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Tiny glade log

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May 8th, 2025
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  1. 025-05-08T21:19:21.262+02:00 DEBUG [tiny_glade] [frame:0] Build id: shipping-5e2b2c654
  2. 2025-05-08T21:19:21.399+02:00 INFO [tiny_glade::setup] [frame:0] Desired monitor not found; using primary.
  3. 2025-05-08T21:19:21.404+02:00 DEBUG [rhapsody::raw::init] [frame:0] Skipping candidate Vulkan path "./vulkan-1.dll": nothing to see there.
  4. 2025-05-08T21:19:21.405+02:00 DEBUG [rhapsody::raw::init] [frame:0] Attempting to load Vulkan from "C:\\Windows\\system32\\vulkan-1.dll"
  5. 2025-05-08T21:19:21.421+02:00 WARN [rhapsody::raw::init] [frame:0] Rejecting obsolate Vulkan loader (version 1.2.170)
  6. 2025-05-08T21:19:21.422+02:00 DEBUG [rhapsody::raw::init] [frame:0] Attempting to load Vulkan from "vulkan-1.dll"
  7. 2025-05-08T21:19:21.461+02:00 WARN [rhapsody::raw::init] [frame:0] Rejecting obsolate Vulkan loader (version 1.2.170)
  8. 2025-05-08T21:19:21.461+02:00 DEBUG [rhapsody::raw::init] [frame:0] Attempting to load Vulkan from "./fallback-vulkan-1.dll"
  9. 2025-05-08T21:19:21.474+02:00 INFO [rhapsody::raw::init] [frame:0] Vulkan loaded OK (version: 1.3.283)
  10. 2025-05-08T21:19:21.474+02:00 DEBUG [rhapsody::raw::init] [frame:0] Implicit Vulkan layers:
  11. 2025-05-08T21:19:21.481+02:00 DEBUG [rhapsody::raw::init] [frame:0] NVIDIA Optimus layer (VK_LAYER_NV_optimus)
  12. 2025-05-08T21:19:21.481+02:00 DEBUG [rhapsody::raw::init] [frame:0] Open Broadcaster Software hook (VK_LAYER_OBS_HOOK)
  13. 2025-05-08T21:19:21.481+02:00 DEBUG [rhapsody::raw::init] [frame:0] RTSS overlay hook bootstrap (VK_LAYER_RTSS)
  14. 2025-05-08T21:19:21.481+02:00 DEBUG [rhapsody::raw::init] [frame:0] Steam Overlay Layer (VK_LAYER_VALVE_steam_overlay)
  15. 2025-05-08T21:19:21.481+02:00 DEBUG [rhapsody::raw::init] [frame:0] Steam Pipeline Caching Layer (VK_LAYER_VALVE_steam_fossilize)
  16. 2025-05-08T21:19:21.481+02:00 DEBUG [rhapsody::raw::init] [frame:0] Rockstar Games Social Club Layer (VK_LAYER_ROCKSTAR_GAMES_social_club)
  17. 2025-05-08T21:19:21.481+02:00 DEBUG [rhapsody::raw::instance] [frame:0] Force-disabling all implicit Vulkan layers
  18. 2025-05-08T21:19:21.481+02:00 DEBUG [rhapsody::raw::instance] [frame:0] Selectively enabling implicit Vulkan layers: "VK_LAYER_reshade"
  19. 2025-05-08T21:19:21.481+02:00 DEBUG [rhapsody::raw::instance] [frame:0] [legacy] Force-disabling a Vulkan layer via "DISABLE_TWITCH_VULKAN_OVERLAY"
  20. 2025-05-08T21:19:21.482+02:00 DEBUG [rhapsody::raw::instance] [frame:0] [legacy] Force-disabling a Vulkan layer via "DISABLE_MANGOHUD"
  21. 2025-05-08T21:19:21.482+02:00 DEBUG [rhapsody::raw::instance] [frame:0] [legacy] Force-disabling a Vulkan layer via "DISABLE_LAYER"
  22. 2025-05-08T21:19:21.482+02:00 DEBUG [rhapsody::raw::instance] [frame:0] [legacy] Force-disabling a Vulkan layer via "DISABLE_VK_LAYER_gshade_1"
  23. 2025-05-08T21:19:21.482+02:00 DEBUG [rhapsody::raw::instance] [frame:0] Creating a Vulkan instance
  24. 2025-05-08T21:19:21.647+02:00 DEBUG [rhapsody::raw::instance] [frame:0] Vulkan instance created
  25. 2025-05-08T21:19:21.647+02:00 INFO [rhapsody::raw::init] [frame:0] Initializing NVAPI
  26. 2025-05-08T21:19:21.658+02:00 INFO [rhapsody::raw::init] [frame:0] NVAPI devices:
  27. 2025-05-08T21:19:21.661+02:00 INFO [rhapsody::raw::init] [frame:0] Ok("NVIDIA GeForce GTX 650"): Ok(PciIdentifiers { device_id: 264638686, subsystem_id: 269946905, revision_id: 161, ext_device_id: 4038 })
  28. 2025-05-08T21:19:21.666+02:00 INFO [tiny_glade::run_game] [frame:0] Window physical size: [800, 600]
  29. 2025-05-08T21:19:21.666+02:00 DEBUG [tiny_glade::run_game] [frame:0] Initializing egui
  30. 2025-05-08T21:19:21.666+02:00 DEBUG [tiny_glade::run_game] [frame:0] Creating a Bevy App
  31. 2025-05-08T21:19:21.667+02:00 DEBUG [tiny_glade::run_game] [frame:0] Configuring Bevy stages
  32. 2025-05-08T21:19:21.667+02:00 DEBUG [tiny_glade::run_game] [frame:0] Adding startup systems
  33. 2025-05-08T21:19:21.668+02:00 DEBUG [tiny_glade::run_game] [frame:0] Adding Steam integration
  34. 2025-05-08T21:19:21.668+02:00 DEBUG [country_core::systems::steam] [frame:0] Hooking Steam screenshots
  35. 2025-05-08T21:19:21.671+02:00 DEBUG [tiny_glade::run_game] [frame:0] Waiting for the Vulkan instance to be ready...
  36. 2025-05-08T21:19:21.671+02:00 DEBUG [tiny_glade::run_game] [frame:0] Initializing graphics
  37. 2025-05-08T21:19:21.671+02:00 DEBUG [rhapsody::raw::init] [frame:0] Creating a Vulkan surface
  38. 2025-05-08T21:19:21.671+02:00 DEBUG [rhapsody::raw::init] [frame:0] Enumerating Vulkan physical devices
  39. 2025-05-08T21:19:21.698+02:00 INFO [rhapsody::raw::physical_device] [frame:0] Discovered Vulkan device "NVIDIA GeForce GTX 650"
  40. 2025-05-08T21:19:21.698+02:00 DEBUG [rhapsody::raw::physical_device] [frame:0] Extension properties:
  41. VK_KHR_16bit_storage: 1
  42. VK_KHR_8bit_storage: 1
  43. VK_KHR_bind_memory2: 1
  44. VK_KHR_buffer_device_address: 1
  45. VK_KHR_copy_commands2: 1
  46. VK_KHR_create_renderpass2: 1
  47. VK_KHR_dedicated_allocation: 3
  48. VK_KHR_depth_stencil_resolve: 1
  49. VK_KHR_descriptor_update_template: 1
  50. VK_KHR_device_group: 4
  51. VK_KHR_draw_indirect_count: 1
  52. VK_KHR_driver_properties: 1
  53. VK_KHR_external_fence: 1
  54. VK_KHR_external_fence_win32: 1
  55. VK_KHR_external_memory: 1
  56. VK_KHR_external_memory_win32: 1
  57. VK_KHR_external_semaphore: 1
  58. VK_KHR_external_semaphore_win32: 1
  59. VK_KHR_get_memory_requirements2: 1
  60. VK_KHR_image_format_list: 1
  61. VK_KHR_imageless_framebuffer: 1
  62. VK_KHR_maintenance1: 2
  63. VK_KHR_maintenance2: 1
  64. VK_KHR_maintenance3: 1
  65. VK_KHR_multiview: 1
  66. VK_KHR_pipeline_executable_properties: 1
  67. VK_KHR_push_descriptor: 2
  68. VK_KHR_relaxed_block_layout: 1
  69. VK_KHR_sampler_mirror_clamp_to_edge: 3
  70. VK_KHR_sampler_ycbcr_conversion: 14
  71. VK_KHR_separate_depth_stencil_layouts: 1
  72. VK_KHR_shader_clock: 1
  73. VK_KHR_shader_draw_parameters: 1
  74. VK_KHR_shader_float16_int8: 1
  75. VK_KHR_shader_float_controls: 4
  76. VK_KHR_shader_non_semantic_info: 1
  77. VK_KHR_shader_subgroup_extended_types: 1
  78. VK_KHR_shader_terminate_invocation: 1
  79. VK_KHR_spirv_1_4: 1
  80. VK_KHR_storage_buffer_storage_class: 1
  81. VK_KHR_swapchain: 70
  82. VK_KHR_swapchain_mutable_format: 1
  83. VK_KHR_synchronization2: 1
  84. VK_KHR_timeline_semaphore: 2
  85. VK_KHR_uniform_buffer_standard_layout: 1
  86. VK_KHR_variable_pointers: 1
  87. VK_KHR_win32_keyed_mutex: 1
  88. VK_KHR_workgroup_memory_explicit_layout: 1
  89. VK_KHR_zero_initialize_workgroup_memory: 1
  90. VK_EXT_4444_formats: 1
  91. VK_EXT_buffer_device_address: 2
  92. VK_EXT_calibrated_timestamps: 1
  93. VK_EXT_color_write_enable: 1
  94. VK_EXT_conditional_rendering: 2
  95. VK_EXT_custom_border_color: 12
  96. VK_EXT_depth_clip_enable: 1
  97. VK_EXT_depth_range_unrestricted: 1
  98. VK_EXT_descriptor_indexing: 2
  99. VK_EXT_discard_rectangles: 1
  100. VK_EXT_extended_dynamic_state: 1
  101. VK_EXT_extended_dynamic_state2: 1
  102. VK_EXT_external_memory_host: 1
  103. VK_EXT_full_screen_exclusive: 4
  104. VK_EXT_hdr_metadata: 2
  105. VK_EXT_host_query_reset: 1
  106. VK_EXT_image_robustness: 1
  107. VK_EXT_index_type_uint8: 1
  108. VK_EXT_inline_uniform_block: 1
  109. VK_EXT_line_rasterization: 1
  110. VK_EXT_memory_budget: 1
  111. VK_EXT_memory_priority: 1
  112. VK_EXT_pci_bus_info: 2
  113. VK_EXT_pipeline_creation_cache_control: 3
  114. VK_EXT_pipeline_creation_feedback: 1
  115. VK_EXT_private_data: 1
  116. VK_EXT_provoking_vertex: 1
  117. VK_EXT_robustness2: 1
  118. VK_EXT_scalar_block_layout: 1
  119. VK_EXT_separate_stencil_usage: 1
  120. VK_EXT_shader_demote_to_helper_invocation: 1
  121. VK_EXT_shader_subgroup_ballot: 1
  122. VK_EXT_shader_subgroup_vote: 1
  123. VK_EXT_subgroup_size_control: 2
  124. VK_EXT_texel_buffer_alignment: 1
  125. VK_EXT_tooling_info: 1
  126. VK_EXT_transform_feedback: 1
  127. VK_EXT_vertex_attribute_divisor: 3
  128. VK_EXT_vertex_input_dynamic_state: 2
  129. VK_EXT_ycbcr_image_arrays: 1
  130. VK_NV_acquire_winrt_display: 1
  131. VK_NV_dedicated_allocation: 1
  132. VK_NV_dedicated_allocation_image_aliasing: 1
  133. VK_NV_device_diagnostic_checkpoints: 2
  134. VK_NV_device_diagnostics_config: 1
  135. VK_NV_device_generated_commands: 3
  136. VK_NV_external_memory: 1
  137. VK_NV_external_memory_win32: 1
  138. VK_NV_inherited_viewport_scissor: 1
  139. VK_NV_shader_sm_builtins: 1
  140. VK_NV_shader_subgroup_partitioned: 1
  141. VK_NV_win32_keyed_mutex: 2
  142. VK_NVX_multiview_per_view_attributes: 1
  143. 2025-05-08T21:19:21.699+02:00 INFO [rhapsody::raw::physical_device] [frame:0] Matched to NVAPI device
  144. 2025-05-08T21:19:21.699+02:00 INFO [rhapsody::raw::init] [frame:0] Available physical devices:
  145. "NVIDIA GeForce GTX 650" (uuid 02b838bf-68fc-83d9-929f-13535639bb72)
  146. 2025-05-08T21:19:21.699+02:00 DEBUG [tiny_glade::run_game] [frame:0] Enumerating DXGI devices
  147. 2025-05-08T21:19:21.703+02:00 DEBUG [rhapsody::raw::init] [frame:0] DXGI adapters:
  148. 2025-05-08T21:19:21.703+02:00 DEBUG [rhapsody::raw::init] [frame:0] "NVIDIA GeForce GTX 650"
  149. 2025-05-08T21:19:21.703+02:00 DEBUG [rhapsody::raw::init] [frame:0] "Intel(R) HD Graphics 4600"
  150. 2025-05-08T21:19:21.703+02:00 DEBUG [rhapsody::raw::init] [frame:0] "Microsoft Basic Render Driver"
  151. 2025-05-08T21:19:21.703+02:00 DEBUG [tiny_glade::run_game] [frame:0] Attempting to create supported Vulkan device AvailableGraphicsDevice {
  152. name: "NVIDIA GeForce GTX 650",
  153. device_uuid: 02b838bf68fc83d9929f13535639bb72,
  154. device_luid: Some(
  155. 48036,
  156. ),
  157. init_state: NotAttempted,
  158. driver_info: DeviceDriverInfo {
  159. driver_name: Some(
  160. "NVIDIA",
  161. ),
  162. driver_info: Some(
  163. "475.14",
  164. ),
  165. driver_id: NVIDIA_PROPRIETARY,
  166. driver_version: Nvidia(
  167. [
  168. 475,
  169. 14,
  170. 0,
  171. 0,
  172. ],
  173. ),
  174. raw_driver_version: 1992523776,
  175. },
  176. ty: DiscreteGpu,
  177. device_local_memory_bytes: 1032388608,
  178. host_memory_bytes: 12844158976,
  179. }
  180. 2025-05-08T21:19:21.703+02:00 INFO [rhapsody::raw::init] [frame:0] Attempting to use device "NVIDIA GeForce GTX 650" driver "NVIDIA 475.14" uuid "02b838bf-68fc-83d9-929f-13535639bb72"
  181. 2025-05-08T21:19:21.703+02:00 DEBUG [rhapsody::raw::init] [frame:0] Physical device properties: PhysicalDevice { PhysicalDeviceProperties {
  182. api_version: 4202671,
  183. driver_version: 1992523776,
  184. vendor_id: 4318,
  185. device_id: 4038,
  186. device_type: DISCRETE_GPU,
  187. device_name: Ok(
  188. "NVIDIA GeForce GTX 650",
  189. ),
  190. pipeline_cache_uuid: [
  191. 7,
  192. 75,
  193. 33,
  194. 39,
  195. 29,
  196. 254,
  197. 129,
  198. 34,
  199. 11,
  200. 186,
  201. 59,
  202. 150,
  203. 41,
  204. 153,
  205. 8,
  206. 242,
  207. ],
  208. limits: PhysicalDeviceLimits {
  209. max_image_dimension1_d: 16384,
  210. max_image_dimension2_d: 16384,
  211. max_image_dimension3_d: 2048,
  212. max_image_dimension_cube: 16384,
  213. max_image_array_layers: 2048,
  214. max_texel_buffer_elements: 134217728,
  215. max_uniform_buffer_range: 65536,
  216. max_storage_buffer_range: 4294967295,
  217. max_push_constants_size: 256,
  218. max_memory_allocation_count: 4096,
  219. max_sampler_allocation_count: 4000,
  220. buffer_image_granularity: 65536,
  221. sparse_address_space_size: 1099511627775,
  222. max_bound_descriptor_sets: 32,
  223. max_per_stage_descriptor_samplers: 1048576,
  224. max_per_stage_descriptor_uniform_buffers: 15,
  225. max_per_stage_descriptor_storage_buffers: 1048576,
  226. max_per_stage_descriptor_sampled_images: 1048576,
  227. max_per_stage_descriptor_storage_images: 1048576,
  228. max_per_stage_descriptor_input_attachments: 1048576,
  229. max_per_stage_resources: 4294967295,
  230. max_descriptor_set_samplers: 1048576,
  231. max_descriptor_set_uniform_buffers: 90,
  232. max_descriptor_set_uniform_buffers_dynamic: 15,
  233. max_descriptor_set_storage_buffers: 1048576,
  234. max_descriptor_set_storage_buffers_dynamic: 16,
  235. max_descriptor_set_sampled_images: 1048576,
  236. max_descriptor_set_storage_images: 1048576,
  237. max_descriptor_set_input_attachments: 1048576,
  238. max_vertex_input_attributes: 32,
  239. max_vertex_input_bindings: 32,
  240. max_vertex_input_attribute_offset: 2047,
  241. max_vertex_input_binding_stride: 2048,
  242. max_vertex_output_components: 128,
  243. max_tessellation_generation_level: 64,
  244. max_tessellation_patch_size: 32,
  245. max_tessellation_control_per_vertex_input_components: 128,
  246. max_tessellation_control_per_vertex_output_components: 128,
  247. max_tessellation_control_per_patch_output_components: 120,
  248. max_tessellation_control_total_output_components: 4216,
  249. max_tessellation_evaluation_input_components: 128,
  250. max_tessellation_evaluation_output_components: 128,
  251. max_geometry_shader_invocations: 32,
  252. max_geometry_input_components: 128,
  253. max_geometry_output_components: 128,
  254. max_geometry_output_vertices: 1024,
  255. max_geometry_total_output_components: 1024,
  256. max_fragment_input_components: 128,
  257. max_fragment_output_attachments: 8,
  258. max_fragment_dual_src_attachments: 1,
  259. max_fragment_combined_output_resources: 16,
  260. max_compute_shared_memory_size: 49152,
  261. max_compute_work_group_count: [
  262. 2147483647,
  263. 65535,
  264. 65535,
  265. ],
  266. max_compute_work_group_invocations: 1536,
  267. max_compute_work_group_size: [
  268. 1536,
  269. 1024,
  270. 64,
  271. ],
  272. sub_pixel_precision_bits: 8,
  273. sub_texel_precision_bits: 8,
  274. mipmap_precision_bits: 8,
  275. max_draw_indexed_index_value: 4294967295,
  276. max_draw_indirect_count: 4294967295,
  277. max_sampler_lod_bias: 15.0,
  278. max_sampler_anisotropy: 16.0,
  279. max_viewports: 16,
  280. max_viewport_dimensions: [
  281. 16384,
  282. 16384,
  283. ],
  284. viewport_bounds_range: [
  285. -32768.0,
  286. 32768.0,
  287. ],
  288. viewport_sub_pixel_bits: 8,
  289. min_memory_map_alignment: 64,
  290. min_texel_buffer_offset_alignment: 256,
  291. min_uniform_buffer_offset_alignment: 256,
  292. min_storage_buffer_offset_alignment: 16,
  293. min_texel_offset: -8,
  294. max_texel_offset: 7,
  295. min_texel_gather_offset: -32,
  296. max_texel_gather_offset: 31,
  297. min_interpolation_offset: -0.5,
  298. max_interpolation_offset: 0.4375,
  299. sub_pixel_interpolation_offset_bits: 4,
  300. max_framebuffer_width: 16384,
  301. max_framebuffer_height: 16384,
  302. max_framebuffer_layers: 2048,
  303. framebuffer_color_sample_counts: TYPE_1 | TYPE_2 | TYPE_4 | TYPE_8,
  304. framebuffer_depth_sample_counts: TYPE_1 | TYPE_2 | TYPE_4 | TYPE_8,
  305. framebuffer_stencil_sample_counts: TYPE_1 | TYPE_2 | TYPE_4 | TYPE_8,
  306. framebuffer_no_attachments_sample_counts: TYPE_1 | TYPE_2 | TYPE_4 | TYPE_8,
  307. max_color_attachments: 8,
  308. sampled_image_color_sample_counts: TYPE_1 | TYPE_2 | TYPE_4 | TYPE_8,
  309. sampled_image_integer_sample_counts: TYPE_1 | TYPE_2 | TYPE_4 | TYPE_8,
  310. sampled_image_depth_sample_counts: TYPE_1 | TYPE_2 | TYPE_4 | TYPE_8,
  311. sampled_image_stencil_sample_counts: TYPE_1 | TYPE_2 | TYPE_4 | TYPE_8,
  312. storage_image_sample_counts: TYPE_1 | TYPE_2 | TYPE_4 | TYPE_8,
  313. max_sample_mask_words: 1,
  314. timestamp_compute_and_graphics: 1,
  315. timestamp_period: 1.0,
  316. max_clip_distances: 8,
  317. max_cull_distances: 8,
  318. max_combined_clip_and_cull_distances: 8,
  319. discrete_queue_priorities: 2,
  320. point_size_range: [
  321. 1.0,
  322. 2047.9375,
  323. ],
  324. line_width_range: [
  325. 1.0,
  326. 64.0,
  327. ],
  328. point_size_granularity: 0.0625,
  329. line_width_granularity: 0.0625,
  330. strict_lines: 1,
  331. standard_sample_locations: 1,
  332. optimal_buffer_copy_offset_alignment: 1,
  333. optimal_buffer_copy_row_pitch_alignment: 1,
  334. non_coherent_atom_size: 64,
  335. },
  336. sparse_properties: PhysicalDeviceSparseProperties {
  337. residency_standard2_d_block_shape: 1,
  338. residency_standard2_d_multisample_block_shape: 1,
  339. residency_standard3_d_block_shape: 1,
  340. residency_aligned_mip_size: 1,
  341. residency_non_resident_strict: 0,
  342. },
  343. } }
  344. 2025-05-08T21:19:21.703+02:00 DEBUG [rhapsody::raw::device] [frame:0] (Optional) VK_EXT_full_screen_exclusive support: true
  345. 2025-05-08T21:19:21.703+02:00 DEBUG [rhapsody::raw::device] [frame:0] (Optional) VK_EXT_memory_budget support: true
  346. 2025-05-08T21:19:21.703+02:00 DEBUG [rhapsody::raw::device] [frame:0] (Optional) VK_EXT_subgroup_size_control support: true
  347. 2025-05-08T21:19:21.703+02:00 DEBUG [rhapsody::raw::device] [frame:0] (Optional) VK_KHR_external_memory_win32 support: true
  348. 2025-05-08T21:19:21.843+02:00 DEBUG [country_core::resources::audio_resources] [frame:0] FMOD bank pre-loading took 232.6319ms
  349. 2025-05-08T21:19:21.963+02:00 DEBUG [rhapsody::raw::device] [frame:0] device_memblock_size: 4MB, host_memblock_size: 4MB
  350. 2025-05-08T21:19:21.963+02:00 DEBUG [rhapsody::raw::device] [frame:0] Device memory properties: PhysicalDeviceMemoryProperties {
  351. memory_type_count: 11,
  352. memory_types: [
  353. MemoryType {
  354. property_flags: ,
  355. heap_index: 1,
  356. },
  357. MemoryType {
  358. property_flags: ,
  359. heap_index: 1,
  360. },
  361. MemoryType {
  362. property_flags: ,
  363. heap_index: 1,
  364. },
  365. MemoryType {
  366. property_flags: ,
  367. heap_index: 1,
  368. },
  369. MemoryType {
  370. property_flags: ,
  371. heap_index: 1,
  372. },
  373. MemoryType {
  374. property_flags: ,
  375. heap_index: 1,
  376. },
  377. MemoryType {
  378. property_flags: ,
  379. heap_index: 1,
  380. },
  381. MemoryType {
  382. property_flags: DEVICE_LOCAL,
  383. heap_index: 0,
  384. },
  385. MemoryType {
  386. property_flags: DEVICE_LOCAL,
  387. heap_index: 0,
  388. },
  389. MemoryType {
  390. property_flags: HOST_VISIBLE | HOST_COHERENT,
  391. heap_index: 1,
  392. },
  393. MemoryType {
  394. property_flags: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED,
  395. heap_index: 1,
  396. },
  397. ],
  398. memory_heap_count: 2,
  399. memory_heaps: [
  400. MemoryHeap {
  401. size: 1032388608,
  402. flags: DEVICE_LOCAL,
  403. },
  404. MemoryHeap {
  405. size: 12844158976,
  406. flags: ,
  407. },
  408. ],
  409. }
  410. 2025-05-08T21:19:21.963+02:00 DEBUG [rhapsody::raw::device] [frame:0] Device memory budget: ArcSwapAny(
  411. PhysicalDeviceMemoryBudgetPropertiesEXT {
  412. s_type: PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT,
  413. p_next: 0x0000000000000000,
  414. heap_budget: [
  415. 877530318,
  416. 12038852608,
  417. 0,
  418. 0,
  419. 0,
  420. 0,
  421. 0,
  422. 0,
  423. 0,
  424. 0,
  425. 0,
  426. 0,
  427. 0,
  428. 0,
  429. 0,
  430. 0,
  431. ],
  432. heap_usage: [
  433. 0,
  434. 0,
  435. 0,
  436. 0,
  437. 0,
  438. 0,
  439. 0,
  440. 0,
  441. 0,
  442. 0,
  443. 0,
  444. 0,
  445. 0,
  446. 0,
  447. 0,
  448. 0,
  449. ],
  450. _marker: PhantomData<&()>,
  451. },
  452. )
  453. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type count: 11
  454. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory heap count: 2
  455. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[0]: prop flags: 0x0, heap[1]
  456. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[1]: prop flags: 0x0, heap[1]
  457. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[2]: prop flags: 0x0, heap[1]
  458. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[3]: prop flags: 0x0, heap[1]
  459. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[4]: prop flags: 0x0, heap[1]
  460. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[5]: prop flags: 0x0, heap[1]
  461. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[6]: prop flags: 0x0, heap[1]
  462. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[7]: prop flags: 0x1, heap[0]
  463. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[8]: prop flags: 0x1, heap[0]
  464. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[9]: prop flags: 0x6, heap[1]
  465. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] memory type[10]: prop flags: 0xe, heap[1]
  466. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] heap[0] flags: 0x1, size: 984 MiB
  467. 2025-05-08T21:19:21.963+02:00 DEBUG [gpu_allocator::vulkan] [frame:0] heap[1] flags: 0x0, size: 12249 MiB
  468. 2025-05-08T21:19:21.964+02:00 DEBUG [tiny_glade::run_game] [frame:0] Max resolution scale for this device & window size: 0.0
  469. 2025-05-08T21:19:21.964+02:00 DEBUG [tiny_glade::run_game] [frame:0] Initializing the swapchain
  470. 2025-05-08T21:19:21.964+02:00 ERROR [tiny_glade::run_game] [frame:0] Device "NVIDIA GeForce GTX 650" init error:
  471. OutOfMemory
  472.  
Tags: Logfile
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