Flakehhhhhh

5/9/18

Sep 5th, 2018
153
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 80.64 KB | None | 0 0
  1. [b][u][color=#00BF40][size=150]Town[/size][/color][/u][/b]
  2. [spoiler][b][u][size=150][color=#00BF40]Town[/color] [color=#00BFFF]Power[/color][/size][/u][/b]
  3.  
  4. [size=150][color=#00BF40]Mayor[/color][/size]
  5.  
  6. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Power[/color]
  7. [color=#FFA500][b]Abilities:[/b][/color]
  8. - Reveal yourself as the [color=#00BF40]Mayor[/color] of the Town during the day.
  9.  
  10. [color=#FFA500][b]Attributes:[/b][/color]
  11. - Once you have revealed yourself, your vote will count as three instead of one.
  12.  
  13. [color=#FFA500][b]Stats:[/b][/color]
  14. [color=#FFA500][u]Attack[/u]:[/color] None
  15. [color=#FFA500][u]Defense[/u]:[/color] None
  16. [color=#FFA500][u]Priority[/u]:[/color] 1st
  17.  
  18. [color=#FFA500][b]Goal:[/b][/color]
  19. Lynch every criminal and evildoer.
  20.  
  21. [color=#FFA500][b]Win Condition[/b][/color]
  22. You must kill the [color=#FF0000]Mafia[/color]
  23. You must kill [color=#0000FF]Serial Killers[/color]
  24. You must kill [color=#FF8000]Arsonists[/color]
  25. You must kill [color=#804040]Butchers[/color]
  26. You must kill [color=#00BF80]Electricians[/color]
  27. You must kill [color=#5F0060]Slaughterers[/color]
  28. You must kill [color=#804000]Werewolves[/color]
  29. You must kill [color=#8000FF]Witches[/color]
  30. You must kill [color=#000080]Stalkers[/color]
  31. You must kill [color=#808000]Gossipers[/color]
  32. You win with the [color=#00BF40]Town[/color]
  33. You win with [color=#FFFF00]Survivors[/color]
  34. You may spare anyone else.
  35.  
  36. [size=150][color=#00BF40]Jailor[/color][/size]
  37.  
  38. [color=#FFA500][u]Alignment:[/u][/color] [color=#00BF40]Town[/color] [color=#00BFFF]Power[/color]
  39. [color=#FFA500][b]Abilities:[/b][/color]
  40. - Choose one person during the day to jail for the night.
  41. - Execute your prisoner at night.
  42.  
  43. [color=#FFA500][b]Attributes:[/b][/color]
  44. - You may anonymously talk with your prisoner.
  45. - The jailed target can't perform their night ability.
  46. - While in jail, the prisoner is given Powerful Defense.
  47. - You may not jail the same player twice consecutively.
  48. - If you execute a Town member, you will lose all of your remaining executions.
  49. - You may only perform 3 executions.
  50.  
  51. [color=#FFA500][b]Stats:[/b][/color]
  52. [color=#FFA500][u]Attack[/u]:[/color] Unstoppable
  53. [color=#FFA500][u]Defense[/u]:[/color] None
  54. [color=#FFA500][u]Priority[/u]:[/color] 1st (Jailing), 5th (Execution)
  55.  
  56. [color=#FFA500][b]Goal:[/b][/color]
  57. Lynch every criminal and evildoer.
  58.  
  59. [color=#FFA500][b]Win Condition[/b][/color]
  60. You must kill the [color=#FF0000]Mafia[/color]
  61. You must kill [color=#0000FF]Serial Killers[/color]
  62. You must kill [color=#FF8000]Arsonists[/color]
  63. You must kill [color=#804040]Butchers[/color]
  64. You must kill [color=#00BF80]Electricians[/color]
  65. You must kill [color=#5F0060]Slaughterers[/color]
  66. You must kill [color=#804000]Werewolves[/color]
  67. You must kill [color=#8000FF]Witches[/color]
  68. You must kill [color=#000080]Stalkers[/color]
  69. You must kill [color=#808000]Gossipers[/color]
  70. You win with the [color=#00BF40]Town[/color]
  71. You win with [color=#FFFF00]Survivors[/color]
  72. You may spare anyone else.
  73.  
  74. [b][u][size=150][color=#00BF40]Town[/color] [color=#00BFFF]Protective[/color][/size][/u][/b]
  75.  
  76. [size=150][color=#00BF40]Doctor[/color][/size]
  77.  
  78. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Protective[/color]
  79. [color=#FFA500][b]Abilities:[/b][/color]
  80. - Heal one person each night, preventing them from dying.
  81.  
  82. [color=#FFA500][b]Attributes:[/b][/color]
  83. - You may only heal yourself once.
  84. - You will know if your target is attacked.
  85. - Healing will grant Powerful Defense to your target.
  86.  
  87. [color=#FFA500][b]Stats:[/b][/color]
  88. [color=#FFA500][u]Attack[/u]:[/color] None
  89. [color=#FFA500][u]Defense[/u]:[/color] None
  90. [color=#FFA500][u]Priority[/u]:[/color] 6th
  91.  
  92. [color=#FFA500][b]Goal:[/b][/color]
  93. Lynch every criminal and evildoer.
  94.  
  95. [color=#FFA500][b]Win Condition[/b][/color]
  96. You must kill the [color=#FF0000]Mafia[/color]
  97. You must kill [color=#0000FF]Serial Killers[/color]
  98. You must kill [color=#FF8000]Arsonists[/color]
  99. You must kill [color=#804040]Butchers[/color]
  100. You must kill [color=#00BF80]Electricians[/color]
  101. You must kill [color=#5F0060]Slaughterers[/color]
  102. You must kill [color=#804000]Werewolves[/color]
  103. You must kill [color=#8000FF]Witches[/color]
  104. You must kill [color=#000080]Stalkers[/color]
  105. You must kill [color=#808000]Gossipers[/color]
  106. You win with the [color=#00BF40]Town[/color]
  107. You win with [color=#FFFF00]Survivors[/color]
  108. You may spare anyone else.
  109.  
  110. [size=150][color=#00BF40]Bodyguard[/color][/size]
  111.  
  112. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Protective[/color]
  113. [color=#FFBF00][b]Abilities:[/b][/color]
  114. - Protect one person from a direct attack each night.
  115.  
  116. [color=#FFBF00][b]Attributes:[/b][/color]
  117. - If your target is visited by someone with harmful intentions, you and the visitor will die.
  118. - If you successfully protect someone, you cannot be saved from death.
  119. - You may put on a bulletproof vest once, granting you Basic Defense.
  120.  
  121. [color=#FFA500][b]Stats:[/b][/color]
  122. [color=#FFA500][u]Attack[/u]:[/color] Powerful
  123. [color=#FFA500][u]Defense[/u]:[/color] None
  124. [color=#FFA500][u]Priority[/u]:[/color] 3rd
  125.  
  126. [color=#FFA500][b]Goal:[/b][/color]
  127. Lynch every criminal and evildoer.
  128.  
  129. [color=#FFA500][b]Win Condition[/b][/color]
  130. You must kill the [color=#FF0000]Mafia[/color]
  131. You must kill [color=#0000FF]Serial Killers[/color]
  132. You must kill [color=#FF8000]Arsonists[/color]
  133. You must kill [color=#804040]Butchers[/color]
  134. You must kill [color=#00BF80]Electricians[/color]
  135. You must kill [color=#5F0060]Slaughterers[/color]
  136. You must kill [color=#804000]Werewolves[/color]
  137. You must kill [color=#8000FF]Witches[/color]
  138. You must kill [color=#000080]Stalkers[/color]
  139. You must kill [color=#808000]Gossipers[/color]
  140. You win with the [color=#00BF40]Town[/color]
  141. You win with [color=#FFFF00]Survivors[/color]
  142. You may spare anyone else.
  143.  
  144. [size=150][color=#00BF40]Retributionist[/color][/size]
  145.  
  146. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Protective[/color]
  147. [color=#FFA500][b]Abilities:[/b][/color]
  148. - Cast a spell onto a player each night, your spell will only work if they die.
  149.  
  150. [color=#FFA500][b]Attributes:[/b][/color]
  151. - You will clean players you cast a spell on, and they may not communicate with the dead and medium, until you're in the graveyard.
  152. -You will resurrect all players you’ve successfully casted a spell onto upon being successfully attacked or incinerated, this action is 1st priority. (Disruption Immune)
  153. -You will NOT resurrect any players upon being lynched, but instead reveal their information.
  154. -Your cleaning notification is identical to that of a Janitor's.
  155. -You may choose to commit suicide, reanimating all players with a spell casted onto them, this can be disrupted.
  156.  
  157. [color=#FFA500][b]Stats:[/b][/color]
  158. [color=#FFA500][u]Attack[/u]:[/color] None
  159. [color=#FFA500][u]Defense[/u]:[/color] None
  160. [color=#FFA500][u]Priority[/u]:[/color] 6th
  161.  
  162. [color=#FFA500][b]Goal:[/b][/color]
  163. Lynch every criminal and evildoer.
  164.  
  165. [color=#FFA500][b]Win Condition[/b][/color]
  166. You must kill the [color=#FF0000]Mafia[/color]
  167. You must kill [color=#0000FF]Serial Killers[/color]
  168. You must kill [color=#FF8000]Arsonists[/color]
  169. You must kill [color=#804040]Butchers[/color]
  170. You must kill [color=#00BF80]Electricians[/color]
  171. You must kill [color=#5F0060]Slaughterers[/color]
  172. You must kill [color=#804000]Werewolves[/color]
  173. You must kill [color=#8000FF]Witches[/color]
  174. You must kill [color=#000080]Stalkers[/color]
  175. You must kill [color=#808000]Gossipers[/color]
  176. You win with the [color=#00BF40]Town[/color]
  177. You win with [color=#FFFF00]Survivors[/color]
  178. You may spare anyone else.
  179.  
  180. [size=150][color=#00BF40]Botanist[/color][/size]
  181.  
  182. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Protective[/color]
  183. [color=#FFBF00][b]Abilities:[/b][/color]
  184. - Put a plant at one person each night.
  185.  
  186. [color=#FFBF00][b]Attributes:[/b][/color]
  187. - Your plants do not protect your target until the next night.
  188. - If a player with a plant is attacked, the plant will heal them, but all plants planted by you including those who’s protection has not kicked in, will wilt and die.
  189. - Your plants will naturally wilt and die two nights after being planted (N1 Plants, N3 Wilts).
  190. - The plant’s healing methods appear identical to the Doctor, but the plants do not give out notifications about being attacked but healed.
  191. - If you die, all of your plants will wilt and die.
  192. - You may not target yourself.
  193.  
  194. [color=#FFA500][b]Stats:[/b][/color]
  195. [color=#FFA500][u]Attack[/u]:[/color] Powerful
  196. [color=#FFA500][u]Defense[/u]:[/color] None
  197. [color=#FFA500][u]Priority[/u]:[/color] 3rd
  198.  
  199. [color=#FFA500][b]Goal:[/b][/color]
  200. Lynch every criminal and evildoer.
  201.  
  202. [color=#FFA500][b]Win Condition[/b][/color]
  203. You must kill the [color=#FF0000]Mafia[/color]
  204. You must kill [color=#0000FF]Serial Killers[/color]
  205. You must kill [color=#FF8000]Arsonists[/color]
  206. You must kill [color=#804040]Butchers[/color]
  207. You must kill [color=#00BF80]Electricians[/color]
  208. You must kill [color=#5F0060]Slaughterers[/color]
  209. You must kill [color=#804000]Werewolves[/color]
  210. You must kill [color=#8000FF]Witches[/color]
  211. You must kill [color=#000080]Stalkers[/color]
  212. You must kill [color=#808000]Gossipers[/color]
  213. You win with the [color=#00BF40]Town[/color]
  214. You win with [color=#FFFF00]Survivors[/color]
  215. You may spare anyone else.
  216.  
  217. [size=150][color=#00BF40]Ghost[/color][/size]
  218.  
  219. [color=#FFA500]Alignment:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Protective[/color]
  220. [color=#FFA500][b]Abilities:[/b][/color]
  221. - Guard someone each night, scaring away a visiting role with malicious intent.
  222.  
  223. [color=#FFA500][b]Attributes:[/b][/color]
  224. - You will know if you scared away a visitor.
  225. - If your target is visited by multiple roles with malicious intent, only one will be scared away: (Framer, Drug Dealer, Disguiser, Forger, Janitor) > (Witch, Stalker, Gossiper) > (Escort, Consort, Malpractitioner, Nightmarer) > (Firebrand, Arsonist, Electrician) > (Vigilante, Mafia, Slaughterer, Butcher, Serial Killer).
  226. - You are immune to being role blocked, redirected or controlled.
  227. - You may not guard yourself.
  228.  
  229. [color=#FFA500][b]Stats:[/b][/color]
  230. [color=#FFA500][u]Attack[/u]:[/color] None
  231. [color=#FFA500][u]Defense[/u]:[/color] None
  232. [color=#FFA500][u]Priority[/u]:[/color] 2nd
  233.  
  234. [color=#FFA500][b]Goal:[/b][/color]
  235. Lynch every criminal and evildoer.
  236.  
  237. [color=#FFA500][b]Win Condition[/b][/color]
  238. You must kill the [color=#FF0000]Mafia[/color]
  239. You must kill [color=#0000FF]Serial Killers[/color]
  240. You must kill [color=#FF8000]Arsonists[/color]
  241. You must kill [color=#804040]Butchers[/color]
  242. You must kill [color=#00BF80]Electricians[/color]
  243. You must kill [color=#5F0060]Slaughterers[/color]
  244. You must kill [color=#804000]Werewolves[/color]
  245. You must kill [color=#8000FF]Witches[/color]
  246. You must kill [color=#000080]Stalkers[/color]
  247. You must kill [color=#808000]Gossipers[/color]
  248. You win with the [color=#00BF40]Town[/color]
  249. You win with [color=#FFFF00]Survivors[/color]
  250. You may spare anyone else.
  251.  
  252. [b][u][size=150][color=#00BF40]Town[/color] [color=#00BFFF]Investigative[/color][/size][/u][/b]
  253.  
  254. [size=150][color=#00BF40]Sheriff[/color][/size]
  255.  
  256. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Investigative[/color]
  257. [color=#FFA500][b]Abilities:[/b][/color]
  258. - Check one person each night for suspicious activity.
  259.  
  260. [color=#FFA500][b]Attributes:[/b][/color]
  261. - Evildoers and players framed by a Framer will appear as ‘suspicious’.
  262. - Anyone else will appear as 'not suspicious'.
  263.  
  264. [color=#FFA500][b]Stats:[/b][/color]
  265. [color=#FFA500][u]Attack[/u]:[/color] None
  266. [color=#FFA500][u]Defense[/u]:[/color] None
  267. [color=#FFA500][u]Priority[/u]:[/color] 4th
  268.  
  269. [color=#FFA500][b]Goal:[/b][/color]
  270. Lynch every criminal and evildoer.
  271.  
  272. [color=#FFA500][b]Win Condition[/b][/color]
  273. You must kill the [color=#FF0000]Mafia[/color]
  274. You must kill [color=#0000FF]Serial Killers[/color]
  275. You must kill [color=#FF8000]Arsonists[/color]
  276. You must kill [color=#804040]Butchers[/color]
  277. You must kill [color=#00BF80]Electricians[/color]
  278. You must kill [color=#5F0060]Slaughterers[/color]
  279. You must kill [color=#804000]Werewolves[/color]
  280. You must kill [color=#8000FF]Witches[/color]
  281. You must kill [color=#000080]Stalkers[/color]
  282. You must kill [color=#808000]Gossipers[/color]
  283. You win with the [color=#00BF40]Town[/color]
  284. You win with [color=#FFFF00]Survivors[/color]
  285. You may spare anyone else.
  286.  
  287. [size=150][color=#00BF40]Investigator[/color][/size]
  288.  
  289. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Investigative[/color]
  290. [color=#FFA500][b]Abilities:[/b][/color]
  291. - Investigate one person each night for a clue to their role.
  292.  
  293. [color=#FFA500][b]Attributes:[/b][/color]
  294. - A doused or a framed target will show up as the [color=#FF0000]Framer[/color]/[color=#FF8000]Arsonist[/color] result.
  295.  
  296. [color=#FFA500][b]Stats:[/b][/color]
  297. [color=#FFA500][u]Attack[/u]:[/color] None
  298. [color=#FFA500][u]Defense[/u]:[/color] None
  299. [color=#FFA500][u]Priority[/u]:[/color] 4th
  300.  
  301. [color=#FFA500][b]Goal:[/b][/color]
  302. Lynch every criminal and evildoer.
  303.  
  304. [color=#FFA500][b]Win Condition[/b][/color]
  305. You must kill the [color=#FF0000]Mafia[/color]
  306. You must kill [color=#0000FF]Serial Killers[/color]
  307. You must kill [color=#FF8000]Arsonists[/color]
  308. You must kill [color=#804040]Butchers[/color]
  309. You must kill [color=#00BF80]Electricians[/color]
  310. You must kill [color=#5F0060]Slaughterers[/color]
  311. You must kill [color=#804000]Werewolves[/color]
  312. You must kill [color=#8000FF]Witches[/color]
  313. You must kill [color=#000080]Stalkers[/color]
  314. You must kill [color=#808000]Gossipers[/color]
  315. You win with the [color=#00BF40]Town[/color]
  316. You win with [color=#FFFF00]Survivors[/color]
  317. You may spare anyone else.
  318.  
  319. [size=150][color=#00BF40]Interviewer[/color][/size]
  320.  
  321. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Investigative[/color]
  322. [color=#FFA500][b]Abilities:[/b][/color]
  323. - Interview two people each night to discover who is the most trustworthy.
  324.  
  325. [color=#FFA500][b]Attributes:[/b][/color]
  326. - If your targets are in different trust groups, then you will be informed that "Your {First/Second} target is {Number} trust groups above the other."
  327. - If both of your targets are in the same trust group, then you will be informed that "Both can be equally trusted."
  328. - You cannot interview a revealed [color=#00BF40]Mayor[/color].
  329.  
  330. [color=#FFA500][b]Stats:[/b][/color]
  331. [color=#FFA500][u]Attack[/u]:[/color] None
  332. [color=#FFA500][u]Defense[/u]:[/color] None
  333. [color=#FFA500][u]Priority[/u]:[/color] 4th
  334.  
  335. [color=#FFA500][b]Goal:[/b][/color]
  336. Lynch every criminal and evildoer.
  337.  
  338. [color=#FFA500][b]Win Condition[/b][/color]
  339. You must kill the [color=#FF0000]Mafia[/color]
  340. You must kill [color=#0000FF]Serial Killers[/color]
  341. You must kill [color=#FF8000]Arsonists[/color]
  342. You must kill [color=#804040]Butchers[/color]
  343. You must kill [color=#00BF80]Electricians[/color]
  344. You must kill [color=#5F0060]Slaughterers[/color]
  345. You must kill [color=#804000]Werewolves[/color]
  346. You must kill [color=#8000FF]Witches[/color]
  347. You must kill [color=#000080]Stalkers[/color]
  348. You must kill [color=#808000]Gossipers[/color]
  349. You win with the [color=#00BF40]Town[/color]
  350. You win with [color=#FFFF00]Survivors[/color]
  351. You may spare anyone else.
  352.  
  353. [size=150][color=#00BF40]Scientist[/color][/size]
  354.  
  355. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Investigative[/color]
  356.  
  357. [color=#FFA500][b]Abilities:[/b][/color]
  358. - Take a fingerprint sample from one person each night.
  359.  
  360. [color=#FFA500][b]Attributes:[/b][/color]
  361. - You will compare their sample with the target from the previous night (Town/Mafia/Neutral).
  362. - If they are both from the same alignment super-type, then you will be informed that both are from the same alignment.
  363. - If they are from a different alignment super-type, then you will be informed that they are from a different alignment.
  364. - You may not take a sample from a revealed Mayor.
  365.  
  366. [color=#FFA500][b]Stats:[/b][/color]
  367. [color=#FFA500][u]Attack[/u]:[/color] None
  368. [color=#FFA500][u]Defense[/u]:[/color] None
  369. [color=#FFA500][u]Priority[/u]:[/color] 4th
  370.  
  371. [color=#FFA500][b]Goal:[/b][/color]
  372. Lynch every criminal and evildoer.
  373.  
  374. [color=#FFA500][b]Win Condition[/b][/color]
  375. You must kill the [color=#FF0000]Mafia[/color]
  376. You must kill [color=#0000FF]Serial Killers[/color]
  377. You must kill [color=#FF8000]Arsonists[/color]
  378. You must kill [color=#804040]Butchers[/color]
  379. You must kill [color=#00BF80]Electricians[/color]
  380. You must kill [color=#5F0060]Slaughterers[/color]
  381. You must kill [color=#804000]Werewolves[/color]
  382. You must kill [color=#8000FF]Witches[/color]
  383. You must kill [color=#000080]Stalkers[/color]
  384. You must kill [color=#808000]Gossipers[/color]
  385. You win with the [color=#00BF40]Town[/color]
  386. You win with [color=#FFFF00]Survivors[/color]
  387. You may spare anyone else.
  388.  
  389. [size=150][color=#00BF40]Tracker[/color][/size]
  390.  
  391. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Investigative[/color]
  392. [color=#FFA500][b]Abilities:[/b][/color]
  393. - Track one person each night to see who they visit.
  394.  
  395. [color=#FFA500][b]Attributes:[/b][/color]
  396. - None.
  397.  
  398. [color=#FFA500][b]Stats:[/b][/color]
  399. [color=#FFA500][u]Attack[/u]:[/color] None
  400. [color=#FFA500][u]Defense[/u]:[/color] None
  401. [color=#FFA500][u]Priority[/u]:[/color] 4th
  402.  
  403. [color=#FFA500][b]Goal:[/b][/color]
  404. Lynch every criminal and evildoer.
  405.  
  406. [color=#FFA500][b]Win Condition[/b][/color]
  407. You must kill the [color=#FF0000]Mafia[/color]
  408. You must kill [color=#0000FF]Serial Killers[/color]
  409. You must kill [color=#FF8000]Arsonists[/color]
  410. You must kill [color=#804040]Butchers[/color]
  411. You must kill [color=#00BF80]Electricians[/color]
  412. You must kill [color=#5F0060]Slaughterers[/color]
  413. You must kill [color=#804000]Werewolves[/color]
  414. You must kill [color=#8000FF]Witches[/color]
  415. You must kill [color=#000080]Stalkers[/color]
  416. You must kill [color=#808000]Gossipers[/color]
  417. You win with the [color=#00BF40]Town[/color]
  418. You win with [color=#FFFF00]Survivors[/color]
  419. You may spare anyone else.
  420.  
  421. [b][u][size=150][color=#00BF40]Town[/color] [color=#00BFFF]Killing[/color][/size][/u][/b]
  422.  
  423. [size=150][color=#00BF40]Vigilante[/color][/size]
  424.  
  425. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Killing[/color]
  426. [color=#FFA500][b]Abilities:[/b][/color]
  427. - Choose to take justice into your own hands and shoot someone at night.
  428.  
  429. [color=#FFA500][b]Attributes:[/b][/color]
  430. - If you shoot another Town member, then you will no longer be able to shoot.
  431. - You can only shoot your gun 2 times.
  432. - You may not shoot on the first night.
  433.  
  434. [color=#FFA500][b]Stats:[/b][/color]
  435. [color=#FFA500][u]Attack[/u]:[/color] Basic
  436. [color=#FFA500][u]Defense[/u]:[/color] None
  437. [color=#FFA500][u]Priority[/u]:[/color] 5th
  438.  
  439. [color=#FFA500][b]Goal:[/b][/color]
  440. Lynch every criminal and evildoer.
  441.  
  442. [color=#FFA500][b]Win Condition[/b][/color]
  443. You must kill the [color=#FF0000]Mafia[/color]
  444. You must kill [color=#0000FF]Serial Killers[/color]
  445. You must kill [color=#FF8000]Arsonists[/color]
  446. You must kill [color=#804040]Butchers[/color]
  447. You must kill [color=#00BF80]Electricians[/color]
  448. You must kill [color=#5F0060]Slaughterers[/color]
  449. You must kill [color=#804000]Werewolves[/color]
  450. You must kill [color=#8000FF]Witches[/color]
  451. You must kill [color=#000080]Stalkers[/color]
  452. You must kill [color=#808000]Gossipers[/color]
  453. You win with the [color=#00BF40]Town[/color]
  454. You win with [color=#FFFF00]Survivors[/color]
  455. You may spare anyone else.
  456.  
  457. [size=150][color=#00BF40]Veteran[/color][/size]
  458.  
  459. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Killing[/color]
  460. [color=#FFA500][b]Abilities:[/b][/color]
  461. - Decide if you will go on alert at night.
  462.  
  463. [color=#FFA500][b]Attributes:[/b][/color]
  464. - While on alert, you will be granted Basic Defense.
  465. - While on alert, you will attack anyone who visits you.
  466. - You can only go on alert 3 times.
  467. - You are immune to role blocks.
  468. - You are immune to abilities with harmful intent while alerting.
  469.  
  470. [color=#FFA500][b]Stats:[/b][/color]
  471. [color=#FFA500][u]Attack[/u]:[/color] Powerful
  472. [color=#FFA500][u]Defense[/u]:[/color] None
  473. [color=#FFA500][u]Priority[/u]:[/color] 2nd
  474.  
  475. [color=#FFA500][b]Goal:[/b][/color]
  476. Lynch every criminal and evildoer.
  477.  
  478. [color=#FFA500][b]Win Condition[/b][/color]
  479. You must kill the [color=#FF0000]Mafia[/color]
  480. You must kill [color=#0000FF]Serial Killers[/color]
  481. You must kill [color=#FF8000]Arsonists[/color]
  482. You must kill [color=#804040]Butchers[/color]
  483. You must kill [color=#00BF80]Electricians[/color]
  484. You must kill [color=#5F0060]Slaughterers[/color]
  485. You must kill [color=#804000]Werewolves[/color]
  486. You must kill [color=#8000FF]Witches[/color]
  487. You must kill [color=#000080]Stalkers[/color]
  488. You must kill [color=#808000]Gossipers[/color]
  489. You win with the [color=#00BF40]Town[/color]
  490. You win with [color=#FFFF00]Survivors[/color]
  491. You may spare anyone else.
  492.  
  493. [size=150][color=#00BF40]Firebrand[/color][/size]
  494.  
  495. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Killing[/color]
  496.  
  497. [color=#FFA500][b]Abilities:[/b][/color]
  498. - Douse one person in gasoline or ignite all of your doused targets.
  499.  
  500. [color=#FFA500][b]Attributes:[/b][/color]
  501. - Your douses are silent.
  502. - You may only ignite all of your doused targets once.
  503. - You are immune to being doused by Firebrands.
  504.  
  505. [color=#FFA500][b]Stats:[/b][/color]
  506. [color=#FFA500][u]Attack[/u]:[/color] Unstoppable
  507. [color=#FFA500][u]Defense[/u]:[/color] None
  508. [color=#FFA500][u]Priority[/u]:[/color] 5th
  509.  
  510. [color=#FFA500][b]Goal:[/b][/color]
  511. Lynch every criminal and evildoer.
  512.  
  513. [color=#FFA500][b]Win Condition[/b][/color]
  514. You must kill the [color=#FF0000]Mafia[/color]
  515. You must kill [color=#0000FF]Serial Killers[/color]
  516. You must kill [color=#FF8000]Arsonists[/color]
  517. You must kill [color=#804040]Butchers[/color]
  518. You must kill [color=#00BF80]Electricians[/color]
  519. You must kill [color=#5F0060]Slaughterers[/color]
  520. You must kill [color=#804000]Werewolves[/color]
  521. You must kill [color=#8000FF]Witches[/color]
  522. You must kill [color=#000080]Stalkers[/color]
  523. You must kill [color=#808000]Gossipers[/color]
  524. You win with the [color=#00BF40]Town[/color]
  525. You win with [color=#FFFF00]Survivors[/color]
  526. You may spare anyone else.
  527.  
  528. [b][u][size=150][color=#00BF40]Town[/color] [color=#00BFFF]Support[/color][/size][/u][/b]
  529.  
  530. [size=150][color=#00BF40]Lookout[/color][/size]
  531.  
  532. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Support[/color]
  533. [color=#FFA500][b]Abilities:[/b][/color]
  534. - Watch one person each night to see who visits them.
  535.  
  536. [color=#FFA500][b]Attributes:[/b][/color]
  537. - None.
  538.  
  539. [color=#FFA500][b]Stats:[/b][/color]
  540. [color=#FFA500][u]Attack[/u]:[/color] None
  541. [color=#FFA500][u]Defense[/u]:[/color] None
  542. [color=#FFA500][u]Priority[/u]:[/color] 4th
  543.  
  544. [color=#FFA500][b]Goal:[/b][/color]
  545. Lynch every criminal and evildoer.
  546.  
  547. [color=#FFA500][b]Win Condition[/b][/color]
  548. You must kill the [color=#FF0000]Mafia[/color]
  549. You must kill [color=#0000FF]Serial Killers[/color]
  550. You must kill [color=#FF8000]Arsonists[/color]
  551. You must kill [color=#804040]Butchers[/color]
  552. You must kill [color=#00BF80]Electricians[/color]
  553. You must kill [color=#5F0060]Slaughterers[/color]
  554. You must kill [color=#804000]Werewolves[/color]
  555. You must kill [color=#8000FF]Witches[/color]
  556. You must kill [color=#000080]Stalkers[/color]
  557. You must kill [color=#808000]Gossipers[/color]
  558. You win with the [color=#00BF40]Town[/color]
  559. You win with [color=#FFFF00]Survivors[/color]
  560. You may spare anyone else.
  561.  
  562. [size=150][color=#00BF40]Medium[/color][/size]
  563.  
  564. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Scout[/color]
  565. [color=#FFA500][b]Abilities:[/b][/color]
  566. - When dead, speak to a living person at night.
  567.  
  568. [color=#FFA500][b]Attributes:[/b][/color]
  569. - You will speak to the dead anonymously each night you are alive.
  570. - You can only speak to a living person once.
  571.  
  572. [color=#FFA500][b]Stats:[/b][/color]
  573. [color=#FFA500][u]Attack[/u]:[/color] None
  574. [color=#FFA500][u]Defense[/u]:[/color] None
  575. [color=#FFA500][u]Priority[/u]:[/color] 1st
  576.  
  577. [color=#FFA500][b]Goal:[/b][/color]
  578. Lynch every criminal and evildoer.
  579.  
  580. [color=#FFA500][b]Win Condition[/b][/color]
  581. You must kill the [color=#FF0000]Mafia[/color]
  582. You must kill [color=#0000FF]Serial Killers[/color]
  583. You must kill [color=#FF8000]Arsonists[/color]
  584. You must kill [color=#804040]Butchers[/color]
  585. You must kill [color=#00BF80]Electricians[/color]
  586. You must kill [color=#5F0060]Slaughterers[/color]
  587. You must kill [color=#804000]Werewolves[/color]
  588. You must kill [color=#8000FF]Witches[/color]
  589. You must kill [color=#000080]Stalkers[/color]
  590. You must kill [color=#808000]Gossipers[/color]
  591. You win with the [color=#00BF40]Town[/color]
  592. You win with [color=#FFFF00]Survivors[/color]
  593. You may spare anyone else.
  594.  
  595. [size=150][color=#00BF40]Rain Dancer[/color][/size]
  596.  
  597. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Scout[/color]
  598. [color=#FFA500][b]Abilities:[/b][/color]
  599. - Make it rain the next night, drenching whoever visits that night.
  600.  
  601. [color=#FFA500][b]Attributes:[/b][/color]
  602. - All non-Town roles will be notified of a rain dance the day before.
  603. - You will be informed of everyone that was drenced.
  604. - You can only execute 3 rain dances.
  605. - You cannot execute a rain dance two nights in a row.
  606.  
  607. [color=#FFA500][b]Stats:[/b][/color]
  608. [color=#FFA500][u]Attack[/u]:[/color] None
  609. [color=#FFA500][u]Defense[/u]:[/color] None
  610. [color=#FFA500][u]Priority[/u]:[/color] 1st
  611.  
  612. [color=#FFA500][b]Goal:[/b][/color]
  613. Lynch every criminal and evildoer.
  614.  
  615. [color=#FFA500][b]Win Condition[/b][/color]
  616. You must kill the [color=#FF0000]Mafia[/color]
  617. You must kill [color=#0000FF]Serial Killers[/color]
  618. You must kill [color=#FF8000]Arsonists[/color]
  619. You must kill [color=#804040]Butchers[/color]
  620. You must kill [color=#00BF80]Electricians[/color]
  621. You must kill [color=#5F0060]Slaughterers[/color]
  622. You must kill [color=#804000]Werewolves[/color]
  623. You must kill [color=#8000FF]Witches[/color]
  624. You must kill [color=#000080]Stalkers[/color]
  625. You must kill [color=#808000]Gossipers[/color]
  626. You win with the [color=#00BF40]Town[/color]
  627. You win with [color=#FFFF00]Survivors[/color]
  628. You may spare anyone else.
  629.  
  630. [size=150][color=#00BF40]Miller[/color][/size]
  631.  
  632. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Scout[/color]
  633. [color=#FFA500][b]Abilities:[/b][/color]
  634. - Watch up to two people each night to see how many roles visit them.
  635.  
  636. [color=#FFA500]Attributes:[/color]
  637. - Your target leaving their house will count as a visit.
  638. - You will know how many mysterious roles visit your target(s).
  639. - Mysterious roles are all roles except Town and roles with Basic or higher Defense.
  640. - When you watch over two people you will receive an accumilation of visits.
  641.  
  642. [color=#FFA500][b]Stats:[/b][/color]
  643. [color=#FFA500][u]Attack[/u]:[/color] None
  644. [color=#FFA500][u]Defense[/u]:[/color] None
  645. [color=#FFA500][u]Priority[/u]:[/color] 4th
  646.  
  647. [color=#FFA500][b]Goal:[/b][/color]
  648. Lynch every criminal and evildoer.
  649.  
  650. [color=#FFA500][b]Win Condition[/b][/color]
  651. You must kill the [color=#FF0000]Mafia[/color]
  652. You must kill [color=#0000FF]Serial Killers[/color]
  653. You must kill [color=#FF8000]Arsonists[/color]
  654. You must kill [color=#804040]Butchers[/color]
  655. You must kill [color=#00BF80]Electricians[/color]
  656. You must kill [color=#5F0060]Slaughterers[/color]
  657. You must kill [color=#804000]Werewolves[/color]
  658. You must kill [color=#8000FF]Witches[/color]
  659. You must kill [color=#000080]Stalkers[/color]
  660. You must kill [color=#808000]Gossipers[/color]
  661. You win with the [color=#00BF40]Town[/color]
  662. You win with [color=#FFFF00]Survivors[/color]
  663. You may spare anyone else.
  664.  
  665. [size=150][color=#00BF40]Oracle[/color][/size]
  666.  
  667. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Scout[/color]
  668. [color=#FFA500][b]Abilities:[/b][/color]
  669. - Scry about a person at night.
  670. - When dead, protect your scried target at night.
  671.  
  672. [color=#FFA500][b]Attributes:[/b][/color]
  673. - If you die, the role of the last target you scried about will be announced to everyone.
  674. - If you are killed by a Town member or lynched, your target’s role will not be announced and you will not be able to protect your target.
  675. - If the target you scry about dies the same night, you will not lose a charge.
  676. - You may scry about someone up to 2 times and your scry be present until you change your target.
  677. - Your protection will delay the death of your scried target by one night.
  678. - You may protect your target only once.
  679.  
  680. [color=#FFA500][b]Stats:[/b][/color]
  681. [color=#FFA500][u]Attack[/u]:[/color] None
  682. [color=#FFA500][u]Defense[/u]:[/color] None
  683. [color=#FFA500][u]Priority[/u]:[/color] 1st
  684.  
  685. [color=#FFA500][b]Goal:[/b][/color]
  686. Lynch every criminal and evildoer.
  687.  
  688. [color=#FFA500][b]Win Condition[/b][/color]
  689. You must kill the [color=#FF0000]Mafia[/color]
  690. You must kill [color=#0000FF]Serial Killers[/color]
  691. You must kill [color=#FF8000]Arsonists[/color]
  692. You must kill [color=#804040]Butchers[/color]
  693. You must kill [color=#00BF80]Electricians[/color]
  694. You must kill [color=#5F0060]Slaughterers[/color]
  695. You must kill [color=#804000]Werewolves[/color]
  696. You must kill [color=#8000FF]Witches[/color]
  697. You must kill [color=#000080]Stalkers[/color]
  698. You must kill [color=#808000]Gossipers[/color]
  699. You win with the [color=#00BF40]Town[/color]
  700. You win with [color=#FFFF00]Survivors[/color]
  701. You may spare anyone else.
  702.  
  703. [size=150][color=#00BF40]Escort[/color][/size]
  704.  
  705. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Tactical[/color]
  706. [color=#FFA500][b]Abilities:[/b][/color]
  707. - Distract one person each night.
  708.  
  709. [color=#FFA500][b]Attributes:[/b][/color]
  710. - Distraction blocks your target from using their role's night ability.
  711. - You are immune to being role blocked.
  712.  
  713. [color=#FFA500][b]Stats:[/b][/color]
  714. [color=#FFA500][u]Attack[/u]:[/color] None
  715. [color=#FFA500][u]Defense[/u]:[/color] None
  716. [color=#FFA500][u]Priority[/u]:[/color] 2nd
  717.  
  718. [color=#FFA500][b]Goal:[/b][/color]
  719. Lynch every criminal and evildoer.
  720.  
  721. [color=#FFA500][b]Win Condition[/b][/color]
  722. You must kill the [color=#FF0000]Mafia[/color]
  723. You must kill [color=#0000FF]Serial Killers[/color]
  724. You must kill [color=#FF8000]Arsonists[/color]
  725. You must kill [color=#804040]Butchers[/color]
  726. You must kill [color=#00BF80]Electricians[/color]
  727. You must kill [color=#5F0060]Slaughterers[/color]
  728. You must kill [color=#804000]Werewolves[/color]
  729. You must kill [color=#8000FF]Witches[/color]
  730. You must kill [color=#000080]Stalkers[/color]
  731. You must kill [color=#808000]Gossipers[/color]
  732. You win with the [color=#00BF40]Town[/color]
  733. You win with [color=#FFFF00]Survivors[/color]
  734. You may spare anyone else.
  735.  
  736. [size=150][color=#00BF40]Transporter[/color][/size]
  737.  
  738. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Tactical[/color]
  739. [color=#FFA500][b]Abilities:[/b][/color]
  740. - Transport two people each night.
  741.  
  742. [color=#FFA500][b]Attributes:[/b][/color]
  743. - Transporting two people swaps all night actions between them.
  744. - Your targets will not know they were transported.
  745. - You may not transport yourself.
  746. - You may not transport someone with themselves.
  747. - You are immune to being role blocked.
  748.  
  749. [color=#FFA500][b]Stats:[/b][/color]
  750. [color=#FFA500][u]Attack[/u]:[/color] None
  751. [color=#FFA500][u]Defense[/u]:[/color] None
  752. [color=#FFA500][u]Priority[/u]:[/color] 1st
  753.  
  754. [color=#FFA500][b]Goal:[/b][/color]
  755. Lynch every criminal and evildoer.
  756.  
  757. [color=#FFA500][b]Win Condition[/b][/color]
  758. You must kill the [color=#FF0000]Mafia[/color]
  759. You must kill [color=#0000FF]Serial Killers[/color]
  760. You must kill [color=#FF8000]Arsonists[/color]
  761. You must kill [color=#804040]Butchers[/color]
  762. You must kill [color=#00BF80]Electricians[/color]
  763. You must kill [color=#5F0060]Slaughterers[/color]
  764. You must kill [color=#804000]Werewolves[/color]
  765. You must kill [color=#8000FF]Witches[/color]
  766. You must kill [color=#000080]Stalkers[/color]
  767. You must kill [color=#808000]Gossipers[/color]
  768. You win with the [color=#00BF40]Town[/color]
  769. You win with [color=#FFFF00]Survivors[/color]
  770. You may spare anyone else.
  771.  
  772. [size=150][color=#00BF40]Incarcerator[/color][/size]
  773.  
  774. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Tactical[/color]
  775. [color=#FFA500][b]Abilities:[/b][/color]
  776. - Patrol out on someone’s house each night.
  777.  
  778. [color=#FFA500]Attributes:[/color]
  779. - You will put all visitors with 4th priority or worse (4th+) to prison the following night.
  780. - Detained targets will be role blocked through immunity while in prison.
  781.  
  782. [color=#FFA500][b]Stats:[/b][/color]
  783. [color=#FFA500][u]Attack[/u]:[/color] None
  784. [color=#FFA500][u]Defense[/u]:[/color] None
  785. [color=#FFA500][u]Priority[/u]:[/color] 3rd (Patrolling) 1st (Detaining)
  786.  
  787. [color=#FFA500][b]Goal:[/b][/color]
  788. Lynch every criminal and evildoer.
  789.  
  790. [color=#FFA500][b]Win Condition[/b][/color]
  791. You must kill the [color=#FF0000]Mafia[/color]
  792. You must kill [color=#0000FF]Serial Killers[/color]
  793. You must kill [color=#FF8000]Arsonists[/color]
  794. You must kill [color=#804040]Butchers[/color]
  795. You must kill [color=#00BF80]Electricians[/color]
  796. You must kill [color=#5F0060]Slaughterers[/color]
  797. You must kill [color=#804000]Werewolves[/color]
  798. You must kill [color=#8000FF]Witches[/color]
  799. You must kill [color=#000080]Stalkers[/color]
  800. You must kill [color=#808000]Gossipers[/color]
  801. You win with the [color=#00BF40]Town[/color]
  802. You win with [color=#FFFF00]Survivors[/color]
  803. You may spare anyone else.
  804.  
  805. [size=150][color=#00BF40]Trauma Patient[/color][/size]
  806.  
  807. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Tactical[/color]
  808. [color=#FFA500][b]Abilities:[/b][/color]
  809. - Remember a dead town member’s role.
  810.  
  811. [color=#FFA500]Attributes:[/color]
  812. - You can only remember town roles.
  813. - You cannot remember Town Power or Town Killing roles.
  814.  
  815. [color=#FFA500][b]Stats:[/b][/color]
  816. [color=#FFA500][u]Attack[/u]:[/color] None
  817. [color=#FFA500][u]Defense[/u]:[/color] None
  818. [color=#FFA500][u]Priority[/u]:[/color] 6th
  819.  
  820. [color=#FFA500][b]Goal:[/b][/color]
  821. Lynch every criminal and evildoer.
  822.  
  823. [color=#FFA500][b]Win Condition[/b][/color]
  824. You must kill the [color=#FF0000]Mafia[/color]
  825. You must kill [color=#0000FF]Serial Killers[/color]
  826. You must kill [color=#FF8000]Arsonists[/color]
  827. You must kill [color=#804040]Butchers[/color]
  828. You must kill [color=#00BF80]Electricians[/color]
  829. You must kill [color=#5F0060]Slaughterers[/color]
  830. You must kill [color=#804000]Werewolves[/color]
  831. You must kill [color=#8000FF]Witches[/color]
  832. You must kill [color=#000080]Stalkers[/color]
  833. You must kill [color=#808000]Gossipers[/color]
  834. You win with the [color=#00BF40]Town[/color]
  835. You win with [color=#FFFF00]Survivors[/color]
  836. You may spare anyone else.
  837.  
  838. [b][u][size=150][color=#00BF40]Town[/color] [color=#00BFFF]Casual[/color][/size][/u][/b]
  839.  
  840. [size=150][color=#00BF40]Citizen[/color][/size]
  841.  
  842. [color=#FFA500][u]Alignment[/u]:[/color] [color=#00BF40]Town[/color] [color=#00BFFF]Casual[/color]
  843. [color=#FFA500][b]Abilities:[/b][/color]
  844. - Your only ability is your vote.
  845.  
  846. [color=#FFA500]Attributes:[/color]
  847. - Without the burden of power to weigh you down, you exhibit superior logic and deductive abilities.
  848.  
  849. [color=#FFA500][b]Stats:[/b][/color]
  850. [color=#FFA500][u]Attack[/u]:[/color] None
  851. [color=#FFA500][u]Defense[/u]:[/color] None
  852. [color=#FFA500][u]Priority[/u]:[/color] 6th
  853.  
  854. [color=#FFA500][b]Goal:[/b][/color]
  855. Lynch every criminal and evildoer.
  856.  
  857. [color=#FFA500][b]Win Condition[/b][/color]
  858. You must kill the [color=#FF0000]Mafia[/color]
  859. You must kill [color=#0000FF]Serial Killers[/color]
  860. You must kill [color=#FF8000]Arsonists[/color]
  861. You must kill [color=#804040]Butchers[/color]
  862. You must kill [color=#00BF80]Electricians[/color]
  863. You must kill [color=#5F0060]Slaughterers[/color]
  864. You must kill [color=#804000]Werewolves[/color]
  865. You must kill [color=#8000FF]Witches[/color]
  866. You must kill [color=#000080]Stalkers[/color]
  867. You must kill [color=#808000]Gossipers[/color]
  868. You win with the [color=#00BF40]Town[/color]
  869. You win with [color=#FFFF00]Survivors[/color]
  870. You may spare anyone else.[/spoiler][b][u][color=#FF0000][size=150]Mafia[/size][/color][/u][/b]
  871. [spoiler][b][u][size=150][color=#FF0000]Mafia[/color] [color=#00BFFF]Head[/color][/size][/u][/b]
  872.  
  873. [size=150][color=#FF0000]Godfather[/color][/size]
  874.  
  875. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Head[/color]
  876. [color=#FFA500][b]Abilities:[/b][/color]
  877. - Kill one person each night.
  878.  
  879. [color=#FFA500][b]Attributes:[/b][/color]
  880. - You will appear to be a Town member to the [color=#00BF40]Sheriff[/color] and the [color=#00BF40]Scientist[/color].
  881. - You will receive all night feedback from your fellow [color=#FF0000]Mafiosi[/color] on what happened to them that night.
  882. - You will receive all silent messages which your fellow [color=#FF0000]Mafiosi[/color] are not given (Investigation/Protection/Manipulation).
  883. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  884.  
  885. [color=#FFA500][b]Stats:[/b][/color]
  886. [color=#FFA500][u]Attack[/u]:[/color] Basic
  887. [color=#FFA500][u]Defense[/u]:[/color] Basic
  888. [color=#FFA500][u]Priority[/u]:[/color] 5th
  889.  
  890. [color=#FFA500][b]Goal:[/b][/color]
  891. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  892.  
  893. [color=#FFA500][b]Win Condition[/b][/color]
  894. You must kill the [color=#00BF40]Town[/color]
  895. You must kill [color=#0000FF]Serial Killers[/color]
  896. You must kill [color=#FF8000]Arsonists[/color]
  897. You must kill [color=#804040]Butchers[/color]
  898. You must kill [color=#00BF80]Electricians[/color]
  899. You must kill [color=#5F0060]Slaughterers[/color]
  900. You must kill [color=#804000]Werewolves[/color]
  901. You win with the [color=#FF0000]Mafia[/color]
  902. You win with [color=#8000FF]Witches[/color]
  903. You win with [color=#000080]Stalkers[/color]
  904. You win with [color=#808000]Gossipers[/color]
  905. You win with [color=#FFFF00]Survivors[/color]
  906. You may spare anyone else.
  907.  
  908. [size=150][color=#FF0000]Caporegime[/color][/size]
  909.  
  910. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Head[/color]
  911. [color=#FFA500][b]Abilities:[/b][/color]
  912. - Retrain a member of the [color=#FF0000]Mafia[/color] into another role of your choosing at night.
  913.  
  914. [color=#FFA500][b]Attributes:[/b][/color]
  915. - If the retraining is successful, then the player who is being retrained is role blocked through immunity.
  916. - If you retrain yourself, then the roleblock is ignored.
  917. - If your ability succeeds, then you must wait an additional night until you may retrain again.
  918. - You may not promote players into unique roles, even if they are one.
  919. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  920. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  921.  
  922. [color=#FFA500][b]Stats:[/b][/color]
  923. [color=#FFA500][u]Attack[/u]:[/color] Basic
  924. [color=#FFA500][u]Defense[/u]:[/color] Basic
  925. [color=#FFA500][u]Priority[/u]:[/color] 3rd
  926.  
  927. [color=#FFA500][b]Goal:[/b][/color]
  928. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  929.  
  930. [color=#FFA500][b]Win Condition[/b][/color]
  931. You must kill the [color=#00BF40]Town[/color]
  932. You must kill [color=#0000FF]Serial Killers[/color]
  933. You must kill [color=#FF8000]Arsonists[/color]
  934. You must kill [color=#804040]Butchers[/color]
  935. You must kill [color=#00BF80]Electricians[/color]
  936. You must kill [color=#5F0060]Slaughterers[/color]
  937. You must kill [color=#804000]Werewolves[/color]
  938. You win with the [color=#FF0000]Mafia[/color]
  939. You win with [color=#8000FF]Witches[/color]
  940. You win with [color=#000080]Stalkers[/color]
  941. You win with [color=#808000]Gossipers[/color]
  942. You win with [color=#FFFF00]Survivors[/color]
  943. You may spare anyone else.
  944.  
  945. [b][u][size=150][color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color][/size][/u][/b]
  946.  
  947. [size=150][color=#FF0000]Consigliere[/color][/size]
  948.  
  949. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color]
  950. [color=#FFA500][b]Abilities:[/b][/color]
  951. - Check one person for their exact role each night.
  952.  
  953. [color=#FFA500][b]Attributes:[/b][/color]
  954. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  955. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  956.  
  957. [color=#FFA500][b]Stats:[/b][/color]
  958. [color=#FFA500][u]Attack[/u]:[/color] None
  959. [color=#FFA500][u]Defense[/u]:[/color] None
  960. [color=#FFA500][u]Priority[/u]:[/color] 3rd
  961.  
  962. [color=#FFA500][b]Goal:[/b][/color]
  963. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  964.  
  965. [color=#FFA500][b]Win Condition[/b][/color]
  966. You must kill the [color=#00BF40]Town[/color]
  967. You must kill [color=#0000FF]Serial Killers[/color]
  968. You must kill [color=#FF8000]Arsonists[/color]
  969. You must kill [color=#804040]Butchers[/color]
  970. You must kill [color=#00BF80]Electricians[/color]
  971. You must kill [color=#5F0060]Slaughterers[/color]
  972. You must kill [color=#804000]Werewolves[/color]
  973. You win with the [color=#FF0000]Mafia[/color]
  974. You win with [color=#8000FF]Witches[/color]
  975. You win with [color=#000080]Stalkers[/color]
  976. You win with [color=#808000]Gossipers[/color]
  977. You win with [color=#FFFF00]Survivors[/color]
  978. You may spare anyone else.
  979.  
  980. [size=150][color=#FF0000]Consort[/color][/size]
  981.  
  982. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color]
  983. [color=#FFA500][b]Abilities:[/b][/color]
  984. - Distract one person each night.
  985.  
  986. [color=#FFA500][b]Attributes:[/b][/color]
  987. - Distraction blocks your target from using their role's night ability.
  988. - You are immune to being role blocked.
  989. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  990. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  991.  
  992. [color=#FFA500][b]Stats:[/b][/color]
  993. [color=#FFA500][u]Attack[/u]:[/color] None
  994. [color=#FFA500][u]Defense[/u]:[/color] None
  995. [color=#FFA500][u]Priority[/u]:[/color] 2nd
  996.  
  997. [color=#FFA500][b]Goal:[/b][/color]
  998. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  999.  
  1000. [color=#FFA500][b]Win Condition[/b][/color]
  1001. You must kill the [color=#00BF40]Town[/color]
  1002. You must kill [color=#0000FF]Serial Killers[/color]
  1003. You must kill [color=#FF8000]Arsonists[/color]
  1004. You must kill [color=#804040]Butchers[/color]
  1005. You must kill [color=#00BF80]Electricians[/color]
  1006. You must kill [color=#5F0060]Slaughterers[/color]
  1007. You must kill [color=#804000]Werewolves[/color]
  1008. You win with the [color=#FF0000]Mafia[/color]
  1009. You win with [color=#8000FF]Witches[/color]
  1010. You win with [color=#000080]Stalkers[/color]
  1011. You win with [color=#808000]Gossipers[/color]
  1012. You win with [color=#FFFF00]Survivors[/color]
  1013. You may spare anyone else.
  1014.  
  1015. [size=150][color=#FF0000]Nightmarer[/color][/size]
  1016.  
  1017. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color]
  1018. [color=#FFA500][b]Abilities:[/b][/color]
  1019. - Give one person a nightmare about another person each night.
  1020.  
  1021. [color=#FFA500][b]Attributes:[/b][/color]
  1022. - You can make someone have a nightmare about themselves.
  1023. - Your target will be roleblocked upon visiting the person they have a nightmare about until you give them a different nightmare.
  1024. - All nightmares end if the [color=#FF0000]Nightmarer[/color] dies or is promoted.
  1025. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1026.  
  1027. [color=#FFA500][b]Stats:[/b][/color]
  1028. [color=#FFA500][u]Attack[/u]:[/color] None
  1029. [color=#FFA500][u]Defense[/u]:[/color] None
  1030. [color=#FFA500][u]Priority[/u]:[/color] 2nd
  1031.  
  1032. [color=#FFA500][b]Goal:[/b][/color]
  1033. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1034.  
  1035. [color=#FFA500][b]Win Condition[/b][/color]
  1036. You must kill the [color=#00BF40]Town[/color]
  1037. You must kill [color=#0000FF]Serial Killers[/color]
  1038. You must kill [color=#FF8000]Arsonists[/color]
  1039. You must kill [color=#804040]Butchers[/color]
  1040. You must kill [color=#00BF80]Electricians[/color]
  1041. You must kill [color=#5F0060]Slaughterers[/color]
  1042. You must kill [color=#804000]Werewolves[/color]
  1043. You win with the [color=#FF0000]Mafia[/color]
  1044. You win with [color=#8000FF]Witches[/color]
  1045. You win with [color=#000080]Stalkers[/color]
  1046. You win with [color=#808000]Gossipers[/color]
  1047. You win with [color=#FFFF00]Survivors[/color]
  1048. You may spare anyone else.
  1049.  
  1050. [size=150][color=#FF0000]Musician[/color][/size]
  1051.  
  1052. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color]
  1053. [color=#FFA500][b]Abilities:[/b][/color]
  1054. - Visit one player each night, lulling them and all of their visitors to sleep.
  1055.  
  1056. [color=#FFA500][b]Attributes:[/b][/color]
  1057. - Lulling removes all night feedback.
  1058. - Additionally, lulling prevents the whole Town from receiving day, whisper and vote notifications the folowing day.
  1059. - You may only lull someone to sleep 3 times.
  1060. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1061. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1062.  
  1063. [color=#FFA500][b]Stats:[/b][/color]
  1064. [color=#FFA500][u]Attack[/u]:[/color] None
  1065. [color=#FFA500][u]Defense[/u]:[/color] None
  1066. [color=#FFA500][u]Priority[/u]:[/color] 3rd (Lull) 1st (Serenade)
  1067.  
  1068. [color=#FFA500][b]Goal:[/b][/color]
  1069. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1070.  
  1071. [color=#FFA500][b]Win Condition[/b][/color]
  1072. You must kill the [color=#00BF40]Town[/color]
  1073. You must kill [color=#0000FF]Serial Killers[/color]
  1074. You must kill [color=#FF8000]Arsonists[/color]
  1075. You must kill [color=#804040]Butchers[/color]
  1076. You must kill [color=#00BF80]Electricians[/color]
  1077. You must kill [color=#5F0060]Slaughterers[/color]
  1078. You must kill [color=#804000]Werewolves[/color]
  1079. You win with the [color=#FF0000]Mafia[/color]
  1080. You win with [color=#8000FF]Witches[/color]
  1081. You win with [color=#000080]Stalkers[/color]
  1082. You win with [color=#808000]Gossipers[/color]
  1083. You win with [color=#FFFF00]Survivors[/color]
  1084. You may spare anyone else.
  1085.  
  1086. [size=150][color=#FF0000]Mafioso[/color][/size]
  1087.  
  1088. [color=#FFBF00][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color]
  1089. [color=#FFBF00][b]Abilities:[/b][/color]
  1090. - Shadow a member of the [color=#FF0000]Mafia[/color], performing their exact ability on another target of your choice each night.
  1091. - Remember a dead Mafia role at night.
  1092.  
  1093. [color=#FFBF00]Attributes:[/color]
  1094. - You can shadow another member of the [color=#FF0000]Mafia[/color] if they are role blocked or killed that night, but not if they are already dead.
  1095. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1096. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1097.  
  1098. [color=#FFA500][b]Stats:[/b][/color]
  1099. [color=#FFA500][u]Attack[/u]:[/color] None
  1100. [color=#FFA500][u]Defense[/u]:[/color] None
  1101. [color=#FFA500][u]Priority[/u]:[/color] 5th (Shadow) 6th (Remembering)
  1102.  
  1103. [color=#FFA500][b]Goal:[/b][/color]
  1104. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1105.  
  1106. [color=#FFA500][b]Win Condition[/b][/color]
  1107. You must kill the [color=#00BF40]Town[/color]
  1108. You must kill [color=#0000FF]Serial Killers[/color]
  1109. You must kill [color=#FF8000]Arsonists[/color]
  1110. You must kill [color=#804040]Butchers[/color]
  1111. You must kill [color=#00BF80]Electricians[/color]
  1112. You must kill [color=#5F0060]Slaughterers[/color]
  1113. You must kill [color=#804000]Werewolves[/color]
  1114. You win with the [color=#FF0000]Mafia[/color]
  1115. You win with [color=#8000FF]Witches[/color]
  1116. You win with [color=#000080]Stalkers[/color]
  1117. You win with [color=#808000]Gossipers[/color]
  1118. You win with [color=#FFFF00]Survivors[/color]
  1119. You may spare anyone else.
  1120.  
  1121. [size=150][color=#FF0000]Watcher[/color][/size]
  1122.  
  1123. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color]
  1124. [color=#FFA500][b]Abilities:[/b][/color]
  1125. - Watch one person each night to see who visits them.
  1126.  
  1127. [color=#FFA500]Attributes:[/color]
  1128. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1129. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1130.  
  1131. [color=#FFA500][b]Stats:[/b][/color]
  1132. [color=#FFA500][u]Attack[/u]:[/color] None
  1133. [color=#FFA500][u]Defense[/u]:[/color] None
  1134. [color=#FFA500][u]Priority[/u]:[/color] 3rd
  1135.  
  1136. [color=#FFA500][b]Goal:[/b][/color]
  1137. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1138.  
  1139. [color=#FFA500][b]Win Condition[/b][/color]
  1140. You must kill the [color=#00BF40]Town[/color]
  1141. You must kill [color=#0000FF]Serial Killers[/color]
  1142. You must kill [color=#FF8000]Arsonists[/color]
  1143. You must kill [color=#804040]Butchers[/color]
  1144. You must kill [color=#00BF80]Electricians[/color]
  1145. You must kill [color=#5F0060]Slaughterers[/color]
  1146. You must kill [color=#804000]Werewolves[/color]
  1147. You win with the [color=#FF0000]Mafia[/color]
  1148. You win with [color=#8000FF]Witches[/color]
  1149. You win with [color=#000080]Stalkers[/color]
  1150. You win with [color=#808000]Gossipers[/color]
  1151. You win with [color=#FFFF00]Survivors[/color]
  1152. You may spare anyone else.
  1153.  
  1154. [size=150][color=#FF0000]Malpractitioner[/color][/size]
  1155.  
  1156. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color]
  1157. [color=#FFA500][b]Abilities:[/b][/color]
  1158. - Choose one person to torture each night.
  1159.  
  1160. [color=#FFA500]Attributes:[/color]
  1161. - Torturing blocks your target from using their role's night ability that night and their day ability the following day and stores it for the next time they are able to use their ability.
  1162. - When you stop torturing a target, the most recent stored action will override their next day- or night action.
  1163. - You may not torture the same person thrice consecutively.
  1164. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1165. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1166.  
  1167. [color=#FFA500][b]Stats:[/b][/color]
  1168. [color=#FFA500][u]Attack[/u]:[/color] None
  1169. [color=#FFA500][u]Defense[/u]:[/color] None
  1170. [color=#FFA500][u]Priority[/u]:[/color] 2nd
  1171.  
  1172. [color=#FFA500][b]Goal:[/b][/color]
  1173. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1174.  
  1175. [color=#FFA500][b]Win Condition[/b][/color]
  1176. You must kill the [color=#00BF40]Town[/color]
  1177. You must kill [color=#0000FF]Serial Killers[/color]
  1178. You must kill [color=#FF8000]Arsonists[/color]
  1179. You must kill [color=#804040]Butchers[/color]
  1180. You must kill [color=#00BF80]Electricians[/color]
  1181. You must kill [color=#5F0060]Slaughterers[/color]
  1182. You must kill [color=#804000]Werewolves[/color]
  1183. You win with the [color=#FF0000]Mafia[/color]
  1184. You win with [color=#8000FF]Witches[/color]
  1185. You win with [color=#000080]Stalkers[/color]
  1186. You win with [color=#808000]Gossipers[/color]
  1187. You win with [color=#FFFF00]Survivors[/color]
  1188. You may spare anyone else.
  1189.  
  1190. [size=150][color=#FF0000]Trickster[/color][/size]
  1191.  
  1192. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color]
  1193. [color=#FFA500][b]Abilities:[/b][/color]
  1194. - Choose two people to trick at night, switching who they’re targeting against others.
  1195.  
  1196. [color=#FFA500]Attributes:[/color]
  1197. - You have three tricks.
  1198. - You cannot trick yourself.
  1199. - Your targets will not know they were tricked.
  1200.  
  1201. [color=#FFA500][b]Stats:[/b][/color]
  1202. [color=#FFA500][u]Attack[/u]:[/color] None
  1203. [color=#FFA500][u]Defense[/u]:[/color] None
  1204. [color=#FFA500][u]Priority[/u]:[/color] 2nd
  1205.  
  1206. [color=#FFA500][b]Goal:[/b][/color]
  1207. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1208.  
  1209. [color=#FFA500][b]Win Condition[/b][/color]
  1210. You must kill the [color=#00BF40]Town[/color]
  1211. You must kill [color=#0000FF]Serial Killers[/color]
  1212. You must kill [color=#FF8000]Arsonists[/color]
  1213. You must kill [color=#804040]Butchers[/color]
  1214. You must kill [color=#00BF80]Electricians[/color]
  1215. You must kill [color=#5F0060]Slaughterers[/color]
  1216. You must kill [color=#804000]Werewolves[/color]
  1217. You win with the [color=#FF0000]Mafia[/color]
  1218. You win with [color=#8000FF]Witches[/color]
  1219. You win with [color=#000080]Stalkers[/color]
  1220. You win with [color=#808000]Gossipers[/color]
  1221. You win with [color=#FFFF00]Survivors[/color]
  1222. You may spare anyone else.
  1223.  
  1224. [size=150][color=#FF0000]Hustler[/color][/size]
  1225.  
  1226. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Support[/color]
  1227. [color=#FFA500][b]Abilities:[/b][/color]
  1228. - Visit a player each night, repeating all actions that happened to them last night again.
  1229.  
  1230. [color=#FFA500]Attributes:[/color]
  1231. - If you repeat an investigative action, instead you will get the results.
  1232. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1233. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1234.  
  1235. [color=#FFA500][b]Stats:[/b][/color]
  1236. [color=#FFA500][u]Attack[/u]:[/color] None
  1237. [color=#FFA500][u]Defense[/u]:[/color] None
  1238. [color=#FFA500][u]Priority[/u]:[/color] 1st
  1239.  
  1240. [color=#FFA500][b]Goal:[/b][/color]
  1241. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1242.  
  1243. [color=#FFA500][b]Win Condition[/b][/color]
  1244. You must kill the [color=#00BF40]Town[/color]
  1245. You must kill [color=#0000FF]Serial Killers[/color]
  1246. You must kill [color=#FF8000]Arsonists[/color]
  1247. You must kill [color=#804040]Butchers[/color]
  1248. You must kill [color=#00BF80]Electricians[/color]
  1249. You must kill [color=#5F0060]Slaughterers[/color]
  1250. You must kill [color=#804000]Werewolves[/color]
  1251. You win with the [color=#FF0000]Mafia[/color]
  1252. You win with [color=#8000FF]Witches[/color]
  1253. You win with [color=#000080]Stalkers[/color]
  1254. You win with [color=#808000]Gossipers[/color]
  1255. You win with [color=#FFFF00]Survivors[/color]
  1256. You may spare anyone else.
  1257.  
  1258. [b][u][size=150][color=#FF0000]Mafia[/color] [color=#00BFFF]Deception[/color][/size][/u][/b]
  1259.  
  1260. [size=150][color=#FF0000]Janitor[/color][/size]
  1261.  
  1262. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Deception[/color]
  1263. [color=#FFA500][b]Abilities:[/b][/color]
  1264. - Choose one person to clean each night.
  1265.  
  1266. [color=#FFA500][b]Attributes:[/b][/color]
  1267. - If your target dies the same night, then their role and Last Will won't be revealed to the Town.
  1268. - Only you will see the cleaned target's role and Last Will.
  1269. - You may only perform 3 cleanings.
  1270. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1271. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1272.  
  1273. [color=#FFA500][b]Stats:[/b][/color]
  1274. [color=#FFA500][u]Attack[/u]:[/color] None
  1275. [color=#FFA500][u]Defense[/u]:[/color] None
  1276. [color=#FFA500][u]Priority[/u]:[/color] 3rd
  1277.  
  1278. [color=#FFA500][b]Goal:[/b][/color]
  1279. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1280.  
  1281. [color=#FFA500][b]Win Condition[/b][/color]
  1282. You must kill the [color=#00BF40]Town[/color]
  1283. You must kill [color=#0000FF]Serial Killers[/color]
  1284. You must kill [color=#FF8000]Arsonists[/color]
  1285. You must kill [color=#804040]Butchers[/color]
  1286. You must kill [color=#00BF80]Electricians[/color]
  1287. You must kill [color=#5F0060]Slaughterers[/color]
  1288. You must kill [color=#804000]Werewolves[/color]
  1289. You win with the [color=#FF0000]Mafia[/color]
  1290. You win with [color=#8000FF]Witches[/color]
  1291. You win with [color=#000080]Stalkers[/color]
  1292. You win with [color=#808000]Gossipers[/color]
  1293. You win with [color=#FFFF00]Survivors[/color]
  1294. You may spare anyone else.
  1295.  
  1296. [size=150][color=#FF0000]Framer[/color][/size]
  1297.  
  1298. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Deception[/color]
  1299. [color=#FFA500][b]Abilities:[/b][/color]
  1300. - Choose one person to frame each night.
  1301.  
  1302. [color=#FFA500][b]Attributes:[/b][/color]
  1303. - If your framed target is investigated by a Sheriff, an Investigator or a Scientist, they will appear to be a member of the [color=#FF0000]Mafia[/color].
  1304. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1305. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1306.  
  1307. [color=#FFA500][b]Stats:[/b][/color]
  1308. [color=#FFA500][u]Attack[/u]:[/color] None
  1309. [color=#FFA500][u]Defense[/u]:[/color] None
  1310. [color=#FFA500][u]Priority[/u]:[/color] 3rd
  1311.  
  1312. [color=#FFA500][b]Goal:[/b][/color]
  1313. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1314.  
  1315. [color=#FFA500][b]Win Condition[/b][/color]
  1316. You must kill the [color=#00BF40]Town[/color]
  1317. You must kill [color=#0000FF]Serial Killers[/color]
  1318. You must kill [color=#FF8000]Arsonists[/color]
  1319. You must kill [color=#804040]Butchers[/color]
  1320. You must kill [color=#00BF80]Electricians[/color]
  1321. You must kill [color=#5F0060]Slaughterers[/color]
  1322. You must kill [color=#804000]Werewolves[/color]
  1323. You win with the [color=#FF0000]Mafia[/color]
  1324. You win with [color=#8000FF]Witches[/color]
  1325. You win with [color=#000080]Stalkers[/color]
  1326. You win with [color=#808000]Gossipers[/color]
  1327. You win with [color=#FFFF00]Survivors[/color]
  1328. You may spare anyone else.
  1329.  
  1330. [size=150][color=#FF0000]Forger[/color][/size]
  1331.  
  1332. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Deception[/color]
  1333. [color=#FFA500][b]Abilities:[/b][/color]
  1334. - Choose one person each night, to rewrite their Last Will.
  1335.  
  1336. [color=#FFA500][b]Attributes:[/b][/color]
  1337. - If your target dies the same night, then their Last Will will be replaced with your forgery.
  1338. - You may only perform 3 forgeries.
  1339. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1340. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1341.  
  1342. [color=#FFA500][b]Stats:[/b][/color]
  1343. [color=#FFA500][u]Attack[/u]:[/color] None
  1344. [color=#FFA500][u]Defense[/u]:[/color] None
  1345. [color=#FFA500][u]Priority[/u]:[/color] 3rd
  1346.  
  1347. [color=#FFA500][b]Goal:[/b][/color]
  1348. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1349.  
  1350. [color=#FFA500][b]Win Condition[/b][/color]
  1351. You must kill the [color=#00BF40]Town[/color]
  1352. You must kill [color=#0000FF]Serial Killers[/color]
  1353. You must kill [color=#FF8000]Arsonists[/color]
  1354. You must kill [color=#804040]Butchers[/color]
  1355. You must kill [color=#00BF80]Electricians[/color]
  1356. You must kill [color=#5F0060]Slaughterers[/color]
  1357. You must kill [color=#804000]Werewolves[/color]
  1358. You win with the [color=#FF0000]Mafia[/color]
  1359. You win with [color=#8000FF]Witches[/color]
  1360. You win with [color=#000080]Stalkers[/color]
  1361. You win with [color=#808000]Gossipers[/color]
  1362. You win with [color=#FFFF00]Survivors[/color]
  1363. You may spare anyone else.
  1364.  
  1365. [size=150][color=#FF0000]Disguiser[/color][/size]
  1366.  
  1367. [color=#FFA500][u]Alignment:[/u][/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Deception[/color]
  1368. [color=#FFA500][b]Abilities:[/b][/color]
  1369. - Choose a person to disguise yourself as each night.
  1370.  
  1371. [color=#FFA500][b]Attributes:[/b][/color]
  1372. - If your target dies you will appear to be them.
  1373. - If your target dies the same night, they will instead appear to be you and vice versa.
  1374. - After successfully disguising as someone else your name, position and character will be swapped with your target.
  1375. - The will fitting to the dead character's name will be displayed.
  1376. - You can only disguise as someone else 3 times.
  1377. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1378. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1379.  
  1380. [color=#FFA500][b]Stats:[/b][/color]
  1381. [color=#FFA500][u]Attack[/u]:[/color] None
  1382. [color=#FFA500][u]Defense[/u]:[/color] None
  1383. [color=#FFA500][u]Priority[/u]:[/color] 4th
  1384.  
  1385. [color=#FFA500][b]Goal:[/b][/color]
  1386. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1387.  
  1388. [color=#FFA500][b]Win Condition[/b][/color]
  1389. You must kill the [color=#00BF40]Town[/color]
  1390. You must kill [color=#0000FF]Serial Killers[/color]
  1391. You must kill [color=#FF8000]Arsonists[/color]
  1392. You must kill [color=#804040]Butchers[/color]
  1393. You must kill [color=#00BF80]Electricians[/color]
  1394. You must kill [color=#5F0060]Slaughterers[/color]
  1395. You must kill [color=#804000]Werewolves[/color]
  1396. You win with the [color=#FF0000]Mafia[/color]
  1397. You win with [color=#8000FF]Witches[/color]
  1398. You win with [color=#000080]Stalkers[/color]
  1399. You win with [color=#808000]Gossipers[/color]
  1400. You win with [color=#FFFF00]Survivors[/color]
  1401. You may spare anyone else.
  1402.  
  1403. [size=150][color=#FF0000]Drug Dealer[/color][/size]
  1404.  
  1405. [color=#FFA500][u]Alignment[/u]:[/color] [color=#FF0000]Mafia[/color] [color=#00BFFF]Deception[/color]
  1406. [color=#FFA500][b]Abilities:[/b][/color]
  1407. - Choose a person to drug each night.
  1408.  
  1409. [color=#FFA500][b]Attributes:[/b][/color]
  1410. - Drugged targets will have their real night feedback replaced with a fake notification of your choice.
  1411. - You can choose between roleblocking, healing, guarding, scaring and controlling.
  1412. - Alternatively, you can choose to stop your target from receiving any night feedback that night.
  1413. - You may not use the same drug twice in a row.
  1414. - You can talk with the other [color=#FF0000]Mafia[/color] at night.
  1415. - You may instead perform the factional [color=#FF0000]Mafia[/color] kill.
  1416.  
  1417. [color=#FFA500][b]Stats:[/b][/color]
  1418. [color=#FFA500][u]Attack[/u]:[/color] None
  1419. [color=#FFA500][u]Defense[/u]:[/color] None
  1420. [color=#FFA500][u]Priority[/u]:[/color] 4th
  1421.  
  1422. [color=#FFA500][b]Goal:[/b][/color]
  1423. Kill anyone that will not submit to the [color=#FF0000]Mafia[/color].
  1424.  
  1425. [color=#FFA500][b]Win Condition[/b][/color]
  1426. You must kill the [color=#00BF40]Town[/color]
  1427. You must kill [color=#0000FF]Serial Killers[/color]
  1428. You must kill [color=#FF8000]Arsonists[/color]
  1429. You must kill [color=#804040]Butchers[/color]
  1430. You must kill [color=#00BF80]Electricians[/color]
  1431. You must kill [color=#5F0060]Slaughterers[/color]
  1432. You must kill [color=#804000]Werewolves[/color]
  1433. You win with the [color=#FF0000]Mafia[/color]
  1434. You win with [color=#8000FF]Witches[/color]
  1435. You win with [color=#000080]Stalkers[/color]
  1436. You win with [color=#808000]Gossipers[/color]
  1437. You win with [color=#FFFF00]Survivors[/color]
  1438. You may spare anyone else.[/spoiler][b][u][color=#AFAFAF][size=150]Neutral[/size][/color][/u][/b]
  1439. [spoiler][b][u][size=150][color=#AFAFAF]Neutral[/color] [color=#00BFFF]Killing[/color][/size][/u][/b]
  1440.  
  1441. [size=150][color=#0000FF]Serial Killer[/color][/size]
  1442. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Killing[/color]
  1443. [color=#FFA500][b]Abilities:[/b][/color]
  1444. - Kill someone each night.
  1445.  
  1446. [color=#FFA500][b]Attributes:[/b][/color]
  1447. - If you are role blocked you will attack the role blocker instead of your target.
  1448. - If you are jailed and not executed, you will attack the [color=#00BF40]Jailor[/color].
  1449.  
  1450. [color=#FFA500][b]Stats:[/b][/color]
  1451. [color=#FFA500][u]Attack[/u]:[/color] Basic
  1452. [color=#FFA500][u]Defense[/u]:[/color] Basic
  1453. [color=#FFA500][u]Priority[/u]:[/color] 5th
  1454.  
  1455. [color=#FFA500][b]Goal:[/b][/color]
  1456. Kill anyone who would oppose you.
  1457.  
  1458. [color=#FFA500][b]Win Condition[/b][/color]
  1459. You must kill the [color=#00BF40]Town[/color]
  1460. You must kill the [color=#FF0000]Mafia[/color]
  1461. You must kill [color=#FF8000]Arsonists[/color]
  1462. You must kill [color=#804040]Butchers[/color]
  1463. You must kill [color=#00BF80]Electricians[/color]
  1464. You must kill [color=#5F0060]Slaughterers[/color]
  1465. You must kill [color=#804000]Werewolves[/color]
  1466. You win with [color=#0000FF]Serial Killers[/color]
  1467. You win with [color=#8000FF]Witches[/color]
  1468. You win with [color=#000080]Stalkers[/color]
  1469. You win with [color=#808000]Gossipers[/color]
  1470. You win with [color=#FFFF00]Survivors[/color]
  1471. You may spare anyone else.
  1472.  
  1473. [size=150][color=#FF8000]Arsonist[/color][/size]
  1474.  
  1475. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Killing[/color]
  1476. [color=#FFA500][b]Abilities:[/b][/color]
  1477. - Douse someone in gasoline or ignite all doused targets.
  1478. - Select yourself to ignite all doused targets.
  1479.  
  1480. [color=#FFA500][b]Attributes:[/b][/color]
  1481. - You cannot be doused.
  1482. - Death from fire can't be prevented by healing or night immunities.
  1483. - A doused target will be framed as [color=#FF8000]Arsonist[/color] until they die.
  1484. - Your douses are silent.
  1485. - You are told the name of who you doused.
  1486.  
  1487. [color=#FFA500][b]Stats:[/b][/color]
  1488. [color=#FFA500][u]Attack[/u]:[/color] Powerful
  1489. [color=#FFA500][u]Defense[/u]:[/color] Basic
  1490. [color=#FFA500][u]Priority[/u]:[/color] 5th
  1491.  
  1492. [color=#FFA500][b]Goal:[/b][/color]
  1493. Kill anyone who would oppose you.
  1494.  
  1495. [color=#FFA500][b]Win Condition[/b][/color]
  1496. You must kill the [color=#00BF40]Town[/color]
  1497. You must kill the [color=#FF0000]Mafia[/color]
  1498. You must kill [color=#0000FF]Serial Killers[/color]
  1499. You must kill [color=#804040]Butchers[/color]
  1500. You must kill [color=#00BF80]Electricians[/color]
  1501. You must kill [color=#5F0060]Slaughterers[/color]
  1502. You must kill [color=#804000]Werewolves[/color]
  1503. You win with [color=#FF8000]Arsonists[/color]
  1504. You win with [color=#8000FF]Witches[/color]
  1505. You win with [color=#000080]Stalkers[/color]
  1506. You win with [color=#808000]Gossipers[/color]
  1507. You win with [color=#FFFF00]Survivors[/color]
  1508. You may spare anyone else.
  1509.  
  1510. [size=150][color=#804000]Werewolf[/color][/size]
  1511.  
  1512. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Killing[/color]
  1513. [color=#FFA500][b]Abilities:[/b][/color]
  1514. - Transform into a Werewolf during the full moon.
  1515.  
  1516. [color=#FFA500]Attributes:[/color]
  1517. - As a Werewolf you can not be killed at night.
  1518. - As a Werewolf you will attack your victim and anyone that visits them.
  1519. - Your attack goes through night immunity.
  1520.  
  1521. [color=#FFA500][b]Stats:[/b][/color]
  1522. [color=#FFA500][u]Attack[/u]:[/color] Powerful
  1523. [color=#FFA500][u]Defense[/u]:[/color] Basic
  1524. [color=#FFA500][u]Priority[/u]:[/color] 5th
  1525.  
  1526. [color=#FFA500][b]Goal:[/b][/color]
  1527. Kill anyone who would oppose you.
  1528.  
  1529. [color=#FFA500][b]Win Condition[/b][/color]
  1530. You must kill the [color=#00BF40]Town[/color]
  1531. You must kill the [color=#FF0000]Mafia[/color]
  1532. You must kill [color=#0000FF]Serial Killers[/color]
  1533. You must kill [color=#FF8000]Arsonists[/color]
  1534. You must kill [color=#804040]Butchers[/color]
  1535. You must kill [color=#00BF80]Electricians[/color]
  1536. You must kill [color=#5F0060]Slaughterers[/color]
  1537. You win with [color=#804000]Werewolves[/color]
  1538. You win with [color=#8000FF]Witches[/color]
  1539. You win with [color=#000080]Stalkers[/color]
  1540. You win with [color=#808000]Gossipers[/color]
  1541. You win with [color=#FFFF00]Survivors[/color]
  1542. You may spare anyone else.
  1543.  
  1544. [size=150][color=#804040]Butcher[/color][/size]
  1545.  
  1546. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Killing[/color]
  1547. [color=#FFA500][b]Abilities:[/b][/color]
  1548. - Kill player(s) each night.
  1549. - Gain two charges every 3 nights. (1, 4, 7)
  1550.  
  1551. [color=#FFA500][b]Attributes:[/b][/color]
  1552. - Killing multiple players, you are role block immune.
  1553. - Killing a single player, you will clean them, but not be informed their information.
  1554. - You cannot kill the night following a clean kill.
  1555. - You will appear not suspicious nights you are not kill capable.
  1556. - You cannot kill multiple people night one.
  1557.  
  1558. [color=#FFA500][b]Stats:[/b][/color]
  1559. [color=#FFA500][u]Attack[/u]:[/color] Basic
  1560. [color=#FFA500][u]Defense[/u]:[/color] Basic
  1561. [color=#FFA500][u]Priority[/u]:[/color] 2nd (Multi-Killing) 5th (Single-Killing)
  1562.  
  1563. [color=#FFA500][b]Goal:[/b][/color]
  1564. Kill anyone who would oppose you.
  1565.  
  1566. [color=#FFA500][b]Win Condition[/b][/color]
  1567. You must kill the [color=#00BF40]Town[/color]
  1568. You must kill the [color=#FF0000]Mafia[/color]
  1569. You must kill [color=#0000FF]Serial Killers[/color]
  1570. You must kill [color=#FF8000]Arsonists[/color]
  1571. You must kill [color=#00BF80]Electricians[/color]
  1572. You must kill [color=#5F0060]Slaughterers[/color]
  1573. You must kill [color=#804000]Werewolves[/color]
  1574. You win with [color=#804040]Butchers[/color]
  1575. You win with [color=#8000FF]Witches[/color]
  1576. You win with [color=#000080]Stalkers[/color]
  1577. You win with [color=#808000]Gossipers[/color]
  1578. You win with [color=#FFFF00]Survivors[/color]
  1579. You may spare anyone else.
  1580.  
  1581. [size=150][color=#00BF80]Electrician[/color][/size]
  1582.  
  1583. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Killing[/color]
  1584. [color=#FFA500][b]Abilities:[/b][/color]
  1585. - Charge someone each night.
  1586.  
  1587. [color=#FFA500]Attributes:[/color]
  1588. - If a charged target visits another charged target, both targets will die.
  1589. - If a charged target is charged again, they will be killed.
  1590. - If all players that cannot win with you are charged, you may kill all charged targets.
  1591.  
  1592. [color=#FFA500][b]Stats:[/b][/color]
  1593. [color=#FFA500][u]Attack[/u]:[/color] Powerful
  1594. [color=#FFA500][u]Defense[/u]:[/color] Basic
  1595. [color=#FFA500][u]Priority[/u]:[/color] 5th
  1596.  
  1597. [color=#FFA500][b]Goal:[/b][/color]
  1598. Kill anyone who would oppose you.
  1599.  
  1600. [color=#FFA500][b]Win Condition[/b][/color]
  1601. You must kill the [color=#00BF40]Town[/color]
  1602. You must kill the [color=#FF0000]Mafia[/color]
  1603. You must kill [color=#0000FF]Serial Killers[/color]
  1604. You must kill [color=#FF8000]Arsonists[/color]
  1605. You must kill [color=#804040]Butchers[/color]
  1606. You must kill [color=#5F0060]Slaughterers[/color]
  1607. You must kill [color=#804000]Werewolves[/color]
  1608. You win with [color=#00BF80]Electricians[/color]
  1609. You win with [color=#8000FF]Witches[/color]
  1610. You win with [color=#000080]Stalkers[/color]
  1611. You win with [color=#808000]Gossipers[/color]
  1612. You win with [color=#FFFF00]Survivors[/color]
  1613. You may spare anyone else.
  1614.  
  1615. [size=150][color=#5F0060]Slaughterer[/color][/size]
  1616.  
  1617. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Killing[/color]
  1618. [color=#FFA500][b]Abilities:[/b][/color]
  1619. - Slaughter someone each night
  1620. - Wear a new mask in the day
  1621.  
  1622. [color=#FFA500][b]Attributes:[/b][/color]
  1623. - If you attack someone who has visited you before they will instead be roleblocked.
  1624. - If the target who has visited you before is healed or roleblocked, they will be killed.
  1625. - Your kills are Unstoppable however you resent from killing those with Basic Defense.
  1626. - If you attack someone being protected by a [color=#00BF40]Bodyguard[/color], you will kill the [color=#00BF40]Bodyguard[/color] instead and you won't die.
  1627. - You are Roleblock Immune and immune to [color=#00BF40]Veteran[/color] alert, if you attack an alert [color=#00BF40]Veteran[/color] no one will die.
  1628. - You will kill the [color=#00BF40]Jailor[/color] when jailed.
  1629. - When you wear a new mask, no one will run away unless they visit you again.
  1630. - You start with 1 mask and every 3 nights you receive 1 more mask.
  1631.  
  1632. [color=#FFA500][b]Stats:[/b][/color]
  1633. [color=#FFA500][u]Attack[/u]:[/color] Unstoppable
  1634. [color=#FFA500][u]Defense[/u]:[/color] Basic
  1635. [color=#FFA500][u]Priority[/u]:[/color] 5th
  1636.  
  1637. [color=#FFA500][b]Goal:[/b][/color]
  1638. Kill anyone who would oppose you.
  1639.  
  1640. [color=#FFA500][b]Win Condition[/b][/color]
  1641. You must kill the [color=#00BF40]Town[/color]
  1642. You must kill the [color=#FF0000]Mafia[/color]
  1643. You must kill [color=#0000FF]Serial Killers[/color]
  1644. You must kill [color=#FF8000]Arsonists[/color]
  1645. You must kill [color=#804040]Butchers[/color]
  1646. You must kill [color=#00BF80]Electricians[/color]
  1647. You must kill [color=#804000]Werewolves[/color]
  1648. You win with [color=#5F0060]Slaughterers[/color]
  1649. You win with [color=#8000FF]Witches[/color]
  1650. You win with [color=#000080]Stalkers[/color]
  1651. You win with [color=#808000]Gossipers[/color]
  1652. You win with [color=#FFFF00]Survivors[/color]
  1653. You may spare anyone else.
  1654.  
  1655. [b][u][size=150][color=#AFAFAF]Neutral[/color] [color=#00BFFF]Evil[/color][/size][/u][/b]
  1656.  
  1657. [size=150][color=#8000FF]Witch[/color][/size]
  1658.  
  1659. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Evil[/color]
  1660. [color=#FFA500][b]Abilities:[/b][/color]
  1661. - Control someone each night.
  1662.  
  1663. [color=#FFA500][b]Attributes:[/b][/color]
  1664. - Your target will know they were controlled.
  1665. - You can only control targetable actions.
  1666. - You can force people to target themselves.
  1667. - You own one auto-vest.
  1668.  
  1669. [color=#FFA500][b]Stats:[/b][/color]
  1670. [color=#FFA500][u]Attack[/u]:[/color] None
  1671. [color=#FFA500][u]Defense[/u]:[/color] None
  1672. [color=#FFA500][u]Priority[/u]:[/color] 2nd
  1673.  
  1674. [color=#FFA500][b]Goal:[/b][/color]
  1675. Survive to see the [color=#00BF40]Town[/color] lose the game.
  1676.  
  1677. [color=#FFA500][b]Win Condition[/b][/color]
  1678. You must kill the [color=#00BF40]Town[/color]
  1679. You win with the [color=#FF0000]Mafia[/color]
  1680. You win with [color=#0000FF]Serial Killers[/color]
  1681. You win with [color=#FF8000]Arsonists[/color]
  1682. You win with [color=#804040]Butchers[/color]
  1683. You win with [color=#00BF80]Electricians[/color]
  1684. You win with [color=#804000]Werewolves[/color]
  1685. You win with [color=#5F0060]Slaughterers[/color]
  1686. You win with [color=#8000FF]Witches[/color]
  1687. You win with [color=#000080]Stalkers[/color]
  1688. You win with [color=#808000]Gossipers[/color]
  1689. You win with [color=#FFFF00]Survivors[/color]
  1690. You may spare anyone else.
  1691.  
  1692. [size=150][color=#000080]Stalker[/color][/size]
  1693.  
  1694. [color=#FFA500][u]Alignment[/u]:[/color] Neutral Evil
  1695. [color=#FFA500][b]Abilities:[/b][/color]
  1696. - Stalk someone each night.
  1697.  
  1698. [b][color=#FFA500]Attributes:[/color][/b]
  1699. - The person you stalked can not be visited by others as all visitors will be roleblocked.
  1700. - [color=#00BF40]Transporter[/color] and killing-roles are uneffected.
  1701. - You may stalk yourself once, this cannot be redirected or controlled.
  1702. - You own one autovest.
  1703.  
  1704. [color=#FFA500][b]Stats:[/b][/color]
  1705. [color=#FFA500][u]Attack[/u]:[/color] None
  1706. [color=#FFA500][u]Defense[/u]:[/color] None
  1707. [color=#FFA500][u]Priority[/u]:[/color] 2nd
  1708.  
  1709. [color=#FFA500][b]Goal:[/b][/color]
  1710. Survive to see the town lose the game.
  1711.  
  1712. [color=#FFA500][b]Win Condition[/b][/color]
  1713. You must kill the [color=#00BF40]Town[/color]
  1714. You win with the [color=#FF0000]Mafia[/color]
  1715. You win with [color=#0000FF]Serial Killers[/color]
  1716. You win with [color=#FF8000]Arsonists[/color]
  1717. You win with [color=#804040]Butchers[/color]
  1718. You win with [color=#00BF80]Electricians[/color]
  1719. You win with [color=#804000]Werewolves[/color]
  1720. You win with [color=#5F0060]Slaughterers[/color]
  1721. You win with [color=#8000FF]Witches[/color]
  1722. You win with [color=#000080]Stalkers[/color]
  1723. You win with [color=#808000]Gossipers[/color]
  1724. You win with [color=#FFFF00]Survivors[/color]
  1725. You may spare anyone else.
  1726.  
  1727. [size=150][color=#808000]Gossiper[/color][/size]
  1728.  
  1729. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Evil[/color]
  1730. [color=#FFA500][b]Abilities:[/b][/color]
  1731. - Inform your second target of the role, their target and their visitors of your first target each night.
  1732.  
  1733. [color=#FFA500]Attributes:[/color]
  1734. - Your ability will fail to reveal any information to a member of the [color=#00BF40]Town[/color].
  1735. - You cannot target yourself.
  1736. - You own one auto-vest.
  1737.  
  1738. [color=#FFA500][b]Stats:[/b][/color]
  1739. [color=#FFA500][u]Attack[/u]:[/color] None
  1740. [color=#FFA500][u]Defense[/u]:[/color] None
  1741. [color=#FFA500][u]Priority[/u]:[/color] 4th
  1742.  
  1743. [color=#FFA500][b]Goal:[/b][/color]
  1744. Survive to see the [color=#00BF40]Town[/color] lose the game.
  1745.  
  1746. [color=#FFA500][b]Win Condition[/b][/color]
  1747. You must kill the [color=#00BF40]Town[/color]
  1748. You win with the [color=#FF0000]Mafia[/color]
  1749. You win with [color=#0000FF]Serial Killers[/color]
  1750. You win with [color=#FF8000]Arsonists[/color]
  1751. You win with [color=#804040]Butchers[/color]
  1752. You win with [color=#00BF80]Electricians[/color]
  1753. You win with [color=#804000]Werewolves[/color]
  1754. You win with [color=#5F0060]Slaughterers[/color]
  1755. You win with [color=#8000FF]Witches[/color]
  1756. You win with [color=#000080]Stalkers[/color]
  1757. You win with [color=#808000]Gossipers[/color]
  1758. You win with [color=#FFFF00]Survivors[/color]
  1759. You may spare anyone else.
  1760.  
  1761. [b][u][size=150][color=#AFAFAF]Neutral[/color] [color=#00BFFF]Benign[/color][/size][/u][/b]
  1762.  
  1763. [size=150][color=#FFFF00]Survivor[/color][/size]
  1764.  
  1765. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Benign[/color]
  1766. [color=#FFA500][b]Abilities:[/b][/color]
  1767. - Put on a bulletproof vest at night, protecting you from attacks.
  1768.  
  1769. [color=#FFA500][b]Attributes:[/b][/color]
  1770. - You can only use the bulletproof vest 4 times.
  1771.  
  1772. [color=#FFA500][b]Stats:[/b][/color]
  1773. [color=#FFA500][u]Attack[/u]:[/color] None
  1774. [color=#FFA500][u]Defense[/u]:[/color] None
  1775. [color=#FFA500][u]Priority[/u]:[/color] 4th
  1776.  
  1777. [color=#FFA500][b]Goal:[/b][/color]
  1778. Live to the end of the game.
  1779.  
  1780. [color=#FFA500][b]Win Condition[/b][/color]
  1781. You win with the [color=#00BF40]Town[/color]
  1782. You win with the [color=#FF0000]Mafia[/color]
  1783. You win with [color=#0000FF]Serial Killers[/color]
  1784. You win with [color=#FF8000]Arsonists[/color]
  1785. You win with [color=#804040]Butchers[/color]
  1786. You win with [color=#00BF80]Electricians[/color]
  1787. You win with [color=#804000]Werewolves[/color]
  1788. You win with [color=#5F0060]Slaughterers[/color]
  1789. You win with [color=#8000FF]Witches[/color]
  1790. You win with [color=#000080]Stalkers[/color]
  1791. You win with [color=#808000]Gossipers[/color]
  1792. You win with [color=#FFFF00]Survivors[/color]
  1793. You may spare anyone else.
  1794.  
  1795. [size=150][color=#00FFFF]Amnesiac[/color][/size]
  1796.  
  1797. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Benign[/color]
  1798. [color=#FFA500][b]Abilities:[/b][/color]
  1799. - Remember who you were by selecting a graveyard role.
  1800.  
  1801. [color=#FFA500][b]Attributes:[/b][/color]
  1802. - When you choose a role it will not be revealed to the Town that you remembered a role.
  1803. - You can’t remember unique and killing Town roles.
  1804. - You own one auto-vest as long as you are an Amnesiac.
  1805.  
  1806. [color=#FFA500][b]Stats:[/b][/color]
  1807. [color=#FFA500][u]Attack[/u]:[/color] None
  1808. [color=#FFA500][u]Defense[/u]:[/color] None
  1809. [color=#FFA500][u]Priority[/u]:[/color] 6th
  1810.  
  1811. [color=#FFA500][b]Goal:[/b][/color]
  1812. Remember who you were and complete that roles objectives.
  1813.  
  1814. [color=#FFA500][b]Win Condition[/b][/color]
  1815. You win with the team of your chosen target
  1816.  
  1817. [size=150][color=#FFBFFF]Jester[/color][/size]
  1818.  
  1819. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Benign[/color]
  1820. [color=#FFA500][b]Abilities:[/b][/color]
  1821. - Choose whether to pull a prank during the day or night
  1822.  
  1823. [color=#FFA500][b]Attributes:[/b][/color]
  1824. - If you are lynched while you pull a prank during the day, no one may vote the following day.
  1825. - If you are killed while you pull a prank during the night, your killer may not perform their ability the following night.
  1826. - If the [color=#FF8000]Arsonist[/color] or [color=#00BF40]Firebrand[/color] douse you while you pull a prank, they will instantly ignite and may not douse the following night.
  1827. - If the [color=#804040]Butcher[/color] kills you while you pull a prank, they may not kill the following night and will additionally lose a charge.
  1828. - You may still pull a prank while in jail.
  1829. - You have 3 pranks.
  1830.  
  1831. [color=#FFA500][b]Stats:[/b][/color]
  1832. [color=#FFA500][u]Attack[/u]:[/color] None
  1833. [color=#FFA500][u]Defense[/u]:[/color] None
  1834. [color=#FFA500][u]Priority[/u]:[/color] 1st (Prank) 1st (Roleblock)
  1835.  
  1836. [color=#FFA500][b]Goal:[/b][/color]
  1837. Successfully pull a prank.
  1838.  
  1839. [color=#FFA500][b]Win Condition[/b][/color]
  1840. You must kill the [color=#00BF40]Town[/color]
  1841. You win with the [color=#FF0000]Mafia[/color]
  1842. You win with [color=#0000FF]Serial Killers[/color]
  1843. You win with [color=#FF8000]Arsonists[/color]
  1844. You win with [color=#804040]Butchers[/color]
  1845. You win with [color=#00BF80]Electricians[/color]
  1846. You win with [color=#804000]Werewolves[/color]
  1847. You win with [color=#5F0060]Slaughterers[/color]
  1848. You win with [color=#8000FF]Witches[/color]
  1849. You win with [color=#000080]Stalkers[/color]
  1850. You win with [color=#808000]Gossipers[/color]
  1851. You win with [color=#FFFF00]Survivors[/color]
  1852. You may spare anyone else.
  1853.  
  1854. [size=150][color=#8080BF]Double[/color][/size]
  1855.  
  1856. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Benign[/color]
  1857. [color=#FFA500][b]Abilities:[/b][/color]
  1858. - Once, shoot a player and inherit their role and alignment.
  1859.  
  1860. [color=#FFA500][b]Attributes:[/b][/color]
  1861. - Shot pierces night immunity and cleans the victim.
  1862. - Inherits all attributes of the victim, including any effects such as douses.
  1863. - If the Double's shot fails for any given reason or is killed during the night of its conversion, the Double will lose.
  1864. - The Double cannot win as a Double. They must become another role to win.
  1865.  
  1866.  
  1867. [color=#FFA500][b]Stats:[/b][/color]
  1868. [color=#FFA500][u]Attack[/u]:[/color] None
  1869. [color=#FFA500][u]Defense[/u]:[/color] None
  1870. [color=#FFA500][u]Priority[/u]:[/color] 5th
  1871.  
  1872. [color=#FFA500][b]Goal:[/b][/color]
  1873. Inherit a new role/alignment and fulfill that alignment's wincon.
  1874.  
  1875. [color=#FFA500][b]Win Condition[/b][/color]
  1876. You win with the team of your chosen target
  1877.  
  1878. [size=150][color=#808080]Executioner[/color][/size]
  1879.  
  1880. [color=#FFA500][u]Alignment[/u]:[/color] [color=#AFAFAF]Neutral[/color] [color=#00BFFF]Benign[/color]
  1881. [color=#FFA500][b]Abilities:[/b][/color]
  1882. - Rule on a target at night.
  1883.  
  1884. [color=#FFA500][b]Attributes:[/b][/color]
  1885. - If the target you ruled dies that night, you will lose your Basic Defense for 2 nights.
  1886. - You may only pick a player to rule once.
  1887. - You will commit suicide if everyone alive has been ruled.
  1888.  
  1889. [color=#FFA500][b]Stats:[/b][/color]
  1890. [color=#FFA500][u]Attack[/u]:[/color] None
  1891. [color=#FFA500][u]Defense[/u]:[/color] Basic
  1892. [color=#FFA500][u]Priority[/u]:[/color] 3rd
  1893.  
  1894. [color=#FFA500][b]Goal:[/b][/color]
  1895. Successfully lynch the player you ruled the coming day.
  1896.  
  1897. [color=#FFA500][b]Win Condition[/b][/color]
  1898. You must kill the [color=#00BF40]Town[/color]
  1899. You win with the [color=#FF0000]Mafia[/color]
  1900. You win with [color=#0000FF]Serial Killers[/color]
  1901. You win with [color=#FF8000]Arsonists[/color]
  1902. You win with [color=#804040]Butchers[/color]
  1903. You win with [color=#00BF80]Electricians[/color]
  1904. You win with [color=#804000]Werewolves[/color]
  1905. You win with [color=#5F0060]Slaughterers[/color]
  1906. You win with [color=#8000FF]Witches[/color]
  1907. You win with [color=#000080]Stalkers[/color]
  1908. You win with [color=#808000]Gossipers[/color]
  1909. You win with [color=#FFFF00]Survivors[/color]
  1910. You may spare anyone else.[/spoiler]
Advertisement
Add Comment
Please, Sign In to add comment