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  1. Basic Weapon Modding
  2. ====================
  3. A cookie cutter guide to non-retarded builds on generic weapons.
  4.  
  5. Weapons with augments and unique features will require your own brain power. Consult wiki liberally. Play around with warframe-builder.com, but keep in mind that it doesn't account for status effects, or the crit-headshot bonus, or headshots in general, or accuracy, or falloff, or specific enemy resistances, or overkill, or AoE, or ammo efficiency, so it's quite far from applied damage.
  6.  
  7. NEVER use the regular(<120%) Impact/Piercing/Slash damage mods and only use a 120% physical damage mod if a weapon does >75% of its damage as that type.
  8.  
  9. >I don't know shit about damage types.
  10. Use Corrosive + Blast or Corrosive + Fire.
  11. >I don't have X.
  12. Use more 90% eles.
  13. >Shotguns?
  14. Same mods, different names. Get to 100% status if at all possible. Consider Blaze, Seeking Fury, and Chilling Reload.
  15. >Rivens and primed mods?
  16. Yes.
  17.  
  18. Rifle/Launcher/Sniper/Bow:
  19. ==========================
  20. -Start Serration, Split Chamber
  21. -Crit >=20%/2x Vital Sense, Point Strike
  22. -Works with punch through(ie. not a grenade launcher) and doesn't have it: Shred
  23. -Charge/Spool Up/Big Magazine Vile Acceleration (or Speed Trigger)
  24. -Status >=20% 60% status/60% ele mods
  25. -Status <20% 60% status/60% ele mods (or 90% ele if out of room)
  26.  
  27. Use with care: Heavy Caliber (-accuracy will cripple applied dps of most guns, test it on the gun in question)
  28.  
  29. Consider: Augments, Argon Scope, Bladed Rounds
  30. Never Use: Regular Impact/Puncture/Slash Mods, Rifle Aptitude, Continuous Misery, Catalyzer Link
  31.  
  32.  
  33. Secondaries:
  34. ============
  35. -Start Hornet Strike, Barrel Diffusion, Lethal Torrent
  36. -Crit >= 20%/2x Target Cracker, Pistol Gambit
  37. -Small Magazine/High Reload Ice Storm(Quick Draw)
  38. -Big Magazine Anemic Agility (or Gunslinger)
  39. -Status >=20% 60% status/60% ele mods
  40. -Status <20% 60% status/60% ele mods (or 90% ele if out of room)
  41.  
  42. Consider: Augments, Hydraulic Crosshairs, Seeker, Ruinous Extension, Anemic Agility, Pistol Ammo Mutation, Reflex Draw(eg. winds of purity furis), Suppress, 120% Impact/Puncture/Slash
  43. Never Use: Regular Impact/Puncture/Slash Mods, Sure Shot, Perpetual Agony, Magnum Force
  44.  
  45.  
  46. Melee:
  47. ======
  48. -Start Pressure Point, Condition Overload, Drifting Contact
  49. -Dagger Covert Lethality
  50. -Wide AoE (ie. broken bull, whips, guandao, etc.) Reach
  51. -Crit >15% Blood Rush, Organ Shatter, *Berserker
  52. -Crit <15% Fury
  53. -Status >15% 60% status/60% ele mods.
  54. -Status <15% 90% ele, True Steel(you better be crit if you don't have status)
  55.  
  56. *For finisher builds(ie. radial blind, fatal teleport) use Fury over Berserker.
  57.  
  58. Consider: Augments, Life Strike(keep unranked), Weeping Wounds, Maiming Strike, 120% Impact/Piercing/Slash Mods
  59. Do not use: Regular Impact/Puncture/Slash Mods, Melee Prowess, Lasting Sting, most channeling mods.
  60.  
  61. 1.0
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