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  1. 19:59:56:654 [20456] | INFO | Initializing R.E.A.L. VR by LukeRoss, version '16.0.1.19229' (64-bit) built on '2024-12-24 15:11:56' loaded from "C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\dxgi.dll" into "C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\Cyberpunk2077.exe" ...
  2. 19:59:56:655 [MAIN ] | INFO | (Kudos to crosire for creating his awesome ReShade injector.)
  3. 19:59:56:684 [MAIN ] | INFO | Registering hooks for "user32.dll" ...
  4. 19:59:56:684 [MAIN ] | INFO | > Libraries loaded.
  5. 19:59:56:685 [MAIN ] | INFO | > Found 28 match(es). Installing ...
  6. 19:59:56:714 [MAIN ] | INFO | Registering hooks for "ws2_32.dll" ...
  7. 19:59:56:714 [MAIN ] | INFO | > Libraries loaded.
  8. 19:59:56:714 [MAIN ] | INFO | > Found 8 match(es). Installing ...
  9. 19:59:56:744 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
  10. 19:59:56:744 [MAIN ] | INFO | > Delayed.
  11. 19:59:56:744 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
  12. 19:59:56:745 [MAIN ] | INFO | > Delayed.
  13. 19:59:56:745 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
  14. 19:59:56:746 [MAIN ] | INFO | > Delayed.
  15. 19:59:56:746 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
  16. 19:59:56:747 [MAIN ] | INFO | > Delayed.
  17. 19:59:56:747 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
  18. 19:59:56:748 [MAIN ] | INFO | > Delayed.
  19. 19:59:56:748 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
  20. 19:59:56:749 [MAIN ] | INFO | > Delayed.
  21. 19:59:56:749 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
  22. 19:59:56:749 [MAIN ] | INFO | > Delayed until first call to an exported function.
  23. 19:59:56:749 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
  24. 19:59:56:749 [MAIN ] | INFO | > Delayed.
  25. 19:59:56:749 [MAIN ] | INFO | Registering hooks for "bink2w64.dll" ...
  26. 19:59:56:749 [MAIN ] | INFO | > Libraries loaded.
  27. 19:59:56:749 [MAIN ] | INFO | > Found 4 match(es). Installing ...
  28. 19:59:56:780 [MAIN ] | INFO | Registering hooks for "XInput9_1_0.dll" ...
  29. 19:59:56:781 [MAIN ] | INFO | > Libraries loaded.
  30. 19:59:56:781 [MAIN ] | INFO | > Found 1 match(es). Installing ...
  31. 19:59:56:809 [MAIN ] | INFO | Registering hooks for "kernel32.dll" ...
  32. 19:59:56:809 [MAIN ] | INFO | > Libraries loaded.
  33. 19:59:56:810 [MAIN ] | INFO | > Found 6 match(es). Installing ...
  34. 19:59:56:840 [MAIN ] | INFO | Registering hooks for "steam_api64.dll" ...
  35. 19:59:56:840 [MAIN ] | INFO | > Delayed.
  36. 19:59:56:840 [MAIN ] | INFO | Registering hooks for "Hid.dll" ...
  37. 19:59:56:840 [MAIN ] | INFO | > Libraries loaded.
  38. 19:59:56:840 [MAIN ] | INFO | > Found 9 match(es). Installing ...
  39. 19:59:56:867 [MAIN ] | INFO | Registering hooks for "nvngx_dlss.dll" ...
  40. 19:59:56:867 [MAIN ] | INFO | > Delayed.
  41. 19:59:56:955 [MAIN ] | INFO | Detected game version 2.2
  42. 19:59:57:555 [MAIN ] | INFO | 45 RVR patch(es) applied successfully in 687 ms.
  43. 19:59:57:555 [MAIN ] | INFO | Initialized.
  44. 19:59:58:665 [MAIN ] | INFO | Installing delayed hooks for "steam_api64.dll" (Just loaded via LoadLibrary("api-ms-win-core-synch-l1-2-0")) ...
  45. 19:59:58:665 [MAIN ] | INFO | > Found 4 match(es). Installing ...
  46. 19:59:59:440 [MAIN ] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0000007537DFE7E0 { SteamWinsockInitFakeClass_1 }) ...
  47. 19:59:59:440 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SteamWinsockInitFakeClass_1'.
  48. 20:00:00:088 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFEC80) ...
  49. 20:00:00:090 [MAIN ] | INFO | Installing export hooks for "C:\Windows\system32\dxgi.dll" ...
  50. 20:00:00:090 [MAIN ] | INFO | > Found 5 match(es). Installing ...
  51. 20:00:01:084 [MAIN ] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d12.dll" (Just loaded via LoadLibrary("C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\/sl.common.dll")) ...
  52. 20:00:01:084 [MAIN ] | INFO | > Found 7 match(es). Installing ...
  53. 20:00:01:116 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFDEA0) ...
  54. 20:00:01:116 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  55. 20:00:01:116 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFDEA0) ...
  56. 20:00:01:212 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFDEA0) ...
  57. 20:00:01:212 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  58. 20:00:01:212 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFDEA0) ...
  59. 20:00:01:303 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {50C83A1C-E072-4C48-87B0-3630FA36A6D0}, ppFactory = 000001D36744C4C0) ...
  60. 20:00:01:307 [MAIN ] | INFO | Testing D3D12CreateDevice(pAdapter = 000001E02DD59A40, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000000000) ...
  61. 20:00:01:309 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000007537DFCA08) ...
  62. 20:00:01:362 [MAIN ] | INFO | Testing D3D12CreateDevice(pAdapter = 000001E02DD30380, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000000000) ...
  63. 20:00:01:362 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000007537DFCA08) ...
  64. 20:00:01:365 [MAIN ] | INFO | Testing D3D12CreateDevice(pAdapter = 000001E02DD308B0, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000000000) ...
  65. 20:00:01:366 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000007537DFCA08) ...
  66. 20:00:01:613 [MAIN ] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via LoadLibrary("d3d11.dll")) ...
  67. 20:00:01:614 [MAIN ] | INFO | > Found 2 match(es). Installing ...
  68. 20:00:01:647 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  69. 20:00:01:648 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 0000000000000000, DriverType = 1, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000007537DFD1B0, FeatureLevels = 3, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 0000007537DEDC30, pFeatureLevel = 0000007537DEDC38, ppImmediateContext = 0000000000000000) ...
  70. 20:00:01:648 [MAIN ] | INFO | Skipping device because the graphics API is not supported.
  71. 20:00:01:648 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DECD18) ...
  72. 20:00:01:694 [18204] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  73. 20:00:01:695 [13936] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  74. 20:00:01:695 [19904] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  75. 20:00:01:696 [17620] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  76. 20:00:01:697 [02552] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  77. 20:00:01:732 [MAIN ] | INFO | Created D3D11 device 000001E02E082910
  78. 20:00:02:076 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 000001E02DD59A40, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 000001DCDE452000) ...
  79. 20:00:02:514 [MAIN ] | DEBUG | Modules:
  80. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\Cyberpunk2077.exe (3.0.78.41888)
  81. C:\Windows\SYSTEM32\ntdll.dll (6.2.22621.4541)
  82. C:\Windows\System32\KERNEL32.DLL (6.2.22621.4391)
  83. C:\Windows\System32\KERNELBASE.dll (6.2.22621.4751)
  84. C:\Windows\System32\USER32.dll (6.2.22621.4541)
  85. C:\Windows\System32\win32u.dll (6.2.22621.4601)
  86. C:\Windows\System32\GDI32.dll (6.2.22621.4036)
  87. C:\Windows\System32\gdi32full.dll (6.2.22621.4391)
  88. C:\Windows\System32\msvcp_win.dll (6.2.22621.3374)
  89. C:\Windows\System32\ucrtbase.dll (6.2.22621.3593)
  90. C:\Windows\System32\SHELL32.dll (6.2.22621.4746)
  91. C:\Windows\System32\SHLWAPI.dll (6.2.22621.4541)
  92. C:\Windows\System32\msvcrt.dll (7.0.22621.2506)
  93. C:\Windows\System32\ADVAPI32.dll (6.2.22621.4391)
  94. C:\Windows\System32\sechost.dll (6.2.22621.4541)
  95. C:\Windows\System32\bcrypt.dll (6.2.22621.4746)
  96. C:\Windows\System32\RPCRT4.dll (6.2.22621.4249)
  97. C:\Windows\System32\ole32.dll (6.2.22621.4746)
  98. C:\Windows\System32\combase.dll (6.2.22621.4746)
  99. C:\Windows\System32\SETUPAPI.dll (6.2.22621.2506)
  100. C:\Windows\System32\WS2_32.dll (6.2.22621.4746)
  101. C:\Windows\System32\OLEAUT32.dll (6.2.22621.3672)
  102. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\sl.interposer.dll (2.2.1.0)
  103. C:\Windows\SYSTEM32\XINPUT9_1_0.dll (6.2.22621.1)
  104. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\dbghelp.dll (10.0.19041.1)
  105. C:\Windows\SYSTEM32\HID.DLL (6.2.22621.1)
  106. C:\Windows\SYSTEM32\WINMM.dll (6.2.22621.4541)
  107. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\ffx_fsr3_x64.dll
  108. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\redlexer_native.dll
  109. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\ffx_backend_dx12_x64.dll
  110. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\PhysX3Cooking_x64.dll (3.4.1.0)
  111. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\PhysX3CharacterKinematic_x64.dll (3.4.1.0)
  112. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\PhysX3Common_x64.dll (3.4.1.0)
  113. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\PhysX3_x64.dll (3.4.1.0)
  114. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\PxFoundation_x64.dll (1.0.0.0)
  115. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\bink2w64.dll (2020.9.1.0)
  116. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\icuin.dll (65.1.0.0)
  117. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\icuuc.dll (65.1.0.0)
  118. C:\Windows\SYSTEM32\VERSION.dll (6.2.22621.1)
  119. C:\Windows\SYSTEM32\POWRPROF.dll (6.2.22621.3958)
  120. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\libcurl.dll (7.65.1.0)
  121. C:\Windows\System32\WLDAP32.dll (6.2.22621.4601)
  122. C:\Windows\System32\CRYPT32.dll (6.2.22621.4541)
  123. C:\Windows\System32\Normaliz.dll (6.2.22621.1)
  124. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\amd_ags_x64.dll (5.4.0.0)
  125. C:\Windows\SYSTEM32\MSVCP140.dll (14.42.34433.0)
  126. C:\Windows\SYSTEM32\VCRUNTIME140.dll (14.42.34433.0)
  127. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\oo2ext_7_win64.dll
  128. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\ffx_fsr3upscaler_x64.dll
  129. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\ffx_opticalflow_x64.dll
  130. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\ffx_frameinterpolation_x64.dll
  131. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\REDGalaxy64.dll (1.149.17.0)
  132. C:\Windows\SYSTEM32\VCRUNTIME140_1.dll (14.42.34433.0)
  133. C:\Windows\SYSTEM32\WININET.dll (11.0.22621.4746)
  134. C:\Windows\SYSTEM32\IPHLPAPI.DLL (6.2.22621.1)
  135. C:\Windows\SYSTEM32\MSWSOCK.dll (6.2.22621.2506)
  136. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\libxess.dll (1.3.0.28)
  137. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\dbgcore.DLL (10.0.19041.1)
  138. C:\Windows\SYSTEM32\CFGMGR32.dll (6.2.22621.2506)
  139. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\dxgi.dll (16.0.1.19229)
  140. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\cudart64_110.dll (6.14.11.11080)
  141. C:\Windows\SYSTEM32\D3DCOMPILER_47.dll (6.2.22621.2506)
  142. C:\Windows\SYSTEM32\CRYPTSP.dll (6.2.22621.3672)
  143. C:\Windows\SYSTEM32\CRYPTBASE.DLL (6.2.22621.4746)
  144. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\openvr_api.dll (1.16.8.0)
  145. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\icudt.dll (65.1.0.0)
  146. C:\Windows\System32\IMM32.DLL (6.2.22621.3374)
  147. C:\Windows\SYSTEM32\UMPDC.dll (6.2.22621.1)
  148. C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (9.38.28.26)
  149. C:\Windows\System32\PSAPI.DLL (6.2.22621.1)
  150. C:\Windows\system32\uxtheme.dll (6.2.22621.4541)
  151. C:\Windows\System32\MSCTF.dll (6.2.22621.4601)
  152. C:\Windows\System32\bcryptPrimitives.dll (6.2.22621.4317)
  153. C:\Windows\SYSTEM32\kernel.appcore.dll (6.2.22621.3958)
  154. C:\Windows\SYSTEM32\windows.storage.dll (6.2.22621.4746)
  155. C:\Windows\SYSTEM32\wintypes.dll (6.2.22621.4746)
  156. C:\Windows\System32\SHCORE.dll (6.2.22621.4541)
  157. C:\Windows\system32\napinsp.dll (6.2.22621.1)
  158. C:\Windows\system32\pnrpnsp.dll (6.2.22621.1)
  159. C:\Windows\SYSTEM32\DNSAPI.dll (6.2.22621.4746)
  160. C:\Windows\System32\NSI.dll (6.2.22621.4746)
  161. C:\Windows\System32\winrnr.dll (6.2.22621.1)
  162. C:\Windows\system32\wshbth.dll (6.2.22621.3958)
  163. C:\Windows\system32\nlansp_c.dll (6.2.22621.4541)
  164. C:\Windows\System32\fwpuclnt.dll (6.2.22621.4249)
  165. C:\Windows\System32\rasadhlp.dll (6.2.22621.1)
  166. C:\Windows\SYSTEM32\secur32.dll (6.2.22621.1)
  167. C:\Windows\SYSTEM32\SSPICLI.DLL (6.2.22621.3810)
  168. C:\Windows\System32\clbcatq.dll (2001.12.10941.16384)
  169. C:\Windows\system32\wbem\wbemprox.dll (6.2.22621.3672)
  170. C:\Windows\SYSTEM32\wbemcomn.dll (6.2.22621.2506)
  171. C:\Windows\system32\wbem\wbemsvc.dll (6.2.22621.3672)
  172. C:\Windows\system32\wbem\fastprox.dll (6.2.22621.4541)
  173. C:\Windows\SYSTEM32\amsi.dll (6.2.22621.3527)
  174. C:\Windows\SYSTEM32\USERENV.dll (6.2.22621.3527)
  175. C:\Windows\SYSTEM32\profapi.dll (6.2.22621.4541)
  176. C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24090.11-0\MpOav.dll (4.18.24090.11)
  177. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\GameServicesSteam.dll (0.0.0.1)
  178. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\steam_api64.dll (6.91.21.57)
  179. C:\Windows\System32\netprofm.dll (6.2.22621.3527)
  180. C:\Windows\System32\npmproxy.dll (6.2.22621.3527)
  181. C:\Program Files (x86)\Steam\steamclient64.dll (9.38.28.26)
  182. C:\Windows\System32\imagehlp.dll (6.2.22621.1)
  183. C:\Program Files (x86)\Steam\vstdlib_s64.dll (9.38.28.26)
  184. C:\Program Files (x86)\Steam\tier0_s64.dll (9.38.28.26)
  185. C:\Windows\SYSTEM32\cryptnet.dll (6.2.22621.1)
  186. C:\Windows\System32\WINTRUST.DLL (6.2.22621.4746)
  187. C:\Windows\SYSTEM32\MSASN1.dll (6.2.22621.2506)
  188. C:\Windows\system32\rsaenh.dll (6.2.22621.4249)
  189. C:\Windows\SYSTEM32\gpapi.dll (6.2.22621.3810)
  190. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\GfnRuntimeSdk.dll (2.0.3310.3756)
  191. C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4746_none_57fb527ace17bb1a\gdiplus.dll (6.2.22621.4746)
  192. C:\Windows\system32\dxgi.dll (6.2.22621.4036)
  193. C:\Windows\SYSTEM32\dxcore.dll (6.2.22621.4541)
  194. C:\Windows\SYSTEM32\directxdatabasehelper.dll (6.2.22621.4541)
  195. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\CChromaEditorLibrary64.dll (1.0.0.10)
  196. C:\Windows\SYSTEM32\mfc140u.dll (14.42.34433.0)
  197. C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.3527_none_b43b7f4b638cc64f\Comctl32.dll (5.82.22621.3527)
  198. C:\Windows\SYSTEM32\WINNSI.DLL (6.2.22621.4746)
  199. C:\Windows\SYSTEM32\WINHTTP.dll (6.2.22621.4541)
  200. C:\Windows\SYSTEM32\dhcpcsvc6.DLL (6.2.22621.2506)
  201. C:\Windows\SYSTEM32\dhcpcsvc.DLL (6.2.22621.2506)
  202. C:\Windows\SYSTEM32\webio.dll (6.2.22621.4391)
  203. C:\Windows\SYSTEM32\drvstore.dll (6.2.22621.4541)
  204. C:\Windows\SYSTEM32\devobj.dll (6.2.22621.2506)
  205. C:\Windows\SYSTEM32\wldp.dll (6.2.22621.4746)
  206. C:\Windows\SYSTEM32\d3d12.dll (6.2.22621.4541)
  207. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\sl.common.dll (2.2.1.0)
  208. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\sl.reflex.dll (2.2.1.0)
  209. C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\GFSDK_Aftermath_Lib.x64.dll (2.8.0.0)
  210. C:\Windows\SYSTEM32\D3D12Core.dll (6.2.22621.4541)
  211. C:\Windows\SYSTEM32\atiadlxx.dll (32.0.12033.1030)
  212. C:\Windows\SYSTEM32\WTSAPI32.dll (6.2.22621.1)
  213. C:\Windows\SYSTEM32\PROPSYS.dll (7.0.22621.4746)
  214. C:\Windows\SYSTEM32\pdh.dll (6.2.22621.4391)
  215. C:\Windows\SYSTEM32\d3d11.dll (6.2.22621.4541)
  216. C:\Windows\SYSTEM32\apphelp.dll (6.2.22621.4391)
  217. C:\Windows\System32\DriverStore\FileRepository\u0410212.inf_amd64_daae2c8b5eb35aaa\B409877\amdxc64.dll (32.0.12033.1030)
  218. Callstack:
  219. dxgi.dll+97740!D3D12CreateDevice()+220
  220. amdxc64.dll+11e2d4!00007ffc8877e2d4()
  221. amd_ags_x64.dll+4932!agsDriverExtensionsDX12_CreateDevice()+152
  222. Cyberpunk2077.exe+29cbe20!AkMotionInitializeScePadFunctions()+daf960
  223. Cyberpunk2077.exe+1fbeed1!AkMotionInitializeScePadFunctions()+3a2a11
  224. Cyberpunk2077.exe+785c19!AK::MemoryMgr::GetCategoryStats()+59c3a9
  225. Cyberpunk2077.exe+86b516!AK::MemoryMgr::GetCategoryStats()+681ca6
  226. Cyberpunk2077.exe+f810a5!ffxFsr2GetJitterPhaseCount()+193d45
  227. Cyberpunk2077.exe+867793!AK::MemoryMgr::GetCategoryStats()+67df23
  228. Cyberpunk2077.exe+6a6db2!AK::MemoryMgr::GetCategoryStats()+4bd542
  229. Cyberpunk2077.exe+6a7e5a!AK::MemoryMgr::GetCategoryStats()+4be5ea
  230. Cyberpunk2077.exe+6a810b!AK::MemoryMgr::GetCategoryStats()+4be89b
  231. Cyberpunk2077.exe+a24f74!AK::WriteBytesMem::Bytes()+bf834
  232. Cyberpunk2077.exe+a24b63!AK::WriteBytesMem::Bytes()+bf423
  233. Cyberpunk2077.exe+a24ad7!AK::WriteBytesMem::Bytes()+bf397
  234. Cyberpunk2077.exe+a251e8!AK::WriteBytesMem::Bytes()+bfaa8
  235. Cyberpunk2077.exe+18d4155!AK::WriteBytesCount::Reserve()+91f085
  236. Cyberpunk2077.exe+1904dfa!AK::WriteBytesBuffer::GetPos()+149da
  237. KERNEL32.DLL+1259d!BaseThreadInitThunk()+1d
  238. ntdll.dll+5af38!RtlUserThreadStart()+28
  239. 20:00:02:518 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000007537DFC768) ...
  240. 20:00:02:812 [MAIN ] | INFO | Created D3D12 device 000001E037654680
  241. 20:00:03:523 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  242. 20:00:03:527 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  243. 20:00:03:550 [MAIN ] | INFO | Returning ID3D12Device5 object 000001E0376D1660 wrapping device 000001E037654680.
  244. 20:00:03:554 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 000001E0376D1660, pDesc = 0000007537DFD970, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000001D36744C4D0) ...
  245. 20:00:03:554 [MAIN ] | INFO | > Dumping command queue description:
  246. 20:00:03:554 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  247. 20:00:03:554 [MAIN ] | INFO | | Parameter | Value |
  248. 20:00:03:554 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  249. 20:00:03:554 [MAIN ] | INFO | | Type | 0 |
  250. 20:00:03:554 [MAIN ] | INFO | | Priority | 0 |
  251. 20:00:03:555 [MAIN ] | INFO | | Flags | 0 |
  252. 20:00:03:555 [MAIN ] | INFO | | NodeMask | 0 |
  253. 20:00:03:555 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  254. 20:00:03:557 [MAIN ] | INFO | Created command queue 000001E03860DD20
  255. 20:00:03:559 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 000001E0376D1660, pDesc = 0000007537DFD970, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000001D36744C4D8) ...
  256. 20:00:03:559 [MAIN ] | INFO | > Dumping command queue description:
  257. 20:00:03:559 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  258. 20:00:03:559 [MAIN ] | INFO | | Parameter | Value |
  259. 20:00:03:559 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  260. 20:00:03:559 [MAIN ] | INFO | | Type | 2 |
  261. 20:00:03:559 [MAIN ] | INFO | | Priority | 0 |
  262. 20:00:03:559 [MAIN ] | INFO | | Flags | 0 |
  263. 20:00:03:559 [MAIN ] | INFO | | NodeMask | 0 |
  264. 20:00:03:559 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  265. 20:00:03:561 [MAIN ] | INFO | Created command queue 000001E02F5AE620
  266. 20:00:03:561 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 000001E0376D1660, pDesc = 0000007537DFD970, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000001D36744C630) ...
  267. 20:00:03:561 [MAIN ] | INFO | > Dumping command queue description:
  268. 20:00:03:561 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  269. 20:00:03:561 [MAIN ] | INFO | | Parameter | Value |
  270. 20:00:03:562 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  271. 20:00:03:562 [MAIN ] | INFO | | Type | 3 |
  272. 20:00:03:562 [MAIN ] | INFO | | Priority | 0 |
  273. 20:00:03:562 [MAIN ] | INFO | | Flags | 0 |
  274. 20:00:03:562 [MAIN ] | INFO | | NodeMask | 0 |
  275. 20:00:03:562 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  276. 20:00:03:563 [MAIN ] | INFO | Created command queue 000001E0385DAAF0
  277. 20:00:03:709 [MAIN ] | DEBUG | Created pipeline library 000001DCDE3E5F40
  278. 20:00:03:709 [MAIN ] | DEBUG | Created pipeline library 000001DCDE3E7170
  279. 20:00:03:709 [MAIN ] | DEBUG | Created pipeline library 000001DCDE3E7780
  280. 20:00:03:715 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000007537DFE848) ...
  281. 20:00:03:722 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000007537DFE608) ...
  282. 20:00:03:724 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 000001E0376D1660, pDesc = 0000007537DFEB38, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000001E031CEDD20) ...
  283. 20:00:03:724 [MAIN ] | INFO | > Dumping command queue description:
  284. 20:00:03:724 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  285. 20:00:03:724 [MAIN ] | INFO | | Parameter | Value |
  286. 20:00:03:725 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  287. 20:00:03:725 [MAIN ] | INFO | | Type | 0 |
  288. 20:00:03:725 [MAIN ] | INFO | | Priority | 0 |
  289. 20:00:03:725 [MAIN ] | INFO | | Flags | 0 |
  290. 20:00:03:725 [MAIN ] | INFO | | NodeMask | 0 |
  291. 20:00:03:725 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  292. 20:00:03:728 [MAIN ] | INFO | Created command queue 000001E031CF11C0
  293. 20:00:03:728 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000007537DFE608) ...
  294. 20:00:03:730 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 000001E0376D1660, pDesc = 0000007537DFEB38, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000001E031CEF820) ...
  295. 20:00:03:730 [MAIN ] | INFO | > Dumping command queue description:
  296. 20:00:03:730 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  297. 20:00:03:730 [MAIN ] | INFO | | Parameter | Value |
  298. 20:00:03:730 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  299. 20:00:03:730 [MAIN ] | INFO | | Type | 0 |
  300. 20:00:03:730 [MAIN ] | INFO | | Priority | 0 |
  301. 20:00:03:730 [MAIN ] | INFO | | Flags | 0 |
  302. 20:00:03:730 [MAIN ] | INFO | | NodeMask | 0 |
  303. 20:00:03:731 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  304. 20:00:03:733 [MAIN ] | INFO | Created command queue 000001E031D069A0
  305. 20:00:03:745 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFEFC0) ...
  306. 20:00:04:316 [22520] | INFO | Ignoring LoadLibrary("HID.DLL") call to avoid possible deadlock.
  307. 20:00:04:736 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFED28) ...
  308. 20:00:04:738 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFEB78) ...
  309. 20:00:04:741 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFEB78) ...
  310. 20:00:04:744 [MAIN ] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0000007537DFEB30 { W2ViewportClass }) ...
  311. 20:00:04:744 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'W2ViewportClass'.
  312. 20:00:31:691 [MAIN ] | INFO | Redirecting IDXGIFactory2::CreateSwapChainForHwnd(this = 000001DCDE5F9F70, pDevice = 000001E02DCC67A0 (ID3D12CommandQueue = 000001E02DCC67A0 , ID3D12Device = 000001E0376D1660), hWnd = 0000000000050948, pDesc = 0000007537DFEA20, pFullscreenDesc = 0000007537DFEAB8, pRestrictToOutput = 0000000000000000, ppSwapChain = 0000007537DFEB70) ...
  313. 20:00:31:691 [MAIN ] | INFO | > Dumping swap chain description:
  314. 20:00:31:691 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  315. 20:00:31:691 [MAIN ] | INFO | | Parameter | Value |
  316. 20:00:31:691 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  317. 20:00:31:691 [MAIN ] | INFO | | Width | 3088 |
  318. 20:00:31:691 [MAIN ] | INFO | | Height | 3088 |
  319. 20:00:31:692 [MAIN ] | INFO | | RefreshRate | 0 0 |
  320. 20:00:31:693 [MAIN ] | INFO | | Format | DXGI_FORMAT_R8G8B8A8_UNORM |
  321. 20:00:31:693 [MAIN ] | INFO | | Stereo | FALSE |
  322. 20:00:31:693 [MAIN ] | INFO | | ScanlineOrdering | 0 |
  323. 20:00:31:693 [MAIN ] | INFO | | Scaling | 0 |
  324. 20:00:31:693 [MAIN ] | INFO | | SampleCount | 1 |
  325. 20:00:31:693 [MAIN ] | INFO | | SampleQuality | 0 |
  326. 20:00:31:693 [MAIN ] | INFO | | BufferUsage | 0x20 |
  327. 20:00:31:693 [MAIN ] | INFO | | BufferCount | 3 |
  328. 20:00:31:693 [MAIN ] | INFO | | Windowed | TRUE |
  329. 20:00:31:693 [MAIN ] | INFO | | SwapEffect | 4 |
  330. 20:00:31:693 [MAIN ] | INFO | | AlphaMode | 0 |
  331. 20:00:31:693 [MAIN ] | INFO | | Flags | 0x840 |
  332. 20:00:31:694 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  333. 20:00:31:696 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  334. 20:00:31:708 [MAIN ] | INFO | Runtime environment was never initialized on runtime 000001E035357040.
  335. 20:00:31:708 [MAIN ] | INFO | Running on AMD Radeon RX 6750 XT
  336. 20:00:31:712 [MAIN ] | WARN | Unable to load GPU metrics library: performance statistics won't be available
  337. 20:00:31:712 [MAIN ] | INFO | Estimated performance index not available
  338. 20:00:31:722 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  339. 20:00:31:722 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  340. 20:00:31:723 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  341. 20:00:31:724 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  342. 20:00:31:724 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 3088, Height = 3088, NewFormat = 28, SwapChainFlags = 0x840) ...
  343. 20:00:31:724 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  344. 20:00:31:741 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  345. 20:00:31:741 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  346. 20:00:31:743 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFEBA8) ...
  347. 20:00:31:746 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFEBA8) ...
  348. 20:00:31:776 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  349. 20:00:31:776 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 3088, Height = 3088, NewFormat = 28, SwapChainFlags = 0x840) ...
  350. 20:00:31:776 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  351. 20:00:31:800 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  352. 20:00:31:800 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  353. 20:00:32:117 [22336] | INFO | Loading image files for textures ...
  354. 20:00:32:149 [20340] | INFO | Queue 000001E03860DD20 will wait on submit fence
  355. 20:00:32:951 [13684] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000075391FE6B0) ...
  356. 20:00:33:124 [13684] | INFO | RVRMgr created.
  357. 20:00:33:127 [13684] | INFO | Calling AttachD3D with initial size 3088x3088
  358. 20:00:33:156 [08020] | INFO | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" (Just loaded via LoadLibrary("api-ms-win-core-synch-l1-2-0")) ...
  359. 20:00:33:157 [08020] | INFO | > Found 360 match(es). Installing ...
  360. 20:00:33:485 [08020] | DEBUG | Initialized Oculus library
  361. 20:00:33:486 [08020] | DEBUG | Created Oculus session
  362. 20:00:33:487 [08020] | DEBUG | VendorId is 0xd23e
  363. 20:00:33:488 [08020] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  364. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  365. 20:00:33:488 [08020] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  366. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  367. 20:00:33:488 [08020] | DEBUG | Adjusted left eye FOV: U = 1.170850, D = 1.170850, L = 1.072369, R = 1.072369
  368. -> angles in degrees: U = 49.5000, D = 49.5000, L = 47.0000, R = 47.0000
  369. 20:00:33:488 [08020] | DEBUG | Adjusted right eye FOV: U = 1.170850, D = 1.170850, L = 1.072369, R = 1.072369
  370. -> angles in degrees: U = 49.5000, D = 49.5000, L = 47.0000, R = 47.0000
  371. 20:00:33:488 [08020] | DEBUG | Rendering to "Meta Quest 3"
  372. 20:00:33:496 [08020] | DEBUG | NVIDIA driver not detected
  373. 20:00:33:537 [05720] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  374. 20:00:33:538 [01320] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  375. 20:00:33:557 [08020] | DEBUG | CUDA not available
  376. 20:00:33:564 [08020] | DEBUG | Using left eye FOV: U = 1.170850, D = 1.170850, L = 1.072369, R = 1.072369
  377. 20:00:33:564 [08020] | DEBUG | Using right eye FOV: U = 1.170850, D = 1.170850, L = 1.072369, R = 1.072369
  378. 20:00:33:564 [08020] | DEBUG | Pixels per degree: 23.0
  379. 20:00:33:564 [08020] | DEBUG | Source AR is 1.0000 (ideal AR would be 0.9159)
  380. 20:00:33:564 [08020] | DEBUG | Optimal total vertical FOV = 99.000 degrees
  381. 20:00:33:585 [08020] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  382. 20:00:33:610 [08020] | DEBUG | Successfully initialized VR textures
  383. 20:00:33:611 [08020] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  384. 20:00:33:611 [08020] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  385. 20:04:56:043 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  386. 20:04:56:069 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 2464, Height = 2688, NewFormat = 28, SwapChainFlags = 0x840) ...
  387. 20:04:56:092 [08020] | DEBUG | Shutting down Oculus library
  388. 20:04:56:157 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  389. 20:04:56:176 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  390. 20:04:56:177 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  391. 20:04:56:212 [22336] | INFO | Loading image files for textures ...
  392. 20:04:57:229 [00900] | INFO | RVRMgr created.
  393. 20:04:57:232 [00900] | INFO | Calling AttachD3D with initial size 2464x2688
  394. 20:04:57:548 [13404] | DEBUG | Initialized Oculus library
  395. 20:04:57:549 [13404] | DEBUG | Created Oculus session
  396. 20:04:57:550 [13404] | DEBUG | VendorId is 0xd23e
  397. 20:04:57:550 [13404] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  398. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  399. 20:04:57:550 [13404] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  400. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  401. 20:04:57:550 [13404] | DEBUG | Adjusted left eye FOV: U = 1.170850, D = 1.170850, L = 1.072369, R = 1.072369
  402. -> angles in degrees: U = 49.5000, D = 49.5000, L = 47.0000, R = 47.0000
  403. 20:04:57:550 [13404] | DEBUG | Adjusted right eye FOV: U = 1.170850, D = 1.170850, L = 1.072369, R = 1.072369
  404. -> angles in degrees: U = 49.5000, D = 49.5000, L = 47.0000, R = 47.0000
  405. 20:04:57:551 [13404] | DEBUG | Rendering to "Meta Quest 3"
  406. 20:04:57:552 [13404] | DEBUG | NVIDIA driver not detected
  407. 20:04:57:595 [20684] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  408. 20:04:57:597 [20880] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  409. 20:04:57:598 [08992] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  410. 20:04:57:614 [13404] | DEBUG | CUDA not available
  411. 20:04:57:619 [13404] | DEBUG | Using left eye FOV: U = 1.170850, D = 1.170850, L = 1.072369, R = 1.072369
  412. 20:04:57:619 [13404] | DEBUG | Using right eye FOV: U = 1.170850, D = 1.170850, L = 1.072369, R = 1.072369
  413. 20:04:57:620 [13404] | DEBUG | Pixels per degree: 20.0
  414. 20:04:57:620 [13404] | DEBUG | Source AR is 0.9167 (ideal AR would be 0.9159)
  415. 20:04:57:620 [13404] | DEBUG | Optimal total vertical FOV = 99.000 degrees
  416. 20:04:57:632 [13404] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  417. 20:04:57:650 [13404] | DEBUG | Successfully initialized VR textures
  418. 20:04:57:660 [13404] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  419. 20:04:57:660 [13404] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  420. 20:05:17:184 [20340] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.072369, R = 1.072369
  421. 20:05:17:184 [20340] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 1.072369, R = 1.072369
  422. 20:05:17:184 [20340] | DEBUG | Pixels per degree: 16.4
  423. 20:05:17:184 [20340] | DEBUG | Source AR is 0.9167 (ideal AR would be 0.7509)
  424. 20:05:17:184 [20340] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  425. 20:05:17:211 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  426. 20:05:17:213 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 2464, Height = 3280, NewFormat = 28, SwapChainFlags = 0x840) ...
  427. 20:05:17:230 [13404] | DEBUG | Shutting down Oculus library
  428. 20:05:17:247 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  429. 20:05:17:264 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  430. 20:05:17:264 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  431. 20:05:17:287 [10540] | INFO | Loading image files for textures ...
  432. 20:05:18:297 [18192] | INFO | RVRMgr created.
  433. 20:05:18:300 [18192] | INFO | Calling AttachD3D with initial size 2464x3280
  434. 20:05:18:566 [21268] | DEBUG | Initialized Oculus library
  435. 20:05:18:568 [21268] | DEBUG | Created Oculus session
  436. 20:05:18:568 [21268] | DEBUG | VendorId is 0xd23e
  437. 20:05:18:569 [21268] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  438. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  439. 20:05:18:569 [21268] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  440. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  441. 20:05:18:569 [21268] | DEBUG | Adjusted left eye FOV: U = 0.965689, D = 1.428148, L = 1.072369, R = 1.072369
  442. -> angles in degrees: U = 44.0000, D = 55.0000, L = 47.0000, R = 47.0000
  443. 20:05:18:569 [21268] | DEBUG | Adjusted right eye FOV: U = 0.965689, D = 1.428148, L = 1.072369, R = 1.072369
  444. -> angles in degrees: U = 44.0000, D = 55.0000, L = 47.0000, R = 47.0000
  445. 20:05:18:569 [21268] | DEBUG | Rendering to "Meta Quest 3"
  446. 20:05:18:570 [21268] | DEBUG | NVIDIA driver not detected
  447. 20:05:18:606 [10244] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  448. 20:05:18:607 [13800] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  449. 20:05:18:607 [11768] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  450. 20:05:18:609 [18412] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  451. 20:05:18:625 [21268] | DEBUG | CUDA not available
  452. 20:05:18:628 [21268] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.072369, R = 1.072369
  453. 20:05:18:628 [21268] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 1.072369, R = 1.072369
  454. 20:05:18:628 [21268] | DEBUG | Pixels per degree: 20.0
  455. 20:05:18:629 [21268] | DEBUG | Source AR is 0.7512 (ideal AR would be 0.7509)
  456. 20:05:18:629 [21268] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  457. 20:05:18:643 [21268] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  458. 20:05:18:659 [21268] | DEBUG | Successfully initialized VR textures
  459. 20:05:18:659 [21268] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  460. 20:05:18:659 [21268] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  461. 20:05:23:919 [22336] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  462. 20:05:23:919 [22336] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  463. 20:05:23:919 [22336] | DEBUG | Pixels per degree: 15.6
  464. 20:05:23:919 [22336] | DEBUG | Source AR is 0.7512 (ideal AR would be 0.9638)
  465. 20:05:23:919 [22336] | DEBUG | Optimal total vertical FOV = 122.749 degrees
  466. 20:05:23:946 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  467. 20:05:23:948 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 3168, Height = 3280, NewFormat = 28, SwapChainFlags = 0x840) ...
  468. 20:05:23:965 [21268] | DEBUG | Shutting down Oculus library
  469. 20:05:23:983 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  470. 20:05:24:001 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  471. 20:05:24:001 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  472. 20:05:24:029 [13684] | INFO | Loading image files for textures ...
  473. 20:05:25:037 [20340] | INFO | RVRMgr created.
  474. 20:05:25:040 [20340] | INFO | Calling AttachD3D with initial size 3168x3280
  475. 20:05:25:310 [08592] | DEBUG | Initialized Oculus library
  476. 20:05:25:311 [08592] | DEBUG | Created Oculus session
  477. 20:05:25:311 [08592] | DEBUG | VendorId is 0xd23e
  478. 20:05:25:312 [08592] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  479. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  480. 20:05:25:312 [08592] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  481. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  482. 20:05:25:312 [08592] | DEBUG | Rendering to "Meta Quest 3"
  483. 20:05:25:313 [08592] | DEBUG | NVIDIA driver not detected
  484. 20:05:25:349 [06124] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  485. 20:05:25:349 [11744] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  486. 20:05:25:350 [19364] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  487. 20:05:25:367 [08592] | DEBUG | CUDA not available
  488. 20:05:25:369 [08592] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  489. 20:05:25:369 [08592] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  490. 20:05:25:369 [08592] | DEBUG | Pixels per degree: 20.0
  491. 20:05:25:369 [08592] | DEBUG | Source AR is 0.9659 (ideal AR would be 0.9638)
  492. 20:05:25:370 [08592] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  493. 20:05:25:382 [08592] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  494. 20:05:25:401 [08592] | DEBUG | Successfully initialized VR textures
  495. 20:05:25:409 [08592] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  496. 20:05:25:409 [08592] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  497. 20:06:36:076 [22336] | INFO | Loading image files for textures ...
  498. 20:06:39:408 [13076] | WARN | Poses not available: skipping submit
  499. 20:06:39:414 [11892] | INFO | Loading image files for textures ...
  500. 20:06:41:269 [10540] | INFO | Loading image files for textures ...
  501. 20:06:41:269 [10540] | WARN | Poses not available: skipping submit
  502. 20:06:44:344 [00900] | WARN | Poses not available: skipping submit
  503. 20:06:44:348 [10540] | INFO | Loading image files for textures ...
  504. 20:07:02:259 [06572] | INFO | Loading image files for textures ...
  505. 20:07:02:259 [06572] | WARN | Poses not available: skipping submit
  506. 20:07:02:597 [22520] | WARN | Poses not available: skipping submit
  507. 20:07:02:639 [22520] | INFO | Loading image files for textures ...
  508. 20:07:14:927 [22344] | INFO | Loading image files for textures ...
  509. 20:07:21:150 [11892] | WARN | Poses not available: skipping submit
  510. 20:07:21:184 [22344] | INFO | Loading image files for textures ...
  511. 20:07:38:757 [20340] | INFO | Loading image files for textures ...
  512. 20:07:38:757 [20340] | WARN | Poses not available: skipping submit
  513. 20:07:40:486 [22344] | WARN | Poses not available: skipping submit
  514. 20:07:40:523 [18192] | INFO | Loading image files for textures ...
  515. 20:07:51:343 [08592] | DEBUG | Flushing chains: last acquired L #9710 R #9711
  516. 20:07:55:155 [20340] | INFO | Loading image files for textures ...
  517. 20:07:55:155 [20340] | WARN | Poses not available: skipping submit
  518. 20:07:58:117 [18192] | WARN | Poses not available: skipping submit
  519. 20:07:58:121 [00900] | INFO | Loading image files for textures ...
  520. 20:08:13:319 [00900] | INFO | Loading image files for textures ...
  521. 20:08:13:319 [00900] | WARN | Poses not available: skipping submit
  522. 20:08:14:705 [13076] | WARN | Poses not available: skipping submit
  523. 20:08:14:709 [22520] | INFO | Loading image files for textures ...
  524. 20:08:29:878 [22336] | INFO | Loading image files for textures ...
  525. 20:08:29:878 [22336] | WARN | Poses not available: skipping submit
  526. 20:08:30:657 [13684] | WARN | Poses not available: skipping submit
  527. 20:08:30:693 [10540] | INFO | Loading image files for textures ...
  528. 20:08:31:820 [00900] | INFO | Loading image files for textures ...
  529. 20:08:31:820 [00900] | WARN | Poses not available: skipping submit
  530. 20:08:32:461 [22336] | WARN | Poses not available: skipping submit
  531. 20:08:32:500 [00900] | INFO | Loading image files for textures ...
  532. 20:08:39:759 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF290) ...
  533. 20:08:40:356 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF290) ...
  534. 20:08:43:329 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF290) ...
  535. 20:08:43:331 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  536. 20:08:43:334 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  537. 20:08:43:343 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  538. 20:08:43:345 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 2432, Height = 2432, NewFormat = 28, SwapChainFlags = 0x840) ...
  539. 20:08:43:362 [08592] | DEBUG | Shutting down Oculus library
  540. 20:08:43:383 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  541. 20:08:43:398 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  542. 20:08:43:399 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  543. 20:08:43:432 [13076] | INFO | Loading image files for textures ...
  544. 20:08:44:434 [06572] | INFO | RVRMgr created.
  545. 20:08:44:436 [06572] | INFO | Calling AttachD3D with initial size 2432x2432
  546. 20:08:44:710 [13552] | DEBUG | Initialized Oculus library
  547. 20:08:44:711 [13552] | DEBUG | Created Oculus session
  548. 20:08:44:711 [13552] | DEBUG | VendorId is 0xd23e
  549. 20:08:44:711 [13552] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  550. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  551. 20:08:44:712 [13552] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  552. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  553. 20:08:44:712 [13552] | DEBUG | Rendering to "Meta Quest 3"
  554. 20:08:44:713 [13552] | DEBUG | NVIDIA driver not detected
  555. 20:08:44:747 [03528] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  556. 20:08:44:748 [18860] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  557. 20:08:44:765 [13552] | DEBUG | CUDA not available
  558. 20:08:44:768 [13552] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  559. 20:08:44:768 [13552] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  560. 20:08:44:768 [13552] | DEBUG | Pixels per degree: 14.9
  561. 20:08:44:768 [13552] | DEBUG | Source AR is 1.0000 (ideal AR would be 0.9638)
  562. 20:08:44:768 [13552] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  563. 20:08:44:778 [13552] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  564. 20:08:44:792 [13552] | DEBUG | Successfully initialized VR textures
  565. 20:08:44:792 [13552] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  566. 20:08:44:792 [13552] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  567. 20:08:47:080 [11892] | INFO | Loading image files for textures ...
  568. 20:09:13:707 [20340] | INFO | Loading image files for textures ...
  569. 20:10:00:426 [22336] | INFO | Loading image files for textures ...
  570. 20:10:00:426 [22336] | WARN | Poses not available: skipping submit
  571. 20:10:03:455 [13684] | INFO | Loading image files for textures ...
  572. 20:10:10:162 [13684] | INFO | Loading image files for textures ...
  573. 20:10:10:162 [13684] | WARN | Poses not available: skipping submit
  574. 20:10:13:148 [10540] | WARN | Poses not available: skipping submit
  575. 20:10:13:151 [06572] | INFO | Loading image files for textures ...
  576. 20:11:15:964 [06572] | INFO | Loading image files for textures ...
  577. 20:11:15:965 [06572] | WARN | Poses not available: skipping submit
  578. 20:11:21:676 [11892] | INFO | Loading image files for textures ...
  579. 20:11:33:085 [11892] | INFO | Loading image files for textures ...
  580. 20:11:33:086 [11892] | WARN | Poses not available: skipping submit
  581. 20:11:36:317 [13684] | INFO | Loading image files for textures ...
  582. 20:11:59:297 [22336] | INFO | Loading image files for textures ...
  583. 20:11:59:297 [22336] | WARN | Poses not available: skipping submit
  584. 20:11:59:811 [10540] | WARN | Poses not available: skipping submit
  585. 20:11:59:828 [00900] | INFO | Loading image files for textures ...
  586. 20:12:01:337 [22336] | INFO | Loading image files for textures ...
  587. 20:12:01:337 [22336] | WARN | Poses not available: skipping submit
  588. 20:12:01:863 [20340] | WARN | Poses not available: skipping submit
  589. 20:12:01:881 [22520] | INFO | Loading image files for textures ...
  590. 20:12:27:298 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  591. 20:12:27:300 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  592. 20:12:28:906 [00900] | INFO | Loading image files for textures ...
  593. 20:12:31:357 [06572] | INFO | Loading image files for textures ...
  594. 20:12:32:348 [00900] | INFO | Loading image files for textures ...
  595. 20:12:32:349 [00900] | WARN | Poses not available: skipping submit
  596. 20:12:32:837 [22336] | WARN | Poses not available: skipping submit
  597. 20:12:32:854 [10540] | INFO | Loading image files for textures ...
  598. 20:12:41:992 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  599. 20:12:41:994 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  600. 20:12:43:194 [22344] | INFO | Loading image files for textures ...
  601. 20:12:46:097 [13076] | WARN | Poses not available: skipping submit
  602. 20:12:46:116 [20340] | INFO | Loading image files for textures ...
  603. 20:12:49:226 [00900] | INFO | Loading image files for textures ...
  604. 20:12:49:227 [00900] | WARN | Poses not available: skipping submit
  605. 20:12:50:430 [22344] | WARN | Poses not available: skipping submit
  606. 20:12:50:471 [20340] | INFO | Loading image files for textures ...
  607. 20:12:58:641 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  608. 20:12:58:643 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  609. 20:13:25:046 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  610. 20:13:25:048 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  611. 20:13:25:095 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  612. 20:13:25:095 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 2432, Height = 2432, NewFormat = 28, SwapChainFlags = 0x840) ...
  613. 20:13:25:110 [13552] | DEBUG | Shutting down Oculus library
  614. 20:13:25:125 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  615. 20:13:25:141 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  616. 20:13:25:141 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  617. 20:13:25:462 [06572] | INFO | Loading image files for textures ...
  618. 20:13:26:464 [22336] | INFO | RVRMgr created.
  619. 20:13:26:466 [22336] | INFO | Calling AttachD3D with initial size 2432x2432
  620. 20:13:26:713 [21560] | DEBUG | Initialized Oculus library
  621. 20:13:26:714 [21560] | DEBUG | Created Oculus session
  622. 20:13:26:715 [21560] | DEBUG | VendorId is 0xd23e
  623. 20:13:26:715 [21560] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  624. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  625. 20:13:26:715 [21560] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  626. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  627. 20:13:26:715 [21560] | DEBUG | Rendering to "Meta Quest 3"
  628. 20:13:26:715 [21560] | DEBUG | NVIDIA driver not detected
  629. 20:13:26:748 [10548] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  630. 20:13:26:750 [19116] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  631. 20:13:26:751 [20396] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  632. 20:13:26:766 [21560] | DEBUG | CUDA not available
  633. 20:13:26:769 [21560] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  634. 20:13:26:769 [21560] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  635. 20:13:26:769 [21560] | DEBUG | Pixels per degree: 14.9
  636. 20:13:26:769 [21560] | DEBUG | Source AR is 1.0000 (ideal AR would be 0.9638)
  637. 20:13:26:769 [21560] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  638. 20:13:26:780 [21560] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  639. 20:13:26:795 [21560] | DEBUG | Successfully initialized VR textures
  640. 20:13:26:799 [21560] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  641. 20:13:26:799 [21560] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  642. 20:13:29:033 [13076] | INFO | Loading image files for textures ...
  643. 20:13:32:609 [20340] | INFO | Loading image files for textures ...
  644. 20:13:33:753 [22344] | INFO | Loading image files for textures ...
  645. 20:13:33:753 [22344] | WARN | Poses not available: skipping submit
  646. 20:13:35:006 [22336] | WARN | Poses not available: skipping submit
  647. 20:13:35:015 [22336] | INFO | Loading image files for textures ...
  648. 20:13:41:060 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  649. 20:13:41:060 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 2432, Height = 2432, NewFormat = 28, SwapChainFlags = 0x840) ...
  650. 20:13:41:078 [21560] | DEBUG | Shutting down Oculus library
  651. 20:13:41:098 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  652. 20:13:41:111 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  653. 20:13:41:111 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  654. 20:13:41:131 [22344] | INFO | Loading image files for textures ...
  655. 20:13:42:133 [10540] | INFO | RVRMgr created.
  656. 20:13:42:135 [10540] | INFO | Calling AttachD3D with initial size 2432x2432
  657. 20:13:42:388 [21708] | DEBUG | Initialized Oculus library
  658. 20:13:42:390 [21708] | DEBUG | Created Oculus session
  659. 20:13:42:390 [21708] | DEBUG | VendorId is 0xd23e
  660. 20:13:42:390 [21708] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  661. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  662. 20:13:42:390 [21708] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  663. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  664. 20:13:42:390 [21708] | DEBUG | Rendering to "Meta Quest 3"
  665. 20:13:42:392 [21708] | DEBUG | NVIDIA driver not detected
  666. 20:13:42:425 [19452] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  667. 20:13:42:425 [08204] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  668. 20:13:42:427 [22468] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  669. 20:13:42:442 [21708] | DEBUG | CUDA not available
  670. 20:13:42:445 [21708] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  671. 20:13:42:445 [21708] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  672. 20:13:42:445 [21708] | DEBUG | Pixels per degree: 14.9
  673. 20:13:42:445 [21708] | DEBUG | Source AR is 1.0000 (ideal AR would be 0.9638)
  674. 20:13:42:446 [21708] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  675. 20:13:42:455 [21708] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  676. 20:13:42:469 [21708] | DEBUG | Successfully initialized VR textures
  677. 20:13:42:478 [21708] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  678. 20:13:42:479 [21708] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  679. 20:14:10:476 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  680. 20:14:10:478 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  681. 20:14:10:525 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  682. 20:14:10:525 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 2432, Height = 2432, NewFormat = 28, SwapChainFlags = 0x840) ...
  683. 20:14:10:539 [21708] | DEBUG | Shutting down Oculus library
  684. 20:14:10:554 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  685. 20:14:10:567 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  686. 20:14:10:567 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  687. 20:14:10:581 [22344] | INFO | Loading image files for textures ...
  688. 20:14:11:581 [13684] | INFO | RVRMgr created.
  689. 20:14:11:583 [13684] | INFO | Calling AttachD3D with initial size 2432x2432
  690. 20:14:11:840 [10760] | DEBUG | Initialized Oculus library
  691. 20:14:11:842 [10760] | DEBUG | Created Oculus session
  692. 20:14:11:842 [10760] | DEBUG | VendorId is 0xd23e
  693. 20:14:11:842 [10760] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  694. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  695. 20:14:11:842 [10760] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  696. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  697. 20:14:11:842 [10760] | DEBUG | Rendering to "Meta Quest 3"
  698. 20:14:11:843 [10760] | DEBUG | NVIDIA driver not detected
  699. 20:14:11:877 [14832] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  700. 20:14:11:877 [05540] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  701. 20:14:11:878 [05704] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  702. 20:14:11:879 [13868] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  703. 20:14:11:894 [10760] | DEBUG | CUDA not available
  704. 20:14:11:896 [10760] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  705. 20:14:11:897 [10760] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  706. 20:14:11:897 [10760] | DEBUG | Pixels per degree: 14.9
  707. 20:14:11:897 [10760] | DEBUG | Source AR is 1.0000 (ideal AR would be 0.9638)
  708. 20:14:11:897 [10760] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  709. 20:14:11:907 [10760] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  710. 20:14:11:921 [10760] | DEBUG | Successfully initialized VR textures
  711. 20:14:11:922 [10760] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  712. 20:14:11:922 [10760] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  713. 20:14:13:847 [06572] | INFO | Loading image files for textures ...
  714. 20:14:21:399 [22520] | INFO | Loading image files for textures ...
  715. 20:14:22:388 [22344] | INFO | Loading image files for textures ...
  716. 20:14:22:388 [22344] | WARN | Poses not available: skipping submit
  717. 20:14:22:951 [00900] | WARN | Poses not available: skipping submit
  718. 20:14:22:959 [11892] | INFO | Loading image files for textures ...
  719. 20:14:32:822 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  720. 20:14:32:824 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  721. 20:14:40:336 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  722. 20:14:40:338 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  723. 20:14:46:948 [10540] | INFO | Loading image files for textures ...
  724. 20:14:49:203 [06572] | INFO | Loading image files for textures ...
  725. 20:14:50:403 [11892] | INFO | Loading image files for textures ...
  726. 20:14:50:403 [11892] | WARN | Poses not available: skipping submit
  727. 20:14:50:936 [22344] | WARN | Poses not available: skipping submit
  728. 20:14:50:945 [13684] | INFO | Loading image files for textures ...
  729. 20:14:57:099 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  730. 20:14:57:101 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  731. 20:14:57:148 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  732. 20:14:57:148 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 2432, Height = 2432, NewFormat = 28, SwapChainFlags = 0x840) ...
  733. 20:14:57:162 [10760] | DEBUG | Shutting down Oculus library
  734. 20:14:57:183 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  735. 20:14:57:196 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  736. 20:14:57:196 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  737. 20:14:57:208 [06572] | INFO | Loading image files for textures ...
  738. 20:14:58:210 [06572] | INFO | RVRMgr created.
  739. 20:14:58:213 [06572] | INFO | Calling AttachD3D with initial size 2432x2432
  740. 20:14:58:466 [02360] | DEBUG | Initialized Oculus library
  741. 20:14:58:468 [02360] | DEBUG | Created Oculus session
  742. 20:14:58:468 [02360] | DEBUG | VendorId is 0xd23e
  743. 20:14:58:469 [02360] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  744. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  745. 20:14:58:469 [02360] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  746. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  747. 20:14:58:469 [02360] | DEBUG | Rendering to "Meta Quest 3"
  748. 20:14:58:469 [02360] | DEBUG | NVIDIA driver not detected
  749. 20:14:58:502 [04036] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  750. 20:14:58:503 [02848] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  751. 20:14:58:520 [02360] | DEBUG | CUDA not available
  752. 20:14:58:523 [02360] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  753. 20:14:58:523 [02360] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  754. 20:14:58:523 [02360] | DEBUG | Pixels per degree: 14.9
  755. 20:14:58:523 [02360] | DEBUG | Source AR is 1.0000 (ideal AR would be 0.9638)
  756. 20:14:58:523 [02360] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  757. 20:14:58:533 [02360] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  758. 20:14:58:547 [02360] | DEBUG | Successfully initialized VR textures
  759. 20:14:58:547 [02360] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  760. 20:14:58:547 [02360] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  761. 20:15:27:501 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  762. 20:15:27:503 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  763. 20:15:35:778 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  764. 20:15:35:781 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF0F8) ...
  765. 20:15:35:793 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = TRUE, pTarget = 000001E22A9D27C0) ...
  766. 20:15:35:812 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF1E8) ...
  767. 20:15:35:819 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000007537DFF1E8) ...
  768. 20:15:35:823 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 2432, Height = 2432, NewFormat = 28, SwapChainFlags = 0x840) ...
  769. 20:15:35:842 [02360] | DEBUG | Shutting down Oculus library
  770. 20:15:35:857 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  771. 20:15:35:869 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  772. 20:15:35:869 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  773. 20:15:35:887 [22344] | INFO | Loading image files for textures ...
  774. 20:15:36:888 [22344] | INFO | RVRMgr created.
  775. 20:15:36:890 [22344] | INFO | Calling AttachD3D with initial size 2432x2432
  776. 20:15:37:144 [19284] | DEBUG | Initialized Oculus library
  777. 20:15:37:146 [19284] | DEBUG | Created Oculus session
  778. 20:15:37:146 [19284] | DEBUG | VendorId is 0xd23e
  779. 20:15:37:146 [19284] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  780. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  781. 20:15:37:146 [19284] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  782. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  783. 20:15:37:146 [19284] | DEBUG | Rendering to "Meta Quest 3"
  784. 20:15:37:147 [19284] | DEBUG | NVIDIA driver not detected
  785. 20:15:37:180 [20680] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  786. 20:15:37:182 [04084] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  787. 20:15:37:183 [18448] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  788. 20:15:37:198 [19284] | DEBUG | CUDA not available
  789. 20:15:37:201 [19284] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  790. 20:15:37:202 [19284] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  791. 20:15:37:202 [19284] | DEBUG | Pixels per degree: 14.9
  792. 20:15:37:202 [19284] | DEBUG | Source AR is 1.0000 (ideal AR would be 0.9638)
  793. 20:15:37:202 [19284] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  794. 20:15:37:212 [19284] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  795. 20:15:37:228 [19284] | DEBUG | Successfully initialized VR textures
  796. 20:15:37:239 [19284] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  797. 20:15:37:239 [19284] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  798. 20:15:39:763 [22520] | INFO | Loading image files for textures ...
  799. 20:15:42:598 [10540] | WARN | Poses not available: skipping submit
  800. 20:15:42:618 [06572] | INFO | Loading image files for textures ...
  801. 20:15:59:887 [22336] | INFO | Loading image files for textures ...
  802. 20:16:08:362 [10540] | INFO | Loading image files for textures ...
  803. 20:16:15:197 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000001E03025D4B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  804. 20:16:15:199 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000001E03025D4B0, BufferCount = 3, Width = 2432, Height = 2432, NewFormat = 28, SwapChainFlags = 0x840) ...
  805. 20:16:15:226 [19284] | DEBUG | Shutting down Oculus library
  806. 20:16:15:248 [MAIN ] | INFO | Resetting runtime environment on runtime 000001E035357040.
  807. 20:16:15:268 [MAIN ] | INFO | Recreated runtime environment on runtime 000001E035357040.
  808. 20:16:15:268 [MAIN ] | DEBUG | Active OpenXR runtime is N/A
  809. 20:16:15:291 [18192] | INFO | Loading image files for textures ...
  810. 20:16:16:295 [22336] | INFO | RVRMgr created.
  811. 20:16:16:298 [22336] | INFO | Calling AttachD3D with initial size 2432x2432
  812. 20:16:16:564 [00340] | DEBUG | Initialized Oculus library
  813. 20:16:16:566 [00340] | DEBUG | Created Oculus session
  814. 20:16:16:566 [00340] | DEBUG | VendorId is 0xd23e
  815. 20:16:16:566 [00340] | DEBUG | Reported left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  816. -> angles in degrees: U = 44.0000, D = 55.0000, L = 54.0000, R = 40.0000
  817. 20:16:16:566 [00340] | DEBUG | Reported right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  818. -> angles in degrees: U = 44.0000, D = 55.0000, L = 40.0000, R = 54.0000
  819. 20:16:16:567 [00340] | DEBUG | Rendering to "Meta Quest 3"
  820. 20:16:16:567 [00340] | DEBUG | NVIDIA driver not detected
  821. 20:16:16:603 [06924] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  822. 20:16:16:603 [03548] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  823. 20:16:16:604 [22252] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  824. 20:16:16:605 [22084] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  825. 20:16:16:621 [00340] | DEBUG | CUDA not available
  826. 20:16:16:625 [00340] | DEBUG | Using left eye FOV: U = 0.965689, D = 1.428148, L = 1.376382, R = 0.839100
  827. 20:16:16:625 [00340] | DEBUG | Using right eye FOV: U = 0.965689, D = 1.428148, L = 0.839100, R = 1.376382
  828. 20:16:16:625 [00340] | DEBUG | Pixels per degree: 14.9
  829. 20:16:16:625 [00340] | DEBUG | Source AR is 1.0000 (ideal AR would be 0.9638)
  830. 20:16:16:625 [00340] | DEBUG | Optimal total vertical FOV = 110.000 degrees
  831. 20:16:16:636 [00340] | DEBUG | WARNING: Frame interpolation will be disabled for this session, as the GPU does not support it
  832. 20:16:16:653 [00340] | DEBUG | Successfully initialized VR textures
  833. 20:16:16:653 [00340] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.032, 0.000, 0.000)}
  834. 20:16:16:653 [00340] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.032, 0.000, 0.000)}
  835. 20:21:40:677 [00340] | DEBUG | Shutting down Oculus library
  836.  
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