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- 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Andrew\RuneMate\logs\Cuppa GuardiansOfTheRift_20230108_152045.log
- 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
- 00:00:00 DEBUG [SettingsManager] Found no settings.
- 00:00:37 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:00:38 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:00:38 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) on the first attempt.
- 00:00:46 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:00:47 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(879, 487) is less then 4 pixels away.
- 00:00:47 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(879, 487) was less than 4 pixels away (success: true)
- 00:00:47 DEBUG Attempting to hover MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) since the target of InteractablePoint(859, 523) is less then 4 pixels away.
- 00:00:47 DEBUG Attempted to hover MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) since InteractablePoint(859, 523) was less than 4 pixels away (success: true)
- 00:00:52 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:00:52 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(887, 488) is less then 4 pixels away.
- 00:00:52 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(887, 488) was less than 4 pixels away (success: true)
- 00:00:52 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) on the first attempt.
- 00:00:58 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:00:58 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:00:58 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:00:59 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:01:00 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(888, 488) is less then 4 pixels away.
- 00:01:00 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(888, 488) was less than 4 pixels away (success: true)
- 00:01:00 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) on the first attempt.
- 00:01:05 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:01:05 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(885, 485) is less then 4 pixels away.
- 00:01:05 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(885, 485) was less than 4 pixels away (success: true)
- 00:01:05 DEBUG Attempting to hover MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) since the target of InteractablePoint(853, 519) is less then 4 pixels away.
- 00:01:06 DEBUG Attempted to hover MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) since InteractablePoint(853, 519) was less than 4 pixels away (success: true)
- 00:01:11 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:01:11 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(885, 488) is less then 4 pixels away.
- 00:01:12 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(885, 488) was less than 4 pixels away (success: true)
- 00:01:12 DEBUG Attempting to hover MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) since the target of InteractablePoint(886, 523) is less then 4 pixels away.
- 00:01:12 DEBUG Attempted to hover MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) since InteractablePoint(886, 523) was less than 4 pixels away (success: true)
- 00:01:17 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:01:17 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:01:17 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=43, arg0=43700) on the first attempt.
- 00:01:19 INFO Vaal: *** Data for world 492: Players 199, Power 10%
- 00:01:19 INFO Vaal: *** Other viable player count world to check power is : 507
- 00:01:21 INFO Vaal: *** Data for world 492: Players 199, Power 10%
- 00:01:21 INFO Vaal: *** Other viable player count world to check power is : 507
- 00:01:21 INFO World hopping to check 507
- 00:01:22 WARN Opening: LOGOUT
- 00:01:22 DEBUG Hovered InterfaceComponent [161, 45] on the first attempt.
- 00:01:22 INFO Vaal: *** Data for world 492: Players 199, Power 10%
- 00:01:22 INFO Vaal: *** Other viable player count world to check power is : 507
- 00:01:22 INFO World hopping to check 507
- 00:01:23 DEBUG Hovered InterfaceComponent [69, 16, 507] on the first attempt.
- 00:01:31 WARN Opening: SETTINGS
- 00:01:31 WARN Opening: SETTINGS
- 00:01:31 WARN Opening: SETTINGS
- 00:01:31 WARN Opening: SETTINGS
- 00:01:31 INFO Accessing bank.
- 00:01:32 DEBUG Attempting to hover Bank Chest [3619, 9473, 0] since the target of InteractablePoint(999, 784) is less then 4 pixels away.
- 00:01:32 DEBUG Attempted to hover Bank Chest [3619, 9473, 0] since InteractablePoint(999, 784) was less than 4 pixels away (success: false)
- 00:01:32 DEBUG We're not hovering Bank Chest [3619, 9473, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:01:32 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:01:34 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:01:34 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(898, 482) is less then 4 pixels away.
- 00:01:34 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(898, 482) was less than 4 pixels away (success: true)
- 00:01:34 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43849) on the first attempt.
- 00:01:36 INFO Vaal: *** Data for world 507: Players 200, Power 58%
- 00:01:36 INFO Vaal: *** Other viable player count world to check power is : 522
- 00:01:36 INFO World hopping to check 522
- 00:01:37 DEBUG Hovered InterfaceComponent [69, 16, 522] on the first attempt.
- 00:01:43 WARN Debugging: INTERFACES_CLOSABLE_WITH_ESCAPE varbit 4681: 0
- 00:01:43 INFO checkSettingsTimes: 0
- 00:01:45 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:01:46 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:01:46 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43700) on the first attempt.
- 00:01:48 INFO Vaal: *** Data for world 522: Players 200, Power 10%
- 00:01:48 INFO Vaal: *** Other viable player count world to check power is : 534
- 00:01:48 INFO World hopping to check 534
- 00:01:48 DEBUG Hovered InterfaceComponent [69, 16, 534] on the first attempt.
- 00:01:57 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:01:58 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:01:58 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43849) on the first attempt.
- 00:02:00 INFO Vaal: *** Data for world 534: Players 103, Power 20%
- 00:02:00 INFO Vaal: *** Other viable player count world to check power is : 445
- 00:02:00 INFO World hopping to check 445
- 00:02:00 DEBUG Hovered InterfaceComponent [69, 16, 445] on the first attempt.
- 00:02:08 WARN Debugging: INTERFACES_CLOSABLE_WITH_ESCAPE varbit 4681: 0
- 00:02:08 INFO checkSettingsTimes: 0
- 00:02:10 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:02:10 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:02:10 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43849) on the first attempt.
- 00:02:12 INFO Vaal: *** Data for world 445: Players 198, Power 45%
- 00:02:12 INFO Vaal: *** Other viable player count world to check power is : 464
- 00:02:12 INFO World hopping to check 464
- 00:02:13 DEBUG Attempting to hover InterfaceComponent [69, 16, 464] since the target of InteractablePoint(1753, 799) is less then 4 pixels away.
- 00:02:13 DEBUG Attempted to hover InterfaceComponent [69, 16, 464] since InteractablePoint(1753, 799) was less than 4 pixels away (success: true)
- 00:02:20 WARN Opening: SETTINGS
- 00:02:21 INFO Accessing bank.
- 00:02:21 DEBUG Attempting to hover Bank Chest [3619, 9473, 0] since the target of InteractablePoint(1003, 763) is less then 4 pixels away.
- 00:02:21 DEBUG Attempted to hover Bank Chest [3619, 9473, 0] since InteractablePoint(1003, 763) was less than 4 pixels away (success: true)
- 00:02:26 INFO Closing bank.
- 00:02:29 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:02:29 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:02:30 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43849) on the first attempt.
- 00:02:34 INFO Vaal: *** Data for world 464: Players 200, Power 17%
- 00:02:34 INFO Vaal: *** Other viable player count world to check power is : 478
- 00:02:34 INFO World hopping to check 478
- 00:02:35 DEBUG Hovered InterfaceComponent [69, 16, 478] on the first attempt.
- 00:02:43 WARN Opening: SETTINGS
- 00:02:45 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:02:45 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:02:45 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43849) on the first attempt.
- 00:02:47 INFO Vaal: *** Data for world 478: Players 200, Power 18%
- 00:02:47 INFO Vaal: *** Other viable player count world to check power is : 490
- 00:02:47 INFO World hopping to check 490
- 00:02:48 DEBUG Hovered InterfaceComponent [69, 16, 490] on the first attempt.
- 00:02:55 INFO Accessing bank.
- 00:02:55 DEBUG Hovered Bank Chest [3619, 9473, 0] on the first attempt.
- 00:02:55 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:02:56 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:02:57 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(887, 484) is less then 4 pixels away.
- 00:02:57 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(887, 484) was less than 4 pixels away (success: true)
- 00:02:57 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43700) on the first attempt.
- 00:02:59 INFO Vaal: *** Data for world 490: Players 200, Power 10%
- 00:02:59 INFO Vaal: *** Other viable player count world to check power is : 534
- 00:02:59 INFO World hopping to check 534
- 00:02:59 DEBUG Hovered InterfaceComponent [69, 16, 534] on the first attempt.
- 00:03:08 WARN Debugging: INTERFACES_CLOSABLE_WITH_ESCAPE varbit 4681: 0
- 00:03:08 INFO checkSettingsTimes: 0
- 00:03:10 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:03:10 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(882, 460) is less then 4 pixels away.
- 00:03:10 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(882, 460) was less than 4 pixels away (success: true)
- 00:03:10 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43849) on the first attempt.
- 00:03:13 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:13 INFO Idling, waiting for barrier to open. Will peek in 140 seconds.
- 00:03:15 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:15 INFO Idling, waiting for barrier to open. Will peek in 137 seconds.
- 00:03:18 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:18 INFO Idling, waiting for barrier to open. Will peek in 134 seconds.
- 00:03:19 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:19 INFO Idling, waiting for barrier to open. Will peek in 133 seconds.
- 00:03:22 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:22 INFO Idling, waiting for barrier to open. Will peek in 130 seconds.
- 00:03:24 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:24 INFO Idling, waiting for barrier to open. Will peek in 128 seconds.
- 00:03:26 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:26 INFO Idling, waiting for barrier to open. Will peek in 126 seconds.
- 00:03:28 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:28 INFO Idling, waiting for barrier to open. Will peek in 124 seconds.
- 00:03:30 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:30 INFO Idling, waiting for barrier to open. Will peek in 122 seconds.
- 00:03:32 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:32 INFO Idling, waiting for barrier to open. Will peek in 120 seconds.
- 00:03:34 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:34 INFO Idling, waiting for barrier to open. Will peek in 118 seconds.
- 00:03:36 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:36 INFO Idling, waiting for barrier to open. Will peek in 116 seconds.
- 00:03:38 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:38 INFO Idling, waiting for barrier to open. Will peek in 114 seconds.
- 00:03:40 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:40 INFO Idling, waiting for barrier to open. Will peek in 112 seconds.
- 00:03:42 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:42 INFO Idling, waiting for barrier to open. Will peek in 110 seconds.
- 00:03:44 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:44 INFO Idling, waiting for barrier to open. Will peek in 108 seconds.
- 00:03:46 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:46 INFO Idling, waiting for barrier to open. Will peek in 106 seconds.
- 00:03:48 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:48 INFO Idling, waiting for barrier to open. Will peek in 104 seconds.
- 00:03:50 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:50 INFO Idling, waiting for barrier to open. Will peek in 102 seconds.
- 00:03:52 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:52 INFO Idling, waiting for barrier to open. Will peek in 100 seconds.
- 00:03:54 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:54 INFO Idling, waiting for barrier to open. Will peek in 98 seconds.
- 00:03:56 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:56 INFO Idling, waiting for barrier to open. Will peek in 96 seconds.
- 00:03:59 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:03:59 INFO Idling, waiting for barrier to open. Will peek in 93 seconds.
- 00:04:01 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:01 INFO Idling, waiting for barrier to open. Will peek in 91 seconds.
- 00:04:03 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:03 INFO Idling, waiting for barrier to open. Will peek in 89 seconds.
- 00:04:05 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:05 INFO Idling, waiting for barrier to open. Will peek in 87 seconds.
- 00:04:07 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:07 INFO Idling, waiting for barrier to open. Will peek in 85 seconds.
- 00:04:10 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:10 INFO Idling, waiting for barrier to open. Will peek in 82 seconds.
- 00:04:12 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:12 INFO Idling, waiting for barrier to open. Will peek in 80 seconds.
- 00:04:14 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:14 INFO Idling, waiting for barrier to open. Will peek in 78 seconds.
- 00:04:17 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:17 INFO Idling, waiting for barrier to open. Will peek in 75 seconds.
- 00:04:19 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:19 INFO Idling, waiting for barrier to open. Will peek in 73 seconds.
- 00:04:21 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:21 INFO Idling, waiting for barrier to open. Will peek in 71 seconds.
- 00:04:23 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:23 INFO Idling, waiting for barrier to open. Will peek in 69 seconds.
- 00:04:25 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:25 INFO Idling, waiting for barrier to open. Will peek in 67 seconds.
- 00:04:27 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:27 INFO Idling, waiting for barrier to open. Will peek in 65 seconds.
- 00:04:29 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:29 INFO Idling, waiting for barrier to open. Will peek in 63 seconds.
- 00:04:31 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:31 INFO Idling, waiting for barrier to open. Will peek in 61 seconds.
- 00:04:33 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:33 INFO Idling, waiting for barrier to open. Will peek in 59 seconds.
- 00:04:35 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:36 INFO Idling, waiting for barrier to open. Will peek in 57 seconds.
- 00:04:38 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:38 INFO Idling, waiting for barrier to open. Will peek in 54 seconds.
- 00:04:40 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:40 INFO Idling, waiting for barrier to open. Will peek in 52 seconds.
- 00:04:43 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:43 INFO Idling, waiting for barrier to open. Will peek in 49 seconds.
- 00:04:45 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:45 INFO Idling, waiting for barrier to open. Will peek in 47 seconds.
- 00:04:47 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:47 INFO Idling, waiting for barrier to open. Will peek in 45 seconds.
- 00:04:50 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:50 INFO Idling, waiting for barrier to open. Will peek in 42 seconds.
- 00:04:52 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:52 INFO Idling, waiting for barrier to open. Will peek in 40 seconds.
- 00:04:54 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:54 INFO Idling, waiting for barrier to open. Will peek in 38 seconds.
- 00:04:56 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:56 INFO Idling, waiting for barrier to open. Will peek in 36 seconds.
- 00:04:58 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:04:58 INFO Idling, waiting for barrier to open. Will peek in 34 seconds.
- 00:05:00 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:00 INFO Idling, waiting for barrier to open. Will peek in 32 seconds.
- 00:05:02 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:02 INFO Idling, waiting for barrier to open. Will peek in 30 seconds.
- 00:05:04 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:04 INFO Idling, waiting for barrier to open. Will peek in 28 seconds.
- 00:05:06 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:06 INFO Idling, waiting for barrier to open. Will peek in 26 seconds.
- 00:05:08 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:08 INFO Idling, waiting for barrier to open. Will peek in 24 seconds.
- 00:05:10 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:10 INFO Idling, waiting for barrier to open. Will peek in 22 seconds.
- 00:05:12 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:12 INFO Idling, waiting for barrier to open. Will peek in 20 seconds.
- 00:05:14 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:14 INFO Idling, waiting for barrier to open. Will peek in 18 seconds.
- 00:05:17 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:17 INFO Idling, waiting for barrier to open. Will peek in 15 seconds.
- 00:05:19 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:19 INFO Idling, waiting for barrier to open. Will peek in 13 seconds.
- 00:05:22 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:22 INFO Idling, waiting for barrier to open. Will peek in 10 seconds.
- 00:05:23 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:23 INFO Idling, waiting for barrier to open. Will peek in 9 seconds.
- 00:05:26 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:26 INFO Idling, waiting for barrier to open. Will peek in 6 seconds.
- 00:05:28 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:28 INFO Idling, waiting for barrier to open. Will peek in 4 seconds.
- 00:05:30 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:30 INFO Idling, waiting for barrier to open. Will peek in 2 seconds.
- 00:05:32 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:32 INFO Idling, waiting for barrier to open. Will peek in 0 seconds.
- 00:05:35 INFO Vaal: *** Data for world 534: Players 103, Power 36%
- 00:05:36 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:05:36 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:05:36 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43849) on the first attempt.
- 00:05:37 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:37 INFO Idling, waiting for barrier to open. Will peek in 184 seconds.
- 00:05:40 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:40 INFO Idling, waiting for barrier to open. Will peek in 181 seconds.
- 00:05:42 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:42 INFO Idling, waiting for barrier to open. Will peek in 179 seconds.
- 00:05:44 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:44 INFO Idling, waiting for barrier to open. Will peek in 177 seconds.
- 00:05:46 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:46 INFO Idling, waiting for barrier to open. Will peek in 175 seconds.
- 00:05:48 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:48 INFO Idling, waiting for barrier to open. Will peek in 173 seconds.
- 00:05:50 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:50 INFO Idling, waiting for barrier to open. Will peek in 171 seconds.
- 00:05:52 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:52 INFO Idling, waiting for barrier to open. Will peek in 169 seconds.
- 00:05:54 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:54 INFO Idling, waiting for barrier to open. Will peek in 167 seconds.
- 00:05:56 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:56 INFO Idling, waiting for barrier to open. Will peek in 165 seconds.
- 00:05:58 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:05:58 INFO Idling, waiting for barrier to open. Will peek in 163 seconds.
- 00:06:00 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:00 INFO Idling, waiting for barrier to open. Will peek in 161 seconds.
- 00:06:02 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:02 INFO Idling, waiting for barrier to open. Will peek in 159 seconds.
- 00:06:04 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:04 INFO Idling, waiting for barrier to open. Will peek in 157 seconds.
- 00:06:06 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:06 INFO Idling, waiting for barrier to open. Will peek in 155 seconds.
- 00:06:09 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:09 INFO Idling, waiting for barrier to open. Will peek in 153 seconds.
- 00:06:11 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:11 INFO Idling, waiting for barrier to open. Will peek in 150 seconds.
- 00:06:13 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:13 INFO Idling, waiting for barrier to open. Will peek in 148 seconds.
- 00:06:15 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:15 INFO Idling, waiting for barrier to open. Will peek in 146 seconds.
- 00:06:17 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:17 INFO Idling, waiting for barrier to open. Will peek in 144 seconds.
- 00:06:20 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:20 INFO Idling, waiting for barrier to open. Will peek in 141 seconds.
- 00:06:22 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:22 INFO Idling, waiting for barrier to open. Will peek in 139 seconds.
- 00:06:24 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:24 INFO Idling, waiting for barrier to open. Will peek in 137 seconds.
- 00:06:27 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:27 INFO Idling, waiting for barrier to open. Will peek in 134 seconds.
- 00:06:28 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:28 INFO Idling, waiting for barrier to open. Will peek in 133 seconds.
- 00:06:31 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:31 INFO Idling, waiting for barrier to open. Will peek in 130 seconds.
- 00:06:33 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:33 INFO Idling, waiting for barrier to open. Will peek in 128 seconds.
- 00:06:35 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:35 INFO Idling, waiting for barrier to open. Will peek in 126 seconds.
- 00:06:37 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:37 INFO Idling, waiting for barrier to open. Will peek in 124 seconds.
- 00:06:39 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:39 INFO Idling, waiting for barrier to open. Will peek in 122 seconds.
- 00:06:41 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:41 INFO Idling, waiting for barrier to open. Will peek in 120 seconds.
- 00:06:44 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:44 INFO Idling, waiting for barrier to open. Will peek in 117 seconds.
- 00:06:46 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:46 INFO Idling, waiting for barrier to open. Will peek in 115 seconds.
- 00:06:48 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:48 INFO Idling, waiting for barrier to open. Will peek in 113 seconds.
- 00:06:51 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:51 INFO Idling, waiting for barrier to open. Will peek in 111 seconds.
- 00:06:53 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:53 INFO Idling, waiting for barrier to open. Will peek in 109 seconds.
- 00:06:55 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:55 INFO Idling, waiting for barrier to open. Will peek in 106 seconds.
- 00:06:57 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:06:57 INFO Idling, waiting for barrier to open. Will peek in 104 seconds.
- 00:07:00 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:00 INFO Idling, waiting for barrier to open. Will peek in 102 seconds.
- 00:07:01 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:01 INFO Idling, waiting for barrier to open. Will peek in 100 seconds.
- 00:07:04 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:04 INFO Idling, waiting for barrier to open. Will peek in 97 seconds.
- 00:07:06 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:06 INFO Idling, waiting for barrier to open. Will peek in 95 seconds.
- 00:07:08 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:08 INFO Idling, waiting for barrier to open. Will peek in 93 seconds.
- 00:07:11 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:11 INFO Idling, waiting for barrier to open. Will peek in 90 seconds.
- 00:07:14 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:14 INFO Idling, waiting for barrier to open. Will peek in 88 seconds.
- 00:07:16 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:16 INFO Idling, waiting for barrier to open. Will peek in 86 seconds.
- 00:07:17 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:17 INFO Idling, waiting for barrier to open. Will peek in 84 seconds.
- 00:07:20 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:20 INFO Idling, waiting for barrier to open. Will peek in 81 seconds.
- 00:07:22 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:22 INFO Idling, waiting for barrier to open. Will peek in 79 seconds.
- 00:07:25 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:25 INFO Idling, waiting for barrier to open. Will peek in 77 seconds.
- 00:07:27 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:27 INFO Idling, waiting for barrier to open. Will peek in 74 seconds.
- 00:07:28 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:28 INFO Idling, waiting for barrier to open. Will peek in 73 seconds.
- 00:07:30 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:30 INFO Idling, waiting for barrier to open. Will peek in 71 seconds.
- 00:07:32 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:32 INFO Idling, waiting for barrier to open. Will peek in 69 seconds.
- 00:07:35 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:35 INFO Idling, waiting for barrier to open. Will peek in 66 seconds.
- 00:07:37 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:37 INFO Idling, waiting for barrier to open. Will peek in 64 seconds.
- 00:07:40 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:40 INFO Idling, waiting for barrier to open. Will peek in 62 seconds.
- 00:07:41 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:41 INFO Idling, waiting for barrier to open. Will peek in 60 seconds.
- 00:07:44 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:44 INFO Idling, waiting for barrier to open. Will peek in 57 seconds.
- 00:07:45 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:45 INFO Idling, waiting for barrier to open. Will peek in 56 seconds.
- 00:07:48 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:48 INFO Idling, waiting for barrier to open. Will peek in 53 seconds.
- 00:07:50 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:50 INFO Idling, waiting for barrier to open. Will peek in 51 seconds.
- 00:07:53 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:53 INFO Idling, waiting for barrier to open. Will peek in 49 seconds.
- 00:07:55 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:55 INFO Idling, waiting for barrier to open. Will peek in 46 seconds.
- 00:07:57 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:57 INFO Idling, waiting for barrier to open. Will peek in 44 seconds.
- 00:07:59 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:07:59 INFO Idling, waiting for barrier to open. Will peek in 42 seconds.
- 00:08:01 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:01 INFO Idling, waiting for barrier to open. Will peek in 40 seconds.
- 00:08:04 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:04 INFO Idling, waiting for barrier to open. Will peek in 38 seconds.
- 00:08:06 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:06 INFO Idling, waiting for barrier to open. Will peek in 36 seconds.
- 00:08:08 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:08 INFO Idling, waiting for barrier to open. Will peek in 33 seconds.
- 00:08:10 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:10 INFO Idling, waiting for barrier to open. Will peek in 32 seconds.
- 00:08:11 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:11 INFO Idling, waiting for barrier to open. Will peek in 30 seconds.
- 00:08:13 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:13 INFO Idling, waiting for barrier to open. Will peek in 28 seconds.
- 00:08:16 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:16 INFO Idling, waiting for barrier to open. Will peek in 25 seconds.
- 00:08:19 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:19 INFO Idling, waiting for barrier to open. Will peek in 23 seconds.
- 00:08:20 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:20 INFO Idling, waiting for barrier to open. Will peek in 21 seconds.
- 00:08:22 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:22 INFO Idling, waiting for barrier to open. Will peek in 19 seconds.
- 00:08:25 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:25 INFO Idling, waiting for barrier to open. Will peek in 16 seconds.
- 00:08:27 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:27 INFO Idling, waiting for barrier to open. Will peek in 14 seconds.
- 00:08:30 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:30 INFO Idling, waiting for barrier to open. Will peek in 12 seconds.
- 00:08:32 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:32 INFO Idling, waiting for barrier to open. Will peek in 9 seconds.
- 00:08:34 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:34 INFO Idling, waiting for barrier to open. Will peek in 7 seconds.
- 00:08:36 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:36 INFO Idling, waiting for barrier to open. Will peek in 5 seconds.
- 00:08:39 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:39 INFO Idling, waiting for barrier to open. Will peek in 2 seconds.
- 00:08:41 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:41 INFO Idling, waiting for barrier to open. Will peek in 0 seconds.
- 00:08:43 INFO Vaal: *** Data for world 534: Players 103, Power 67%
- 00:08:44 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:08:44 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(889, 488) is less then 4 pixels away.
- 00:08:44 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(889, 488) was less than 4 pixels away (success: true)
- 00:08:45 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=45, arg2=51, arg0=43849) on the first attempt.
- 00:08:45 INFO Vaal: *** Data for world 534: Players 103, Power 100%
- 00:08:45 INFO Idling, waiting for barrier to open. Will peek in 215 seconds.
- 00:08:47 INFO Vaal: *** Data for world 534: Players 103, Power 100%
- 00:08:47 INFO Idling, waiting for barrier to open. Will peek in 213 seconds.
- 00:08:50 INFO Vaal: *** Data for world 534: Players 103, Power 100%
- 00:08:50 INFO Entering minigame in a couple seconds...
- 00:08:59 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(935, 468) is less then 4 pixels away.
- 00:08:59 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(935, 468) was less than 4 pixels away (success: true)
- 00:09:00 INFO Vaal: *** Data for world 534: Players 103, Power 100%
- 00:09:00 INFO Entering minigame in a couple seconds...
- 00:09:07 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(914, 469) is less then 4 pixels away.
- 00:09:07 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(914, 469) was less than 4 pixels away (success: true)
- 00:09:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:07 INFO Vaal: *** Data for world 534: Players 103, Power 100%
- 00:09:07 INFO Entering minigame in a couple seconds...
- 00:09:14 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:09:15 INFO Vaal: *** Data for world 534: Players 103, Power 100%
- 00:09:15 INFO Entering minigame in a couple seconds...
- 00:09:21 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(898, 478) is less then 4 pixels away.
- 00:09:21 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(898, 478) was less than 4 pixels away (success: true)
- 00:09:22 INFO Vaal: *** Data for world 534: Players 103, Power 100%
- 00:09:22 INFO Entering minigame in a couple seconds...
- 00:09:30 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:09:35 INFO Vaal: *** Data for world 534: Players 103, Power 100%
- 00:09:35 INFO Entering minigame in a couple seconds...
- 00:09:45 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:09:49 INFO Looking for HUD info...
- 00:09:50 INFO Looking for HUD info...
- 00:09:51 INFO Looking for HUD info...
- 00:09:52 INFO Looking for HUD info...
- 00:09:52 INFO Collecting Uncharged cells.
- 00:09:52 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(976, 427) is less then 4 pixels away.
- 00:09:52 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(976, 427) was less than 4 pixels away (success: true)
- 00:09:52 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:53 INFO Collecting Uncharged cells.
- 00:09:53 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(968, 429) is less then 4 pixels away.
- 00:09:53 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(968, 429) was less than 4 pixels away (success: true)
- 00:09:53 INFO Collecting Uncharged cells.
- 00:09:53 DEBUG Hovered MenuItem(action=Cancel, target=null, index=8, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:09:53 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(969, 406) is less then 4 pixels away.
- 00:09:53 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(969, 406) was less than 4 pixels away (success: true)
- 00:09:53 INFO Collecting Uncharged cells.
- 00:09:54 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:09:54 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(982, 427) is less then 4 pixels away.
- 00:09:54 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(982, 427) was less than 4 pixels away (success: true)
- 00:09:54 INFO Collecting Uncharged cells.
- 00:09:54 DEBUG Hovered MenuItem(action=Take-10, target=Uncharged cells, index=0, opcode=6, arg1=50, arg2=56, arg0=43732) on the first attempt.
- 00:09:56 INFO Collecting Uncharged cells.
- 00:09:56 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(976, 409) is less then 4 pixels away.
- 00:09:56 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(976, 409) was less than 4 pixels away (success: true)
- 00:09:56 INFO Collecting Uncharged cells.
- 00:09:56 DEBUG Attempting to hover MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) since the target of InteractablePoint(944, 518) is less then 4 pixels away.
- 00:09:56 DEBUG Attempted to hover MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) since InteractablePoint(944, 518) was less than 4 pixels away (success: true)
- 00:09:56 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(971, 464) is less then 4 pixels away.
- 00:09:56 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(971, 464) was less than 4 pixels away (success: true)
- 00:09:57 INFO Collecting Uncharged cells.
- 00:09:57 DEBUG Hovered MenuItem(action=Take-10, target=Uncharged cells, index=0, opcode=6, arg1=50, arg2=56, arg0=43732) on the first attempt.
- 00:09:57 INFO Mine until seconds left: 35
- 00:09:57 INFO Want to mine fragments: true
- 00:09:57 INFO Moving towards large guardian remains.
- 00:09:57 INFO [CuppaTraversal]: Shuffling surrounding coordinates.
- 00:09:59 DEBUG Attempting to hover Coordinate.Minimap(3625, 9495, 0) since the target of InteractablePoint(1834, 56) is less then 4 pixels away.
- 00:09:59 DEBUG Attempted to hover Coordinate.Minimap(3625, 9495, 0) since InteractablePoint(1834, 56) was less than 4 pixels away (success: true)
- 00:10:00 INFO Want to mine fragments: true
- 00:10:00 INFO Moving towards large guardian remains.
- 00:10:01 DEBUG Attempting to hover Coordinate.Minimap(3626, 9496, 0) since the target of InteractablePoint(1826, 56) is less then 4 pixels away.
- 00:10:01 DEBUG Attempted to hover Coordinate.Minimap(3626, 9496, 0) since InteractablePoint(1826, 56) was less than 4 pixels away (success: true)
- 00:10:01 INFO Want to mine fragments: true
- 00:10:01 INFO Moving towards large guardian remains.
- 00:10:02 DEBUG Attempting to hover Coordinate.Minimap(3630, 9499, 0) since the target of InteractablePoint(1830, 60) is less then 4 pixels away.
- 00:10:02 DEBUG Attempted to hover Coordinate.Minimap(3630, 9499, 0) since InteractablePoint(1830, 60) was less than 4 pixels away (success: true)
- 00:10:03 INFO Want to mine fragments: true
- 00:10:03 INFO Moving towards large guardian remains.
- 00:10:04 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1140, 347) is less then 4 pixels away.
- 00:10:04 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1140, 347) was less than 4 pixels away (success: false)
- 00:10:04 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:10:04 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:10:04 INFO Want to mine fragments: true
- 00:10:04 INFO Moving towards large guardian remains.
- 00:10:04 DEBUG Hovered Rubble [3634, 9503, 0] on the first attempt.
- 00:10:11 INFO Want to mine fragments: true
- 00:10:11 INFO Want to mine fragments: true
- 00:10:11 INFO Current power: 10%
- 00:10:11 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:10:11 INFO Mining fragments.
- 00:10:11 INFO Activating dragon pickaxe special attack.
- 00:10:12 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:10:13 INFO Want to mine fragments: true
- 00:10:13 WARN Opening: INVENTORY
- 00:10:14 DEBUG Hovered InterfaceComponent [161, 61] on the first attempt.
- 00:10:16 INFO Want to mine fragments: true
- 00:10:16 INFO Want to mine fragments: true
- 00:10:16 INFO Current power: 10%
- 00:10:16 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:10:16 INFO Mining fragments.
- 00:10:16 DEBUG Attempting to hover Large guardian remains [3639, 9497, 0] since the target of InteractablePoint(1059, 625) is less then 4 pixels away.
- 00:10:16 DEBUG Attempted to hover Large guardian remains [3639, 9497, 0] since InteractablePoint(1059, 625) was less than 4 pixels away (success: true)
- 00:10:16 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 94, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:10:16 INFO Currently mining, debug info:
- 00:10:16 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 94, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:10:21 INFO Currently mining, debug info:
- 00:10:22 INFO After 5 seconds: fragments: 4, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 89, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:10:27 INFO Currently mining, debug info:
- 00:10:27 INFO After 10 seconds: fragments: 12, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 84, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:10:31 INFO Currently mining, debug info:
- 00:10:31 INFO After 15 seconds: fragments: 21, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 79, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:10:36 INFO Currently mining, debug info:
- 00:10:37 INFO After 20 seconds: fragments: 29, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 74, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:10:41 INFO Currently mining, debug info:
- 00:10:41 INFO After 25 seconds: fragments: 34, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 69, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:10:46 INFO Currently mining, debug info:
- 00:10:46 INFO After 30 seconds: fragments: 41, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 64, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:10:52 INFO Currently mining, debug info:
- 00:10:52 INFO After 35 seconds: fragments: 48, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 59, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:10:57 INFO Currently mining, debug info:
- 00:10:57 INFO After 40 seconds: fragments: 57, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 54, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:11:02 INFO Currently mining, debug info:
- 00:11:02 INFO After 45 seconds: fragments: 68, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 49, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:11:07 INFO Currently mining, debug info:
- 00:11:07 INFO After 50 seconds: fragments: 77, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 44, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:11:11 INFO Currently mining, debug info:
- 00:11:11 INFO After 55 seconds: fragments: 85, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 39, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:11:15 INFO Stopped mining, debug info: fragments: 93, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 35, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:11:15 INFO Mining extra fragments: 9
- 00:11:15 INFO Want to mine fragments: false
- 00:11:15 INFO Leaving large guardian remains area.
- 00:11:15 DEBUG Attempting to hover Rubble [3636, 9503, 0] since the target of InteractablePoint(869, 451) is less then 4 pixels away.
- 00:11:15 DEBUG Attempted to hover Rubble [3636, 9503, 0] since InteractablePoint(869, 451) was less than 4 pixels away (success: true)
- 00:11:21 INFO Want to mine fragments: false
- 00:11:21 INFO Want to mine fragments: false
- 00:11:21 INFO Working at workbench.
- 00:11:23 DEBUG Attempting to hover Coordinate.Minimap(3625, 9497, 0) since the target of InteractablePoint(1770, 108) is less then 4 pixels away.
- 00:11:23 DEBUG Attempted to hover Coordinate.Minimap(3625, 9497, 0) since InteractablePoint(1770, 108) was less than 4 pixels away (success: true)
- 00:11:24 INFO Want to mine fragments: false
- 00:11:24 INFO Want to mine fragments: false
- 00:11:24 INFO Working at workbench.
- 00:11:27 DEBUG Attempting to hover Coordinate.Minimap(3621, 9490, 0) since the target of InteractablePoint(1782, 116) is less then 4 pixels away.
- 00:11:27 DEBUG Attempted to hover Coordinate.Minimap(3621, 9490, 0) since InteractablePoint(1782, 116) was less than 4 pixels away (success: true)
- 00:11:27 INFO Want to mine fragments: false
- 00:11:27 INFO Want to mine fragments: false
- 00:11:27 INFO Working at workbench.
- 00:11:29 DEBUG Attempting to hover Coordinate.Minimap(3610, 9488, 0) since the target of InteractablePoint(1754, 96) is less then 4 pixels away.
- 00:11:29 DEBUG Attempted to hover Coordinate.Minimap(3610, 9488, 0) since InteractablePoint(1754, 96) was less than 4 pixels away (success: true)
- 00:11:30 INFO Want to mine fragments: false
- 00:11:30 INFO Want to mine fragments: false
- 00:11:30 INFO Working at workbench.
- 00:11:31 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(652, 600) is less then 4 pixels away.
- 00:11:31 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(652, 600) was less than 4 pixels away (success: false)
- 00:11:31 DEBUG We're not hovering Workbench [3611, 9486, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:11:31 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:11:31 INFO Want to mine fragments: false
- 00:11:31 INFO Want to mine fragments: false
- 00:11:31 INFO Working at workbench.
- 00:11:31 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:11:47 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:11:47 INFO Requesting filled acknowledged.
- 00:11:47 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:11:47 INFO Filled pouch acknowledged.
- 00:11:48 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:11:48 INFO Filled pouch acknowledged.
- 00:11:48 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:11:48 INFO Filled pouch acknowledged.
- 00:11:49 INFO Done filling pouches, iter: 2
- 00:11:49 INFO Want to mine fragments: false
- 00:11:49 INFO Want to mine fragments: false
- 00:11:49 INFO Working at workbench.
- 00:11:49 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:12:01 INFO Want to mine fragments: false
- 00:12:01 INFO Want to mine fragments: false
- 00:12:01 INFO Going to Nature altar instead of Air.
- 00:12:04 DEBUG Attempting to hover Coordinate.Minimap(3617, 9498, 0) since the target of InteractablePoint(1818, 40) is less then 4 pixels away.
- 00:12:04 DEBUG Attempted to hover Coordinate.Minimap(3617, 9498, 0) since InteractablePoint(1818, 40) was less than 4 pixels away (success: true)
- 00:12:04 INFO Want to mine fragments: false
- 00:12:05 INFO Want to mine fragments: false
- 00:12:05 INFO Going to Nature altar instead of Air.
- 00:12:06 DEBUG Attempting to hover Coordinate.Minimap(3619, 9501, 0) since the target of InteractablePoint(1826, 48) is less then 4 pixels away.
- 00:12:06 DEBUG Attempted to hover Coordinate.Minimap(3619, 9501, 0) since InteractablePoint(1826, 48) was less than 4 pixels away (success: true)
- 00:12:07 INFO Want to mine fragments: false
- 00:12:08 INFO Want to mine fragments: false
- 00:12:08 INFO Going to Nature altar instead of Air.
- 00:12:08 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(1098, 210) is less then 4 pixels away.
- 00:12:08 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(1098, 210) was less than 4 pixels away (success: false)
- 00:12:08 DEBUG We're not hovering Guardian of Nature [3621, 9509, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:12:08 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:12:08 INFO Want to mine fragments: false
- 00:12:08 INFO Want to mine fragments: false
- 00:12:08 INFO Going to Nature altar instead of Air.
- 00:12:09 DEBUG Hovered Guardian of Nature [3621, 9509, 0] on the first attempt.
- 00:12:09 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:12:09 INFO Want to mine fragments: false
- 00:12:09 INFO Want to mine fragments: false
- 00:12:09 INFO Going to Nature altar instead of Air.
- 00:12:09 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(996, 346) is less then 4 pixels away.
- 00:12:09 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(996, 346) was less than 4 pixels away (success: true)
- 00:12:11 INFO Guardians changed!
- 00:12:11 INFO Want to mine fragments: false
- 00:12:11 INFO Want to mine fragments: false
- 00:12:12 INFO Going to Chaos altar instead of Water.
- 00:12:12 DEBUG Attempting to hover Guardian of Chaos [3606, 9500, 0] since the target of InteractablePoint(553, 626) is less then 4 pixels away.
- 00:12:12 DEBUG Attempted to hover Guardian of Chaos [3606, 9500, 0] since InteractablePoint(553, 626) was less than 4 pixels away (success: false)
- 00:12:12 DEBUG We're not hovering Guardian of Chaos [3606, 9500, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:12:12 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:12:12 INFO Want to mine fragments: false
- 00:12:12 INFO Want to mine fragments: false
- 00:12:12 INFO Going to Chaos altar instead of Water.
- 00:12:14 DEBUG Attempting to hover Coordinate.Minimap(3611, 9503, 0) since the target of InteractablePoint(1762, 104) is less then 4 pixels away.
- 00:12:14 DEBUG Attempted to hover Coordinate.Minimap(3611, 9503, 0) since InteractablePoint(1762, 104) was less than 4 pixels away (success: true)
- 00:12:15 INFO Want to mine fragments: false
- 00:12:15 INFO Want to mine fragments: false
- 00:12:15 INFO Going to Chaos altar instead of Water.
- 00:12:17 DEBUG Attempting to hover Coordinate.Minimap(3609, 9499, 0) since the target of InteractablePoint(1782, 120) is less then 4 pixels away.
- 00:12:17 DEBUG Attempted to hover Coordinate.Minimap(3609, 9499, 0) since InteractablePoint(1782, 120) was less than 4 pixels away (success: true)
- 00:12:18 INFO Want to mine fragments: false
- 00:12:18 INFO Want to mine fragments: false
- 00:12:18 INFO Going to Chaos altar instead of Water.
- 00:12:19 DEBUG Attempting to hover Guardian of Chaos [3606, 9500, 0] since the target of InteractablePoint(764, 678) is less then 4 pixels away.
- 00:12:19 DEBUG Attempted to hover Guardian of Chaos [3606, 9500, 0] since InteractablePoint(764, 678) was less than 4 pixels away (success: false)
- 00:12:19 DEBUG We're not hovering Guardian of Chaos [3606, 9500, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:12:19 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:12:19 INFO Want to mine fragments: false
- 00:12:19 INFO Want to mine fragments: false
- 00:12:19 INFO Going to Chaos altar instead of Water.
- 00:12:19 DEBUG Hovered Guardian of Chaos [3606, 9500, 0] on the first attempt.
- 00:12:23 INFO Crafting runes.
- 00:12:23 DEBUG Hovered Altar [2270, 4841, 0] on the first attempt.
- 00:12:28 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:12:28 INFO Requesting empty acknowledged.
- 00:12:28 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:12:28 INFO Emptied pouch acknowledged.
- 00:12:28 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:12:28 INFO Emptied pouch acknowledged.
- 00:12:29 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:12:29 INFO Emptied pouch acknowledged.
- 00:12:30 INFO Done emptying pouches, iter: 1
- 00:12:30 INFO Crafting runes.
- 00:12:30 DEBUG Hovered Altar [2270, 4841, 0] on the first attempt.
- 00:12:31 INFO Done emptying pouches, iter: 1
- 00:12:31 INFO Leaving the altar through the portal.
- 00:12:32 DEBUG Attempting to hover Portal [2282, 4837, 0] since the target of InteractablePoint(1191, 617) is less then 4 pixels away.
- 00:12:32 DEBUG Attempted to hover Portal [2282, 4837, 0] since InteractablePoint(1191, 617) was less than 4 pixels away (success: true)
- 00:12:37 INFO Looking for HUD info...
- 00:12:37 INFO Looking for HUD info...
- 00:12:38 INFO Want to mine fragments: false
- 00:12:38 INFO Taking a portal to the Huge guardian remains.
- 00:12:38 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:12:38 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:12:38 INFO Want to mine fragments: false
- 00:12:39 INFO Taking a portal to the Huge guardian remains.
- 00:12:45 INFO Looking for HUD info...
- 00:12:45 INFO Want to mine fragments: false
- 00:12:45 INFO Mining at Huge guardian remains.
- 00:12:45 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:12:57 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:12:57 INFO Requesting filled acknowledged.
- 00:12:57 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:12:58 INFO Filled pouch acknowledged.
- 00:12:58 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:12:58 INFO Filled pouch acknowledged.
- 00:12:58 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:12:58 INFO Filled pouch acknowledged.
- 00:12:59 INFO Done filling pouches, iter: 2
- 00:12:59 INFO Want to mine fragments: false
- 00:12:59 INFO Mining at Huge guardian remains.
- 00:13:00 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:13:06 INFO Want to mine fragments: false
- 00:13:07 INFO Leaving the Huge guardian remains area.
- 00:13:07 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:13:10 INFO Looking for HUD info...
- 00:13:10 INFO Looking for HUD info...
- 00:13:11 INFO Want to mine fragments: false
- 00:13:11 INFO Want to mine fragments: false
- 00:13:11 INFO Charging The Great Guardian.
- 00:13:11 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(836, 404) is less then 4 pixels away.
- 00:13:11 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(836, 404) was less than 4 pixels away (success: true)
- 00:13:12 INFO Want to mine fragments: false
- 00:13:12 INFO Want to mine fragments: false
- 00:13:12 INFO Charging The Great Guardian.
- 00:13:12 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:13:15 INFO Want to mine fragments: false
- 00:13:15 INFO Want to mine fragments: false
- 00:13:15 INFO Healing barrier with health -3.
- 00:13:15 DEBUG Attempting to hover Overpowered cell tile [3611, 9509, 0] since the target of InteractablePoint(835, 354) is less then 4 pixels away.
- 00:13:15 DEBUG Attempted to hover Overpowered cell tile [3611, 9509, 0] since InteractablePoint(835, 354) was less than 4 pixels away (success: true)
- 00:13:20 INFO Want to mine fragments: false
- 00:13:20 INFO Want to mine fragments: false
- 00:13:20 INFO Going to Death altar instead of Earth.
- 00:13:21 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:13:25 INFO Crafting runes.
- 00:13:25 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:13:28 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:13:28 INFO Requesting empty acknowledged.
- 00:13:29 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:13:29 INFO Emptied pouch acknowledged.
- 00:13:29 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:13:29 INFO Emptied pouch acknowledged.
- 00:13:29 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:13:29 INFO Emptied pouch acknowledged.
- 00:13:30 INFO Done emptying pouches, iter: 1
- 00:13:30 INFO Crafting runes.
- 00:13:31 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(934, 454) is less then 4 pixels away.
- 00:13:31 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(934, 454) was less than 4 pixels away (success: true)
- 00:13:32 INFO Done emptying pouches, iter: 1
- 00:13:32 INFO Leaving the altar through the portal.
- 00:13:32 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(982, 630) is less then 4 pixels away.
- 00:13:32 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(982, 630) was less than 4 pixels away (success: true)
- 00:13:36 INFO Looking for HUD info...
- 00:13:36 INFO Want to mine fragments: false
- 00:13:36 INFO Upgrading barrier.
- 00:13:37 DEBUG Attempting to hover Strong cell tile [3608, 9503, 0] since the target of InteractablePoint(802, 295) is less then 4 pixels away.
- 00:13:37 DEBUG Attempted to hover Strong cell tile [3608, 9503, 0] since InteractablePoint(802, 295) was less than 4 pixels away (success: true)
- 00:13:40 INFO Want to mine fragments: false
- 00:13:40 INFO Upgrading barrier.
- 00:13:40 DEBUG Attempting to hover Strong cell tile [3622, 9503, 0] since the target of InteractablePoint(1089, 353) is less then 4 pixels away.
- 00:13:40 DEBUG Attempted to hover Strong cell tile [3622, 9503, 0] since InteractablePoint(1089, 353) was less than 4 pixels away (success: true)
- 00:13:44 INFO Want to mine fragments: false
- 00:13:44 INFO Charging The Great Guardian.
- 00:13:44 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(809, 466) is less then 4 pixels away.
- 00:13:44 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(809, 466) was less than 4 pixels away (success: false)
- 00:13:44 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:44 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:13:44 INFO Want to mine fragments: false
- 00:13:44 INFO Charging The Great Guardian.
- 00:13:44 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(793, 503) is less then 4 pixels away.
- 00:13:44 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(793, 503) was less than 4 pixels away (success: false)
- 00:13:44 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:44 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:13:45 INFO Want to mine fragments: false
- 00:13:45 INFO Charging The Great Guardian.
- 00:13:45 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(722, 511) is less then 4 pixels away.
- 00:13:45 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(722, 511) was less than 4 pixels away (success: false)
- 00:13:45 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:45 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:13:45 INFO Want to mine fragments: false
- 00:13:45 INFO Charging The Great Guardian.
- 00:13:45 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(704, 512) is less then 4 pixels away.
- 00:13:45 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(704, 512) was less than 4 pixels away (success: false)
- 00:13:45 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:45 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:13:45 INFO Want to mine fragments: false
- 00:13:46 INFO Charging The Great Guardian.
- 00:13:46 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(730, 511) is less then 4 pixels away.
- 00:13:46 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(730, 511) was less than 4 pixels away (success: false)
- 00:13:46 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:46 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:13:46 INFO Want to mine fragments: false
- 00:13:46 INFO Charging The Great Guardian.
- 00:13:46 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(727, 444) is less then 4 pixels away.
- 00:13:46 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(727, 444) was less than 4 pixels away (success: true)
- 00:13:49 INFO Want to mine fragments: false
- 00:13:49 INFO Want to mine fragments: false
- 00:13:50 INFO Depositing all runes.
- 00:13:52 DEBUG Attempting to hover Coordinate.Minimap(3614, 9491, 0) since the target of InteractablePoint(1786, 128) is less then 4 pixels away.
- 00:13:52 DEBUG Attempted to hover Coordinate.Minimap(3614, 9491, 0) since InteractablePoint(1786, 128) was less than 4 pixels away (success: true)
- 00:13:53 INFO Want to mine fragments: false
- 00:13:53 INFO Want to mine fragments: false
- 00:13:53 INFO Depositing all runes.
- 00:13:55 DEBUG Attempting to hover Coordinate.Minimap(3610, 9487, 0) since the target of InteractablePoint(1778, 120) is less then 4 pixels away.
- 00:13:55 DEBUG Attempted to hover Coordinate.Minimap(3610, 9487, 0) since InteractablePoint(1778, 120) was less than 4 pixels away (success: false)
- 00:13:55 DEBUG We're not hovering Coordinate.Minimap(3610, 9487, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:56 INFO Want to mine fragments: false
- 00:13:56 INFO Want to mine fragments: false
- 00:13:56 INFO Depositing all runes.
- 00:13:57 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(748, 665) is less then 4 pixels away.
- 00:13:57 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(748, 665) was less than 4 pixels away (success: false)
- 00:13:57 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:57 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:13:57 INFO Want to mine fragments: false
- 00:13:57 INFO Want to mine fragments: false
- 00:13:57 INFO Depositing all runes.
- 00:13:57 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(799, 584) is less then 4 pixels away.
- 00:13:57 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(799, 584) was less than 4 pixels away (success: true)
- 00:14:00 INFO Want to mine fragments: false
- 00:14:00 INFO Want to mine fragments: false
- 00:14:00 INFO Working at workbench.
- 00:14:00 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(993, 556) is less then 4 pixels away.
- 00:14:00 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(993, 556) was less than 4 pixels away (success: true)
- 00:14:15 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:14:15 INFO Requesting filled acknowledged.
- 00:14:16 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:14:16 INFO Filled pouch acknowledged.
- 00:14:16 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:14:16 INFO Filled pouch acknowledged.
- 00:14:16 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:14:16 INFO Filled pouch acknowledged.
- 00:14:17 INFO Done filling pouches, iter: 2
- 00:14:17 INFO Want to mine fragments: false
- 00:14:17 INFO Want to mine fragments: false
- 00:14:17 INFO Working at workbench.
- 00:14:18 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:14:29 INFO Want to mine fragments: false
- 00:14:29 INFO Want to mine fragments: false
- 00:14:29 INFO Using talisman to re-enter Death altar.
- 00:14:31 DEBUG Attempting to hover Coordinate.Minimap(3608, 9500, 0) since the target of InteractablePoint(1790, 36) is less then 4 pixels away.
- 00:14:31 DEBUG Attempted to hover Coordinate.Minimap(3608, 9500, 0) since InteractablePoint(1790, 36) was less than 4 pixels away (success: true)
- 00:14:32 INFO Want to mine fragments: false
- 00:14:32 INFO Want to mine fragments: false
- 00:14:32 INFO Using talisman to re-enter Death altar.
- 00:14:33 DEBUG Hovered Coordinate.Minimap(3607, 9503, 0) on the first attempt.
- 00:14:33 INFO Want to mine fragments: false
- 00:14:34 INFO Want to mine fragments: false
- 00:14:34 INFO Using talisman to re-enter Death altar.
- 00:14:34 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:14:39 INFO Crafting runes.
- 00:14:39 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:14:43 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:14:43 INFO Requesting empty acknowledged.
- 00:14:43 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:14:43 INFO Emptied pouch acknowledged.
- 00:14:43 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:14:43 INFO Emptied pouch acknowledged.
- 00:14:44 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:14:44 INFO Emptied pouch acknowledged.
- 00:14:45 INFO Done emptying pouches, iter: 1
- 00:14:45 INFO Crafting runes.
- 00:14:45 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(892, 443) is less then 4 pixels away.
- 00:14:45 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(892, 443) was less than 4 pixels away (success: true)
- 00:14:46 INFO Done emptying pouches, iter: 1
- 00:14:46 INFO Leaving the altar through the portal.
- 00:14:46 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(982, 630) is less then 4 pixels away.
- 00:14:46 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(982, 630) was less than 4 pixels away (success: true)
- 00:14:50 INFO Looking for HUD info...
- 00:14:51 INFO Looking for HUD info...
- 00:14:51 INFO Want to mine fragments: true
- 00:14:51 INFO Taking a portal to the Huge guardian remains.
- 00:14:51 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1225, 465) is less then 4 pixels away.
- 00:14:51 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1225, 465) was less than 4 pixels away (success: true)
- 00:14:58 INFO Looking for HUD info...
- 00:14:58 INFO Want to mine fragments: true
- 00:14:58 INFO Mining at Huge guardian remains.
- 00:14:58 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:15:00 INFO [Usage] Usage record backup: IfVPe4lTIAK01jJQdWMTbnbCkisaAEjaxIipiSdHAChiimXQmZmQfoNY7dY62bUIWxEZEu6evE13C0T9LJbvZlt7xnBPCqFwAtYQ9tOsdNM5gl+dhTUN7SN+PkznhdfWJ55qBD73Bp7QRl1jjpLUpiJ0ZlG1YTd+EyYy6yULP872EdZsdbIIM7bcemapcDoYKZTY+V+tKfTWNpP9j+V1CXHMI+k28/JQqkhD4LJNofNJythnlnpRBl0U
- 00:15:01 INFO [Usage] Usage submission complete, user not registered.
- 00:15:09 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:15:10 INFO Requesting filled acknowledged.
- 00:15:10 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:15:10 INFO Filled pouch acknowledged.
- 00:15:10 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:15:10 INFO Filled pouch acknowledged.
- 00:15:11 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:15:11 INFO Filled pouch acknowledged.
- 00:15:11 INFO Done filling pouches, iter: 2
- 00:15:12 INFO Want to mine fragments: true
- 00:15:12 INFO Mining at Huge guardian remains.
- 00:15:12 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:15:19 INFO Want to mine fragments: false
- 00:15:19 INFO Leaving the Huge guardian remains area.
- 00:15:19 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:15:23 INFO Looking for HUD info...
- 00:15:23 INFO Looking for HUD info...
- 00:15:23 INFO Want to mine fragments: false
- 00:15:24 INFO Charging The Great Guardian.
- 00:15:24 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:15:25 INFO Want to mine fragments: false
- 00:15:25 INFO Charging The Great Guardian.
- 00:15:27 INFO Want to mine fragments: false
- 00:15:27 INFO Want to mine fragments: false
- 00:15:27 INFO Healing barrier with health -3.
- 00:15:27 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(1077, 459) is less then 4 pixels away.
- 00:15:27 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(1077, 459) was less than 4 pixels away (success: true)
- 00:15:30 INFO Want to mine fragments: false
- 00:15:30 INFO Want to mine fragments: false
- 00:15:30 INFO Going to Mind altar instead of Earth.
- 00:15:32 DEBUG Attempting to hover Coordinate.Minimap(3614, 9498, 0) since the target of InteractablePoint(1786, 128) is less then 4 pixels away.
- 00:15:32 DEBUG Attempted to hover Coordinate.Minimap(3614, 9498, 0) since InteractablePoint(1786, 128) was less than 4 pixels away (success: true)
- 00:15:33 INFO Want to mine fragments: false
- 00:15:33 INFO Want to mine fragments: false
- 00:15:33 INFO Going to Earth altar instead of Mind.
- 00:15:33 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1124, 589) is less then 4 pixels away.
- 00:15:33 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1124, 589) was less than 4 pixels away (success: false)
- 00:15:33 DEBUG We're not hovering Guardian of Earth [3623, 9505, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:15:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:15:34 INFO Want to mine fragments: false
- 00:15:34 INFO Want to mine fragments: false
- 00:15:34 INFO Going to Earth altar instead of Mind.
- 00:15:34 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1096, 537) is less then 4 pixels away.
- 00:15:34 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1096, 537) was less than 4 pixels away (success: true)
- 00:15:38 INFO Crafting runes.
- 00:15:39 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1016, 209) is less then 4 pixels away.
- 00:15:39 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1016, 209) was less than 4 pixels away (success: true)
- 00:15:43 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:15:43 INFO Requesting empty acknowledged.
- 00:15:43 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:15:43 INFO Emptied pouch acknowledged.
- 00:15:43 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:15:43 INFO Emptied pouch acknowledged.
- 00:15:44 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:15:44 INFO Emptied pouch acknowledged.
- 00:15:45 INFO Done emptying pouches, iter: 1
- 00:15:45 INFO Crafting runes.
- 00:15:45 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1019, 454) is less then 4 pixels away.
- 00:15:45 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1019, 454) was less than 4 pixels away (success: false)
- 00:15:45 DEBUG We're not hovering Altar [2657, 4840, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:15:45 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:15:45 INFO Done emptying pouches, iter: 1
- 00:15:45 INFO Crafting runes.
- 00:15:45 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(959, 479) is less then 4 pixels away.
- 00:15:45 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(959, 479) was less than 4 pixels away (success: true)
- 00:15:47 INFO Done emptying pouches, iter: 1
- 00:15:47 INFO Leaving the altar through the portal.
- 00:15:47 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 00:15:52 INFO Looking for HUD info...
- 00:15:53 INFO Want to mine fragments: true
- 00:15:53 INFO Want to mine fragments: true
- 00:15:53 INFO Current power: 30%
- 00:15:53 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:15:53 INFO Mining fragments.
- 00:15:53 INFO Activating dragon pickaxe special attack.
- 00:15:54 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:15:56 INFO Want to mine fragments: true
- 00:15:56 INFO Want to mine fragments: true
- 00:15:56 INFO Current power: 31%
- 00:15:56 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:15:56 INFO Mining fragments.
- 00:15:56 DEBUG Hovered Guardian parts [3604, 9489, 0] on the first attempt.
- 00:15:56 INFO Started mining, debug info: fragments: 12, hasStones: true, hasCells: true, currPower: 31, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Water, currCatalyticRune: Blood, currTime: 13, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:15:56 INFO Currently mining, debug info:
- 00:15:57 INFO After 0 seconds: fragments: 12, hasStones: true, hasCells: true, currPower: 32, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Water, currCatalyticRune: Blood, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:02 INFO Currently mining, debug info:
- 00:16:02 INFO After 5 seconds: fragments: 12, hasStones: true, hasCells: true, currPower: 34, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Water, currCatalyticRune: Blood, currTime: 7, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:07 INFO Currently mining, debug info:
- 00:16:07 INFO After 10 seconds: fragments: 16, hasStones: true, hasCells: true, currPower: 36, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Water, currCatalyticRune: Blood, currTime: 2, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:12 INFO Currently mining, debug info:
- 00:16:12 INFO After 15 seconds: fragments: 22, hasStones: true, hasCells: true, currPower: 37, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Earth, currCatalyticRune: Chaos, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:16 INFO Currently mining, debug info:
- 00:16:17 INFO After 20 seconds: fragments: 31, hasStones: true, hasCells: true, currPower: 37, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Earth, currCatalyticRune: Chaos, currTime: 11, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:22 INFO Currently mining, debug info:
- 00:16:22 INFO After 25 seconds: fragments: 38, hasStones: true, hasCells: true, currPower: 38, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Earth, currCatalyticRune: Chaos, currTime: 6, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:27 INFO Currently mining, debug info:
- 00:16:27 INFO After 30 seconds: fragments: 42, hasStones: true, hasCells: true, currPower: 39, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Earth, currCatalyticRune: Chaos, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:32 INFO Currently mining, debug info:
- 00:16:32 INFO After 35 seconds: fragments: 45, hasStones: true, hasCells: true, currPower: 39, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Fire, currCatalyticRune: Law, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:34 INFO Stopped mining, debug info: fragments: 50, hasStones: true, hasCells: true, currPower: 40, currElementalScore: 42, currCatalyticScore: 280, currElementalRune: Fire, currCatalyticRune: Law, currTime: 14, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:34 INFO Mining extra fragments: 2
- 00:16:34 INFO Want to mine fragments: false
- 00:16:34 INFO Want to mine fragments: false
- 00:16:34 INFO Depositing all runes.
- 00:16:35 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(1041, 551) is less then 4 pixels away.
- 00:16:35 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(1041, 551) was less than 4 pixels away (success: true)
- 00:16:38 INFO Want to mine fragments: false
- 00:16:38 INFO Want to mine fragments: false
- 00:16:38 INFO Working at workbench.
- 00:16:39 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1015, 547) is less then 4 pixels away.
- 00:16:39 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1015, 547) was less than 4 pixels away (success: true)
- 00:16:53 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:16:53 INFO Requesting filled acknowledged.
- 00:16:53 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:16:53 INFO Filled pouch acknowledged.
- 00:16:54 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:16:54 INFO Filled pouch acknowledged.
- 00:16:54 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:16:54 INFO Filled pouch acknowledged.
- 00:16:55 INFO Done filling pouches, iter: 2
- 00:16:55 INFO Want to mine fragments: false
- 00:16:55 INFO Want to mine fragments: false
- 00:16:55 INFO Working at workbench.
- 00:16:55 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(978, 520) is less then 4 pixels away.
- 00:16:55 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(978, 520) was less than 4 pixels away (success: true)
- 00:17:07 INFO Want to mine fragments: false
- 00:17:07 INFO Want to mine fragments: false
- 00:17:07 INFO Charging The Great Guardian.
- 00:17:09 DEBUG Attempting to hover Coordinate.Minimap(3613, 9500, 0) since the target of InteractablePoint(1810, 36) is less then 4 pixels away.
- 00:17:09 DEBUG Attempted to hover Coordinate.Minimap(3613, 9500, 0) since InteractablePoint(1810, 36) was less than 4 pixels away (success: true)
- 00:17:09 INFO Want to mine fragments: false
- 00:17:09 INFO Want to mine fragments: false
- 00:17:09 INFO Charging The Great Guardian.
- 00:17:11 INFO Want to mine fragments: false
- 00:17:11 INFO Want to mine fragments: false
- 00:17:11 INFO Charging The Great Guardian.
- 00:17:12 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:17:14 INFO Want to mine fragments: false
- 00:17:14 INFO Want to mine fragments: false
- 00:17:14 INFO Healing barrier with health -3.
- 00:17:15 DEBUG Attempting to hover Overpowered cell tile [3611, 9509, 0] since the target of InteractablePoint(903, 350) is less then 4 pixels away.
- 00:17:15 DEBUG Attempted to hover Overpowered cell tile [3611, 9509, 0] since InteractablePoint(903, 350) was less than 4 pixels away (success: true)
- 00:17:19 INFO Want to mine fragments: false
- 00:17:19 INFO Want to mine fragments: false
- 00:17:19 INFO Going to Death altar instead of Water.
- 00:17:19 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(786, 515) is less then 4 pixels away.
- 00:17:20 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(786, 515) was less than 4 pixels away (success: false)
- 00:17:20 DEBUG We're not hovering Guardian of Death [3606, 9505, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:17:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:17:20 INFO Want to mine fragments: false
- 00:17:20 INFO Want to mine fragments: false
- 00:17:20 INFO Going to Death altar instead of Water.
- 00:17:20 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(796, 532) is less then 4 pixels away.
- 00:17:20 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(796, 532) was less than 4 pixels away (success: true)
- 00:17:24 INFO Crafting runes.
- 00:17:24 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:17:27 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:17:27 INFO Requesting empty acknowledged.
- 00:17:28 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:17:28 INFO Emptied pouch acknowledged.
- 00:17:28 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:17:28 INFO Emptied pouch acknowledged.
- 00:17:28 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:17:28 INFO Emptied pouch acknowledged.
- 00:17:29 INFO Done emptying pouches, iter: 1
- 00:17:29 INFO Crafting runes.
- 00:17:30 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(931, 462) is less then 4 pixels away.
- 00:17:30 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(931, 462) was less than 4 pixels away (success: true)
- 00:17:31 INFO Done emptying pouches, iter: 1
- 00:17:31 INFO Leaving the altar through the portal.
- 00:17:31 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(997, 647) is less then 4 pixels away.
- 00:17:31 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(997, 647) was less than 4 pixels away (success: true)
- 00:17:35 INFO Looking for HUD info...
- 00:17:35 INFO Looking for HUD info...
- 00:17:35 INFO Want to mine fragments: true
- 00:17:36 INFO Want to mine fragments: true
- 00:17:36 INFO Current power: 51%
- 00:17:36 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:17:36 INFO Mining fragments.
- 00:17:36 DEBUG Hovered Guardian parts [3604, 9489, 0] on the first attempt.
- 00:17:36 INFO Started mining, debug info: fragments: 11, hasStones: true, hasCells: true, currPower: 51, currElementalScore: 127, currCatalyticScore: 289, currElementalRune: Earth, currCatalyticRune: Law, currTime: 12, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:17:36 INFO Currently mining, debug info:
- 00:17:36 INFO After 0 seconds: fragments: 11, hasStones: true, hasCells: true, currPower: 51, currElementalScore: 127, currCatalyticScore: 289, currElementalRune: Earth, currCatalyticRune: Law, currTime: 11, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:17:41 INFO Currently mining, debug info:
- 00:17:41 INFO After 5 seconds: fragments: 11, hasStones: true, hasCells: true, currPower: 52, currElementalScore: 127, currCatalyticScore: 289, currElementalRune: Earth, currCatalyticRune: Law, currTime: 6, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:17:46 INFO Currently mining, debug info:
- 00:17:46 INFO After 10 seconds: fragments: 16, hasStones: true, hasCells: true, currPower: 52, currElementalScore: 127, currCatalyticScore: 289, currElementalRune: Earth, currCatalyticRune: Law, currTime: 1, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:17:51 INFO Currently mining, debug info:
- 00:17:51 INFO After 15 seconds: fragments: 22, hasStones: true, hasCells: true, currPower: 54, currElementalScore: 127, currCatalyticScore: 289, currElementalRune: Water, currCatalyticRune: Body, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:56 INFO Currently mining, debug info:
- 00:17:56 INFO After 20 seconds: fragments: 29, hasStones: true, hasCells: true, currPower: 54, currElementalScore: 127, currCatalyticScore: 289, currElementalRune: Water, currCatalyticRune: Body, currTime: 11, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:18:01 INFO Currently mining, debug info:
- 00:18:01 INFO After 25 seconds: fragments: 38, hasStones: true, hasCells: true, currPower: 55, currElementalScore: 127, currCatalyticScore: 289, currElementalRune: Water, currCatalyticRune: Body, currTime: 6, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:18:03 INFO Stopped mining, debug info: fragments: 41, hasStones: true, hasCells: true, currPower: 55, currElementalScore: 127, currCatalyticScore: 289, currElementalRune: Water, currCatalyticRune: Body, currTime: 4, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:18:03 INFO Mining extra fragments: 7
- 00:18:03 INFO Want to mine fragments: false
- 00:18:04 INFO Want to mine fragments: false
- 00:18:04 INFO Depositing all runes.
- 00:18:04 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:18:08 INFO Want to mine fragments: false
- 00:18:08 INFO Want to mine fragments: false
- 00:18:08 INFO Working at workbench.
- 00:18:08 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1011, 535) is less then 4 pixels away.
- 00:18:08 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1011, 535) was less than 4 pixels away (success: true)
- 00:18:22 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:18:22 INFO Requesting filled acknowledged.
- 00:18:23 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:18:23 INFO Filled pouch acknowledged.
- 00:18:23 DEBUG Attempting to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since the target of InteractablePoint(1727, 736) is less then 4 pixels away.
- 00:18:23 DEBUG Attempted to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since InteractablePoint(1727, 736) was less than 4 pixels away (success: true)
- 00:18:23 INFO Filled pouch acknowledged.
- 00:18:23 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:18:23 INFO Filled pouch acknowledged.
- 00:18:24 INFO Done filling pouches, iter: 2
- 00:18:24 INFO Want to mine fragments: false
- 00:18:24 INFO Want to mine fragments: false
- 00:18:24 INFO Working at workbench.
- 00:18:25 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:18:25 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:18:25 INFO Want to mine fragments: false
- 00:18:25 INFO Want to mine fragments: false
- 00:18:25 INFO Working at workbench.
- 00:18:37 INFO Want to mine fragments: false
- 00:18:37 INFO Want to mine fragments: false
- 00:18:37 INFO Charging The Great Guardian.
- 00:18:38 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1814, 36) is less then 4 pixels away.
- 00:18:39 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1814, 36) was less than 4 pixels away (success: true)
- 00:18:39 INFO Want to mine fragments: false
- 00:18:39 INFO Want to mine fragments: false
- 00:18:39 INFO Charging The Great Guardian.
- 00:18:40 INFO Want to mine fragments: false
- 00:18:41 INFO Want to mine fragments: false
- 00:18:41 INFO Charging The Great Guardian.
- 00:18:42 INFO Want to mine fragments: false
- 00:18:42 INFO Want to mine fragments: false
- 00:18:42 INFO Charging The Great Guardian.
- 00:18:43 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1024, 381) is less then 4 pixels away.
- 00:18:43 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1024, 381) was less than 4 pixels away (success: false)
- 00:18:43 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:18:43 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:18:43 INFO Want to mine fragments: false
- 00:18:43 INFO Want to mine fragments: false
- 00:18:43 INFO Charging The Great Guardian.
- 00:18:45 INFO Want to mine fragments: false
- 00:18:45 INFO Charging The Great Guardian.
- 00:18:46 INFO Want to mine fragments: false
- 00:18:46 INFO Want to mine fragments: false
- 00:18:46 INFO Healing barrier with health -3.
- 00:18:46 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 00:18:51 INFO Want to mine fragments: true
- 00:18:51 INFO Want to mine fragments: true
- 00:18:51 INFO Current power: 66%
- 00:18:51 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:18:51 INFO Mining fragments.
- 00:18:55 DEBUG Attempting to hover Coordinate.Minimap(3609, 9500, 0) since the target of InteractablePoint(1778, 120) is less then 4 pixels away.
- 00:18:55 DEBUG Attempted to hover Coordinate.Minimap(3609, 9500, 0) since InteractablePoint(1778, 120) was less than 4 pixels away (success: true)
- 00:18:56 INFO Want to mine fragments: true
- 00:18:56 INFO Want to mine fragments: true
- 00:18:56 INFO Current power: 67%
- 00:18:56 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:18:56 INFO Mining fragments.
- 00:18:58 DEBUG Attempting to hover Coordinate.Minimap(3603, 9495, 0) since the target of InteractablePoint(1774, 108) is less then 4 pixels away.
- 00:18:58 DEBUG Attempted to hover Coordinate.Minimap(3603, 9495, 0) since InteractablePoint(1774, 108) was less than 4 pixels away (success: true)
- 00:18:59 INFO Want to mine fragments: true
- 00:19:00 INFO Want to mine fragments: true
- 00:19:00 INFO Current power: 68%
- 00:19:00 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:19:00 INFO Mining fragments.
- 00:19:00 DEBUG Attempting to hover Coordinate.Minimap(3604, 9488, 0) since the target of InteractablePoint(1794, 124) is less then 4 pixels away.
- 00:19:00 DEBUG Attempted to hover Coordinate.Minimap(3604, 9488, 0) since InteractablePoint(1794, 124) was less than 4 pixels away (success: true)
- 00:19:01 INFO Want to mine fragments: true
- 00:19:01 INFO Want to mine fragments: true
- 00:19:01 INFO Current power: 68%
- 00:19:01 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:19:01 INFO Mining fragments.
- 00:19:02 DEBUG Attempting to hover Guardian parts [3605, 9488, 0] since the target of InteractablePoint(993, 709) is less then 4 pixels away.
- 00:19:02 DEBUG Attempted to hover Guardian parts [3605, 9488, 0] since InteractablePoint(993, 709) was less than 4 pixels away (success: false)
- 00:19:02 DEBUG We're not hovering Guardian parts [3605, 9488, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:19:02 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:19:02 INFO Want to mine fragments: true
- 00:19:02 INFO Want to mine fragments: true
- 00:19:02 INFO Current power: 69%
- 00:19:02 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:19:02 INFO Mining fragments.
- 00:19:02 DEBUG Attempting to hover Guardian parts [3605, 9488, 0] since the target of InteractablePoint(985, 634) is less then 4 pixels away.
- 00:19:02 DEBUG Attempted to hover Guardian parts [3605, 9488, 0] since InteractablePoint(985, 634) was less than 4 pixels away (success: false)
- 00:19:02 DEBUG We're not hovering Guardian parts [3605, 9488, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:19:02 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:19:03 INFO Want to mine fragments: true
- 00:19:03 INFO Want to mine fragments: true
- 00:19:03 INFO Current power: 69%
- 00:19:03 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:19:03 INFO Mining fragments.
- 00:19:03 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(961, 562) is less then 4 pixels away.
- 00:19:03 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(961, 562) was less than 4 pixels away (success: false)
- 00:19:03 DEBUG We're not hovering Guardian parts [3604, 9489, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:19:03 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:19:03 INFO Want to mine fragments: true
- 00:19:03 INFO Want to mine fragments: true
- 00:19:03 INFO Current power: 69%
- 00:19:03 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:19:03 INFO Mining fragments.
- 00:19:03 DEBUG Attempting to hover Guardian parts [3605, 9488, 0] since the target of InteractablePoint(985, 528) is less then 4 pixels away.
- 00:19:03 DEBUG Attempted to hover Guardian parts [3605, 9488, 0] since InteractablePoint(985, 528) was less than 4 pixels away (success: true)
- 00:19:04 INFO Started mining, debug info: fragments: 2, hasStones: false, hasCells: false, currPower: 69, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Water, currCatalyticRune: Body, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:19:04 INFO Currently mining, debug info:
- 00:19:04 INFO After 0 seconds: fragments: 2, hasStones: false, hasCells: false, currPower: 69, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Water, currCatalyticRune: Body, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:19:09 INFO Currently mining, debug info:
- 00:19:09 INFO After 5 seconds: fragments: 5, hasStones: false, hasCells: false, currPower: 70, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Fire, currCatalyticRune: Law, currTime: 18, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:19:14 INFO Stopped mining, debug info: fragments: 11, hasStones: false, hasCells: false, currPower: 71, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Fire, currCatalyticRune: Law, currTime: 13, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:19:14 INFO Mining extra fragments: 7
- 00:19:14 INFO Want to mine fragments: false
- 00:19:14 INFO Want to mine fragments: false
- 00:19:14 INFO Going to Fire altar instead of Law.
- 00:19:15 DEBUG Attempting to hover Coordinate.Minimap(3609, 9497, 0) since the target of InteractablePoint(1822, 48) is less then 4 pixels away.
- 00:19:15 DEBUG Attempted to hover Coordinate.Minimap(3609, 9497, 0) since InteractablePoint(1822, 48) was less than 4 pixels away (success: true)
- 00:19:16 INFO Want to mine fragments: false
- 00:19:16 INFO Want to mine fragments: false
- 00:19:16 INFO Going to Fire altar instead of Law.
- 00:19:18 INFO Want to mine fragments: false
- 00:19:18 INFO Want to mine fragments: false
- 00:19:18 INFO Going to Fire altar instead of Law.
- 00:19:19 DEBUG Hovered Coordinate.Minimap(3612, 9501, 0) on the first attempt.
- 00:19:20 INFO Want to mine fragments: false
- 00:19:20 INFO Want to mine fragments: false
- 00:19:20 INFO Going to Fire altar instead of Law.
- 00:19:20 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:19:20 DEBUG Attempting to hover Coordinate.Minimap(3614, 9509, 0) since the target of InteractablePoint(1818, 32) is less then 4 pixels away.
- 00:19:20 DEBUG Attempted to hover Coordinate.Minimap(3614, 9509, 0) since InteractablePoint(1818, 32) was less than 4 pixels away (success: true)
- 00:19:20 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 00:19:21 INFO Want to mine fragments: false
- 00:19:21 INFO Want to mine fragments: false
- 00:19:21 INFO Going to Fire altar instead of Law.
- 00:19:22 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(1088, 279) is less then 4 pixels away.
- 00:19:22 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(1088, 279) was less than 4 pixels away (success: true)
- 00:19:27 INFO Crafting runes.
- 00:19:28 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(1830, 116) is less then 4 pixels away.
- 00:19:28 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(1830, 116) was less than 4 pixels away (success: true)
- 00:19:29 INFO Crafting runes.
- 00:19:31 DEBUG Attempting to hover Coordinate.Minimap(2583, 4838, 0) since the target of InteractablePoint(1826, 112) is less then 4 pixels away.
- 00:19:31 DEBUG Attempted to hover Coordinate.Minimap(2583, 4838, 0) since InteractablePoint(1826, 112) was less than 4 pixels away (success: true)
- 00:19:31 INFO Crafting runes.
- 00:19:31 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1182, 674) is less then 4 pixels away.
- 00:19:31 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1182, 674) was less than 4 pixels away (success: true)
- 00:19:33 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:19:33 INFO Requesting empty acknowledged.
- 00:19:34 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:19:34 INFO Emptied pouch acknowledged.
- 00:19:34 DEBUG Attempting to hover SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) since the target of InteractablePoint(1771, 730) is less then 4 pixels away.
- 00:19:34 DEBUG Attempted to hover SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) since InteractablePoint(1771, 730) was less than 4 pixels away (success: true)
- 00:19:34 INFO Emptied pouch acknowledged.
- 00:19:34 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:19:34 INFO Emptied pouch acknowledged.
- 00:19:35 INFO Done emptying pouches, iter: 1
- 00:19:35 INFO Crafting runes.
- 00:19:36 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1008, 575) is less then 4 pixels away.
- 00:19:36 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1008, 575) was less than 4 pixels away (success: true)
- 00:19:37 INFO Done emptying pouches, iter: 1
- 00:19:37 INFO Leaving the altar through the portal.
- 00:19:39 DEBUG Attempting to hover Coordinate.Minimap(2575, 4846, 0) since the target of InteractablePoint(1770, 56) is less then 4 pixels away.
- 00:19:39 DEBUG Attempted to hover Coordinate.Minimap(2575, 4846, 0) since InteractablePoint(1770, 56) was less than 4 pixels away (success: true)
- 00:19:40 INFO Done emptying pouches, iter: 1
- 00:19:40 INFO Leaving the altar through the portal.
- 00:19:40 INFO Done emptying pouches, iter: 1
- 00:19:40 INFO Leaving the altar through the portal.
- 00:19:41 INFO Done emptying pouches, iter: 1
- 00:19:41 INFO Leaving the altar through the portal.
- 00:19:42 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:19:46 INFO Looking for HUD info...
- 00:19:46 INFO Looking for HUD info...
- 00:19:46 INFO Want to mine fragments: true
- 00:19:46 INFO Taking a portal to the Huge guardian remains.
- 00:19:47 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:19:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:19:47 INFO Want to mine fragments: true
- 00:19:47 INFO Taking a portal to the Huge guardian remains.
- 00:19:47 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(658, 460) is less then 4 pixels away.
- 00:19:47 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(658, 460) was less than 4 pixels away (success: true)
- 00:19:50 INFO Want to mine fragments: true
- 00:19:50 INFO Want to mine fragments: true
- 00:19:50 INFO Current power: 76%
- 00:19:50 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:19:50 INFO Mining fragments.
- 00:19:50 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(693, 568) is less then 4 pixels away.
- 00:19:50 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(693, 568) was less than 4 pixels away (success: true)
- 00:19:50 INFO Started mining, debug info: fragments: 12, hasStones: true, hasCells: true, currPower: 76, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Fire, currCatalyticRune: Nature, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalSouth_West
- 00:19:50 INFO Currently mining, debug info:
- 00:19:50 INFO After 0 seconds: fragments: 12, hasStones: true, hasCells: true, currPower: 76, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Fire, currCatalyticRune: Nature, currTime: 15, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:19:55 INFO Currently mining, debug info:
- 00:19:55 INFO After 5 seconds: fragments: 14, hasStones: true, hasCells: true, currPower: 77, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Fire, currCatalyticRune: Nature, currTime: 10, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:20:00 INFO Currently mining, debug info:
- 00:20:00 INFO After 10 seconds: fragments: 23, hasStones: true, hasCells: true, currPower: 78, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Fire, currCatalyticRune: Nature, currTime: 5, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:20:05 INFO Currently mining, debug info:
- 00:20:05 INFO After 15 seconds: fragments: 28, hasStones: true, hasCells: true, currPower: 78, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Fire, currCatalyticRune: Nature, currTime: 0, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:20:10 INFO Currently mining, debug info:
- 00:20:10 INFO After 20 seconds: fragments: 31, hasStones: true, hasCells: true, currPower: 79, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Air, currCatalyticRune: Blood, currTime: 15, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:20:15 INFO Currently mining, debug info:
- 00:20:15 INFO After 25 seconds: fragments: 36, hasStones: true, hasCells: true, currPower: 81, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Air, currCatalyticRune: Blood, currTime: 10, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:20:20 INFO Currently mining, debug info:
- 00:20:20 INFO After 30 seconds: fragments: 41, hasStones: true, hasCells: true, currPower: 82, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Air, currCatalyticRune: Blood, currTime: 5, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:20:24 INFO Stopped mining, debug info: fragments: 48, hasStones: true, hasCells: true, currPower: 83, currElementalScore: 142, currCatalyticScore: 382, currElementalRune: Air, currCatalyticRune: Blood, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:20:24 INFO Mining extra fragments: 8
- 00:20:24 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 00:20:25 INFO Charging The Great Guardian.
- 00:20:26 DEBUG Attempting to hover Coordinate.Minimap(3611, 9498, 0) since the target of InteractablePoint(1826, 48) is less then 4 pixels away.
- 00:20:26 DEBUG Attempted to hover Coordinate.Minimap(3611, 9498, 0) since InteractablePoint(1826, 48) was less than 4 pixels away (success: true)
- 00:20:27 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 00:20:27 INFO Charging The Great Guardian.
- 00:20:28 DEBUG Attempting to hover Coordinate.Minimap(3614, 9501, 0) since the target of InteractablePoint(1822, 56) is less then 4 pixels away.
- 00:20:29 DEBUG Attempted to hover Coordinate.Minimap(3614, 9501, 0) since InteractablePoint(1822, 56) was less than 4 pixels away (success: true)
- 00:20:29 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 00:20:29 INFO Charging The Great Guardian.
- 00:20:30 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:20:32 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:20:32 INFO Healing barrier with health -3.
- 00:20:32 DEBUG Hovered Overpowered cell tile [3609, 9507, 0] on the first attempt.
- 00:20:32 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:20:32 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:20:32 INFO Healing barrier with health -3.
- 00:20:36 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:20:36 INFO Want to mine fragments: false
- 00:20:36 INFO Want to mine fragments: false
- 00:20:36 INFO Depositing all runes.
- 00:20:37 DEBUG Attempting to hover Coordinate.Minimap(3610, 9492, 0) since the target of InteractablePoint(1806, 140) is less then 4 pixels away.
- 00:20:37 DEBUG Attempted to hover Coordinate.Minimap(3610, 9492, 0) since InteractablePoint(1806, 140) was less than 4 pixels away (success: true)
- 00:20:39 INFO Curr power is 88%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:20:39 INFO Want to mine fragments: false
- 00:20:39 INFO Want to mine fragments: false
- 00:20:39 INFO Depositing all runes.
- 00:20:40 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:20:40 INFO Want to mine fragments: false
- 00:20:40 INFO Want to mine fragments: false
- 00:20:40 INFO Depositing all runes.
- 00:20:41 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:20:41 INFO Want to mine fragments: false
- 00:20:41 INFO Want to mine fragments: false
- 00:20:41 INFO Depositing all runes.
- 00:20:42 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:20:42 INFO Want to mine fragments: false
- 00:20:42 INFO Want to mine fragments: false
- 00:20:42 INFO Depositing all runes.
- 00:20:43 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(912, 749) is less then 4 pixels away.
- 00:20:43 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(912, 749) was less than 4 pixels away (success: false)
- 00:20:43 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:20:43 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:20:43 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:20:43 INFO Want to mine fragments: false
- 00:20:43 INFO Want to mine fragments: false
- 00:20:43 INFO Depositing all runes.
- 00:20:43 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(909, 653) is less then 4 pixels away.
- 00:20:43 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(909, 653) was less than 4 pixels away (success: true)
- 00:20:46 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:20:46 INFO Want to mine fragments: false
- 00:20:46 INFO Want to mine fragments: false
- 00:20:46 INFO Working at workbench.
- 00:20:47 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1015, 534) is less then 4 pixels away.
- 00:20:47 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1015, 534) was less than 4 pixels away (success: true)
- 00:21:02 INFO Curr power is 92%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:02 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:21:03 INFO Requesting filled acknowledged.
- 00:21:03 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:21:03 INFO Filled pouch acknowledged.
- 00:21:03 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:21:04 INFO Filled pouch acknowledged.
- 00:21:04 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:21:04 INFO Filled pouch acknowledged.
- 00:21:04 INFO Done filling pouches, iter: 2
- 00:21:05 INFO Curr power is 93%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:05 INFO Want to mine fragments: false
- 00:21:05 INFO Want to mine fragments: false
- 00:21:05 INFO Working at workbench.
- 00:21:05 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(983, 534) is less then 4 pixels away.
- 00:21:05 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(983, 534) was less than 4 pixels away (success: false)
- 00:21:05 DEBUG We're not hovering Workbench [3611, 9486, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:21:05 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:05 INFO Curr power is 93%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:05 INFO Want to mine fragments: false
- 00:21:05 INFO Want to mine fragments: false
- 00:21:05 INFO Working at workbench.
- 00:21:06 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(951, 540) is less then 4 pixels away.
- 00:21:06 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(951, 540) was less than 4 pixels away (success: true)
- 00:21:17 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:17 INFO Want to mine fragments: false
- 00:21:18 INFO Want to mine fragments: false
- 00:21:18 INFO Going to Air altar instead of Blood.
- 00:21:18 DEBUG Hovered Guardian of Air [3617, 9494, 0] on the first attempt.
- 00:21:19 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:19 INFO Want to mine fragments: false
- 00:21:19 INFO Want to mine fragments: false
- 00:21:19 INFO Going to Air altar instead of Blood.
- 00:21:19 DEBUG Attempting to hover Guardian of Air [3617, 9494, 0] since the target of InteractablePoint(1062, 385) is less then 4 pixels away.
- 00:21:19 DEBUG Attempted to hover Guardian of Air [3617, 9494, 0] since InteractablePoint(1062, 385) was less than 4 pixels away (success: true)
- 00:21:22 INFO Crafting runes.
- 00:21:23 DEBUG Attempting to hover Altar [2843, 4833, 0] since the target of InteractablePoint(987, 395) is less then 4 pixels away.
- 00:21:23 DEBUG Attempted to hover Altar [2843, 4833, 0] since InteractablePoint(987, 395) was less than 4 pixels away (success: true)
- 00:21:25 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:21:25 INFO Requesting empty acknowledged.
- 00:21:26 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:21:26 INFO Emptied pouch acknowledged.
- 00:21:26 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:21:26 INFO Emptied pouch acknowledged.
- 00:21:26 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:21:26 INFO Emptied pouch acknowledged.
- 00:21:27 INFO Done emptying pouches, iter: 1
- 00:21:27 INFO Crafting runes.
- 00:21:28 DEBUG Hovered Altar [2843, 4833, 0] on the first attempt.
- 00:21:29 INFO Done emptying pouches, iter: 1
- 00:21:29 INFO Leaving the altar through the portal.
- 00:21:29 DEBUG Attempting to hover Portal [2841, 4828, 0] since the target of InteractablePoint(895, 610) is less then 4 pixels away.
- 00:21:29 DEBUG Attempted to hover Portal [2841, 4828, 0] since InteractablePoint(895, 610) was less than 4 pixels away (success: true)
- 00:21:33 INFO Looking for HUD info...
- 00:21:33 INFO Curr power is 98%. Inv contains charged ess. Inv contains charged cells.
- 00:21:33 INFO Charging The Great Guardian.
- 00:21:33 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:21:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:33 INFO Curr power is 98%. Inv contains charged ess. Inv contains charged cells.
- 00:21:33 INFO Charging The Great Guardian.
- 00:21:33 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:21:38 INFO Curr power is 99%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:21:38 INFO Healing barrier with health -3.
- 00:21:38 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(1019, 359) is less then 4 pixels away.
- 00:21:38 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(1019, 359) was less than 4 pixels away (success: true)
- 00:21:43 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:43 INFO Want to mine fragments: false
- 00:21:43 INFO Want to mine fragments: false
- 00:21:43 INFO Depositing all runes.
- 00:21:47 DEBUG Attempting to hover Coordinate.Minimap(3610, 9502, 0) since the target of InteractablePoint(1766, 108) is less then 4 pixels away.
- 00:21:47 DEBUG Attempted to hover Coordinate.Minimap(3610, 9502, 0) since InteractablePoint(1766, 108) was less than 4 pixels away (success: true)
- 00:21:48 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:48 INFO Want to mine fragments: false
- 00:21:48 INFO Taking a portal to the Huge guardian remains.
- 00:21:48 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:21:49 DEBUG Attempting to hover Coordinate.Minimap(3607, 9497, 0) since the target of InteractablePoint(1762, 128) is less then 4 pixels away.
- 00:21:49 DEBUG Attempted to hover Coordinate.Minimap(3607, 9497, 0) since InteractablePoint(1762, 128) was less than 4 pixels away (success: true)
- 00:21:49 DEBUG [WebPath] Incremented the last successful step index cache to 22.
- 00:21:49 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:49 INFO Want to mine fragments: false
- 00:21:49 INFO Taking a portal to the Huge guardian remains.
- 00:21:50 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:50 INFO Want to mine fragments: false
- 00:21:50 INFO Taking a portal to the Huge guardian remains.
- 00:21:51 DEBUG Timed action (WebPath#getNext()) took 96ms
- 00:21:51 DEBUG Attempting to hover Coordinate.Minimap(3603, 9494, 0) since the target of InteractablePoint(1766, 124) is less then 4 pixels away.
- 00:21:51 DEBUG Attempted to hover Coordinate.Minimap(3603, 9494, 0) since InteractablePoint(1766, 124) was less than 4 pixels away (success: true)
- 00:21:51 DEBUG [WebPath] Incremented the last successful step index cache to 29.
- 00:21:52 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:52 INFO Want to mine fragments: false
- 00:21:52 INFO Taking a portal to the Huge guardian remains.
- 00:21:53 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(778, 695) is less then 4 pixels away.
- 00:21:53 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(778, 695) was less than 4 pixels away (success: false)
- 00:21:53 DEBUG We're not hovering Portal [3603, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:21:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:53 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:53 INFO Want to mine fragments: false
- 00:21:53 INFO Taking a portal to the Huge guardian remains.
- 00:21:53 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(853, 611) is less then 4 pixels away.
- 00:21:53 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(853, 611) was less than 4 pixels away (success: false)
- 00:21:53 DEBUG We're not hovering Portal [3603, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:21:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:54 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:54 INFO Want to mine fragments: false
- 00:21:54 INFO Taking a portal to the Huge guardian remains.
- 00:21:54 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(896, 582) is less then 4 pixels away.
- 00:21:54 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(896, 582) was less than 4 pixels away (success: true)
- 00:21:55 INFO Looking for HUD info...
- 00:21:56 INFO Looking for HUD info...
- 00:21:56 INFO Looking for HUD info...
- 00:21:56 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:21:56 INFO Want to mine fragments: false
- 00:21:56 INFO Mining at Huge guardian remains.
- 00:21:57 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:22:00 INFO Vaal: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -1.
- 00:22:00 INFO Vaal: Autobalancing: amountMoreElementalThanCatalytic is -4.
- 00:22:00 INFO Vaal: Setting priority list to: [Blood, Death, Fire, Law, Nature, Chaos, Cosmic, Earth, Water, Air, Body, Mind]
- 00:22:00 INFO Looking for HUD info...
- 00:22:01 INFO Looking for HUD info...
- 00:22:01 INFO Looking for HUD info...
- 00:22:01 INFO Looking for HUD info...
- 00:22:02 INFO Looking for HUD info...
- 00:22:02 INFO Didn't see HUD.
- 00:22:02 INFO Didn't see HUD.
- 00:22:02 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:04 INFO Didn't see HUD.
- 00:22:04 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:05 INFO Didn't see HUD.
- 00:22:05 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:06 INFO Didn't see HUD.
- 00:22:06 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:07 INFO Didn't see HUD.
- 00:22:07 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:08 INFO Didn't see HUD.
- 00:22:08 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:09 INFO Didn't see HUD.
- 00:22:09 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:10 INFO Didn't see HUD.
- 00:22:11 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:12 INFO Didn't see HUD.
- 00:22:12 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:13 INFO Didn't see HUD.
- 00:22:13 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:14 INFO Didn't see HUD.
- 00:22:14 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:15 INFO Didn't see HUD.
- 00:22:15 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:16 INFO Didn't see HUD.
- 00:22:16 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:17 INFO Didn't see HUD.
- 00:22:17 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:18 INFO Didn't see HUD.
- 00:22:18 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:19 INFO Didn't see HUD.
- 00:22:20 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:20 INFO Didn't see HUD.
- 00:22:21 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:22 INFO Didn't see HUD.
- 00:22:22 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:23 INFO Didn't see HUD.
- 00:22:23 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:24 INFO Didn't see HUD.
- 00:22:24 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:25 INFO Didn't see HUD.
- 00:22:25 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:26 INFO Didn't see HUD.
- 00:22:26 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:27 INFO Didn't see HUD.
- 00:22:27 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:28 INFO Didn't see HUD.
- 00:22:29 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:29 INFO Didn't see HUD.
- 00:22:30 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:31 INFO Didn't see HUD.
- 00:22:31 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:32 INFO Didn't see HUD.
- 00:22:32 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:33 INFO Didn't see HUD.
- 00:22:33 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:34 INFO Didn't see HUD.
- 00:22:34 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:35 INFO Didn't see HUD.
- 00:22:35 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:36 INFO Didn't see HUD.
- 00:22:36 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:37 INFO Didn't see HUD.
- 00:22:37 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:38 INFO Didn't see HUD.
- 00:22:38 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:39 INFO Didn't see HUD.
- 00:22:40 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:41 INFO Didn't see HUD.
- 00:22:41 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:42 INFO Didn't see HUD.
- 00:22:42 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:43 INFO Didn't see HUD.
- 00:22:43 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:44 INFO Didn't see HUD.
- 00:22:44 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:45 INFO Didn't see HUD.
- 00:22:45 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:46 INFO Didn't see HUD.
- 00:22:46 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:47 INFO Didn't see HUD.
- 00:22:47 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:48 INFO Didn't see HUD.
- 00:22:48 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:49 INFO Didn't see HUD.
- 00:22:49 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:50 INFO Didn't see HUD.
- 00:22:50 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:51 INFO Didn't see HUD.
- 00:22:51 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:52 INFO Didn't see HUD.
- 00:22:52 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:53 INFO Didn't see HUD.
- 00:22:53 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:54 INFO Didn't see HUD.
- 00:22:55 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:56 INFO Didn't see HUD.
- 00:22:56 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:57 INFO Didn't see HUD.
- 00:22:57 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:58 INFO Didn't see HUD.
- 00:22:58 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:22:59 INFO Didn't see HUD.
- 00:22:59 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:23:00 INFO Didn't see HUD.
- 00:23:00 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:23:01 INFO Mine until seconds left: 35
- 00:23:01 INFO Want to mine fragments: true
- 00:23:01 INFO Mining at Huge guardian remains.
- 00:23:01 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(920, 560) is less then 4 pixels away.
- 00:23:01 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(920, 560) was less than 4 pixels away (success: true)
- 00:23:01 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:02 INFO Want to mine fragments: true
- 00:23:02 INFO Mining at Huge guardian remains.
- 00:23:02 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:23:13 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:23:13 INFO Requesting filled acknowledged.
- 00:23:14 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:23:14 INFO Filled pouch acknowledged.
- 00:23:14 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:23:14 INFO Filled pouch acknowledged.
- 00:23:14 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:23:15 INFO Filled pouch acknowledged.
- 00:23:15 INFO Done filling pouches, iter: 2
- 00:23:15 INFO Want to mine fragments: true
- 00:23:15 INFO Mining at Huge guardian remains.
- 00:23:16 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:23:24 INFO Want to mine fragments: false
- 00:23:24 INFO Leaving the Huge guardian remains area.
- 00:23:24 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(991, 439) is less then 4 pixels away.
- 00:23:24 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(991, 439) was less than 4 pixels away (success: true)
- 00:23:28 INFO Looking for HUD info...
- 00:23:28 INFO Looking for HUD info...
- 00:23:28 INFO Want to mine fragments: false
- 00:23:28 INFO Want to mine fragments: false
- 00:23:28 INFO Depositing all runes.
- 00:23:30 DEBUG Attempting to hover Coordinate.Minimap(3611, 9490, 0) since the target of InteractablePoint(1782, 124) is less then 4 pixels away.
- 00:23:30 DEBUG Attempted to hover Coordinate.Minimap(3611, 9490, 0) since InteractablePoint(1782, 124) was less than 4 pixels away (success: true)
- 00:23:31 INFO Want to mine fragments: false
- 00:23:31 INFO Want to mine fragments: false
- 00:23:31 INFO Depositing all runes.
- 00:23:34 INFO Want to mine fragments: false
- 00:23:34 INFO Want to mine fragments: false
- 00:23:34 INFO Depositing all runes.
- 00:23:34 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(878, 696) is less then 4 pixels away.
- 00:23:34 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(878, 696) was less than 4 pixels away (success: false)
- 00:23:34 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:23:34 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:34 INFO Want to mine fragments: false
- 00:23:34 INFO Want to mine fragments: false
- 00:23:35 INFO Depositing all runes.
- 00:23:35 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(918, 629) is less then 4 pixels away.
- 00:23:35 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(918, 629) was less than 4 pixels away (success: false)
- 00:23:35 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:23:35 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:35 INFO Want to mine fragments: false
- 00:23:35 INFO Want to mine fragments: false
- 00:23:35 INFO Depositing all runes.
- 00:23:35 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(912, 581) is less then 4 pixels away.
- 00:23:35 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(912, 581) was less than 4 pixels away (success: false)
- 00:23:35 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:23:35 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:35 INFO Want to mine fragments: false
- 00:23:35 INFO Want to mine fragments: false
- 00:23:36 INFO Depositing all runes.
- 00:23:36 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:23:38 INFO Want to mine fragments: true
- 00:23:38 INFO Want to mine fragments: true
- 00:23:38 INFO Current power: 10%
- 00:23:38 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:23:38 INFO Mining fragments.
- 00:23:38 INFO Activating dragon pickaxe special attack.
- 00:23:39 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:23:41 INFO Want to mine fragments: true
- 00:23:41 INFO Want to mine fragments: true
- 00:23:41 INFO Current power: 10%
- 00:23:41 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:23:41 INFO Mining fragments.
- 00:23:41 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(822, 485) is less then 4 pixels away.
- 00:23:41 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(822, 485) was less than 4 pixels away (success: true)
- 00:23:41 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 78, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:23:41 INFO Currently mining, debug info:
- 00:23:42 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 77, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:23:47 INFO Currently mining, debug info:
- 00:23:47 INFO After 5 seconds: fragments: 3, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 72, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:23:52 INFO Currently mining, debug info:
- 00:23:52 INFO After 10 seconds: fragments: 5, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 67, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:23:57 INFO Currently mining, debug info:
- 00:23:57 INFO After 15 seconds: fragments: 11, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 62, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:24:02 INFO Currently mining, debug info:
- 00:24:02 INFO After 20 seconds: fragments: 17, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 57, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:24:06 INFO Currently mining, debug info:
- 00:24:06 INFO After 25 seconds: fragments: 21, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 52, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:24:12 INFO Currently mining, debug info:
- 00:24:12 INFO After 30 seconds: fragments: 26, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 47, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:24:17 INFO Currently mining, debug info:
- 00:24:17 INFO After 35 seconds: fragments: 30, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 42, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:24:22 INFO Currently mining, debug info:
- 00:24:22 INFO After 40 seconds: fragments: 36, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 37, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:24:27 INFO Currently mining, debug info:
- 00:24:27 INFO After 45 seconds: fragments: 42, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 32, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:24:32 INFO Currently mining, debug info:
- 00:24:32 INFO After 50 seconds: fragments: 47, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 27, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:24:37 INFO Currently mining, debug info:
- 00:24:37 INFO After 55 seconds: fragments: 52, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 22, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:24:41 INFO Currently mining, debug info:
- 00:24:42 INFO After 60 seconds: fragments: 55, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 17, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:24:47 INFO Currently mining, debug info:
- 00:24:47 INFO After 65 seconds: fragments: 59, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 12, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:24:52 INFO Currently mining, debug info:
- 00:24:52 INFO After 70 seconds: fragments: 66, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 7, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:24:56 INFO Currently mining, debug info:
- 00:24:57 INFO After 75 seconds: fragments: 72, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 2, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:25:00 INFO Stopped mining, debug info: fragments: 76, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Air, currCatalyticRune: Nature, currTime: 19, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:25:00 INFO Mining extra fragments: 17
- 00:25:00 INFO Want to mine fragments: false
- 00:25:00 INFO Want to mine fragments: false
- 00:25:01 INFO Going to Nature altar instead of Air.
- 00:25:02 DEBUG Attempting to hover Coordinate.Minimap(3611, 9497, 0) since the target of InteractablePoint(1826, 52) is less then 4 pixels away.
- 00:25:02 DEBUG Attempted to hover Coordinate.Minimap(3611, 9497, 0) since InteractablePoint(1826, 52) was less than 4 pixels away (success: true)
- 00:25:03 INFO Want to mine fragments: false
- 00:25:03 INFO Want to mine fragments: false
- 00:25:03 INFO Going to Nature altar instead of Air.
- 00:25:05 DEBUG Attempting to hover Coordinate.Minimap(3620, 9500, 0) since the target of InteractablePoint(1842, 64) is less then 4 pixels away.
- 00:25:05 DEBUG Attempted to hover Coordinate.Minimap(3620, 9500, 0) since InteractablePoint(1842, 64) was less than 4 pixels away (success: true)
- 00:25:05 INFO Want to mine fragments: false
- 00:25:06 INFO Want to mine fragments: false
- 00:25:06 INFO Going to Nature altar instead of Air.
- 00:25:07 DEBUG Attempting to hover Coordinate.Minimap(3620, 9508, 0) since the target of InteractablePoint(1818, 40) is less then 4 pixels away.
- 00:25:07 DEBUG Attempted to hover Coordinate.Minimap(3620, 9508, 0) since InteractablePoint(1818, 40) was less than 4 pixels away (success: false)
- 00:25:07 DEBUG We're not hovering Coordinate.Minimap(3620, 9508, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:25:08 INFO Want to mine fragments: false
- 00:25:08 INFO Want to mine fragments: false
- 00:25:08 INFO Going to Nature altar instead of Air.
- 00:25:08 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(1032, 254) is less then 4 pixels away.
- 00:25:08 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(1032, 254) was less than 4 pixels away (success: true)
- 00:25:14 INFO Crafting runes.
- 00:25:14 DEBUG Attempting to hover Altar [2399, 4840, 0] since the target of InteractablePoint(920, 367) is less then 4 pixels away.
- 00:25:14 DEBUG Attempted to hover Altar [2399, 4840, 0] since InteractablePoint(920, 367) was less than 4 pixels away (success: true)
- 00:25:14 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:25:14 INFO Crafting runes.
- 00:25:17 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:25:17 INFO Requesting empty acknowledged.
- 00:25:17 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:25:17 INFO Emptied pouch acknowledged.
- 00:25:18 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:25:18 INFO Emptied pouch acknowledged.
- 00:25:18 DEBUG Attempting to hover SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) since the target of InteractablePoint(1786, 727) is less then 4 pixels away.
- 00:25:18 DEBUG Attempted to hover SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) since InteractablePoint(1786, 727) was less than 4 pixels away (success: true)
- 00:25:18 INFO Emptied pouch acknowledged.
- 00:25:19 INFO Done emptying pouches, iter: 1
- 00:25:19 INFO Crafting runes.
- 00:25:19 DEBUG Hovered Altar [2399, 4840, 0] on the first attempt.
- 00:25:20 INFO Done emptying pouches, iter: 1
- 00:25:20 INFO Leaving the altar through the portal.
- 00:25:20 DEBUG Hovered Portal [2400, 4834, 0] on the first attempt.
- 00:25:24 INFO Looking for HUD info...
- 00:25:24 INFO Want to mine fragments: false
- 00:25:24 INFO Upgrading barrier.
- 00:25:25 DEBUG Hovered Weak cell tile [3608, 9503, 0] on the first attempt.
- 00:25:25 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:25:25 INFO Want to mine fragments: false
- 00:25:25 INFO Upgrading barrier.
- 00:25:25 DEBUG Hovered Weak cell tile [3608, 9503, 0] on the first attempt.
- 00:25:30 INFO Want to mine fragments: false
- 00:25:30 INFO Charging The Great Guardian.
- 00:25:30 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1111, 426) is less then 4 pixels away.
- 00:25:30 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1111, 426) was less than 4 pixels away (success: true)
- 00:25:33 INFO Want to mine fragments: false
- 00:25:33 INFO Want to mine fragments: false
- 00:25:33 INFO Depositing all runes.
- 00:25:35 DEBUG Attempting to hover Coordinate.Minimap(3610, 9490, 0) since the target of InteractablePoint(1794, 132) is less then 4 pixels away.
- 00:25:35 DEBUG Attempted to hover Coordinate.Minimap(3610, 9490, 0) since InteractablePoint(1794, 132) was less than 4 pixels away (success: true)
- 00:25:36 INFO Want to mine fragments: false
- 00:25:36 INFO Want to mine fragments: false
- 00:25:36 INFO Depositing all runes.
- 00:25:37 INFO Want to mine fragments: false
- 00:25:37 INFO Taking a portal to the Huge guardian remains.
- 00:25:37 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(676, 674) is less then 4 pixels away.
- 00:25:37 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(676, 674) was less than 4 pixels away (success: false)
- 00:25:37 DEBUG We're not hovering Portal [3603, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:25:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:25:38 INFO Want to mine fragments: false
- 00:25:38 INFO Taking a portal to the Huge guardian remains.
- 00:25:38 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(708, 594) is less then 4 pixels away.
- 00:25:38 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(708, 594) was less than 4 pixels away (success: true)
- 00:25:42 INFO Looking for HUD info...
- 00:25:42 INFO Want to mine fragments: false
- 00:25:42 INFO Mining at Huge guardian remains.
- 00:25:43 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:25:53 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:25:53 INFO Requesting filled acknowledged.
- 00:25:54 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1686, 730) is less then 4 pixels away.
- 00:25:54 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1686, 730) was less than 4 pixels away (success: true)
- 00:25:54 INFO Filled pouch acknowledged.
- 00:25:54 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:25:54 INFO Filled pouch acknowledged.
- 00:25:54 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:25:55 INFO Filled pouch acknowledged.
- 00:25:55 INFO Done filling pouches, iter: 2
- 00:25:55 INFO Want to mine fragments: false
- 00:25:56 INFO Mining at Huge guardian remains.
- 00:25:56 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(919, 554) is less then 4 pixels away.
- 00:25:56 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(919, 554) was less than 4 pixels away (success: true)
- 00:26:04 INFO Want to mine fragments: false
- 00:26:04 INFO Leaving the Huge guardian remains area.
- 00:26:04 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(982, 448) is less then 4 pixels away.
- 00:26:04 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(982, 448) was less than 4 pixels away (success: true)
- 00:26:08 INFO Looking for HUD info...
- 00:26:08 INFO Want to mine fragments: false
- 00:26:08 INFO Want to mine fragments: false
- 00:26:08 INFO Going to Law altar instead of Air.
- 00:26:08 DEBUG Hovered Guardian of Law [3608, 9509, 0] on the first attempt.
- 00:26:15 INFO Crafting runes.
- 00:26:15 DEBUG Hovered Altar [2463, 4831, 0] on the first attempt.
- 00:26:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:26:15 INFO Crafting runes.
- 00:26:20 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:26:20 INFO Requesting empty acknowledged.
- 00:26:20 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:26:20 INFO Emptied pouch acknowledged.
- 00:26:21 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:26:21 INFO Emptied pouch acknowledged.
- 00:26:21 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:26:21 INFO Emptied pouch acknowledged.
- 00:26:22 INFO Done emptying pouches, iter: 1
- 00:26:22 INFO Crafting runes.
- 00:26:22 DEBUG Hovered Altar [2463, 4831, 0] on the first attempt.
- 00:26:23 INFO Done emptying pouches, iter: 1
- 00:26:23 INFO Leaving the altar through the portal.
- 00:26:24 DEBUG Attempting to hover Coordinate.Minimap(2464, 4816, 0) since the target of InteractablePoint(1802, 140) is less then 4 pixels away.
- 00:26:24 DEBUG Attempted to hover Coordinate.Minimap(2464, 4816, 0) since InteractablePoint(1802, 140) was less than 4 pixels away (success: true)
- 00:26:25 INFO Done emptying pouches, iter: 1
- 00:26:25 INFO Leaving the altar through the portal.
- 00:26:26 INFO Done emptying pouches, iter: 1
- 00:26:26 INFO Leaving the altar through the portal.
- 00:26:27 INFO Done emptying pouches, iter: 1
- 00:26:27 INFO Leaving the altar through the portal.
- 00:26:27 INFO Done emptying pouches, iter: 1
- 00:26:27 INFO Leaving the altar through the portal.
- 00:26:28 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(947, 778) is less then 4 pixels away.
- 00:26:28 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(947, 778) was less than 4 pixels away (success: false)
- 00:26:28 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:26:28 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:26:28 INFO Done emptying pouches, iter: 1
- 00:26:28 INFO Leaving the altar through the portal.
- 00:26:28 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(947, 721) is less then 4 pixels away.
- 00:26:28 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(947, 721) was less than 4 pixels away (success: false)
- 00:26:28 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:26:28 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:26:28 INFO Done emptying pouches, iter: 1
- 00:26:28 INFO Leaving the altar through the portal.
- 00:26:28 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(928, 683) is less then 4 pixels away.
- 00:26:28 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(928, 683) was less than 4 pixels away (success: false)
- 00:26:28 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:26:29 INFO Done emptying pouches, iter: 1
- 00:26:29 INFO Leaving the altar through the portal.
- 00:26:29 DEBUG Hovered Portal [2464, 4817, 0] on the first attempt.
- 00:26:32 INFO Looking for HUD info...
- 00:26:33 INFO Looking for HUD info...
- 00:26:33 INFO Want to mine fragments: false
- 00:26:33 INFO Want to mine fragments: false
- 00:26:33 INFO Depositing all runes.
- 00:26:33 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:26:38 INFO Want to mine fragments: false
- 00:26:38 INFO Want to mine fragments: false
- 00:26:38 INFO Working at workbench.
- 00:26:38 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:26:52 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:26:52 INFO Requesting filled acknowledged.
- 00:26:53 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:26:53 INFO Filled pouch acknowledged.
- 00:26:53 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:26:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:26:53 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:26:53 INFO Filled pouch acknowledged.
- 00:26:54 INFO Filling pouches: [Medium pouch]
- 00:26:54 INFO Requesting filled acknowledged.
- 00:26:54 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:26:54 INFO Filled pouch acknowledged.
- 00:26:55 INFO Want to mine fragments: false
- 00:26:55 INFO Want to mine fragments: false
- 00:26:55 INFO Working at workbench.
- 00:26:56 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:26:56 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:26:56 INFO Want to mine fragments: false
- 00:26:56 INFO Want to mine fragments: false
- 00:26:56 INFO Working at workbench.
- 00:27:08 INFO Want to mine fragments: false
- 00:27:08 INFO Want to mine fragments: false
- 00:27:08 INFO Charging The Great Guardian.
- 00:27:09 DEBUG Attempting to hover Coordinate.Minimap(3615, 9499, 0) since the target of InteractablePoint(1818, 40) is less then 4 pixels away.
- 00:27:09 DEBUG Attempted to hover Coordinate.Minimap(3615, 9499, 0) since InteractablePoint(1818, 40) was less than 4 pixels away (success: true)
- 00:27:10 INFO Want to mine fragments: false
- 00:27:10 INFO Want to mine fragments: false
- 00:27:10 INFO Charging The Great Guardian.
- 00:27:12 INFO Want to mine fragments: false
- 00:27:12 INFO Want to mine fragments: false
- 00:27:12 INFO Charging The Great Guardian.
- 00:27:12 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:27:16 INFO Want to mine fragments: false
- 00:27:16 INFO Want to mine fragments: false
- 00:27:16 INFO Healing barrier with health -3.
- 00:27:17 DEBUG Attempting to hover Overpowered cell tile [3622, 9503, 0] since the target of InteractablePoint(1116, 462) is less then 4 pixels away.
- 00:27:17 DEBUG Attempted to hover Overpowered cell tile [3622, 9503, 0] since InteractablePoint(1116, 462) was less than 4 pixels away (success: true)
- 00:27:20 INFO Want to mine fragments: false
- 00:27:20 INFO Want to mine fragments: false
- 00:27:20 INFO Going to Fire altar instead of Law.
- 00:27:21 DEBUG Hovered Guardian of Fire [3617, 9511, 0] on the first attempt.
- 00:27:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:27:21 INFO Want to mine fragments: false
- 00:27:21 INFO Want to mine fragments: false
- 00:27:21 INFO Going to Fire altar instead of Law.
- 00:27:27 INFO Crafting runes.
- 00:27:28 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(1830, 116) is less then 4 pixels away.
- 00:27:28 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(1830, 116) was less than 4 pixels away (success: true)
- 00:27:29 INFO Crafting runes.
- 00:27:30 DEBUG Hovered Coordinate.Minimap(2581, 4840, 0) on the first attempt.
- 00:27:30 INFO Crafting runes.
- 00:27:31 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1276, 731) is less then 4 pixels away.
- 00:27:31 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1276, 731) was less than 4 pixels away (success: false)
- 00:27:31 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:27:31 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:27:31 INFO Crafting runes.
- 00:27:31 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1192, 685) is less then 4 pixels away.
- 00:27:31 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1192, 685) was less than 4 pixels away (success: true)
- 00:27:33 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:27:33 INFO Requesting empty acknowledged.
- 00:27:33 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:27:33 INFO Emptied pouch acknowledged.
- 00:27:34 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:27:34 INFO Emptied pouch acknowledged.
- 00:27:34 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:27:34 INFO Emptied pouch acknowledged.
- 00:27:35 INFO Done emptying pouches, iter: 1
- 00:27:35 INFO Crafting runes.
- 00:27:35 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1024, 548) is less then 4 pixels away.
- 00:27:35 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1024, 548) was less than 4 pixels away (success: true)
- 00:27:36 INFO Done emptying pouches, iter: 1
- 00:27:36 INFO Leaving the altar through the portal.
- 00:27:39 DEBUG Attempting to hover Coordinate.Minimap(2576, 4847, 0) since the target of InteractablePoint(1774, 52) is less then 4 pixels away.
- 00:27:39 DEBUG Attempted to hover Coordinate.Minimap(2576, 4847, 0) since InteractablePoint(1774, 52) was less than 4 pixels away (success: true)
- 00:27:40 INFO Done emptying pouches, iter: 1
- 00:27:40 INFO Leaving the altar through the portal.
- 00:27:40 INFO Done emptying pouches, iter: 1
- 00:27:40 INFO Leaving the altar through the portal.
- 00:27:41 INFO Done emptying pouches, iter: 1
- 00:27:41 INFO Leaving the altar through the portal.
- 00:27:41 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:27:42 INFO Done emptying pouches, iter: 1
- 00:27:42 INFO Leaving the altar through the portal.
- 00:27:42 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:27:42 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:27:42 INFO Done emptying pouches, iter: 1
- 00:27:42 INFO Leaving the altar through the portal.
- 00:27:45 INFO Looking for HUD info...
- 00:27:46 INFO Collecting Uncharged cells.
- 00:27:46 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(1042, 588) is less then 4 pixels away.
- 00:27:46 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(1042, 588) was less than 4 pixels away (success: true)
- 00:27:46 INFO Collecting Uncharged cells.
- 00:27:47 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:27:47 DEBUG Hovered Uncharged cells [3618, 9488, 0] on the first attempt.
- 00:27:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:27:47 INFO Collecting Uncharged cells.
- 00:27:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:27:47 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(1062, 591) is less then 4 pixels away.
- 00:27:47 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(1062, 591) was less than 4 pixels away (success: false)
- 00:27:47 DEBUG We're not hovering Uncharged cells [3618, 9488, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:27:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:27:47 INFO Collecting Uncharged cells.
- 00:27:48 INFO Collecting Uncharged cells.
- 00:27:48 DEBUG Hovered MenuItem(action=Take-10, target=Uncharged cells, index=0, opcode=6, arg1=58, arg2=48, arg0=43732) on the first attempt.
- 00:27:50 INFO Want to mine fragments: false
- 00:27:50 INFO Want to mine fragments: false
- 00:27:50 INFO Depositing all runes.
- 00:27:50 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:27:55 INFO Want to mine fragments: true
- 00:27:55 INFO Want to mine fragments: true
- 00:27:55 INFO Current power: 37%
- 00:27:55 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:27:55 INFO Mining fragments.
- 00:27:55 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(816, 488) is less then 4 pixels away.
- 00:27:55 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(816, 488) was less than 4 pixels away (success: true)
- 00:27:56 INFO Started mining, debug info: fragments: 39, hasStones: true, hasCells: true, currPower: 37, currElementalScore: 22, currCatalyticScore: 184, currElementalRune: Water, currCatalyticRune: Nature, currTime: 2, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:27:56 INFO Currently mining, debug info:
- 00:27:56 INFO After 0 seconds: fragments: 39, hasStones: true, hasCells: true, currPower: 37, currElementalScore: 22, currCatalyticScore: 184, currElementalRune: Water, currCatalyticRune: Nature, currTime: 2, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:28:00 INFO Stopped mining, debug info: fragments: 42, hasStones: true, hasCells: true, currPower: 39, currElementalScore: 22, currCatalyticScore: 184, currElementalRune: Fire, currCatalyticRune: Cosmic, currTime: 17, currGuardians: 9, currMaxGuardians: 10, currPortalSouth_East
- 00:28:00 INFO Mining extra fragments: 9
- 00:28:00 INFO Want to mine fragments: false
- 00:28:01 INFO Taking a portal to the Huge guardian remains.
- 00:28:03 DEBUG Attempting to hover Coordinate.Minimap(3616, 9493, 0) since the target of InteractablePoint(1846, 68) is less then 4 pixels away.
- 00:28:03 DEBUG Attempted to hover Coordinate.Minimap(3616, 9493, 0) since InteractablePoint(1846, 68) was less than 4 pixels away (success: true)
- 00:28:03 INFO Want to mine fragments: false
- 00:28:03 INFO Taking a portal to the Huge guardian remains.
- 00:28:04 DEBUG Attempting to hover Coordinate.Minimap(3619, 9493, 0) since the target of InteractablePoint(1846, 72) is less then 4 pixels away.
- 00:28:05 DEBUG Attempted to hover Coordinate.Minimap(3619, 9493, 0) since InteractablePoint(1846, 72) was less than 4 pixels away (success: true)
- 00:28:06 INFO Want to mine fragments: false
- 00:28:06 INFO Taking a portal to the Huge guardian remains.
- 00:28:07 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1274, 489) is less then 4 pixels away.
- 00:28:07 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1274, 489) was less than 4 pixels away (success: false)
- 00:28:07 DEBUG We're not hovering Portal [3627, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:28:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:28:07 INFO Want to mine fragments: false
- 00:28:07 INFO Taking a portal to the Huge guardian remains.
- 00:28:07 DEBUG Hovered Portal [3627, 9493, 0] on the first attempt.
- 00:28:11 INFO Looking for HUD info...
- 00:28:12 INFO Want to mine fragments: false
- 00:28:12 INFO Mining at Huge guardian remains.
- 00:28:12 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:28:23 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:28:23 INFO Requesting filled acknowledged.
- 00:28:23 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:28:23 INFO Filled pouch acknowledged.
- 00:28:24 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:28:24 INFO Filled pouch acknowledged.
- 00:28:24 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:28:24 INFO Filled pouch acknowledged.
- 00:28:25 INFO Done filling pouches, iter: 2
- 00:28:25 INFO Want to mine fragments: false
- 00:28:25 INFO Mining at Huge guardian remains.
- 00:28:25 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:28:33 INFO Want to mine fragments: false
- 00:28:33 INFO Leaving the Huge guardian remains area.
- 00:28:33 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:28:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:28:33 INFO Want to mine fragments: false
- 00:28:33 INFO Leaving the Huge guardian remains area.
- 00:28:34 INFO Want to mine fragments: false
- 00:28:35 INFO Leaving the Huge guardian remains area.
- 00:28:35 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:28:37 INFO Looking for HUD info...
- 00:28:38 INFO Want to mine fragments: false
- 00:28:38 INFO Charging The Great Guardian.
- 00:28:38 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(921, 489) is less then 4 pixels away.
- 00:28:38 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(921, 489) was less than 4 pixels away (success: false)
- 00:28:38 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:28:38 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:28:38 INFO Want to mine fragments: false
- 00:28:38 INFO Charging The Great Guardian.
- 00:28:38 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:28:40 INFO Want to mine fragments: false
- 00:28:40 INFO Want to mine fragments: false
- 00:28:40 INFO Healing barrier with health -3.
- 00:28:40 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(887, 387) is less then 4 pixels away.
- 00:28:40 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(887, 387) was less than 4 pixels away (success: true)
- 00:28:43 INFO Want to mine fragments: false
- 00:28:43 INFO Want to mine fragments: false
- 00:28:43 INFO Going to Death altar instead of Fire.
- 00:28:43 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:28:49 INFO Crafting runes.
- 00:28:49 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:28:52 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:28:52 INFO Requesting empty acknowledged.
- 00:28:53 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:28:53 INFO Emptied pouch acknowledged.
- 00:28:53 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:28:53 INFO Emptied pouch acknowledged.
- 00:28:53 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:28:53 INFO Emptied pouch acknowledged.
- 00:28:54 INFO Done emptying pouches, iter: 1
- 00:28:54 INFO Crafting runes.
- 00:28:55 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(874, 441) is less then 4 pixels away.
- 00:28:55 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(874, 441) was less than 4 pixels away (success: true)
- 00:28:56 INFO Done emptying pouches, iter: 1
- 00:28:56 INFO Leaving the altar through the portal.
- 00:28:56 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(985, 636) is less then 4 pixels away.
- 00:28:56 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(985, 636) was less than 4 pixels away (success: true)
- 00:29:00 INFO Looking for HUD info...
- 00:29:00 INFO Want to mine fragments: false
- 00:29:00 INFO Want to mine fragments: false
- 00:29:00 INFO Depositing all runes.
- 00:29:01 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:29:05 INFO Want to mine fragments: false
- 00:29:05 INFO Want to mine fragments: false
- 00:29:05 INFO Working at workbench.
- 00:29:05 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:29:18 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:29:19 INFO Requesting filled acknowledged.
- 00:29:19 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:29:19 INFO Filled pouch acknowledged.
- 00:29:19 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:29:19 INFO Filled pouch acknowledged.
- 00:29:20 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:29:20 INFO Filled pouch acknowledged.
- 00:29:20 INFO Done filling pouches, iter: 2
- 00:29:21 INFO Want to mine fragments: false
- 00:29:21 INFO Want to mine fragments: false
- 00:29:21 INFO Working at workbench.
- 00:29:21 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:29:33 INFO Want to mine fragments: false
- 00:29:33 INFO Want to mine fragments: false
- 00:29:33 INFO Charging The Great Guardian.
- 00:29:34 DEBUG Attempting to hover Coordinate.Minimap(3613, 9500, 0) since the target of InteractablePoint(1810, 36) is less then 4 pixels away.
- 00:29:34 DEBUG Attempted to hover Coordinate.Minimap(3613, 9500, 0) since InteractablePoint(1810, 36) was less than 4 pixels away (success: true)
- 00:29:36 INFO Want to mine fragments: false
- 00:29:36 INFO Want to mine fragments: false
- 00:29:36 INFO Charging The Great Guardian.
- 00:29:37 INFO Want to mine fragments: false
- 00:29:37 INFO Want to mine fragments: false
- 00:29:37 INFO Charging The Great Guardian.
- 00:29:37 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1070, 278) is less then 4 pixels away.
- 00:29:37 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1070, 278) was less than 4 pixels away (success: true)
- 00:29:40 INFO Want to mine fragments: false
- 00:29:40 INFO Want to mine fragments: false
- 00:29:40 INFO Healing barrier with health -3.
- 00:29:40 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(977, 336) is less then 4 pixels away.
- 00:29:40 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(977, 336) was less than 4 pixels away (success: true)
- 00:29:44 INFO Want to mine fragments: false
- 00:29:44 INFO Want to mine fragments: false
- 00:29:44 INFO Using talisman to re-enter Death altar.
- 00:29:45 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:29:51 INFO Emptying pouches: [Large pouch]
- 00:29:51 INFO Requesting empty acknowledged.
- 00:29:51 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:29:51 INFO Emptied pouch acknowledged.
- 00:29:53 INFO Crafting runes.
- 00:29:53 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:29:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:29:54 INFO Crafting runes.
- 00:29:56 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:29:56 INFO Requesting empty acknowledged.
- 00:29:57 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:29:57 INFO Emptied pouch acknowledged.
- 00:29:57 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:29:57 INFO Emptied pouch acknowledged.
- 00:29:57 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:29:57 INFO Emptied pouch acknowledged.
- 00:29:58 INFO Done emptying pouches, iter: 1
- 00:29:58 INFO Crafting runes.
- 00:29:59 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(892, 428) is less then 4 pixels away.
- 00:29:59 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(892, 428) was less than 4 pixels away (success: true)
- 00:30:00 INFO Done emptying pouches, iter: 1
- 00:30:00 INFO Leaving the altar through the portal.
- 00:30:00 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 00:30:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:30:00 INFO Done emptying pouches, iter: 1
- 00:30:00 INFO Leaving the altar through the portal.
- 00:30:00 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 00:30:05 INFO Looking for HUD info...
- 00:30:05 INFO Want to mine fragments: true
- 00:30:05 INFO Want to mine fragments: true
- 00:30:05 INFO Current power: 62%
- 00:30:05 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:30:05 INFO Mining fragments.
- 00:30:05 INFO Activating dragon pickaxe special attack.
- 00:30:06 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:30:08 INFO Want to mine fragments: true
- 00:30:08 INFO Want to mine fragments: true
- 00:30:08 INFO Current power: 62%
- 00:30:08 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:30:08 INFO Mining fragments.
- 00:30:08 DEBUG Hovered Guardian parts [3605, 9488, 0] on the first attempt.
- 00:30:09 INFO Started mining, debug info: fragments: 6, hasStones: true, hasCells: true, currPower: 62, currElementalScore: 130, currCatalyticScore: 292, currElementalRune: Air, currCatalyticRune: Death, currTime: 8, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:30:14 INFO Currently mining, debug info:
- 00:30:14 INFO After 5 seconds: fragments: 6, hasStones: true, hasCells: true, currPower: 66, currElementalScore: 130, currCatalyticScore: 292, currElementalRune: Air, currCatalyticRune: Death, currTime: 2, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:30:14 INFO [Usage] Usage record backup: bMgl1FJS0EbV0skb4vM9dSRdfnsiPbOpxmx9LGu/JP+BBrpMz9kyAQK7xKjYzJBRYlOsYqiUzYXKT5IgriQx5kb9mz7yRfrwRhBxqtb8oW9BI6LUONYg38i1h0vQ64jrqfG7M1cSuT8DvvoS0o4LqN1EUfmDgiM4QZ/0uAO7hFlE4v6s1Cfb7PudnDcNUGX0N19kE3MgrFbQusXeB4dky3KRJD/p+keoqbfRrzAmSc+f85d9iDI488Vb
- 00:30:16 INFO [Usage] Usage submission complete, user not registered.
- 00:30:19 INFO Currently mining, debug info:
- 00:30:19 INFO After 10 seconds: fragments: 12, hasStones: true, hasCells: true, currPower: 66, currElementalScore: 130, currCatalyticScore: 292, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 17, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:30:24 INFO Currently mining, debug info:
- 00:30:24 INFO After 15 seconds: fragments: 15, hasStones: true, hasCells: true, currPower: 68, currElementalScore: 130, currCatalyticScore: 292, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:30:24 INFO Stopped mining, debug info: fragments: 16, hasStones: true, hasCells: true, currPower: 68, currElementalScore: 130, currCatalyticScore: 292, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalSouth
- 00:30:24 INFO Mining extra fragments: 2
- 00:30:24 INFO Want to mine fragments: true
- 00:30:25 INFO Taking a portal to the Huge guardian remains.
- 00:30:25 DEBUG Attempting to hover Portal [3615, 9487, 0] since the target of InteractablePoint(1174, 539) is less then 4 pixels away.
- 00:30:25 DEBUG Attempted to hover Portal [3615, 9487, 0] since InteractablePoint(1174, 539) was less than 4 pixels away (success: true)
- 00:30:29 INFO Looking for HUD info...
- 00:30:30 INFO Want to mine fragments: true
- 00:30:30 INFO Mining at Huge guardian remains.
- 00:30:30 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:30:41 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:30:41 INFO Requesting filled acknowledged.
- 00:30:41 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:30:41 INFO Filled pouch acknowledged.
- 00:30:42 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:30:42 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:30:42 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:30:42 INFO Filled pouch acknowledged.
- 00:30:43 INFO Filling pouches: [Medium pouch]
- 00:30:43 INFO Requesting filled acknowledged.
- 00:30:43 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:30:43 INFO Filled pouch acknowledged.
- 00:30:44 INFO Want to mine fragments: false
- 00:30:44 INFO Mining at Huge guardian remains.
- 00:30:44 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:30:52 INFO Want to mine fragments: false
- 00:30:52 INFO Leaving the Huge guardian remains area.
- 00:30:52 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(991, 439) is less then 4 pixels away.
- 00:30:52 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(991, 439) was less than 4 pixels away (success: true)
- 00:30:56 INFO Looking for HUD info...
- 00:30:56 INFO Want to mine fragments: false
- 00:30:56 INFO Charging The Great Guardian.
- 00:30:56 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:30:59 INFO Want to mine fragments: false
- 00:30:59 INFO Want to mine fragments: false
- 00:30:59 INFO Healing barrier with health -3.
- 00:30:59 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(985, 446) is less then 4 pixels away.
- 00:30:59 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(985, 446) was less than 4 pixels away (success: true)
- 00:31:02 INFO Want to mine fragments: false
- 00:31:02 INFO Want to mine fragments: false
- 00:31:02 INFO Going to Law altar instead of Air.
- 00:31:02 DEBUG Attempting to hover Guardian of Law [3608, 9509, 0] since the target of InteractablePoint(787, 452) is less then 4 pixels away.
- 00:31:02 DEBUG Attempted to hover Guardian of Law [3608, 9509, 0] since InteractablePoint(787, 452) was less than 4 pixels away (success: true)
- 00:31:07 INFO Crafting runes.
- 00:31:07 DEBUG Attempting to hover Altar [2463, 4831, 0] since the target of InteractablePoint(924, 288) is less then 4 pixels away.
- 00:31:07 DEBUG Attempted to hover Altar [2463, 4831, 0] since InteractablePoint(924, 288) was less than 4 pixels away (success: true)
- 00:31:11 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:31:11 INFO Requesting empty acknowledged.
- 00:31:12 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:31:12 INFO Emptied pouch acknowledged.
- 00:31:12 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:31:12 INFO Emptied pouch acknowledged.
- 00:31:12 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:31:12 INFO Emptied pouch acknowledged.
- 00:31:13 INFO Done emptying pouches, iter: 1
- 00:31:13 INFO Crafting runes.
- 00:31:14 DEBUG Attempting to hover Altar [2463, 4831, 0] since the target of InteractablePoint(917, 427) is less then 4 pixels away.
- 00:31:14 DEBUG Attempted to hover Altar [2463, 4831, 0] since InteractablePoint(917, 427) was less than 4 pixels away (success: true)
- 00:31:15 INFO Done emptying pouches, iter: 1
- 00:31:15 INFO Leaving the altar through the portal.
- 00:31:16 DEBUG Attempting to hover Coordinate.Minimap(2464, 4816, 0) since the target of InteractablePoint(1802, 140) is less then 4 pixels away.
- 00:31:16 DEBUG Attempted to hover Coordinate.Minimap(2464, 4816, 0) since InteractablePoint(1802, 140) was less than 4 pixels away (success: true)
- 00:31:16 INFO Done emptying pouches, iter: 1
- 00:31:16 INFO Leaving the altar through the portal.
- 00:31:18 INFO Done emptying pouches, iter: 1
- 00:31:18 INFO Leaving the altar through the portal.
- 00:31:19 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(940, 823) is less then 4 pixels away.
- 00:31:19 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(940, 823) was less than 4 pixels away (success: false)
- 00:31:19 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:31:19 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:31:19 INFO Done emptying pouches, iter: 1
- 00:31:19 INFO Leaving the altar through the portal.
- 00:31:19 DEBUG Hovered Portal [2464, 4817, 0] on the first attempt.
- 00:31:22 INFO Done emptying pouches, iter: 1
- 00:31:22 INFO Leaving the altar through the portal.
- 00:31:23 DEBUG Attempting to hover Coordinate.Minimap(3607, 9489, 0) since the target of InteractablePoint(1770, 92) is less then 4 pixels away.
- 00:31:23 DEBUG Attempted to hover Coordinate.Minimap(3607, 9489, 0) since InteractablePoint(1770, 92) was less than 4 pixels away (success: true)
- 00:31:25 INFO Want to mine fragments: true
- 00:31:25 INFO Want to mine fragments: true
- 00:31:25 INFO Current power: 78%
- 00:31:25 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:31:25 INFO Mining fragments.
- 00:31:26 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 00:31:26 INFO Started mining, debug info: fragments: 16, hasStones: true, hasCells: true, currPower: 78, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 10, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:31:26 INFO Currently mining, debug info:
- 00:31:26 INFO After 0 seconds: fragments: 16, hasStones: true, hasCells: true, currPower: 79, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 9, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:31:31 INFO Currently mining, debug info:
- 00:31:31 INFO After 5 seconds: fragments: 17, hasStones: true, hasCells: true, currPower: 80, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 4, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:31:36 INFO Currently mining, debug info:
- 00:31:36 INFO After 10 seconds: fragments: 22, hasStones: true, hasCells: true, currPower: 82, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 0, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:31:41 INFO Currently mining, debug info:
- 00:31:41 INFO After 15 seconds: fragments: 26, hasStones: true, hasCells: true, currPower: 83, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Air, currCatalyticRune: Nature, currTime: 14, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:31:46 INFO Currently mining, debug info:
- 00:31:46 INFO After 20 seconds: fragments: 31, hasStones: true, hasCells: true, currPower: 84, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Air, currCatalyticRune: Nature, currTime: 9, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:31:51 INFO Currently mining, debug info:
- 00:31:51 INFO After 25 seconds: fragments: 33, hasStones: true, hasCells: true, currPower: 86, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Air, currCatalyticRune: Nature, currTime: 4, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:31:56 INFO Currently mining, debug info:
- 00:31:56 INFO After 30 seconds: fragments: 36, hasStones: true, hasCells: true, currPower: 86, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Water, currCatalyticRune: Body, currTime: 19, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:32:01 INFO Currently mining, debug info:
- 00:32:01 INFO After 35 seconds: fragments: 39, hasStones: true, hasCells: true, currPower: 87, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Water, currCatalyticRune: Body, currTime: 14, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:32:02 INFO Stopped mining, debug info: fragments: 40, hasStones: true, hasCells: true, currPower: 87, currElementalScore: 145, currCatalyticScore: 383, currElementalRune: Water, currCatalyticRune: Body, currTime: 13, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:32:02 INFO Mining extra fragments: 3
- 00:32:02 INFO Curr power is 87%. Inv contains charged ess. Inv contains charged cells.
- 00:32:02 INFO Charging The Great Guardian.
- 00:32:04 DEBUG Attempting to hover Coordinate.Minimap(3610, 9497, 0) since the target of InteractablePoint(1830, 56) is less then 4 pixels away.
- 00:32:04 DEBUG Attempted to hover Coordinate.Minimap(3610, 9497, 0) since InteractablePoint(1830, 56) was less than 4 pixels away (success: true)
- 00:32:05 INFO Curr power is 88%. Inv contains charged ess. Inv contains charged cells.
- 00:32:05 INFO Charging The Great Guardian.
- 00:32:06 DEBUG Attempting to hover Coordinate.Minimap(3613, 9501, 0) since the target of InteractablePoint(1822, 52) is less then 4 pixels away.
- 00:32:06 DEBUG Attempted to hover Coordinate.Minimap(3613, 9501, 0) since InteractablePoint(1822, 52) was less than 4 pixels away (success: true)
- 00:32:07 INFO Curr power is 88%. Inv contains charged ess. Inv contains charged cells.
- 00:32:07 INFO Charging The Great Guardian.
- 00:32:08 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:32:10 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:32:10 INFO Healing barrier with health -3.
- 00:32:10 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(980, 335) is less then 4 pixels away.
- 00:32:10 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(980, 335) was less than 4 pixels away (success: true)
- 00:32:14 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:14 INFO Want to mine fragments: false
- 00:32:14 INFO Want to mine fragments: false
- 00:32:14 INFO Depositing all runes.
- 00:32:16 DEBUG Attempting to hover Coordinate.Minimap(3612, 9498, 0) since the target of InteractablePoint(1790, 128) is less then 4 pixels away.
- 00:32:16 DEBUG Attempted to hover Coordinate.Minimap(3612, 9498, 0) since InteractablePoint(1790, 128) was less than 4 pixels away (success: true)
- 00:32:16 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:17 INFO Want to mine fragments: false
- 00:32:17 INFO Want to mine fragments: false
- 00:32:17 INFO Depositing all runes.
- 00:32:18 DEBUG Attempting to hover Coordinate.Minimap(3611, 9496, 0) since the target of InteractablePoint(1794, 128) is less then 4 pixels away.
- 00:32:18 DEBUG Attempted to hover Coordinate.Minimap(3611, 9496, 0) since InteractablePoint(1794, 128) was less than 4 pixels away (success: true)
- 00:32:19 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:19 INFO Want to mine fragments: false
- 00:32:19 INFO Want to mine fragments: false
- 00:32:19 INFO Depositing all runes.
- 00:32:20 DEBUG Attempting to hover Coordinate.Minimap(3610, 9490, 0) since the target of InteractablePoint(1794, 132) is less then 4 pixels away.
- 00:32:20 DEBUG Attempted to hover Coordinate.Minimap(3610, 9490, 0) since InteractablePoint(1794, 132) was less than 4 pixels away (success: true)
- 00:32:21 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:21 INFO Want to mine fragments: false
- 00:32:21 INFO Want to mine fragments: false
- 00:32:21 INFO Depositing all runes.
- 00:32:22 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(852, 786) is less then 4 pixels away.
- 00:32:22 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(852, 786) was less than 4 pixels away (success: false)
- 00:32:22 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:32:22 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:32:22 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:22 INFO Want to mine fragments: false
- 00:32:22 INFO Want to mine fragments: false
- 00:32:22 INFO Depositing all runes.
- 00:32:22 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(887, 681) is less then 4 pixels away.
- 00:32:22 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(887, 681) was less than 4 pixels away (success: true)
- 00:32:25 INFO Curr power is 92%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:25 INFO Want to mine fragments: true
- 00:32:25 INFO Want to mine fragments: true
- 00:32:25 INFO Current power: 92%
- 00:32:25 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:32:25 INFO Mining fragments.
- 00:32:26 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 00:32:26 INFO Started mining, debug info: fragments: 41, hasStones: false, hasCells: false, currPower: 92, currElementalScore: 154, currCatalyticScore: 468, currElementalRune: Fire, currCatalyticRune: Death, currTime: 9, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:32:26 INFO Currently mining, debug info:
- 00:32:26 INFO After 0 seconds: fragments: 41, hasStones: false, hasCells: false, currPower: 92, currElementalScore: 154, currCatalyticScore: 468, currElementalRune: Fire, currCatalyticRune: Death, currTime: 9, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:32:31 INFO Currently mining, debug info:
- 00:32:31 INFO After 5 seconds: fragments: 44, hasStones: false, hasCells: false, currPower: 93, currElementalScore: 154, currCatalyticScore: 468, currElementalRune: Fire, currCatalyticRune: Death, currTime: 4, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:32:31 INFO Stopped mining, debug info: fragments: 47, hasStones: false, hasCells: false, currPower: 93, currElementalScore: 154, currCatalyticScore: 468, currElementalRune: Fire, currCatalyticRune: Death, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:32:31 INFO Mining extra fragments: 6
- 00:32:32 INFO Curr power is 93%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:32 INFO Want to mine fragments: false
- 00:32:32 INFO Want to mine fragments: false
- 00:32:32 INFO Working at workbench.
- 00:32:32 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:32:32 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:32:32 INFO Curr power is 93%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:32 INFO Want to mine fragments: false
- 00:32:32 INFO Want to mine fragments: false
- 00:32:32 INFO Working at workbench.
- 00:32:49 INFO Curr power is 96%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:49 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:32:49 INFO Requesting filled acknowledged.
- 00:32:50 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:32:50 INFO Filled pouch acknowledged.
- 00:32:50 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:32:50 INFO Filled pouch acknowledged.
- 00:32:50 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:32:50 INFO Filled pouch acknowledged.
- 00:32:51 INFO Done filling pouches, iter: 2
- 00:32:51 INFO Curr power is 96%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:51 INFO Want to mine fragments: false
- 00:32:51 INFO Taking a portal to the Huge guardian remains.
- 00:32:52 DEBUG Hovered Portal [3615, 9487, 0] on the first attempt.
- 00:32:52 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:32:52 INFO Curr power is 96%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:52 INFO Want to mine fragments: false
- 00:32:52 INFO Taking a portal to the Huge guardian remains.
- 00:32:55 INFO Looking for HUD info...
- 00:32:56 INFO Looking for HUD info...
- 00:32:56 INFO Curr power is 96%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:32:56 INFO Want to mine fragments: false
- 00:32:56 INFO Mining at Huge guardian remains.
- 00:32:57 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(917, 660) is less then 4 pixels away.
- 00:32:57 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(917, 660) was less than 4 pixels away (success: true)
- 00:33:06 INFO Curr power is 98%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:33:06 INFO Want to mine fragments: false
- 00:33:06 INFO Leaving the Huge guardian remains area.
- 00:33:06 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(977, 448) is less then 4 pixels away.
- 00:33:06 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(977, 448) was less than 4 pixels away (success: false)
- 00:33:06 DEBUG We're not hovering Portal [3593, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:33:06 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:33:06 INFO Curr power is 98%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:33:06 INFO Want to mine fragments: false
- 00:33:07 INFO Leaving the Huge guardian remains area.
- 00:33:10 INFO Looking for HUD info...
- 00:33:11 INFO Curr power is 99%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:33:11 INFO Want to mine fragments: false
- 00:33:11 INFO Want to mine fragments: false
- 00:33:11 INFO Going to Death altar instead of Fire.
- 00:33:11 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:33:17 INFO Crafting runes.
- 00:33:18 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:33:18 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:33:18 INFO Crafting runes.
- 00:33:20 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:33:20 INFO Requesting empty acknowledged.
- 00:33:21 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:33:21 INFO Emptied pouch acknowledged.
- 00:33:21 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:33:21 INFO Emptied pouch acknowledged.
- 00:33:21 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:33:21 INFO Emptied pouch acknowledged.
- 00:33:22 INFO Done emptying pouches, iter: 1
- 00:33:22 INFO Crafting runes.
- 00:33:23 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:33:24 INFO Done emptying pouches, iter: 1
- 00:33:24 INFO Leaving the altar through the portal.
- 00:33:24 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 00:33:28 INFO Looking for HUD info...
- 00:33:28 INFO Looking for HUD info...
- 00:33:29 INFO Curr power is 100%. Inv contains charged ess. Inv contains charged cells.
- 00:33:29 INFO Charging The Great Guardian.
- 00:33:29 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:33:31 INFO Curr power is 100%. Inv contains charged ess. Inv contains charged cells.
- 00:33:31 INFO Charging The Great Guardian.
- 00:33:32 INFO Curr power is 100%. Inv contains charged ess. Inv contains charged cells.
- 00:33:32 INFO Charging The Great Guardian.
- 00:33:33 INFO Vaal: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -2.
- 00:33:33 INFO Vaal: Autobalancing: amountMoreElementalThanCatalytic is -7.
- 00:33:33 INFO Vaal: Setting priority list to: [Blood, Death, Fire, Law, Nature, Chaos, Cosmic, Earth, Water, Air, Body, Mind]
- 00:33:33 INFO Looking for HUD info...
- 00:33:34 INFO Looking for HUD info...
- 00:33:34 INFO Looking for HUD info...
- 00:33:34 INFO Looking for HUD info...
- 00:33:35 INFO Looking for HUD info...
- 00:33:35 INFO Didn't see HUD.
- 00:33:35 INFO Didn't see HUD.
- 00:33:35 INFO Depositing all runes.
- 00:33:36 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:33:39 INFO Didn't see HUD.
- 00:33:39 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:33:40 DEBUG Hovered Uncharged cells [3618, 9488, 0] on the first attempt.
- 00:33:43 INFO Didn't see HUD.
- 00:33:43 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:33:46 DEBUG Attempting to hover Coordinate.Minimap(3625, 9495, 0) since the target of InteractablePoint(1834, 56) is less then 4 pixels away.
- 00:33:46 DEBUG Attempted to hover Coordinate.Minimap(3625, 9495, 0) since InteractablePoint(1834, 56) was less than 4 pixels away (success: true)
- 00:33:47 INFO Didn't see HUD.
- 00:33:47 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:33:49 DEBUG Hovered Coordinate.Minimap(3628, 9497, 0) on the first attempt.
- 00:33:50 INFO Didn't see HUD.
- 00:33:50 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:33:51 DEBUG Attempting to hover Coordinate.Minimap(3633, 9503, 0) since the target of InteractablePoint(1826, 56) is less then 4 pixels away.
- 00:33:51 DEBUG Attempted to hover Coordinate.Minimap(3633, 9503, 0) since InteractablePoint(1826, 56) was less than 4 pixels away (success: true)
- 00:33:52 INFO Didn't see HUD.
- 00:33:52 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:33:52 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1074, 387) is less then 4 pixels away.
- 00:33:52 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1074, 387) was less than 4 pixels away (success: false)
- 00:33:52 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:33:52 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:33:53 INFO Didn't see HUD.
- 00:33:53 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:33:53 DEBUG Hovered Rubble [3634, 9503, 0] on the first attempt.
- 00:33:58 INFO Didn't see HUD.
- 00:33:58 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:33:59 DEBUG Attempting to hover Coordinate.Minimap(3639, 9498, 0) since the target of InteractablePoint(1810, 104) is less then 4 pixels away.
- 00:33:59 DEBUG Attempted to hover Coordinate.Minimap(3639, 9498, 0) since InteractablePoint(1810, 104) was less than 4 pixels away (success: true)
- 00:34:01 INFO Didn't see HUD.
- 00:34:01 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:02 INFO Didn't see HUD.
- 00:34:02 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:03 INFO Didn't see HUD.
- 00:34:03 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:05 INFO Didn't see HUD.
- 00:34:05 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:07 INFO Didn't see HUD.
- 00:34:07 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:08 INFO Didn't see HUD.
- 00:34:08 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:10 INFO Didn't see HUD.
- 00:34:10 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:11 INFO Didn't see HUD.
- 00:34:11 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:13 INFO Didn't see HUD.
- 00:34:13 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:14 INFO Didn't see HUD.
- 00:34:14 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:16 INFO Didn't see HUD.
- 00:34:16 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:17 INFO Didn't see HUD.
- 00:34:17 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:18 INFO Didn't see HUD.
- 00:34:19 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:20 INFO Didn't see HUD.
- 00:34:20 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:21 INFO Didn't see HUD.
- 00:34:21 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:23 INFO Didn't see HUD.
- 00:34:23 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:25 INFO Didn't see HUD.
- 00:34:25 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:26 INFO Didn't see HUD.
- 00:34:26 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:27 INFO Didn't see HUD.
- 00:34:27 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:29 INFO Didn't see HUD.
- 00:34:29 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:30 INFO Didn't see HUD.
- 00:34:30 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:32 INFO Didn't see HUD.
- 00:34:32 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:34 INFO Didn't see HUD.
- 00:34:34 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:36 INFO Didn't see HUD.
- 00:34:36 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:34:37 INFO Mine until seconds left: 37
- 00:34:37 INFO Want to mine fragments: true
- 00:34:37 INFO Want to mine fragments: true
- 00:34:37 INFO Current power: 10%
- 00:34:37 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:34:37 INFO Mining fragments.
- 00:34:38 DEBUG Attempting to hover Large guardian remains [3639, 9497, 0] since the target of InteractablePoint(1000, 565) is less then 4 pixels away.
- 00:34:38 DEBUG Attempted to hover Large guardian remains [3639, 9497, 0] since InteractablePoint(1000, 565) was less than 4 pixels away (success: true)
- 00:34:38 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 117, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:34:38 INFO Currently mining, debug info:
- 00:34:38 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 116, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:34:43 INFO Currently mining, debug info:
- 00:34:43 INFO After 5 seconds: fragments: 6, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 111, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:34:48 INFO Currently mining, debug info:
- 00:34:48 INFO After 10 seconds: fragments: 16, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 106, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:34:53 INFO Currently mining, debug info:
- 00:34:53 INFO After 15 seconds: fragments: 27, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 101, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:34:58 INFO Currently mining, debug info:
- 00:34:58 INFO After 20 seconds: fragments: 34, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 96, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:35:03 INFO Currently mining, debug info:
- 00:35:03 INFO After 25 seconds: fragments: 45, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 91, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:35:08 INFO Currently mining, debug info:
- 00:35:08 INFO After 30 seconds: fragments: 54, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 86, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:35:13 INFO Currently mining, debug info:
- 00:35:13 INFO After 35 seconds: fragments: 62, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 81, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:35:18 INFO Currently mining, debug info:
- 00:35:18 INFO After 40 seconds: fragments: 66, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 76, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:35:23 INFO Currently mining, debug info:
- 00:35:23 INFO After 45 seconds: fragments: 72, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 71, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:35:28 INFO Currently mining, debug info:
- 00:35:28 INFO After 50 seconds: fragments: 82, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 66, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:35:33 INFO Currently mining, debug info:
- 00:35:33 INFO After 55 seconds: fragments: 92, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 61, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:35:38 INFO Currently mining, debug info:
- 00:35:38 INFO After 60 seconds: fragments: 103, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 56, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:35:43 INFO Currently mining, debug info:
- 00:35:43 INFO After 65 seconds: fragments: 110, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 51, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:35:48 INFO Currently mining, debug info:
- 00:35:48 INFO After 70 seconds: fragments: 119, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 46, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:35:53 INFO Currently mining, debug info:
- 00:35:53 INFO After 75 seconds: fragments: 128, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 41, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:35:57 INFO Stopped mining, debug info: fragments: 136, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 37, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:35:57 INFO Mining extra fragments: 2
- 00:35:57 INFO Want to mine fragments: false
- 00:35:57 INFO Leaving large guardian remains area.
- 00:35:57 DEBUG Hovered Rubble [3636, 9503, 0] on the first attempt.
- 00:36:03 INFO Want to mine fragments: false
- 00:36:03 INFO Want to mine fragments: false
- 00:36:03 INFO Working at workbench.
- 00:36:07 DEBUG Attempting to hover Coordinate.Minimap(3624, 9497, 0) since the target of InteractablePoint(1766, 108) is less then 4 pixels away.
- 00:36:07 DEBUG Attempted to hover Coordinate.Minimap(3624, 9497, 0) since InteractablePoint(1766, 108) was less than 4 pixels away (success: true)
- 00:36:08 INFO Want to mine fragments: false
- 00:36:08 INFO Want to mine fragments: false
- 00:36:08 INFO Working at workbench.
- 00:36:10 DEBUG Attempting to hover Coordinate.Minimap(3622, 9490, 0) since the target of InteractablePoint(1786, 120) is less then 4 pixels away.
- 00:36:10 DEBUG Attempted to hover Coordinate.Minimap(3622, 9490, 0) since InteractablePoint(1786, 120) was less than 4 pixels away (success: true)
- 00:36:11 INFO Want to mine fragments: false
- 00:36:11 INFO Want to mine fragments: false
- 00:36:11 INFO Working at workbench.
- 00:36:13 DEBUG Attempting to hover Coordinate.Minimap(3612, 9488, 0) since the target of InteractablePoint(1758, 96) is less then 4 pixels away.
- 00:36:13 DEBUG Attempted to hover Coordinate.Minimap(3612, 9488, 0) since InteractablePoint(1758, 96) was less than 4 pixels away (success: true)
- 00:36:14 INFO Want to mine fragments: false
- 00:36:14 INFO Want to mine fragments: false
- 00:36:14 INFO Working at workbench.
- 00:36:15 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(626, 603) is less then 4 pixels away.
- 00:36:15 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(626, 603) was less than 4 pixels away (success: false)
- 00:36:15 DEBUG We're not hovering Workbench [3611, 9486, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:36:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:36:15 INFO Want to mine fragments: false
- 00:36:15 INFO Want to mine fragments: false
- 00:36:15 INFO Working at workbench.
- 00:36:15 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(712, 584) is less then 4 pixels away.
- 00:36:15 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(712, 584) was less than 4 pixels away (success: true)
- 00:36:31 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:36:31 INFO Requesting filled acknowledged.
- 00:36:32 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:36:32 INFO Filled pouch acknowledged.
- 00:36:32 DEBUG Attempting to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since the target of InteractablePoint(1728, 728) is less then 4 pixels away.
- 00:36:32 DEBUG Attempted to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since InteractablePoint(1728, 728) was less than 4 pixels away (success: true)
- 00:36:32 INFO Filled pouch acknowledged.
- 00:36:33 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:36:33 INFO Filled pouch acknowledged.
- 00:36:33 INFO Done filling pouches, iter: 2
- 00:36:33 INFO Want to mine fragments: false
- 00:36:33 INFO Want to mine fragments: false
- 00:36:33 INFO Working at workbench.
- 00:36:34 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(919, 531) is less then 4 pixels away.
- 00:36:34 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(919, 531) was less than 4 pixels away (success: true)
- 00:36:34 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:36:34 INFO Want to mine fragments: false
- 00:36:34 INFO Want to mine fragments: false
- 00:36:34 INFO Working at workbench.
- 00:36:34 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(937, 519) is less then 4 pixels away.
- 00:36:34 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(937, 519) was less than 4 pixels away (success: true)
- 00:36:46 INFO Want to mine fragments: false
- 00:36:46 INFO Want to mine fragments: false
- 00:36:46 INFO Going to Death altar instead of Earth.
- 00:36:48 DEBUG Attempting to hover Coordinate.Minimap(3609, 9499, 0) since the target of InteractablePoint(1790, 40) is less then 4 pixels away.
- 00:36:48 DEBUG Attempted to hover Coordinate.Minimap(3609, 9499, 0) since InteractablePoint(1790, 40) was less than 4 pixels away (success: true)
- 00:36:49 INFO Want to mine fragments: false
- 00:36:49 INFO Want to mine fragments: false
- 00:36:49 INFO Going to Death altar instead of Earth.
- 00:36:50 DEBUG Attempting to hover Coordinate.Minimap(3608, 9500, 0) since the target of InteractablePoint(1794, 40) is less then 4 pixels away.
- 00:36:50 DEBUG Attempted to hover Coordinate.Minimap(3608, 9500, 0) since InteractablePoint(1794, 40) was less than 4 pixels away (success: true)
- 00:36:51 INFO Want to mine fragments: false
- 00:36:52 INFO Want to mine fragments: false
- 00:36:52 INFO Going to Death altar instead of Earth.
- 00:36:52 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:36:52 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:36:52 INFO Want to mine fragments: false
- 00:36:52 INFO Want to mine fragments: false
- 00:36:52 INFO Going to Death altar instead of Earth.
- 00:36:53 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:36:55 INFO Guardians changed!
- 00:36:55 INFO We might be stuck in a barrier, walking elsewhere.
- 00:36:56 INFO We might be stuck in a barrier, walking elsewhere.
- 00:36:56 DEBUG Attempting to hover Coordinate.Minimap(3606, 9498, 0) since the target of InteractablePoint(1794, 112) is less then 4 pixels away.
- 00:36:56 DEBUG Attempted to hover Coordinate.Minimap(3606, 9498, 0) since InteractablePoint(1794, 112) was less than 4 pixels away (success: true)
- 00:36:57 INFO We might be stuck in a barrier, walking elsewhere.
- 00:36:57 INFO We might be stuck in a barrier, walking elsewhere.
- 00:36:58 INFO We might be stuck in a barrier, walking elsewhere.
- 00:36:58 INFO Want to mine fragments: false
- 00:36:59 INFO Want to mine fragments: false
- 00:36:59 INFO Going to Fire altar instead of Chaos.
- 00:36:59 DEBUG Hovered Guardian of Fire [3617, 9511, 0] on the first attempt.
- 00:37:06 INFO Crafting runes.
- 00:37:08 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(1830, 116) is less then 4 pixels away.
- 00:37:08 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(1830, 116) was less than 4 pixels away (success: true)
- 00:37:08 INFO Crafting runes.
- 00:37:09 DEBUG Hovered Coordinate.Minimap(2581, 4840, 0) on the first attempt.
- 00:37:10 INFO Crafting runes.
- 00:37:10 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1374, 801) is less then 4 pixels away.
- 00:37:10 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1374, 801) was less than 4 pixels away (success: false)
- 00:37:10 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:37:10 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:37:10 INFO Crafting runes.
- 00:37:11 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1265, 712) is less then 4 pixels away.
- 00:37:11 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1265, 712) was less than 4 pixels away (success: false)
- 00:37:11 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:37:11 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:37:11 INFO Crafting runes.
- 00:37:11 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1207, 694) is less then 4 pixels away.
- 00:37:11 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1207, 694) was less than 4 pixels away (success: true)
- 00:37:13 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:37:13 INFO Requesting empty acknowledged.
- 00:37:13 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:37:13 INFO Emptied pouch acknowledged.
- 00:37:14 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:37:14 INFO Emptied pouch acknowledged.
- 00:37:14 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:37:14 INFO Emptied pouch acknowledged.
- 00:37:15 INFO Done emptying pouches, iter: 1
- 00:37:15 INFO Crafting runes.
- 00:37:15 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1068, 545) is less then 4 pixels away.
- 00:37:15 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1068, 545) was less than 4 pixels away (success: false)
- 00:37:15 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:37:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:37:15 INFO Done emptying pouches, iter: 1
- 00:37:15 INFO Crafting runes.
- 00:37:15 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(986, 516) is less then 4 pixels away.
- 00:37:15 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(986, 516) was less than 4 pixels away (success: true)
- 00:37:17 INFO Done emptying pouches, iter: 1
- 00:37:17 INFO Leaving the altar through the portal.
- 00:37:20 DEBUG Attempting to hover Coordinate.Minimap(2578, 4849, 0) since the target of InteractablePoint(1782, 44) is less then 4 pixels away.
- 00:37:20 DEBUG Attempted to hover Coordinate.Minimap(2578, 4849, 0) since InteractablePoint(1782, 44) was less than 4 pixels away (success: true)
- 00:37:20 INFO Done emptying pouches, iter: 1
- 00:37:20 INFO Leaving the altar through the portal.
- 00:37:22 DEBUG Attempting to hover Coordinate.Minimap(2575, 4850, 0) since the target of InteractablePoint(1770, 56) is less then 4 pixels away.
- 00:37:22 DEBUG Attempted to hover Coordinate.Minimap(2575, 4850, 0) since InteractablePoint(1770, 56) was less than 4 pixels away (success: false)
- 00:37:22 DEBUG We're not hovering Coordinate.Minimap(2575, 4850, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:37:23 INFO Done emptying pouches, iter: 1
- 00:37:23 INFO Leaving the altar through the portal.
- 00:37:23 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:37:26 INFO Looking for HUD info...
- 00:37:27 INFO Looking for HUD info...
- 00:37:27 INFO Want to mine fragments: false
- 00:37:27 INFO Taking a portal to the Huge guardian remains.
- 00:37:30 DEBUG Attempting to hover Coordinate.Minimap(3622, 9499, 0) since the target of InteractablePoint(1830, 52) is less then 4 pixels away.
- 00:37:30 DEBUG Attempted to hover Coordinate.Minimap(3622, 9499, 0) since InteractablePoint(1830, 52) was less than 4 pixels away (success: true)
- 00:37:31 INFO Want to mine fragments: false
- 00:37:31 INFO Taking a portal to the Huge guardian remains.
- 00:37:33 DEBUG Attempting to hover Coordinate.Minimap(3626, 9502, 0) since the target of InteractablePoint(1830, 56) is less then 4 pixels away.
- 00:37:33 DEBUG Attempted to hover Coordinate.Minimap(3626, 9502, 0) since InteractablePoint(1830, 56) was less than 4 pixels away (success: true)
- 00:37:34 INFO Want to mine fragments: false
- 00:37:34 INFO Taking a portal to the Huge guardian remains.
- 00:37:34 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1122, 368) is less then 4 pixels away.
- 00:37:34 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1122, 368) was less than 4 pixels away (success: false)
- 00:37:34 DEBUG We're not hovering Portal [3627, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:37:34 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:37:34 INFO Want to mine fragments: false
- 00:37:34 INFO Taking a portal to the Huge guardian remains.
- 00:37:35 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1089, 399) is less then 4 pixels away.
- 00:37:35 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1089, 399) was less than 4 pixels away (success: true)
- 00:37:38 INFO Looking for HUD info...
- 00:37:38 INFO Want to mine fragments: false
- 00:37:38 INFO Mining at Huge guardian remains.
- 00:37:39 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:37:48 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:37:48 INFO Requesting filled acknowledged.
- 00:37:48 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:37:48 INFO Filled pouch acknowledged.
- 00:37:49 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:37:49 INFO Filled pouch acknowledged.
- 00:37:49 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:37:49 INFO Filled pouch acknowledged.
- 00:37:50 INFO Done filling pouches, iter: 2
- 00:37:50 INFO Want to mine fragments: false
- 00:37:50 INFO Mining at Huge guardian remains.
- 00:37:51 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(905, 544) is less then 4 pixels away.
- 00:37:51 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(905, 544) was less than 4 pixels away (success: true)
- 00:38:03 INFO Looking for HUD info...
- 00:38:03 INFO Looking for HUD info...
- 00:38:03 INFO Looking for HUD info...
- 00:38:04 INFO Looking for HUD info...
- 00:38:04 INFO Looking for HUD info...
- 00:38:05 INFO Didn't see HUD.
- 00:38:05 INFO Didn't see HUD.
- 00:38:05 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:06 INFO Didn't see HUD.
- 00:38:06 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:07 INFO Didn't see HUD.
- 00:38:07 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:08 INFO Didn't see HUD.
- 00:38:08 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:09 INFO Didn't see HUD.
- 00:38:09 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:10 INFO Didn't see HUD.
- 00:38:11 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:11 INFO Didn't see HUD.
- 00:38:12 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:12 INFO Didn't see HUD.
- 00:38:13 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:14 INFO Didn't see HUD.
- 00:38:14 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:15 INFO Didn't see HUD.
- 00:38:15 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:16 INFO Didn't see HUD.
- 00:38:16 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:17 INFO Didn't see HUD.
- 00:38:17 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:18 INFO Didn't see HUD.
- 00:38:18 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:19 INFO Didn't see HUD.
- 00:38:19 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:20 INFO Didn't see HUD.
- 00:38:20 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:21 INFO Didn't see HUD.
- 00:38:21 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:22 INFO Didn't see HUD.
- 00:38:22 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:23 INFO Didn't see HUD.
- 00:38:23 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:24 INFO Didn't see HUD.
- 00:38:25 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:25 INFO Didn't see HUD.
- 00:38:26 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:26 INFO Didn't see HUD.
- 00:38:27 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:27 INFO Didn't see HUD.
- 00:38:28 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:29 INFO Didn't see HUD.
- 00:38:29 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:30 INFO Didn't see HUD.
- 00:38:30 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:31 INFO Didn't see HUD.
- 00:38:31 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:32 INFO Didn't see HUD.
- 00:38:32 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:33 INFO Didn't see HUD.
- 00:38:33 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:34 INFO Didn't see HUD.
- 00:38:34 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:35 INFO Didn't see HUD.
- 00:38:35 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:36 INFO Didn't see HUD.
- 00:38:36 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:37 INFO Didn't see HUD.
- 00:38:37 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:38 INFO Didn't see HUD.
- 00:38:38 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:39 INFO Didn't see HUD.
- 00:38:39 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:40 INFO Didn't see HUD.
- 00:38:40 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:41 INFO Didn't see HUD.
- 00:38:41 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:42 INFO Didn't see HUD.
- 00:38:42 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:43 INFO Didn't see HUD.
- 00:38:43 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:44 INFO Didn't see HUD.
- 00:38:44 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:45 INFO Didn't see HUD.
- 00:38:46 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:47 INFO Didn't see HUD.
- 00:38:47 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:48 INFO Didn't see HUD.
- 00:38:48 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:49 INFO Didn't see HUD.
- 00:38:49 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:50 INFO Didn't see HUD.
- 00:38:50 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:51 INFO Didn't see HUD.
- 00:38:51 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:52 INFO Didn't see HUD.
- 00:38:52 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:53 INFO Didn't see HUD.
- 00:38:53 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:54 INFO Didn't see HUD.
- 00:38:54 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:55 INFO Didn't see HUD.
- 00:38:55 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:56 INFO Didn't see HUD.
- 00:38:57 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:57 INFO Didn't see HUD.
- 00:38:58 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:38:58 INFO Didn't see HUD.
- 00:38:59 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:39:00 INFO Mine until seconds left: 37
- 00:39:00 INFO Want to mine fragments: true
- 00:39:00 INFO Mining at Huge guardian remains.
- 00:39:11 INFO Want to mine fragments: false
- 00:39:11 INFO Leaving the Huge guardian remains area.
- 00:39:11 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(988, 445) is less then 4 pixels away.
- 00:39:11 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(988, 445) was less than 4 pixels away (success: true)
- 00:39:14 INFO Looking for HUD info...
- 00:39:15 INFO Looking for HUD info...
- 00:39:15 INFO Want to mine fragments: false
- 00:39:15 INFO Want to mine fragments: false
- 00:39:15 INFO Depositing all runes.
- 00:39:16 DEBUG Attempting to hover Coordinate.Minimap(3608, 9489, 0) since the target of InteractablePoint(1794, 136) is less then 4 pixels away.
- 00:39:16 DEBUG Attempted to hover Coordinate.Minimap(3608, 9489, 0) since InteractablePoint(1794, 136) was less than 4 pixels away (success: true)
- 00:39:17 INFO Want to mine fragments: false
- 00:39:17 INFO Want to mine fragments: false
- 00:39:17 INFO Depositing all runes.
- 00:39:18 INFO Want to mine fragments: false
- 00:39:18 INFO Want to mine fragments: false
- 00:39:18 INFO Depositing all runes.
- 00:39:19 INFO Want to mine fragments: false
- 00:39:19 INFO Want to mine fragments: false
- 00:39:19 INFO Depositing all runes.
- 00:39:19 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(898, 837) is less then 4 pixels away.
- 00:39:19 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(898, 837) was less than 4 pixels away (success: false)
- 00:39:19 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:39:19 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:39:20 INFO Want to mine fragments: false
- 00:39:20 INFO Want to mine fragments: false
- 00:39:20 INFO Depositing all runes.
- 00:39:20 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(905, 741) is less then 4 pixels away.
- 00:39:20 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(905, 741) was less than 4 pixels away (success: false)
- 00:39:20 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:39:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:39:20 INFO Want to mine fragments: false
- 00:39:20 INFO Want to mine fragments: false
- 00:39:20 INFO Depositing all runes.
- 00:39:20 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:39:24 INFO Want to mine fragments: true
- 00:39:24 INFO Want to mine fragments: true
- 00:39:24 INFO Current power: 10%
- 00:39:24 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:39:24 INFO Mining fragments.
- 00:39:24 INFO Activating dragon pickaxe special attack.
- 00:39:24 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:39:26 INFO Want to mine fragments: true
- 00:39:26 INFO Want to mine fragments: true
- 00:39:26 INFO Current power: 10%
- 00:39:26 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:39:26 INFO Mining fragments.
- 00:39:27 DEBUG Hovered Guardian parts [3604, 9489, 0] on the first attempt.
- 00:39:27 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:39:27 INFO Want to mine fragments: true
- 00:39:27 INFO Want to mine fragments: true
- 00:39:27 INFO Current power: 10%
- 00:39:27 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:39:27 INFO Mining fragments.
- 00:39:28 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 90, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:39:28 INFO Currently mining, debug info:
- 00:39:28 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 90, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:39:33 INFO Currently mining, debug info:
- 00:39:33 INFO After 5 seconds: fragments: 3, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 85, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:39:38 INFO Currently mining, debug info:
- 00:39:38 INFO After 10 seconds: fragments: 10, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 80, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:39:43 INFO Currently mining, debug info:
- 00:39:43 INFO After 15 seconds: fragments: 15, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 75, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:39:48 INFO Currently mining, debug info:
- 00:39:48 INFO After 20 seconds: fragments: 19, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 70, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:39:53 INFO Currently mining, debug info:
- 00:39:53 INFO After 25 seconds: fragments: 25, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 65, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:39:58 INFO Currently mining, debug info:
- 00:39:58 INFO After 30 seconds: fragments: 31, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 60, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:40:03 INFO Currently mining, debug info:
- 00:40:03 INFO After 35 seconds: fragments: 38, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 55, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:40:08 INFO Currently mining, debug info:
- 00:40:08 INFO After 40 seconds: fragments: 43, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 50, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:40:13 INFO Currently mining, debug info:
- 00:40:13 INFO After 45 seconds: fragments: 49, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 45, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:40:18 INFO Currently mining, debug info:
- 00:40:18 INFO After 50 seconds: fragments: 55, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 40, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:40:23 INFO Currently mining, debug info:
- 00:40:23 INFO After 55 seconds: fragments: 60, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 35, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:40:28 INFO Currently mining, debug info:
- 00:40:28 INFO After 60 seconds: fragments: 64, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 30, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:40:33 INFO Currently mining, debug info:
- 00:40:33 INFO After 65 seconds: fragments: 70, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 25, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:40:38 INFO Currently mining, debug info:
- 00:40:38 INFO After 70 seconds: fragments: 74, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 20, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:40:43 INFO Currently mining, debug info:
- 00:40:43 INFO After 75 seconds: fragments: 79, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 15, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:40:48 INFO Currently mining, debug info:
- 00:40:48 INFO After 80 seconds: fragments: 85, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 10, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:40:53 INFO Currently mining, debug info:
- 00:40:53 INFO After 85 seconds: fragments: 92, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 5, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:40:58 INFO Currently mining, debug info:
- 00:40:58 INFO After 90 seconds: fragments: 98, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 0, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:40:59 INFO Stopped mining, debug info: fragments: 101, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Earth, currCatalyticRune: Body, currTime: 19, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:40:59 INFO Mining extra fragments: 5
- 00:40:59 INFO Want to mine fragments: false
- 00:40:59 INFO Want to mine fragments: false
- 00:41:00 INFO Going to Earth altar instead of Body.
- 00:41:01 DEBUG Attempting to hover Coordinate.Minimap(3613, 9496, 0) since the target of InteractablePoint(1834, 56) is less then 4 pixels away.
- 00:41:01 DEBUG Attempted to hover Coordinate.Minimap(3613, 9496, 0) since InteractablePoint(1834, 56) was less than 4 pixels away (success: true)
- 00:41:02 INFO Want to mine fragments: false
- 00:41:02 INFO Want to mine fragments: false
- 00:41:02 INFO Going to Earth altar instead of Body.
- 00:41:03 DEBUG Attempting to hover Coordinate.Minimap(3613, 9497, 0) since the target of InteractablePoint(1830, 60) is less then 4 pixels away.
- 00:41:03 DEBUG Attempted to hover Coordinate.Minimap(3613, 9497, 0) since InteractablePoint(1830, 60) was less than 4 pixels away (success: true)
- 00:41:04 INFO Want to mine fragments: false
- 00:41:04 INFO Want to mine fragments: false
- 00:41:04 INFO Going to Earth altar instead of Body.
- 00:41:06 DEBUG Attempting to hover Coordinate.Minimap(3620, 9505, 0) since the target of InteractablePoint(1830, 52) is less then 4 pixels away.
- 00:41:06 DEBUG Attempted to hover Coordinate.Minimap(3620, 9505, 0) since InteractablePoint(1830, 52) was less than 4 pixels away (success: true)
- 00:41:07 INFO Want to mine fragments: false
- 00:41:07 INFO Want to mine fragments: false
- 00:41:07 INFO Going to Earth altar instead of Body.
- 00:41:07 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1168, 312) is less then 4 pixels away.
- 00:41:07 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1168, 312) was less than 4 pixels away (success: true)
- 00:41:12 INFO Crafting runes.
- 00:41:12 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:41:16 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:41:16 INFO Requesting empty acknowledged.
- 00:41:17 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:41:17 INFO Emptied pouch acknowledged.
- 00:41:17 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:41:17 INFO Emptied pouch acknowledged.
- 00:41:17 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:41:18 INFO Emptied pouch acknowledged.
- 00:41:20 INFO Done emptying pouches, iter: 1
- 00:41:20 INFO Leaving the altar through the portal.
- 00:41:20 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 00:41:26 INFO Looking for HUD info...
- 00:41:26 INFO Want to mine fragments: false
- 00:41:26 INFO Upgrading barrier.
- 00:41:27 DEBUG Hovered Weak cell tile [3608, 9503, 0] on the first attempt.
- 00:41:31 INFO Want to mine fragments: false
- 00:41:31 INFO Charging The Great Guardian.
- 00:41:32 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1110, 430) is less then 4 pixels away.
- 00:41:32 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1110, 430) was less than 4 pixels away (success: true)
- 00:41:34 INFO Want to mine fragments: false
- 00:41:34 INFO Want to mine fragments: false
- 00:41:35 INFO Depositing all runes.
- 00:41:36 DEBUG Attempting to hover Coordinate.Minimap(3610, 9490, 0) since the target of InteractablePoint(1794, 132) is less then 4 pixels away.
- 00:41:36 DEBUG Attempted to hover Coordinate.Minimap(3610, 9490, 0) since InteractablePoint(1794, 132) was less than 4 pixels away (success: true)
- 00:41:37 INFO Want to mine fragments: false
- 00:41:37 INFO Want to mine fragments: false
- 00:41:38 INFO Depositing all runes.
- 00:41:39 INFO Want to mine fragments: false
- 00:41:39 INFO Taking a portal to the Huge guardian remains.
- 00:41:40 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(721, 582) is less then 4 pixels away.
- 00:41:40 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(721, 582) was less than 4 pixels away (success: false)
- 00:41:40 DEBUG We're not hovering Portal [3603, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:41:40 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:41:40 INFO Want to mine fragments: false
- 00:41:40 INFO Taking a portal to the Huge guardian remains.
- 00:41:40 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(731, 519) is less then 4 pixels away.
- 00:41:40 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(731, 519) was less than 4 pixels away (success: true)
- 00:41:41 INFO Want to mine fragments: false
- 00:41:41 INFO Taking a portal to the Huge guardian remains.
- 00:41:41 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:41:41 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:41:41 INFO Want to mine fragments: false
- 00:41:41 INFO Taking a portal to the Huge guardian remains.
- 00:41:44 INFO Looking for HUD info...
- 00:41:45 INFO Looking for HUD info...
- 00:41:45 INFO Want to mine fragments: false
- 00:41:45 INFO Mining at Huge guardian remains.
- 00:41:45 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(911, 678) is less then 4 pixels away.
- 00:41:45 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(911, 678) was less than 4 pixels away (success: true)
- 00:41:45 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:41:45 INFO Want to mine fragments: false
- 00:41:46 INFO Mining at Huge guardian remains.
- 00:41:57 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:41:57 INFO Requesting filled acknowledged.
- 00:41:57 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:41:58 INFO Filled pouch acknowledged.
- 00:41:58 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:41:58 INFO Filled pouch acknowledged.
- 00:41:58 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:41:58 INFO Filled pouch acknowledged.
- 00:41:59 INFO Done filling pouches, iter: 2
- 00:41:59 INFO Want to mine fragments: false
- 00:41:59 INFO Mining at Huge guardian remains.
- 00:42:00 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:42:08 INFO Want to mine fragments: false
- 00:42:08 INFO Leaving the Huge guardian remains area.
- 00:42:08 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:42:12 INFO Looking for HUD info...
- 00:42:12 INFO Want to mine fragments: false
- 00:42:12 INFO Want to mine fragments: false
- 00:42:12 INFO Going to Nature altar instead of Air.
- 00:42:12 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(1037, 267) is less then 4 pixels away.
- 00:42:12 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(1037, 267) was less than 4 pixels away (success: true)
- 00:42:19 INFO Crafting runes.
- 00:42:19 DEBUG Hovered Altar [2399, 4840, 0] on the first attempt.
- 00:42:19 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:42:19 INFO Crafting runes.
- 00:42:22 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:42:22 INFO Requesting empty acknowledged.
- 00:42:22 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:42:22 INFO Emptied pouch acknowledged.
- 00:42:22 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:42:23 INFO Emptied pouch acknowledged.
- 00:42:23 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:42:23 INFO Emptied pouch acknowledged.
- 00:42:24 INFO Done emptying pouches, iter: 1
- 00:42:24 INFO Crafting runes.
- 00:42:24 DEBUG Hovered Altar [2399, 4840, 0] on the first attempt.
- 00:42:25 INFO Done emptying pouches, iter: 1
- 00:42:25 INFO Leaving the altar through the portal.
- 00:42:25 DEBUG Attempting to hover Portal [2400, 4834, 0] since the target of InteractablePoint(936, 636) is less then 4 pixels away.
- 00:42:26 DEBUG Attempted to hover Portal [2400, 4834, 0] since InteractablePoint(936, 636) was less than 4 pixels away (success: true)
- 00:42:29 INFO Looking for HUD info...
- 00:42:29 INFO Want to mine fragments: false
- 00:42:29 INFO Upgrading barrier.
- 00:42:32 DEBUG Attempting to hover Coordinate.Minimap(3610, 9501, 0) since the target of InteractablePoint(1782, 44) is less then 4 pixels away.
- 00:42:32 DEBUG Attempted to hover Coordinate.Minimap(3610, 9501, 0) since InteractablePoint(1782, 44) was less than 4 pixels away (success: true)
- 00:42:33 INFO Want to mine fragments: false
- 00:42:33 INFO Want to mine fragments: false
- 00:42:33 INFO Depositing all runes.
- 00:42:33 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:42:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:42:33 INFO Want to mine fragments: false
- 00:42:34 INFO Want to mine fragments: false
- 00:42:34 INFO Depositing all runes.
- 00:42:34 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(765, 646) is less then 4 pixels away.
- 00:42:34 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(765, 646) was less than 4 pixels away (success: true)
- 00:42:40 INFO Want to mine fragments: false
- 00:42:40 INFO Want to mine fragments: false
- 00:42:40 INFO Working at workbench.
- 00:42:40 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1009, 545) is less then 4 pixels away.
- 00:42:40 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1009, 545) was less than 4 pixels away (success: true)
- 00:42:55 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:42:55 INFO Requesting filled acknowledged.
- 00:42:55 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:42:55 INFO Filled pouch acknowledged.
- 00:42:56 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:42:56 INFO Filled pouch acknowledged.
- 00:42:56 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:42:56 INFO Filled pouch acknowledged.
- 00:42:57 INFO Done filling pouches, iter: 2
- 00:42:57 INFO Want to mine fragments: false
- 00:42:57 INFO Want to mine fragments: false
- 00:42:57 INFO Working at workbench.
- 00:42:57 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(981, 554) is less then 4 pixels away.
- 00:42:57 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(981, 554) was less than 4 pixels away (success: true)
- 00:43:09 INFO Want to mine fragments: false
- 00:43:09 INFO Want to mine fragments: false
- 00:43:09 INFO Charging The Great Guardian.
- 00:43:10 DEBUG Attempting to hover Coordinate.Minimap(3613, 9500, 0) since the target of InteractablePoint(1810, 36) is less then 4 pixels away.
- 00:43:10 DEBUG Attempted to hover Coordinate.Minimap(3613, 9500, 0) since InteractablePoint(1810, 36) was less than 4 pixels away (success: true)
- 00:43:11 INFO Want to mine fragments: false
- 00:43:11 INFO Want to mine fragments: false
- 00:43:11 INFO Charging The Great Guardian.
- 00:43:11 INFO Want to mine fragments: false
- 00:43:11 INFO Want to mine fragments: false
- 00:43:11 INFO Charging The Great Guardian.
- 00:43:12 INFO Want to mine fragments: false
- 00:43:12 INFO Want to mine fragments: false
- 00:43:12 INFO Charging The Great Guardian.
- 00:43:14 INFO Want to mine fragments: false
- 00:43:14 INFO Want to mine fragments: false
- 00:43:14 INFO Charging The Great Guardian.
- 00:43:14 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:43:16 INFO Want to mine fragments: false
- 00:43:16 INFO Want to mine fragments: false
- 00:43:16 INFO Healing barrier with health -3.
- 00:43:17 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(981, 341) is less then 4 pixels away.
- 00:43:17 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(981, 341) was less than 4 pixels away (success: true)
- 00:43:20 INFO Want to mine fragments: false
- 00:43:20 INFO Want to mine fragments: false
- 00:43:20 INFO Going to Earth altar instead of Chaos.
- 00:43:21 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1190, 551) is less then 4 pixels away.
- 00:43:21 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1190, 551) was less than 4 pixels away (success: true)
- 00:43:27 INFO Crafting runes.
- 00:43:27 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(977, 242) is less then 4 pixels away.
- 00:43:27 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(977, 242) was less than 4 pixels away (success: true)
- 00:43:31 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:43:31 INFO Requesting empty acknowledged.
- 00:43:32 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:43:32 INFO Emptied pouch acknowledged.
- 00:43:32 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:43:32 INFO Emptied pouch acknowledged.
- 00:43:32 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:43:32 INFO Emptied pouch acknowledged.
- 00:43:33 INFO Done emptying pouches, iter: 1
- 00:43:33 INFO Crafting runes.
- 00:43:34 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:43:35 INFO Done emptying pouches, iter: 1
- 00:43:35 INFO Leaving the altar through the portal.
- 00:43:35 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(891, 787) is less then 4 pixels away.
- 00:43:35 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(891, 787) was less than 4 pixels away (success: true)
- 00:43:40 INFO Looking for HUD info...
- 00:43:41 INFO Want to mine fragments: false
- 00:43:41 INFO Want to mine fragments: false
- 00:43:41 INFO Depositing all runes.
- 00:43:41 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:43:45 INFO Want to mine fragments: false
- 00:43:45 INFO Want to mine fragments: false
- 00:43:45 INFO Working at workbench.
- 00:43:45 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:43:57 INFO Want to mine fragments: false
- 00:43:57 INFO Taking a portal to the Huge guardian remains.
- 00:44:00 DEBUG Attempting to hover Coordinate.Minimap(3617, 9497, 0) since the target of InteractablePoint(1826, 48) is less then 4 pixels away.
- 00:44:00 DEBUG Attempted to hover Coordinate.Minimap(3617, 9497, 0) since InteractablePoint(1826, 48) was less than 4 pixels away (success: true)
- 00:44:02 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:44:02 INFO Requesting filled acknowledged.
- 00:44:02 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:44:02 INFO Filled pouch acknowledged.
- 00:44:03 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:44:03 INFO Filled pouch acknowledged.
- 00:44:03 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:44:03 INFO Filled pouch acknowledged.
- 00:44:04 INFO Done filling pouches, iter: 2
- 00:44:04 INFO Want to mine fragments: false
- 00:44:04 INFO Taking a portal to the Huge guardian remains.
- 00:44:04 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1196, 343) is less then 4 pixels away.
- 00:44:04 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1196, 343) was less than 4 pixels away (success: false)
- 00:44:04 DEBUG We're not hovering Portal [3627, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:44:04 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:05 INFO Want to mine fragments: false
- 00:44:05 INFO Taking a portal to the Huge guardian remains.
- 00:44:05 DEBUG Hovered Portal [3627, 9503, 0] on the first attempt.
- 00:44:05 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:05 INFO Want to mine fragments: false
- 00:44:05 INFO Taking a portal to the Huge guardian remains.
- 00:44:11 INFO Looking for HUD info...
- 00:44:11 INFO Looking for HUD info...
- 00:44:11 INFO Want to mine fragments: false
- 00:44:12 INFO Mining at Huge guardian remains.
- 00:44:12 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:44:20 INFO Want to mine fragments: false
- 00:44:20 INFO Leaving the Huge guardian remains area.
- 00:44:21 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:44:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:21 INFO Want to mine fragments: false
- 00:44:21 INFO Leaving the Huge guardian remains area.
- 00:44:25 INFO Looking for HUD info...
- 00:44:25 INFO Want to mine fragments: false
- 00:44:25 INFO Charging The Great Guardian.
- 00:44:25 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1131, 659) is less then 4 pixels away.
- 00:44:25 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1131, 659) was less than 4 pixels away (success: false)
- 00:44:25 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:44:25 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:26 INFO Want to mine fragments: false
- 00:44:26 INFO Charging The Great Guardian.
- 00:44:26 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:44:29 INFO Want to mine fragments: false
- 00:44:29 INFO Want to mine fragments: false
- 00:44:29 INFO Healing barrier with health -3.
- 00:44:29 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(1102, 445) is less then 4 pixels away.
- 00:44:30 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(1102, 445) was less than 4 pixels away (success: true)
- 00:44:33 INFO Want to mine fragments: false
- 00:44:33 INFO Want to mine fragments: false
- 00:44:33 INFO Going to Air altar instead of Body.
- 00:44:34 DEBUG Attempting to hover Coordinate.Minimap(3618, 9495, 0) since the target of InteractablePoint(1802, 140) is less then 4 pixels away.
- 00:44:34 DEBUG Attempted to hover Coordinate.Minimap(3618, 9495, 0) since InteractablePoint(1802, 140) was less than 4 pixels away (success: true)
- 00:44:35 INFO Want to mine fragments: false
- 00:44:35 INFO Want to mine fragments: false
- 00:44:35 INFO Going to Air altar instead of Body.
- 00:44:36 INFO Want to mine fragments: false
- 00:44:36 INFO Want to mine fragments: false
- 00:44:36 INFO Going to Air altar instead of Body.
- 00:44:37 INFO Want to mine fragments: false
- 00:44:37 INFO Want to mine fragments: false
- 00:44:37 INFO Going to Air altar instead of Body.
- 00:44:37 DEBUG Attempting to hover Guardian of Air [3617, 9494, 0] since the target of InteractablePoint(936, 818) is less then 4 pixels away.
- 00:44:37 DEBUG Attempted to hover Guardian of Air [3617, 9494, 0] since InteractablePoint(936, 818) was less than 4 pixels away (success: false)
- 00:44:37 DEBUG We're not hovering Guardian of Air [3617, 9494, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:44:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:38 INFO Want to mine fragments: false
- 00:44:38 INFO Want to mine fragments: false
- 00:44:38 INFO Going to Earth altar instead of Nature.
- 00:44:38 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 00:44:44 INFO Crafting runes.
- 00:44:44 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:44:48 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:44:48 INFO Requesting empty acknowledged.
- 00:44:49 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:44:49 INFO Emptied pouch acknowledged.
- 00:44:49 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:44:49 INFO Emptied pouch acknowledged.
- 00:44:49 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:44:49 INFO Emptied pouch acknowledged.
- 00:44:50 INFO Done emptying pouches, iter: 1
- 00:44:50 INFO Crafting runes.
- 00:44:51 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1003, 433) is less then 4 pixels away.
- 00:44:51 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1003, 433) was less than 4 pixels away (success: true)
- 00:44:52 INFO Done emptying pouches, iter: 1
- 00:44:52 INFO Leaving the altar through the portal.
- 00:44:52 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 00:44:52 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:52 INFO Done emptying pouches, iter: 1
- 00:44:52 INFO Leaving the altar through the portal.
- 00:44:58 INFO Looking for HUD info...
- 00:44:58 INFO Looking for HUD info...
- 00:44:58 INFO Want to mine fragments: false
- 00:44:58 INFO Want to mine fragments: false
- 00:44:59 INFO Depositing all runes.
- 00:44:59 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(766, 608) is less then 4 pixels away.
- 00:44:59 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(766, 608) was less than 4 pixels away (success: true)
- 00:45:03 INFO Want to mine fragments: false
- 00:45:03 INFO Want to mine fragments: false
- 00:45:03 INFO Working at workbench.
- 00:45:03 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:45:15 INFO [Usage] Usage record backup: 09AjonTUPae2gVJB3jfjZS040ZeP1QbPdPDI89mxS7GTLvRizNGNlH6VXwKVKE7szHifSLPok8WvciIeHN/a/ENZH7X/PO5+sWiaDk6qnU6OEqZ9u+C6S/yivjCUAU8WASZkez435AQLx2k1B0tEfjOYniJyKdJ6vUZ6UnK2IzH8YSzclfQWRZ5u085F4Ijue6amYNUvDH0NvlRagZ+BJkBb6y2KLVr8F8M8/mkpBRwDAyE6yqGXz1Zh
- 00:45:16 INFO [Usage] Usage submission complete, user not registered.
- 00:45:17 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:45:18 INFO Requesting filled acknowledged.
- 00:45:18 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:45:18 INFO Filled pouch acknowledged.
- 00:45:18 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:45:18 INFO Filled pouch acknowledged.
- 00:45:19 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:45:19 INFO Filled pouch acknowledged.
- 00:45:19 INFO Done filling pouches, iter: 2
- 00:45:20 INFO Want to mine fragments: false
- 00:45:20 INFO Want to mine fragments: false
- 00:45:20 INFO Working at workbench.
- 00:45:20 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:45:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:45:20 INFO Want to mine fragments: false
- 00:45:20 INFO Want to mine fragments: false
- 00:45:20 INFO Working at workbench.
- 00:45:32 INFO Want to mine fragments: false
- 00:45:33 INFO Want to mine fragments: false
- 00:45:33 INFO Charging The Great Guardian.
- 00:45:34 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1814, 36) is less then 4 pixels away.
- 00:45:34 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1814, 36) was less than 4 pixels away (success: true)
- 00:45:35 INFO Want to mine fragments: false
- 00:45:35 INFO Want to mine fragments: false
- 00:45:35 INFO Charging The Great Guardian.
- 00:45:36 INFO Want to mine fragments: false
- 00:45:36 INFO Want to mine fragments: false
- 00:45:36 INFO Charging The Great Guardian.
- 00:45:37 INFO Want to mine fragments: false
- 00:45:37 INFO Want to mine fragments: false
- 00:45:37 INFO Charging The Great Guardian.
- 00:45:38 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:45:40 INFO Want to mine fragments: false
- 00:45:40 INFO Want to mine fragments: false
- 00:45:40 INFO Healing barrier with health -3.
- 00:45:40 DEBUG Attempting to hover Overpowered cell tile [3609, 9507, 0] since the target of InteractablePoint(848, 383) is less then 4 pixels away.
- 00:45:40 DEBUG Attempted to hover Overpowered cell tile [3609, 9507, 0] since InteractablePoint(848, 383) was less than 4 pixels away (success: true)
- 00:45:44 INFO Want to mine fragments: false
- 00:45:44 INFO Want to mine fragments: false
- 00:45:44 INFO Going to Chaos altar instead of Earth.
- 00:45:44 DEBUG Hovered Guardian of Chaos [3606, 9500, 0] on the first attempt.
- 00:45:49 INFO Crafting runes.
- 00:45:49 DEBUG Hovered Altar [2270, 4841, 0] on the first attempt.
- 00:45:53 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:45:53 INFO Requesting empty acknowledged.
- 00:45:53 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:45:54 INFO Emptied pouch acknowledged.
- 00:45:54 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:45:54 INFO Emptied pouch acknowledged.
- 00:45:54 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:45:54 INFO Emptied pouch acknowledged.
- 00:45:55 INFO Done emptying pouches, iter: 1
- 00:45:55 INFO Crafting runes.
- 00:45:55 DEBUG Hovered Altar [2270, 4841, 0] on the first attempt.
- 00:45:57 INFO Done emptying pouches, iter: 1
- 00:45:57 INFO Leaving the altar through the portal.
- 00:45:57 DEBUG Hovered Portal [2282, 4837, 0] on the first attempt.
- 00:46:02 INFO Looking for HUD info...
- 00:46:03 INFO Looking for HUD info...
- 00:46:03 INFO Want to mine fragments: true
- 00:46:03 INFO Want to mine fragments: true
- 00:46:03 INFO Current power: 66%
- 00:46:03 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:46:03 INFO Mining fragments.
- 00:46:03 INFO Activating dragon pickaxe special attack.
- 00:46:04 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:46:06 INFO Want to mine fragments: true
- 00:46:06 INFO Want to mine fragments: true
- 00:46:06 INFO Current power: 67%
- 00:46:06 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:46:06 INFO Mining fragments.
- 00:46:07 DEBUG Hovered Guardian parts [3605, 9488, 0] on the first attempt.
- 00:46:07 INFO Started mining, debug info: fragments: 7, hasStones: true, hasCells: true, currPower: 67, currElementalScore: 242, currCatalyticScore: 120, currElementalRune: Air, currCatalyticRune: Body, currTime: 9, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:46:07 INFO Currently mining, debug info:
- 00:46:07 INFO After 0 seconds: fragments: 7, hasStones: true, hasCells: true, currPower: 67, currElementalScore: 242, currCatalyticScore: 120, currElementalRune: Air, currCatalyticRune: Body, currTime: 8, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:46:12 INFO Currently mining, debug info:
- 00:46:12 INFO After 5 seconds: fragments: 9, hasStones: true, hasCells: true, currPower: 69, currElementalScore: 242, currCatalyticScore: 120, currElementalRune: Air, currCatalyticRune: Body, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:46:17 INFO Currently mining, debug info:
- 00:46:17 INFO After 10 seconds: fragments: 14, hasStones: true, hasCells: true, currPower: 70, currElementalScore: 242, currCatalyticScore: 120, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 18, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:46:20 INFO Stopped mining, debug info: fragments: 19, hasStones: true, hasCells: true, currPower: 71, currElementalScore: 242, currCatalyticScore: 120, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 15, currGuardians: 10, currMaxGuardians: 10, currPortalSouth
- 00:46:20 INFO Mining extra fragments: 4
- 00:46:20 INFO Want to mine fragments: true
- 00:46:20 INFO Taking a portal to the Huge guardian remains.
- 00:46:20 DEBUG Attempting to hover Portal [3615, 9487, 0] since the target of InteractablePoint(1162, 537) is less then 4 pixels away.
- 00:46:20 DEBUG Attempted to hover Portal [3615, 9487, 0] since InteractablePoint(1162, 537) was less than 4 pixels away (success: true)
- 00:46:25 INFO Looking for HUD info...
- 00:46:25 INFO Looking for HUD info...
- 00:46:25 INFO Want to mine fragments: true
- 00:46:25 INFO Mining at Huge guardian remains.
- 00:46:26 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:46:37 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:46:37 INFO Requesting filled acknowledged.
- 00:46:37 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:46:37 INFO Filled pouch acknowledged.
- 00:46:38 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:46:38 INFO Filled pouch acknowledged.
- 00:46:38 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:46:38 INFO Filled pouch acknowledged.
- 00:46:39 INFO Done filling pouches, iter: 2
- 00:46:39 INFO Want to mine fragments: false
- 00:46:39 INFO Mining at Huge guardian remains.
- 00:46:39 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:46:47 INFO Want to mine fragments: false
- 00:46:47 INFO Leaving the Huge guardian remains area.
- 00:46:47 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(989, 438) is less then 4 pixels away.
- 00:46:47 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(989, 438) was less than 4 pixels away (success: true)
- 00:46:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:46:47 INFO Want to mine fragments: false
- 00:46:47 INFO Leaving the Huge guardian remains area.
- 00:46:51 INFO Looking for HUD info...
- 00:46:52 INFO Want to mine fragments: false
- 00:46:52 INFO Want to mine fragments: false
- 00:46:52 INFO Charging The Great Guardian.
- 00:46:52 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1083, 383) is less then 4 pixels away.
- 00:46:52 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1083, 383) was less than 4 pixels away (success: true)
- 00:46:55 INFO Want to mine fragments: false
- 00:46:55 INFO Want to mine fragments: false
- 00:46:55 INFO Healing barrier with health -3.
- 00:46:55 DEBUG Attempting to hover Overpowered cell tile [3611, 9509, 0] since the target of InteractablePoint(928, 367) is less then 4 pixels away.
- 00:46:55 DEBUG Attempted to hover Overpowered cell tile [3611, 9509, 0] since InteractablePoint(928, 367) was less than 4 pixels away (success: true)
- 00:46:59 INFO Want to mine fragments: false
- 00:46:59 INFO Want to mine fragments: false
- 00:46:59 INFO Going to Law altar instead of Earth.
- 00:46:59 DEBUG Hovered Guardian of Law [3608, 9509, 0] on the first attempt.
- 00:47:03 INFO Crafting runes.
- 00:47:03 DEBUG Hovered Altar [2463, 4831, 0] on the first attempt.
- 00:47:07 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:47:07 INFO Requesting empty acknowledged.
- 00:47:08 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:47:08 INFO Emptied pouch acknowledged.
- 00:47:08 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:47:08 INFO Emptied pouch acknowledged.
- 00:47:08 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:47:09 INFO Emptied pouch acknowledged.
- 00:47:10 INFO Done emptying pouches, iter: 1
- 00:47:10 INFO Crafting runes.
- 00:47:10 DEBUG Attempting to hover Altar [2463, 4831, 0] since the target of InteractablePoint(936, 404) is less then 4 pixels away.
- 00:47:10 DEBUG Attempted to hover Altar [2463, 4831, 0] since InteractablePoint(936, 404) was less than 4 pixels away (success: false)
- 00:47:10 DEBUG We're not hovering Altar [2463, 4831, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:47:10 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:47:10 INFO Done emptying pouches, iter: 1
- 00:47:10 INFO Crafting runes.
- 00:47:10 DEBUG Hovered Altar [2463, 4831, 0] on the first attempt.
- 00:47:10 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:47:10 INFO Done emptying pouches, iter: 1
- 00:47:10 INFO Crafting runes.
- 00:47:11 INFO Done emptying pouches, iter: 1
- 00:47:12 INFO Leaving the altar through the portal.
- 00:47:12 DEBUG Attempting to hover Coordinate.Minimap(2463, 4817, 0) since the target of InteractablePoint(1798, 136) is less then 4 pixels away.
- 00:47:13 DEBUG Attempted to hover Coordinate.Minimap(2463, 4817, 0) since InteractablePoint(1798, 136) was less than 4 pixels away (success: true)
- 00:47:13 INFO Done emptying pouches, iter: 1
- 00:47:13 INFO Leaving the altar through the portal.
- 00:47:15 INFO Done emptying pouches, iter: 1
- 00:47:15 INFO Leaving the altar through the portal.
- 00:47:15 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(939, 832) is less then 4 pixels away.
- 00:47:15 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(939, 832) was less than 4 pixels away (success: false)
- 00:47:15 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:47:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:47:16 INFO Done emptying pouches, iter: 1
- 00:47:16 INFO Leaving the altar through the portal.
- 00:47:16 DEBUG Hovered Portal [2464, 4817, 0] on the first attempt.
- 00:47:16 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:47:16 INFO Done emptying pouches, iter: 1
- 00:47:16 INFO Leaving the altar through the portal.
- 00:47:16 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(940, 709) is less then 4 pixels away.
- 00:47:16 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(940, 709) was less than 4 pixels away (success: true)
- 00:47:20 INFO Looking for HUD info...
- 00:47:20 INFO Curr power is 81%. Inv contains charged ess. Inv contains charged cells.
- 00:47:20 INFO Charging The Great Guardian.
- 00:47:21 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(926, 283) is less then 4 pixels away.
- 00:47:21 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(926, 283) was less than 4 pixels away (success: false)
- 00:47:21 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:47:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:47:21 INFO Curr power is 81%. Inv contains charged ess. Inv contains charged cells.
- 00:47:21 INFO Charging The Great Guardian.
- 00:47:21 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(953, 249) is less then 4 pixels away.
- 00:47:21 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(953, 249) was less than 4 pixels away (success: true)
- 00:47:26 INFO Curr power is 83%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:47:26 INFO Healing barrier with health -3.
- 00:47:26 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(948, 344) is less then 4 pixels away.
- 00:47:26 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(948, 344) was less than 4 pixels away (success: true)
- 00:47:31 INFO Curr power is 85%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:47:31 INFO Want to mine fragments: true
- 00:47:31 INFO Want to mine fragments: true
- 00:47:31 INFO Current power: 85%
- 00:47:31 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:47:31 INFO Mining fragments.
- 00:47:35 DEBUG Attempting to hover Coordinate.Minimap(3609, 9500, 0) since the target of InteractablePoint(1778, 120) is less then 4 pixels away.
- 00:47:35 DEBUG Attempted to hover Coordinate.Minimap(3609, 9500, 0) since InteractablePoint(1778, 120) was less than 4 pixels away (success: true)
- 00:47:36 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:47:36 INFO Want to mine fragments: true
- 00:47:36 INFO Want to mine fragments: true
- 00:47:36 INFO Current power: 86%
- 00:47:36 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:47:36 INFO Mining fragments.
- 00:47:37 DEBUG Attempting to hover Coordinate.Minimap(3607, 9498, 0) since the target of InteractablePoint(1782, 116) is less then 4 pixels away.
- 00:47:37 DEBUG Attempted to hover Coordinate.Minimap(3607, 9498, 0) since InteractablePoint(1782, 116) was less than 4 pixels away (success: true)
- 00:47:39 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:47:39 INFO Want to mine fragments: true
- 00:47:39 INFO Want to mine fragments: true
- 00:47:39 INFO Current power: 87%
- 00:47:39 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:47:39 INFO Mining fragments.
- 00:47:40 DEBUG Attempting to hover Coordinate.Minimap(3605, 9487, 0) since the target of InteractablePoint(1790, 132) is less then 4 pixels away.
- 00:47:40 DEBUG Attempted to hover Coordinate.Minimap(3605, 9487, 0) since InteractablePoint(1790, 132) was less than 4 pixels away (success: false)
- 00:47:40 DEBUG We're not hovering Coordinate.Minimap(3605, 9487, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:47:40 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:47:40 INFO Want to mine fragments: true
- 00:47:41 INFO Want to mine fragments: true
- 00:47:41 INFO Current power: 87%
- 00:47:41 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:47:41 INFO Mining fragments.
- 00:47:41 DEBUG Hovered Guardian parts [3605, 9488, 0] on the first attempt.
- 00:47:41 INFO Started mining, debug info: fragments: 19, hasStones: false, hasCells: false, currPower: 87, currElementalScore: 256, currCatalyticScore: 288, currElementalRune: Water, currCatalyticRune: Chaos, currTime: 13, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:47:41 INFO Currently mining, debug info:
- 00:47:41 INFO After 0 seconds: fragments: 19, hasStones: false, hasCells: false, currPower: 88, currElementalScore: 256, currCatalyticScore: 288, currElementalRune: Water, currCatalyticRune: Chaos, currTime: 13, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:47:46 INFO Currently mining, debug info:
- 00:47:46 INFO After 5 seconds: fragments: 22, hasStones: false, hasCells: false, currPower: 88, currElementalScore: 256, currCatalyticScore: 288, currElementalRune: Water, currCatalyticRune: Chaos, currTime: 8, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:47:51 INFO Currently mining, debug info:
- 00:47:51 INFO After 10 seconds: fragments: 26, hasStones: false, hasCells: false, currPower: 89, currElementalScore: 256, currCatalyticScore: 288, currElementalRune: Water, currCatalyticRune: Chaos, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:47:56 INFO Currently mining, debug info:
- 00:47:56 INFO After 15 seconds: fragments: 33, hasStones: false, hasCells: false, currPower: 90, currElementalScore: 256, currCatalyticScore: 288, currElementalRune: Fire, currCatalyticRune: Body, currTime: 17, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:48:01 INFO Currently mining, debug info:
- 00:48:01 INFO After 20 seconds: fragments: 40, hasStones: false, hasCells: false, currPower: 90, currElementalScore: 256, currCatalyticScore: 288, currElementalRune: Fire, currCatalyticRune: Body, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:48:04 INFO Stopped mining, debug info: fragments: 45, hasStones: false, hasCells: false, currPower: 91, currElementalScore: 256, currCatalyticScore: 288, currElementalRune: Fire, currCatalyticRune: Body, currTime: 10, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:48:04 INFO Mining extra fragments: 3
- 00:48:04 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:48:04 INFO Want to mine fragments: false
- 00:48:04 INFO Want to mine fragments: false
- 00:48:04 INFO Depositing all runes.
- 00:48:05 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:48:08 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:48:08 INFO Want to mine fragments: false
- 00:48:08 INFO Want to mine fragments: false
- 00:48:08 INFO Working at workbench.
- 00:48:08 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1036, 546) is less then 4 pixels away.
- 00:48:08 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1036, 546) was less than 4 pixels away (success: false)
- 00:48:08 DEBUG We're not hovering Workbench [3611, 9486, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:48:08 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:48:08 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:48:08 INFO Want to mine fragments: false
- 00:48:08 INFO Want to mine fragments: false
- 00:48:08 INFO Working at workbench.
- 00:48:24 INFO Curr power is 93%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:48:24 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:48:24 INFO Requesting filled acknowledged.
- 00:48:24 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:48:24 INFO Filled pouch acknowledged.
- 00:48:25 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:48:25 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:48:25 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:48:25 INFO Filled pouch acknowledged.
- 00:48:26 INFO Filling pouches: [Medium pouch]
- 00:48:26 INFO Requesting filled acknowledged.
- 00:48:26 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:48:26 INFO Filled pouch acknowledged.
- 00:48:27 INFO Curr power is 94%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:48:27 INFO Want to mine fragments: false
- 00:48:27 INFO Want to mine fragments: false
- 00:48:27 INFO Working at workbench.
- 00:48:27 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(974, 567) is less then 4 pixels away.
- 00:48:27 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(974, 567) was less than 4 pixels away (success: true)
- 00:48:39 INFO Curr power is 97%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:48:39 INFO Want to mine fragments: false
- 00:48:39 INFO Want to mine fragments: false
- 00:48:39 INFO Going to Cosmic altar instead of Earth.
- 00:48:40 DEBUG Hovered Guardian of Cosmic [3621, 9496, 0] on the first attempt.
- 00:48:41 INFO Curr power is 98%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:48:41 INFO Want to mine fragments: false
- 00:48:41 INFO Want to mine fragments: false
- 00:48:41 INFO Going to Cosmic altar instead of Earth.
- 00:48:41 DEBUG Attempting to hover Guardian of Cosmic [3621, 9496, 0] since the target of InteractablePoint(1151, 330) is less then 4 pixels away.
- 00:48:41 DEBUG Attempted to hover Guardian of Cosmic [3621, 9496, 0] since InteractablePoint(1151, 330) was less than 4 pixels away (success: true)
- 00:48:45 INFO Crafting runes.
- 00:48:46 DEBUG Attempting to hover Coordinate.Minimap(2148, 4832, 0) since the target of InteractablePoint(1746, 88) is less then 4 pixels away.
- 00:48:46 DEBUG Attempted to hover Coordinate.Minimap(2148, 4832, 0) since InteractablePoint(1746, 88) was less than 4 pixels away (success: true)
- 00:48:47 INFO Crafting runes.
- 00:48:47 DEBUG Hovered Coordinate.Minimap(2148, 4832, 0) on the first attempt.
- 00:48:48 INFO Crafting runes.
- 00:48:48 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 00:48:53 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:48:53 INFO Requesting empty acknowledged.
- 00:48:54 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:48:54 INFO Emptied pouch acknowledged.
- 00:48:54 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:48:54 INFO Emptied pouch acknowledged.
- 00:48:54 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:48:54 INFO Emptied pouch acknowledged.
- 00:48:55 INFO Done emptying pouches, iter: 1
- 00:48:55 INFO Crafting runes.
- 00:48:56 DEBUG Attempting to hover Altar [2141, 4832, 0] since the target of InteractablePoint(803, 516) is less then 4 pixels away.
- 00:48:56 DEBUG Attempted to hover Altar [2141, 4832, 0] since InteractablePoint(803, 516) was less than 4 pixels away (success: false)
- 00:48:56 DEBUG We're not hovering Altar [2141, 4832, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:48:56 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:48:56 INFO Done emptying pouches, iter: 1
- 00:48:56 INFO Crafting runes.
- 00:48:56 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 00:48:57 INFO Done emptying pouches, iter: 1
- 00:48:57 INFO Leaving the altar through the portal.
- 00:48:57 DEBUG Hovered Portal [2163, 4833, 0] on the first attempt.
- 00:49:05 INFO Looking for HUD info...
- 00:49:05 INFO Looking for HUD info...
- 00:49:06 INFO Looking for HUD info...
- 00:49:06 INFO Vaal: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -3.
- 00:49:06 INFO Vaal: Autobalancing: amountMoreElementalThanCatalytic is -8.
- 00:49:06 INFO Vaal: Setting priority list to: [Blood, Death, Fire, Law, Nature, Earth, Chaos, Cosmic, Water, Air, Body, Mind]
- 00:49:06 INFO Looking for HUD info...
- 00:49:06 INFO Looking for HUD info...
- 00:49:07 INFO Didn't see HUD.
- 00:49:07 INFO Didn't see HUD.
- 00:49:07 INFO Depositing all runes.
- 00:49:07 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:49:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:49:08 INFO Didn't see HUD.
- 00:49:08 INFO Depositing all runes.
- 00:49:08 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:49:11 INFO Didn't see HUD.
- 00:49:12 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:49:12 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(1200, 517) is less then 4 pixels away.
- 00:49:12 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(1200, 517) was less than 4 pixels away (success: true)
- 00:49:12 INFO Didn't see HUD.
- 00:49:12 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:49:12 DEBUG Hovered MenuItem(action=Take-10, target=Uncharged cells, index=0, opcode=6, arg1=58, arg2=48, arg0=43732) on the first attempt.
- 00:49:16 INFO Didn't see HUD.
- 00:49:16 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:49:19 DEBUG Attempting to hover Coordinate.Minimap(3626, 9494, 0) since the target of InteractablePoint(1838, 60) is less then 4 pixels away.
- 00:49:19 DEBUG Attempted to hover Coordinate.Minimap(3626, 9494, 0) since InteractablePoint(1838, 60) was less than 4 pixels away (success: true)
- 00:49:19 INFO Didn't see HUD.
- 00:49:19 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:49:21 DEBUG Attempting to hover Coordinate.Minimap(3627, 9497, 0) since the target of InteractablePoint(1826, 52) is less then 4 pixels away.
- 00:49:21 DEBUG Attempted to hover Coordinate.Minimap(3627, 9497, 0) since InteractablePoint(1826, 52) was less than 4 pixels away (success: true)
- 00:49:23 INFO Didn't see HUD.
- 00:49:23 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:49:24 DEBUG Attempting to hover Coordinate.Minimap(3633, 9503, 0) since the target of InteractablePoint(1830, 56) is less then 4 pixels away.
- 00:49:24 DEBUG Attempted to hover Coordinate.Minimap(3633, 9503, 0) since InteractablePoint(1830, 56) was less than 4 pixels away (success: true)
- 00:49:25 INFO Didn't see HUD.
- 00:49:25 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:49:25 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1091, 391) is less then 4 pixels away.
- 00:49:25 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1091, 391) was less than 4 pixels away (success: true)
- 00:49:32 INFO Didn't see HUD.
- 00:49:32 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:33 DEBUG Attempting to hover Coordinate.Minimap(3640, 9497, 0) since the target of InteractablePoint(1814, 108) is less then 4 pixels away.
- 00:49:33 DEBUG Attempted to hover Coordinate.Minimap(3640, 9497, 0) since InteractablePoint(1814, 108) was less than 4 pixels away (success: true)
- 00:49:33 INFO Didn't see HUD.
- 00:49:33 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:35 INFO Didn't see HUD.
- 00:49:35 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:35 DEBUG Attempting to hover Coordinate.Minimap(3638, 9497, 0) since the target of InteractablePoint(1794, 96) is less then 4 pixels away.
- 00:49:35 DEBUG Attempted to hover Coordinate.Minimap(3638, 9497, 0) since InteractablePoint(1794, 96) was less than 4 pixels away (success: true)
- 00:49:37 INFO Didn't see HUD.
- 00:49:37 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:38 INFO Didn't see HUD.
- 00:49:38 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:40 INFO Didn't see HUD.
- 00:49:40 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:41 INFO Didn't see HUD.
- 00:49:42 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:43 INFO Didn't see HUD.
- 00:49:43 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:44 INFO Didn't see HUD.
- 00:49:44 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:46 INFO Didn't see HUD.
- 00:49:46 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:48 INFO Didn't see HUD.
- 00:49:48 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:49 INFO Didn't see HUD.
- 00:49:49 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:51 INFO Didn't see HUD.
- 00:49:51 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:52 INFO Didn't see HUD.
- 00:49:52 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:53 INFO Didn't see HUD.
- 00:49:54 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:55 INFO Didn't see HUD.
- 00:49:55 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:57 INFO Didn't see HUD.
- 00:49:57 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:49:58 INFO Didn't see HUD.
- 00:49:58 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:50:00 INFO Didn't see HUD.
- 00:50:00 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:50:01 INFO Didn't see HUD.
- 00:50:01 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:50:03 INFO Didn't see HUD.
- 00:50:03 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:50:05 INFO Didn't see HUD.
- 00:50:05 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:50:06 INFO Didn't see HUD.
- 00:50:06 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:50:08 INFO Mine until seconds left: 33
- 00:50:08 INFO Want to mine fragments: true
- 00:50:08 INFO Want to mine fragments: true
- 00:50:08 INFO Current power: 10%
- 00:50:08 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:50:08 INFO Mining fragments.
- 00:50:08 DEBUG Hovered Large guardian remains [3639, 9497, 0] on the first attempt.
- 00:50:09 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 117, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:50:09 INFO Currently mining, debug info:
- 00:50:09 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 116, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:50:14 INFO Currently mining, debug info:
- 00:50:14 INFO After 5 seconds: fragments: 6, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 111, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:50:19 INFO Currently mining, debug info:
- 00:50:19 INFO After 10 seconds: fragments: 13, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 106, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:50:24 INFO Currently mining, debug info:
- 00:50:24 INFO After 15 seconds: fragments: 25, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 101, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:50:29 INFO Currently mining, debug info:
- 00:50:29 INFO After 20 seconds: fragments: 37, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 96, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:50:34 INFO Currently mining, debug info:
- 00:50:34 INFO After 25 seconds: fragments: 46, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 91, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:50:39 INFO Currently mining, debug info:
- 00:50:39 INFO After 30 seconds: fragments: 55, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 86, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:50:44 INFO Currently mining, debug info:
- 00:50:44 INFO After 35 seconds: fragments: 63, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 81, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:50:49 INFO Currently mining, debug info:
- 00:50:49 INFO After 40 seconds: fragments: 70, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 76, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:50:54 INFO Currently mining, debug info:
- 00:50:54 INFO After 45 seconds: fragments: 78, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 71, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:50:59 INFO Currently mining, debug info:
- 00:50:59 INFO After 50 seconds: fragments: 86, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 66, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:51:04 INFO Currently mining, debug info:
- 00:51:04 INFO After 55 seconds: fragments: 94, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 61, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:51:09 INFO Currently mining, debug info:
- 00:51:09 INFO After 60 seconds: fragments: 101, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 56, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:51:14 INFO Currently mining, debug info:
- 00:51:14 INFO After 65 seconds: fragments: 111, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 51, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:51:19 INFO Currently mining, debug info:
- 00:51:19 INFO After 70 seconds: fragments: 118, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 46, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:51:24 INFO Currently mining, debug info:
- 00:51:24 INFO After 75 seconds: fragments: 124, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 41, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:51:29 INFO Currently mining, debug info:
- 00:51:29 INFO After 80 seconds: fragments: 133, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 36, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:51:31 INFO Stopped mining, debug info: fragments: 139, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 33, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:51:31 INFO Mining extra fragments: 6
- 00:51:32 INFO Want to mine fragments: false
- 00:51:32 INFO Leaving large guardian remains area.
- 00:51:32 DEBUG Hovered Rubble [3636, 9503, 0] on the first attempt.
- 00:51:38 INFO Want to mine fragments: false
- 00:51:38 INFO Want to mine fragments: false
- 00:51:38 INFO Working at workbench.
- 00:51:42 DEBUG Attempting to hover Coordinate.Minimap(3624, 9497, 0) since the target of InteractablePoint(1766, 108) is less then 4 pixels away.
- 00:51:42 DEBUG Attempted to hover Coordinate.Minimap(3624, 9497, 0) since InteractablePoint(1766, 108) was less than 4 pixels away (success: true)
- 00:51:42 INFO Want to mine fragments: false
- 00:51:42 INFO Want to mine fragments: false
- 00:51:42 INFO Working at workbench.
- 00:51:45 DEBUG Attempting to hover Coordinate.Minimap(3621, 9489, 0) since the target of InteractablePoint(1786, 120) is less then 4 pixels away.
- 00:51:45 DEBUG Attempted to hover Coordinate.Minimap(3621, 9489, 0) since InteractablePoint(1786, 120) was less than 4 pixels away (success: true)
- 00:51:46 INFO Want to mine fragments: false
- 00:51:46 INFO Want to mine fragments: false
- 00:51:46 INFO Working at workbench.
- 00:51:49 DEBUG Attempting to hover Coordinate.Minimap(3614, 9485, 0) since the target of InteractablePoint(1770, 104) is less then 4 pixels away.
- 00:51:49 DEBUG Attempted to hover Coordinate.Minimap(3614, 9485, 0) since InteractablePoint(1770, 104) was less than 4 pixels away (success: true)
- 00:51:49 INFO Want to mine fragments: false
- 00:51:49 INFO Want to mine fragments: false
- 00:51:49 INFO Working at workbench.
- 00:51:50 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:52:06 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:52:06 INFO Requesting filled acknowledged.
- 00:52:06 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:52:06 INFO Filled pouch acknowledged.
- 00:52:07 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:52:07 INFO Filled pouch acknowledged.
- 00:52:07 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:52:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:52:08 INFO Filling pouches: [Large pouch]
- 00:52:08 INFO Requesting filled acknowledged.
- 00:52:08 INFO Filled pouch acknowledged.
- 00:52:08 INFO Want to mine fragments: false
- 00:52:09 INFO Want to mine fragments: false
- 00:52:09 INFO Working at workbench.
- 00:52:09 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:52:21 INFO Want to mine fragments: false
- 00:52:21 INFO Want to mine fragments: false
- 00:52:21 INFO Going to Fire altar instead of Nature.
- 00:52:23 DEBUG Attempting to hover Coordinate.Minimap(3617, 9498, 0) since the target of InteractablePoint(1818, 40) is less then 4 pixels away.
- 00:52:23 DEBUG Attempted to hover Coordinate.Minimap(3617, 9498, 0) since InteractablePoint(1818, 40) was less than 4 pixels away (success: true)
- 00:52:25 INFO Want to mine fragments: false
- 00:52:25 INFO Want to mine fragments: false
- 00:52:25 INFO Going to Fire altar instead of Nature.
- 00:52:27 DEBUG Attempting to hover Coordinate.Minimap(3619, 9505, 0) since the target of InteractablePoint(1822, 44) is less then 4 pixels away.
- 00:52:27 DEBUG Attempted to hover Coordinate.Minimap(3619, 9505, 0) since InteractablePoint(1822, 44) was less than 4 pixels away (success: true)
- 00:52:28 INFO Want to mine fragments: false
- 00:52:28 INFO Want to mine fragments: false
- 00:52:28 INFO Going to Water altar instead of Law.
- 00:52:29 DEBUG Attempting to hover Guardian of Water [3623, 9500, 0] since the target of InteractablePoint(1110, 449) is less then 4 pixels away.
- 00:52:29 DEBUG Attempted to hover Guardian of Water [3623, 9500, 0] since InteractablePoint(1110, 449) was less than 4 pixels away (success: true)
- 00:52:33 INFO Crafting runes.
- 00:52:33 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 00:52:37 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:52:37 INFO Requesting empty acknowledged.
- 00:52:37 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:52:38 INFO Emptied pouch acknowledged.
- 00:52:38 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:52:38 INFO Emptied pouch acknowledged.
- 00:52:38 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:52:38 INFO Emptied pouch acknowledged.
- 00:52:39 INFO Done emptying pouches, iter: 1
- 00:52:39 INFO Crafting runes.
- 00:52:40 DEBUG Attempting to hover Altar [2715, 4835, 0] since the target of InteractablePoint(863, 421) is less then 4 pixels away.
- 00:52:40 DEBUG Attempted to hover Altar [2715, 4835, 0] since InteractablePoint(863, 421) was less than 4 pixels away (success: false)
- 00:52:40 DEBUG We're not hovering Altar [2715, 4835, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:52:40 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:52:40 INFO Done emptying pouches, iter: 1
- 00:52:40 INFO Crafting runes.
- 00:52:40 DEBUG Attempting to hover Altar [2715, 4835, 0] since the target of InteractablePoint(914, 470) is less then 4 pixels away.
- 00:52:40 DEBUG Attempted to hover Altar [2715, 4835, 0] since InteractablePoint(914, 470) was less than 4 pixels away (success: true)
- 00:52:41 INFO Done emptying pouches, iter: 1
- 00:52:41 INFO Leaving the altar through the portal.
- 00:52:41 DEBUG Hovered Portal [2727, 4832, 0] on the first attempt.
- 00:52:46 INFO Looking for HUD info...
- 00:52:46 INFO Want to mine fragments: false
- 00:52:46 INFO Taking a portal to the Huge guardian remains.
- 00:52:49 DEBUG Attempting to hover Coordinate.Minimap(3622, 9499, 0) since the target of InteractablePoint(1830, 52) is less then 4 pixels away.
- 00:52:49 DEBUG Attempted to hover Coordinate.Minimap(3622, 9499, 0) since InteractablePoint(1830, 52) was less than 4 pixels away (success: true)
- 00:52:49 INFO Want to mine fragments: false
- 00:52:50 INFO Taking a portal to the Huge guardian remains.
- 00:52:52 DEBUG Attempting to hover Coordinate.Minimap(3626, 9501, 0) since the target of InteractablePoint(1830, 56) is less then 4 pixels away.
- 00:52:52 DEBUG Attempted to hover Coordinate.Minimap(3626, 9501, 0) since InteractablePoint(1830, 56) was less than 4 pixels away (success: true)
- 00:52:53 INFO Want to mine fragments: false
- 00:52:53 INFO Taking a portal to the Huge guardian remains.
- 00:52:53 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1102, 391) is less then 4 pixels away.
- 00:52:53 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1102, 391) was less than 4 pixels away (success: true)
- 00:52:57 INFO Looking for HUD info...
- 00:52:57 INFO Want to mine fragments: false
- 00:52:57 INFO Mining at Huge guardian remains.
- 00:52:58 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:53:06 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:53:06 INFO Requesting filled acknowledged.
- 00:53:07 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:53:07 INFO Filled pouch acknowledged.
- 00:53:07 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:53:07 INFO Filled pouch acknowledged.
- 00:53:07 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:53:07 INFO Filled pouch acknowledged.
- 00:53:08 INFO Done filling pouches, iter: 2
- 00:53:08 INFO Want to mine fragments: false
- 00:53:08 INFO Mining at Huge guardian remains.
- 00:53:09 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(923, 547) is less then 4 pixels away.
- 00:53:09 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(923, 547) was less than 4 pixels away (success: true)
- 00:53:17 INFO Want to mine fragments: false
- 00:53:17 INFO Leaving the Huge guardian remains area.
- 00:53:17 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:53:17 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:17 INFO Want to mine fragments: false
- 00:53:18 INFO Leaving the Huge guardian remains area.
- 00:53:19 INFO Want to mine fragments: false
- 00:53:19 INFO Leaving the Huge guardian remains area.
- 00:53:19 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:53:21 INFO Looking for HUD info...
- 00:53:22 INFO Want to mine fragments: false
- 00:53:22 INFO Want to mine fragments: false
- 00:53:22 INFO Charging The Great Guardian.
- 00:53:22 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(924, 402) is less then 4 pixels away.
- 00:53:22 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(924, 402) was less than 4 pixels away (success: true)
- 00:53:24 INFO Want to mine fragments: false
- 00:53:25 INFO Want to mine fragments: false
- 00:53:25 INFO Healing barrier with health -3.
- 00:53:25 DEBUG Attempting to hover Overpowered cell tile [3608, 9503, 0] since the target of InteractablePoint(769, 463) is less then 4 pixels away.
- 00:53:25 DEBUG Attempted to hover Overpowered cell tile [3608, 9503, 0] since InteractablePoint(769, 463) was less than 4 pixels away (success: true)
- 00:53:28 INFO Want to mine fragments: false
- 00:53:28 INFO Want to mine fragments: false
- 00:53:28 INFO Going to Mind altar instead of Earth.
- 00:53:29 DEBUG Hovered Guardian of Mind [3612, 9494, 0] on the first attempt.
- 00:53:34 INFO Crafting runes.
- 00:53:36 DEBUG Attempting to hover Coordinate.Minimap(2788, 4837, 0) since the target of InteractablePoint(1782, 48) is less then 4 pixels away.
- 00:53:36 DEBUG Attempted to hover Coordinate.Minimap(2788, 4837, 0) since InteractablePoint(1782, 48) was less than 4 pixels away (success: true)
- 00:53:37 INFO Crafting runes.
- 00:53:38 DEBUG Attempting to hover Altar [2785, 4840, 0] since the target of InteractablePoint(803, 260) is less then 4 pixels away.
- 00:53:38 DEBUG Attempted to hover Altar [2785, 4840, 0] since InteractablePoint(803, 260) was less than 4 pixels away (success: false)
- 00:53:38 DEBUG We're not hovering Altar [2785, 4840, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:53:38 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:38 INFO Crafting runes.
- 00:53:38 DEBUG Hovered Altar [2785, 4840, 0] on the first attempt.
- 00:53:38 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:38 INFO Crafting runes.
- 00:53:40 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:53:41 INFO Requesting empty acknowledged.
- 00:53:41 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:53:41 INFO Emptied pouch acknowledged.
- 00:53:41 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:53:41 INFO Emptied pouch acknowledged.
- 00:53:42 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:53:42 INFO Emptied pouch acknowledged.
- 00:53:43 INFO Done emptying pouches, iter: 1
- 00:53:43 INFO Crafting runes.
- 00:53:43 DEBUG Hovered Altar [2785, 4840, 0] on the first attempt.
- 00:53:44 INFO Done emptying pouches, iter: 1
- 00:53:44 INFO Leaving the altar through the portal.
- 00:53:46 DEBUG Attempting to hover Coordinate.Minimap(2792, 4829, 0) since the target of InteractablePoint(1822, 124) is less then 4 pixels away.
- 00:53:46 DEBUG Attempted to hover Coordinate.Minimap(2792, 4829, 0) since InteractablePoint(1822, 124) was less than 4 pixels away (success: true)
- 00:53:47 INFO Done emptying pouches, iter: 1
- 00:53:47 INFO Leaving the altar through the portal.
- 00:53:48 INFO Done emptying pouches, iter: 1
- 00:53:48 INFO Leaving the altar through the portal.
- 00:53:48 DEBUG Attempting to hover Portal [2793, 4827, 0] since the target of InteractablePoint(1158, 824) is less then 4 pixels away.
- 00:53:48 DEBUG Attempted to hover Portal [2793, 4827, 0] since InteractablePoint(1158, 824) was less than 4 pixels away (success: false)
- 00:53:48 DEBUG We're not hovering Portal [2793, 4827, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:53:48 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:48 INFO Done emptying pouches, iter: 1
- 00:53:48 INFO Leaving the altar through the portal.
- 00:53:49 DEBUG Hovered Portal [2793, 4827, 0] on the first attempt.
- 00:53:52 INFO Looking for HUD info...
- 00:53:52 INFO Want to mine fragments: false
- 00:53:52 INFO Want to mine fragments: false
- 00:53:53 INFO Depositing all runes.
- 00:53:53 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:53:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:53 INFO Want to mine fragments: false
- 00:53:53 INFO Want to mine fragments: false
- 00:53:53 INFO Depositing all runes.
- 00:53:53 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(778, 600) is less then 4 pixels away.
- 00:53:53 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(778, 600) was less than 4 pixels away (success: true)
- 00:53:57 INFO Want to mine fragments: false
- 00:53:57 INFO Want to mine fragments: false
- 00:53:57 INFO Working at workbench.
- 00:53:57 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1017, 561) is less then 4 pixels away.
- 00:53:57 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1017, 561) was less than 4 pixels away (success: true)
- 00:54:12 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:54:12 INFO Requesting filled acknowledged.
- 00:54:12 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:54:12 INFO Filled pouch acknowledged.
- 00:54:13 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:54:13 INFO Filled pouch acknowledged.
- 00:54:13 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:54:13 INFO Filled pouch acknowledged.
- 00:54:14 INFO Done filling pouches, iter: 2
- 00:54:14 INFO Want to mine fragments: false
- 00:54:14 INFO Want to mine fragments: false
- 00:54:14 INFO Working at workbench.
- 00:54:14 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(981, 548) is less then 4 pixels away.
- 00:54:14 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(981, 548) was less than 4 pixels away (success: true)
- 00:54:26 INFO Want to mine fragments: false
- 00:54:26 INFO Want to mine fragments: false
- 00:54:26 INFO Charging The Great Guardian.
- 00:54:28 DEBUG Attempting to hover Coordinate.Minimap(3615, 9499, 0) since the target of InteractablePoint(1818, 40) is less then 4 pixels away.
- 00:54:28 DEBUG Attempted to hover Coordinate.Minimap(3615, 9499, 0) since InteractablePoint(1818, 40) was less than 4 pixels away (success: true)
- 00:54:28 INFO Want to mine fragments: false
- 00:54:28 INFO Want to mine fragments: false
- 00:54:28 INFO Charging The Great Guardian.
- 00:54:30 INFO Want to mine fragments: false
- 00:54:30 INFO Want to mine fragments: false
- 00:54:30 INFO Charging The Great Guardian.
- 00:54:30 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:54:35 INFO Want to mine fragments: false
- 00:54:35 INFO Want to mine fragments: false
- 00:54:35 INFO Healing barrier with health -3.
- 00:54:35 DEBUG Attempting to hover Overpowered cell tile [3621, 9507, 0] since the target of InteractablePoint(1084, 390) is less then 4 pixels away.
- 00:54:35 DEBUG Attempted to hover Overpowered cell tile [3621, 9507, 0] since InteractablePoint(1084, 390) was less than 4 pixels away (success: true)
- 00:54:39 INFO Want to mine fragments: false
- 00:54:39 INFO Want to mine fragments: false
- 00:54:39 INFO Going to Death altar instead of Fire.
- 00:54:40 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(560, 468) is less then 4 pixels away.
- 00:54:40 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(560, 468) was less than 4 pixels away (success: true)
- 00:54:45 INFO Guardians changed!
- 00:54:45 INFO Want to mine fragments: false
- 00:54:45 INFO Want to mine fragments: false
- 00:54:45 INFO Going to Earth altar instead of Mind.
- 00:54:46 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1314, 515) is less then 4 pixels away.
- 00:54:46 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1314, 515) was less than 4 pixels away (success: true)
- 00:54:47 INFO Want to mine fragments: false
- 00:54:47 INFO Want to mine fragments: false
- 00:54:47 INFO Going to Earth altar instead of Mind.
- 00:54:54 INFO Crafting runes.
- 00:54:54 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:54:58 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:54:58 INFO Requesting empty acknowledged.
- 00:54:59 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:54:59 INFO Emptied pouch acknowledged.
- 00:54:59 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:54:59 INFO Emptied pouch acknowledged.
- 00:54:59 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:54:59 INFO Emptied pouch acknowledged.
- 00:55:00 INFO Done emptying pouches, iter: 1
- 00:55:00 INFO Crafting runes.
- 00:55:00 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1020, 429) is less then 4 pixels away.
- 00:55:00 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1020, 429) was less than 4 pixels away (success: false)
- 00:55:00 DEBUG We're not hovering Altar [2657, 4840, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:55:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:01 INFO Done emptying pouches, iter: 1
- 00:55:01 INFO Crafting runes.
- 00:55:01 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:55:02 INFO Done emptying pouches, iter: 1
- 00:55:02 INFO Leaving the altar through the portal.
- 00:55:03 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 00:55:03 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:03 INFO Done emptying pouches, iter: 1
- 00:55:03 INFO Leaving the altar through the portal.
- 00:55:08 INFO Looking for HUD info...
- 00:55:08 INFO Looking for HUD info...
- 00:55:09 INFO Want to mine fragments: false
- 00:55:09 INFO Taking a portal to the Huge guardian remains.
- 00:55:09 DEBUG Attempting to hover Portal [3615, 9487, 0] since the target of InteractablePoint(946, 607) is less then 4 pixels away.
- 00:55:09 DEBUG Attempted to hover Portal [3615, 9487, 0] since InteractablePoint(946, 607) was less than 4 pixels away (success: true)
- 00:55:12 INFO Looking for HUD info...
- 00:55:12 INFO Looking for HUD info...
- 00:55:13 INFO Looking for HUD info...
- 00:55:13 INFO Want to mine fragments: false
- 00:55:13 INFO Mining at Huge guardian remains.
- 00:55:13 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:55:22 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:55:22 INFO Requesting filled acknowledged.
- 00:55:22 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:55:22 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:23 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:55:23 INFO Filled pouch acknowledged.
- 00:55:23 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:55:23 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:24 INFO Filling pouches: [Medium pouch, Large pouch]
- 00:55:24 INFO Requesting filled acknowledged.
- 00:55:24 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:55:24 INFO Filled pouch acknowledged.
- 00:55:25 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:55:25 INFO Filled pouch acknowledged.
- 00:55:25 INFO Want to mine fragments: false
- 00:55:25 INFO Mining at Huge guardian remains.
- 00:55:26 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:55:34 INFO Want to mine fragments: false
- 00:55:34 INFO Leaving the Huge guardian remains area.
- 00:55:34 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:55:34 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:34 INFO Want to mine fragments: false
- 00:55:34 INFO Leaving the Huge guardian remains area.
- 00:55:36 INFO Want to mine fragments: false
- 00:55:36 INFO Leaving the Huge guardian remains area.
- 00:55:36 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(990, 437) is less then 4 pixels away.
- 00:55:36 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(990, 437) was less than 4 pixels away (success: true)
- 00:55:38 INFO Looking for HUD info...
- 00:55:38 INFO Looking for HUD info...
- 00:55:39 INFO Want to mine fragments: false
- 00:55:39 INFO Charging The Great Guardian.
- 00:55:39 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:55:43 INFO Want to mine fragments: false
- 00:55:43 INFO Want to mine fragments: false
- 00:55:43 INFO Healing barrier with health -3.
- 00:55:43 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(996, 355) is less then 4 pixels away.
- 00:55:43 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(996, 355) was less than 4 pixels away (success: true)
- 00:55:46 INFO Want to mine fragments: false
- 00:55:47 INFO Want to mine fragments: false
- 00:55:47 INFO Going to Nature altar instead of Earth.
- 00:55:47 DEBUG Hovered Guardian of Nature [3621, 9509, 0] on the first attempt.
- 00:55:52 INFO Crafting runes.
- 00:55:52 DEBUG Hovered Altar [2399, 4840, 0] on the first attempt.
- 00:55:52 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:52 INFO Crafting runes.
- 00:55:54 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:55:54 INFO Requesting empty acknowledged.
- 00:55:55 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:55:55 INFO Emptied pouch acknowledged.
- 00:55:55 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:55:55 INFO Emptied pouch acknowledged.
- 00:55:55 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:55:56 INFO Emptied pouch acknowledged.
- 00:55:56 INFO Done emptying pouches, iter: 1
- 00:55:56 INFO Crafting runes.
- 00:55:57 DEBUG Attempting to hover Altar [2399, 4840, 0] since the target of InteractablePoint(967, 459) is less then 4 pixels away.
- 00:55:57 DEBUG Attempted to hover Altar [2399, 4840, 0] since InteractablePoint(967, 459) was less than 4 pixels away (success: true)
- 00:55:58 INFO Done emptying pouches, iter: 1
- 00:55:58 INFO Leaving the altar through the portal.
- 00:55:58 DEBUG Attempting to hover Portal [2400, 4834, 0] since the target of InteractablePoint(933, 636) is less then 4 pixels away.
- 00:55:58 DEBUG Attempted to hover Portal [2400, 4834, 0] since InteractablePoint(933, 636) was less than 4 pixels away (success: true)
- 00:55:58 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:58 INFO Done emptying pouches, iter: 1
- 00:55:58 INFO Leaving the altar through the portal.
- 00:55:58 DEBUG Attempting to hover Portal [2400, 4834, 0] since the target of InteractablePoint(931, 628) is less then 4 pixels away.
- 00:55:58 DEBUG Attempted to hover Portal [2400, 4834, 0] since InteractablePoint(931, 628) was less than 4 pixels away (success: true)
- 00:56:02 INFO Looking for HUD info...
- 00:56:03 INFO Want to mine fragments: false
- 00:56:03 INFO Want to mine fragments: false
- 00:56:03 INFO Depositing all runes.
- 00:56:03 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:56:07 INFO Want to mine fragments: false
- 00:56:07 INFO Want to mine fragments: false
- 00:56:07 INFO Working at workbench.
- 00:56:07 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(995, 528) is less then 4 pixels away.
- 00:56:07 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(995, 528) was less than 4 pixels away (success: true)
- 00:56:21 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:56:21 INFO Requesting filled acknowledged.
- 00:56:22 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:56:22 INFO Filled pouch acknowledged.
- 00:56:22 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:56:22 INFO Filled pouch acknowledged.
- 00:56:23 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:56:23 INFO Filled pouch acknowledged.
- 00:56:23 INFO Done filling pouches, iter: 2
- 00:56:23 INFO Want to mine fragments: false
- 00:56:24 INFO Want to mine fragments: false
- 00:56:24 INFO Working at workbench.
- 00:56:24 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:56:36 INFO Want to mine fragments: false
- 00:56:36 INFO Want to mine fragments: false
- 00:56:36 INFO Charging The Great Guardian.
- 00:56:37 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1814, 36) is less then 4 pixels away.
- 00:56:37 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1814, 36) was less than 4 pixels away (success: true)
- 00:56:38 INFO Want to mine fragments: false
- 00:56:38 INFO Want to mine fragments: false
- 00:56:38 INFO Charging The Great Guardian.
- 00:56:38 INFO Want to mine fragments: false
- 00:56:38 INFO Want to mine fragments: false
- 00:56:38 INFO Charging The Great Guardian.
- 00:56:40 INFO Want to mine fragments: false
- 00:56:40 INFO Want to mine fragments: false
- 00:56:40 INFO Charging The Great Guardian.
- 00:56:40 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:56:43 INFO Want to mine fragments: false
- 00:56:43 INFO Want to mine fragments: false
- 00:56:43 INFO Healing barrier with health -3.
- 00:56:44 DEBUG Attempting to hover Overpowered cell tile [3621, 9507, 0] since the target of InteractablePoint(1086, 384) is less then 4 pixels away.
- 00:56:44 DEBUG Attempted to hover Overpowered cell tile [3621, 9507, 0] since InteractablePoint(1086, 384) was less than 4 pixels away (success: true)
- 00:56:48 INFO Want to mine fragments: false
- 00:56:48 INFO Want to mine fragments: false
- 00:56:48 INFO Going to Water altar instead of Mind.
- 00:56:48 DEBUG Attempting to hover Guardian of Water [3623, 9500, 0] since the target of InteractablePoint(1042, 619) is less then 4 pixels away.
- 00:56:48 DEBUG Attempted to hover Guardian of Water [3623, 9500, 0] since InteractablePoint(1042, 619) was less than 4 pixels away (success: true)
- 00:56:53 INFO Crafting runes.
- 00:56:53 DEBUG Attempting to hover Altar [2715, 4835, 0] since the target of InteractablePoint(688, 397) is less then 4 pixels away.
- 00:56:53 DEBUG Attempted to hover Altar [2715, 4835, 0] since InteractablePoint(688, 397) was less than 4 pixels away (success: true)
- 00:56:57 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:56:57 INFO Requesting empty acknowledged.
- 00:56:57 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:56:57 INFO Emptied pouch acknowledged.
- 00:56:58 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:56:58 INFO Emptied pouch acknowledged.
- 00:56:58 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:56:58 INFO Emptied pouch acknowledged.
- 00:56:59 INFO Done emptying pouches, iter: 1
- 00:56:59 INFO Crafting runes.
- 00:56:59 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 00:57:00 INFO Done emptying pouches, iter: 1
- 00:57:00 INFO Leaving the altar through the portal.
- 00:57:01 DEBUG Attempting to hover Portal [2727, 4832, 0] since the target of InteractablePoint(1171, 585) is less then 4 pixels away.
- 00:57:01 DEBUG Attempted to hover Portal [2727, 4832, 0] since InteractablePoint(1171, 585) was less than 4 pixels away (success: true)
- 00:57:05 INFO Looking for HUD info...
- 00:57:05 INFO Want to mine fragments: true
- 00:57:06 INFO Want to mine fragments: true
- 00:57:06 INFO Current power: 64%
- 00:57:06 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:57:06 INFO Mining fragments.
- 00:57:06 INFO Activating dragon pickaxe special attack.
- 00:57:06 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:57:08 INFO Want to mine fragments: true
- 00:57:08 INFO Want to mine fragments: true
- 00:57:08 INFO Current power: 64%
- 00:57:08 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:57:08 INFO Mining fragments.
- 00:57:09 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 00:57:09 INFO Started mining, debug info: fragments: 22, hasStones: true, hasCells: true, currPower: 64, currElementalScore: 185, currCatalyticScore: 177, currElementalRune: Earth, currCatalyticRune: Body, currTime: 14, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:57:09 INFO Currently mining, debug info:
- 00:57:09 INFO After 0 seconds: fragments: 22, hasStones: true, hasCells: true, currPower: 65, currElementalScore: 185, currCatalyticScore: 177, currElementalRune: Earth, currCatalyticRune: Body, currTime: 13, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:57:14 INFO Currently mining, debug info:
- 00:57:14 INFO After 5 seconds: fragments: 22, hasStones: true, hasCells: true, currPower: 67, currElementalScore: 185, currCatalyticScore: 177, currElementalRune: Earth, currCatalyticRune: Body, currTime: 8, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:57:19 INFO Currently mining, debug info:
- 00:57:19 INFO After 10 seconds: fragments: 26, hasStones: true, hasCells: true, currPower: 68, currElementalScore: 185, currCatalyticScore: 177, currElementalRune: Earth, currCatalyticRune: Body, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:57:21 INFO Stopped mining, debug info: fragments: 27, hasStones: true, hasCells: true, currPower: 68, currElementalScore: 185, currCatalyticScore: 177, currElementalRune: Earth, currCatalyticRune: Body, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalSouth_East
- 00:57:21 INFO Mining extra fragments: 5
- 00:57:21 INFO Want to mine fragments: true
- 00:57:21 INFO Taking a portal to the Huge guardian remains.
- 00:57:22 DEBUG Attempting to hover Coordinate.Minimap(3616, 9492, 0) since the target of InteractablePoint(1854, 80) is less then 4 pixels away.
- 00:57:23 DEBUG Attempted to hover Coordinate.Minimap(3616, 9492, 0) since InteractablePoint(1854, 80) was less than 4 pixels away (success: true)
- 00:57:23 INFO Want to mine fragments: true
- 00:57:23 INFO Taking a portal to the Huge guardian remains.
- 00:57:24 DEBUG Hovered Coordinate.Minimap(3616, 9492, 0) on the first attempt.
- 00:57:25 INFO Want to mine fragments: true
- 00:57:25 INFO Taking a portal to the Huge guardian remains.
- 00:57:25 DEBUG Attempting to hover Coordinate.Minimap(3621, 9492, 0) since the target of InteractablePoint(1850, 80) is less then 4 pixels away.
- 00:57:26 DEBUG Attempted to hover Coordinate.Minimap(3621, 9492, 0) since InteractablePoint(1850, 80) was less than 4 pixels away (success: true)
- 00:57:27 INFO Want to mine fragments: true
- 00:57:27 INFO Taking a portal to the Huge guardian remains.
- 00:57:27 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1317, 481) is less then 4 pixels away.
- 00:57:27 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1317, 481) was less than 4 pixels away (success: false)
- 00:57:27 DEBUG We're not hovering Portal [3627, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:57:27 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:57:27 INFO Want to mine fragments: true
- 00:57:27 INFO Taking a portal to the Huge guardian remains.
- 00:57:28 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1267, 485) is less then 4 pixels away.
- 00:57:28 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1267, 485) was less than 4 pixels away (success: true)
- 00:57:32 INFO Looking for HUD info...
- 00:57:33 INFO Want to mine fragments: true
- 00:57:33 INFO Mining at Huge guardian remains.
- 00:57:33 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:57:42 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:57:42 INFO Requesting filled acknowledged.
- 00:57:43 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:57:43 INFO Filled pouch acknowledged.
- 00:57:43 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:57:43 INFO Filled pouch acknowledged.
- 00:57:44 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:57:44 INFO Filled pouch acknowledged.
- 00:57:44 INFO Done filling pouches, iter: 2
- 00:57:44 INFO Want to mine fragments: false
- 00:57:44 INFO Mining at Huge guardian remains.
- 00:57:45 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:57:53 INFO Want to mine fragments: false
- 00:57:53 INFO Leaving the Huge guardian remains area.
- 00:57:53 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(983, 447) is less then 4 pixels away.
- 00:57:53 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(983, 447) was less than 4 pixels away (success: true)
- 00:57:57 INFO Looking for HUD info...
- 00:57:57 INFO Looking for HUD info...
- 00:57:57 INFO Want to mine fragments: false
- 00:57:58 INFO Charging The Great Guardian.
- 00:57:58 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:57:59 INFO Want to mine fragments: false
- 00:57:59 INFO Want to mine fragments: false
- 00:57:59 INFO Healing barrier with health -3.
- 00:57:59 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(1006, 410) is less then 4 pixels away.
- 00:57:59 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(1006, 410) was less than 4 pixels away (success: false)
- 00:57:59 DEBUG We're not hovering Overpowered cell tile [3615, 9510, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:57:59 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:58:00 INFO Want to mine fragments: false
- 00:58:00 INFO Want to mine fragments: false
- 00:58:00 INFO Healing barrier with health -3.
- 00:58:03 INFO Want to mine fragments: false
- 00:58:03 INFO Want to mine fragments: false
- 00:58:03 INFO Going to Nature altar instead of Earth.
- 00:58:03 DEBUG Hovered Guardian of Nature [3621, 9509, 0] on the first attempt.
- 00:58:03 INFO Guardians changed!
- 00:58:03 INFO Want to mine fragments: false
- 00:58:04 INFO Want to mine fragments: false
- 00:58:04 INFO Going to Cosmic altar instead of Water.
- 00:58:05 DEBUG Attempting to hover Coordinate.Minimap(3620, 9496, 0) since the target of InteractablePoint(1810, 136) is less then 4 pixels away.
- 00:58:05 DEBUG Attempted to hover Coordinate.Minimap(3620, 9496, 0) since InteractablePoint(1810, 136) was less than 4 pixels away (success: false)
- 00:58:05 DEBUG We're not hovering Coordinate.Minimap(3620, 9496, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:58:06 INFO Want to mine fragments: false
- 00:58:06 INFO Want to mine fragments: false
- 00:58:06 INFO Going to Cosmic altar instead of Water.
- 00:58:06 DEBUG Attempting to hover Coordinate.Minimap(3620, 9496, 0) since the target of InteractablePoint(1802, 136) is less then 4 pixels away.
- 00:58:06 DEBUG Attempted to hover Coordinate.Minimap(3620, 9496, 0) since InteractablePoint(1802, 136) was less than 4 pixels away (success: true)
- 00:58:07 INFO Want to mine fragments: false
- 00:58:07 INFO Want to mine fragments: false
- 00:58:07 INFO Going to Cosmic altar instead of Water.
- 00:58:08 INFO Want to mine fragments: false
- 00:58:08 INFO Want to mine fragments: false
- 00:58:08 INFO Going to Cosmic altar instead of Water.
- 00:58:09 DEBUG Attempting to hover Guardian of Cosmic [3621, 9496, 0] since the target of InteractablePoint(1010, 831) is less then 4 pixels away.
- 00:58:09 DEBUG Attempted to hover Guardian of Cosmic [3621, 9496, 0] since InteractablePoint(1010, 831) was less than 4 pixels away (success: false)
- 00:58:09 DEBUG We're not hovering Guardian of Cosmic [3621, 9496, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:58:09 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:58:09 INFO Want to mine fragments: false
- 00:58:09 INFO Want to mine fragments: false
- 00:58:09 INFO Going to Cosmic altar instead of Water.
- 00:58:09 DEBUG Attempting to hover Guardian of Cosmic [3621, 9496, 0] since the target of InteractablePoint(993, 702) is less then 4 pixels away.
- 00:58:09 DEBUG Attempted to hover Guardian of Cosmic [3621, 9496, 0] since InteractablePoint(993, 702) was less than 4 pixels away (success: true)
- 00:58:13 INFO Crafting runes.
- 00:58:14 DEBUG Attempting to hover Coordinate.Minimap(2135, 4832, 0) since the target of InteractablePoint(1854, 88) is less then 4 pixels away.
- 00:58:14 DEBUG Attempted to hover Coordinate.Minimap(2135, 4832, 0) since InteractablePoint(1854, 88) was less than 4 pixels away (success: true)
- 00:58:15 INFO Crafting runes.
- 00:58:16 DEBUG Attempting to hover Coordinate.Minimap(2136, 4833, 0) since the target of InteractablePoint(1854, 84) is less then 4 pixels away.
- 00:58:16 DEBUG Attempted to hover Coordinate.Minimap(2136, 4833, 0) since InteractablePoint(1854, 84) was less than 4 pixels away (success: false)
- 00:58:16 DEBUG We're not hovering Coordinate.Minimap(2136, 4833, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:58:17 INFO Crafting runes.
- 00:58:17 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 00:58:21 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:58:21 INFO Requesting empty acknowledged.
- 00:58:21 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:58:21 INFO Emptied pouch acknowledged.
- 00:58:21 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:58:21 INFO Emptied pouch acknowledged.
- 00:58:22 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:58:22 INFO Emptied pouch acknowledged.
- 00:58:22 INFO Done emptying pouches, iter: 1
- 00:58:22 INFO Crafting runes.
- 00:58:23 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 00:58:24 INFO Done emptying pouches, iter: 1
- 00:58:24 INFO Leaving the altar through the portal.
- 00:58:24 DEBUG Hovered Portal [2121, 4833, 0] on the first attempt.
- 00:58:32 INFO Looking for HUD info...
- 00:58:32 INFO Curr power is 82%. Inv contains charged ess. Inv contains charged cells.
- 00:58:32 INFO Charging The Great Guardian.
- 00:58:32 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(940, 293) is less then 4 pixels away.
- 00:58:32 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(940, 293) was less than 4 pixels away (success: false)
- 00:58:32 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:58:32 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:58:33 INFO Curr power is 82%. Inv contains charged ess. Inv contains charged cells.
- 00:58:33 INFO Charging The Great Guardian.
- 00:58:33 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(940, 295) is less then 4 pixels away.
- 00:58:33 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(940, 295) was less than 4 pixels away (success: false)
- 00:58:33 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:58:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:58:33 INFO Curr power is 82%. Inv contains charged ess. Inv contains charged cells.
- 00:58:33 INFO Charging The Great Guardian.
- 00:58:33 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(937, 192) is less then 4 pixels away.
- 00:58:33 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(937, 192) was less than 4 pixels away (success: true)
- 00:58:38 INFO Curr power is 84%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:58:38 INFO Healing barrier with health -3.
- 00:58:38 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 00:58:38 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:58:38 INFO Curr power is 84%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:58:39 INFO Healing barrier with health -3.
- 00:58:43 INFO Curr power is 85%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:58:43 INFO Want to mine fragments: true
- 00:58:43 INFO Want to mine fragments: true
- 00:58:43 INFO Current power: 85%
- 00:58:43 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:58:43 INFO Mining fragments.
- 00:58:47 DEBUG Attempting to hover Coordinate.Minimap(3609, 9500, 0) since the target of InteractablePoint(1778, 120) is less then 4 pixels away.
- 00:58:47 DEBUG Attempted to hover Coordinate.Minimap(3609, 9500, 0) since InteractablePoint(1778, 120) was less than 4 pixels away (success: true)
- 00:58:47 INFO Curr power is 85%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:58:47 INFO Want to mine fragments: true
- 00:58:47 INFO Want to mine fragments: true
- 00:58:47 INFO Current power: 85%
- 00:58:47 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:58:47 INFO Mining fragments.
- 00:58:48 DEBUG Attempting to hover Coordinate.Minimap(3607, 9497, 0) since the target of InteractablePoint(1782, 120) is less then 4 pixels away.
- 00:58:49 DEBUG Attempted to hover Coordinate.Minimap(3607, 9497, 0) since InteractablePoint(1782, 120) was less than 4 pixels away (success: true)
- 00:58:49 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:58:49 INFO Want to mine fragments: true
- 00:58:49 INFO Want to mine fragments: true
- 00:58:49 INFO Current power: 86%
- 00:58:49 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:58:49 INFO Mining fragments.
- 00:58:51 DEBUG Attempting to hover Coordinate.Minimap(3603, 9489, 0) since the target of InteractablePoint(1782, 124) is less then 4 pixels away.
- 00:58:51 DEBUG Attempted to hover Coordinate.Minimap(3603, 9489, 0) since InteractablePoint(1782, 124) was less than 4 pixels away (success: false)
- 00:58:51 DEBUG We're not hovering Coordinate.Minimap(3603, 9489, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:58:52 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:58:52 INFO Want to mine fragments: true
- 00:58:52 INFO Want to mine fragments: true
- 00:58:52 INFO Current power: 86%
- 00:58:52 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:58:52 INFO Mining fragments.
- 00:58:53 DEBUG Attempting to hover Guardian parts [3605, 9488, 0] since the target of InteractablePoint(887, 743) is less then 4 pixels away.
- 00:58:53 DEBUG Attempted to hover Guardian parts [3605, 9488, 0] since InteractablePoint(887, 743) was less than 4 pixels away (success: false)
- 00:58:53 DEBUG We're not hovering Guardian parts [3605, 9488, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:58:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:58:53 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:58:53 INFO Want to mine fragments: true
- 00:58:53 INFO Want to mine fragments: true
- 00:58:53 INFO Current power: 87%
- 00:58:53 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:58:53 INFO Mining fragments.
- 00:58:53 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(877, 634) is less then 4 pixels away.
- 00:58:53 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(877, 634) was less than 4 pixels away (success: true)
- 00:58:53 INFO Started mining, debug info: fragments: 29, hasStones: false, hasCells: false, currPower: 87, currElementalScore: 273, currCatalyticScore: 263, currElementalRune: Water, currCatalyticRune: Body, currTime: 8, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:58:53 INFO Currently mining, debug info:
- 00:58:53 INFO After 0 seconds: fragments: 29, hasStones: false, hasCells: false, currPower: 87, currElementalScore: 273, currCatalyticScore: 263, currElementalRune: Water, currCatalyticRune: Body, currTime: 8, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:58:58 INFO Currently mining, debug info:
- 00:58:58 INFO After 5 seconds: fragments: 35, hasStones: false, hasCells: false, currPower: 88, currElementalScore: 273, currCatalyticScore: 263, currElementalRune: Water, currCatalyticRune: Body, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:59:03 INFO Currently mining, debug info:
- 00:59:03 INFO After 10 seconds: fragments: 37, hasStones: false, hasCells: false, currPower: 89, currElementalScore: 273, currCatalyticScore: 263, currElementalRune: Air, currCatalyticRune: Death, currTime: 18, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:59:08 INFO Currently mining, debug info:
- 00:59:08 INFO After 15 seconds: fragments: 44, hasStones: false, hasCells: false, currPower: 90, currElementalScore: 273, currCatalyticScore: 263, currElementalRune: Air, currCatalyticRune: Death, currTime: 13, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:59:09 INFO Stopped mining, debug info: fragments: 45, hasStones: false, hasCells: false, currPower: 90, currElementalScore: 273, currCatalyticScore: 263, currElementalRune: Air, currCatalyticRune: Death, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:59:09 INFO Mining extra fragments: 2
- 00:59:09 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:59:09 INFO Want to mine fragments: false
- 00:59:09 INFO Want to mine fragments: false
- 00:59:09 INFO Depositing all runes.
- 00:59:10 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:59:14 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:59:14 INFO Want to mine fragments: false
- 00:59:14 INFO Want to mine fragments: false
- 00:59:14 INFO Working at workbench.
- 00:59:14 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:59:30 INFO Curr power is 94%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:59:30 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 00:59:30 INFO Requesting filled acknowledged.
- 00:59:30 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:59:30 INFO Filled pouch acknowledged.
- 00:59:31 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:59:31 INFO Filled pouch acknowledged.
- 00:59:31 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:59:31 INFO Filled pouch acknowledged.
- 00:59:32 INFO Done filling pouches, iter: 2
- 00:59:32 INFO Curr power is 94%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:59:32 INFO Want to mine fragments: false
- 00:59:32 INFO Want to mine fragments: false
- 00:59:32 INFO Working at workbench.
- 00:59:32 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(961, 544) is less then 4 pixels away.
- 00:59:32 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(961, 544) was less than 4 pixels away (success: true)
- 00:59:43 INFO Curr power is 96%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:59:44 INFO Want to mine fragments: false
- 00:59:44 INFO Want to mine fragments: false
- 00:59:44 INFO Going to Death altar instead of Air.
- 00:59:45 DEBUG Attempting to hover Coordinate.Minimap(3608, 9500, 0) since the target of InteractablePoint(1790, 36) is less then 4 pixels away.
- 00:59:45 DEBUG Attempted to hover Coordinate.Minimap(3608, 9500, 0) since InteractablePoint(1790, 36) was less than 4 pixels away (success: true)
- 00:59:47 INFO Curr power is 97%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:59:47 INFO Want to mine fragments: false
- 00:59:47 INFO Want to mine fragments: false
- 00:59:47 INFO Going to Death altar instead of Air.
- 00:59:47 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(864, 240) is less then 4 pixels away.
- 00:59:47 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(864, 240) was less than 4 pixels away (success: true)
- 00:59:54 INFO Crafting runes.
- 00:59:54 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:59:57 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 00:59:57 INFO Requesting empty acknowledged.
- 00:59:57 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:59:57 INFO Emptied pouch acknowledged.
- 00:59:58 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:59:58 INFO Emptied pouch acknowledged.
- 00:59:58 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:59:58 INFO Emptied pouch acknowledged.
- 00:59:59 INFO Done emptying pouches, iter: 1
- 00:59:59 INFO Crafting runes.
- 00:59:59 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:00:00 INFO Done emptying pouches, iter: 1
- 01:00:00 INFO Leaving the altar through the portal.
- 01:00:01 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(998, 642) is less then 4 pixels away.
- 01:00:01 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(998, 642) was less than 4 pixels away (success: true)
- 01:00:05 INFO Looking for HUD info...
- 01:00:06 INFO Curr power is 100%. Inv contains charged ess. Inv contains charged cells.
- 01:00:06 INFO Charging The Great Guardian.
- 01:00:06 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(933, 286) is less then 4 pixels away.
- 01:00:06 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(933, 286) was less than 4 pixels away (success: false)
- 01:00:06 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:00:06 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:00:07 INFO Curr power is 100%. Inv contains charged ess. Inv contains charged cells.
- 01:00:07 INFO Charging The Great Guardian.
- 01:00:07 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(901, 288) is less then 4 pixels away.
- 01:00:07 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(901, 288) was less than 4 pixels away (success: false)
- 01:00:07 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:00:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:00:08 INFO Curr power is 100%. Inv contains charged ess. Inv contains charged cells.
- 01:00:08 INFO Charging The Great Guardian.
- 01:00:08 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(939, 292) is less then 4 pixels away.
- 01:00:08 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(939, 292) was less than 4 pixels away (success: false)
- 01:00:08 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:00:08 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:00:09 INFO Curr power is 100%. Inv contains charged ess. Inv contains charged cells.
- 01:00:09 INFO Charging The Great Guardian.
- 01:00:09 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(942, 294) is less then 4 pixels away.
- 01:00:09 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(942, 294) was less than 4 pixels away (success: false)
- 01:00:09 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:00:09 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:00:10 INFO Curr power is 100%. Inv contains charged ess. Inv contains charged cells.
- 01:00:10 INFO Charging The Great Guardian.
- 01:00:10 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(960, 260) is less then 4 pixels away.
- 01:00:10 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(960, 260) was less than 4 pixels away (success: true)
- 01:00:15 INFO [Usage] Usage record backup: m0TD7eYVWpNTeP2ibvG0uLyb0rvArJ28gJJDUsse87QuIZJwXf9IqcYF8RulYMMakFGU4hQrOL8qTlKZOTE67/pBC3/vrLsUnpwQ6E4gShWzUxVlXitjScZq0IUIZraKWrICywZEFCeApssXY7W0vQo+s1vppUEICH3f5hO5a9uNqBODPK7a0U6yW0AsYkgMyPENS766CMVueXI8uak2p5pMneqVV+rOaU9UPMV+U3IxTOV1ixfG/eqY
- 01:00:15 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv contains charged cells.
- 01:00:15 INFO Healing barrier with health -3.
- 01:00:15 DEBUG Hovered Overpowered cell tile [3611, 9509, 0] on the first attempt.
- 01:00:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:00:16 INFO [Usage] Usage submission complete, user not registered.
- 01:00:16 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv contains charged cells.
- 01:00:16 INFO Healing barrier with health -3.
- 01:00:21 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:00:21 INFO Want to mine fragments: false
- 01:00:21 INFO Want to mine fragments: false
- 01:00:21 INFO Depositing all runes.
- 01:00:23 DEBUG Attempting to hover Coordinate.Minimap(3610, 9494, 0) since the target of InteractablePoint(1798, 140) is less then 4 pixels away.
- 01:00:23 DEBUG Attempted to hover Coordinate.Minimap(3610, 9494, 0) since InteractablePoint(1798, 140) was less than 4 pixels away (success: true)
- 01:00:24 INFO Looking for HUD info...
- 01:00:24 INFO Vaal: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -4.
- 01:00:24 INFO Vaal: Autobalancing: amountMoreElementalThanCatalytic is -9.
- 01:00:24 INFO Vaal: Setting priority list to: [Blood, Death, Fire, Law, Nature, Earth, Chaos, Cosmic, Water, Air, Body, Mind]
- 01:00:25 INFO Looking for HUD info...
- 01:00:26 INFO Looking for HUD info...
- 01:00:27 INFO Looking for HUD info...
- 01:00:28 INFO Looking for HUD info...
- 01:00:28 INFO Didn't see HUD.
- 01:00:29 INFO Leaving through barrier to get NPC contact runes.
- 01:00:30 DEBUG Attempting to hover Coordinate.Minimap(3613, 9484, 0) since the target of InteractablePoint(1814, 124) is less then 4 pixels away.
- 01:00:30 DEBUG Attempted to hover Coordinate.Minimap(3613, 9484, 0) since InteractablePoint(1814, 124) was less than 4 pixels away (success: true)
- 01:00:31 INFO Leaving through barrier to get NPC contact runes.
- 01:00:33 INFO Leaving through barrier to get NPC contact runes.
- 01:00:34 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(1056, 679) is less then 4 pixels away.
- 01:00:34 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(1056, 679) was less than 4 pixels away (success: false)
- 01:00:34 DEBUG We're not hovering Barrier [3613, 9483, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:00:34 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:00:34 INFO Leaving through barrier to get NPC contact runes.
- 01:00:35 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(1049, 571) is less then 4 pixels away.
- 01:00:35 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(1049, 571) was less than 4 pixels away (success: true)
- 01:00:35 INFO Leaving through barrier to get NPC contact runes.
- 01:00:36 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 01:00:36 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 01:00:36 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:00:37 INFO Leaving through barrier to get NPC contact runes.
- 01:00:37 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 01:00:39 INFO Accessing bank.
- 01:00:39 DEBUG Hovered Bank Chest [3619, 9473, 0] on the first attempt.
- 01:00:45 INFO Withdrawing required runes for NPC contact.
- 01:00:46 DEBUG Hovered InteractablePoint(896, 456) on the first attempt.
- 01:00:46 DEBUG Attempting to hover InteractablePoint(894, 617) since the target of InteractablePoint(894, 617) is less then 4 pixels away.
- 01:00:46 DEBUG Attempted to hover InteractablePoint(894, 617) since InteractablePoint(894, 617) was less than 4 pixels away (success: true)
- 01:00:47 DEBUG Attempting to hover InteractablePoint(904, 670) since the target of InteractablePoint(904, 670) is less then 4 pixels away.
- 01:00:47 DEBUG Attempted to hover InteractablePoint(904, 670) since InteractablePoint(904, 670) was less than 4 pixels away (success: true)
- 01:00:48 DEBUG Attempting to hover InteractablePoint(900, 736) since the target of InteractablePoint(900, 736) is less then 4 pixels away.
- 01:00:48 DEBUG Attempted to hover InteractablePoint(900, 736) since InteractablePoint(900, 736) was less than 4 pixels away (success: true)
- 01:00:49 DEBUG Attempting to hover InteractablePoint(904, 682) since the target of InteractablePoint(904, 682) is less then 4 pixels away.
- 01:00:49 DEBUG Attempted to hover InteractablePoint(904, 682) since InteractablePoint(904, 682) was less than 4 pixels away (success: true)
- 01:00:51 INFO Withdrawing required runes for NPC contact.
- 01:00:51 DEBUG Hovered SpriteItem(name:Astral rune, quantity: 1095, index: 227, origin: BANK) on the first attempt.
- 01:00:53 INFO Withdrawing required runes for NPC contact.
- 01:00:53 DEBUG Hovered SpriteItem(name:Cosmic rune, quantity: 5517, index: 199, origin: BANK) on the first attempt.
- 01:00:55 INFO Withdrawing required runes for NPC contact.
- 01:00:55 DEBUG Hovered SpriteItem(name:Air rune, quantity: 9758, index: 194, origin: BANK) on the first attempt.
- 01:00:57 INFO Closing bank.
- 01:00:59 INFO Clicking barrier quickly to enter ASAP.
- 01:00:59 DEBUG Attempting to hover Barrier [3613, 9483, 0] since the target of InteractablePoint(912, 303) is less then 4 pixels away.
- 01:00:59 DEBUG Attempted to hover Barrier [3613, 9483, 0] since InteractablePoint(912, 303) was less than 4 pixels away (success: true)
- 01:01:07 INFO Didn't see HUD.
- 01:01:07 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 01:01:07 DEBUG Hovered Uncharged cells [3618, 9488, 0] on the first attempt.
- 01:01:10 INFO Didn't see HUD.
- 01:01:10 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:01:11 DEBUG Attempting to hover Coordinate.Minimap(3625, 9495, 0) since the target of InteractablePoint(1834, 56) is less then 4 pixels away.
- 01:01:11 DEBUG Attempted to hover Coordinate.Minimap(3625, 9495, 0) since InteractablePoint(1834, 56) was less than 4 pixels away (success: true)
- 01:01:12 INFO Didn't see HUD.
- 01:01:12 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:01:13 DEBUG Attempting to hover Coordinate.Minimap(3626, 9496, 0) since the target of InteractablePoint(1830, 56) is less then 4 pixels away.
- 01:01:13 DEBUG Attempted to hover Coordinate.Minimap(3626, 9496, 0) since InteractablePoint(1830, 56) was less than 4 pixels away (success: true)
- 01:01:15 INFO Didn't see HUD.
- 01:01:15 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:01:16 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1170, 324) is less then 4 pixels away.
- 01:01:16 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1170, 324) was less than 4 pixels away (success: false)
- 01:01:16 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:01:16 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:01:16 INFO Didn't see HUD.
- 01:01:16 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:01:17 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1124, 369) is less then 4 pixels away.
- 01:01:17 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1124, 369) was less than 4 pixels away (success: true)
- 01:01:24 INFO Didn't see HUD.
- 01:01:24 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:01:25 DEBUG Attempting to hover Coordinate.Minimap(3640, 9497, 0) since the target of InteractablePoint(1814, 108) is less then 4 pixels away.
- 01:01:25 DEBUG Attempted to hover Coordinate.Minimap(3640, 9497, 0) since InteractablePoint(1814, 108) was less than 4 pixels away (success: true)
- 01:01:26 INFO Didn't see HUD.
- 01:01:26 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:01:28 INFO Mine until seconds left: 39
- 01:01:28 INFO Want to mine fragments: true
- 01:01:28 INFO Casting NPC Contact.
- 01:01:28 WARN Opening: MAGIC
- 01:01:28 DEBUG Hovered InterfaceComponent [161, 64] on the first attempt.
- 01:01:28 DEBUG Hovered InterfaceComponent [218, 105] on the first attempt.
- 01:01:28 DEBUG Hovered MenuItem(action=Dark Mage, target=NPC Contact, index=1, opcode=57, arg1=-1, arg2=14286953, arg0=2) on the first attempt.
- 01:01:33 INFO Clicking continue.
- 01:01:35 INFO Fixing pouches.
- 01:01:37 INFO Clicking continue.
- 01:01:38 INFO Want to mine fragments: true
- 01:01:38 WARN Opening: INVENTORY
- 01:01:38 DEBUG Hovered InterfaceComponent [161, 61] on the first attempt.
- 01:01:40 INFO Want to mine fragments: true
- 01:01:40 INFO Want to mine fragments: true
- 01:01:40 INFO Current power: 10%
- 01:01:40 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 01:01:40 INFO Mining fragments.
- 01:01:41 DEBUG Hovered Large guardian remains [3639, 9497, 0] on the first attempt.
- 01:01:41 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 105, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:01:41 INFO Stopped mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 104, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:01:41 INFO Mining extra fragments: 2
- 01:01:41 INFO Want to mine fragments: true
- 01:01:41 INFO Want to mine fragments: true
- 01:01:41 INFO Current power: 10%
- 01:01:41 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 01:01:41 INFO Mining fragments.
- 01:01:41 DEBUG Hovered Large guardian remains [3639, 9497, 0] on the first attempt.
- 01:01:42 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 104, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:01:42 INFO Currently mining, debug info:
- 01:01:42 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 104, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:01:47 INFO Currently mining, debug info:
- 01:01:47 INFO After 5 seconds: fragments: 7, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 99, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:01:52 INFO Currently mining, debug info:
- 01:01:52 INFO After 10 seconds: fragments: 16, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 94, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:01:57 INFO Currently mining, debug info:
- 01:01:57 INFO After 15 seconds: fragments: 24, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 89, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:02:02 INFO Currently mining, debug info:
- 01:02:02 INFO After 20 seconds: fragments: 28, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 84, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:02:07 INFO Currently mining, debug info:
- 01:02:07 INFO After 25 seconds: fragments: 39, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 79, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:02:12 INFO Currently mining, debug info:
- 01:02:12 INFO After 30 seconds: fragments: 48, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 74, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:02:17 INFO Currently mining, debug info:
- 01:02:17 INFO After 35 seconds: fragments: 59, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 69, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:02:22 INFO Currently mining, debug info:
- 01:02:22 INFO After 40 seconds: fragments: 66, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 64, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:02:27 INFO Currently mining, debug info:
- 01:02:27 INFO After 45 seconds: fragments: 70, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 59, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 01:02:32 INFO Currently mining, debug info:
- 01:02:32 INFO After 50 seconds: fragments: 79, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 54, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 01:02:37 INFO Currently mining, debug info:
- 01:02:37 INFO After 55 seconds: fragments: 90, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 49, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 01:02:42 INFO Currently mining, debug info:
- 01:02:42 INFO After 60 seconds: fragments: 99, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 44, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 01:02:46 INFO Stopped mining, debug info: fragments: 105, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 39, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 01:02:46 INFO Mining extra fragments: 13
- 01:02:46 INFO Want to mine fragments: false
- 01:02:46 INFO Leaving large guardian remains area.
- 01:02:46 DEBUG Hovered Rubble [3636, 9503, 0] on the first attempt.
- 01:02:52 INFO Want to mine fragments: false
- 01:02:52 INFO Want to mine fragments: false
- 01:02:56 DEBUG Attempting to hover Coordinate.Minimap(3625, 9496, 0) since the target of InteractablePoint(1770, 112) is less then 4 pixels away.
- 01:02:56 DEBUG Attempted to hover Coordinate.Minimap(3625, 9496, 0) since InteractablePoint(1770, 112) was less than 4 pixels away (success: true)
- 01:02:57 INFO Want to mine fragments: false
- 01:02:57 INFO Want to mine fragments: false
- 01:02:59 DEBUG Hovered Coordinate.Minimap(3617, 9489, 0) on the first attempt.
- 01:03:00 INFO Want to mine fragments: false
- 01:03:00 INFO Want to mine fragments: false
- 01:03:00 INFO Depositing all runes.
- 01:03:01 DEBUG Attempting to hover Coordinate.Minimap(3614, 9490, 0) since the target of InteractablePoint(1762, 96) is less then 4 pixels away.
- 01:03:01 DEBUG Attempted to hover Coordinate.Minimap(3614, 9490, 0) since InteractablePoint(1762, 96) was less than 4 pixels away (success: true)
- 01:03:03 INFO Want to mine fragments: false
- 01:03:03 INFO Want to mine fragments: false
- 01:03:03 INFO Depositing all runes.
- 01:03:03 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(653, 559) is less then 4 pixels away.
- 01:03:03 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(653, 559) was less than 4 pixels away (success: false)
- 01:03:03 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:03:03 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:03:04 INFO Want to mine fragments: false
- 01:03:04 INFO Want to mine fragments: false
- 01:03:04 INFO Depositing all runes.
- 01:03:04 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:03:04 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:03:04 INFO Want to mine fragments: false
- 01:03:04 INFO Want to mine fragments: false
- 01:03:04 INFO Depositing all runes.
- 01:03:04 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:03:04 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:03:04 INFO Want to mine fragments: false
- 01:03:04 INFO Want to mine fragments: false
- 01:03:05 INFO Depositing all runes.
- 01:03:09 INFO Want to mine fragments: false
- 01:03:09 INFO Want to mine fragments: false
- 01:03:09 INFO Working at workbench.
- 01:03:09 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1020, 547) is less then 4 pixels away.
- 01:03:09 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1020, 547) was less than 4 pixels away (success: true)
- 01:03:25 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:03:25 INFO Requesting filled acknowledged.
- 01:03:26 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:03:26 INFO Filled pouch acknowledged.
- 01:03:26 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:03:26 INFO Filled pouch acknowledged.
- 01:03:26 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:03:26 INFO Filled pouch acknowledged.
- 01:03:27 INFO Done filling pouches, iter: 2
- 01:03:27 INFO Want to mine fragments: false
- 01:03:27 INFO Want to mine fragments: false
- 01:03:27 INFO Working at workbench.
- 01:03:28 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 01:03:39 INFO Want to mine fragments: false
- 01:03:39 INFO Want to mine fragments: false
- 01:03:40 INFO Going to Water altar instead of Body.
- 01:03:42 DEBUG Attempting to hover Coordinate.Minimap(3617, 9497, 0) since the target of InteractablePoint(1826, 48) is less then 4 pixels away.
- 01:03:42 DEBUG Attempted to hover Coordinate.Minimap(3617, 9497, 0) since InteractablePoint(1826, 48) was less than 4 pixels away (success: true)
- 01:03:43 INFO Want to mine fragments: false
- 01:03:43 INFO Want to mine fragments: false
- 01:03:43 INFO Going to Water altar instead of Body.
- 01:03:45 DEBUG Attempting to hover Coordinate.Minimap(3619, 9500, 0) since the target of InteractablePoint(1826, 52) is less then 4 pixels away.
- 01:03:45 DEBUG Attempted to hover Coordinate.Minimap(3619, 9500, 0) since InteractablePoint(1826, 52) was less than 4 pixels away (success: true)
- 01:03:46 INFO Want to mine fragments: false
- 01:03:46 INFO Want to mine fragments: false
- 01:03:46 INFO Going to Water altar instead of Body.
- 01:03:46 DEBUG Hovered Guardian of Water [3623, 9500, 0] on the first attempt.
- 01:03:46 INFO Guardians changed!
- 01:03:47 INFO Want to mine fragments: false
- 01:03:47 INFO Want to mine fragments: false
- 01:03:47 INFO Going to Death altar instead of Earth.
- 01:03:47 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(741, 304) is less then 4 pixels away.
- 01:03:47 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(741, 304) was less than 4 pixels away (success: false)
- 01:03:47 DEBUG We're not hovering Guardian of Death [3606, 9505, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:03:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:03:47 INFO Want to mine fragments: false
- 01:03:47 INFO Want to mine fragments: false
- 01:03:47 INFO Going to Death altar instead of Earth.
- 01:03:48 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 01:03:50 INFO Want to mine fragments: false
- 01:03:50 INFO Want to mine fragments: false
- 01:03:50 INFO Going to Death altar instead of Earth.
- 01:03:51 DEBUG Attempting to hover Coordinate.Minimap(3608, 9499, 0) since the target of InteractablePoint(1746, 88) is less then 4 pixels away.
- 01:03:51 DEBUG Attempted to hover Coordinate.Minimap(3608, 9499, 0) since InteractablePoint(1746, 88) was less than 4 pixels away (success: true)
- 01:03:52 INFO Want to mine fragments: false
- 01:03:52 INFO Want to mine fragments: false
- 01:03:52 INFO Going to Death altar instead of Earth.
- 01:03:53 DEBUG Hovered Coordinate.Minimap(3606, 9499, 0) on the first attempt.
- 01:03:53 INFO Want to mine fragments: false
- 01:03:53 INFO Want to mine fragments: false
- 01:03:53 INFO Going to Death altar instead of Earth.
- 01:03:54 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(665, 384) is less then 4 pixels away.
- 01:03:54 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(665, 384) was less than 4 pixels away (success: false)
- 01:03:54 DEBUG We're not hovering Guardian of Death [3606, 9505, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:03:54 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:03:54 INFO Want to mine fragments: false
- 01:03:54 INFO Want to mine fragments: false
- 01:03:54 INFO Going to Death altar instead of Earth.
- 01:03:54 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 01:03:54 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:03:55 INFO Want to mine fragments: false
- 01:03:55 INFO Want to mine fragments: false
- 01:03:55 INFO Going to Death altar instead of Earth.
- 01:03:55 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 01:04:00 INFO Crafting runes.
- 01:04:00 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(866, 371) is less then 4 pixels away.
- 01:04:00 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(866, 371) was less than 4 pixels away (success: true)
- 01:04:03 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:04:03 INFO Requesting empty acknowledged.
- 01:04:04 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:04:04 INFO Emptied pouch acknowledged.
- 01:04:04 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:04:04 INFO Emptied pouch acknowledged.
- 01:04:05 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:04:05 INFO Emptied pouch acknowledged.
- 01:04:05 INFO Done emptying pouches, iter: 1
- 01:04:05 INFO Crafting runes.
- 01:04:06 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:04:07 INFO Done emptying pouches, iter: 1
- 01:04:07 INFO Leaving the altar through the portal.
- 01:04:07 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 01:04:11 INFO Looking for HUD info...
- 01:04:12 INFO Want to mine fragments: false
- 01:04:12 INFO Taking a portal to the Huge guardian remains.
- 01:04:12 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1237, 455) is less then 4 pixels away.
- 01:04:12 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1237, 455) was less than 4 pixels away (success: true)
- 01:04:18 INFO Looking for HUD info...
- 01:04:18 INFO Want to mine fragments: false
- 01:04:18 INFO Mining at Huge guardian remains.
- 01:04:19 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(857, 630) is less then 4 pixels away.
- 01:04:19 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(857, 630) was less than 4 pixels away (success: true)
- 01:04:27 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:04:27 INFO Requesting filled acknowledged.
- 01:04:28 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:04:28 INFO Filled pouch acknowledged.
- 01:04:28 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:04:28 INFO Filled pouch acknowledged.
- 01:04:29 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:04:29 INFO Filled pouch acknowledged.
- 01:04:29 INFO Done filling pouches, iter: 2
- 01:04:29 INFO Want to mine fragments: false
- 01:04:30 INFO Mining at Huge guardian remains.
- 01:04:30 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(905, 588) is less then 4 pixels away.
- 01:04:30 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(905, 588) was less than 4 pixels away (success: true)
- 01:04:38 INFO Want to mine fragments: false
- 01:04:38 INFO Leaving the Huge guardian remains area.
- 01:04:38 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(985, 437) is less then 4 pixels away.
- 01:04:38 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(985, 437) was less than 4 pixels away (success: true)
- 01:04:41 INFO Looking for HUD info...
- 01:04:42 INFO Want to mine fragments: false
- 01:04:42 INFO Upgrading barrier.
- 01:04:42 DEBUG Hovered Strong cell tile [3608, 9503, 0] on the first attempt.
- 01:04:42 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:04:42 INFO Want to mine fragments: false
- 01:04:42 INFO Upgrading barrier.
- 01:04:45 INFO Want to mine fragments: false
- 01:04:45 INFO Charging The Great Guardian.
- 01:04:46 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1091, 451) is less then 4 pixels away.
- 01:04:46 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1091, 451) was less than 4 pixels away (success: true)
- 01:04:49 INFO Want to mine fragments: false
- 01:04:49 INFO Want to mine fragments: false
- 01:04:49 INFO Going to Air altar instead of Chaos.
- 01:04:50 DEBUG Hovered Guardian of Air [3617, 9494, 0] on the first attempt.
- 01:04:56 INFO Crafting runes.
- 01:04:56 DEBUG Hovered Altar [2843, 4833, 0] on the first attempt.
- 01:04:58 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:04:58 INFO Requesting empty acknowledged.
- 01:04:59 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1698, 729) is less then 4 pixels away.
- 01:04:59 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1698, 729) was less than 4 pixels away (success: true)
- 01:04:59 INFO Emptied pouch acknowledged.
- 01:04:59 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:04:59 INFO Emptied pouch acknowledged.
- 01:04:59 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:04:59 INFO Emptied pouch acknowledged.
- 01:05:00 INFO Done emptying pouches, iter: 1
- 01:05:00 INFO Crafting runes.
- 01:05:01 DEBUG Attempting to hover Altar [2843, 4833, 0] since the target of InteractablePoint(990, 462) is less then 4 pixels away.
- 01:05:01 DEBUG Attempted to hover Altar [2843, 4833, 0] since InteractablePoint(990, 462) was less than 4 pixels away (success: true)
- 01:05:02 INFO Done emptying pouches, iter: 1
- 01:05:02 INFO Leaving the altar through the portal.
- 01:05:02 DEBUG Hovered Portal [2841, 4828, 0] on the first attempt.
- 01:05:02 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:05:02 INFO Done emptying pouches, iter: 1
- 01:05:02 INFO Leaving the altar through the portal.
- 01:05:02 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:05:02 DEBUG Attempting to hover Portal [2841, 4828, 0] since the target of InteractablePoint(880, 599) is less then 4 pixels away.
- 01:05:02 DEBUG Attempted to hover Portal [2841, 4828, 0] since InteractablePoint(880, 599) was less than 4 pixels away (success: true)
- 01:05:06 INFO Looking for HUD info...
- 01:05:06 INFO Want to mine fragments: false
- 01:05:06 INFO Want to mine fragments: false
- 01:05:06 INFO Depositing all runes.
- 01:05:07 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:05:10 INFO Want to mine fragments: false
- 01:05:10 INFO Want to mine fragments: false
- 01:05:10 INFO Working at workbench.
- 01:05:11 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1002, 540) is less then 4 pixels away.
- 01:05:11 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1002, 540) was less than 4 pixels away (success: true)
- 01:05:25 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:05:25 INFO Requesting filled acknowledged.
- 01:05:26 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:05:26 INFO Filled pouch acknowledged.
- 01:05:26 DEBUG Attempting to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since the target of InteractablePoint(1727, 743) is less then 4 pixels away.
- 01:05:26 DEBUG Attempted to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since InteractablePoint(1727, 743) was less than 4 pixels away (success: true)
- 01:05:26 INFO Filled pouch acknowledged.
- 01:05:26 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:05:26 INFO Filled pouch acknowledged.
- 01:05:27 INFO Done filling pouches, iter: 2
- 01:05:27 INFO Want to mine fragments: false
- 01:05:27 INFO Want to mine fragments: false
- 01:05:27 INFO Working at workbench.
- 01:05:28 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(949, 540) is less then 4 pixels away.
- 01:05:28 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(949, 540) was less than 4 pixels away (success: true)
- 01:05:39 INFO Want to mine fragments: false
- 01:05:39 INFO Want to mine fragments: false
- 01:05:40 INFO Charging The Great Guardian.
- 01:05:41 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1814, 36) is less then 4 pixels away.
- 01:05:41 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1814, 36) was less than 4 pixels away (success: true)
- 01:05:41 INFO Want to mine fragments: false
- 01:05:41 INFO Want to mine fragments: false
- 01:05:41 INFO Charging The Great Guardian.
- 01:05:43 INFO Want to mine fragments: false
- 01:05:43 INFO Want to mine fragments: false
- 01:05:43 INFO Charging The Great Guardian.
- 01:05:43 INFO Want to mine fragments: false
- 01:05:43 INFO Want to mine fragments: false
- 01:05:43 INFO Charging The Great Guardian.
- 01:05:44 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1042, 306) is less then 4 pixels away.
- 01:05:44 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1042, 306) was less than 4 pixels away (success: true)
- 01:05:47 INFO Want to mine fragments: false
- 01:05:47 INFO Want to mine fragments: false
- 01:05:47 INFO Healing barrier with health -3.
- 01:05:47 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(978, 343) is less then 4 pixels away.
- 01:05:47 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(978, 343) was less than 4 pixels away (success: true)
- 01:05:51 INFO Want to mine fragments: false
- 01:05:51 INFO Want to mine fragments: false
- 01:05:51 INFO Going to Law altar instead of Earth.
- 01:05:52 DEBUG Attempting to hover Guardian of Law [3608, 9509, 0] since the target of InteractablePoint(819, 483) is less then 4 pixels away.
- 01:05:52 DEBUG Attempted to hover Guardian of Law [3608, 9509, 0] since InteractablePoint(819, 483) was less than 4 pixels away (success: true)
- 01:05:56 INFO Crafting runes.
- 01:05:57 DEBUG Hovered Altar [2463, 4831, 0] on the first attempt.
- 01:06:02 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:06:02 INFO Requesting empty acknowledged.
- 01:06:02 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:06:02 INFO Emptied pouch acknowledged.
- 01:06:02 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:06:03 INFO Emptied pouch acknowledged.
- 01:06:03 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:06:03 INFO Emptied pouch acknowledged.
- 01:06:04 INFO Done emptying pouches, iter: 1
- 01:06:04 INFO Crafting runes.
- 01:06:04 DEBUG Hovered Altar [2463, 4831, 0] on the first attempt.
- 01:06:05 INFO Done emptying pouches, iter: 1
- 01:06:05 INFO Leaving the altar through the portal.
- 01:06:06 DEBUG Attempting to hover Coordinate.Minimap(2465, 4817, 0) since the target of InteractablePoint(1806, 136) is less then 4 pixels away.
- 01:06:06 DEBUG Attempted to hover Coordinate.Minimap(2465, 4817, 0) since InteractablePoint(1806, 136) was less than 4 pixels away (success: true)
- 01:06:07 INFO Done emptying pouches, iter: 1
- 01:06:07 INFO Leaving the altar through the portal.
- 01:06:08 INFO Done emptying pouches, iter: 1
- 01:06:08 INFO Leaving the altar through the portal.
- 01:06:09 INFO Done emptying pouches, iter: 1
- 01:06:09 INFO Leaving the altar through the portal.
- 01:06:09 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(939, 807) is less then 4 pixels away.
- 01:06:09 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(939, 807) was less than 4 pixels away (success: false)
- 01:06:09 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:06:09 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:06:09 INFO Done emptying pouches, iter: 1
- 01:06:10 INFO Leaving the altar through the portal.
- 01:06:10 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(926, 733) is less then 4 pixels away.
- 01:06:10 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(926, 733) was less than 4 pixels away (success: true)
- 01:06:10 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:06:10 INFO Done emptying pouches, iter: 1
- 01:06:10 INFO Leaving the altar through the portal.
- 01:06:10 DEBUG Hovered Portal [2464, 4817, 0] on the first attempt.
- 01:06:14 INFO Looking for HUD info...
- 01:06:14 INFO Want to mine fragments: true
- 01:06:14 INFO Want to mine fragments: true
- 01:06:14 INFO Current power: 36%
- 01:06:14 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:06:14 INFO Mining fragments.
- 01:06:14 INFO Activating dragon pickaxe special attack.
- 01:06:15 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 01:06:17 INFO Want to mine fragments: true
- 01:06:17 INFO Want to mine fragments: true
- 01:06:17 INFO Current power: 37%
- 01:06:17 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:06:17 INFO Mining fragments.
- 01:06:17 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(648, 564) is less then 4 pixels away.
- 01:06:17 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(648, 564) was less than 4 pixels away (success: true)
- 01:06:18 INFO Started mining, debug info: fragments: 27, hasStones: true, hasCells: true, currPower: 37, currElementalScore: 100, currCatalyticScore: 106, currElementalRune: Air, currCatalyticRune: Death, currTime: 7, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:06:18 INFO Currently mining, debug info:
- 01:06:18 INFO After 0 seconds: fragments: 27, hasStones: true, hasCells: true, currPower: 37, currElementalScore: 100, currCatalyticScore: 106, currElementalRune: Air, currCatalyticRune: Death, currTime: 7, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:06:23 INFO Currently mining, debug info:
- 01:06:23 INFO After 5 seconds: fragments: 27, hasStones: true, hasCells: true, currPower: 39, currElementalScore: 100, currCatalyticScore: 106, currElementalRune: Air, currCatalyticRune: Death, currTime: 2, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:06:27 INFO Stopped mining, debug info: fragments: 33, hasStones: true, hasCells: true, currPower: 41, currElementalScore: 100, currCatalyticScore: 106, currElementalRune: Fire, currCatalyticRune: Chaos, currTime: 17, currGuardians: 10, currMaxGuardians: 10, currPortalSouth
- 01:06:27 INFO Mining extra fragments: 7
- 01:06:27 INFO Want to mine fragments: true
- 01:06:27 INFO Taking a portal to the Huge guardian remains.
- 01:06:28 DEBUG Attempting to hover Portal [3615, 9487, 0] since the target of InteractablePoint(1205, 552) is less then 4 pixels away.
- 01:06:28 DEBUG Attempted to hover Portal [3615, 9487, 0] since InteractablePoint(1205, 552) was less than 4 pixels away (success: true)
- 01:06:33 INFO Looking for HUD info...
- 01:06:34 INFO Want to mine fragments: true
- 01:06:34 INFO Mining at Huge guardian remains.
- 01:06:34 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(915, 635) is less then 4 pixels away.
- 01:06:34 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(915, 635) was less than 4 pixels away (success: true)
- 01:06:45 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:06:45 INFO Requesting filled acknowledged.
- 01:06:45 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:06:45 INFO Filled pouch acknowledged.
- 01:06:46 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:06:46 INFO Filled pouch acknowledged.
- 01:06:46 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:06:46 INFO Filled pouch acknowledged.
- 01:06:47 INFO Done filling pouches, iter: 2
- 01:06:47 INFO Want to mine fragments: false
- 01:06:47 INFO Mining at Huge guardian remains.
- 01:06:47 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 01:06:54 INFO Want to mine fragments: false
- 01:06:54 INFO Leaving the Huge guardian remains area.
- 01:06:54 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 01:06:54 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:06:54 INFO Want to mine fragments: false
- 01:06:54 INFO Leaving the Huge guardian remains area.
- 01:06:55 INFO Want to mine fragments: false
- 01:06:56 INFO Leaving the Huge guardian remains area.
- 01:06:56 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 01:06:58 INFO Looking for HUD info...
- 01:06:58 INFO Want to mine fragments: false
- 01:06:59 INFO Want to mine fragments: false
- 01:06:59 INFO Charging The Great Guardian.
- 01:06:59 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1065, 446) is less then 4 pixels away.
- 01:06:59 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1065, 446) was less than 4 pixels away (success: false)
- 01:06:59 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:06:59 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:06:59 INFO Want to mine fragments: false
- 01:06:59 INFO Want to mine fragments: false
- 01:06:59 INFO Charging The Great Guardian.
- 01:06:59 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 01:06:59 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:06:59 INFO Want to mine fragments: false
- 01:07:00 INFO Want to mine fragments: false
- 01:07:00 INFO Charging The Great Guardian.
- 01:07:00 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1040, 445) is less then 4 pixels away.
- 01:07:00 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1040, 445) was less than 4 pixels away (success: false)
- 01:07:00 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:07:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:07:00 INFO Want to mine fragments: false
- 01:07:00 INFO Want to mine fragments: false
- 01:07:00 INFO Charging The Great Guardian.
- 01:07:00 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 01:07:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:07:00 INFO Want to mine fragments: false
- 01:07:01 INFO Want to mine fragments: false
- 01:07:01 INFO Charging The Great Guardian.
- 01:07:04 INFO Want to mine fragments: false
- 01:07:04 INFO Want to mine fragments: false
- 01:07:04 INFO Healing barrier with health -3.
- 01:07:04 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 01:07:08 INFO Want to mine fragments: false
- 01:07:08 INFO Want to mine fragments: false
- 01:07:08 INFO Going to Cosmic altar instead of Water.
- 01:07:10 DEBUG Attempting to hover Coordinate.Minimap(3619, 9498, 0) since the target of InteractablePoint(1818, 128) is less then 4 pixels away.
- 01:07:10 DEBUG Attempted to hover Coordinate.Minimap(3619, 9498, 0) since InteractablePoint(1818, 128) was less than 4 pixels away (success: true)
- 01:07:11 INFO Want to mine fragments: false
- 01:07:11 INFO Want to mine fragments: false
- 01:07:11 INFO Going to Cosmic altar instead of Water.
- 01:07:12 INFO Want to mine fragments: false
- 01:07:12 INFO Want to mine fragments: false
- 01:07:12 INFO Going to Cosmic altar instead of Water.
- 01:07:13 DEBUG Attempting to hover Guardian of Cosmic [3621, 9496, 0] since the target of InteractablePoint(1068, 820) is less then 4 pixels away.
- 01:07:13 DEBUG Attempted to hover Guardian of Cosmic [3621, 9496, 0] since InteractablePoint(1068, 820) was less than 4 pixels away (success: false)
- 01:07:13 DEBUG We're not hovering Guardian of Cosmic [3621, 9496, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:07:13 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:07:13 INFO Want to mine fragments: false
- 01:07:13 INFO Want to mine fragments: false
- 01:07:13 INFO Going to Cosmic altar instead of Water.
- 01:07:13 DEBUG Hovered Guardian of Cosmic [3621, 9496, 0] on the first attempt.
- 01:07:17 INFO Crafting runes.
- 01:07:18 DEBUG Attempting to hover Coordinate.Minimap(2135, 4833, 0) since the target of InteractablePoint(1854, 84) is less then 4 pixels away.
- 01:07:18 DEBUG Attempted to hover Coordinate.Minimap(2135, 4833, 0) since InteractablePoint(1854, 84) was less than 4 pixels away (success: true)
- 01:07:19 INFO Crafting runes.
- 01:07:19 DEBUG Hovered Coordinate.Minimap(2136, 4833, 0) on the first attempt.
- 01:07:20 INFO Crafting runes.
- 01:07:20 DEBUG Attempting to hover Altar [2141, 4832, 0] since the target of InteractablePoint(1398, 517) is less then 4 pixels away.
- 01:07:20 DEBUG Attempted to hover Altar [2141, 4832, 0] since InteractablePoint(1398, 517) was less than 4 pixels away (success: false)
- 01:07:20 DEBUG We're not hovering Altar [2141, 4832, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:07:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:07:21 INFO Crafting runes.
- 01:07:21 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 01:07:24 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:07:25 INFO Requesting empty acknowledged.
- 01:07:25 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:07:25 INFO Emptied pouch acknowledged.
- 01:07:25 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:07:25 INFO Emptied pouch acknowledged.
- 01:07:26 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:07:26 INFO Emptied pouch acknowledged.
- 01:07:27 INFO Done emptying pouches, iter: 1
- 01:07:27 INFO Crafting runes.
- 01:07:27 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 01:07:28 INFO Done emptying pouches, iter: 1
- 01:07:28 INFO Leaving the altar through the portal.
- 01:07:28 DEBUG Hovered Portal [2121, 4833, 0] on the first attempt.
- 01:07:36 INFO Looking for HUD info...
- 01:07:36 INFO Looking for HUD info...
- 01:07:37 INFO Want to mine fragments: true
- 01:07:37 INFO Want to mine fragments: true
- 01:07:37 INFO Current power: 54%
- 01:07:37 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:07:37 INFO Mining fragments.
- 01:07:37 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 01:07:37 INFO Started mining, debug info: fragments: 35, hasStones: true, hasCells: true, currPower: 54, currElementalScore: 109, currCatalyticScore: 193, currElementalRune: Air, currCatalyticRune: Blood, currTime: 7, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:07:37 INFO Currently mining, debug info:
- 01:07:37 INFO After 0 seconds: fragments: 35, hasStones: true, hasCells: true, currPower: 54, currElementalScore: 109, currCatalyticScore: 193, currElementalRune: Air, currCatalyticRune: Blood, currTime: 6, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:07:42 INFO Currently mining, debug info:
- 01:07:42 INFO After 5 seconds: fragments: 35, hasStones: true, hasCells: true, currPower: 55, currElementalScore: 109, currCatalyticScore: 193, currElementalRune: Air, currCatalyticRune: Blood, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:07:47 INFO Currently mining, debug info:
- 01:07:47 INFO After 10 seconds: fragments: 40, hasStones: true, hasCells: true, currPower: 56, currElementalScore: 109, currCatalyticScore: 193, currElementalRune: Water, currCatalyticRune: Body, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:07:50 INFO Stopped mining, debug info: fragments: 45, hasStones: true, hasCells: true, currPower: 56, currElementalScore: 109, currCatalyticScore: 193, currElementalRune: Water, currCatalyticRune: Body, currTime: 13, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 01:07:50 INFO Mining extra fragments: 10
- 01:07:50 INFO Want to mine fragments: false
- 01:07:50 INFO Want to mine fragments: false
- 01:07:50 INFO Depositing all runes.
- 01:07:51 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:07:54 INFO Want to mine fragments: false
- 01:07:54 INFO Want to mine fragments: false
- 01:07:54 INFO Working at workbench.
- 01:07:55 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1005, 549) is less then 4 pixels away.
- 01:07:55 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1005, 549) was less than 4 pixels away (success: true)
- 01:08:08 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:08:08 INFO Requesting filled acknowledged.
- 01:08:09 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:08:09 INFO Filled pouch acknowledged.
- 01:08:09 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:08:09 INFO Filled pouch acknowledged.
- 01:08:09 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:08:10 INFO Filled pouch acknowledged.
- 01:08:10 INFO Done filling pouches, iter: 2
- 01:08:10 INFO Want to mine fragments: false
- 01:08:11 INFO Want to mine fragments: false
- 01:08:11 INFO Working at workbench.
- 01:08:11 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(972, 548) is less then 4 pixels away.
- 01:08:11 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(972, 548) was less than 4 pixels away (success: true)
- 01:08:23 INFO Want to mine fragments: false
- 01:08:23 INFO Want to mine fragments: false
- 01:08:23 INFO Charging The Great Guardian.
- 01:08:24 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1814, 36) is less then 4 pixels away.
- 01:08:24 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1814, 36) was less than 4 pixels away (success: true)
- 01:08:24 INFO Want to mine fragments: false
- 01:08:25 INFO Want to mine fragments: false
- 01:08:25 INFO Charging The Great Guardian.
- 01:08:26 INFO Want to mine fragments: false
- 01:08:26 INFO Want to mine fragments: false
- 01:08:26 INFO Charging The Great Guardian.
- 01:08:26 INFO Want to mine fragments: false
- 01:08:27 INFO Want to mine fragments: false
- 01:08:27 INFO Charging The Great Guardian.
- 01:08:27 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 01:08:30 INFO Want to mine fragments: false
- 01:08:30 INFO Want to mine fragments: false
- 01:08:30 INFO Healing barrier with health -3.
- 01:08:30 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(981, 341) is less then 4 pixels away.
- 01:08:30 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(981, 341) was less than 4 pixels away (success: true)
- 01:08:35 INFO Want to mine fragments: false
- 01:08:35 INFO Want to mine fragments: false
- 01:08:35 INFO Using talisman to re-enter Cosmic altar.
- 01:08:36 DEBUG Attempting to hover Coordinate.Minimap(3620, 9499, 0) since the target of InteractablePoint(1822, 124) is less then 4 pixels away.
- 01:08:36 DEBUG Attempted to hover Coordinate.Minimap(3620, 9499, 0) since InteractablePoint(1822, 124) was less than 4 pixels away (success: true)
- 01:08:37 INFO Want to mine fragments: false
- 01:08:37 INFO Want to mine fragments: false
- 01:08:37 INFO Using talisman to re-enter Cosmic altar.
- 01:08:38 INFO Want to mine fragments: false
- 01:08:38 INFO Want to mine fragments: false
- 01:08:38 INFO Using talisman to re-enter Cosmic altar.
- 01:08:39 DEBUG Attempting to hover Guardian of Cosmic [3621, 9496, 0] since the target of InteractablePoint(1102, 828) is less then 4 pixels away.
- 01:08:39 DEBUG Attempted to hover Guardian of Cosmic [3621, 9496, 0] since InteractablePoint(1102, 828) was less than 4 pixels away (success: false)
- 01:08:39 DEBUG We're not hovering Guardian of Cosmic [3621, 9496, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:08:39 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:08:39 INFO Want to mine fragments: false
- 01:08:39 INFO Want to mine fragments: false
- 01:08:39 INFO Using talisman to re-enter Cosmic altar.
- 01:08:39 DEBUG Attempting to hover Guardian of Cosmic [3621, 9496, 0] since the target of InteractablePoint(1038, 737) is less then 4 pixels away.
- 01:08:39 DEBUG Attempted to hover Guardian of Cosmic [3621, 9496, 0] since InteractablePoint(1038, 737) was less than 4 pixels away (success: true)
- 01:08:43 INFO Emptying pouches: [Large pouch]
- 01:08:43 INFO Requesting empty acknowledged.
- 01:08:44 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:08:44 INFO Emptied pouch acknowledged.
- 01:08:45 INFO Crafting runes.
- 01:08:46 DEBUG Attempting to hover Coordinate.Minimap(2142, 4826, 0) since the target of InteractablePoint(1802, 32) is less then 4 pixels away.
- 01:08:46 DEBUG Attempted to hover Coordinate.Minimap(2142, 4826, 0) since InteractablePoint(1802, 32) was less than 4 pixels away (success: true)
- 01:08:47 INFO Crafting runes.
- 01:08:48 DEBUG Hovered Coordinate.Minimap(2142, 4827, 0) on the first attempt.
- 01:08:49 INFO Crafting runes.
- 01:08:49 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 01:08:49 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:08:49 INFO Crafting runes.
- 01:08:49 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 01:08:53 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:08:53 INFO Requesting empty acknowledged.
- 01:08:53 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:08:53 INFO Emptied pouch acknowledged.
- 01:08:53 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:08:53 INFO Emptied pouch acknowledged.
- 01:08:54 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:08:54 INFO Emptied pouch acknowledged.
- 01:08:55 INFO Done emptying pouches, iter: 1
- 01:08:55 INFO Crafting runes.
- 01:08:55 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 01:08:56 INFO Done emptying pouches, iter: 1
- 01:08:56 INFO Leaving the altar through the portal.
- 01:08:57 DEBUG Attempting to hover Coordinate.Minimap(2142, 4817, 0) since the target of InteractablePoint(1802, 140) is less then 4 pixels away.
- 01:08:57 DEBUG Attempted to hover Coordinate.Minimap(2142, 4817, 0) since InteractablePoint(1802, 140) was less than 4 pixels away (success: true)
- 01:08:58 INFO Done emptying pouches, iter: 1
- 01:08:58 INFO Leaving the altar through the portal.
- 01:08:59 DEBUG Attempting to hover Coordinate.Minimap(2142, 4816, 0) since the target of InteractablePoint(1802, 136) is less then 4 pixels away.
- 01:08:59 DEBUG Attempted to hover Coordinate.Minimap(2142, 4816, 0) since InteractablePoint(1802, 136) was less than 4 pixels away (success: true)
- 01:09:00 INFO Done emptying pouches, iter: 1
- 01:09:00 INFO Leaving the altar through the portal.
- 01:09:01 INFO Done emptying pouches, iter: 1
- 01:09:01 INFO Leaving the altar through the portal.
- 01:09:01 DEBUG Attempting to hover Portal [2142, 4812, 0] since the target of InteractablePoint(937, 849) is less then 4 pixels away.
- 01:09:01 DEBUG Attempted to hover Portal [2142, 4812, 0] since InteractablePoint(937, 849) was less than 4 pixels away (success: false)
- 01:09:01 DEBUG We're not hovering Portal [2142, 4812, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:09:01 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:09:01 INFO Done emptying pouches, iter: 1
- 01:09:01 INFO Leaving the altar through the portal.
- 01:09:02 DEBUG Hovered Portal [2142, 4812, 0] on the first attempt.
- 01:09:02 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:09:02 INFO Done emptying pouches, iter: 1
- 01:09:02 INFO Leaving the altar through the portal.
- 01:09:02 INFO Done emptying pouches, iter: 1
- 01:09:02 INFO Leaving the altar through the portal.
- 01:09:02 DEBUG Hovered Portal [2142, 4812, 0] on the first attempt.
- 01:09:02 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:09:02 INFO Done emptying pouches, iter: 1
- 01:09:02 INFO Leaving the altar through the portal.
- 01:09:03 INFO Done emptying pouches, iter: 1
- 01:09:03 INFO Leaving the altar through the portal.
- 01:09:03 DEBUG Hovered Portal [2142, 4812, 0] on the first attempt.
- 01:09:05 INFO Looking for HUD info...
- 01:09:06 INFO Looking for HUD info...
- 01:09:06 INFO Want to mine fragments: true
- 01:09:06 INFO Taking a portal to the Huge guardian remains.
- 01:09:09 DEBUG Attempting to hover Coordinate.Minimap(3622, 9499, 0) since the target of InteractablePoint(1830, 52) is less then 4 pixels away.
- 01:09:09 DEBUG Attempted to hover Coordinate.Minimap(3622, 9499, 0) since InteractablePoint(1830, 52) was less than 4 pixels away (success: true)
- 01:09:09 INFO Want to mine fragments: true
- 01:09:09 INFO Taking a portal to the Huge guardian remains.
- 01:09:11 DEBUG Attempting to hover Coordinate.Minimap(3627, 9500, 0) since the target of InteractablePoint(1834, 56) is less then 4 pixels away.
- 01:09:11 DEBUG Attempted to hover Coordinate.Minimap(3627, 9500, 0) since InteractablePoint(1834, 56) was less than 4 pixels away (success: false)
- 01:09:11 DEBUG We're not hovering Coordinate.Minimap(3627, 9500, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:09:12 INFO Want to mine fragments: true
- 01:09:12 INFO Want to mine fragments: true
- 01:09:12 INFO Current power: 71%
- 01:09:12 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:09:12 INFO Mining fragments.
- 01:09:16 DEBUG Attempting to hover Coordinate.Minimap(3619, 9494, 0) since the target of InteractablePoint(1770, 112) is less then 4 pixels away.
- 01:09:16 DEBUG Attempted to hover Coordinate.Minimap(3619, 9494, 0) since InteractablePoint(1770, 112) was less than 4 pixels away (success: true)
- 01:09:17 INFO Want to mine fragments: true
- 01:09:18 INFO Want to mine fragments: true
- 01:09:18 INFO Current power: 73%
- 01:09:18 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:09:18 INFO Mining fragments.
- 01:09:19 DEBUG Attempting to hover Coordinate.Minimap(3610, 9492, 0) since the target of InteractablePoint(1754, 96) is less then 4 pixels away.
- 01:09:19 DEBUG Attempted to hover Coordinate.Minimap(3610, 9492, 0) since InteractablePoint(1754, 96) was less than 4 pixels away (success: false)
- 01:09:19 DEBUG We're not hovering Coordinate.Minimap(3610, 9492, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:09:20 INFO Want to mine fragments: true
- 01:09:20 INFO Want to mine fragments: true
- 01:09:20 INFO Current power: 73%
- 01:09:20 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:09:20 INFO Mining fragments.
- 01:09:21 DEBUG Attempting to hover Coordinate.Minimap(3605, 9493, 0) since the target of InteractablePoint(1746, 84) is less then 4 pixels away.
- 01:09:21 DEBUG Attempted to hover Coordinate.Minimap(3605, 9493, 0) since InteractablePoint(1746, 84) was less than 4 pixels away (success: false)
- 01:09:21 DEBUG We're not hovering Coordinate.Minimap(3605, 9493, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:09:21 INFO Want to mine fragments: true
- 01:09:21 INFO Want to mine fragments: true
- 01:09:21 INFO Current power: 73%
- 01:09:21 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:09:21 INFO Mining fragments.
- 01:09:22 DEBUG Attempting to hover Guardian remains [3601, 9490, 0] since the target of InteractablePoint(509, 580) is less then 4 pixels away.
- 01:09:22 DEBUG Attempted to hover Guardian remains [3601, 9490, 0] since InteractablePoint(509, 580) was less than 4 pixels away (success: false)
- 01:09:22 DEBUG We're not hovering Guardian remains [3601, 9490, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:09:22 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:09:22 INFO Want to mine fragments: true
- 01:09:22 INFO Want to mine fragments: true
- 01:09:22 INFO Current power: 73%
- 01:09:22 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:09:22 INFO Mining fragments.
- 01:09:22 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 01:09:22 INFO Started mining, debug info: fragments: 7, hasStones: true, hasCells: true, currPower: 73, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Earth, currCatalyticRune: Mind, currTime: 0, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 01:09:22 INFO Currently mining, debug info:
- 01:09:22 INFO After 0 seconds: fragments: 7, hasStones: true, hasCells: true, currPower: 73, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Earth, currCatalyticRune: Mind, currTime: 0, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 01:09:28 INFO Currently mining, debug info:
- 01:09:28 INFO After 5 seconds: fragments: 8, hasStones: true, hasCells: true, currPower: 74, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Water, currCatalyticRune: Law, currTime: 15, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 01:09:32 INFO Currently mining, debug info:
- 01:09:32 INFO After 10 seconds: fragments: 15, hasStones: true, hasCells: true, currPower: 75, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Water, currCatalyticRune: Law, currTime: 10, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 01:09:38 INFO Currently mining, debug info:
- 01:09:38 INFO After 15 seconds: fragments: 21, hasStones: true, hasCells: true, currPower: 76, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Water, currCatalyticRune: Law, currTime: 5, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:09:43 INFO Currently mining, debug info:
- 01:09:43 INFO After 20 seconds: fragments: 25, hasStones: true, hasCells: true, currPower: 77, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Water, currCatalyticRune: Law, currTime: 0, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:09:47 INFO Currently mining, debug info:
- 01:09:47 INFO After 25 seconds: fragments: 32, hasStones: true, hasCells: true, currPower: 77, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Earth, currCatalyticRune: Chaos, currTime: 15, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:09:52 INFO Currently mining, debug info:
- 01:09:52 INFO After 30 seconds: fragments: 38, hasStones: true, hasCells: true, currPower: 81, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Earth, currCatalyticRune: Chaos, currTime: 10, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 01:09:57 INFO Currently mining, debug info:
- 01:09:57 INFO After 35 seconds: fragments: 41, hasStones: true, hasCells: true, currPower: 83, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Earth, currCatalyticRune: Chaos, currTime: 5, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 01:10:02 INFO Currently mining, debug info:
- 01:10:02 INFO After 40 seconds: fragments: 43, hasStones: true, hasCells: true, currPower: 84, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Earth, currCatalyticRune: Chaos, currTime: 0, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:10:06 INFO Stopped mining, debug info: fragments: 49, hasStones: true, hasCells: true, currPower: 84, currElementalScore: 114, currCatalyticScore: 274, currElementalRune: Air, currCatalyticRune: Cosmic, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:10:06 INFO Mining extra fragments: 3
- 01:10:06 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 01:10:06 INFO Charging The Great Guardian.
- 01:10:08 DEBUG Attempting to hover Coordinate.Minimap(3611, 9498, 0) since the target of InteractablePoint(1834, 56) is less then 4 pixels away.
- 01:10:08 DEBUG Attempted to hover Coordinate.Minimap(3611, 9498, 0) since InteractablePoint(1834, 56) was less than 4 pixels away (success: true)
- 01:10:08 INFO Curr power is 85%. Inv contains charged ess. Inv contains charged cells.
- 01:10:08 INFO Charging The Great Guardian.
- 01:10:09 DEBUG Attempting to hover Coordinate.Minimap(3612, 9499, 0) since the target of InteractablePoint(1830, 52) is less then 4 pixels away.
- 01:10:09 DEBUG Attempted to hover Coordinate.Minimap(3612, 9499, 0) since InteractablePoint(1830, 52) was less than 4 pixels away (success: true)
- 01:10:11 INFO Curr power is 85%. Inv contains charged ess. Inv contains charged cells.
- 01:10:11 INFO Charging The Great Guardian.
- 01:10:11 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1094, 329) is less then 4 pixels away.
- 01:10:11 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1094, 329) was less than 4 pixels away (success: true)
- 01:10:14 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv contains charged cells.
- 01:10:14 INFO Healing barrier with health -3.
- 01:10:14 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(985, 341) is less then 4 pixels away.
- 01:10:14 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(985, 341) was less than 4 pixels away (success: true)
- 01:10:18 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:10:18 INFO Want to mine fragments: false
- 01:10:18 INFO Want to mine fragments: false
- 01:10:18 INFO Depositing all runes.
- 01:10:20 DEBUG Attempting to hover Coordinate.Minimap(3612, 9498, 0) since the target of InteractablePoint(1790, 128) is less then 4 pixels away.
- 01:10:20 DEBUG Attempted to hover Coordinate.Minimap(3612, 9498, 0) since InteractablePoint(1790, 128) was less than 4 pixels away (success: true)
- 01:10:21 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:10:21 INFO Want to mine fragments: false
- 01:10:21 INFO Want to mine fragments: false
- 01:10:21 INFO Depositing all runes.
- 01:10:22 DEBUG Attempting to hover Coordinate.Minimap(3610, 9494, 0) since the target of InteractablePoint(1794, 132) is less then 4 pixels away.
- 01:10:22 DEBUG Attempted to hover Coordinate.Minimap(3610, 9494, 0) since InteractablePoint(1794, 132) was less than 4 pixels away (success: true)
- 01:10:23 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:10:23 INFO Want to mine fragments: false
- 01:10:24 INFO Want to mine fragments: false
- 01:10:24 INFO Depositing all runes.
- 01:10:24 DEBUG Hovered Coordinate.Minimap(3610, 9487, 0) on the first attempt.
- 01:10:25 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:10:25 INFO Want to mine fragments: false
- 01:10:25 INFO Want to mine fragments: false
- 01:10:25 INFO Depositing all runes.
- 01:10:26 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(860, 819) is less then 4 pixels away.
- 01:10:26 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(860, 819) was less than 4 pixels away (success: false)
- 01:10:26 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:10:26 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:10:26 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:10:26 INFO Want to mine fragments: false
- 01:10:26 INFO Want to mine fragments: false
- 01:10:26 INFO Depositing all runes.
- 01:10:26 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:10:26 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:10:27 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:10:27 INFO Want to mine fragments: false
- 01:10:27 INFO Want to mine fragments: false
- 01:10:27 INFO Depositing all runes.
- 01:10:27 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(887, 656) is less then 4 pixels away.
- 01:10:27 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(887, 656) was less than 4 pixels away (success: true)
- 01:10:29 INFO Curr power is 88%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:10:29 INFO Want to mine fragments: false
- 01:10:29 INFO Want to mine fragments: false
- 01:10:29 INFO Working at workbench.
- 01:10:30 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(968, 520) is less then 4 pixels away.
- 01:10:30 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(968, 520) was less than 4 pixels away (success: true)
- 01:10:45 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:10:45 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:10:45 INFO Requesting filled acknowledged.
- 01:10:45 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:10:45 INFO Filled pouch acknowledged.
- 01:10:46 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:10:46 INFO Filled pouch acknowledged.
- 01:10:46 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:10:46 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:10:47 INFO Filling pouches: [Large pouch]
- 01:10:47 INFO Requesting filled acknowledged.
- 01:10:47 INFO Filled pouch acknowledged.
- 01:10:48 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:10:48 INFO Want to mine fragments: false
- 01:10:48 INFO Want to mine fragments: false
- 01:10:48 INFO Working at workbench.
- 01:10:48 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(982, 520) is less then 4 pixels away.
- 01:10:48 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(982, 520) was less than 4 pixels away (success: true)
- 01:11:00 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:11:00 INFO Want to mine fragments: false
- 01:11:00 INFO Want to mine fragments: false
- 01:11:00 INFO Going to Fire altar instead of Law.
- 01:11:01 DEBUG Attempting to hover Coordinate.Minimap(3614, 9498, 0) since the target of InteractablePoint(1818, 40) is less then 4 pixels away.
- 01:11:02 DEBUG Attempted to hover Coordinate.Minimap(3614, 9498, 0) since InteractablePoint(1818, 40) was less than 4 pixels away (success: true)
- 01:11:03 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:11:03 INFO Want to mine fragments: false
- 01:11:03 INFO Want to mine fragments: false
- 01:11:03 INFO Going to Water altar instead of Cosmic.
- 01:11:04 DEBUG Attempting to hover Coordinate.Minimap(3619, 9496, 0) since the target of InteractablePoint(1838, 64) is less then 4 pixels away.
- 01:11:04 DEBUG Attempted to hover Coordinate.Minimap(3619, 9496, 0) since InteractablePoint(1838, 64) was less than 4 pixels away (success: false)
- 01:11:04 DEBUG We're not hovering Coordinate.Minimap(3619, 9496, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:11:05 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:11:05 INFO Want to mine fragments: false
- 01:11:05 INFO Want to mine fragments: false
- 01:11:05 INFO Going to Cosmic altar instead of Water.
- 01:11:05 DEBUG Attempting to hover Guardian of Cosmic [3621, 9496, 0] since the target of InteractablePoint(1233, 421) is less then 4 pixels away.
- 01:11:05 DEBUG Attempted to hover Guardian of Cosmic [3621, 9496, 0] since InteractablePoint(1233, 421) was less than 4 pixels away (success: false)
- 01:11:05 DEBUG We're not hovering Guardian of Cosmic [3621, 9496, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:11:05 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:11:06 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:11:06 INFO Want to mine fragments: false
- 01:11:06 INFO Want to mine fragments: false
- 01:11:06 INFO Going to Cosmic altar instead of Water.
- 01:11:06 DEBUG Attempting to hover Guardian of Cosmic [3621, 9496, 0] since the target of InteractablePoint(1225, 467) is less then 4 pixels away.
- 01:11:06 DEBUG Attempted to hover Guardian of Cosmic [3621, 9496, 0] since InteractablePoint(1225, 467) was less than 4 pixels away (success: true)
- 01:11:11 INFO Crafting runes.
- 01:11:11 DEBUG Attempting to hover Coordinate.Minimap(2142, 4839, 0) since the target of InteractablePoint(1802, 140) is less then 4 pixels away.
- 01:11:11 DEBUG Attempted to hover Coordinate.Minimap(2142, 4839, 0) since InteractablePoint(1802, 140) was less than 4 pixels away (success: true)
- 01:11:12 INFO Crafting runes.
- 01:11:13 DEBUG Attempting to hover Coordinate.Minimap(2142, 4838, 0) since the target of InteractablePoint(1802, 136) is less then 4 pixels away.
- 01:11:13 DEBUG Attempted to hover Coordinate.Minimap(2142, 4838, 0) since InteractablePoint(1802, 136) was less than 4 pixels away (success: true)
- 01:11:13 INFO Crafting runes.
- 01:11:14 DEBUG Attempting to hover Coordinate.Minimap(2140, 4835, 0) since the target of InteractablePoint(1794, 132) is less then 4 pixels away.
- 01:11:14 DEBUG Attempted to hover Coordinate.Minimap(2140, 4835, 0) since InteractablePoint(1794, 132) was less than 4 pixels away (success: true)
- 01:11:15 INFO Crafting runes.
- 01:11:16 INFO Crafting runes.
- 01:11:16 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 01:11:18 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:11:18 INFO Requesting empty acknowledged.
- 01:11:18 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:11:18 INFO Emptied pouch acknowledged.
- 01:11:19 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:11:19 INFO Emptied pouch acknowledged.
- 01:11:19 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:11:19 INFO Emptied pouch acknowledged.
- 01:11:20 INFO Done emptying pouches, iter: 1
- 01:11:20 INFO Crafting runes.
- 01:11:20 DEBUG Hovered Altar [2141, 4832, 0] on the first attempt.
- 01:11:21 INFO Done emptying pouches, iter: 1
- 01:11:21 INFO Leaving the altar through the portal.
- 01:11:22 DEBUG Attempting to hover Coordinate.Minimap(2142, 4848, 0) since the target of InteractablePoint(1802, 32) is less then 4 pixels away.
- 01:11:23 DEBUG Attempted to hover Coordinate.Minimap(2142, 4848, 0) since InteractablePoint(1802, 32) was less than 4 pixels away (success: true)
- 01:11:23 INFO Done emptying pouches, iter: 1
- 01:11:23 INFO Leaving the altar through the portal.
- 01:11:24 DEBUG Attempting to hover Coordinate.Minimap(2142, 4848, 0) since the target of InteractablePoint(1802, 36) is less then 4 pixels away.
- 01:11:24 DEBUG Attempted to hover Coordinate.Minimap(2142, 4848, 0) since InteractablePoint(1802, 36) was less than 4 pixels away (success: true)
- 01:11:24 INFO Done emptying pouches, iter: 1
- 01:11:24 INFO Leaving the altar through the portal.
- 01:11:25 DEBUG Hovered Coordinate.Minimap(2142, 4850, 0) on the first attempt.
- 01:11:25 INFO Done emptying pouches, iter: 1
- 01:11:25 INFO Leaving the altar through the portal.
- 01:11:26 DEBUG Attempting to hover Portal [2142, 4854, 0] since the target of InteractablePoint(935, 236) is less then 4 pixels away.
- 01:11:26 DEBUG Attempted to hover Portal [2142, 4854, 0] since InteractablePoint(935, 236) was less than 4 pixels away (success: false)
- 01:11:26 DEBUG We're not hovering Portal [2142, 4854, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:11:26 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:11:26 INFO Done emptying pouches, iter: 1
- 01:11:26 INFO Leaving the altar through the portal.
- 01:11:26 DEBUG Attempting to hover Portal [2142, 4854, 0] since the target of InteractablePoint(945, 253) is less then 4 pixels away.
- 01:11:26 DEBUG Attempted to hover Portal [2142, 4854, 0] since InteractablePoint(945, 253) was less than 4 pixels away (success: true)
- 01:11:30 INFO Looking for HUD info...
- 01:11:31 INFO Looking for HUD info...
- 01:11:31 INFO Curr power is 99%. Inv contains charged ess. Inv contains charged cells.
- 01:11:31 INFO Charging The Great Guardian.
- 01:11:31 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(940, 292) is less then 4 pixels away.
- 01:11:31 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(940, 292) was less than 4 pixels away (success: false)
- 01:11:31 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:11:31 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:11:32 INFO Curr power is 99%. Inv contains charged ess. Inv contains charged cells.
- 01:11:32 INFO Charging The Great Guardian.
- 01:11:32 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(962, 256) is less then 4 pixels away.
- 01:11:32 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(962, 256) was less than 4 pixels away (success: true)
- 01:11:37 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv contains charged cells.
- 01:11:37 INFO Healing barrier with health -3.
- 01:11:37 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(947, 344) is less then 4 pixels away.
- 01:11:37 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(947, 344) was less than 4 pixels away (success: true)
- 01:11:42 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:11:42 INFO Want to mine fragments: false
- 01:11:42 INFO Want to mine fragments: false
- 01:11:42 INFO Depositing all runes.
- 01:11:45 DEBUG Attempting to hover Coordinate.Minimap(3611, 9498, 0) since the target of InteractablePoint(1786, 128) is less then 4 pixels away.
- 01:11:45 DEBUG Attempted to hover Coordinate.Minimap(3611, 9498, 0) since InteractablePoint(1786, 128) was less than 4 pixels away (success: true)
- 01:11:46 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:11:46 INFO Want to mine fragments: false
- 01:11:46 INFO Want to mine fragments: false
- 01:11:46 INFO Depositing all runes.
- 01:11:47 DEBUG Attempting to hover Coordinate.Minimap(3609, 9492, 0) since the target of InteractablePoint(1790, 128) is less then 4 pixels away.
- 01:11:47 DEBUG Attempted to hover Coordinate.Minimap(3609, 9492, 0) since InteractablePoint(1790, 128) was less than 4 pixels away (success: true)
- 01:11:49 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:11:49 INFO Want to mine fragments: false
- 01:11:49 INFO Want to mine fragments: false
- 01:11:49 INFO Depositing all runes.
- 01:11:50 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:11:50 INFO Want to mine fragments: false
- 01:11:50 INFO Want to mine fragments: false
- 01:11:50 INFO Depositing all runes.
- 01:11:51 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(883, 711) is less then 4 pixels away.
- 01:11:51 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(883, 711) was less than 4 pixels away (success: false)
- 01:11:51 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:11:51 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:11:51 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:11:51 INFO Want to mine fragments: false
- 01:11:51 INFO Want to mine fragments: false
- 01:11:51 INFO Depositing all runes.
- 01:11:51 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(927, 662) is less then 4 pixels away.
- 01:11:51 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(927, 662) was less than 4 pixels away (success: true)
- 01:11:54 INFO Vaal: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -5.
- 01:11:54 INFO Vaal: Autobalancing: amountMoreElementalThanCatalytic is -13.
- 01:11:54 INFO Vaal: Setting priority list to: [Blood, Death, Fire, Earth, Law, Nature, Water, Chaos, Cosmic, Air, Body, Mind]
- 01:11:54 INFO Looking for HUD info...
- 01:11:54 INFO Looking for HUD info...
- 01:11:55 INFO Looking for HUD info...
- 01:11:55 INFO Looking for HUD info...
- 01:11:56 INFO Looking for HUD info...
- 01:11:56 INFO Didn't see HUD.
- 01:11:56 INFO Didn't see HUD.
- 01:11:56 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 01:11:57 DEBUG Hovered Uncharged cells [3618, 9488, 0] on the first attempt.
- 01:12:00 INFO Didn't see HUD.
- 01:12:00 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:12:02 DEBUG Attempting to hover Coordinate.Minimap(3625, 9495, 0) since the target of InteractablePoint(1834, 56) is less then 4 pixels away.
- 01:12:02 DEBUG Attempted to hover Coordinate.Minimap(3625, 9495, 0) since InteractablePoint(1834, 56) was less than 4 pixels away (success: true)
- 01:12:03 INFO Didn't see HUD.
- 01:12:03 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:12:04 DEBUG Attempting to hover Coordinate.Minimap(3626, 9496, 0) since the target of InteractablePoint(1830, 56) is less then 4 pixels away.
- 01:12:04 DEBUG Attempted to hover Coordinate.Minimap(3626, 9496, 0) since InteractablePoint(1830, 56) was less than 4 pixels away (success: true)
- 01:12:05 INFO Didn't see HUD.
- 01:12:05 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:12:06 DEBUG Attempting to hover Coordinate.Minimap(3632, 9500, 0) since the target of InteractablePoint(1830, 64) is less then 4 pixels away.
- 01:12:06 DEBUG Attempted to hover Coordinate.Minimap(3632, 9500, 0) since InteractablePoint(1830, 64) was less than 4 pixels away (success: true)
- 01:12:08 INFO Didn't see HUD.
- 01:12:08 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:12:08 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1079, 406) is less then 4 pixels away.
- 01:12:08 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1079, 406) was less than 4 pixels away (success: false)
- 01:12:08 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:12:08 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:12:08 INFO Didn't see HUD.
- 01:12:08 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:12:09 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1030, 430) is less then 4 pixels away.
- 01:12:09 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1030, 430) was less than 4 pixels away (success: true)
- 01:12:09 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:12:09 INFO Didn't see HUD.
- 01:12:09 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:12:16 INFO Didn't see HUD.
- 01:12:16 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:17 DEBUG Attempting to hover Coordinate.Minimap(3639, 9498, 0) since the target of InteractablePoint(1810, 104) is less then 4 pixels away.
- 01:12:17 DEBUG Attempted to hover Coordinate.Minimap(3639, 9498, 0) since InteractablePoint(1810, 104) was less than 4 pixels away (success: true)
- 01:12:17 INFO Didn't see HUD.
- 01:12:17 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:17 INFO Didn't see HUD.
- 01:12:18 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:18 INFO Didn't see HUD.
- 01:12:18 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:19 INFO Didn't see HUD.
- 01:12:19 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:19 DEBUG Attempting to hover Coordinate.Minimap(3639, 9497, 0) since the target of InteractablePoint(1802, 96) is less then 4 pixels away.
- 01:12:19 DEBUG Attempted to hover Coordinate.Minimap(3639, 9497, 0) since InteractablePoint(1802, 96) was less than 4 pixels away (success: true)
- 01:12:20 INFO Didn't see HUD.
- 01:12:20 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:21 INFO Didn't see HUD.
- 01:12:21 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:22 INFO Didn't see HUD.
- 01:12:22 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:24 INFO Didn't see HUD.
- 01:12:24 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:25 INFO Didn't see HUD.
- 01:12:25 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:27 INFO Didn't see HUD.
- 01:12:27 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:28 INFO Didn't see HUD.
- 01:12:28 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:30 INFO Didn't see HUD.
- 01:12:30 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:31 INFO Didn't see HUD.
- 01:12:31 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:33 INFO Didn't see HUD.
- 01:12:33 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:34 INFO Didn't see HUD.
- 01:12:34 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:36 INFO Didn't see HUD.
- 01:12:36 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:37 INFO Didn't see HUD.
- 01:12:37 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:39 INFO Didn't see HUD.
- 01:12:39 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:40 INFO Didn't see HUD.
- 01:12:40 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:42 INFO Didn't see HUD.
- 01:12:42 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:43 INFO Didn't see HUD.
- 01:12:43 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:45 INFO Didn't see HUD.
- 01:12:45 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:46 INFO Didn't see HUD.
- 01:12:47 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:48 INFO Didn't see HUD.
- 01:12:48 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:50 INFO Didn't see HUD.
- 01:12:50 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:51 INFO Didn't see HUD.
- 01:12:51 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:53 INFO Didn't see HUD.
- 01:12:53 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:54 INFO Didn't see HUD.
- 01:12:54 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:55 INFO Didn't see HUD.
- 01:12:56 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:12:57 INFO Mine until seconds left: 36
- 01:12:57 INFO Want to mine fragments: true
- 01:12:57 INFO Want to mine fragments: true
- 01:12:57 INFO Current power: 10%
- 01:12:57 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 01:12:57 INFO Mining fragments.
- 01:12:57 INFO Activating dragon pickaxe special attack.
- 01:12:58 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 01:12:59 INFO Want to mine fragments: true
- 01:12:59 INFO Want to mine fragments: true
- 01:12:59 INFO Current power: 10%
- 01:12:59 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 01:12:59 INFO Mining fragments.
- 01:13:00 DEBUG Hovered Large guardian remains [3639, 9497, 0] on the first attempt.
- 01:13:00 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 116, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:00 INFO Currently mining, debug info:
- 01:13:00 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 115, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:05 INFO Currently mining, debug info:
- 01:13:05 INFO After 5 seconds: fragments: 4, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 110, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:10 INFO Currently mining, debug info:
- 01:13:10 INFO After 10 seconds: fragments: 13, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 105, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:15 INFO Currently mining, debug info:
- 01:13:15 INFO After 15 seconds: fragments: 22, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 100, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:20 INFO Currently mining, debug info:
- 01:13:20 INFO After 20 seconds: fragments: 33, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 95, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:25 INFO Currently mining, debug info:
- 01:13:25 INFO After 25 seconds: fragments: 43, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 90, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:30 INFO Currently mining, debug info:
- 01:13:30 INFO After 30 seconds: fragments: 54, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 85, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:35 INFO Currently mining, debug info:
- 01:13:35 INFO After 35 seconds: fragments: 67, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 80, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:40 INFO Currently mining, debug info:
- 01:13:40 INFO After 40 seconds: fragments: 74, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 75, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:45 INFO Currently mining, debug info:
- 01:13:45 INFO After 45 seconds: fragments: 87, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 70, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:50 INFO Currently mining, debug info:
- 01:13:50 INFO After 50 seconds: fragments: 97, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 65, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:13:55 INFO Currently mining, debug info:
- 01:13:55 INFO After 55 seconds: fragments: 105, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 60, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:14:00 INFO Currently mining, debug info:
- 01:14:00 INFO After 60 seconds: fragments: 114, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 55, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:14:05 INFO Currently mining, debug info:
- 01:14:05 INFO After 65 seconds: fragments: 123, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 50, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:14:10 INFO Currently mining, debug info:
- 01:14:10 INFO After 70 seconds: fragments: 132, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 45, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:14:15 INFO Currently mining, debug info:
- 01:14:15 INFO After 75 seconds: fragments: 138, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 40, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:14:18 INFO Stopped mining, debug info: fragments: 145, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 36, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:14:18 INFO Mining extra fragments: 5
- 01:14:19 INFO Want to mine fragments: false
- 01:14:19 INFO Leaving large guardian remains area.
- 01:14:19 DEBUG Hovered Rubble [3636, 9503, 0] on the first attempt.
- 01:14:25 INFO Want to mine fragments: false
- 01:14:25 INFO Want to mine fragments: false
- 01:14:25 INFO Working at workbench.
- 01:14:28 DEBUG Attempting to hover Coordinate.Minimap(3625, 9496, 0) since the target of InteractablePoint(1770, 112) is less then 4 pixels away.
- 01:14:28 DEBUG Attempted to hover Coordinate.Minimap(3625, 9496, 0) since InteractablePoint(1770, 112) was less than 4 pixels away (success: true)
- 01:14:29 INFO Want to mine fragments: false
- 01:14:30 INFO Want to mine fragments: false
- 01:14:30 INFO Working at workbench.
- 01:14:32 DEBUG Hovered Coordinate.Minimap(3617, 9489, 0) on the first attempt.
- 01:14:33 INFO Want to mine fragments: false
- 01:14:33 INFO Want to mine fragments: false
- 01:14:33 INFO Working at workbench.
- 01:14:35 DEBUG Attempting to hover Coordinate.Minimap(3610, 9486, 0) since the target of InteractablePoint(1758, 100) is less then 4 pixels away.
- 01:14:35 DEBUG Attempted to hover Coordinate.Minimap(3610, 9486, 0) since InteractablePoint(1758, 100) was less than 4 pixels away (success: false)
- 01:14:35 DEBUG We're not hovering Coordinate.Minimap(3610, 9486, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:14:36 INFO Want to mine fragments: false
- 01:14:36 INFO Want to mine fragments: false
- 01:14:36 INFO Working at workbench.
- 01:14:37 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(800, 580) is less then 4 pixels away.
- 01:14:37 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(800, 580) was less than 4 pixels away (success: false)
- 01:14:37 DEBUG We're not hovering Workbench [3611, 9486, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:14:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:14:37 INFO Want to mine fragments: false
- 01:14:37 INFO Want to mine fragments: false
- 01:14:37 INFO Working at workbench.
- 01:14:37 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 01:14:53 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:14:53 INFO Requesting filled acknowledged.
- 01:14:53 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:14:53 INFO Filled pouch acknowledged.
- 01:14:54 DEBUG Attempting to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since the target of InteractablePoint(1756, 731) is less then 4 pixels away.
- 01:14:54 DEBUG Attempted to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since InteractablePoint(1756, 731) was less than 4 pixels away (success: true)
- 01:14:54 INFO Filled pouch acknowledged.
- 01:14:54 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:14:54 INFO Filled pouch acknowledged.
- 01:14:55 INFO Done filling pouches, iter: 2
- 01:14:55 INFO Want to mine fragments: false
- 01:14:55 INFO Want to mine fragments: false
- 01:14:55 INFO Working at workbench.
- 01:14:55 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(973, 507) is less then 4 pixels away.
- 01:14:55 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(973, 507) was less than 4 pixels away (success: true)
- 01:15:07 INFO Want to mine fragments: false
- 01:15:07 INFO Want to mine fragments: false
- 01:15:07 INFO Going to Earth altar instead of Law.
- 01:15:09 DEBUG Attempting to hover Coordinate.Minimap(3616, 9494, 0) since the target of InteractablePoint(1826, 52) is less then 4 pixels away.
- 01:15:09 DEBUG Attempted to hover Coordinate.Minimap(3616, 9494, 0) since InteractablePoint(1826, 52) was less than 4 pixels away (success: true)
- 01:15:10 INFO Want to mine fragments: false
- 01:15:10 INFO Want to mine fragments: false
- 01:15:10 INFO Going to Earth altar instead of Law.
- 01:15:11 DEBUG Hovered Coordinate.Minimap(3616, 9496, 0) on the first attempt.
- 01:15:12 INFO Want to mine fragments: false
- 01:15:13 INFO Want to mine fragments: false
- 01:15:13 INFO Going to Earth altar instead of Law.
- 01:15:13 DEBUG Timed action (WebPath#getNext()) took 0ms
- 01:15:13 DEBUG Attempting to hover Coordinate.Minimap(3622, 9503, 0) since the target of InteractablePoint(1834, 44) is less then 4 pixels away.
- 01:15:13 DEBUG Attempted to hover Coordinate.Minimap(3622, 9503, 0) since InteractablePoint(1834, 44) was less than 4 pixels away (success: true)
- 01:15:13 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 01:15:13 INFO Want to mine fragments: false
- 01:15:13 INFO Want to mine fragments: false
- 01:15:13 INFO Going to Earth altar instead of Law.
- 01:15:14 INFO Want to mine fragments: false
- 01:15:14 INFO Want to mine fragments: false
- 01:15:14 INFO Going to Earth altar instead of Law.
- 01:15:15 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 01:15:15 INFO [Usage] Usage record backup: slf7ZKkcCH560K1ym7xAA2SF/lPtFdoHM7SlJrfHxmnRRfX8+7iOttcj/7e95oO0C8jzfO4WEh0MsToRXp3lj11Vb6cX96j+ExBeNOy3ZvhMPHl1VLdK7JH9X0AafSFYQcbpBA6Dnkz5Q7nVntrSBHpG323jQEOi5yRSiJBA5ume22hjMoZj7MXm6OBL7StT+vtNTRuUQB4RCpQBHN1C5TZZz75Z6W6Mv4sW72ZE9J65irVh5wokityA
- 01:15:16 INFO Guardians changed!
- 01:15:16 INFO [Usage] Usage submission complete, user not registered.
- 01:15:16 INFO Want to mine fragments: false
- 01:15:16 INFO Want to mine fragments: false
- 01:15:16 INFO Going to Death altar instead of Air.
- 01:15:17 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 01:15:18 INFO Want to mine fragments: false
- 01:15:19 INFO Want to mine fragments: false
- 01:15:19 INFO Going to Death altar instead of Air.
- 01:15:19 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(541, 501) is less then 4 pixels away.
- 01:15:19 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(541, 501) was less than 4 pixels away (success: true)
- 01:15:20 INFO Want to mine fragments: false
- 01:15:20 INFO Want to mine fragments: false
- 01:15:20 INFO Going to Death altar instead of Air.
- 01:15:20 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 01:15:26 INFO Crafting runes.
- 01:15:26 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(896, 361) is less then 4 pixels away.
- 01:15:26 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(896, 361) was less than 4 pixels away (success: true)
- 01:15:29 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:15:29 INFO Requesting empty acknowledged.
- 01:15:30 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:15:30 INFO Emptied pouch acknowledged.
- 01:15:30 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:15:30 INFO Emptied pouch acknowledged.
- 01:15:30 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:15:30 INFO Emptied pouch acknowledged.
- 01:15:31 INFO Done emptying pouches, iter: 1
- 01:15:31 INFO Crafting runes.
- 01:15:32 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:15:33 INFO Done emptying pouches, iter: 1
- 01:15:33 INFO Leaving the altar through the portal.
- 01:15:33 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(992, 642) is less then 4 pixels away.
- 01:15:33 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(992, 642) was less than 4 pixels away (success: true)
- 01:15:37 INFO Looking for HUD info...
- 01:15:37 INFO Looking for HUD info...
- 01:15:38 INFO Want to mine fragments: false
- 01:15:38 INFO Taking a portal to the Huge guardian remains.
- 01:15:38 DEBUG Hovered Portal [3627, 9493, 0] on the first attempt.
- 01:15:44 INFO Looking for HUD info...
- 01:15:45 INFO Want to mine fragments: false
- 01:15:45 INFO Mining at Huge guardian remains.
- 01:15:45 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 01:15:54 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:15:55 INFO Requesting filled acknowledged.
- 01:15:55 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:15:55 INFO Filled pouch acknowledged.
- 01:15:55 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:15:55 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:15:56 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:15:56 INFO Filled pouch acknowledged.
- 01:15:56 INFO Filling pouches: [Medium pouch]
- 01:15:56 INFO Requesting filled acknowledged.
- 01:15:57 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:15:57 INFO Filled pouch acknowledged.
- 01:15:57 INFO Want to mine fragments: false
- 01:15:58 INFO Mining at Huge guardian remains.
- 01:15:58 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 01:16:07 INFO Want to mine fragments: false
- 01:16:07 INFO Leaving the Huge guardian remains area.
- 01:16:07 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(992, 436) is less then 4 pixels away.
- 01:16:07 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(992, 436) was less than 4 pixels away (success: true)
- 01:16:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:16:08 INFO Want to mine fragments: false
- 01:16:08 INFO Leaving the Huge guardian remains area.
- 01:16:11 INFO Looking for HUD info...
- 01:16:12 INFO Looking for HUD info...
- 01:16:12 INFO Looking for HUD info...
- 01:16:12 INFO Looking for HUD info...
- 01:16:13 INFO Looking for HUD info...
- 01:16:13 INFO Didn't see HUD.
- 01:16:13 INFO Didn't see HUD.
- 01:16:13 INFO Going to Earth altar instead of Cosmic.
- 01:16:14 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1135, 525) is less then 4 pixels away.
- 01:16:14 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1135, 525) was less than 4 pixels away (success: true)
- 01:16:19 INFO Emptying pouches: [Large pouch]
- 01:16:19 INFO Requesting empty acknowledged.
- 01:16:19 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:16:19 INFO Emptied pouch acknowledged.
- 01:16:21 INFO Crafting runes.
- 01:16:21 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1020, 217) is less then 4 pixels away.
- 01:16:21 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1020, 217) was less than 4 pixels away (success: true)
- 01:16:25 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:16:25 INFO Requesting empty acknowledged.
- 01:16:26 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:16:26 INFO Emptied pouch acknowledged.
- 01:16:26 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:16:26 INFO Emptied pouch acknowledged.
- 01:16:26 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:16:26 INFO Emptied pouch acknowledged.
- 01:16:27 INFO Done emptying pouches, iter: 1
- 01:16:27 INFO Crafting runes.
- 01:16:28 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 01:16:29 INFO Done emptying pouches, iter: 1
- 01:16:29 INFO Leaving the altar through the portal.
- 01:16:29 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 01:16:35 INFO Didn't see HUD.
- 01:16:35 INFO Depositing all runes.
- 01:16:35 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(765, 611) is less then 4 pixels away.
- 01:16:35 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(765, 611) was less than 4 pixels away (success: true)
- 01:16:39 INFO Didn't see HUD.
- 01:16:39 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:16:40 DEBUG Attempting to hover Coordinate.Minimap(3618, 9493, 0) since the target of InteractablePoint(1838, 64) is less then 4 pixels away.
- 01:16:40 DEBUG Attempted to hover Coordinate.Minimap(3618, 9493, 0) since InteractablePoint(1838, 64) was less than 4 pixels away (success: true)
- 01:16:42 INFO Didn't see HUD.
- 01:16:42 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:16:43 DEBUG Attempting to hover Coordinate.Minimap(3621, 9494, 0) since the target of InteractablePoint(1834, 60) is less then 4 pixels away.
- 01:16:43 DEBUG Attempted to hover Coordinate.Minimap(3621, 9494, 0) since InteractablePoint(1834, 60) was less than 4 pixels away (success: true)
- 01:16:43 INFO Didn't see HUD.
- 01:16:43 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:16:44 DEBUG Attempting to hover Coordinate.Minimap(3626, 9497, 0) since the target of InteractablePoint(1838, 64) is less then 4 pixels away.
- 01:16:44 DEBUG Attempted to hover Coordinate.Minimap(3626, 9497, 0) since InteractablePoint(1838, 64) was less than 4 pixels away (success: false)
- 01:16:44 DEBUG We're not hovering Coordinate.Minimap(3626, 9497, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:16:45 INFO Didn't see HUD.
- 01:16:45 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:16:46 DEBUG Attempting to hover Coordinate.Minimap(3632, 9502, 0) since the target of InteractablePoint(1830, 56) is less then 4 pixels away.
- 01:16:46 DEBUG Attempted to hover Coordinate.Minimap(3632, 9502, 0) since InteractablePoint(1830, 56) was less than 4 pixels away (success: true)
- 01:16:47 INFO Didn't see HUD.
- 01:16:47 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:16:47 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1105, 384) is less then 4 pixels away.
- 01:16:47 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1105, 384) was less than 4 pixels away (success: false)
- 01:16:47 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:16:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:16:48 INFO Didn't see HUD.
- 01:16:48 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:16:48 DEBUG Hovered Rubble [3634, 9503, 0] on the first attempt.
- 01:16:53 INFO Didn't see HUD.
- 01:16:54 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:16:54 DEBUG Attempting to hover Coordinate.Minimap(3640, 9497, 0) since the target of InteractablePoint(1814, 108) is less then 4 pixels away.
- 01:16:54 DEBUG Attempted to hover Coordinate.Minimap(3640, 9497, 0) since InteractablePoint(1814, 108) was less than 4 pixels away (success: true)
- 01:16:55 INFO Didn't see HUD.
- 01:16:55 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:16:56 INFO Didn't see HUD.
- 01:16:56 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:16:56 INFO Didn't see HUD.
- 01:16:56 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:16:57 DEBUG Attempting to hover Coordinate.Minimap(3640, 9497, 0) since the target of InteractablePoint(1806, 100) is less then 4 pixels away.
- 01:16:57 DEBUG Attempted to hover Coordinate.Minimap(3640, 9497, 0) since InteractablePoint(1806, 100) was less than 4 pixels away (success: false)
- 01:16:57 DEBUG We're not hovering Coordinate.Minimap(3640, 9497, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:16:58 INFO Didn't see HUD.
- 01:16:58 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:17:00 INFO Didn't see HUD.
- 01:17:00 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:17:01 INFO Didn't see HUD.
- 01:17:01 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:17:03 INFO Didn't see HUD.
- 01:17:03 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:17:05 INFO Didn't see HUD.
- 01:17:05 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:17:06 INFO Didn't see HUD.
- 01:17:06 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:17:08 INFO Didn't see HUD.
- 01:17:08 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:17:10 INFO Didn't see HUD.
- 01:17:10 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:17:11 INFO Mine until seconds left: 37
- 01:17:11 INFO Want to mine fragments: true
- 01:17:11 INFO Want to mine fragments: true
- 01:17:11 INFO Current power: 10%
- 01:17:11 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 01:17:11 INFO Mining fragments.
- 01:17:12 DEBUG Attempting to hover Large guardian remains [3639, 9497, 0] since the target of InteractablePoint(938, 593) is less then 4 pixels away.
- 01:17:12 DEBUG Attempted to hover Large guardian remains [3639, 9497, 0] since InteractablePoint(938, 593) was less than 4 pixels away (success: true)
- 01:17:12 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 118, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:17:12 INFO Currently mining, debug info:
- 01:17:12 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 117, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:17:17 INFO Currently mining, debug info:
- 01:17:17 INFO After 5 seconds: fragments: 5, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 112, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:17:22 INFO Currently mining, debug info:
- 01:17:22 INFO After 10 seconds: fragments: 15, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 107, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:17:27 INFO Currently mining, debug info:
- 01:17:27 INFO After 15 seconds: fragments: 28, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 102, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:17:32 INFO Currently mining, debug info:
- 01:17:32 INFO After 20 seconds: fragments: 34, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 97, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:17:37 INFO Currently mining, debug info:
- 01:17:37 INFO After 25 seconds: fragments: 41, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 92, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:17:42 INFO Currently mining, debug info:
- 01:17:42 INFO After 30 seconds: fragments: 48, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 87, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:17:47 INFO Currently mining, debug info:
- 01:17:47 INFO After 35 seconds: fragments: 54, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 82, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:17:52 INFO Currently mining, debug info:
- 01:17:52 INFO After 40 seconds: fragments: 62, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 77, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:17:57 INFO Currently mining, debug info:
- 01:17:57 INFO After 45 seconds: fragments: 71, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 72, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:18:02 INFO Currently mining, debug info:
- 01:18:02 INFO After 50 seconds: fragments: 80, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 67, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:18:07 INFO Currently mining, debug info:
- 01:18:07 INFO After 55 seconds: fragments: 90, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 62, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:18:12 INFO Currently mining, debug info:
- 01:18:12 INFO After 60 seconds: fragments: 96, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 57, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:18:17 INFO Currently mining, debug info:
- 01:18:17 INFO After 65 seconds: fragments: 100, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 52, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:18:22 INFO Currently mining, debug info:
- 01:18:22 INFO After 70 seconds: fragments: 108, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 47, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:18:27 INFO Currently mining, debug info:
- 01:18:27 INFO After 75 seconds: fragments: 118, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 42, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:18:32 INFO Stopped mining, debug info: fragments: 126, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 37, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:18:32 INFO Mining extra fragments: 6
- 01:18:32 INFO Want to mine fragments: false
- 01:18:32 INFO Leaving large guardian remains area.
- 01:18:32 DEBUG Hovered Rubble [3636, 9503, 0] on the first attempt.
- 01:18:32 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:18:32 INFO Want to mine fragments: false
- 01:18:33 INFO Leaving large guardian remains area.
- 01:18:38 INFO Want to mine fragments: false
- 01:18:39 INFO Want to mine fragments: false
- 01:18:39 INFO Working at workbench.
- 01:18:42 DEBUG Attempting to hover Coordinate.Minimap(3624, 9497, 0) since the target of InteractablePoint(1766, 108) is less then 4 pixels away.
- 01:18:42 DEBUG Attempted to hover Coordinate.Minimap(3624, 9497, 0) since InteractablePoint(1766, 108) was less than 4 pixels away (success: true)
- 01:18:43 INFO Want to mine fragments: false
- 01:18:43 INFO Want to mine fragments: false
- 01:18:43 INFO Working at workbench.
- 01:18:45 DEBUG Attempting to hover Coordinate.Minimap(3623, 9489, 0) since the target of InteractablePoint(1790, 124) is less then 4 pixels away.
- 01:18:45 DEBUG Attempted to hover Coordinate.Minimap(3623, 9489, 0) since InteractablePoint(1790, 124) was less than 4 pixels away (success: true)
- 01:18:46 INFO Want to mine fragments: false
- 01:18:46 INFO Want to mine fragments: false
- 01:18:46 INFO Working at workbench.
- 01:18:48 DEBUG Hovered Coordinate.Minimap(3611, 9488, 0) on the first attempt.
- 01:18:49 INFO Want to mine fragments: false
- 01:18:49 INFO Want to mine fragments: false
- 01:18:49 INFO Working at workbench.
- 01:18:50 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 01:19:07 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:19:07 INFO Requesting filled acknowledged.
- 01:19:07 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:19:07 INFO Filled pouch acknowledged.
- 01:19:08 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:19:08 INFO Filled pouch acknowledged.
- 01:19:08 DEBUG Attempting to hover SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) since the target of InteractablePoint(1770, 737) is less then 4 pixels away.
- 01:19:08 DEBUG Attempted to hover SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) since InteractablePoint(1770, 737) was less than 4 pixels away (success: true)
- 01:19:08 INFO Filled pouch acknowledged.
- 01:19:09 INFO Done filling pouches, iter: 2
- 01:19:09 INFO Want to mine fragments: false
- 01:19:09 INFO Want to mine fragments: false
- 01:19:09 INFO Working at workbench.
- 01:19:09 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(914, 531) is less then 4 pixels away.
- 01:19:09 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(914, 531) was less than 4 pixels away (success: true)
- 01:19:21 INFO Want to mine fragments: false
- 01:19:21 INFO Want to mine fragments: false
- 01:19:21 INFO Going to Fire altar instead of Chaos.
- 01:19:22 DEBUG Attempting to hover Coordinate.Minimap(3615, 9500, 0) since the target of InteractablePoint(1810, 32) is less then 4 pixels away.
- 01:19:22 DEBUG Attempted to hover Coordinate.Minimap(3615, 9500, 0) since InteractablePoint(1810, 32) was less than 4 pixels away (success: true)
- 01:19:22 INFO Want to mine fragments: false
- 01:19:22 INFO Want to mine fragments: false
- 01:19:22 INFO Going to Fire altar instead of Chaos.
- 01:19:24 DEBUG Attempting to hover Coordinate.Minimap(3619, 9499, 0) since the target of InteractablePoint(1826, 48) is less then 4 pixels away.
- 01:19:24 DEBUG Attempted to hover Coordinate.Minimap(3619, 9499, 0) since InteractablePoint(1826, 48) was less than 4 pixels away (success: true)
- 01:19:25 INFO Want to mine fragments: false
- 01:19:25 INFO Want to mine fragments: false
- 01:19:25 INFO Going to Fire altar instead of Chaos.
- 01:19:26 DEBUG Attempting to hover Coordinate.Minimap(3618, 9507, 0) since the target of InteractablePoint(1810, 40) is less then 4 pixels away.
- 01:19:26 DEBUG Attempted to hover Coordinate.Minimap(3618, 9507, 0) since InteractablePoint(1810, 40) was less than 4 pixels away (success: true)
- 01:19:27 INFO Want to mine fragments: false
- 01:19:27 INFO Want to mine fragments: false
- 01:19:28 INFO Going to Fire altar instead of Chaos.
- 01:19:28 DEBUG Hovered Guardian of Fire [3617, 9511, 0] on the first attempt.
- 01:19:30 INFO Guardians changed!
- 01:19:31 INFO Want to mine fragments: false
- 01:19:31 INFO Want to mine fragments: false
- 01:19:31 INFO Going to Air altar instead of Body.
- 01:19:32 DEBUG Attempting to hover Coordinate.Minimap(3617, 9496, 0) since the target of InteractablePoint(1798, 140) is less then 4 pixels away.
- 01:19:32 DEBUG Attempted to hover Coordinate.Minimap(3617, 9496, 0) since InteractablePoint(1798, 140) was less than 4 pixels away (success: true)
- 01:19:32 INFO Want to mine fragments: false
- 01:19:32 INFO Want to mine fragments: false
- 01:19:33 INFO Going to Air altar instead of Body.
- 01:19:33 INFO Want to mine fragments: false
- 01:19:33 INFO Want to mine fragments: false
- 01:19:33 INFO Going to Air altar instead of Body.
- 01:19:34 INFO Want to mine fragments: false
- 01:19:34 INFO Want to mine fragments: false
- 01:19:34 INFO Going to Air altar instead of Body.
- 01:19:35 INFO Want to mine fragments: false
- 01:19:35 INFO Want to mine fragments: false
- 01:19:35 INFO Going to Air altar instead of Body.
- 01:19:36 DEBUG Attempting to hover Guardian of Air [3617, 9494, 0] since the target of InteractablePoint(918, 778) is less then 4 pixels away.
- 01:19:36 DEBUG Attempted to hover Guardian of Air [3617, 9494, 0] since InteractablePoint(918, 778) was less than 4 pixels away (success: false)
- 01:19:36 DEBUG We're not hovering Guardian of Air [3617, 9494, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:19:36 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:19:36 INFO Want to mine fragments: false
- 01:19:36 INFO Want to mine fragments: false
- 01:19:36 INFO Going to Air altar instead of Body.
- 01:19:36 DEBUG Hovered Guardian of Air [3617, 9494, 0] on the first attempt.
- 01:19:36 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:19:37 INFO Want to mine fragments: false
- 01:19:37 INFO Want to mine fragments: false
- 01:19:37 INFO Going to Air altar instead of Body.
- 01:19:37 DEBUG Hovered Guardian of Air [3617, 9494, 0] on the first attempt.
- 01:19:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:19:37 INFO Want to mine fragments: false
- 01:19:37 INFO Want to mine fragments: false
- 01:19:37 INFO Going to Air altar instead of Body.
- 01:19:37 DEBUG Attempting to hover Guardian of Air [3617, 9494, 0] since the target of InteractablePoint(943, 560) is less then 4 pixels away.
- 01:19:37 DEBUG Attempted to hover Guardian of Air [3617, 9494, 0] since InteractablePoint(943, 560) was less than 4 pixels away (success: true)
- 01:19:40 INFO Crafting runes.
- 01:19:40 DEBUG Attempting to hover Altar [2843, 4833, 0] since the target of InteractablePoint(1027, 418) is less then 4 pixels away.
- 01:19:40 DEBUG Attempted to hover Altar [2843, 4833, 0] since InteractablePoint(1027, 418) was less than 4 pixels away (success: true)
- 01:19:43 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:19:43 INFO Requesting empty acknowledged.
- 01:19:43 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:19:43 INFO Emptied pouch acknowledged.
- 01:19:43 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:19:43 INFO Emptied pouch acknowledged.
- 01:19:44 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:19:44 INFO Emptied pouch acknowledged.
- 01:19:45 INFO Done emptying pouches, iter: 1
- 01:19:45 INFO Crafting runes.
- 01:19:45 DEBUG Hovered Altar [2843, 4833, 0] on the first attempt.
- 01:19:46 INFO Done emptying pouches, iter: 1
- 01:19:46 INFO Leaving the altar through the portal.
- 01:19:46 DEBUG Attempting to hover Portal [2841, 4828, 0] since the target of InteractablePoint(878, 600) is less then 4 pixels away.
- 01:19:46 DEBUG Attempted to hover Portal [2841, 4828, 0] since InteractablePoint(878, 600) was less than 4 pixels away (success: true)
- 01:19:50 INFO Looking for HUD info...
- 01:19:50 INFO Looking for HUD info...
- 01:19:50 INFO Want to mine fragments: false
- 01:19:51 INFO Taking a portal to the Huge guardian remains.
- 01:19:51 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 01:19:57 INFO Looking for HUD info...
- 01:19:57 INFO Want to mine fragments: false
- 01:19:57 INFO Mining at Huge guardian remains.
- 01:19:58 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 01:20:06 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:20:07 INFO Requesting filled acknowledged.
- 01:20:07 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1709, 729) is less then 4 pixels away.
- 01:20:07 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1709, 729) was less than 4 pixels away (success: true)
- 01:20:07 INFO Filled pouch acknowledged.
- 01:20:07 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:20:07 INFO Filled pouch acknowledged.
- 01:20:08 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:20:08 INFO Filled pouch acknowledged.
- 01:20:08 INFO Done filling pouches, iter: 2
- 01:20:09 INFO Want to mine fragments: false
- 01:20:09 INFO Mining at Huge guardian remains.
- 01:20:09 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(882, 559) is less then 4 pixels away.
- 01:20:09 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(882, 559) was less than 4 pixels away (success: true)
- 01:20:17 INFO Want to mine fragments: false
- 01:20:17 INFO Leaving the Huge guardian remains area.
- 01:20:17 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(996, 438) is less then 4 pixels away.
- 01:20:17 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(996, 438) was less than 4 pixels away (success: true)
- 01:20:20 INFO Looking for HUD info...
- 01:20:21 INFO Looking for HUD info...
- 01:20:21 INFO Want to mine fragments: false
- 01:20:21 INFO Charging The Great Guardian.
- 01:20:21 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(869, 553) is less then 4 pixels away.
- 01:20:22 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(869, 553) was less than 4 pixels away (success: true)
- 01:20:23 INFO Want to mine fragments: false
- 01:20:23 INFO Charging The Great Guardian.
- 01:20:23 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 01:20:24 INFO Want to mine fragments: false
- 01:20:25 INFO Want to mine fragments: false
- 01:20:25 INFO Healing barrier with health -3.
- 01:20:25 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 01:20:25 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:20:25 INFO Want to mine fragments: false
- 01:20:25 INFO Want to mine fragments: false
- 01:20:25 INFO Healing barrier with health -3.
- 01:20:25 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 01:20:27 INFO Want to mine fragments: false
- 01:20:28 INFO Want to mine fragments: false
- 01:20:28 INFO Going to Fire altar instead of Nature.
- 01:20:28 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(988, 423) is less then 4 pixels away.
- 01:20:28 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(988, 423) was less than 4 pixels away (success: true)
- 01:20:31 INFO Want to mine fragments: false
- 01:20:31 INFO Want to mine fragments: false
- 01:20:31 INFO Going to Earth altar instead of Cosmic.
- 01:20:31 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 01:20:32 INFO Want to mine fragments: false
- 01:20:32 INFO Want to mine fragments: false
- 01:20:32 INFO Going to Earth altar instead of Cosmic.
- 01:20:32 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 01:20:35 INFO Crafting runes.
- 01:20:36 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 01:20:40 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:20:40 INFO Requesting empty acknowledged.
- 01:20:41 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:20:41 INFO Emptied pouch acknowledged.
- 01:20:41 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:20:41 INFO Emptied pouch acknowledged.
- 01:20:41 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:20:41 INFO Emptied pouch acknowledged.
- 01:20:42 INFO Done emptying pouches, iter: 1
- 01:20:42 INFO Crafting runes.
- 01:20:43 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 01:20:44 INFO Done emptying pouches, iter: 1
- 01:20:44 INFO Leaving the altar through the portal.
- 01:20:44 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 01:20:49 INFO Looking for HUD info...
- 01:20:50 INFO Looking for HUD info...
- 01:20:50 INFO Want to mine fragments: false
- 01:20:50 INFO Want to mine fragments: false
- 01:20:50 INFO Depositing all runes.
- 01:20:50 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:20:54 INFO Want to mine fragments: false
- 01:20:54 INFO Want to mine fragments: false
- 01:20:54 INFO Working at workbench.
- 01:20:55 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 01:21:09 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:21:09 INFO Requesting filled acknowledged.
- 01:21:10 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:21:10 INFO Filled pouch acknowledged.
- 01:21:10 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:21:10 INFO Filled pouch acknowledged.
- 01:21:10 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:21:10 INFO Filled pouch acknowledged.
- 01:21:11 INFO Done filling pouches, iter: 2
- 01:21:11 INFO Want to mine fragments: false
- 01:21:11 INFO Want to mine fragments: false
- 01:21:11 INFO Working at workbench.
- 01:21:12 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 01:21:23 INFO Want to mine fragments: false
- 01:21:24 INFO Want to mine fragments: false
- 01:21:24 INFO Charging The Great Guardian.
- 01:21:25 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1814, 36) is less then 4 pixels away.
- 01:21:25 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1814, 36) was less than 4 pixels away (success: true)
- 01:21:26 INFO Want to mine fragments: false
- 01:21:26 INFO Want to mine fragments: false
- 01:21:26 INFO Charging The Great Guardian.
- 01:21:27 INFO Want to mine fragments: false
- 01:21:27 INFO Want to mine fragments: false
- 01:21:27 INFO Charging The Great Guardian.
- 01:21:28 INFO Want to mine fragments: false
- 01:21:28 INFO Want to mine fragments: false
- 01:21:28 INFO Charging The Great Guardian.
- 01:21:28 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1029, 328) is less then 4 pixels away.
- 01:21:28 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1029, 328) was less than 4 pixels away (success: true)
- 01:21:31 INFO Want to mine fragments: false
- 01:21:31 INFO Want to mine fragments: false
- 01:21:31 INFO Healing barrier with health -3.
- 01:21:31 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(967, 346) is less then 4 pixels away.
- 01:21:31 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(967, 346) was less than 4 pixels away (success: true)
- 01:21:36 INFO Want to mine fragments: false
- 01:21:36 INFO Want to mine fragments: false
- 01:21:36 INFO Going to Law altar instead of Water.
- 01:21:36 DEBUG Hovered Guardian of Law [3608, 9509, 0] on the first attempt.
- 01:21:41 INFO Crafting runes.
- 01:21:41 DEBUG Hovered Altar [2463, 4831, 0] on the first attempt.
- 01:21:46 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:21:46 INFO Requesting empty acknowledged.
- 01:21:47 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:21:47 INFO Emptied pouch acknowledged.
- 01:21:47 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:21:47 INFO Emptied pouch acknowledged.
- 01:21:47 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:21:47 INFO Emptied pouch acknowledged.
- 01:21:48 INFO Done emptying pouches, iter: 1
- 01:21:48 INFO Crafting runes.
- 01:21:49 DEBUG Hovered Altar [2463, 4831, 0] on the first attempt.
- 01:21:50 INFO Done emptying pouches, iter: 1
- 01:21:50 INFO Leaving the altar through the portal.
- 01:21:51 DEBUG Attempting to hover Coordinate.Minimap(2464, 4816, 0) since the target of InteractablePoint(1802, 140) is less then 4 pixels away.
- 01:21:51 DEBUG Attempted to hover Coordinate.Minimap(2464, 4816, 0) since InteractablePoint(1802, 140) was less than 4 pixels away (success: true)
- 01:21:52 INFO Done emptying pouches, iter: 1
- 01:21:52 INFO Leaving the altar through the portal.
- 01:21:52 INFO Done emptying pouches, iter: 1
- 01:21:52 INFO Leaving the altar through the portal.
- 01:21:53 INFO Done emptying pouches, iter: 1
- 01:21:53 INFO Leaving the altar through the portal.
- 01:21:53 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(944, 833) is less then 4 pixels away.
- 01:21:53 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(944, 833) was less than 4 pixels away (success: false)
- 01:21:53 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:21:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:21:53 INFO Done emptying pouches, iter: 1
- 01:21:53 INFO Leaving the altar through the portal.
- 01:21:54 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(943, 733) is less then 4 pixels away.
- 01:21:54 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(943, 733) was less than 4 pixels away (success: false)
- 01:21:54 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:21:54 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:21:54 INFO Done emptying pouches, iter: 1
- 01:21:54 INFO Leaving the altar through the portal.
- 01:21:54 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(940, 680) is less then 4 pixels away.
- 01:21:54 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(940, 680) was less than 4 pixels away (success: true)
- 01:21:58 INFO Looking for HUD info...
- 01:21:58 INFO Looking for HUD info...
- 01:21:58 INFO Want to mine fragments: false
- 01:21:58 INFO Want to mine fragments: false
- 01:21:58 INFO Depositing all runes.
- 01:21:59 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:22:03 INFO Want to mine fragments: false
- 01:22:03 INFO Want to mine fragments: false
- 01:22:03 INFO Working at workbench.
- 01:22:03 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1012, 525) is less then 4 pixels away.
- 01:22:03 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1012, 525) was less than 4 pixels away (success: true)
- 01:22:06 INFO Want to mine fragments: false
- 01:22:06 INFO Taking a portal to the Huge guardian remains.
- 01:22:06 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 01:22:06 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:22:06 INFO Want to mine fragments: false
- 01:22:07 INFO Taking a portal to the Huge guardian remains.
- 01:22:11 INFO Looking for HUD info...
- 01:22:12 INFO Looking for HUD info...
- 01:22:12 INFO Want to mine fragments: false
- 01:22:12 INFO Mining at Huge guardian remains.
- 01:22:12 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 01:22:19 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:22:19 INFO Requesting filled acknowledged.
- 01:22:20 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1699, 756) is less then 4 pixels away.
- 01:22:20 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1699, 756) was less than 4 pixels away (success: true)
- 01:22:20 INFO Filled pouch acknowledged.
- 01:22:20 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:22:20 INFO Filled pouch acknowledged.
- 01:22:20 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:22:20 INFO Filled pouch acknowledged.
- 01:22:21 INFO Done filling pouches, iter: 2
- 01:22:21 INFO Want to mine fragments: false
- 01:22:21 INFO Mining at Huge guardian remains.
- 01:22:22 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(921, 571) is less then 4 pixels away.
- 01:22:22 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(921, 571) was less than 4 pixels away (success: true)
- 01:22:30 INFO Want to mine fragments: false
- 01:22:31 INFO Leaving the Huge guardian remains area.
- 01:22:31 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(991, 449) is less then 4 pixels away.
- 01:22:31 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(991, 449) was less than 4 pixels away (success: true)
- 01:22:34 INFO Looking for HUD info...
- 01:22:34 INFO Looking for HUD info...
- 01:22:35 INFO Want to mine fragments: false
- 01:22:35 INFO Want to mine fragments: false
- 01:22:35 INFO Charging The Great Guardian.
- 01:22:35 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 01:22:38 INFO Want to mine fragments: false
- 01:22:38 INFO Want to mine fragments: false
- 01:22:38 INFO Healing barrier with health -3.
- 01:22:38 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(981, 353) is less then 4 pixels away.
- 01:22:38 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(981, 353) was less than 4 pixels away (success: true)
- 01:22:42 INFO Want to mine fragments: false
- 01:22:43 INFO Want to mine fragments: false
- 01:22:43 INFO Going to Water altar instead of Blood.
- 01:22:43 DEBUG Attempting to hover Guardian of Water [3623, 9500, 0] since the target of InteractablePoint(1117, 700) is less then 4 pixels away.
- 01:22:43 DEBUG Attempted to hover Guardian of Water [3623, 9500, 0] since InteractablePoint(1117, 700) was less than 4 pixels away (success: true)
- 01:22:49 INFO Crafting runes.
- 01:22:49 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 01:22:52 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:22:52 INFO Requesting empty acknowledged.
- 01:22:53 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1700, 727) is less then 4 pixels away.
- 01:22:53 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1700, 727) was less than 4 pixels away (success: true)
- 01:22:53 INFO Emptied pouch acknowledged.
- 01:22:53 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:22:53 INFO Emptied pouch acknowledged.
- 01:22:53 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:22:53 INFO Emptied pouch acknowledged.
- 01:22:54 INFO Done emptying pouches, iter: 1
- 01:22:54 INFO Crafting runes.
- 01:22:55 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 01:22:56 INFO Done emptying pouches, iter: 1
- 01:22:56 INFO Leaving the altar through the portal.
- 01:22:56 DEBUG Attempting to hover Portal [2727, 4832, 0] since the target of InteractablePoint(1171, 586) is less then 4 pixels away.
- 01:22:56 DEBUG Attempted to hover Portal [2727, 4832, 0] since InteractablePoint(1171, 586) was less than 4 pixels away (success: true)
- 01:22:56 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:22:56 INFO Done emptying pouches, iter: 1
- 01:22:56 INFO Leaving the altar through the portal.
- 01:23:01 INFO Looking for HUD info...
- 01:23:01 INFO Looking for HUD info...
- 01:23:01 INFO Want to mine fragments: false
- 01:23:01 INFO Want to mine fragments: false
- 01:23:02 INFO Depositing all runes.
- 01:23:02 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:23:06 INFO Want to mine fragments: false
- 01:23:06 INFO Want to mine fragments: false
- 01:23:06 INFO Working at workbench.
- 01:23:06 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1010, 526) is less then 4 pixels away.
- 01:23:06 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1010, 526) was less than 4 pixels away (success: true)
- 01:23:20 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch]
- 01:23:20 INFO Requesting filled acknowledged.
- 01:23:20 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:23:20 INFO Filled pouch acknowledged.
- 01:23:21 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:23:21 INFO Filled pouch acknowledged.
- 01:23:21 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:23:21 INFO Filled pouch acknowledged.
- 01:23:22 INFO Done filling pouches, iter: 2
- 01:23:22 INFO Want to mine fragments: false
- 01:23:22 INFO Want to mine fragments: false
- 01:23:22 INFO Working at workbench.
- 01:23:22 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(953, 529) is less then 4 pixels away.
- 01:23:22 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(953, 529) was less than 4 pixels away (success: true)
- 01:23:34 INFO Want to mine fragments: false
- 01:23:34 INFO Want to mine fragments: false
- 01:23:34 INFO Charging The Great Guardian.
- 01:23:35 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1814, 36) is less then 4 pixels away.
- 01:23:35 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1814, 36) was less than 4 pixels away (success: true)
- 01:23:36 INFO Want to mine fragments: false
- 01:23:37 INFO Want to mine fragments: false
- 01:23:37 INFO Charging The Great Guardian.
- 01:23:38 INFO Want to mine fragments: false
- 01:23:38 INFO Want to mine fragments: false
- 01:23:38 INFO Charging The Great Guardian.
- 01:23:38 INFO Want to mine fragments: false
- 01:23:38 INFO Want to mine fragments: false
- 01:23:38 INFO Charging The Great Guardian.
- 01:23:39 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1041, 285) is less then 4 pixels away.
- 01:23:39 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1041, 285) was less than 4 pixels away (success: true)
- 01:23:41 INFO Want to mine fragments: false
- 01:23:42 INFO Want to mine fragments: false
- 01:23:42 INFO Healing barrier with health -3.
- 01:23:42 DEBUG Attempting to hover Overpowered cell tile [3622, 9503, 0] since the target of InteractablePoint(1142, 455) is less then 4 pixels away.
- 01:23:42 DEBUG Attempted to hover Overpowered cell tile [3622, 9503, 0] since InteractablePoint(1142, 455) was less than 4 pixels away (success: true)
- 01:23:46 INFO Want to mine fragments: false
- 01:23:46 INFO Want to mine fragments: false
- 01:23:46 INFO Skipping using talisman Water for now as other altar is stronger.
- 01:23:46 INFO Going to Fire altar instead of Nature.
- 01:23:46 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(870, 299) is less then 4 pixels away.
- 01:23:46 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(870, 299) was less than 4 pixels away (success: true)
- 01:23:48 INFO Guardians changed!
- 01:23:48 INFO Want to mine fragments: false
- 01:23:48 INFO Want to mine fragments: false
- 01:23:48 INFO Using talisman to re-enter Water altar.
- 01:23:49 DEBUG Attempting to hover Guardian of Water [3623, 9500, 0] since the target of InteractablePoint(1036, 615) is less then 4 pixels away.
- 01:23:49 DEBUG Attempted to hover Guardian of Water [3623, 9500, 0] since InteractablePoint(1036, 615) was less than 4 pixels away (success: false)
- 01:23:49 DEBUG We're not hovering Guardian of Water [3623, 9500, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:23:49 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:23:49 INFO Want to mine fragments: false
- 01:23:49 INFO Want to mine fragments: false
- 01:23:49 INFO Using talisman to re-enter Water altar.
- 01:23:49 DEBUG Attempting to hover Guardian of Water [3623, 9500, 0] since the target of InteractablePoint(1069, 697) is less then 4 pixels away.
- 01:23:49 DEBUG Attempted to hover Guardian of Water [3623, 9500, 0] since InteractablePoint(1069, 697) was less than 4 pixels away (success: true)
- 01:23:51 INFO Want to mine fragments: false
- 01:23:51 INFO Want to mine fragments: false
- 01:23:51 INFO Using talisman to re-enter Water altar.
- 01:23:51 DEBUG Hovered Guardian of Water [3623, 9500, 0] on the first attempt.
- 01:23:53 INFO Want to mine fragments: false
- 01:23:53 INFO Want to mine fragments: false
- 01:23:53 INFO Using talisman to re-enter Water altar.
- 01:23:53 DEBUG Hovered Guardian of Water [3623, 9500, 0] on the first attempt.
- 01:23:58 INFO Emptying pouches: [Large pouch]
- 01:23:58 INFO Requesting empty acknowledged.
- 01:23:58 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:23:58 INFO Emptied pouch acknowledged.
- 01:23:59 INFO Crafting runes.
- 01:24:00 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 01:24:03 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch]
- 01:24:03 INFO Requesting empty acknowledged.
- 01:24:04 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1692, 729) is less then 4 pixels away.
- 01:24:04 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1692, 729) was less than 4 pixels away (success: true)
- 01:24:04 INFO Emptied pouch acknowledged.
- 01:24:04 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:24:04 INFO Emptied pouch acknowledged.
- 01:24:04 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:24:04 INFO Emptied pouch acknowledged.
- 01:24:05 INFO Done emptying pouches, iter: 1
- 01:24:05 INFO Crafting runes.
- 01:24:06 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 01:30:29 INFO [Usage] Usage record backup: pdqA5u2QXkcFjOCbn2fV401nAryaNiD8XB2qt1rclRdnLIqef8cVa+e5GP7Io6rP2wARDtknr/yNvVwib5qIlSQDjmH8zMLwSFFGIITik3V1fNIEpipEWRjUsaNwgt6f8zF9Nm4amgHf5yX8clgtIspqzZRX4yEKteLgOzv+Kdrltv2R/TiH1IQGIGE48lBv0bGmAaOGZkih3qlbq1iuIfd29lfraY1f1I3+9yorLxWFaTru1oqZaZag
- 01:30:31 INFO [Usage] Usage submission complete, user not registered.
- 01:45:25 INFO Filled pouch acknowledged.
- 01:45:26 INFO Emptied pouch acknowledged.
- 01:45:26 INFO Emptied pouch acknowledged.
- 01:45:27 INFO Emptied pouch acknowledged.
- 01:45:29 INFO [Usage] Usage record backup: UoBH6bURHtfiTq8QVS39BwyGKgTA4EDAYVP0MBd6Y2X0tDEJhqMFBH4U3n5Styq4e/lWAwF+yACfHd6RzIlzKzRxgF6uZ+WHx1aZfY/AmpyEfhzEUZG3lHVyZzoiQqh9XP5t6AQx+AurXWooocFQaCgc8mnpYots6Xf4WAuyAteUwgvJwsJPoYIjnyeQTl0PLRk59GE8OIniuMXgePyoeD8uLnDn/06JemA9ehA8nbtXrcR/A93RLij/
- 01:45:31 INFO [Usage] Usage submission complete, user not registered.
- 01:48:49 INFO Stop button clicked
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