Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Starting a 'Full - LDR' compile.
- Starting compilation of rp_site88_v0
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Day of Defeat Source\dod'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Portal\portal'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2'
- Valve Software - vbsp.exe (Dec 13 2023)
- notjunc = true
- 24 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading E:\_gmoddev\maps\rp_site88_v0\rp_site88_v0.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- material "agency/concrete/concretewall06" not found.
- Material not found!: AGENCY/CONCRETE/CONCRETEWALL06
- material "clubzombo/wall/cz_bathroomwall01" not found.
- Material not found!: CLUBZOMBO/WALL/CZ_BATHROOMWALL01
- material "maps/rp_catalyst_v1/plaster/urban_plasterwall_05d_-10403_10118_1978" not found.
- Material not found!: MAPS/RP_CATALYST_V1/PLASTER/URBAN_PLASTERWALL_05D_-10403_10118_1978
- material "clubzombo/ceiling/cz_ceilingtile02" not found.
- Material not found!: CLUBZOMBO/CEILING/CZ_CEILINGTILE02
- material "cafe/wood_cherry" not found.
- Material not found!: CAFE/WOOD_CHERRY
- material "highrise/se1_marble_office_wall_03" not found.
- Material not found!: HIGHRISE/SE1_MARBLE_OFFICE_WALL_03
- material "agency/floor/woodpanel01" not found.
- Material not found!: AGENCY/FLOOR/WOODPANEL01
- material "/metalwall1" not found.
- Material not found!: /METALWALL1
- material "agency/carpet/carpet_black01" not found.
- Material not found!: AGENCY/CARPET/CARPET_BLACK01
- material "agency/concrete/concretewall02" not found.
- Material not found!: AGENCY/CONCRETE/CONCRETEWALL02
- material "maps/rp_rockford_v2b/env/stone/marble_veinblack_-1168_6531_616" not found.
- Material not found!: MAPS/RP_ROCKFORD_V2B/ENV/STONE/MARBLE_VEINBLACK_-1168_6531_616
- material "highrise/se1_garage_concretewall_07" not found.
- Material not found!: HIGHRISE/SE1_GARAGE_CONCRETEWALL_07
- material "brush/vegas/ceiling/casino_grey_01" not found.
- Material not found!: BRUSH/VEGAS/CEILING/CASINO_GREY_01
- material "concrete/concrete_045" not found.
- Material not found!: CONCRETE/CONCRETE_045
- material "maps/de_thematrix_11/plaster/plasterwall005c_-1215_-356_-53" not found.
- Material not found!: MAPS/DE_THEMATRIX_11/PLASTER/PLASTERWALL005C_-1215_-356_-53
- material "bridge/se1_metal_wall_02" not found.
- Material not found!: BRIDGE/SE1_METAL_WALL_02
- material "concrete/c3a1_concretewall_002a" not found.
- Material not found!: CONCRETE/C3A1_CONCRETEWALL_002A
- material "b_metal/metal_dgray_" not found.
- Material not found!: B_METAL/METAL_DGRAY_
- material "agency/floor/marble01a" not found.
- Material not found!: AGENCY/FLOOR/MARBLE01A
- material "concrete/crete_ceiling_silo2_c2" not found.
- Material not found!: CONCRETE/CRETE_CEILING_SILO2_C2
- material "clubzombo/ceiling/cz_ledceiling" not found.
- Material not found!: CLUBZOMBO/CEILING/CZ_LEDCEILING
- material "agency/concrete/concretewall01" not found.
- Material not found!: AGENCY/CONCRETE/CONCRETEWALL01
- material "maps/rp_city15_showcase_013/nature/blendgrassdirt01_noprop_wvt_patch" not found.
- Material not found!: MAPS/RP_CITY15_SHOWCASE_013/NATURE/BLENDGRASSDIRT01_NOPROP_WVT_PATCH
- material "glass/glasswindow002a_2" not found.
- Material not found!: GLASS/GLASSWINDOW002A_2
- material "agency/glass/glass_solid_black" not found.
- Material not found!: AGENCY/GLASS/GLASS_SOLID_BLACK
- material "brush/hick/floor_ext/concrete_slabs" not found.
- Material not found!: BRUSH/HICK/FLOOR_EXT/CONCRETE_SLABS
- material "ajacks/ben_whiteceiling" not found.
- Material not found!: AJACKS/BEN_WHITECEILING
- material "brick/brickwall031d_old" not found.
- Material not found!: BRICK/BRICKWALL031D_OLD
- material "bridge/se1_metal_flat_steel_01" not found.
- Material not found!: BRIDGE/SE1_METAL_FLAT_STEEL_01
- material "brush/beach/floor_ext/floor_ext_wood_01" not found.
- Material not found!: BRUSH/BEACH/FLOOR_EXT/FLOOR_EXT_WOOD_01
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 116 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\_gmoddev\maps\rp_site88_v0\rp_site88_v0.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- *** Error: Skybox vtf files for skybox/sky_day01_01 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (294988 bytes)
- Error loading studio model STATIC "models/s_prop/gen/furni/trap_button/trap_button.mdl"!
- WARNING! model "models/props_c17/light_domelight02_on.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/props_interiors/chairs_airport.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Unable to load vertex data "models/props_interiors\chairs_airport.vvd"
- Valve Software - vvis.exe (Dec 13 2023)
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Day of Defeat Source\dod'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Portal\portal'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2'
- 24 threads
- reading e:\_gmoddev\maps\rp_site88_v0\rp_site88_v0.bsp
- reading e:\_gmoddev\maps\rp_site88_v0\rp_site88_v0.prt
- 272 portalclusters
- 504 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Optimized: 59 visible clusters (0.55%)
- Total clusters visible: 10653
- Average clusters visible: 39
- Building PAS...
- Average clusters audible: 81
- visdatasize:14088 compressed from 21760
- writing e:\_gmoddev\maps\rp_site88_v0\rp_site88_v0.bsp
- 0 seconds elapsed
- Valve Software - vrad.exe SSE (Dec 13 2023)
- Valve Radiosity Simulator
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Day of Defeat Source\dod'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Portal\portal'
- mount.cfg adding path: 'C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2'
- 24 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\_gmoddev\maps\rp_site88_v0\rp_site88_v0.bsp
- PREP OK
- Error! Unable to load model "models/s_prop/gen/furni/trap_button/trap_button.mdl"
- Warning! Invalid model version "models/props_c17/light_domelight02_on.mdl"
- Error! Unable to load model "models/map_detail/plaza_bench.mdl"
- Warning! Invalid model version "models/props_c17/handrail04_long.mdl"
- Warning! Invalid model version "models/props_plants/plantairport01.mdl"
- Warning! Invalid model version "models/props_urban/bench001.mdl"
- Warning! Invalid model version "models/anubis/lights/anubis_exhibit_light01a.mdl"
- Error! Unable to load model "models/map_detail/plaza_bench2.mdl"
- Error! Unable to load model "models/pg_props/pg_hospital/pg_oplight.mdl"
- Error! Unable to load model "models/props_forest/bunkbed.mdl"
- Error! Unable to load model "models/props_forest/bunkbed2.mdl"
- Warning! Invalid model version "models/props/coop_kashbah/control_room_light/control_room_light.mdl"
- Setting up ray-trace acceleration structure... Done (0.07 seconds)
- 2070 faces
- 145969 square feet [21019672.00 square inches]
- 9 Displacements
- 1839 Square Feet [264855.03 Square Inches]
- 2070 patches before subdivision
- 26424 patches after subdivision
- sun extent from map=0.000000
- 194 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (1)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (0)
- transfers 1554376, max 267
- transfer lists: 11.9 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(396445, 367708, 336206)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(103702, 89356, 79311)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(27458, 22102, 18898)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(7327, 5506, 4520)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(1964, 1377, 1083)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(528, 345, 260)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(142, 86, 62)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(38, 22, 15)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(10, 5, 4)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(3, 1, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0034 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (2)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Writing leaf ambient...done
- Computing static prop lighting : 0ThreadComputeStaticPropLighting: 0...1...2...3...4...5...6...7...8...9...10 (0)
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- NULL m_pStudioHdr for vertex lighting!
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 45/4096 2160/196608 ( 1.1%)
- brushes 782/16384 9384/196608 ( 4.8%)
- brushsides 4800/163840 38400/1310720 ( 2.9%)
- planes 1964/65536 39280/1310720 ( 3.0%)
- vertexes 4394/65536 52728/786432 ( 6.7%)
- nodes 1198/65536 38336/2097152 ( 1.8%)
- texinfos 425/12288 30600/884736 ( 3.5%)
- texdata 129/2048 4128/65536 ( 6.3%)
- dispinfos 9/0 1584/0 ( 0.0%)
- disp_verts 729/0 14580/0 ( 0.0%)
- disp_tris 1152/0 2304/0 ( 0.0%)
- disp_lmsamples 5616/0 5616/0 ( 0.0%)
- faces 2070/65536 115920/3670016 ( 3.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1609/65536 90104/3670016 ( 2.5%)
- leaves 1244/65536 39808/2097152 ( 1.9%)
- leaffaces 2299/65536 4598/131072 ( 3.5%)
- leafbrushes 1169/65536 2338/131072 ( 1.8%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 14694/512000 58776/2048000 ( 2.9%)
- edges 11147/256000 44588/1024000 ( 4.4%)
- LDR worldlights 194/8192 17072/720896 ( 2.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 17/1024 272/16384 ( 1.7%)
- overlays 0/1024 0/360448 ( 0.0%)
- LDR lightdata [variable] 2661848/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 14088/16777216 ( 0.1%)
- entdata [variable] 116350/393216 (29.6%)
- LDR ambient table 1244/65536 4976/262144 ( 1.9%)
- HDR ambient table 1244/65536 4976/262144 ( 1.9%)
- LDR leaf ambient 1653/65536 46284/1835008 ( 2.5%)
- HDR leaf ambient 1244/65536 34832/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/18518 ( 0.0%)
- pakfile [variable] 1207021/0 ( 0.0%)
- physics [variable] 289645/4194304 ( 6.9%)
- physics terrain [variable] 2481/1048576 ( 0.2%)
- Level flags = 1
- Total triangle count: 4145
- Writing e:\_gmoddev\maps\rp_site88_v0\rp_site88_v0.bsp
- 3 seconds elapsed
- E:\_gmoddev\maps\rp_site88_v0\rp_site88_v0.bsp -> C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_site88_v0.bsp
- 1 File(s) copied
- 'Full - LDR' compile finished in 00:00:04
- 31 errors/warnings logged:
- 31 errors/warnings logged for rp_site88_v0:
- ● 30x: Caution: Material not found!: AGENCY/CONCRETE/CONCRETEWALL06
- ● 1x: Caution: Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Advertisement
Add Comment
Please, Sign In to add comment