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pija dura

a guest Feb 22nd, 2019 78 Never
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  1. new Text:fstd[9];
  2. new PlayerText:fstd_p[MAX_PLAYERS][4];
  3.  
  4. fstd[8] = TextDrawCreate(581.000000, 387.000000, "r");
  5. TextDrawLetterSize(fstd[8], 0.030000, 4.499997);
  6. TextDrawTextSize(fstd[8], 452.000000, 74.000000);
  7. TextDrawAlignment(fstd[8], 2);
  8. TextDrawColor(fstd[8], 0x000000FF);
  9. TextDrawUseBox(fstd[8], 1);
  10. TextDrawBoxColor(fstd[8], 0x0A0A0AC8);
  11. TextDrawSetShadow(fstd[8], 5);
  12. TextDrawSetOutline(fstd[8], 0);
  13. TextDrawBackgroundColor(fstd[8], 0x000000FF);
  14. TextDrawFont(fstd[8], 1);
  15. TextDrawSetProportional(fstd[8], 0);
  16. TextDrawSetSelectable(fstd[8], 0);
  17.  
  18. fstd[7] = TextDrawCreate(548.000000, 387.000000, "Velocimetro");
  19. TextDrawLetterSize(fstd[7], 0.340000, 1.000000);
  20. TextDrawTextSize(fstd[7], 1280.000000, 1280.000000);
  21. TextDrawAlignment(fstd[7], 0);
  22. TextDrawColor(fstd[7], 0xFFFFFFFF);
  23. TextDrawUseBox(fstd[7], 0);
  24. TextDrawBoxColor(fstd[7], 0x80808080);
  25. TextDrawSetShadow(fstd[7], 1);
  26. TextDrawSetOutline(fstd[7], 0);
  27. TextDrawBackgroundColor(fstd[7], 0x000000FF);
  28. TextDrawFont(fstd[7], 1);
  29. TextDrawSetProportional(fstd[7], 1);
  30. TextDrawSetSelectable(fstd[7], 0);
  31.  
  32. fstd_p[playerid][3] = CreatePlayerTextDraw(playerid, 583.000000, 400.000000, "0");
  33. PlayerTextDrawLetterSize(playerid, fstd_p[playerid][3], 0.529999, 1.600000);
  34. PlayerTextDrawTextSize(playerid, fstd_p[playerid][3], 1280.000000, 1280.000000);
  35. PlayerTextDrawAlignment(playerid, fstd_p[playerid][3], 3);
  36. PlayerTextDrawColor(playerid, fstd_p[playerid][3], 0xFFFFFFFF);
  37. PlayerTextDrawUseBox(playerid, fstd_p[playerid][3], 0);
  38. PlayerTextDrawBoxColor(playerid, fstd_p[playerid][3], 0x80808080);
  39. PlayerTextDrawSetShadow(playerid, fstd_p[playerid][3], 1);
  40. PlayerTextDrawSetOutline(playerid, fstd_p[playerid][3], 0);
  41. PlayerTextDrawBackgroundColor(playerid, fstd_p[playerid][3], 0x000000FF);
  42. PlayerTextDrawFont(playerid, fstd_p[playerid][3], 1);
  43. PlayerTextDrawSetProportional(playerid, fstd_p[playerid][3], 1);
  44. PlayerTextDrawSetSelectable(playerid, fstd_p[playerid][3], 0);
  45.  
  46. fstd[6] = TextDrawCreate(587.000000, 404.000000, "KM/h");
  47. TextDrawLetterSize(fstd[6], 0.310000, 0.899999);
  48. TextDrawTextSize(fstd[6], 1280.000000, 1280.000000);
  49. TextDrawAlignment(fstd[6], 0);
  50. TextDrawColor(fstd[6], 0xFFFFFFFF);
  51. TextDrawUseBox(fstd[6], 0);
  52. TextDrawBoxColor(fstd[6], 0x80808080);
  53. TextDrawSetShadow(fstd[6], 2);
  54. TextDrawSetOutline(fstd[6], 1);
  55. TextDrawBackgroundColor(fstd[6], 0x000000FF);
  56. TextDrawFont(fstd[6], 1);
  57. TextDrawSetProportional(fstd[6], 1);
  58. TextDrawSetSelectable(fstd[6], 0);
  59.  
  60. fstd[5] = TextDrawCreate(581.000000, 340.000000, "r");
  61. TextDrawLetterSize(fstd[5], 0.030000, 4.499997);
  62. TextDrawTextSize(fstd[5], 452.000000, 74.000000);
  63. TextDrawAlignment(fstd[5], 2);
  64. TextDrawColor(fstd[5], 0x000000FF);
  65. TextDrawUseBox(fstd[5], 1);
  66. TextDrawBoxColor(fstd[5], 0x0A0A0AC8);
  67. TextDrawSetShadow(fstd[5], 5);
  68. TextDrawSetOutline(fstd[5], 0);
  69. TextDrawBackgroundColor(fstd[5], 0x000000FF);
  70. TextDrawFont(fstd[5], 1);
  71. TextDrawSetProportional(fstd[5], 0);
  72. TextDrawSetSelectable(fstd[5], 0);
  73.  
  74. fstd[4] = TextDrawCreate(548.000000, 340.000000, "Combustible");
  75. TextDrawLetterSize(fstd[4], 0.340000, 1.000000);
  76. TextDrawTextSize(fstd[4], 1280.000000, 1280.000000);
  77. TextDrawAlignment(fstd[4], 0);
  78. TextDrawColor(fstd[4], 0xFFFFFFFF);
  79. TextDrawUseBox(fstd[4], 0);
  80. TextDrawBoxColor(fstd[4], 0x80808080);
  81. TextDrawSetShadow(fstd[4], 1);
  82. TextDrawSetOutline(fstd[4], 0);
  83. TextDrawBackgroundColor(fstd[4], 0x000000FF);
  84. TextDrawFont(fstd[4], 1);
  85. TextDrawSetProportional(fstd[4], 1);
  86. TextDrawSetSelectable(fstd[4], 0);
  87.  
  88. fstd_p[playerid][2] = CreatePlayerTextDraw(playerid, 549.150024, 423.149994, "_");
  89. PlayerTextDrawLetterSize(playerid, fstd_p[playerid][2], 1.000000, -0.200000);
  90. PlayerTextDrawTextSize(playerid, fstd_p[playerid][2], 541.724976, 0.000000);
  91. PlayerTextDrawAlignment(playerid, fstd_p[playerid][2], 0);
  92. PlayerTextDrawColor(playerid, fstd_p[playerid][2], 0xE1E1E1FF);
  93. PlayerTextDrawUseBox(playerid, fstd_p[playerid][2], 0);
  94. PlayerTextDrawBoxColor(playerid, fstd_p[playerid][2], 0xFF9900FF);
  95. PlayerTextDrawSetShadow(playerid, fstd_p[playerid][2], 2);
  96. PlayerTextDrawSetOutline(playerid, fstd_p[playerid][2], 0);
  97. PlayerTextDrawBackgroundColor(playerid, fstd_p[playerid][2], 0x000000FF);
  98. PlayerTextDrawFont(playerid, fstd_p[playerid][2], 1);
  99. PlayerTextDrawSetProportional(playerid, fstd_p[playerid][2], 1);
  100. PlayerTextDrawSetSelectable(playerid, fstd_p[playerid][2], 0);
  101.  
  102. fstd_p[playerid][1] = CreatePlayerTextDraw(playerid, 549.150024, 376.149994, "_");
  103. PlayerTextDrawLetterSize(playerid, fstd_p[playerid][1], 1.000000, -0.200000);
  104. PlayerTextDrawTextSize(playerid, fstd_p[playerid][1], 541.724976, 0.000000);
  105. PlayerTextDrawAlignment(playerid, fstd_p[playerid][1], 0);
  106. PlayerTextDrawColor(playerid, fstd_p[playerid][1], 0xE1E1E1FF);
  107. PlayerTextDrawUseBox(playerid, fstd_p[playerid][1], 0);
  108. PlayerTextDrawBoxColor(playerid, fstd_p[playerid][1], 0x00B7C2FF);
  109. PlayerTextDrawSetShadow(playerid, fstd_p[playerid][1], 2);
  110. PlayerTextDrawSetOutline(playerid, fstd_p[playerid][1], 0);
  111. PlayerTextDrawBackgroundColor(playerid, fstd_p[playerid][1], 0x000000FF);
  112. PlayerTextDrawFont(playerid, fstd_p[playerid][1], 1);
  113. PlayerTextDrawSetProportional(playerid, fstd_p[playerid][1], 1);
  114. PlayerTextDrawSetSelectable(playerid, fstd_p[playerid][1], 0);
  115.  
  116. fstd_p[playerid][0] = CreatePlayerTextDraw(playerid, 580.000000, 353.000000, "0/120");
  117. PlayerTextDrawLetterSize(playerid, fstd_p[playerid][0], 0.500000, 1.600000);
  118. PlayerTextDrawTextSize(playerid, fstd_p[playerid][0], 1280.000000, 1280.000000);
  119. PlayerTextDrawAlignment(playerid, fstd_p[playerid][0], 2);
  120. PlayerTextDrawColor(playerid, fstd_p[playerid][0], 0xFFFFFFFF);
  121. PlayerTextDrawUseBox(playerid, fstd_p[playerid][0], 0);
  122. PlayerTextDrawBoxColor(playerid, fstd_p[playerid][0], 0x80808080);
  123. PlayerTextDrawSetShadow(playerid, fstd_p[playerid][0], 1);
  124. PlayerTextDrawSetOutline(playerid, fstd_p[playerid][0], 0);
  125. PlayerTextDrawBackgroundColor(playerid, fstd_p[playerid][0], 0x000000FF);
  126. PlayerTextDrawFont(playerid, fstd_p[playerid][0], 1);
  127. PlayerTextDrawSetProportional(playerid, fstd_p[playerid][0], 1);
  128. PlayerTextDrawSetSelectable(playerid, fstd_p[playerid][0], 0);
  129.  
  130. fstd[3] = TextDrawCreate(547.000000, 374.000000, "_");
  131. TextDrawLetterSize(fstd[3], 1.000000, 0.250000);
  132. TextDrawTextSize(fstd[3], 615.500000, 0.000000);
  133. TextDrawAlignment(fstd[3], 0);
  134. TextDrawColor(fstd[3], 0xE1E1E1FF);
  135. TextDrawUseBox(fstd[3], 1);
  136. TextDrawBoxColor(fstd[3], 0x000000FF);
  137. TextDrawSetShadow(fstd[3], 2);
  138. TextDrawSetOutline(fstd[3], 0);
  139. TextDrawBackgroundColor(fstd[3], 0x000000FF);
  140. TextDrawFont(fstd[3], 1);
  141. TextDrawSetProportional(fstd[3], 1);
  142. TextDrawSetSelectable(fstd[3], 0);
  143.  
  144. fstd[2] = TextDrawCreate(549.150024, 376.149994, "_");
  145. TextDrawLetterSize(fstd[2], 1.000000, -0.200000);
  146. TextDrawTextSize(fstd[2], 613.349976, 0.000000);
  147. TextDrawAlignment(fstd[2], 0);
  148. TextDrawColor(fstd[2], 0xE1E1E1FF);
  149. TextDrawUseBox(fstd[2], 1);
  150. TextDrawBoxColor(fstd[2], 0x00B7C266);
  151. TextDrawSetShadow(fstd[2], 2);
  152. TextDrawSetOutline(fstd[2], 0);
  153. TextDrawBackgroundColor(fstd[2], 0x000000FF);
  154. TextDrawFont(fstd[2], 1);
  155. TextDrawSetProportional(fstd[2], 1);
  156. TextDrawSetSelectable(fstd[2], 0);
  157.  
  158. fstd[1] = TextDrawCreate(547.000000, 421.000000, "_");
  159. TextDrawLetterSize(fstd[1], 1.000000, 0.250000);
  160. TextDrawTextSize(fstd[1], 615.500000, 0.000000);
  161. TextDrawAlignment(fstd[1], 0);
  162. TextDrawColor(fstd[1], 0xE1E1E1FF);
  163. TextDrawUseBox(fstd[1], 1);
  164. TextDrawBoxColor(fstd[1], 0x000000FF);
  165. TextDrawSetShadow(fstd[1], 2);
  166. TextDrawSetOutline(fstd[1], 0);
  167. TextDrawBackgroundColor(fstd[1], 0x000000FF);
  168. TextDrawFont(fstd[1], 1);
  169. TextDrawSetProportional(fstd[1], 1);
  170. TextDrawSetSelectable(fstd[1], 0);
  171.  
  172. fstd[0] = TextDrawCreate(549.150024, 423.149994, "_");
  173. TextDrawLetterSize(fstd[0], 1.000000, -0.200000);
  174. TextDrawTextSize(fstd[0], 613.349976, 0.000000);
  175. TextDrawAlignment(fstd[0], 0);
  176. TextDrawColor(fstd[0], 0xE1E1E1FF);
  177. TextDrawUseBox(fstd[0], 1);
  178. TextDrawBoxColor(fstd[0], 0xFF990066);
  179. TextDrawSetShadow(fstd[0], 2);
  180. TextDrawSetOutline(fstd[0], 0);
  181. TextDrawBackgroundColor(fstd[0], 0x000000FF);
  182. TextDrawFont(fstd[0], 1);
  183. TextDrawSetProportional(fstd[0], 1);
  184. TextDrawSetSelectable(fstd[0], 0);
  185.  
  186. TextDrawShowForPlayer(playerid, fstd[8]);
  187. TextDrawShowForPlayer(playerid, fstd[7]);
  188. PlayerTextDrawShow(playerid, fstd_p[playerid][3]);
  189. TextDrawShowForPlayer(playerid, fstd[6]);
  190. TextDrawShowForPlayer(playerid, fstd[5]);
  191. TextDrawShowForPlayer(playerid, fstd[4]);
  192. PlayerTextDrawShow(playerid, fstd_p[playerid][2]);
  193. PlayerTextDrawShow(playerid, fstd_p[playerid][1]);
  194. PlayerTextDrawShow(playerid, fstd_p[playerid][0]);
  195. TextDrawShowForPlayer(playerid, fstd[3]);
  196. TextDrawShowForPlayer(playerid, fstd[2]);
  197. TextDrawShowForPlayer(playerid, fstd[1]);
  198. TextDrawShowForPlayer(playerid, fstd[0]);
RAW Paste Data
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