6Fisherman Tom&f: Well, they live on an island, right?'
  15. - '&7[5/7] &6Fisherman Tom&f: They must have fishing. They''ve got a lot of mouths to feed.'
  16. - '&7[6/7] &6Fisherman Tom&f: If it isn''t too much of an inconvenience, I''d like you to find one of their fishing rods.'
  17. - '&7[7/7] &6Fisherman Tom&f: It''ll be helpful to compare designs.'
  18. '2':
  19. type: deliver_items
  20. npc-id: 101
  21. fake-objective: '&c(New Objective) &7Find three rod pieces in the Sunken Halls.'
  22. take-items: false
  23. deliver-fail-message: '&6Fisherman Tom&f: It doesn''t even have to be a complete rod. A few pieces will do.'
  24. items:
  25. - 131:0:1:&aClockwork Hook
  26. - 287:0:1:&aClockwork Line
  27. - 96:0:1:&aClockwork Sinker
  28. '3':
  29. npc-id: 101
  30. type: npc_dialogue
  31. dialogue:
  32. - '&7[1/4] &6Fisherman Tom&f: These are from the Sunken Halls?'
  33. - '&7[2/4] &6Fisherman Tom&f: They certainly are interesting. I think I could work with this.'
  34. - '&7[3/4] &6Fisherman Tom&f: You''ll have to get me some Magical Seaweed though. I''ll need the energy.'
  35. - '&7[4/4] &6Fisherman Tom&f: Er- for the rod, that is. To empower it with magic.'
  36. '4':
  37. type: deliver_items
  38. npc-id: 101
  39. fake-objective: '&c(New Objective) &7Give the rod pieces to Tom, with two Magical Seaweed.'
  40. take-items: true
  41. deliver-fail-message: '&6Fisherman Tom&f: I can craft your rod pieces into a full rod, but I''ll need some Magical Seaweed.'
  42. items:
  43. - 131:0:1:&aClockwork Hook
  44. - 287:0:1:&aClockwork Line
  45. - 96:0:1:&aClockwork Sinker
  46. - 6:3:1:&3Magical Seaweed
  47. '5':
  48. npc-id: 101
  49. type: npc_dialogue
  50. dialogue:
  51. - '&7[1/3] &6Fisherman Tom&f: Mmmm. That''s the good stuff.'
  52. - '&7[2/3] &6Fisherman Tom&f: Here we go, this should only take a moment.'
  53. - '&7[3/3] &6Fisherman Tom&f: Talk to me when you''re ready to receive your rod.'
  54. - ''
  55. gui-display: '346'
  56. required-quests:
  57. - Uneasy Calm
  58.  
  59. quest2:
  60. name: The Clockwork Rod
  61. description: '&7Your fishing rod is complete.'
  62. npc-id: 101
  63. stages:
  64. '1':
  65. npc-id: 101
  66. type: npc_dialogue
  67. required-slots: 1
  68. start-commands:
  69. - ils give <player> ClockworkFishingRod
  70. dialogue:
  71. - '&7[1/5] &6Fisherman Tom&f: Ta da!'
  72. - '&7[2/5] &6Fisherman Tom&f: There it is, your very own Clockwork Fishing Rod.'
  73. - '&7[3/5] &6Fisherman Tom&f: I can craft another, if you''d like.'
  74. - '&7[4/5] &6Fisherman Tom&f: You''ll have to provide the parts though, and more of that sweet Magical Seaweed.'
  75. - '&7[5/5] &6Fisherman Tom&f: Please. Herbalist Rina refuses to sell me any more.'
  76. '2':
  77. type: deliver_items
  78. npc-id: 101
  79. fake-objective: '&c(New Objective) &7Give the rod pieces to Tom, with two Magical Seaweed.'
  80. take-items: true
  81. deliver-fail-message: '&6Fisherman Tom&f: I can craft your rod pieces into a full rod, but I''ll need some Magical Seaweed.'
  82. items:
  83. - 131:0:1:&aClockwork Hook
  84. - 287:0:1:&aClockwork Line
  85. - 96:0:1:&aClockwork Sinker
  86. - 6:3:1:&3Magical Seaweed
  87. '3':
  88. npc-id: 101
  89. type: npc_dialogue
  90. dialogue:
  91. - '&7[1/2] &6Fisherman Tom&f: Alright, I can work with this.'
  92. - '&7[2/2] &6Fisherman Tom&f: Check back in around eight hours or so. I should be done by then.'
  93. - ''
  94. redo-delay: 28800
  95. gui-display: '346'
  96. required-quests:
  97. - The Pirate Rod
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