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SubScripts

house

Oct 26th, 2019
144
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Lua 68.45 KB | None | 0 0
  1. local SetParent = game:GetService("Workspace")
  2. local Part_1 = Instance.new("Part")
  3. Part_1.Size = Vector3.new(39.9499931, 0.0500000007, 35.9899979)
  4. Part_1.Material = Enum.Material.Concrete
  5. Part_1.CFrame = CFrame.new(68.7850037, 10.5650063, -63.3149986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6. Part_1.BrickColor = BrickColor.new("Fossil")
  7. Part_1.Locked = false
  8. Part_1.CastShadow = false
  9. Part_1.Transparency = 0
  10. Part_1.Reflectance = 0
  11. Part_1.Name = "Part"
  12. Part_1.Anchored = true
  13. Part_1.Archivable = true
  14. Part_1.CanCollide = true
  15. Part_1.CollisionGroupId = 0
  16. Part_1.Massless = false
  17. Part_1.Shape = Enum.PartType.Block
  18. Part_1.TopSurface = Enum.SurfaceType.Smooth
  19. Part_1.BottomSurface = Enum.SurfaceType.Smooth
  20. Part_1.RightSurface = Enum.SurfaceType.Smooth
  21. Part_1.LeftSurface = Enum.SurfaceType.Smooth
  22. Part_1.FrontSurface = Enum.SurfaceType.Smooth
  23. Part_1.BackSurface = Enum.SurfaceType.Smooth
  24. Part_1.Parent = SetParent  
  25.  
  26. local SetParent = game:GetService("Workspace")
  27. local Part_2 = Instance.new("Part")
  28. Part_2.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  29. Part_2.Material = Enum.Material.Metal
  30. Part_2.CFrame = CFrame.new(80.1549988, 4.30501175, -45.3849945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  31. Part_2.BrickColor = BrickColor.new("Fossil")
  32. Part_2.Locked = false
  33. Part_2.CastShadow = false
  34. Part_2.Transparency = 0
  35. Part_2.Reflectance = 0
  36. Part_2.Name = "Part"
  37. Part_2.Anchored = true
  38. Part_2.Archivable = true
  39. Part_2.CanCollide = true
  40. Part_2.CollisionGroupId = 0
  41. Part_2.Massless = false
  42. Part_2.Shape = Enum.PartType.Block
  43. Part_2.TopSurface = Enum.SurfaceType.Smooth
  44. Part_2.BottomSurface = Enum.SurfaceType.Smooth
  45. Part_2.RightSurface = Enum.SurfaceType.Smooth
  46. Part_2.LeftSurface = Enum.SurfaceType.Smooth
  47. Part_2.FrontSurface = Enum.SurfaceType.Smooth
  48. Part_2.BackSurface = Enum.SurfaceType.Smooth
  49. Part_2.Parent = SetParent  
  50.  
  51. local SetParent = game:GetService("Workspace")
  52. local Part_3 = Instance.new("Part")
  53. Part_3.Size = Vector3.new(0.510000408, 0.63000071, 0.299999982)
  54. Part_3.Material = Enum.Material.WoodPlanks
  55. Part_3.CFrame = CFrame.new(70.1450119, 3.66501236, -45.2499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  56. Part_3.BrickColor = BrickColor.new("Black")
  57. Part_3.Locked = false
  58. Part_3.CastShadow = false
  59. Part_3.Transparency = 0
  60. Part_3.Reflectance = 0
  61. Part_3.Name = "Part"
  62. Part_3.Anchored = true
  63. Part_3.Archivable = true
  64. Part_3.CanCollide = false
  65. Part_3.CollisionGroupId = 0
  66. Part_3.Massless = false
  67. Part_3.Shape = Enum.PartType.Block
  68. Part_3.TopSurface = Enum.SurfaceType.Smooth
  69. Part_3.BottomSurface = Enum.SurfaceType.Smooth
  70. Part_3.RightSurface = Enum.SurfaceType.Smooth
  71. Part_3.LeftSurface = Enum.SurfaceType.Smooth
  72. Part_3.FrontSurface = Enum.SurfaceType.Smooth
  73. Part_3.BackSurface = Enum.SurfaceType.Smooth
  74. Part_3.Parent = SetParent  
  75.  
  76. local SetParent = game:GetService("Workspace")
  77. local Part_4 = Instance.new("Part")
  78. Part_4.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  79. Part_4.Material = Enum.Material.Metal
  80. Part_4.CFrame = CFrame.new(87.1750031, 5.92001009, -45.3849945, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  81. Part_4.BrickColor = BrickColor.new("Fossil")
  82. Part_4.Locked = false
  83. Part_4.CastShadow = false
  84. Part_4.Transparency = 0
  85. Part_4.Reflectance = 0
  86. Part_4.Name = "Part"
  87. Part_4.Anchored = true
  88. Part_4.Archivable = true
  89. Part_4.CanCollide = true
  90. Part_4.CollisionGroupId = 0
  91. Part_4.Massless = false
  92. Part_4.Shape = Enum.PartType.Block
  93. Part_4.TopSurface = Enum.SurfaceType.Smooth
  94. Part_4.BottomSurface = Enum.SurfaceType.Smooth
  95. Part_4.RightSurface = Enum.SurfaceType.Smooth
  96. Part_4.LeftSurface = Enum.SurfaceType.Smooth
  97. Part_4.FrontSurface = Enum.SurfaceType.Smooth
  98. Part_4.BackSurface = Enum.SurfaceType.Smooth
  99. Part_4.Parent = SetParent  
  100.  
  101. local SetParent = game:GetService("Workspace")
  102. local Part_5 = Instance.new("Part")
  103. Part_5.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  104. Part_5.Material = Enum.Material.Metal
  105. Part_5.CFrame = CFrame.new(80.0550003, 7.53501034, -45.3849945, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  106. Part_5.BrickColor = BrickColor.new("Fossil")
  107. Part_5.Locked = false
  108. Part_5.CastShadow = false
  109. Part_5.Transparency = 0
  110. Part_5.Reflectance = 0
  111. Part_5.Name = "Part"
  112. Part_5.Anchored = true
  113. Part_5.Archivable = true
  114. Part_5.CanCollide = true
  115. Part_5.CollisionGroupId = 0
  116. Part_5.Massless = false
  117. Part_5.Shape = Enum.PartType.Block
  118. Part_5.TopSurface = Enum.SurfaceType.Smooth
  119. Part_5.BottomSurface = Enum.SurfaceType.Smooth
  120. Part_5.RightSurface = Enum.SurfaceType.Smooth
  121. Part_5.LeftSurface = Enum.SurfaceType.Smooth
  122. Part_5.FrontSurface = Enum.SurfaceType.Smooth
  123. Part_5.BackSurface = Enum.SurfaceType.Smooth
  124. Part_5.Parent = SetParent  
  125.  
  126. local SetParent = game:GetService("Workspace")
  127. local Part_6 = Instance.new("Part")
  128. Part_6.Size = Vector3.new(3.90999985, 10.5899973, 0.159999996)
  129. Part_6.Material = Enum.Material.WoodPlanks
  130. Part_6.CFrame = CFrame.new(86.8050003, 5.29500818, -81.2299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  131. Part_6.BrickColor = BrickColor.new("Fossil")
  132. Part_6.Locked = false
  133. Part_6.CastShadow = false
  134. Part_6.Transparency = 0
  135. Part_6.Reflectance = 0
  136. Part_6.Name = "Part"
  137. Part_6.Anchored = true
  138. Part_6.Archivable = true
  139. Part_6.CanCollide = true
  140. Part_6.CollisionGroupId = 0
  141. Part_6.Massless = false
  142. Part_6.Shape = Enum.PartType.Block
  143. Part_6.TopSurface = Enum.SurfaceType.Smooth
  144. Part_6.BottomSurface = Enum.SurfaceType.Smooth
  145. Part_6.RightSurface = Enum.SurfaceType.Smooth
  146. Part_6.LeftSurface = Enum.SurfaceType.Smooth
  147. Part_6.FrontSurface = Enum.SurfaceType.Smooth
  148. Part_6.BackSurface = Enum.SurfaceType.Smooth
  149. Part_6.Parent = SetParent  
  150.  
  151. local SetParent = game:GetService("Workspace")
  152. local Part_7 = Instance.new("Part")
  153. Part_7.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  154. Part_7.Material = Enum.Material.Metal
  155. Part_7.CFrame = CFrame.new(76.0849915, 7.53501034, -81.2350006, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  156. Part_7.BrickColor = BrickColor.new("Fossil")
  157. Part_7.Locked = false
  158. Part_7.CastShadow = false
  159. Part_7.Transparency = 0
  160. Part_7.Reflectance = 0
  161. Part_7.Name = "Part"
  162. Part_7.Anchored = true
  163. Part_7.Archivable = true
  164. Part_7.CanCollide = true
  165. Part_7.CollisionGroupId = 0
  166. Part_7.Massless = false
  167. Part_7.Shape = Enum.PartType.Block
  168. Part_7.TopSurface = Enum.SurfaceType.Smooth
  169. Part_7.BottomSurface = Enum.SurfaceType.Smooth
  170. Part_7.RightSurface = Enum.SurfaceType.Smooth
  171. Part_7.LeftSurface = Enum.SurfaceType.Smooth
  172. Part_7.FrontSurface = Enum.SurfaceType.Smooth
  173. Part_7.BackSurface = Enum.SurfaceType.Smooth
  174. Part_7.Parent = SetParent  
  175.  
  176. local SetParent = game:GetService("Workspace")
  177. local Part_8 = Instance.new("Part")
  178. Part_8.Size = Vector3.new(18.2900028, 4.24999666, 0.159999996)
  179. Part_8.Material = Enum.Material.WoodPlanks
  180. Part_8.CFrame = CFrame.new(75.8050003, 2.15501213, -81.2299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  181. Part_8.BrickColor = BrickColor.new("Fossil")
  182. Part_8.Locked = false
  183. Part_8.CastShadow = false
  184. Part_8.Transparency = 0
  185. Part_8.Reflectance = 0
  186. Part_8.Name = "Part"
  187. Part_8.Anchored = true
  188. Part_8.Archivable = true
  189. Part_8.CanCollide = true
  190. Part_8.CollisionGroupId = 0
  191. Part_8.Massless = false
  192. Part_8.Shape = Enum.PartType.Block
  193. Part_8.TopSurface = Enum.SurfaceType.Smooth
  194. Part_8.BottomSurface = Enum.SurfaceType.Smooth
  195. Part_8.RightSurface = Enum.SurfaceType.Smooth
  196. Part_8.LeftSurface = Enum.SurfaceType.Smooth
  197. Part_8.FrontSurface = Enum.SurfaceType.Smooth
  198. Part_8.BackSurface = Enum.SurfaceType.Smooth
  199. Part_8.Parent = SetParent  
  200.  
  201. local SetParent = game:GetService("Workspace")
  202. local Part_9 = Instance.new("Part")
  203. Part_9.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  204. Part_9.Material = Enum.Material.Metal
  205. Part_9.CFrame = CFrame.new(58.0350037, 4.30501175, -81.2350006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  206. Part_9.BrickColor = BrickColor.new("Fossil")
  207. Part_9.Locked = false
  208. Part_9.CastShadow = false
  209. Part_9.Transparency = 0
  210. Part_9.Reflectance = 0
  211. Part_9.Name = "Part"
  212. Part_9.Anchored = true
  213. Part_9.Archivable = true
  214. Part_9.CanCollide = true
  215. Part_9.CollisionGroupId = 0
  216. Part_9.Massless = false
  217. Part_9.Shape = Enum.PartType.Block
  218. Part_9.TopSurface = Enum.SurfaceType.Smooth
  219. Part_9.BottomSurface = Enum.SurfaceType.Smooth
  220. Part_9.RightSurface = Enum.SurfaceType.Smooth
  221. Part_9.LeftSurface = Enum.SurfaceType.Smooth
  222. Part_9.FrontSurface = Enum.SurfaceType.Smooth
  223. Part_9.BackSurface = Enum.SurfaceType.Smooth
  224. Part_9.Parent = SetParent  
  225.  
  226. local SetParent = game:GetService("Workspace")
  227. local Part_10 = Instance.new("Part")
  228. Part_10.Size = Vector3.new(15.8999996, 2.93999863, 0.159999996)
  229. Part_10.Material = Enum.Material.WoodPlanks
  230. Part_10.CFrame = CFrame.new(58.7800102, 9.13000679, -81.2299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  231. Part_10.BrickColor = BrickColor.new("Fossil")
  232. Part_10.Locked = false
  233. Part_10.CastShadow = false
  234. Part_10.Transparency = 0
  235. Part_10.Reflectance = 0
  236. Part_10.Name = "Part"
  237. Part_10.Anchored = true
  238. Part_10.Archivable = true
  239. Part_10.CanCollide = true
  240. Part_10.CollisionGroupId = 0
  241. Part_10.Massless = false
  242. Part_10.Shape = Enum.PartType.Block
  243. Part_10.TopSurface = Enum.SurfaceType.Smooth
  244. Part_10.BottomSurface = Enum.SurfaceType.Smooth
  245. Part_10.RightSurface = Enum.SurfaceType.Smooth
  246. Part_10.LeftSurface = Enum.SurfaceType.Smooth
  247. Part_10.FrontSurface = Enum.SurfaceType.Smooth
  248. Part_10.BackSurface = Enum.SurfaceType.Smooth
  249. Part_10.Parent = SetParent  
  250.  
  251. local SetParent = game:GetService("Workspace")
  252. local Part_11 = Instance.new("Part")
  253. Part_11.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  254. Part_11.Material = Enum.Material.Metal
  255. Part_11.CFrame = CFrame.new(76.1849976, 4.30501175, -81.2350006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  256. Part_11.BrickColor = BrickColor.new("Fossil")
  257. Part_11.Locked = false
  258. Part_11.CastShadow = false
  259. Part_11.Transparency = 0
  260. Part_11.Reflectance = 0
  261. Part_11.Name = "Part"
  262. Part_11.Anchored = true
  263. Part_11.Archivable = true
  264. Part_11.CanCollide = true
  265. Part_11.CollisionGroupId = 0
  266. Part_11.Massless = false
  267. Part_11.Shape = Enum.PartType.Block
  268. Part_11.TopSurface = Enum.SurfaceType.Smooth
  269. Part_11.BottomSurface = Enum.SurfaceType.Smooth
  270. Part_11.RightSurface = Enum.SurfaceType.Smooth
  271. Part_11.LeftSurface = Enum.SurfaceType.Smooth
  272. Part_11.FrontSurface = Enum.SurfaceType.Smooth
  273. Part_11.BackSurface = Enum.SurfaceType.Smooth
  274. Part_11.Parent = SetParent  
  275.  
  276. local SetParent = game:GetService("Workspace")
  277. local Part_12 = Instance.new("Part")
  278. Part_12.Size = Vector3.new(2.30999923, 6.36999893, 0.159999996)
  279. Part_12.Material = Enum.Material.WoodPlanks
  280. Part_12.CFrame = CFrame.new(67.875, 7.4150095, -81.2299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  281. Part_12.BrickColor = BrickColor.new("Fossil")
  282. Part_12.Locked = false
  283. Part_12.CastShadow = false
  284. Part_12.Transparency = 0
  285. Part_12.Reflectance = 0
  286. Part_12.Name = "Part"
  287. Part_12.Anchored = true
  288. Part_12.Archivable = true
  289. Part_12.CanCollide = true
  290. Part_12.CollisionGroupId = 0
  291. Part_12.Massless = false
  292. Part_12.Shape = Enum.PartType.Block
  293. Part_12.TopSurface = Enum.SurfaceType.Smooth
  294. Part_12.BottomSurface = Enum.SurfaceType.Smooth
  295. Part_12.RightSurface = Enum.SurfaceType.Smooth
  296. Part_12.LeftSurface = Enum.SurfaceType.Smooth
  297. Part_12.FrontSurface = Enum.SurfaceType.Smooth
  298. Part_12.BackSurface = Enum.SurfaceType.Smooth
  299. Part_12.Parent = SetParent  
  300.  
  301. local SetParent = game:GetService("Workspace")
  302. local Part_13 = Instance.new("Part")
  303. Part_13.Size = Vector3.new(1.59999967, 3.53999901, 0.159999996)
  304. Part_13.Material = Enum.Material.WoodPlanks
  305. Part_13.CFrame = CFrame.new(84.0999985, 5.94000864, -81.2299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  306. Part_13.BrickColor = BrickColor.new("Fossil")
  307. Part_13.Locked = false
  308. Part_13.CastShadow = false
  309. Part_13.Transparency = 0
  310. Part_13.Reflectance = 0
  311. Part_13.Name = "Part"
  312. Part_13.Anchored = true
  313. Part_13.Archivable = true
  314. Part_13.CanCollide = true
  315. Part_13.CollisionGroupId = 0
  316. Part_13.Massless = false
  317. Part_13.Shape = Enum.PartType.Block
  318. Part_13.TopSurface = Enum.SurfaceType.Smooth
  319. Part_13.BottomSurface = Enum.SurfaceType.Smooth
  320. Part_13.RightSurface = Enum.SurfaceType.Smooth
  321. Part_13.LeftSurface = Enum.SurfaceType.Smooth
  322. Part_13.FrontSurface = Enum.SurfaceType.Smooth
  323. Part_13.BackSurface = Enum.SurfaceType.Smooth
  324. Part_13.Parent = SetParent  
  325.  
  326. local SetParent = game:GetService("Workspace")
  327. local Part_14 = Instance.new("Part")
  328. Part_14.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  329. Part_14.Material = Enum.Material.Metal
  330. Part_14.CFrame = CFrame.new(57.9349976, 7.53501034, -81.2350006, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  331. Part_14.BrickColor = BrickColor.new("Fossil")
  332. Part_14.Locked = false
  333. Part_14.CastShadow = false
  334. Part_14.Transparency = 0
  335. Part_14.Reflectance = 0
  336. Part_14.Name = "Part"
  337. Part_14.Anchored = true
  338. Part_14.Archivable = true
  339. Part_14.CanCollide = true
  340. Part_14.CollisionGroupId = 0
  341. Part_14.Massless = false
  342. Part_14.Shape = Enum.PartType.Block
  343. Part_14.TopSurface = Enum.SurfaceType.Smooth
  344. Part_14.BottomSurface = Enum.SurfaceType.Smooth
  345. Part_14.RightSurface = Enum.SurfaceType.Smooth
  346. Part_14.LeftSurface = Enum.SurfaceType.Smooth
  347. Part_14.FrontSurface = Enum.SurfaceType.Smooth
  348. Part_14.BackSurface = Enum.SurfaceType.Smooth
  349. Part_14.Parent = SetParent  
  350.  
  351. local SetParent = game:GetService("Workspace")
  352. local Part_15 = Instance.new("Part")
  353. Part_15.Size = Vector3.new(2.15999937, 6.36999893, 0.159999996)
  354. Part_15.Material = Enum.Material.WoodPlanks
  355. Part_15.CFrame = CFrame.new(49.8000031, 7.4150095, -81.2299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  356. Part_15.BrickColor = BrickColor.new("Fossil")
  357. Part_15.Locked = false
  358. Part_15.CastShadow = false
  359. Part_15.Transparency = 0
  360. Part_15.Reflectance = 0
  361. Part_15.Name = "Part"
  362. Part_15.Anchored = true
  363. Part_15.Archivable = true
  364. Part_15.CanCollide = true
  365. Part_15.CollisionGroupId = 0
  366. Part_15.Massless = false
  367. Part_15.Shape = Enum.PartType.Block
  368. Part_15.TopSurface = Enum.SurfaceType.Smooth
  369. Part_15.BottomSurface = Enum.SurfaceType.Smooth
  370. Part_15.RightSurface = Enum.SurfaceType.Smooth
  371. Part_15.LeftSurface = Enum.SurfaceType.Smooth
  372. Part_15.FrontSurface = Enum.SurfaceType.Smooth
  373. Part_15.BackSurface = Enum.SurfaceType.Smooth
  374. Part_15.Parent = SetParent  
  375.  
  376. local SetParent = game:GetService("Workspace")
  377. local Part_16 = Instance.new("Part")
  378. Part_16.Size = Vector3.new(1.59999967, 3.53999901, 0.159999996)
  379. Part_16.Material = Enum.Material.WoodPlanks
  380. Part_16.CFrame = CFrame.new(65.9500122, 5.94000864, -81.2299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  381. Part_16.BrickColor = BrickColor.new("Fossil")
  382. Part_16.Locked = false
  383. Part_16.CastShadow = false
  384. Part_16.Transparency = 0
  385. Part_16.Reflectance = 0
  386. Part_16.Name = "Part"
  387. Part_16.Anchored = true
  388. Part_16.Archivable = true
  389. Part_16.CanCollide = true
  390. Part_16.CollisionGroupId = 0
  391. Part_16.Massless = false
  392. Part_16.Shape = Enum.PartType.Block
  393. Part_16.TopSurface = Enum.SurfaceType.Smooth
  394. Part_16.BottomSurface = Enum.SurfaceType.Smooth
  395. Part_16.RightSurface = Enum.SurfaceType.Smooth
  396. Part_16.LeftSurface = Enum.SurfaceType.Smooth
  397. Part_16.FrontSurface = Enum.SurfaceType.Smooth
  398. Part_16.BackSurface = Enum.SurfaceType.Smooth
  399. Part_16.Parent = SetParent  
  400.  
  401. local SetParent = game:GetService("Workspace")
  402. local Part_17 = Instance.new("Part")
  403. Part_17.Size = Vector3.new(18.079998, 4.24999666, 0.159999996)
  404. Part_17.Material = Enum.Material.WoodPlanks
  405. Part_17.CFrame = CFrame.new(57.7600021, 2.15501213, -81.2299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  406. Part_17.BrickColor = BrickColor.new("Fossil")
  407. Part_17.Locked = false
  408. Part_17.CastShadow = false
  409. Part_17.Transparency = 0
  410. Part_17.Reflectance = 0
  411. Part_17.Name = "Part"
  412. Part_17.Anchored = true
  413. Part_17.Archivable = true
  414. Part_17.CanCollide = true
  415. Part_17.CollisionGroupId = 0
  416. Part_17.Massless = false
  417. Part_17.Shape = Enum.PartType.Block
  418. Part_17.TopSurface = Enum.SurfaceType.Smooth
  419. Part_17.BottomSurface = Enum.SurfaceType.Smooth
  420. Part_17.RightSurface = Enum.SurfaceType.Smooth
  421. Part_17.LeftSurface = Enum.SurfaceType.Smooth
  422. Part_17.FrontSurface = Enum.SurfaceType.Smooth
  423. Part_17.BackSurface = Enum.SurfaceType.Smooth
  424. Part_17.Parent = SetParent  
  425.  
  426. local SetParent = game:GetService("Workspace")
  427. local Part_18 = Instance.new("Part")
  428. Part_18.Size = Vector3.new(14.0899973, 3.3399992, 0.0500000007)
  429. Part_18.Material = Enum.Material.Glass
  430. Part_18.CFrame = CFrame.new(57.9850006, 5.94001198, -81.2149963, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  431. Part_18.BrickColor = BrickColor.new("Institutional white")
  432. Part_18.Locked = false
  433. Part_18.CastShadow = false
  434. Part_18.Transparency = 0.60000002384186
  435. Part_18.Reflectance = 0
  436. Part_18.Name = "Part"
  437. Part_18.Anchored = true
  438. Part_18.Archivable = true
  439. Part_18.CanCollide = true
  440. Part_18.CollisionGroupId = 0
  441. Part_18.Massless = false
  442. Part_18.Shape = Enum.PartType.Block
  443. Part_18.TopSurface = Enum.SurfaceType.Smooth
  444. Part_18.BottomSurface = Enum.SurfaceType.Smooth
  445. Part_18.RightSurface = Enum.SurfaceType.Smooth
  446. Part_18.LeftSurface = Enum.SurfaceType.Smooth
  447. Part_18.FrontSurface = Enum.SurfaceType.Smooth
  448. Part_18.BackSurface = Enum.SurfaceType.Smooth
  449. Part_18.Parent = SetParent  
  450.  
  451. local SetParent = game:GetService("Workspace")
  452. local Part_19 = Instance.new("Part")
  453. Part_19.Size = Vector3.new(15.8999996, 2.93999863, 0.159999996)
  454. Part_19.Material = Enum.Material.WoodPlanks
  455. Part_19.CFrame = CFrame.new(76.9300003, 9.13000679, -81.2299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  456. Part_19.BrickColor = BrickColor.new("Fossil")
  457. Part_19.Locked = false
  458. Part_19.CastShadow = false
  459. Part_19.Transparency = 0
  460. Part_19.Reflectance = 0
  461. Part_19.Name = "Part"
  462. Part_19.Anchored = true
  463. Part_19.Archivable = true
  464. Part_19.CanCollide = true
  465. Part_19.CollisionGroupId = 0
  466. Part_19.Massless = false
  467. Part_19.Shape = Enum.PartType.Block
  468. Part_19.TopSurface = Enum.SurfaceType.Smooth
  469. Part_19.BottomSurface = Enum.SurfaceType.Smooth
  470. Part_19.RightSurface = Enum.SurfaceType.Smooth
  471. Part_19.LeftSurface = Enum.SurfaceType.Smooth
  472. Part_19.FrontSurface = Enum.SurfaceType.Smooth
  473. Part_19.BackSurface = Enum.SurfaceType.Smooth
  474. Part_19.Parent = SetParent  
  475.  
  476. local SetParent = game:GetService("Workspace")
  477. local Part_20 = Instance.new("Part")
  478. Part_20.Size = Vector3.new(14.0899973, 3.3399992, 0.0500000007)
  479. Part_20.Material = Enum.Material.Glass
  480. Part_20.CFrame = CFrame.new(76.1349945, 5.94001198, -81.2149963, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  481. Part_20.BrickColor = BrickColor.new("Institutional white")
  482. Part_20.Locked = false
  483. Part_20.CastShadow = false
  484. Part_20.Transparency = 0.60000002384186
  485. Part_20.Reflectance = 0
  486. Part_20.Name = "Part"
  487. Part_20.Anchored = true
  488. Part_20.Archivable = true
  489. Part_20.CanCollide = true
  490. Part_20.CollisionGroupId = 0
  491. Part_20.Massless = false
  492. Part_20.Shape = Enum.PartType.Block
  493. Part_20.TopSurface = Enum.SurfaceType.Smooth
  494. Part_20.BottomSurface = Enum.SurfaceType.Smooth
  495. Part_20.RightSurface = Enum.SurfaceType.Smooth
  496. Part_20.LeftSurface = Enum.SurfaceType.Smooth
  497. Part_20.FrontSurface = Enum.SurfaceType.Smooth
  498. Part_20.BackSurface = Enum.SurfaceType.Smooth
  499. Part_20.Parent = SetParent  
  500.  
  501. local SetParent = game:GetService("Workspace")
  502. local Part_21 = Instance.new("Part")
  503. Part_21.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  504. Part_21.Material = Enum.Material.Metal
  505. Part_21.CFrame = CFrame.new(48.7700043, 4.30501127, -54.6799927, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  506. Part_21.BrickColor = BrickColor.new("Fossil")
  507. Part_21.Locked = false
  508. Part_21.CastShadow = false
  509. Part_21.Transparency = 0
  510. Part_21.Reflectance = 0
  511. Part_21.Name = "Part"
  512. Part_21.Anchored = true
  513. Part_21.Archivable = true
  514. Part_21.CanCollide = true
  515. Part_21.CollisionGroupId = 0
  516. Part_21.Massless = false
  517. Part_21.Shape = Enum.PartType.Block
  518. Part_21.TopSurface = Enum.SurfaceType.Smooth
  519. Part_21.BottomSurface = Enum.SurfaceType.Smooth
  520. Part_21.RightSurface = Enum.SurfaceType.Smooth
  521. Part_21.LeftSurface = Enum.SurfaceType.Smooth
  522. Part_21.FrontSurface = Enum.SurfaceType.Smooth
  523. Part_21.BackSurface = Enum.SurfaceType.Smooth
  524. Part_21.Parent = SetParent  
  525.  
  526. local SetParent = game:GetService("Workspace")
  527. local Part_22 = Instance.new("Part")
  528. Part_22.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  529. Part_22.Material = Enum.Material.Metal
  530. Part_22.CFrame = CFrame.new(48.7700043, 5.92001104, -47.5599899, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  531. Part_22.BrickColor = BrickColor.new("Fossil")
  532. Part_22.Locked = false
  533. Part_22.CastShadow = false
  534. Part_22.Transparency = 0
  535. Part_22.Reflectance = 0
  536. Part_22.Name = "Part"
  537. Part_22.Anchored = true
  538. Part_22.Archivable = true
  539. Part_22.CanCollide = true
  540. Part_22.CollisionGroupId = 0
  541. Part_22.Massless = false
  542. Part_22.Shape = Enum.PartType.Block
  543. Part_22.TopSurface = Enum.SurfaceType.Smooth
  544. Part_22.BottomSurface = Enum.SurfaceType.Smooth
  545. Part_22.RightSurface = Enum.SurfaceType.Smooth
  546. Part_22.LeftSurface = Enum.SurfaceType.Smooth
  547. Part_22.FrontSurface = Enum.SurfaceType.Smooth
  548. Part_22.BackSurface = Enum.SurfaceType.Smooth
  549. Part_22.Parent = SetParent  
  550.  
  551. local SetParent = game:GetService("Workspace")
  552. local Part_23 = Instance.new("Part")
  553. Part_23.Size = Vector3.new(1.59999967, 3.53999901, 0.159999996)
  554. Part_23.Material = Enum.Material.WoodPlanks
  555. Part_23.CFrame = CFrame.new(48.7750053, 5.94000816, -62.5950012, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  556. Part_23.BrickColor = BrickColor.new("Fossil")
  557. Part_23.Locked = false
  558. Part_23.CastShadow = false
  559. Part_23.Transparency = 0
  560. Part_23.Reflectance = 0
  561. Part_23.Name = "Part"
  562. Part_23.Anchored = true
  563. Part_23.Archivable = true
  564. Part_23.CanCollide = true
  565. Part_23.CollisionGroupId = 0
  566. Part_23.Massless = false
  567. Part_23.Shape = Enum.PartType.Block
  568. Part_23.TopSurface = Enum.SurfaceType.Smooth
  569. Part_23.BottomSurface = Enum.SurfaceType.Smooth
  570. Part_23.RightSurface = Enum.SurfaceType.Smooth
  571. Part_23.LeftSurface = Enum.SurfaceType.Smooth
  572. Part_23.FrontSurface = Enum.SurfaceType.Smooth
  573. Part_23.BackSurface = Enum.SurfaceType.Smooth
  574. Part_23.Parent = SetParent  
  575.  
  576. local SetParent = game:GetService("Workspace")
  577. local Part_24 = Instance.new("Part")
  578. Part_24.Size = Vector3.new(14.0899973, 3.3399992, 0.0500000007)
  579. Part_24.Material = Enum.Material.Glass
  580. Part_24.CFrame = CFrame.new(48.7900009, 5.94001245, -54.6299896, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  581. Part_24.BrickColor = BrickColor.new("Institutional white")
  582. Part_24.Locked = false
  583. Part_24.CastShadow = false
  584. Part_24.Transparency = 0.60000002384186
  585. Part_24.Reflectance = 0
  586. Part_24.Name = "Part"
  587. Part_24.Anchored = true
  588. Part_24.Archivable = true
  589. Part_24.CanCollide = true
  590. Part_24.CollisionGroupId = 0
  591. Part_24.Massless = false
  592. Part_24.Shape = Enum.PartType.Block
  593. Part_24.TopSurface = Enum.SurfaceType.Smooth
  594. Part_24.BottomSurface = Enum.SurfaceType.Smooth
  595. Part_24.RightSurface = Enum.SurfaceType.Smooth
  596. Part_24.LeftSurface = Enum.SurfaceType.Smooth
  597. Part_24.FrontSurface = Enum.SurfaceType.Smooth
  598. Part_24.BackSurface = Enum.SurfaceType.Smooth
  599. Part_24.Parent = SetParent  
  600.  
  601. local SetParent = game:GetService("Workspace")
  602. local Part_25 = Instance.new("Part")
  603. Part_25.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  604. Part_25.Material = Enum.Material.Metal
  605. Part_25.CFrame = CFrame.new(48.7700043, 5.92001009, -61.6999931, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  606. Part_25.BrickColor = BrickColor.new("Fossil")
  607. Part_25.Locked = false
  608. Part_25.CastShadow = false
  609. Part_25.Transparency = 0
  610. Part_25.Reflectance = 0
  611. Part_25.Name = "Part"
  612. Part_25.Anchored = true
  613. Part_25.Archivable = true
  614. Part_25.CanCollide = true
  615. Part_25.CollisionGroupId = 0
  616. Part_25.Massless = false
  617. Part_25.Shape = Enum.PartType.Block
  618. Part_25.TopSurface = Enum.SurfaceType.Smooth
  619. Part_25.BottomSurface = Enum.SurfaceType.Smooth
  620. Part_25.RightSurface = Enum.SurfaceType.Smooth
  621. Part_25.LeftSurface = Enum.SurfaceType.Smooth
  622. Part_25.FrontSurface = Enum.SurfaceType.Smooth
  623. Part_25.BackSurface = Enum.SurfaceType.Smooth
  624. Part_25.Parent = SetParent  
  625.  
  626. local SetParent = game:GetService("Workspace")
  627. local Part_26 = Instance.new("Part")
  628. Part_26.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  629. Part_26.Material = Enum.Material.Metal
  630. Part_26.CFrame = CFrame.new(48.7700043, 7.53501034, -54.5799904, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  631. Part_26.BrickColor = BrickColor.new("Fossil")
  632. Part_26.Locked = false
  633. Part_26.CastShadow = false
  634. Part_26.Transparency = 0
  635. Part_26.Reflectance = 0
  636. Part_26.Name = "Part"
  637. Part_26.Anchored = true
  638. Part_26.Archivable = true
  639. Part_26.CanCollide = true
  640. Part_26.CollisionGroupId = 0
  641. Part_26.Massless = false
  642. Part_26.Shape = Enum.PartType.Block
  643. Part_26.TopSurface = Enum.SurfaceType.Smooth
  644. Part_26.BottomSurface = Enum.SurfaceType.Smooth
  645. Part_26.RightSurface = Enum.SurfaceType.Smooth
  646. Part_26.LeftSurface = Enum.SurfaceType.Smooth
  647. Part_26.FrontSurface = Enum.SurfaceType.Smooth
  648. Part_26.BackSurface = Enum.SurfaceType.Smooth
  649. Part_26.Parent = SetParent  
  650.  
  651. local SetParent = game:GetService("Workspace")
  652. local Part_27 = Instance.new("Part")
  653. Part_27.Size = Vector3.new(2.15999937, 6.36999893, 0.159999996)
  654. Part_27.Material = Enum.Material.WoodPlanks
  655. Part_27.CFrame = CFrame.new(48.7750053, 7.41500902, -46.4449959, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  656. Part_27.BrickColor = BrickColor.new("Fossil")
  657. Part_27.Locked = false
  658. Part_27.CastShadow = false
  659. Part_27.Transparency = 0
  660. Part_27.Reflectance = 0
  661. Part_27.Name = "Part"
  662. Part_27.Anchored = true
  663. Part_27.Archivable = true
  664. Part_27.CanCollide = true
  665. Part_27.CollisionGroupId = 0
  666. Part_27.Massless = false
  667. Part_27.Shape = Enum.PartType.Block
  668. Part_27.TopSurface = Enum.SurfaceType.Smooth
  669. Part_27.BottomSurface = Enum.SurfaceType.Smooth
  670. Part_27.RightSurface = Enum.SurfaceType.Smooth
  671. Part_27.LeftSurface = Enum.SurfaceType.Smooth
  672. Part_27.FrontSurface = Enum.SurfaceType.Smooth
  673. Part_27.BackSurface = Enum.SurfaceType.Smooth
  674. Part_27.Parent = SetParent  
  675.  
  676. local SetParent = game:GetService("Workspace")
  677. local Part_28 = Instance.new("Part")
  678. Part_28.Size = Vector3.new(18.079998, 4.24999666, 0.159999996)
  679. Part_28.Material = Enum.Material.WoodPlanks
  680. Part_28.CFrame = CFrame.new(48.7750053, 2.15501213, -54.404995, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  681. Part_28.BrickColor = BrickColor.new("Fossil")
  682. Part_28.Locked = false
  683. Part_28.CastShadow = false
  684. Part_28.Transparency = 0
  685. Part_28.Reflectance = 0
  686. Part_28.Name = "Part"
  687. Part_28.Anchored = true
  688. Part_28.Archivable = true
  689. Part_28.CanCollide = true
  690. Part_28.CollisionGroupId = 0
  691. Part_28.Massless = false
  692. Part_28.Shape = Enum.PartType.Block
  693. Part_28.TopSurface = Enum.SurfaceType.Smooth
  694. Part_28.BottomSurface = Enum.SurfaceType.Smooth
  695. Part_28.RightSurface = Enum.SurfaceType.Smooth
  696. Part_28.LeftSurface = Enum.SurfaceType.Smooth
  697. Part_28.FrontSurface = Enum.SurfaceType.Smooth
  698. Part_28.BackSurface = Enum.SurfaceType.Smooth
  699. Part_28.Parent = SetParent  
  700.  
  701. local SetParent = game:GetService("Workspace")
  702. local Part_29 = Instance.new("Part")
  703. Part_29.Size = Vector3.new(15.8999996, 2.93999863, 0.159999996)
  704. Part_29.Material = Enum.Material.WoodPlanks
  705. Part_29.CFrame = CFrame.new(48.7750053, 9.13000584, -55.4249992, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  706. Part_29.BrickColor = BrickColor.new("Fossil")
  707. Part_29.Locked = false
  708. Part_29.CastShadow = false
  709. Part_29.Transparency = 0
  710. Part_29.Reflectance = 0
  711. Part_29.Name = "Part"
  712. Part_29.Anchored = true
  713. Part_29.Archivable = true
  714. Part_29.CanCollide = true
  715. Part_29.CollisionGroupId = 0
  716. Part_29.Massless = false
  717. Part_29.Shape = Enum.PartType.Block
  718. Part_29.TopSurface = Enum.SurfaceType.Smooth
  719. Part_29.BottomSurface = Enum.SurfaceType.Smooth
  720. Part_29.RightSurface = Enum.SurfaceType.Smooth
  721. Part_29.LeftSurface = Enum.SurfaceType.Smooth
  722. Part_29.FrontSurface = Enum.SurfaceType.Smooth
  723. Part_29.BackSurface = Enum.SurfaceType.Smooth
  724. Part_29.Parent = SetParent  
  725.  
  726. local SetParent = game:GetService("Workspace")
  727. local Part_30 = Instance.new("Part")
  728. Part_30.Size = Vector3.new(14.0899973, 3.3399992, 0.0500000007)
  729. Part_30.Material = Enum.Material.Glass
  730. Part_30.CFrame = CFrame.new(88.8499985, 5.94001245, -54.6299896, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  731. Part_30.BrickColor = BrickColor.new("Institutional white")
  732. Part_30.Locked = false
  733. Part_30.CastShadow = false
  734. Part_30.Transparency = 0.60000002384186
  735. Part_30.Reflectance = 0
  736. Part_30.Name = "Part"
  737. Part_30.Anchored = true
  738. Part_30.Archivable = true
  739. Part_30.CanCollide = true
  740. Part_30.CollisionGroupId = 0
  741. Part_30.Massless = false
  742. Part_30.Shape = Enum.PartType.Block
  743. Part_30.TopSurface = Enum.SurfaceType.Smooth
  744. Part_30.BottomSurface = Enum.SurfaceType.Smooth
  745. Part_30.RightSurface = Enum.SurfaceType.Smooth
  746. Part_30.LeftSurface = Enum.SurfaceType.Smooth
  747. Part_30.FrontSurface = Enum.SurfaceType.Smooth
  748. Part_30.BackSurface = Enum.SurfaceType.Smooth
  749. Part_30.Parent = SetParent  
  750.  
  751. local SetParent = game:GetService("Workspace")
  752. local Part_31 = Instance.new("Part")
  753. Part_31.Size = Vector3.new(2.15999937, 6.36999893, 0.159999996)
  754. Part_31.Material = Enum.Material.WoodPlanks
  755. Part_31.CFrame = CFrame.new(88.8350067, 7.41500902, -46.4449959, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  756. Part_31.BrickColor = BrickColor.new("Fossil")
  757. Part_31.Locked = false
  758. Part_31.CastShadow = false
  759. Part_31.Transparency = 0
  760. Part_31.Reflectance = 0
  761. Part_31.Name = "Part"
  762. Part_31.Anchored = true
  763. Part_31.Archivable = true
  764. Part_31.CanCollide = true
  765. Part_31.CollisionGroupId = 0
  766. Part_31.Massless = false
  767. Part_31.Shape = Enum.PartType.Block
  768. Part_31.TopSurface = Enum.SurfaceType.Smooth
  769. Part_31.BottomSurface = Enum.SurfaceType.Smooth
  770. Part_31.RightSurface = Enum.SurfaceType.Smooth
  771. Part_31.LeftSurface = Enum.SurfaceType.Smooth
  772. Part_31.FrontSurface = Enum.SurfaceType.Smooth
  773. Part_31.BackSurface = Enum.SurfaceType.Smooth
  774. Part_31.Parent = SetParent  
  775.  
  776. local SetParent = game:GetService("Workspace")
  777. local Part_32 = Instance.new("Part")
  778. Part_32.Size = Vector3.new(18.079998, 4.24999666, 0.159999996)
  779. Part_32.Material = Enum.Material.WoodPlanks
  780. Part_32.CFrame = CFrame.new(88.8350067, 2.15501213, -72.4150009, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  781. Part_32.BrickColor = BrickColor.new("Fossil")
  782. Part_32.Locked = false
  783. Part_32.CastShadow = false
  784. Part_32.Transparency = 0
  785. Part_32.Reflectance = 0
  786. Part_32.Name = "Part"
  787. Part_32.Anchored = true
  788. Part_32.Archivable = true
  789. Part_32.CanCollide = true
  790. Part_32.CollisionGroupId = 0
  791. Part_32.Massless = false
  792. Part_32.Shape = Enum.PartType.Block
  793. Part_32.TopSurface = Enum.SurfaceType.Smooth
  794. Part_32.BottomSurface = Enum.SurfaceType.Smooth
  795. Part_32.RightSurface = Enum.SurfaceType.Smooth
  796. Part_32.LeftSurface = Enum.SurfaceType.Smooth
  797. Part_32.FrontSurface = Enum.SurfaceType.Smooth
  798. Part_32.BackSurface = Enum.SurfaceType.Smooth
  799. Part_32.Parent = SetParent  
  800.  
  801. local SetParent = game:GetService("Workspace")
  802. local Part_33 = Instance.new("Part")
  803. Part_33.Size = Vector3.new(2.15999937, 6.36999893, 0.159999996)
  804. Part_33.Material = Enum.Material.WoodPlanks
  805. Part_33.CFrame = CFrame.new(88.8350067, 7.41500902, -64.4549942, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  806. Part_33.BrickColor = BrickColor.new("Fossil")
  807. Part_33.Locked = false
  808. Part_33.CastShadow = false
  809. Part_33.Transparency = 0
  810. Part_33.Reflectance = 0
  811. Part_33.Name = "Part"
  812. Part_33.Anchored = true
  813. Part_33.Archivable = true
  814. Part_33.CanCollide = true
  815. Part_33.CollisionGroupId = 0
  816. Part_33.Massless = false
  817. Part_33.Shape = Enum.PartType.Block
  818. Part_33.TopSurface = Enum.SurfaceType.Smooth
  819. Part_33.BottomSurface = Enum.SurfaceType.Smooth
  820. Part_33.RightSurface = Enum.SurfaceType.Smooth
  821. Part_33.LeftSurface = Enum.SurfaceType.Smooth
  822. Part_33.FrontSurface = Enum.SurfaceType.Smooth
  823. Part_33.BackSurface = Enum.SurfaceType.Smooth
  824. Part_33.Parent = SetParent  
  825.  
  826. local SetParent = game:GetService("Workspace")
  827. local Part_34 = Instance.new("Part")
  828. Part_34.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  829. Part_34.Material = Enum.Material.Metal
  830. Part_34.CFrame = CFrame.new(88.8300018, 5.92001009, -61.6999931, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  831. Part_34.BrickColor = BrickColor.new("Fossil")
  832. Part_34.Locked = false
  833. Part_34.CastShadow = false
  834. Part_34.Transparency = 0
  835. Part_34.Reflectance = 0
  836. Part_34.Name = "Part"
  837. Part_34.Anchored = true
  838. Part_34.Archivable = true
  839. Part_34.CanCollide = true
  840. Part_34.CollisionGroupId = 0
  841. Part_34.Massless = false
  842. Part_34.Shape = Enum.PartType.Block
  843. Part_34.TopSurface = Enum.SurfaceType.Smooth
  844. Part_34.BottomSurface = Enum.SurfaceType.Smooth
  845. Part_34.RightSurface = Enum.SurfaceType.Smooth
  846. Part_34.LeftSurface = Enum.SurfaceType.Smooth
  847. Part_34.FrontSurface = Enum.SurfaceType.Smooth
  848. Part_34.BackSurface = Enum.SurfaceType.Smooth
  849. Part_34.Parent = SetParent  
  850.  
  851. local SetParent = game:GetService("Workspace")
  852. local Part_35 = Instance.new("Part")
  853. Part_35.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  854. Part_35.Material = Enum.Material.Metal
  855. Part_35.CFrame = CFrame.new(88.8300018, 7.53501034, -54.5799904, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  856. Part_35.BrickColor = BrickColor.new("Fossil")
  857. Part_35.Locked = false
  858. Part_35.CastShadow = false
  859. Part_35.Transparency = 0
  860. Part_35.Reflectance = 0
  861. Part_35.Name = "Part"
  862. Part_35.Anchored = true
  863. Part_35.Archivable = true
  864. Part_35.CanCollide = true
  865. Part_35.CollisionGroupId = 0
  866. Part_35.Massless = false
  867. Part_35.Shape = Enum.PartType.Block
  868. Part_35.TopSurface = Enum.SurfaceType.Smooth
  869. Part_35.BottomSurface = Enum.SurfaceType.Smooth
  870. Part_35.RightSurface = Enum.SurfaceType.Smooth
  871. Part_35.LeftSurface = Enum.SurfaceType.Smooth
  872. Part_35.FrontSurface = Enum.SurfaceType.Smooth
  873. Part_35.BackSurface = Enum.SurfaceType.Smooth
  874. Part_35.Parent = SetParent  
  875.  
  876. local SetParent = game:GetService("Workspace")
  877. local Part_36 = Instance.new("Part")
  878. Part_36.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  879. Part_36.Material = Enum.Material.Metal
  880. Part_36.CFrame = CFrame.new(88.8300018, 5.92001009, -79.7099915, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  881. Part_36.BrickColor = BrickColor.new("Fossil")
  882. Part_36.Locked = false
  883. Part_36.CastShadow = false
  884. Part_36.Transparency = 0
  885. Part_36.Reflectance = 0
  886. Part_36.Name = "Part"
  887. Part_36.Anchored = true
  888. Part_36.Archivable = true
  889. Part_36.CanCollide = true
  890. Part_36.CollisionGroupId = 0
  891. Part_36.Massless = false
  892. Part_36.Shape = Enum.PartType.Block
  893. Part_36.TopSurface = Enum.SurfaceType.Smooth
  894. Part_36.BottomSurface = Enum.SurfaceType.Smooth
  895. Part_36.RightSurface = Enum.SurfaceType.Smooth
  896. Part_36.LeftSurface = Enum.SurfaceType.Smooth
  897. Part_36.FrontSurface = Enum.SurfaceType.Smooth
  898. Part_36.BackSurface = Enum.SurfaceType.Smooth
  899. Part_36.Parent = SetParent  
  900.  
  901. local SetParent = game:GetService("Workspace")
  902. local Part_37 = Instance.new("Part")
  903. Part_37.Size = Vector3.new(1.59999967, 3.53999901, 0.159999996)
  904. Part_37.Material = Enum.Material.WoodPlanks
  905. Part_37.CFrame = CFrame.new(88.8350067, 5.94000816, -80.605011, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  906. Part_37.BrickColor = BrickColor.new("Fossil")
  907. Part_37.Locked = false
  908. Part_37.CastShadow = false
  909. Part_37.Transparency = 0
  910. Part_37.Reflectance = 0
  911. Part_37.Name = "Part"
  912. Part_37.Anchored = true
  913. Part_37.Archivable = true
  914. Part_37.CanCollide = true
  915. Part_37.CollisionGroupId = 0
  916. Part_37.Massless = false
  917. Part_37.Shape = Enum.PartType.Block
  918. Part_37.TopSurface = Enum.SurfaceType.Smooth
  919. Part_37.BottomSurface = Enum.SurfaceType.Smooth
  920. Part_37.RightSurface = Enum.SurfaceType.Smooth
  921. Part_37.LeftSurface = Enum.SurfaceType.Smooth
  922. Part_37.FrontSurface = Enum.SurfaceType.Smooth
  923. Part_37.BackSurface = Enum.SurfaceType.Smooth
  924. Part_37.Parent = SetParent  
  925.  
  926. local SetParent = game:GetService("Workspace")
  927. local Part_38 = Instance.new("Part")
  928. Part_38.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  929. Part_38.Material = Enum.Material.Metal
  930. Part_38.CFrame = CFrame.new(88.8300018, 4.30501127, -72.6900024, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  931. Part_38.BrickColor = BrickColor.new("Fossil")
  932. Part_38.Locked = false
  933. Part_38.CastShadow = false
  934. Part_38.Transparency = 0
  935. Part_38.Reflectance = 0
  936. Part_38.Name = "Part"
  937. Part_38.Anchored = true
  938. Part_38.Archivable = true
  939. Part_38.CanCollide = true
  940. Part_38.CollisionGroupId = 0
  941. Part_38.Massless = false
  942. Part_38.Shape = Enum.PartType.Block
  943. Part_38.TopSurface = Enum.SurfaceType.Smooth
  944. Part_38.BottomSurface = Enum.SurfaceType.Smooth
  945. Part_38.RightSurface = Enum.SurfaceType.Smooth
  946. Part_38.LeftSurface = Enum.SurfaceType.Smooth
  947. Part_38.FrontSurface = Enum.SurfaceType.Smooth
  948. Part_38.BackSurface = Enum.SurfaceType.Smooth
  949. Part_38.Parent = SetParent  
  950.  
  951. local SetParent = game:GetService("Workspace")
  952. local Part_39 = Instance.new("Part")
  953. Part_39.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  954. Part_39.Material = Enum.Material.Metal
  955. Part_39.CFrame = CFrame.new(88.8300018, 4.30501127, -54.6799927, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  956. Part_39.BrickColor = BrickColor.new("Fossil")
  957. Part_39.Locked = false
  958. Part_39.CastShadow = false
  959. Part_39.Transparency = 0
  960. Part_39.Reflectance = 0
  961. Part_39.Name = "Part"
  962. Part_39.Anchored = true
  963. Part_39.Archivable = true
  964. Part_39.CanCollide = true
  965. Part_39.CollisionGroupId = 0
  966. Part_39.Massless = false
  967. Part_39.Shape = Enum.PartType.Block
  968. Part_39.TopSurface = Enum.SurfaceType.Smooth
  969. Part_39.BottomSurface = Enum.SurfaceType.Smooth
  970. Part_39.RightSurface = Enum.SurfaceType.Smooth
  971. Part_39.LeftSurface = Enum.SurfaceType.Smooth
  972. Part_39.FrontSurface = Enum.SurfaceType.Smooth
  973. Part_39.BackSurface = Enum.SurfaceType.Smooth
  974. Part_39.Parent = SetParent  
  975.  
  976. local SetParent = game:GetService("Workspace")
  977. local Part_40 = Instance.new("Part")
  978. Part_40.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  979. Part_40.Material = Enum.Material.Metal
  980. Part_40.CFrame = CFrame.new(88.8300018, 5.92001104, -47.5599899, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  981. Part_40.BrickColor = BrickColor.new("Fossil")
  982. Part_40.Locked = false
  983. Part_40.CastShadow = false
  984. Part_40.Transparency = 0
  985. Part_40.Reflectance = 0
  986. Part_40.Name = "Part"
  987. Part_40.Anchored = true
  988. Part_40.Archivable = true
  989. Part_40.CanCollide = true
  990. Part_40.CollisionGroupId = 0
  991. Part_40.Massless = false
  992. Part_40.Shape = Enum.PartType.Block
  993. Part_40.TopSurface = Enum.SurfaceType.Smooth
  994. Part_40.BottomSurface = Enum.SurfaceType.Smooth
  995. Part_40.RightSurface = Enum.SurfaceType.Smooth
  996. Part_40.LeftSurface = Enum.SurfaceType.Smooth
  997. Part_40.FrontSurface = Enum.SurfaceType.Smooth
  998. Part_40.BackSurface = Enum.SurfaceType.Smooth
  999. Part_40.Parent = SetParent  
  1000.  
  1001. local SetParent = game:GetService("Workspace")
  1002. local Part_41 = Instance.new("Part")
  1003. Part_41.Size = Vector3.new(18.079998, 4.24999666, 0.159999996)
  1004. Part_41.Material = Enum.Material.WoodPlanks
  1005. Part_41.CFrame = CFrame.new(88.8350067, 2.15501213, -54.404995, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1006. Part_41.BrickColor = BrickColor.new("Fossil")
  1007. Part_41.Locked = false
  1008. Part_41.CastShadow = false
  1009. Part_41.Transparency = 0
  1010. Part_41.Reflectance = 0
  1011. Part_41.Name = "Part"
  1012. Part_41.Anchored = true
  1013. Part_41.Archivable = true
  1014. Part_41.CanCollide = true
  1015. Part_41.CollisionGroupId = 0
  1016. Part_41.Massless = false
  1017. Part_41.Shape = Enum.PartType.Block
  1018. Part_41.TopSurface = Enum.SurfaceType.Smooth
  1019. Part_41.BottomSurface = Enum.SurfaceType.Smooth
  1020. Part_41.RightSurface = Enum.SurfaceType.Smooth
  1021. Part_41.LeftSurface = Enum.SurfaceType.Smooth
  1022. Part_41.FrontSurface = Enum.SurfaceType.Smooth
  1023. Part_41.BackSurface = Enum.SurfaceType.Smooth
  1024. Part_41.Parent = SetParent  
  1025.  
  1026. local SetParent = game:GetService("Workspace")
  1027. local Part_42 = Instance.new("Part")
  1028. Part_42.Size = Vector3.new(15.8999996, 2.93999863, 0.159999996)
  1029. Part_42.Material = Enum.Material.WoodPlanks
  1030. Part_42.CFrame = CFrame.new(88.8350067, 9.13000584, -55.4249992, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1031. Part_42.BrickColor = BrickColor.new("Fossil")
  1032. Part_42.Locked = false
  1033. Part_42.CastShadow = false
  1034. Part_42.Transparency = 0
  1035. Part_42.Reflectance = 0
  1036. Part_42.Name = "Part"
  1037. Part_42.Anchored = true
  1038. Part_42.Archivable = true
  1039. Part_42.CanCollide = true
  1040. Part_42.CollisionGroupId = 0
  1041. Part_42.Massless = false
  1042. Part_42.Shape = Enum.PartType.Block
  1043. Part_42.TopSurface = Enum.SurfaceType.Smooth
  1044. Part_42.BottomSurface = Enum.SurfaceType.Smooth
  1045. Part_42.RightSurface = Enum.SurfaceType.Smooth
  1046. Part_42.LeftSurface = Enum.SurfaceType.Smooth
  1047. Part_42.FrontSurface = Enum.SurfaceType.Smooth
  1048. Part_42.BackSurface = Enum.SurfaceType.Smooth
  1049. Part_42.Parent = SetParent  
  1050.  
  1051. local SetParent = game:GetService("Workspace")
  1052. local Part_43 = Instance.new("Part")
  1053. Part_43.Size = Vector3.new(14.0899973, 3.3399992, 0.0500000007)
  1054. Part_43.Material = Enum.Material.Glass
  1055. Part_43.CFrame = CFrame.new(88.8499985, 5.94001245, -72.6399994, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1056. Part_43.BrickColor = BrickColor.new("Institutional white")
  1057. Part_43.Locked = false
  1058. Part_43.CastShadow = false
  1059. Part_43.Transparency = 0.60000002384186
  1060. Part_43.Reflectance = 0
  1061. Part_43.Name = "Part"
  1062. Part_43.Anchored = true
  1063. Part_43.Archivable = true
  1064. Part_43.CanCollide = true
  1065. Part_43.CollisionGroupId = 0
  1066. Part_43.Massless = false
  1067. Part_43.Shape = Enum.PartType.Block
  1068. Part_43.TopSurface = Enum.SurfaceType.Smooth
  1069. Part_43.BottomSurface = Enum.SurfaceType.Smooth
  1070. Part_43.RightSurface = Enum.SurfaceType.Smooth
  1071. Part_43.LeftSurface = Enum.SurfaceType.Smooth
  1072. Part_43.FrontSurface = Enum.SurfaceType.Smooth
  1073. Part_43.BackSurface = Enum.SurfaceType.Smooth
  1074. Part_43.Parent = SetParent  
  1075.  
  1076. local SetParent = game:GetService("Workspace")
  1077. local Part_44 = Instance.new("Part")
  1078. Part_44.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  1079. Part_44.Material = Enum.Material.Metal
  1080. Part_44.CFrame = CFrame.new(88.8300018, 5.92001104, -65.5699921, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1081. Part_44.BrickColor = BrickColor.new("Fossil")
  1082. Part_44.Locked = false
  1083. Part_44.CastShadow = false
  1084. Part_44.Transparency = 0
  1085. Part_44.Reflectance = 0
  1086. Part_44.Name = "Part"
  1087. Part_44.Anchored = true
  1088. Part_44.Archivable = true
  1089. Part_44.CanCollide = true
  1090. Part_44.CollisionGroupId = 0
  1091. Part_44.Massless = false
  1092. Part_44.Shape = Enum.PartType.Block
  1093. Part_44.TopSurface = Enum.SurfaceType.Smooth
  1094. Part_44.BottomSurface = Enum.SurfaceType.Smooth
  1095. Part_44.RightSurface = Enum.SurfaceType.Smooth
  1096. Part_44.LeftSurface = Enum.SurfaceType.Smooth
  1097. Part_44.FrontSurface = Enum.SurfaceType.Smooth
  1098. Part_44.BackSurface = Enum.SurfaceType.Smooth
  1099. Part_44.Parent = SetParent  
  1100.  
  1101. local SetParent = game:GetService("Workspace")
  1102. local Part_45 = Instance.new("Part")
  1103. Part_45.Size = Vector3.new(1.59999967, 3.53999901, 0.159999996)
  1104. Part_45.Material = Enum.Material.WoodPlanks
  1105. Part_45.CFrame = CFrame.new(88.8350067, 5.94000816, -62.5950012, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1106. Part_45.BrickColor = BrickColor.new("Fossil")
  1107. Part_45.Locked = false
  1108. Part_45.CastShadow = false
  1109. Part_45.Transparency = 0
  1110. Part_45.Reflectance = 0
  1111. Part_45.Name = "Part"
  1112. Part_45.Anchored = true
  1113. Part_45.Archivable = true
  1114. Part_45.CanCollide = true
  1115. Part_45.CollisionGroupId = 0
  1116. Part_45.Massless = false
  1117. Part_45.Shape = Enum.PartType.Block
  1118. Part_45.TopSurface = Enum.SurfaceType.Smooth
  1119. Part_45.BottomSurface = Enum.SurfaceType.Smooth
  1120. Part_45.RightSurface = Enum.SurfaceType.Smooth
  1121. Part_45.LeftSurface = Enum.SurfaceType.Smooth
  1122. Part_45.FrontSurface = Enum.SurfaceType.Smooth
  1123. Part_45.BackSurface = Enum.SurfaceType.Smooth
  1124. Part_45.Parent = SetParent  
  1125.  
  1126. local SetParent = game:GetService("Workspace")
  1127. local Part_46 = Instance.new("Part")
  1128. Part_46.Size = Vector3.new(15.8999996, 2.93999863, 0.159999996)
  1129. Part_46.Material = Enum.Material.WoodPlanks
  1130. Part_46.CFrame = CFrame.new(88.8350067, 9.13000584, -73.4350052, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1131. Part_46.BrickColor = BrickColor.new("Fossil")
  1132. Part_46.Locked = false
  1133. Part_46.CastShadow = false
  1134. Part_46.Transparency = 0
  1135. Part_46.Reflectance = 0
  1136. Part_46.Name = "Part"
  1137. Part_46.Anchored = true
  1138. Part_46.Archivable = true
  1139. Part_46.CanCollide = true
  1140. Part_46.CollisionGroupId = 0
  1141. Part_46.Massless = false
  1142. Part_46.Shape = Enum.PartType.Block
  1143. Part_46.TopSurface = Enum.SurfaceType.Smooth
  1144. Part_46.BottomSurface = Enum.SurfaceType.Smooth
  1145. Part_46.RightSurface = Enum.SurfaceType.Smooth
  1146. Part_46.LeftSurface = Enum.SurfaceType.Smooth
  1147. Part_46.FrontSurface = Enum.SurfaceType.Smooth
  1148. Part_46.BackSurface = Enum.SurfaceType.Smooth
  1149. Part_46.Parent = SetParent  
  1150.  
  1151. local SetParent = game:GetService("Workspace")
  1152. local Part_47 = Instance.new("Part")
  1153. Part_47.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  1154. Part_47.Material = Enum.Material.Metal
  1155. Part_47.CFrame = CFrame.new(88.8300018, 7.53501034, -72.5899963, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1156. Part_47.BrickColor = BrickColor.new("Fossil")
  1157. Part_47.Locked = false
  1158. Part_47.CastShadow = false
  1159. Part_47.Transparency = 0
  1160. Part_47.Reflectance = 0
  1161. Part_47.Name = "Part"
  1162. Part_47.Anchored = true
  1163. Part_47.Archivable = true
  1164. Part_47.CanCollide = true
  1165. Part_47.CollisionGroupId = 0
  1166. Part_47.Massless = false
  1167. Part_47.Shape = Enum.PartType.Block
  1168. Part_47.TopSurface = Enum.SurfaceType.Smooth
  1169. Part_47.BottomSurface = Enum.SurfaceType.Smooth
  1170. Part_47.RightSurface = Enum.SurfaceType.Smooth
  1171. Part_47.LeftSurface = Enum.SurfaceType.Smooth
  1172. Part_47.FrontSurface = Enum.SurfaceType.Smooth
  1173. Part_47.BackSurface = Enum.SurfaceType.Smooth
  1174. Part_47.Parent = SetParent  
  1175.  
  1176. local SetParent = game:GetService("Workspace")
  1177. local Part_48 = Instance.new("Part")
  1178. Part_48.Size = Vector3.new(14.0899973, 3.3399992, 0.0500000007)
  1179. Part_48.Material = Enum.Material.Glass
  1180. Part_48.CFrame = CFrame.new(80.1049957, 5.94001198, -45.3649979, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1181. Part_48.BrickColor = BrickColor.new("Institutional white")
  1182. Part_48.Locked = false
  1183. Part_48.CastShadow = false
  1184. Part_48.Transparency = 0.60000002384186
  1185. Part_48.Reflectance = 0
  1186. Part_48.Name = "Part"
  1187. Part_48.Anchored = true
  1188. Part_48.Archivable = true
  1189. Part_48.CanCollide = true
  1190. Part_48.CollisionGroupId = 0
  1191. Part_48.Massless = false
  1192. Part_48.Shape = Enum.PartType.Block
  1193. Part_48.TopSurface = Enum.SurfaceType.Smooth
  1194. Part_48.BottomSurface = Enum.SurfaceType.Smooth
  1195. Part_48.RightSurface = Enum.SurfaceType.Smooth
  1196. Part_48.LeftSurface = Enum.SurfaceType.Smooth
  1197. Part_48.FrontSurface = Enum.SurfaceType.Smooth
  1198. Part_48.BackSurface = Enum.SurfaceType.Smooth
  1199. Part_48.Parent = SetParent  
  1200.  
  1201. local SetParent = game:GetService("Workspace")
  1202. local Part_49 = Instance.new("Part")
  1203. Part_49.Size = Vector3.new(1.59999967, 3.53999901, 0.159999996)
  1204. Part_49.Material = Enum.Material.WoodPlanks
  1205. Part_49.CFrame = CFrame.new(88.0700073, 5.94000864, -45.3799934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1206. Part_49.BrickColor = BrickColor.new("Fossil")
  1207. Part_49.Locked = false
  1208. Part_49.CastShadow = false
  1209. Part_49.Transparency = 0
  1210. Part_49.Reflectance = 0
  1211. Part_49.Name = "Part"
  1212. Part_49.Anchored = true
  1213. Part_49.Archivable = true
  1214. Part_49.CanCollide = true
  1215. Part_49.CollisionGroupId = 0
  1216. Part_49.Massless = false
  1217. Part_49.Shape = Enum.PartType.Block
  1218. Part_49.TopSurface = Enum.SurfaceType.Smooth
  1219. Part_49.BottomSurface = Enum.SurfaceType.Smooth
  1220. Part_49.RightSurface = Enum.SurfaceType.Smooth
  1221. Part_49.LeftSurface = Enum.SurfaceType.Smooth
  1222. Part_49.FrontSurface = Enum.SurfaceType.Smooth
  1223. Part_49.BackSurface = Enum.SurfaceType.Smooth
  1224. Part_49.Parent = SetParent  
  1225.  
  1226. local SetParent = game:GetService("Workspace")
  1227. local Part_50 = Instance.new("Part")
  1228. Part_50.Size = Vector3.new(2.15999937, 3.46999907, 0.159999996)
  1229. Part_50.Material = Enum.Material.WoodPlanks
  1230. Part_50.CFrame = CFrame.new(71.9200058, 5.96500969, -45.3799934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1231. Part_50.BrickColor = BrickColor.new("Fossil")
  1232. Part_50.Locked = false
  1233. Part_50.CastShadow = false
  1234. Part_50.Transparency = 0
  1235. Part_50.Reflectance = 0
  1236. Part_50.Name = "Part"
  1237. Part_50.Anchored = true
  1238. Part_50.Archivable = true
  1239. Part_50.CanCollide = true
  1240. Part_50.CollisionGroupId = 0
  1241. Part_50.Massless = false
  1242. Part_50.Shape = Enum.PartType.Block
  1243. Part_50.TopSurface = Enum.SurfaceType.Smooth
  1244. Part_50.BottomSurface = Enum.SurfaceType.Smooth
  1245. Part_50.RightSurface = Enum.SurfaceType.Smooth
  1246. Part_50.LeftSurface = Enum.SurfaceType.Smooth
  1247. Part_50.FrontSurface = Enum.SurfaceType.Smooth
  1248. Part_50.BackSurface = Enum.SurfaceType.Smooth
  1249. Part_50.Parent = SetParent  
  1250.  
  1251. local SetParent = game:GetService("Workspace")
  1252. local Part_51 = Instance.new("Part")
  1253. Part_51.Size = Vector3.new(14.0899973, 3.3399992, 0.0500000007)
  1254. Part_51.Material = Enum.Material.Glass
  1255. Part_51.CFrame = CFrame.new(57.9850006, 5.94001198, -45.3649979, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1256. Part_51.BrickColor = BrickColor.new("Institutional white")
  1257. Part_51.Locked = false
  1258. Part_51.CastShadow = false
  1259. Part_51.Transparency = 0.60000002384186
  1260. Part_51.Reflectance = 0
  1261. Part_51.Name = "Part"
  1262. Part_51.Anchored = true
  1263. Part_51.Archivable = true
  1264. Part_51.CanCollide = true
  1265. Part_51.CollisionGroupId = 0
  1266. Part_51.Massless = false
  1267. Part_51.Shape = Enum.PartType.Block
  1268. Part_51.TopSurface = Enum.SurfaceType.Smooth
  1269. Part_51.BottomSurface = Enum.SurfaceType.Smooth
  1270. Part_51.RightSurface = Enum.SurfaceType.Smooth
  1271. Part_51.LeftSurface = Enum.SurfaceType.Smooth
  1272. Part_51.FrontSurface = Enum.SurfaceType.Smooth
  1273. Part_51.BackSurface = Enum.SurfaceType.Smooth
  1274. Part_51.Parent = SetParent  
  1275.  
  1276. local SetParent = game:GetService("Workspace")
  1277. local Part_52 = Instance.new("Part")
  1278. Part_52.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  1279. Part_52.Material = Enum.Material.Metal
  1280. Part_52.CFrame = CFrame.new(65.0550003, 5.92001009, -45.3849945, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1281. Part_52.BrickColor = BrickColor.new("Fossil")
  1282. Part_52.Locked = false
  1283. Part_52.CastShadow = false
  1284. Part_52.Transparency = 0
  1285. Part_52.Reflectance = 0
  1286. Part_52.Name = "Part"
  1287. Part_52.Anchored = true
  1288. Part_52.Archivable = true
  1289. Part_52.CanCollide = true
  1290. Part_52.CollisionGroupId = 0
  1291. Part_52.Massless = false
  1292. Part_52.Shape = Enum.PartType.Block
  1293. Part_52.TopSurface = Enum.SurfaceType.Smooth
  1294. Part_52.BottomSurface = Enum.SurfaceType.Smooth
  1295. Part_52.RightSurface = Enum.SurfaceType.Smooth
  1296. Part_52.LeftSurface = Enum.SurfaceType.Smooth
  1297. Part_52.FrontSurface = Enum.SurfaceType.Smooth
  1298. Part_52.BackSurface = Enum.SurfaceType.Smooth
  1299. Part_52.Parent = SetParent  
  1300.  
  1301. local SetParent = game:GetService("Workspace")
  1302. local Part_53 = Instance.new("Part")
  1303. Part_53.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  1304. Part_53.Material = Enum.Material.Metal
  1305. Part_53.CFrame = CFrame.new(58.0350037, 4.30501175, -45.3849945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1306. Part_53.BrickColor = BrickColor.new("Fossil")
  1307. Part_53.Locked = false
  1308. Part_53.CastShadow = false
  1309. Part_53.Transparency = 0
  1310. Part_53.Reflectance = 0
  1311. Part_53.Name = "Part"
  1312. Part_53.Anchored = true
  1313. Part_53.Archivable = true
  1314. Part_53.CanCollide = true
  1315. Part_53.CollisionGroupId = 0
  1316. Part_53.Massless = false
  1317. Part_53.Shape = Enum.PartType.Block
  1318. Part_53.TopSurface = Enum.SurfaceType.Smooth
  1319. Part_53.BottomSurface = Enum.SurfaceType.Smooth
  1320. Part_53.RightSurface = Enum.SurfaceType.Smooth
  1321. Part_53.LeftSurface = Enum.SurfaceType.Smooth
  1322. Part_53.FrontSurface = Enum.SurfaceType.Smooth
  1323. Part_53.BackSurface = Enum.SurfaceType.Smooth
  1324. Part_53.Parent = SetParent  
  1325.  
  1326. local SetParent = game:GetService("Workspace")
  1327. local Part_54 = Instance.new("Part")
  1328. Part_54.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  1329. Part_54.Material = Enum.Material.Metal
  1330. Part_54.CFrame = CFrame.new(57.9349976, 7.53501034, -45.3849945, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1331. Part_54.BrickColor = BrickColor.new("Fossil")
  1332. Part_54.Locked = false
  1333. Part_54.CastShadow = false
  1334. Part_54.Transparency = 0
  1335. Part_54.Reflectance = 0
  1336. Part_54.Name = "Part"
  1337. Part_54.Anchored = true
  1338. Part_54.Archivable = true
  1339. Part_54.CanCollide = true
  1340. Part_54.CollisionGroupId = 0
  1341. Part_54.Massless = false
  1342. Part_54.Shape = Enum.PartType.Block
  1343. Part_54.TopSurface = Enum.SurfaceType.Smooth
  1344. Part_54.BottomSurface = Enum.SurfaceType.Smooth
  1345. Part_54.RightSurface = Enum.SurfaceType.Smooth
  1346. Part_54.LeftSurface = Enum.SurfaceType.Smooth
  1347. Part_54.FrontSurface = Enum.SurfaceType.Smooth
  1348. Part_54.BackSurface = Enum.SurfaceType.Smooth
  1349. Part_54.Parent = SetParent  
  1350.  
  1351. local SetParent = game:GetService("Workspace")
  1352. local Part_55 = Instance.new("Part")
  1353. Part_55.Size = Vector3.new(15.8999996, 2.93999863, 0.159999996)
  1354. Part_55.Material = Enum.Material.WoodPlanks
  1355. Part_55.CFrame = CFrame.new(58.7800102, 9.13000679, -45.3799934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1356. Part_55.BrickColor = BrickColor.new("Fossil")
  1357. Part_55.Locked = false
  1358. Part_55.CastShadow = false
  1359. Part_55.Transparency = 0
  1360. Part_55.Reflectance = 0
  1361. Part_55.Name = "Part"
  1362. Part_55.Anchored = true
  1363. Part_55.Archivable = true
  1364. Part_55.CanCollide = true
  1365. Part_55.CollisionGroupId = 0
  1366. Part_55.Massless = false
  1367. Part_55.Shape = Enum.PartType.Block
  1368. Part_55.TopSurface = Enum.SurfaceType.Smooth
  1369. Part_55.BottomSurface = Enum.SurfaceType.Smooth
  1370. Part_55.RightSurface = Enum.SurfaceType.Smooth
  1371. Part_55.LeftSurface = Enum.SurfaceType.Smooth
  1372. Part_55.FrontSurface = Enum.SurfaceType.Smooth
  1373. Part_55.BackSurface = Enum.SurfaceType.Smooth
  1374. Part_55.Parent = SetParent  
  1375.  
  1376. local SetParent = game:GetService("Workspace")
  1377. local Part_56 = Instance.new("Part")
  1378. Part_56.Size = Vector3.new(22.1500034, 2.93999863, 0.159999996)
  1379. Part_56.Material = Enum.Material.WoodPlanks
  1380. Part_56.CFrame = CFrame.new(77.7750092, 9.13000679, -45.3799934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1381. Part_56.BrickColor = BrickColor.new("Fossil")
  1382. Part_56.Locked = false
  1383. Part_56.CastShadow = false
  1384. Part_56.Transparency = 0
  1385. Part_56.Reflectance = 0
  1386. Part_56.Name = "Part"
  1387. Part_56.Anchored = true
  1388. Part_56.Archivable = true
  1389. Part_56.CanCollide = true
  1390. Part_56.CollisionGroupId = 0
  1391. Part_56.Massless = false
  1392. Part_56.Shape = Enum.PartType.Block
  1393. Part_56.TopSurface = Enum.SurfaceType.Smooth
  1394. Part_56.BottomSurface = Enum.SurfaceType.Smooth
  1395. Part_56.RightSurface = Enum.SurfaceType.Smooth
  1396. Part_56.LeftSurface = Enum.SurfaceType.Smooth
  1397. Part_56.FrontSurface = Enum.SurfaceType.Smooth
  1398. Part_56.BackSurface = Enum.SurfaceType.Smooth
  1399. Part_56.Parent = SetParent  
  1400.  
  1401. local SetParent = game:GetService("Workspace")
  1402. local Part_57 = Instance.new("Part")
  1403. Part_57.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  1404. Part_57.Material = Enum.Material.Metal
  1405. Part_57.CFrame = CFrame.new(50.9150009, 5.92001152, -45.3849945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1406. Part_57.BrickColor = BrickColor.new("Fossil")
  1407. Part_57.Locked = false
  1408. Part_57.CastShadow = false
  1409. Part_57.Transparency = 0
  1410. Part_57.Reflectance = 0
  1411. Part_57.Name = "Part"
  1412. Part_57.Anchored = true
  1413. Part_57.Archivable = true
  1414. Part_57.CanCollide = true
  1415. Part_57.CollisionGroupId = 0
  1416. Part_57.Massless = false
  1417. Part_57.Shape = Enum.PartType.Block
  1418. Part_57.TopSurface = Enum.SurfaceType.Smooth
  1419. Part_57.BottomSurface = Enum.SurfaceType.Smooth
  1420. Part_57.RightSurface = Enum.SurfaceType.Smooth
  1421. Part_57.LeftSurface = Enum.SurfaceType.Smooth
  1422. Part_57.FrontSurface = Enum.SurfaceType.Smooth
  1423. Part_57.BackSurface = Enum.SurfaceType.Smooth
  1424. Part_57.Parent = SetParent  
  1425.  
  1426. local SetParent = game:GetService("Workspace")
  1427. local Part_58 = Instance.new("Part")
  1428. Part_58.Size = Vector3.new(2.15999937, 6.36999893, 0.159999996)
  1429. Part_58.Material = Enum.Material.WoodPlanks
  1430. Part_58.CFrame = CFrame.new(49.8000031, 7.4150095, -45.3799934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1431. Part_58.BrickColor = BrickColor.new("Fossil")
  1432. Part_58.Locked = false
  1433. Part_58.CastShadow = false
  1434. Part_58.Transparency = 0
  1435. Part_58.Reflectance = 0
  1436. Part_58.Name = "Part"
  1437. Part_58.Anchored = true
  1438. Part_58.Archivable = true
  1439. Part_58.CanCollide = true
  1440. Part_58.CollisionGroupId = 0
  1441. Part_58.Massless = false
  1442. Part_58.Shape = Enum.PartType.Block
  1443. Part_58.TopSurface = Enum.SurfaceType.Smooth
  1444. Part_58.BottomSurface = Enum.SurfaceType.Smooth
  1445. Part_58.RightSurface = Enum.SurfaceType.Smooth
  1446. Part_58.LeftSurface = Enum.SurfaceType.Smooth
  1447. Part_58.FrontSurface = Enum.SurfaceType.Smooth
  1448. Part_58.BackSurface = Enum.SurfaceType.Smooth
  1449. Part_58.Parent = SetParent  
  1450.  
  1451. local SetParent = game:GetService("Workspace")
  1452. local Part_59 = Instance.new("Part")
  1453. Part_59.Size = Vector3.new(18.079998, 4.24999666, 0.159999996)
  1454. Part_59.Material = Enum.Material.WoodPlanks
  1455. Part_59.CFrame = CFrame.new(57.7600021, 2.15501213, -45.3799934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1456. Part_59.BrickColor = BrickColor.new("Fossil")
  1457. Part_59.Locked = false
  1458. Part_59.CastShadow = false
  1459. Part_59.Transparency = 0
  1460. Part_59.Reflectance = 0
  1461. Part_59.Name = "Part"
  1462. Part_59.Anchored = true
  1463. Part_59.Archivable = true
  1464. Part_59.CanCollide = true
  1465. Part_59.CollisionGroupId = 0
  1466. Part_59.Massless = false
  1467. Part_59.Shape = Enum.PartType.Block
  1468. Part_59.TopSurface = Enum.SurfaceType.Smooth
  1469. Part_59.BottomSurface = Enum.SurfaceType.Smooth
  1470. Part_59.RightSurface = Enum.SurfaceType.Smooth
  1471. Part_59.LeftSurface = Enum.SurfaceType.Smooth
  1472. Part_59.FrontSurface = Enum.SurfaceType.Smooth
  1473. Part_59.BackSurface = Enum.SurfaceType.Smooth
  1474. Part_59.Parent = SetParent  
  1475.  
  1476. local SetParent = game:GetService("Workspace")
  1477. local Part_60 = Instance.new("Part")
  1478. Part_60.Size = Vector3.new(1.59999967, 3.53999901, 0.159999996)
  1479. Part_60.Material = Enum.Material.WoodPlanks
  1480. Part_60.CFrame = CFrame.new(65.9500122, 5.94000864, -45.3799934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1481. Part_60.BrickColor = BrickColor.new("Fossil")
  1482. Part_60.Locked = false
  1483. Part_60.CastShadow = false
  1484. Part_60.Transparency = 0
  1485. Part_60.Reflectance = 0
  1486. Part_60.Name = "Part"
  1487. Part_60.Anchored = true
  1488. Part_60.Archivable = true
  1489. Part_60.CanCollide = true
  1490. Part_60.CollisionGroupId = 0
  1491. Part_60.Massless = false
  1492. Part_60.Shape = Enum.PartType.Block
  1493. Part_60.TopSurface = Enum.SurfaceType.Smooth
  1494. Part_60.BottomSurface = Enum.SurfaceType.Smooth
  1495. Part_60.RightSurface = Enum.SurfaceType.Smooth
  1496. Part_60.LeftSurface = Enum.SurfaceType.Smooth
  1497. Part_60.FrontSurface = Enum.SurfaceType.Smooth
  1498. Part_60.BackSurface = Enum.SurfaceType.Smooth
  1499. Part_60.Parent = SetParent  
  1500.  
  1501. local SetParent = game:GetService("Workspace")
  1502. local Part_61 = Instance.new("Part")
  1503. Part_61.Size = Vector3.new(4.20000029, 7.74999905, 0.0799999982)
  1504. Part_61.Material = Enum.Material.WoodPlanks
  1505. Part_61.CFrame = CFrame.new(68.7900085, 3.90501404, -45.3899918, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1506. Part_61.BrickColor = BrickColor.new("Dirt brown")
  1507. Part_61.Locked = false
  1508. Part_61.CastShadow = false
  1509. Part_61.Transparency = 0
  1510. Part_61.Reflectance = 0
  1511. Part_61.Name = "Part"
  1512. Part_61.Anchored = true
  1513. Part_61.Archivable = true
  1514. Part_61.CanCollide = false
  1515. Part_61.CollisionGroupId = 0
  1516. Part_61.Massless = false
  1517. Part_61.Shape = Enum.PartType.Block
  1518. Part_61.TopSurface = Enum.SurfaceType.Smooth
  1519. Part_61.BottomSurface = Enum.SurfaceType.Smooth
  1520. Part_61.RightSurface = Enum.SurfaceType.Smooth
  1521. Part_61.LeftSurface = Enum.SurfaceType.Smooth
  1522. Part_61.FrontSurface = Enum.SurfaceType.Smooth
  1523. Part_61.BackSurface = Enum.SurfaceType.Smooth
  1524. Part_61.Parent = SetParent  
  1525.  
  1526. local SetParent = game:GetService("Workspace")
  1527. local Part_62 = Instance.new("Part")
  1528. Part_62.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  1529. Part_62.Material = Enum.Material.Metal
  1530. Part_62.CFrame = CFrame.new(73.0350037, 5.92001152, -45.3849945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1531. Part_62.BrickColor = BrickColor.new("Fossil")
  1532. Part_62.Locked = false
  1533. Part_62.CastShadow = false
  1534. Part_62.Transparency = 0
  1535. Part_62.Reflectance = 0
  1536. Part_62.Name = "Part"
  1537. Part_62.Anchored = true
  1538. Part_62.Archivable = true
  1539. Part_62.CanCollide = true
  1540. Part_62.CollisionGroupId = 0
  1541. Part_62.Massless = false
  1542. Part_62.Shape = Enum.PartType.Block
  1543. Part_62.TopSurface = Enum.SurfaceType.Smooth
  1544. Part_62.BottomSurface = Enum.SurfaceType.Smooth
  1545. Part_62.RightSurface = Enum.SurfaceType.Smooth
  1546. Part_62.LeftSurface = Enum.SurfaceType.Smooth
  1547. Part_62.FrontSurface = Enum.SurfaceType.Smooth
  1548. Part_62.BackSurface = Enum.SurfaceType.Smooth
  1549. Part_62.Parent = SetParent  
  1550.  
  1551. local SetParent = game:GetService("Workspace")
  1552. local Part_63 = Instance.new("Part")
  1553. Part_63.Size = Vector3.new(14.0899973, 3.3399992, 0.0500000007)
  1554. Part_63.Material = Enum.Material.Glass
  1555. Part_63.CFrame = CFrame.new(48.7900009, 5.94001245, -72.6399994, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1556. Part_63.BrickColor = BrickColor.new("Institutional white")
  1557. Part_63.Locked = false
  1558. Part_63.CastShadow = false
  1559. Part_63.Transparency = 0.60000002384186
  1560. Part_63.Reflectance = 0
  1561. Part_63.Name = "Part"
  1562. Part_63.Anchored = true
  1563. Part_63.Archivable = true
  1564. Part_63.CanCollide = true
  1565. Part_63.CollisionGroupId = 0
  1566. Part_63.Massless = false
  1567. Part_63.Shape = Enum.PartType.Block
  1568. Part_63.TopSurface = Enum.SurfaceType.Smooth
  1569. Part_63.BottomSurface = Enum.SurfaceType.Smooth
  1570. Part_63.RightSurface = Enum.SurfaceType.Smooth
  1571. Part_63.LeftSurface = Enum.SurfaceType.Smooth
  1572. Part_63.FrontSurface = Enum.SurfaceType.Smooth
  1573. Part_63.BackSurface = Enum.SurfaceType.Smooth
  1574. Part_63.Parent = SetParent  
  1575.  
  1576. local SetParent = game:GetService("Workspace")
  1577. local Part_64 = Instance.new("Part")
  1578. Part_64.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  1579. Part_64.Material = Enum.Material.Metal
  1580. Part_64.CFrame = CFrame.new(48.7700043, 5.92001009, -79.7099915, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1581. Part_64.BrickColor = BrickColor.new("Fossil")
  1582. Part_64.Locked = false
  1583. Part_64.CastShadow = false
  1584. Part_64.Transparency = 0
  1585. Part_64.Reflectance = 0
  1586. Part_64.Name = "Part"
  1587. Part_64.Anchored = true
  1588. Part_64.Archivable = true
  1589. Part_64.CanCollide = true
  1590. Part_64.CollisionGroupId = 0
  1591. Part_64.Massless = false
  1592. Part_64.Shape = Enum.PartType.Block
  1593. Part_64.TopSurface = Enum.SurfaceType.Smooth
  1594. Part_64.BottomSurface = Enum.SurfaceType.Smooth
  1595. Part_64.RightSurface = Enum.SurfaceType.Smooth
  1596. Part_64.LeftSurface = Enum.SurfaceType.Smooth
  1597. Part_64.FrontSurface = Enum.SurfaceType.Smooth
  1598. Part_64.BackSurface = Enum.SurfaceType.Smooth
  1599. Part_64.Parent = SetParent  
  1600.  
  1601. local SetParent = game:GetService("Workspace")
  1602. local Part_65 = Instance.new("Part")
  1603. Part_65.Size = Vector3.new(0.149999991, 3.3799994, 0.310000062)
  1604. Part_65.Material = Enum.Material.Metal
  1605. Part_65.CFrame = CFrame.new(48.7700043, 5.92001104, -65.5699921, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1606. Part_65.BrickColor = BrickColor.new("Fossil")
  1607. Part_65.Locked = false
  1608. Part_65.CastShadow = false
  1609. Part_65.Transparency = 0
  1610. Part_65.Reflectance = 0
  1611. Part_65.Name = "Part"
  1612. Part_65.Anchored = true
  1613. Part_65.Archivable = true
  1614. Part_65.CanCollide = true
  1615. Part_65.CollisionGroupId = 0
  1616. Part_65.Massless = false
  1617. Part_65.Shape = Enum.PartType.Block
  1618. Part_65.TopSurface = Enum.SurfaceType.Smooth
  1619. Part_65.BottomSurface = Enum.SurfaceType.Smooth
  1620. Part_65.RightSurface = Enum.SurfaceType.Smooth
  1621. Part_65.LeftSurface = Enum.SurfaceType.Smooth
  1622. Part_65.FrontSurface = Enum.SurfaceType.Smooth
  1623. Part_65.BackSurface = Enum.SurfaceType.Smooth
  1624. Part_65.Parent = SetParent  
  1625.  
  1626. local SetParent = game:GetService("Workspace")
  1627. local Part_66 = Instance.new("Part")
  1628. Part_66.Size = Vector3.new(2.15999937, 6.36999893, 0.159999996)
  1629. Part_66.Material = Enum.Material.WoodPlanks
  1630. Part_66.CFrame = CFrame.new(48.7750053, 7.41500902, -64.4549942, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1631. Part_66.BrickColor = BrickColor.new("Fossil")
  1632. Part_66.Locked = false
  1633. Part_66.CastShadow = false
  1634. Part_66.Transparency = 0
  1635. Part_66.Reflectance = 0
  1636. Part_66.Name = "Part"
  1637. Part_66.Anchored = true
  1638. Part_66.Archivable = true
  1639. Part_66.CanCollide = true
  1640. Part_66.CollisionGroupId = 0
  1641. Part_66.Massless = false
  1642. Part_66.Shape = Enum.PartType.Block
  1643. Part_66.TopSurface = Enum.SurfaceType.Smooth
  1644. Part_66.BottomSurface = Enum.SurfaceType.Smooth
  1645. Part_66.RightSurface = Enum.SurfaceType.Smooth
  1646. Part_66.LeftSurface = Enum.SurfaceType.Smooth
  1647. Part_66.FrontSurface = Enum.SurfaceType.Smooth
  1648. Part_66.BackSurface = Enum.SurfaceType.Smooth
  1649. Part_66.Parent = SetParent  
  1650.  
  1651. local SetParent = game:GetService("Workspace")
  1652. local Part_67 = Instance.new("Part")
  1653. Part_67.Size = Vector3.new(1.59999967, 3.53999901, 0.159999996)
  1654. Part_67.Material = Enum.Material.WoodPlanks
  1655. Part_67.CFrame = CFrame.new(48.7750053, 5.94000816, -80.605011, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1656. Part_67.BrickColor = BrickColor.new("Fossil")
  1657. Part_67.Locked = false
  1658. Part_67.CastShadow = false
  1659. Part_67.Transparency = 0
  1660. Part_67.Reflectance = 0
  1661. Part_67.Name = "Part"
  1662. Part_67.Anchored = true
  1663. Part_67.Archivable = true
  1664. Part_67.CanCollide = true
  1665. Part_67.CollisionGroupId = 0
  1666. Part_67.Massless = false
  1667. Part_67.Shape = Enum.PartType.Block
  1668. Part_67.TopSurface = Enum.SurfaceType.Smooth
  1669. Part_67.BottomSurface = Enum.SurfaceType.Smooth
  1670. Part_67.RightSurface = Enum.SurfaceType.Smooth
  1671. Part_67.LeftSurface = Enum.SurfaceType.Smooth
  1672. Part_67.FrontSurface = Enum.SurfaceType.Smooth
  1673. Part_67.BackSurface = Enum.SurfaceType.Smooth
  1674. Part_67.Parent = SetParent  
  1675.  
  1676. local SetParent = game:GetService("Workspace")
  1677. local Part_68 = Instance.new("Part")
  1678. Part_68.Size = Vector3.new(15.8999996, 2.93999863, 0.159999996)
  1679. Part_68.Material = Enum.Material.WoodPlanks
  1680. Part_68.CFrame = CFrame.new(48.7750053, 9.13000584, -73.4350052, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1681. Part_68.BrickColor = BrickColor.new("Fossil")
  1682. Part_68.Locked = false
  1683. Part_68.CastShadow = false
  1684. Part_68.Transparency = 0
  1685. Part_68.Reflectance = 0
  1686. Part_68.Name = "Part"
  1687. Part_68.Anchored = true
  1688. Part_68.Archivable = true
  1689. Part_68.CanCollide = true
  1690. Part_68.CollisionGroupId = 0
  1691. Part_68.Massless = false
  1692. Part_68.Shape = Enum.PartType.Block
  1693. Part_68.TopSurface = Enum.SurfaceType.Smooth
  1694. Part_68.BottomSurface = Enum.SurfaceType.Smooth
  1695. Part_68.RightSurface = Enum.SurfaceType.Smooth
  1696. Part_68.LeftSurface = Enum.SurfaceType.Smooth
  1697. Part_68.FrontSurface = Enum.SurfaceType.Smooth
  1698. Part_68.BackSurface = Enum.SurfaceType.Smooth
  1699. Part_68.Parent = SetParent  
  1700.  
  1701. local SetParent = game:GetService("Workspace")
  1702. local Part_69 = Instance.new("Part")
  1703. Part_69.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  1704. Part_69.Material = Enum.Material.Metal
  1705. Part_69.CFrame = CFrame.new(48.7700043, 7.53501034, -72.5899963, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1706. Part_69.BrickColor = BrickColor.new("Fossil")
  1707. Part_69.Locked = false
  1708. Part_69.CastShadow = false
  1709. Part_69.Transparency = 0
  1710. Part_69.Reflectance = 0
  1711. Part_69.Name = "Part"
  1712. Part_69.Anchored = true
  1713. Part_69.Archivable = true
  1714. Part_69.CanCollide = true
  1715. Part_69.CollisionGroupId = 0
  1716. Part_69.Massless = false
  1717. Part_69.Shape = Enum.PartType.Block
  1718. Part_69.TopSurface = Enum.SurfaceType.Smooth
  1719. Part_69.BottomSurface = Enum.SurfaceType.Smooth
  1720. Part_69.RightSurface = Enum.SurfaceType.Smooth
  1721. Part_69.LeftSurface = Enum.SurfaceType.Smooth
  1722. Part_69.FrontSurface = Enum.SurfaceType.Smooth
  1723. Part_69.BackSurface = Enum.SurfaceType.Smooth
  1724. Part_69.Parent = SetParent  
  1725.  
  1726. local SetParent = game:GetService("Workspace")
  1727. local Part_70 = Instance.new("Part")
  1728. Part_70.Size = Vector3.new(18.079998, 4.24999666, 0.159999996)
  1729. Part_70.Material = Enum.Material.WoodPlanks
  1730. Part_70.CFrame = CFrame.new(48.7750053, 2.15501213, -72.4150009, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1731. Part_70.BrickColor = BrickColor.new("Fossil")
  1732. Part_70.Locked = false
  1733. Part_70.CastShadow = false
  1734. Part_70.Transparency = 0
  1735. Part_70.Reflectance = 0
  1736. Part_70.Name = "Part"
  1737. Part_70.Anchored = true
  1738. Part_70.Archivable = true
  1739. Part_70.CanCollide = true
  1740. Part_70.CollisionGroupId = 0
  1741. Part_70.Massless = false
  1742. Part_70.Shape = Enum.PartType.Block
  1743. Part_70.TopSurface = Enum.SurfaceType.Smooth
  1744. Part_70.BottomSurface = Enum.SurfaceType.Smooth
  1745. Part_70.RightSurface = Enum.SurfaceType.Smooth
  1746. Part_70.LeftSurface = Enum.SurfaceType.Smooth
  1747. Part_70.FrontSurface = Enum.SurfaceType.Smooth
  1748. Part_70.BackSurface = Enum.SurfaceType.Smooth
  1749. Part_70.Parent = SetParent  
  1750.  
  1751. local SetParent = game:GetService("Workspace")
  1752. local Part_71 = Instance.new("Part")
  1753. Part_71.Size = Vector3.new(14.1899986, 0.149999991, 0.310000062)
  1754. Part_71.Material = Enum.Material.Metal
  1755. Part_71.CFrame = CFrame.new(48.7700043, 4.30501127, -72.6900024, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1756. Part_71.BrickColor = BrickColor.new("Fossil")
  1757. Part_71.Locked = false
  1758. Part_71.CastShadow = false
  1759. Part_71.Transparency = 0
  1760. Part_71.Reflectance = 0
  1761. Part_71.Name = "Part"
  1762. Part_71.Anchored = true
  1763. Part_71.Archivable = true
  1764. Part_71.CanCollide = true
  1765. Part_71.CollisionGroupId = 0
  1766. Part_71.Massless = false
  1767. Part_71.Shape = Enum.PartType.Block
  1768. Part_71.TopSurface = Enum.SurfaceType.Smooth
  1769. Part_71.BottomSurface = Enum.SurfaceType.Smooth
  1770. Part_71.RightSurface = Enum.SurfaceType.Smooth
  1771. Part_71.LeftSurface = Enum.SurfaceType.Smooth
  1772. Part_71.FrontSurface = Enum.SurfaceType.Smooth
  1773. Part_71.BackSurface = Enum.SurfaceType.Smooth
  1774. Part_71.Parent = SetParent  
  1775.  
  1776. local SetParent = game:GetService("Workspace")
  1777. local Part_72 = Instance.new("Part")
  1778. Part_72.Size = Vector3.new(18.079998, 4.24999666, 0.159999996)
  1779. Part_72.Material = Enum.Material.WoodPlanks
  1780. Part_72.CFrame = CFrame.new(79.8800049, 2.15501213, -45.3799934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1781. Part_72.BrickColor = BrickColor.new("Fossil")
  1782. Part_72.Locked = false
  1783. Part_72.CastShadow = false
  1784. Part_72.Transparency = 0
  1785. Part_72.Reflectance = 0
  1786. Part_72.Name = "Part"
  1787. Part_72.Anchored = true
  1788. Part_72.Archivable = true
  1789. Part_72.CanCollide = true
  1790. Part_72.CollisionGroupId = 0
  1791. Part_72.Massless = false
  1792. Part_72.Shape = Enum.PartType.Block
  1793. Part_72.TopSurface = Enum.SurfaceType.Smooth
  1794. Part_72.BottomSurface = Enum.SurfaceType.Smooth
  1795. Part_72.RightSurface = Enum.SurfaceType.Smooth
  1796. Part_72.LeftSurface = Enum.SurfaceType.Smooth
  1797. Part_72.FrontSurface = Enum.SurfaceType.Smooth
  1798. Part_72.BackSurface = Enum.SurfaceType.Smooth
  1799. Part_72.Parent = SetParent
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