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Sep 20th, 2017
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  1. Update v1.16 Changelog:
  2. ________________________________
  3.  
  4. • New Alfa Romeo tipo 33 Stradale
  5. • New Alfa Romeo Giulia Quadrifoglio
  6. • New Lamborghini Huracán Performante
  7. • New Lamborghini Sesto Elemento
  8. • New Maserati Alfieri
  9. • New Maserati Quattroporte GTS
  10. • New Pagani Huayra BC
  11. • New Laguna Seca Circuit
  12. • Corrected Porsche 908LH Fuel consumption
  13. • Corrected Pagani Huayra front splitter aero position
  14. • Added steering wheel alert on race start.
  15. • Potential workaround for launcher losing input focus after session ends; reported after Windows 10 Fall Creators Update.
  16. • Templates added for Bonus Pack cars
  17. • Various minor updates to digitial instruments in older content
  18. • Various minor graphical fixes in older content
  19.  
  20.  
  21. Update v1.15 Changelog:
  22. ________________________________
  23.  
  24. • New Ferrari 250 GTO (Ferrari Anniversary Pack)
  25. • New Ferrari (288) GTO (Ferrari Anniversary Pack)
  26. • New Ferrari 312 F1-67 (Ferrari Anniversary Pack)
  27. • New Ferrari 330 P4 (Ferrari Anniversary Pack)
  28. • New Ferrari F2004 (Ferrari Anniversary Pack)
  29. • New Ferrari 812 Superfast (Ferrari Anniversary Pack)
  30. • New Ferrari SF70H (Ferrari Anniversary Pack)
  31. • Templates for Ferrari 250 GTO, GTO, 312 F1-67, 330 P4 and 812 Superfast
  32. • Official Kaspersky team livery added for Ferrari 488 GT3
  33. • Updated template for Ferrari 488 GT3 (related to rear wing shape, it might affect a low % of mod skins)
  34. • Alpinestars gloves are introduced in Porsche cars
  35. • Fixed reflection issue on Corvette C7R skins
  36. • Minor graphical and skin-related fixes across all content
  37. • Updated Lotus 49 minimum weight
  38. • Updated Mazda RX-7 Spirit R rear wing setup and aero figures
  39. • Added automatic Force Feedback configuration for old wheels (ie MS Sidewinder)
  40. • MODDING REQUEST: Added blanket temperature to tyres.ini under [ADDITIONAL1] BLANKETS_TEMP
  41. • MODDING REQUEST: Added pressure vs temperature gain in tyres.ini. under [ADDITIONAL1] PRESSURE_TEMPERATURE_GAIN
  42. • MODDING REQUEST: Added camber spread tweak value in tyres.ini under [ADDITIONAL1] CAMBER_TEMP_SPREAD_K (AC default is 1.4, higher numbers=more spread)
  43. • MODDING REQUEST: Added new LUT based system to handle camber D variations. Example, (for every compound):
  44. DCAMBER_LUT=(|-145=0.8|-15=0.9|-3=1.01|0=1|3=1.005|15=0.9|145=0.8|)
  45. DCAMBER_LUT_SMOOTH=1
  46. This will override DCAMBER_0/1 behavior (values still need to be there tho)
  47. • MODDING REQUEST: Added explicit inertia instead of box based. Use
  48. [EXPLICIT_INERTIA]
  49. INERTIA=1300,1400,500
  50. in car.ini
  51. • Suspension travel is now recorded at 166Hz in telemetry
  52. • Fixed AI not exiting pitlane at full speed in some cases
  53. • Added "ABS" FF enhancement effect
  54. • Added FF enhancement effects controls ingame in the "Force Feedback Controller" app
  55. • Added track models ini checksum on server. In order to gain full protection from cheating the server needs to include kn5 files
  56. • Added optional COMBINED_FACTOR value per compound. Thanks to Stereo & Jackson Papageorge (mclarenf1papa)!
  57. • MODDING REQUEST: Added variable throttle response as function of RPM. Add:
  58. [THROTTLE_RESPONSE]
  59. RPM_REFERENCE=6000
  60. LUT=throttle_max.lut
  61.  
  62. to engine.ini. throttle.lut will be used for 0 RPM and whatever LUT you specify will be used at RPM_REFERENCE
  63. • MODDING REQUEST: Added progressive bump stop rate. In suspensions.ini under [FRONT] and [REAR] add BUMP_STOP_PROGRESSIVE . Look for "Using progressive bump rate..." in the log for confirmation
  64.  
  65. 1.14.4
  66. • Improved Ferrari 312T and Lotus 72D AI
  67. • Renamed CPU line in Render Stats app "MAIN_T" as "Main thread" to avoid confusions
  68. • Corrected Mercedes C9 front tyre wear
  69. • Corrected Glickenhaus SCG003 setup dampers slider numbering
  70. • Improved live axle simulation
  71. • Updated live axle physics for Alfa Romeo GTA, Ford Escort RS, Maserati 250F 6cyl & 12cyl, Toyota AE86 stock, drift & tuned. Old setups might need to be tweaked again.
  72. • Added seconds in timeline when replay length is over 1 hour
  73. • Fixed Delta Graph script on Mclaren P1 GTR
  74. • Real-life racing liveries added for the Maserati MC12 GT1
  75.  
  76. 1.14.3
  77. • Fixed replay corruption
  78. • Fixed BMW M3 E30 Gr.A 92 pitstop time
  79. • Fixed double names in several Special Events
  80. • SDK pipeline updated version 2.0.
  81. Find the updated pipeline document and various templates, example scenes and other tools in the sdk/dev/car_pipeline_2.0rev folder.
  82. Old pipeline is kept in an archive for compatibility.
  83. • Fixed double names in several Special Events
  84.  
  85. 1.14.2
  86. • Fixed Python setCamera when asking for Random Camera
  87. • Tweaked Leaderboard Flags position
  88. • minor graphical fixes on various cars
  89. • Improved braking force and stopping distance for Lotus Elise SC (and step models), Lotus 2-eleven and Lotus Exige 240 and Scura
  90. • Disabled autoblip for Maserati MC12 GT1 and Porsche 911 GT1 in downshift. Can be enabled as assist
  91. • Fix for Audi R18 gear app ERS power deploy graph (only graphical on the app)
  92. • Fixed Autosave Replay
  93. • Fixed post session results on Launcher
  94. • Fixed "Just A Taste" Special Event
  95. • Fixed Openvr FXAA rendering without AA Samples
  96. • Various livery fixes on the Lotus 3-Eleven, Audi R8 LMS 2016 and Toyota TS040 Hybrid
  97. • Tweaked MP leaderboard adding grey font for disconnected players
  98.  
  99. 1.14.1
  100. • Minor graphical fixes on newly released cars
  101. • Fixed missing electronic tab
  102. • Removed focused car label from chase camera
  103. • Fixed opponent nation and skin on few special events
  104. • Tweaked conditions on some special events
  105. • Fixed R2R DLC UI previews for not owners
  106. • Fixed AcServerManager for package creation when DLCs are not owned
  107. • Fixed AI false start in Drag race
  108. • Added relative wind direction indicator to Realtime App
  109. • Added Push 2 Pass Hint on splash screen
  110. • Added semislicks street legal tyres on the Lotus 3-Eleven after popular request
  111. • driver position adjusted in Audi TT RS VLN
  112.  
  113. 1.14
  114. • New autosaved replay options and UI added to launcher main theme
  115. • New Audi TT Cup
  116. • New Audi TT RS (VLN)
  117. • New Audi R8 GT3 2016
  118. • New Audi R18 LMP1 2014
  119. • New Lotus 3-Eleven (race)
  120. • New McLaren 570S
  121. • New McLaren P1 GTR
  122. • New Maserati MC12 GT1
  123. • New Toyota Celica ST185 Group A
  124. • New Toyota TS040 Hybrid 2014
  125. • Mandatory pitstop window is now related to pit entry timing (replacing old system)
  126. • Pitstop animation enabled with oculus or STAY_IN_CAR enabled (system/cfg/pitstop.ini)
  127. • Added Position set digital script
  128. • Added ballast and restrictor option offline for championships and multiplayer. Work in Progress for offline quick race and race weekend UI
  129. • Added wind algorithm
  130. • If controller is keyboard then Pitstop app is replaced by mouse pitstop
  131. • Mouse pitstop with Mouse Steering enabled is now working correctly
  132. • Tweaked backfire flash flames in many cars
  133. • Realtime app: qualify/practice colors are based on leaderboard position, race color on current position
  134. • Added DIGITAL_PANEL script to display current position and P2P on car's external panels (Audi TT Cup)
  135. • Added FUEL_PERC script to show fuel quantity as percentage (McLaren 570S)
  136. • Fixed broken UI interaction due to session switching when pitstop was not finished
  137. • Fixed rare automatic pitstop activation at car spawning in the pit
  138. • Fixed deadzone for gamepads
  139. • Fixed Tyre App thermal value for exploded tyres
  140. • Minimum for automatic reset tyre on track is now 2
  141. • Fixed flag rendering in VR with PP off (again, hopefully for real this time)
  142. • Fixed Achievements from unlocking when car is blackflagged
  143. • Pitstop app: new tyre pressure can only differ from the current one by 4psi (because of minimal height rule)
  144. • Added Push To Pass system (Audi TT Cup), P2P amount depends on grid position, enabled in Practice and Race sessions only
  145. • Added physics option for different fuel weight/density (optional section in car.ini [FUEL_EXT] KG_PER_LITER=value)
  146. • Adjusted Lotus 98T tyre wear
  147. • Fixed old pitstop UI from allowing more fuel when setup is fixed
  148. • Added Black Flag description
  149. • Added Online time of day multiplier (x1 to x10)
  150. • Added track animated starting lights
  151. • Added blink feature to RPM SERIES script (updated all relevant cars)
  152. • Added acServerManager 1.14.0
  153. • Added Time multiplier
  154. • Added Wind
  155. • Added Restrictor (BoP)
  156. • Fixed BoP server message to client
  157. • Fixed bug on client fixed setup 2nd reloading
  158. • Added resolution string on splash screen
  159. • Added "safe mode" initialization when first DX11 init fails, it will try again with desktop resolution and AA/Fullscreen off
  160. • Added AI Aggression selection
  161. • More AI differences within a single lap to generate more battles
  162. • Added AI wing setup variations
  163. • Added new Random camera mode algorithm
  164. • Fixed driver model visibility bug in Random camera mode
  165. • Removed AI slowdown hack for cars with spool differentials
  166. • Improved Downshift Protection algorithm
  167. • Fixed AI giving away green light by flooring gas 500ms in advance
  168. • New AI algorithms for understeer detection and downshifting
  169. • Fixed Car Engineering app sometimes reporting wrong total and sprung weights
  170. • Added Fuel x Time on Setup Fuel tab and pitapp
  171. • Added best splits at the end of the race on leaderboard timetable
  172. • Tweaked leaderboard to show player name/position even if that player has disconnected
  173. • Updated Steam statistic reader to synchronize steam achievement
  174. • Added "virtual desktops" functionality to in-game GUI (cyclable through ctrl+u key combination)
  175. • Fixed session synchronization issue when session switches while a new player is joining
  176. • AI is now using kers
  177. • Fixed Nissan Skyline R34 having downshift protection when it should not
  178. • Added "variation" slider for AI. It will randomize the AI level in the range selected.
  179. • Fixed Nissan GT3 texture map on lod B
  180. • Added player's nation flag support (not valid flag will be rendered as AC logo)
  181. • Added new Driver Label GUI (customizable in \system\cfg\name_displayer.ini)
  182. • Added nation flags on leaderboard GUI
  183. • Tweaked opponents list to include nationality
  184. • Update special events to include nationality
  185. • Added Mandatory Pit warning message at the start of the race
  186. • Added minisectors to overlay leaderboard and performance delta app, this can be disabled through [Documents]/Assetto Corsa/cfg/gameplay.ini
  187. • Some template updates to existing content
  188. • Porsche 911 RSR 2017 template added
  189. • Templates added for Lotus 3-Eleven, Audi TT Cup, Audi TT VLN, McLaren 570S, Mclaren P1 GTR, Toyota Celica ST185, Maserati MC12 GT1,
  190. • Minor graphical updates on the Porsche 911 GT3 Cup and Lotus Exige V6 Cup
  191. • Digital display script tweaks across the board
  192. • Fixed a bug on Nissan GTR GT3 LOD B
  193. • Minor livery fix on Glickenhoue SGC003
  194. • Python new functions:
  195. getWindSpeed
  196. getWindDirection
  197. getDriverNationCode(CAR_ID)
  198. getCarSkin(CAR_ID)
  199. • Added deactivation on lateral G on McLaren P1 and P1 Gtr (optional [DEACTIVATION] LIMIT_G=[x] in drs.ini)
  200. • Porsche 911 RSR 2017 official WEC liveries added
  201.  
  202. 1.13.2
  203. • Fixed Setup delete function not removing preset files
  204. • Fixed Pitstop Quick Menu Fuel value when setup is fixed
  205. • Added special events for latest free content
  206. • Fixed Flag with VR and PP off
  207. • Added pupillary distance management on OpenVR app (it may affect world scale feeling)
  208. • Tweaked downshift protection indicator position to scale with screen resolution
  209. • Added more log debug for Downshift Protection
  210. • Pitstop Quick Menu Wing is now relative instead of absolute
  211. • Fixed BMW 1M rear street tyres wrong wear values
  212.  
  213.  
  214. 1.13.1
  215. • Fixed Porsche 911 RSR 2017 technical description text
  216. • Fixed Mazda MX-5 NA automatic clutch assist.
  217. • Small adjustments to Mazda MX-5 NA aero drag, wheels inertia and other bits and bytes here and there.
  218. • Improved Mazda MX-5 NA British Racing Green and Montego Blu skins
  219. • Fixed mouse steering getting stuck in MP when pressing ESC
  220. • Fixed Mazda MX-5 NA shifting animation speed
  221. • Fixed OpenVR rendering with PP off and AA off
  222. • Added OpenVR app to set Render Multiplier (Supersampling)
  223.  
  224. 1.13
  225. • New Porsche 911 RSR 2017 for Porsche Pack 3
  226. • New Mazda MX-5 Miata NA
  227. • New Mazda 787B: mod skins made for the original 787B mod will need to be updated using the new template
  228.  
  229. • Added OpenVR/Vive support (beta)
  230. • Fixed Mazda MX-5 ND setup ride height false indication
  231. • Fixed Alfa Romeo Giulietta QV gearbox damage
  232. • Adjusted Lotus 72D and Ferrari 312T tyre compound wear and heat ranges
  233. • Fixed Flag rendering for VR
  234. • Fixed colour balance for emissive items (lights+digital) when Post Processing is turned off
  235. • Added downshift protection alert (can be disabled through the launcher options)
  236. • All GT2/GTE cars default to Medium tyres now (also for AI)
  237. • Fixed broken rendering when OCULUS mode is selected but no Oculus is actually connected
  238. • Added Pitstop arrows to DirectInput Dpad: bind to the wheel dPad: can be overidden setting Documents/Assetto Corsa/cfg/controls.ini [ADVANCED]DPAD_INDEX_OVERRIDE=0
  239. • Added Pitstop quickmenu + Setup pitstop strategy: this can be custumized and disabled by system/cfg/pitstop.ini [SETTINGS]USE_MOUSE_PITSTOP=0
  240. • Updated Fanatec library to support new wheel bases.
  241. • Fixed possible CPU warning when player gets retired.
  242. • Multiplayer features:
  243. • Added reversed grid races: the race session will be restarted in reversed grid order based on the standings of the previous race. Players disqualified in the first race will start from the back of the grid in the second race, regardless of their position being within the reversed grid range.
  244. • Added locked entry list in pickup mode: same as in booking mode, only players already included in the entry list can join the server (password not needed).
  245. • Added car Steam ID sharing in entry list: each car in the entry list can feature multiple GUIDs. Players can share that car (one at once). The name inserted in the entry list is used as driver name.
  246. • Fixed server result log not displaying invalid laps.
  247. • Fixed end-of-race session status for lapped players in lap races.
  248. • Added Mandatory Pit: a pit window can be added to the race session. As a design choice, players need to stop at their pit box within the pit window to have a valid pit stop. Players with pit boxes further down the pitlane need to take this into account before deciding on their strategy. Players may make additional pit stops before and after the pit window, but only making a mandatory stop in the indicated pit window will validate their race. Server admins must decide on a pit window that allows all players, regardless of their pit box position, to comfortably make a pit stop under normal racing conditions.
  249. • Updated Shared Memory
  250.  
  251.  
  252. 1.12.6
  253. • Fixed log spamming messages with Lotus Elise SC
  254.  
  255. 1.12.5
  256. • Corrected Lotus Evora GTE engine brake
  257. • Fixed crashes due to LDR instruments
  258.  
  259. 1.12.4
  260. • Fixed DirectInput polling frequency too high
  261.  
  262. 1.12.3
  263. • Audio is now following head rotation/offset in VR correctly
  264. • Audio driver swap is now only effective after restarting acs
  265. • Fixed Abarth 595 automatic gearbox 2nd->3rd gearchange indecision.
  266. • Fixed AI unable to correctly manage slow corners with low grip in pitlane
  267.  
  268. 1.12.2
  269. • Improved Oculus rift "mirror texture" framerate
  270. • Added option to turn Oculus "mirror texture" off in Documents/Assetto Corsa/cfg/oculus.ini
  271. [MIRROR_TEXTURE]
  272. ENABLED=0
  273. • Fixed Fanatec wheels rotation angle forced to 800 degrees
  274. • Fixed sudden disconnection in booking mode: now it happens at the end of race's result screen
  275. • Fixed timed race in shared memory
  276. • Fixed 595 Abarth AI stopping in x86
  277. • Fixed OculusVR rendering of distant objects with Post Processing enabled
  278. • Fixed Shelby Cobra front tyre heating typo and tyre pressure setup range
  279. • Fixed Porsche 911 Turbo S automatic downshift bug
  280. • Improved brake steer algorithms for low speeds for
  281. Porsche 911 Carrera S
  282. Porsche 911 GT3 RS
  283. Porsche 911 R
  284. Porsche 911 Turbo S
  285. Porsche 918 Spyder
  286. Porsche Panamera Turbo
  287. • Improved Porsche 918 spyder brake performance
  288. • Corrected McLaren P1 and Porsche 918 spyder acceleration performance
  289. • Fixed LaFerrari wrong sample pitch on coast
  290. • Current time is now smoothed out in replays
  291. • Added new Special Events on Highlands track
  292. • Fixed AI App crash with mod tracks
  293.  
  294. 1.12.1
  295. • skin template added for the new Audi Sport quattro S1 E2
  296. • Fixed Ferrari LaFerrari erratic aero behavior on Highland high speed jumps
  297. • Fixed shadows caster on grass at highlands long
  298. • Tweaked city surface ffb effects at highlands, long and drift
  299. • Fixed mirrors UV on Audi Sport quattro S1 E2
  300. • Fixed Lotus 98T yellow tyre wear indicator on new tyres.
  301. • Updated Lotus 98T performance envelope by tyres, diffuser and front wing ride height sensitivity and other changes.
  302. • Fixed Tatuus FA01 tyre compound wear
  303. • Updated acServer with a fix for bookmark registration mode
  304. • Added IGNORE_RESULT_TELEPORT in system/cfg/options.ini to avoid teleport to pit at the end of each online session.
  305. • Updated walls on highlands track in order not to use them as advantage
  306.  
  307. 1.12
  308. • WARNING: this update resets assetto_corsa.ini, we advise to check values for gyro, free camera etc
  309. • New Audi Sport quattro S1 E2 group B rally car
  310. • New Highlands track in four layouts
  311. • Removed on screen Fuel Indicator for cars except the player's one
  312. • Fixed Setup Tab sorting
  313. • Added online Timed Races (with and without additional lap)
  314. • Added online ResultScreen time
  315. • Tweaked all the system apps regarding Timed Races
  316. • Fixed online pit crew locations
  317. • Added pressure meter color on Tire App (based on compound ideal pressure)
  318. • Updated minimum pressures and optimum pressures for various cars
  319. • New v10 tyre wear algorithms more sensitive to load for all cars
  320. • Graining is now reducing when driving in good temperature conditions
  321. • New and updated V10 street, semislick, vintage, and race slicks tyres for all cars. A total of 151 cars updated.
  322. • Updates for cars that already had V10 tyres as well.
  323. • Updated chassis balance and inertias for all 151 available cars.
  324. • Updated engine coast braking for street cars
  325. • Updated antiroll bars for Porsche 911 GT3 Cup car as per suggestion of Porsche that asymmetrical antiroll bar settings are not advised, so now settings are back to 7 in setup screen.
  326. • Updated rear wing aero for Porsche 911 GT3 Cup to allow for lower rear wing at high speed tracks like Monza
  327. • Added rear vertical fin for Lotus 98T
  328. • Updated Brake fade for
  329. Shelby Cobra
  330. Lamborghini Miura
  331. Alfa Romeo GTA
  332. Abarth 595
  333. Ford Escort RS
  334. Ford GT40
  335. Lotus 25
  336. Lotus 49
  337. Maserati 250F 6C and 12C
  338. Lotus 72D
  339. Ferrari 312T
  340. Ferrari F40
  341. • Fixed penalty detection
  342. • Online cut reporting (Throttle Cut disabling)
  343. • Added acServerManager 1.12.0
  344. • Added timed race management
  345. • Added result screen management
  346. • Track with 2 pits are allowed
  347. • Added option for online cut reporting (with Throttle Cut disabling)
  348. • Pitstop: Suspension repair will automatically fix body too
  349. • Added Tyre compound on race_out.json and server result
  350. • Fixed Gt3 AI crashing at Nordschleife
  351. • Added DigitalLed Tyre lock/slip script
  352. • implemented in the latest Porsche racing cars, GT3 Cup, GT3 R and 919 Hybrid 2016
  353. • Added Decimals to DigitalItem Fuel script
  354. • Added local velocity to Shared Memory
  355. • FF_SKIP_STEPS now defaults to 0. Wheels with problematic FF can have it set back to 1 if necessary
  356. • Added new
  357. [FF_SKIP_STEPS]
  358. VALUE=0
  359. optional parameter in controls.ini
  360. • Added Fanatec leds support (system/cfg/fanatec.ini)
  361. • Added Pitstop to Qualify session
  362. • Tweaked confusing "Drive through penalty" message
  363. • Fixed Pitstop times for Porsche race cars
  364. • Tweaked M4 Akrapovic engine volume
  365. • Fixed Porsche 911 GT3 RS coast volume
  366.  
  367. 1.11.4
  368. • Corrected Praga R1 FFB values
  369. • Corrected Toyota Supra limiter sounds
  370. • Balanced Bmw M4 overall volume
  371. • Balanced Bmw M3 e92 exterior volume
  372. • Added #910 livery to Porsche 911 GT3 R
  373.  
  374. 1.11.3
  375. • Fixed new damage formulas not considering wings with negative cl
  376. • Fixed damage wrong influence on drag
  377. • Fixed damage wrong influence on vertical wings (fins)
  378. • Corrected driver model on Porsche 911R
  379.  
  380. 1.11.2
  381. • missing diffuser model added on Porsche 911R (3D model correction)
  382. • UV error fixed on Porsche 917K, relevant template updated (certain mod skins will need updating)
  383. • low-fuel warning light added on certain modern Porsche 911 models
  384. • Championship bugs and fixes
  385. • Fixed graphic KERS charge input on Ferrari LaFerrari, Ferrari FxxK and Porsche 918 Spyder
  386. • Adjusted 911R tyre heating
  387.  
  388. 1.11.1
  389. • Fixed Rear Right camber setup slider visualization for BMW 1M/S3, BMW M235iRacing, Porche Cayman S, Porsche Boxster S manual/PDK, Porsche Cayman GT4, Porsche Cayenne, Porsche Macan, Lotus Exos/S1
  390. • Fixed Porsche 911 Carrera RSR 74, ratio of 5th gear on default setup
  391. • Fixed Porsche 908LH automatic gears hesitation on specific situations
  392. • Corrected Porsche 911 GT3 Cup 2017 wheels 3D placement and setup camber range, to avoid clipping with body at 0 camber.
  393. • Corrected Ford GT40 suspension travel limit and bump steer, to avoid suspension out of bounds and flex on severe compressions. (after all the car was made for LeMans which was flat...)
  394. • Corrected Porsche 911 GT3 Cup AI shift rpm range
  395. • Updated V10 tyres, physics and inertia for Praga R1
  396. • Missing corner placed RPM indicator lights added to 919 Hybrid 2016
  397. • Fixed Championship gameplay wrong AI level values
  398. • Fixed very long circuit names, covering the lap slider in Championship creation
  399. • Instrument backlighting added to 908LH and 917K
  400. • Fixed Italian Ring special event
  401. • Fixed Shared Memory Physics->BrakeBias
  402.  
  403. 1.11.0
  404. • New Porsche 919 Hybrid 2016 LeMans configuration (Porsche Pack 3)
  405. • New Porsche 908 Lang Heck (Long Tail) (Porsche Pack 3)
  406. • New Porsche 917 K (Porsche Pack 3)
  407. • New Porsche 911 R (991) (Porsche Pack 3)
  408. • New Porsche 911 GT3 Cup 2017 (Porsche Pack 3)
  409. • New Porsche 911 GT3 R 2016 (Porsche Pack 3)
  410. • New Porsche 911 Turbo S (991) (Porsche Pack 3)
  411. • New Porsche Macan Turbo (free bonus)
  412. • New Championship gameplay. Create your own championship, select cars, tracks, laps, points, rules and compete against the AI.
  413. • Fixed wing damage model on Nissan GTR
  414. • Shared Memory :
  415. • Fixed kersCharge and kersInput for ERS system
  416. • Added system/cfg/messages.ini to filter system messages out
  417. • Added Print function in Time Table (export in Documents\Assetto Corsa\out)
  418. • Fixed Setup Electronic tab issue on ABS level for cars featuring no TC
  419. • Reviewed damage curve + repair times
  420. • New formula for effective radius calculation
  421. • Pitstop is possible also in Practice session
  422. • Fixed Confirm button in Pitstop screen to work without any requested operation
  423. • Fixed UI resetting AI level at start
  424. • Corrected front wheel 3D placement for Lotus Evora S and Step 2
  425. • Pitstop animation disabled for VR users
  426. • New V10 tyres and updated physics and inertias for all GT3 cars
  427. • New V10 tyres and updated physics and inertias for all GT2 cars plus Glickenhaus P4/5C and Evora GX and GTC
  428. • Updated V10 tyres and updated physics and inertias for Hypercars (LaFerrari, 599XX, FxxK, P1, Aventador SV, Huayra, Zonda R), more experimentation
  429. • Updated V10 tyres and updated physics and inertias for Ford GT40
  430. • Corrected Porsche 917/30 inertia values
  431. • Corrected Porsche 917/30 ackermann and front bump steer suspension
  432. • Corrected aero downforce and drag values for Porsche 962 Short Tail
  433. • Corrected drag values for Porsche 962 Long Tail
  434. • Porsche 962C Long Tail now has passive wastegate pressure map that permits user controlled overboost as a % of a turbo boost map. 0-9 keys
  435. • F4 key sets camera on the player car
  436. • Added Delete function on Setup screen
  437. • Added electronic controller cltr_wastegate[X].ini to control wastegate levels on turbos
  438. • Fixed potential track cut on Nordschleife Endurance and Cup layouts
  439. • Fixed AI steer "snaps" when near track lateral limits
  440.  
  441. 1.10.2
  442. • Added acServerManager tyre models for Porsche Pack 2
  443. • Fixed Ford Escort missing brake power setup screen
  444. • Fixed Porsche 935/78 Moby Dick Moby Dick missing brake power setup screen
  445. • Fixed Porsche 911 Carrera RSR 3.0 missing brake power setup screen
  446. • Fixed Porsche 962 Longtail AI using low turbo boost
  447. • Adjusted Porsche 718 RS60 spyder rev red needle, now showing around 7600rpm
  448. • Fixed Porsche 718 Cayman S very fast gearchanges on manual gearbox.
  449. • Fixed Porsche 718 Cayman S wrong UI tech specs weight and power to weight ratio. Physics were ok.
  450. • Fixed typo on Porsche Cayenne brake power, stronger brakes
  451. • Corrected Porsche 962C Short Tail and Long Tail tech specs information. (Physics were ok)
  452. • Fixed McLaren 650 GT3 front toe setup range
  453. • Python new functions and members
  454. • Added isAIControlled(CarID)
  455. • ERSMaxJ gives back KERS or ERS relatively to the system
  456. • Shared Memory
  457. • Added isAIControlled to Physics
  458. • Added ersMaxJ to Static
  459. • ERS/KERS currentJ is now reset when crossing the starting line during the first lap.
  460. • Camera shake in VR is now off by default, enable it by setting ENABLE_CAMERA_SHAKE=1 in system/cfg/assetto_corsa.ini under [VR]
  461. • Fixed the UI Setup Electronics • Engine Brake levels to be synched with the current physic values
  462. • Tweaked livery on the Porsche 919 Hybrid
  463. • Fixed windscreen reflection on the 911 Carrera S and 991 GT3 RS
  464. • Fixed Dynamic Index formula... AGAIN!
  465. • Fixed smoke renders in mirror even when the option is off with high quality mirrors
  466.  
  467. 1.10.1
  468. • Fixed Porsche Cayenne Turbo S not working
  469. • Fixed (AGAIN!) Dynamic Index formula
  470.  
  471. 1.10
  472. • New Porsche 718 Boxster S Manual gearbox (Porsche Pack #2 DLC)
  473. • New Porsche 718 Boxster S PDK gearbox (Porsche Pack #2 DLC)
  474. • New Porsche Cayman GT4 (street version) (Porsche Pack #2 DLC)
  475. • New Porsche 911 GT3 RS (street 991 version) (Porsche Pack #2 DLC)
  476. • New Porsche 718 Spyder RS60 1960 (Porsche Pack #2 DLC)
  477. • New Porsche 962C Short Tail 1985 (Porsche Pack #2 DLC)
  478. • New Porsche 962C Long Tail 1987 (Porsche Pack #2 DLC)
  479. • New Porsche 911 GT1-98 1998 (Porsche Pack #2 DLC)
  480. • New Porsche 919 Hybrid 2015 (Porsche Pack #2 DLC)
  481. • New Porsche Cayenne Turbo S (free bonus car)
  482. • Improved Porsche 911 Carrera S electronics
  483. • Improved Porsche 918 Spyder electronics
  484. • V10 street tyres for BMW M4 and Corvette C7 Stingray for comparison reasons (v10 still beta)
  485. • V10 street tyres performance improvements
  486. • V10 tyres for McLaren F1 GTR
  487. • V10 tyres for Mercedes C9
  488. • Improved Porsche 917/30 physics with more accurate data from homologation papers.
  489. • Corrected typos on Porsche Cayman GT4 Clubsport rear suspension toe link
  490. • Added vertical wing ("fin") simulation in Porsche 917/30
  491. • VR: now cockpit camera position is always on the driver eye position (this is overridden by the onboard camera settings)
  492. • Fixed WBCAR_TOP_FRONT not being modified by RIM_OFFSET
  493. • Fixed CX_MULT only using the last value in the INI for every compound
  494. • Added BRAKE_DX_MOD parameter to have slip ratio vs FX curve different on the brake side
  495. • Fixed some too low turbo volumes
  496. • Improved FXX K downshift sound
  497. • Added electronics tab in the car setup
  498. • Fixed ERS energy deployment wasn't resetting in Hotlap mode
  499. • Body work has now some flexibility when colliding with ground
  500. • Improved tyre load formula
  501. • Fixed Lock Controls penalty when player is AFK during race start
  502. • Added brake pressure setup options for all cars
  503. • Added vertical wings ("Fins") simulation
  504. • Added Energy deployment limit from a single front MGU
  505. • Added majorly IMO tyres temperature to shared memory
  506. • Fixed Porsche Panamera wrong alignment setup options
  507. • Fixed Lamborghini Miura long pitstop refueling time
  508. • Fixed Lamborghini Countach S1 long pitstop refueling time
  509. • Fixed rear damping ratio in Car Engineer app
  510. • Fixed Autoshifter shifting too early in race start
  511. • python new functions and members
  512. • getTrackLength()
  513. • Fixed Default ABS/TC and current ABS/TC level not being synchronized
  514. • Tyre explosion temperature is now configurable by modders by using the optional section in tyres.ini :
  515. [EXPLOSION]
  516. TEMPERATURE=350
  517. • Gamepad can now use legacy code for vibrations and speed sensitivity by setting USE_LEGACY_CODE=1 in system/cfg/assetto_corsa.ini
  518. • Enabled camera shake and g-force movements for OculusVR
  519.  
  520.  
  521. 1.9.3
  522. • Improved DX11 initialization
  523. • Fixed same samples volume going crazy during update
  524. • Tweaked compressor parameters for external view, now it kicks in more relaxed
  525. • Corrected electronics behaviour and street tyres typo on Porsche 911 Carrera S 991.2
  526. • Added new section to video.ini to force refresh rate (only works in fullscreen mode):
  527. ex:
  528. [REFRESH]
  529. VALUE=50
  530.  
  531. 1.9.2
  532. • Fixed Lotus 49 hardcoded special event
  533. • Ingame F9 leaderboard saves his last layout
  534. • Added saturation to audio levels through in-game audio app
  535. • Fixed in-game audio app not saving values
  536. • Fixed Porsche 935/78 missing backfire
  537. • Fixed rare audio clicks during gear shift for some cars
  538. • Improved Speed Sensitivity calculations for X360 Game Pad controls (good default is now 50% Speed Sensitivity)
  539.  
  540. 1.9.1
  541. • Fixed crash with Porsche 918 when tyres are not on the tarmac in 32 bit mode
  542. • Fixed crash with Tyre Tester App
  543. • Fixed inactive ers controller on Porsche 918
  544. • Fixed clicking gear shift on the Porsche 918
  545. • Tweaked backfire volume on the Porsche 917/30
  546. • Slightly tweaked volume curve (speed related) for the new brake squeal sound
  547. • New Session info can be customized in [SteamLibrary]\steamapps\common\assettocorsa\system\cfg\session_info.ini
  548. • Personal driver skin can be customized adding "driverskin.ini" into Documents\Assetto Corsa\cfg folder. The script must be similar to the one in "skin.ini" (skins folder of any official car) and can contain more driver models.
  549. • Fixed Ferrari 488 GT3 setup ride height visualization. (physics on front splitter was fine)
  550.  
  551. 1.9
  552. • New Porsche 991 Carrera S (Porsche Pack #1 DLC)
  553. • New Porsche 918 Spyder (Porsche Pack #1 DLC)
  554. • New Porsche 718 Cayman S (Porsche Pack #1 DLC)
  555. • New Porsche 917/30 CanAm 1973 (Porsche Pack #1 DLC)
  556. • New Porsche 911 Carrera RSR 3.0 1974 (Porsche Pack #1 DLC)
  557. • New Porsche Cayman GT4 Clubsport (Porsche Pack #1 DLC)
  558. • New Porsche 935/78 Moby Dick 1978 (Porsche Pack #1 DLC)
  559. • New Porsche Panamera G2 Turbo
  560. • New Silverstone 1967 historic track
  561. • Added session time/laps on the top of the screen (laps are the leader ones)
  562. • Now race is over when the car complete its lap and the leader has finished his last one
  563. • Added dynamic ARB
  564. • Fixed possible collision still active on race restart
  565. • Added ERS recharge digital display
  566. • Improved precision on all digital leds
  567. • GT3 cars use tire model v10.
  568. • Fixed TC sound distortion when triggered for the first time
  569. • New camber grip variation formula (Thank You Nao!)
  570. • Simplified DirectX 11 initialization
  571. • Added official "Sparco" license to Assetto Corsa
  572. • Added Ballast system through Ballast App (single player only)
  573. • Added new F9 vertical layouts
  574. • Added new driver + crew texture system
  575. • Added new personal driver texture
  576. • Fixed virtual mirrors rendered when not necessary
  577. • Fixed Kers and ERS able to rev in neutral and reverse gear and overrev the engine
  578. • Improved FFB App UI, so label is readable by VR users
  579. • Added multiplayer splits
  580. • Added Time Table leaderboard mode: this includes realtime splits and delta
  581. • Added Fmod optimizations
  582. • Added Anti-Wrecker protection
  583. • Fixed AI "flapping" DRS in traffic
  584. • Improved autoshifter
  585. • Improved laptimes board by adding splits and tyre compound
  586. • Fixed backfire animation freezing after session change
  587. • Fixed leaderboard history in multiplayer
  588. • Added voting spam protection
  589. • horizon locked view removed from Bumper camera
  590. • Delta App reviewed
  591. • Fixed possible flickering in case of engine stall
  592. • Added backfire animation to Zonda R
  593. • python new functions and members
  594. • getCarTyreCompound(carid)
  595. • Tyre blister and grain are now tied to the "Wear" settings and not "Damage". Wear=0 will turn off graining and blistering simulation
  596. • Fmod updated to 1.08.12
  597. • Updated SDK for modders
  598. • Removed reverb snapshot in the Fmod project
  599. • General audio engine code cleaning and bug fixing
  600. • Vastly improved Fmod resource usage
  601. • Voice stealing is now properly managed by code, so the sound mods will follow the same behaviour of the original sound banks
  602. • Fixed listener priority for cars in pits. They don't steal the priority anymore
  603. • Amount of events instances are now properly limited in order to keep proper volume range and overall performace improvement
  604. • Overall volume balance
  605. • 7.1 surround should now work as expected (on all platforms)
  606. • Fixed audio initialization pop when the session starts
  607. • Stereo imaging now works as expected
  608. • Fixed ambience sound affected by reverb zones
  609. • Reworked reverb logic: when triggered onboard, the reverb is given by the exterior engine
  610. • Reworked distance attenuations for enhanced experience (e.g. engine_int raised to 350 meters)
  611. • Reworked wind curves: now the wind volume is related to the air pressure (i.e. player car will hear turbulence when in draft and AP value goes below 1.00)
  612. • Reworked surfaces audio curves
  613. • Reworked skids logic
  614. • Fixed skids positional sound
  615. • New exterior skids sound
  616. • Set tyre skid entry point to 100 in audio.ini (set what you prefer in the audio options)
  617. • Reworked code management for traction control and limiter events
  618. • Tweaked wind and limiter sound emitter position in dashboard camera
  619. • Audio compressor on engine_ext event now works as expected when many cars are involved
  620. • Surfaces, crashes and skids are now properly audible in chase and track cameras
  621. • Opponents volume now honours F1 cameras. For track/free cameras it is set to max (optimum for replays, broadcasting etc.)
  622. • Fixed load/coast smooth for AIs and multiplayer
  623. • Fixed transmission smooth and pitch for multiplayer opponents
  624. • Engine volume setting is now related to the player/focused car
  625. • When driving, some opponents events are now audible (e.g. skids, surfaces and gear shifts if available)
  626. • Surfaces events are now properly cached. This fixes stuttering when a surface event is triggered for the first time and should limit "digital clicks"
  627. • Fixed multiplayer opponent surfaces sound when it leaves instantly (e.g acs proces kill/crash) while driving on sand/kerb/etc...
  628. • New dirt sound effects
  629. • New brake squeal for some "old" cars
  630. • Added audio fade when track camera changes
  631. • Added [VERSION] section in audio.ini
  632. • Removed [LATENCY] section in audio.ini (managed by FMod itself now) and from the GUI
  633. • Slightly modified gear grind sound
  634. • Fixed wrong listener position for track and car cameras in some situations
  635. • added DRL on LaFerrari, Mclaren P1, Nissan 370Z Nismo, Nissan GTR and Ford Mustang
  636. • added templates for Porsche Vol. 1 cars
  637. • fixed excessive brake light brightness on Ford Mustang
  638. • minor graphics fixes on Triple Pack cars
  639. • [Modding] added harvest series function in digital_instruments [KERS_RECHARGE_SERIE]
  640. • [Modding] added 918 Spyder-style full power usage series function in digital_instruments [POWER_918]
  641. • Added PACKER_RANGE_HF and PACKER_RANGE_HR for heave springs packer settings in setup.ini
  642. • Packers now use bump stop rates
  643.  
  644.  
  645. 1.8.1
  646. • Launcher: reverted to pre-50 version of CEF for Vista compatibility
  647. • Launcher default theme: various fixes for tags (sorting, case sensitivity, cases where main car and upgraded car shared the same tag)
  648. • Added DRS signal in 488 GTB dashboard
  649. • Corrected inverted rear diffuser animation on 488 GTB
  650. • Launcher default theme: do not check for video resolution discrepancies in windowed mode
  651. • Tweaks on shadows bias, reintroduced last cascade fade in (reduce popup of distant objects)
  652. • Modding: Added INVERTED key in ANIMATION_ section (wing_animations.ini) to invert the animation
  653. • Corrected steer brake on McLaren MP4 12C and McLaren P1
  654. • Fixed some drift cars UI tags to allow an easier filtering
  655. • Fixed lap validity reset on open tracks (see Nordschleife Touristenfahrten)
  656. • Fixed 488 GT3's digital performance meter
  657. • Tweaked Aventador SV exterior volume
  658. • Tweaked Praga R1 interior volume
  659.  
  660. 1.8
  661. • New Ferrari FXXK (Tripl3 Pack DLC)
  662. • New Ferrari 488 GTB (Tripl3 Pack DLC)
  663. • New Praga R1 (Tripl3 Pack DLC)
  664. • New Audi S1 (A1)
  665. • New Monza 66 Full Course (sopraelevata)
  666. • New Monza 66 Junior Course
  667. • Improved reflection quality
  668. • Improved shadow stability
  669. • Improved graphics performances
  670. • Fixed Tyre Model 10 not updating Dx and Dy value in telemetry app
  671. • AI improvements on slower reaction after an impact, for more realistic collisions
  672. • Overlay Leaderboard now shows correct positions on the grid at race start
  673. • Fixed Laps app showing 0 as first lap
  674. • Fixed Race Control UI for the low resolution screens
  675. • Wrong direction penalty gets also time penalty
  676. • Added float clutch to SPageFilePhysics
  677. • Fixed turbolevel digital item showing a wrong value
  678. • Fixed various problems/timing on ghost cars
  679. • Fixed typo on sound distance attenuation for Lotus Evora GTC/GX
  680. • Fixed sample attack for BMW M3 e30 GrA/DTM limiters
  681. • Replay files will not reset anymore at session start (no need to rush out of the server anymore to save a replay)
  682. • Fixed remote cars head movements in multiplayer and multiplayer replays
  683. • Fixed typo on LaFerrari active differential lock in coast and small bumpstop stiffness changes
  684. • General improvements on V10 tyres for rolling resistance, flex, pressures and more.
  685. • Improved Maserati GranTurismo MC GT4 suspension, should improve braking without ABS
  686. • V10 tyres for Hypercars LaFerrari, McLaren P1, Pagani Huayra
  687. • V10 tyres for GT2 cars BMW M3 GT2, Ferrari 458 GT2, Corvette C7R
  688. • V10 tyres for Racing Hypercars Ferrari 599XX, Ferrari FXXK, Pagani Zonda R
  689. • Fixed ERS power output when battery is close to 0 and MGU-H is set to battery
  690. • Removed ERS cockpit controls for MGU-H and Recover in McLaren P1
  691. • Improvement in performance for collision detection and physic solver
  692. • Fixed clouds when switching sessions
  693. • Returning to pit during a time penalty results in a greater time penalty
  694. • Fixed possible drive through cheat
  695. • Fixed blurred objects not working if speed was negative
  696. • Fixed hotlap mode: now valid laps will be correctly registered
  697. • Removed white flag: a new message will appear the moment the race leader starts his last lap
  698. • Modding: extra animations now binded to three channels NUM 4, 5 and 6 (group animations to make them play simultaneously, otherwise each clip will be played separately)
  699. • Modding: rotating object support for cooling fans [ROTATING_OBJECT_0] in extra_animations
  700. • Modding: series scripts added for digital speed bars [SPEED_SERIE_0] in digital_instruments
  701.  
  702. 1.7.5
  703. • fixed pit timing for BMW M3 GT2
  704. • fixed encoding issues in some json files
  705. • fixed Steam achievement "Vallelunga Instructors are giving you the thumb, well done!"
  706. • fixed Steam achievement "You should be driving the real Formula Abarth! Poleman!"
  707.  
  708. 1.7.4
  709. • Fixed GRAPHICS_PITCH_ROTATION
  710. • Fixed AI sometimes pitting at the last lap
  711. • Heave springs are now using rod length from suspension if not in monoshock mode
  712. • Improved AI at race starts
  713. • Levante rim size fixed
  714. • Huracan GT3 and ST pit light fixed
  715. • now acServerManager manages drs_zones.ini files
  716. • Removed dedicated VR driver eyes positions
  717. • Fixed F138 and SF15-T wrong range of damper values in setup screen
  718. • Fixed F138 and SF15-T main body angle of attack viualizzation in WINGS app (no differences in aero performance)
  719. • Improved ERS for McLaren P1, now with 2 profiles, race and charging.
  720. • Nissan GT-R Nismo now uses automatic clutch
  721. • Fixed tyre smoke remaining visible after remote car disconnected
  722. • DRS now automatically closes when outside of DRS zone
  723.  
  724. 1.7.3
  725. • Fixed strut suspensions going full banana
  726.  
  727.  
  728. 1.7.2
  729. • Fixed Oculus VR blurriness with PP on. Also fixed missing glare and godrays effects.
  730. • Improved graphics smoothing for rigid bodies
  731. • Improved SF15-T engine power delivery and gear ratios
  732. • Fixed setup bugs in Maserati GranTurismo MC GT4
  733. • Fixed wrong values in SF15-T Heave dampers
  734. • Improved ERS simulation in McLaren P1
  735. • Pit Box Indicator is visible only if player is in the pitline
  736. • Fixed Race Position App when used on several game modes
  737. • Shared Memory new members
  738. • SPageFileStatic
  739. • float trackSPlineLength = 0;
  740. • wchar_t trackConfiguration[33];
  741.  
  742. 1.7.1
  743. • Reverted HideApps command key (CTRL+H)
  744. • Fixed headlights auto-switch with foggy weather
  745. • Levante brake disks, damage zones and seatbelts fixed
  746. • F138 mirrors fixed
  747. • Fixed ChatApp issue when TIME_TO_LOSE_FOCUS was defined
  748. • Fixed a possible desync at multiplayer start
  749. • Fixed potential divide by zero in ERS
  750. • Tweaked skid sound pitch and volume for Maserati Levante
  751. • Finetuned crossfade at high rpms for Ferrari SF15-T
  752. • Shared Memory new members
  753. • SPageFileStatic
  754. • int hasDRS = 0;
  755. • int hasERS = 0;
  756. • int hasKERS = 0;
  757. • float kersMaxJ = 0;
  758. • int engineBrakeSettingsCount = 0;
  759. • int ersPowerControllerCount = 0;
  760. • SPageFilePhysics
  761. • float performanceMeter = 0;
  762. • int engineBrake = 0;
  763. • int ersRecoveryLevel = 0;
  764. • int ersPowerLevel = 0;
  765. • int ersHeatCharging = 0;
  766. • int ersIsCharging = 0;
  767. • float kersCurrentKJ = 0;
  768. • int drsAvailable = 0;
  769. • int drsEnabled = 0;
  770. • float brakeTemp[4];
  771. • python new functions and members
  772. • added new members to getCarState (see acsys.py)
  773. • getCarEngineBrakeCount(carid)
  774. • getCarPowerControllerCount(carid)
  775. • Updated server plugin example to reflect protocol changes in ACSP_LAP_COMPLETED
  776. • Fixed autoclutch cars not starting if clutch pedal is pressed down
  777.  
  778. 1.7
  779. • Added Red Bull Ring track (Red Pack DLC)
  780. • Added Ferrari SF15-T (Red Pack DLC)
  781. • Added Ferrari F138 (Red Pack DLC)
  782. • Added Ferrari 488 GT3 (Red Pack DLC)
  783. • Added Lamborghini Aventador SV (Red Pack DLC)
  784. • Added Maserati GranTurismo MC GT4 (Red Pack DLC)
  785. • Added Maserati 250F 6 cylinder (Red Pack DLC)
  786. • Added Maserati 250F 12 cylinder (Red Pack DLC)
  787. • Added Maserati Levante S
  788. • Performance Delta App: Added instant velocity difference bar
  789. • Realtime App: Added road/ambient temperatures and grip
  790. • Fixed system messages when ABS and TC are not available
  791. • Added loading/saving system for fixed setup sessions
  792. • Added audio device selector on Audio App. If saved device is not there, main device will be used
  793. • Added volume ramp function to overcome issues with logitech headphone drivers
  794. • Added Precision slider in Photo App
  795. • Added missing icons on replay interface
  796. • Added QUANTITY_MULT in system/cfg/skidmarks.ini
  797. • Fixed RX-7 Tuned turbo sound behavior
  798. • Fixed Alfa 155 mixing route for external sounds
  799. • Fixed Ferrari F40 low-pass filter and some events volume
  800. • Balanced exterior volume for all the cars
  801. • New Bmw M3 e92 external sounds
  802. • Added brake disc temperature simulation to (Ferrari 488 GT3, Maserati GranTurismo MC GT4,Maserati Levante)
  803. • New Drivemotive Drifting School livery for BMW M3 e92 drift and S1 variants
  804. • Tyre pressure now influences temperature spread and build up
  805. • Added dynamic controller for EBB (electronic brake balance). Use file ctrl_ebb.ini for the controller.
  806. • Added daylight function on "lights" script
  807. • Added multiple turbo analogue instruments management
  808. • Added server hints on RaceControl screen
  809. • Added TC, ABS, Turbo keys to controller interface (both up and down)
  810. • now TC and ABS can be cycled back through CTRL + SHIFT
  811. • Added Flashing lights
  812. • Showroom: Added video editing camera controls
  813. • Showroom: Added car lights trigger as script "SHOWROOM""LOAD_LIGHTS" (previews are made without car lights)
  814. • Showroom: Added support for extra animations (extra_animations.ini). Numkey_6
  815. • Added blinking light system
  816. • Fixed Volume App not saving bumper audio
  817. • Added jump start
  818. • Added 3 different selectable penalties configurations for jump starts
  819. • Added penalty for "ESC to pits" during race
  820. • Fixed some car/track combination resetting to pits at the start of HotLap sessions
  821. • Improved remote cars movements over curbs
  822. • AI is not making brake mistakes for cars that have ABS available
  823. • Added AI setup functionality. Save any setup with name AI_default and the AI will use this setup for the circuit.
  824. • Different level of engine brake are now selectable by the users on cars that offer the option (Ctrl+E)
  825. • Added graphics smoothing for rigid bodies coming from physics
  826. • Onboard brake bias now follows same limits in the FRONT_BIAS section in setup.ini
  827. • Red lines and indications for gear change in the GUI are now considering damage rpms as well as limiters
  828. • Laps completed indications in the GUI during races now refer to "leader completed laps" and not player completed laps
  829. • Performance Delta app is now using spline position for calculation instead of distance calculated from car speed (less realistic but much more precise)
  830. • New camera view at start, showing car instead of track
  831. • New AI algorithms for race craft
  832. • AI drivers are now much more variable in performance during a single lap and during a session
  833. • "Lights on/off" is now a status of a car instead of a switch and gets replicated over the network properly
  834. • Tyre radius is now also a function of tyre angular velocity
  835. • Fixed self align torque going to negative values too early
  836. • Added ERS simulation with MGU-K, MGU-H, Batteries, energy recovery and deployment limits
  837. • Added active variable rear brake torque. Works in addition to the MGU-K recovery
  838. • Added variable engine brake
  839. • Added key/button commands for above ERS functions and profiles.
  840. • New Tyre Model V10 for selected cars
  841. • Additional general bugfixing on car graphics and some improvements to lods across the entire vehicle content
  842. • 3D improvements on the Nissan R34 Skyline
  843. • 3D improvements on the Nissan 370Z Nismo
  844. • 3D improvements on the Ferrari LaFerrari
  845. • General bugfixes in several tracks
  846. • New clouds textures
  847. • Improved PPeffects
  848. • Improved Weathers
  849. • Fixed GUI not showing on Oculus with PP off and AA on
  850. • Added the possibility to launch sim directly. Add section
  851. [AUTOSPAWN]
  852. ACTIVE=1
  853. To race.ini then start AssettoCorsa.exe
  854.  
  855.  
  856.  
  857. 1.6.3
  858. • Lamborghini Huracán rear ligths updated to latest racing specs
  859. • Fixed random bug causing a wrong position in the system message at the end of a race
  860. • Fixed pit limiter "clutch cheat"
  861. • Added new skins for Supra mkIV Tuned
  862. • Added localAngularVelocity and finalFF to shared memory (physics rate)
  863. • acServer : fixed sync message spam
  864. • Corrected Traction_Control.lut files. Initial value must start with 0. Traction control levels are functional again.
  865. • Additional model updates on the Nissan R34 Skyline GTR
  866. • Shelby Cobra model updates
  867. • New Mazda RX-7 Tuned sounds
  868.  
  869. 1.6.2
  870. • Chat app : fixed flicker when receiving message and app is locked
  871. • Chat app : added bold and italic font style support (BOLD=1, ITALIC=1)
  872. • Changed advertising billboards backgrounds from Black Cat County
  873. • Small changes in the MX5 Cup rear suspension bump steer, electronics and brake bias.
  874. • Improved MX5 Cup car tyre heating.
  875. • Modified RX7 stock camber setup range
  876. • Improved Supra Drift steering geometry
  877. • Improved AE86 steering geometry
  878. • Corrected Supra front splitter active aero. Now it activates after 60mph/98kmh (it was wrongly set at 60kmh)
  879. • GT3 and GT2 cars have now a default setup with longer 6th or final gear ratio to aid AI with higher top speeds on circuits with long straights
  880. • Some fine tuning on GT3 Balance of Performance
  881. • Fixed backfire issue on Toyota AE86 Tuned
  882. • Fixed cameracar sounds for cars of Japanese Pack
  883. • Fixed Nissan GT3 leds timing
  884. • Improved livery selection previews in the UI
  885. • Full window mirror texture for Oculus
  886. • Oculus pixel per display is now available as setting in Documents/Assetto Corsa/cfg/oculus.ini [SETTINGS] PIXEL_PER_DISPLAY
  887. • Fixed sound samples for the Mazda MX-5 Cup
  888.  
  889. 1.6.1
  890. • Fixed Oculus Rift rendering
  891.  
  892. 1.6.0
  893. • Oculus Rift SDK 1.3 (WIP Pre Alpha)
  894. • Fixed self shadowing on tyres
  895. • Fixed wrong log output
  896. • Dynamic controllers for turbo boost
  897. • Added RPMS input to dynamic controllers
  898. • Implementation of Scalable Apps
  899. • Fixed replay Interface
  900. • Fixed setup info screen
  901. • Fixed race non progression when player is not moving
  902. • Improved MP collision system
  903. • Improved AI fuel handling
  904. • Fixed Hotlap Mode unlocking achievement through not valid laps
  905. • Fixed deltaT for renderAudio
  906. • Bodywork and horn volumes uses engineVolume
  907. • Bodywork's smoothvalue use a different alpha
  908. • Added analogic placeholder for car modellers
  909. • Added option to draw driver's label on focused car (system\cfg\name_displayer.ini -> DRAW_FOCUSEDCAR)
  910. • Fixed CameraCar bad nearplane when forcing camera mode change (see exiting from replay)
  911. • Implementation of Chat App (system\cfg\chat_app.ini)
  912. • SharedMemory: Moved AirTemp/RoadTemp from Static to Physics, old values in static are deprecated
  913. • Timing use also the hour/minutes format
  914. • Fixed GoToPits Cheat to start from the pits.
  915. • Added 4 Wheel Steer systems (Nissan Skyline , Mazda RX7)
  916. • acServerManager : storing Driver data also save the current model/skin, so through drag&drop the saved skin can be used on a new slot)
  917. • Added flags indications for completed session in leaderboards
  918. • F9 overlay leaderboard is now avoiding red colours for better differentiation of opponent proximity indicators
  919. • Added new [ASSETTO_CORSA] SIMULATION_VALUE parameter. Increase the number to increase simulation value. Defaults to 0 for obvious reasons
  920. • Engine performance is now dependent on air density/temperature
  921. • New AWD transmission code, still WIP (Nissan Skyline & Alfa 155)
  922. • Fixed pitstop window not appearing when AI retired some car
  923. • Experimental heating corrections on semislick tyres for Lotus 2-11, Exige Scura, Exige 240 and S3, Lotus Elise SC, KTM X-Bow, Mazda MX5 ND, Toyota AE86 Tuned and Drift
  924. • BOP for GT3 cars
  925. • Improved Mercedes AMG GT3 data
  926.  
  927. 1.5.9
  928. • reverted Realtime app
  929. • Audio : hit and scrape sounds use surface volume
  930.  
  931. 1.5.8
  932. • Tweaked tracks reverb levels
  933. • Tweaked Corvette C7 Stingray idle and exterior volumes
  934. • Tweaked Ferrari 458 GT2 exterior volume
  935. • Tweaked P4/5 Competizione limiter sound
  936. • Fixed Steam achievements limit
  937. • Several special events (quick race mode) have been rebalanced because of AI improvements
  938.  
  939. 1.5.7
  940. • Fixed end race GUI with Post Processing off
  941. • Fixed Alfa 155 rev limiter sound
  942. • Realtime app tweaked for visibility
  943. • Tyre app : customizable wear colors
  944. • F5 camera plays external sounds
  945. • ksPreviewManager : now it's using a file switcher to keep max rendering settings
  946. • ksEditor : fixed error in saving kn5 of a car project
  947. • Rebalanced special events for Tyre Model 7
  948. • Improved timing and removed "smoothing" messages on acServer
  949.  
  950. 1.5.6
  951. • Fixed issues with black mirrors on several cars
  952. • Fixed LaFerrari digital instrument dummy
  953. • Fixed tyre texture on several cars
  954. • Tyre App customizable colors (system/cfg/tyres_app.ini)
  955.  
  956. 1.5.5
  957. • MODDING: BRAKE_POWER_MULT setup option is now correctly expressed in % and can be used for modded content
  958. • Fixed typo on Lotus 98T soft compound slipangle value
  959. • Fixed Lotus 98T engine limiter sound for higher rev limiter than default
  960. • Fixed bad naming on Lotus Exos S1 medium and hard heat curves
  961. • Modified Drift cars steering lock.
  962. • Bugfixing and optimization on Imola, Silverstone, Vallelunga, Spa, Black Cat County circuits
  963. • Improved smoothness of AI driving style
  964. • Improved collisions in multiplayer
  965. • Improved AI fuel planning strategies
  966. • Fixed tatuusfa1 at vallelunga hardcoded achievement
  967. • Added bonnet and bumper internal/external sound switch on Volume App
  968. • mirrors on LODs appearing black issue fixed on various cars (more to come)
  969. • tyre texture bug fixed on all racing cars and skins
  970. • LaFerrari shader fixes
  971.  
  972. 1.5.4
  973. • Fixed motion blur on F6 cameras
  974. • Added support for fahrenheit readings in Tyres App. (set system/cfg/tyres_app.ini [OPTIONS] USE_FAHRENHEIT=1)
  975. • Fixed Corvette C7 Stingray Throttle response and Engine output on low revs
  976. • Some Balance of Performance for Ferrari 458 GT2, more might needed
  977. • BMW GT2 and C7R now have Traction control available with different levels as the 458 GT2. Obviously can be disabled by server.
  978. • Steering geometry improved for drift cars as well some small details here and there.
  979. • Fixed Ferrari LaFerrari and McLaren P1 Kers exceeding engine revlimiter
  980. • slick tyre texture bug fixed on various racing cars
  981. • low-res skin previews fixed
  982.  
  983. 1.5.3
  984. • Fixed Barcelona requiring wrong DLC to start
  985. • Lotus Evora S and S2 model and digital script updated
  986. • Lotus Evora GTE and GTE Carbon model and digital script updated
  987. • Ferrari 458GT2 model, lights and digital script updated
  988. • BMW M4 dash light tweaked
  989. • Abarth 595 (stock, S1, S2) dash light tweaked
  990. • added template 2016_driver in dev
  991. • added old driver model in sdk/dev/content/old_v1.4_driver
  992.  
  993. 1.5.2
  994. • Fixed car reset to pits in wrong way happening even with penalities off
  995. • Fixed crash on 32bit version when using TyreApp
  996. • Fixed track map for Nordschleife Endurance Cup
  997. • Possible fix for audio related crash in Brands Hatch and Silverstone
  998.  
  999. 1.5.1
  1000. • Fixed wrong export on Spa
  1001.  
  1002. 1.5
  1003. • New Abarth 595esseesse and S1, S2 upgrades
  1004. • New Ford Mustang GT 2015
  1005. • New Corvette C7 Stingray
  1006. • New Black Cat County track
  1007. • Nurburgring gp circuit updated
  1008. • Nurburgring gp circuit now with 4 layouts
  1009. • Silverstone circuit updated
  1010. • Monza circuit updated
  1011. • Spa circuit updated
  1012. • Nurburgring Nordschleife circuit updated
  1013. • Nurburgring Nordschleife endurance cup layout added
  1014. • Mugello circuit updated
  1015. • Magione circuit updated
  1016. • Imola circuit updated
  1017. • Drift circuit updated
  1018. • Vallelunga circuit updated
  1019. • Vallelunga classic layout added
  1020. • Vallelunga circuit (all layouts) now has 24 car slots
  1021. • Activated time progression in Multiplayer
  1022. • All cars updated to Tyre Model 7
  1023. • Pitstop are now available in single player races
  1024. • Damage is now visible in Multiplayer mode for remote cars
  1025. • Launcher: steam overlay support disabled due to stability issues
  1026. • Launcher: re-instated multi-process mode for CEF due to stability issues
  1027. • Launcher: changes to memory usage policy, more aggressive memory releasing thresholds
  1028. • Fixed Lamborghini Miura gearbox damage
  1029. • Updated drivetrain upshift and downshift timings for all cars
  1030. • F6 inside cameras use internal sounds
  1031. • Free camera now honours distance multiplier for sound attenuation
  1032. • Of all Drivable cameras only Cockpit uses internal sounds
  1033. • Transmission sound can have its own volume (by default it shares engine volume, otherwise it uses the TRANSMISSION value set in audio.ini)
  1034. • Gearshift sound shares engine volume
  1035. • Backfire sound shares engine volume
  1036. • Fixed car sound when bottoming out
  1037. • Realtime app shows lapped guys (blue) and lapping guys (green)
  1038. • Fixed FuelLapEvaluation function
  1039. • Fixed fuel consumption on turbo engines
  1040. • Fixed inconsistency on UI tech specs
  1041. • Modding : added FormCamera functionality to associate internal/external soundset
  1042. • Modding : added console commands "observeLights" and "observeFlames" (work as observeDigital); EDIT_MODE is deprecated
  1043. • Modding : added Digital Instrument KERS_CHARGE (percentage)
  1044. • Modding : added Digital Instrument TOTAL_LAPS (if session is not race then "---")
  1045. • Modding : added Digital Instrument CURRENT_LAP
  1046. • Modding : added Digital Instrument EST_LAPS (if est is less than 0 then "--.-")
  1047. • Modding : added Digital Instrument AMBIENT_TEMP
  1048. • Modding : added Digital Instrument PLACE_HOLDER to avoid fixed digits on texture (use TEXT)
  1049. • Modding : added ON_BOARD_LOOKBACK_OFFSET in car.ini
  1050. • All tyres now use V7 with brand new heating values (beta: except Exos F1 tyres yet)
  1051. • All tyres now use V7 with brand new falloff level and speed (beta: except Exos F1 tyres yet)
  1052. • Changed all tyres flex and pressure relation.
  1053. • Changed all tyres footprint and pressure relation
  1054. • Modified global aero efficiency with yaw angle. Works on all cars
  1055. • Added new aero.ini version=3 with new YAW_CL_GAIN values that can stall wings depending on yaw angle
  1056. • Yaw angle stalling wings and diffusers for GT2/GT3 cars and Mercedes C9 and Lotus 98T
  1057. • All GT2/GT3 cars now have minimum height 55mm
  1058. • 200,400,500,1000,2000 meters drag circuits now available
  1059. • Modding : ksPreviewBuilder added to sdk/dev folder
  1060. • Python Interface:
  1061. • initFont(fontfamily, italic, bold)
  1062. • setCustomFont(fontfamily, italic, bold)
  1063. • getCameraMode()
  1064. • setCameraMode(acsys.CM)
  1065. • getCameraCarCount(carId)
  1066. • setCameraCar(F6 camera index, carId)
  1067. • focusCar(carId)
  1068. • getFocusedCar()
  1069. • getServerName()
  1070. • getServerIP()
  1071. • getServerHttpPort()
  1072. • getServerSlotsCount()
  1073. • isCarInPitline(carId)
  1074. • isCarInPit(carId)
  1075. • isConnected(carId)
  1076. • getCarBallast(carId)
  1077. • getCarState(carId)
  1078. • eKersCharge
  1079. • eKersInput
  1080. • totally revamped backfire system (will not break mods)
  1081. • added new F1 "dash camera" and "Chase camera #2"
  1082. • CameraManager : fixed issue globalCameraIndex
  1083. • Fixed Camera selection on Replay Interface
  1084. • Fixed CameraApp to reflect Dash and Chase changes
  1085. • Fixed Camera system messages
  1086. • Fixed Random camera wrong cameras + message
  1087. • added CameraOnBoard offset to avoid car parts on view
  1088. • added new driver model with lod
  1089. • added Fuel Lut to solve issues with several cars gauges
  1090. • SharedMemory : added new members
  1091. • SPageFilePhysics
  1092. float turboBoost = 0;
  1093. float ballast = 0;
  1094. float airDensity = 0;
  1095. • SPageFileGraphic
  1096. int isInPitLine = 0;
  1097. float surfaceGrip = 0;
  1098. • SPageFileStatic
  1099. float maxTurboBoost = 0;
  1100. float airTemp = 0;
  1101. float roadTemp = 0;
  1102. bool penaltiesEnabled = false;
  1103. float aidFuelRate = 0;
  1104. float aidTireRate = 0;
  1105. float aidMechanicalDamage = 0;
  1106. bool aidAllowTyreBlankets = false;
  1107. float aidStability = 0;
  1108. bool aidAutoClutch = false;
  1109. bool aidAutoBlip = false;
  1110. • fixed several cars still featuring dashboard "floating" digits
  1111. • fixed car scraping volume
  1112. • added first implementation of Force Feedback Post Processing (docs in cfg/ff_post_process.ini)
  1113. • improved camber calculations
  1114. • improved tyre heating on low friction surfaces (grass,sand etc)
  1115. • added new "Tyres" app
  1116. • Server lap counters and lap times are now 16 bit unsigned ints allowing super long sessions/races
  1117. • Ford GT40 fuel tank position fixed
  1118. • revamp of all digital displays and script
  1119. • revamp of analogue gauges
  1120. • Lamborghini Huracan GT3 3D model tweaks
  1121. • Lotus Exige S model tweaks
  1122. • Various LOD fixes across the entire vehicle content
  1123. • BMW M3 GT2 3D model tweaks
  1124. • Roof on the LaFerrari is now customizeable
  1125. • Emissive values tweaked on some cars to improve visibility with PP off
  1126. • Various skin issues fixed
  1127. • PP preset improvements
  1128. • Improved AI behavior in traffic
  1129.  
  1130. 1.4.3
  1131. • Fixed locked brakes during pitstops
  1132. • Weather colors now use colorCurves.ini HDR_OFF_MULT when PP effects are off to avoid super bright fog/clouds
  1133. • Fixed shadowmaps in showroom
  1134. • Fixed Lamborghini Gallardo S3 automatic gearbox and clutch
  1135. • Revisited p4-5/2011
  1136. • Fixed blurred rear rims on Lotus 72D
  1137. • Tiny improvent on materials of BMW M3 GT2, BMW Z4 GT3, Ferrari 458 GT2, Ferrari 599XXEVO, Alfa Romeo Mito QV, Alfa Romeo 155 DTM, Corvette C7R, McLaren 650 GT3
  1138. • acServerManager : added model shortcut panel
  1139. • ksEditor : improved node grid tool
  1140. • ksEditor : fixed control focus while moving camera
  1141.  
  1142. 1.4.2
  1143. • Fixed crash in Lotus Evora GTC
  1144. • Fixed shaders incompatibility with DX10.1
  1145.  
  1146. 1.4.1
  1147. • New formula to correctly deal with lateral grip at positive cambers
  1148. • Fixed Lotus 72d max rpm indicator
  1149. • Fixed Lotus 72d Engine parts missing
  1150. • Fixed GTA wrong transparency interaction between windshield and driver visor
  1151. • Fixed GTA blurred rims
  1152. • Fixed Lamborghini Gallardo aero
  1153. • Improved Lamborghini Gallardo and S3 central differential logic
  1154. • Fixed wrong rear hard tyres names on Lamborghini Huracan GT3, Mercedes GT GT3, McLaren 650S GT3
  1155. • model updates to the Huracan ST interior
  1156. • model updates on the Lotus 72D
  1157. • model updates to the BMW 235i
  1158. • fixed suspension animation on the Lotus 25
  1159. • fixed minor 3D bugs on Mercedes AMG GT3
  1160. • added interior light indicator on several cars
  1161. • added fuel indicators for some cars
  1162. • Abarth Racing "stiching" light fixed
  1163. • Lotus Evora GTC/GX headlight texture fix
  1164. • various LODs issues fixed on several older models
  1165. • tweaks to lights
  1166. • various fixes in the UI
  1167. • fixed several skin-related issues
  1168.  
  1169.  
  1170. 1.4
  1171. • New reflection rendering system
  1172. • HDR now matches real life photographic references
  1173. • Improved AI ability to stick to the intended racing line
  1174. • Improved AI braking code (able to understand and use locked inside tyre for FWD)
  1175. • Vastly improved multiplayer antilag/antiwarp system
  1176. • Fixed missing ksBrakeDisc script in all the remaining cars.
  1177. • Tweaked wet volume for reverb on high distance
  1178. • Tweaked dynamics for Audi R8 Plus interior sound
  1179. • New Bmw M3 e30 DTM and Group A exterior sounds
  1180. • New font rendering system for dashboards
  1181. • Fixed fadeout timing for gravel particles
  1182. • Improved digital instruments of all cars
  1183. • Fixed some bugged special events
  1184. • Tweaked most of the special events to be compatible with tyre model 5/6
  1185. • FXAA is now using Kunos' own shader
  1186. • Fixed blurred rim/tyres on car with animated suspensions on farther Lods
  1187. • ksEditor: added node grid
  1188. • Introduced [DRS_ZONES] IGNORE_ZONES in drs.ini to allow road cars to ignore DRS zones (ie. McLaren P1)
  1189. • Fixed exaggerate motion blur for some camera modes
  1190. • Added serial opponent selection on Options->General: if flagged then opponents skin is not randomly chosen, but alphabetically
  1191. • Fixed unrealistic qualify times when session is skipped
  1192. • Fixed LaFerrari rear wheels
  1193. • Fixed Huracan GT3 model to update it from the pre-season version
  1194. • GT3 and GT2 cars tyre heating improvements
  1195. • Ferrari 312T Tyre v6
  1196. • Audi R8 Plus front torque vectoring and central differential improvements.
  1197. • Headlights revised on all cars
  1198. • Added missing dashboard lighting to cars where present
  1199. • Fixed various LOD issues on a large number of cars
  1200. • Car shader overhaul
  1201. • Skins fixes and updates on various cars
  1202. • Added templates for DP3 cars and Audi R8 Plus
  1203. • Optimization across the entire car range (should help with large fields)
  1204. • Digital instrument updates
  1205. • Fixed collision boxes on various cars
  1206.  
  1207. 1.3.7
  1208. • Improved initial lag when joining a server
  1209.  
  1210. 1.3.6
  1211. • Audi R8 V10 Plus cockpit changeable brake balance disabled
  1212. • Tweaked Alfa Romeo GTA default setup
  1213. • Ferrari F458 S3 on V6 tyres and small electronic diff tweaks
  1214. • Client side anti-lag improvements
  1215. • Removed chatty debug log messages in MP
  1216. • Tweaked "default" Post Processing effect
  1217. • Fixed limiter sound for Pagani Zonda
  1218.  
  1219. 1.3.5
  1220. • New Audi R8 V10 Plus bonus car
  1221. • Fixed Nissan GT-R Nismo fuel gauge
  1222. • Fixed Mercedes SLS GT3 default tyre texture
  1223. • Fixed Lamborghini Huracan GT3 Hard tyres name, causing issue on MP tyre compound restriction
  1224. • acServer: fixed issue with timing who caused session skipping
  1225. • ksEditor: Added fuel and brakes script tools
  1226. • Corrected Alfa Romeo 4c alignment and setup values
  1227. • Eliminated wrong tags from Ford GT40
  1228. • Works on the tyre heating model continues with new surface rolling heat generation on some cars
  1229. • Performance optimization on car multithread physics
  1230. • New improved smoothing and "anti lag" systems for both client and server
  1231. • Fixed ghost car spawn point
  1232. • Fixed dirt effect in replay
  1233. • Added unique license plates for each car
  1234. • Added new liveries for Lotus Exos
  1235. • Fixed headlight indicator in many cars
  1236. • Fixed lod issue with BMW E30 GroupA and DTM
  1237. • Improved lod switch in some models
  1238. • Fixed Alfa Giulietta engine sound position
  1239. • Fixed some cars tag typos
  1240.  
  1241. 1.3.4
  1242. • Replay in x64 are now capped at 1Gb instead of 500mb
  1243. • Fixed turbo in form gears
  1244. • Physics multithread is now disable with less than 4 cores
  1245. • Fixed backfire animation on Lamborghini Countach
  1246. • acServerManager: admin password is mandatory
  1247. • acServerManager: fixed uploader not saving surfaces.ini of multi-layout tracks
  1248. • Fixed Lamborghini Countach S1 UI for customers who do not own DLC2
  1249. • Fixed Alfa Romeo 4c peak slip angle value on rear street tyres.
  1250. • Fine tuning of tyre heating model for GT2 and GT3 cars. Tyres now might need 2 laps to heat up the core temperatures. Core temperatures are now much more stable during a lap and cool down slower.
  1251. • New power loss calculation for GT2 GT3 cars engines
  1252. • Corrected rolling resistance calculations for GT2 and GT3 cars tyres
  1253. • BMW M3 E30 Drift and M3 E92 drift has new tyre heat calculation following the GT2/GT3 logic. Experimental.
  1254. • Balancing of GT3 car performances. The balance does not make all cars equal, but just brings their performances closer. Leagues can now add a small amount of ballast to equalize the cars performances even more.
  1255. • Fixed dirt texture and headights in Ferrari 458 Italia
  1256. • Fixed headlights indicator on BMW Z4 GT3
  1257. • Fixed transparency issue on Ruf Yellowbird
  1258. • Added leds to Mercedes SLS GT3
  1259. • Fixed TrackIR support for x64
  1260. • Added Force Feedback Controller app
  1261. • Fixed acServer corruption of internal buffers leading to packet losses
  1262. • Added benchmark mode
  1263. • Realtime app now uses magenta to signal fastest lap in the session
  1264. • New "camera facing" spectators are now controlled by the "world detail" settings. Allowing users with older machines to achieve better FPS
  1265. • Minor AI race craft tweaks (a bit faster to change lane but bit less "punchybumpy")
  1266. • Remapped some functions associated with numpad "+" and "-"
  1267. +/• = Change Force Feedback (disabled in replays)
  1268. Ctrl +/• = Change onboard FOV
  1269. Ctrl Shift +/• = Change saturation
  1270.  
  1271. 1.3.3
  1272. • Fixed wrong timing in brake disc glow effect
  1273. • Improved AI spline road sides at Spa
  1274. • AI spline sides now accept CSV with both "," or " " as delimiters
  1275. • Fixed tyre collision not using rims at super low tyre pressure
  1276. • Added downshift protection parameters to drivetrain.ini to allow individual car tune up
  1277. • Tuned up downshift protection (experimental) for the following cars
  1278. BMW Z4 GT3
  1279. Audi R8 LMS Ultra GT3
  1280. Glickenhaus SCG003
  1281. Lamborghini Huracan GT3
  1282. Nissan GT-R GT3
  1283. McLaren MP4 12C GT3
  1284. Mercedes SLS GT3
  1285. BMW M3 GT2
  1286. Ferrari 458 GT2
  1287. Corvette C7R
  1288. • Force Feedback frequency is now controlled using a more precise setting in assetto_corsa.ini (FF_SKIP_STEPS instead of the old MAX_FF_RATE_HZ)
  1289. • Direct Input devices are not initialized with a BACKGROUND flag instead of FOREGROUND
  1290. • Set audio channels to 128 instead of 64 in audio.ini
  1291. • Added turbo boost information to shared memory
  1292. • Fixed tyre vertical stiffness pressure dependency wrongly using ideal pressure instead of reference pressure
  1293. • Fixed upshift audio sample not correctly triggered
  1294. • Fixed Ruf RT12R limiter audio clicks
  1295. • Minor EQ tweaks
  1296. • Rebalanced heat distribution as function of camber
  1297. • Experimental heat/grip ratio for BMW M3 E30 Drift, BMW M3 E92 Drift, BMW Z4 Drift
  1298. • Ford GT40 ui description added
  1299. • Ford GT40 corrected setup screen with proper values
  1300. • Ford GT40 adjustable engine limiter added
  1301. • Audi Quattro dash texture bug fixed
  1302. • Huracán GT3 light script fixed
  1303. • Huracán GT3 LEDs fixed
  1304. • Ford GT40 windscreen frame mesh bug fixed
  1305. • BMW M4 tyre 3D model fixed
  1306. • Nismo GTR glass transparency issue fixed
  1307. • Nismo GTR digital instruments not being visible fixed
  1308. • BMW M4 dash lights being inverted fixed
  1309. • Audi R8 window transparency issue fixed
  1310.  
  1311. 1.3.2
  1312. • Graphical fixes for Ferrari F40 (s3), BMW M4 and Akrapovic, Zonda R
  1313. • Corrected SCG003 Fuel consumption
  1314. • Fixed Dual Core CPU crashing due to non properly initialized threading using "Timer Process"
  1315. • Fixed replay framerate wrong multiple of physic engine rate producing wrong speeds in replays
  1316. • Fixed user force feedback capping the value to 100% on load
  1317. • Fixed volume balance (exterior) for some cars
  1318. • DX10.1 fixes are not also active for the ksEditor
  1319. • Possible fix for colored spectators using new camera facing rendering
  1320. • Performance improvement for camera facing spectators when reflections are active
  1321. • Fixed Lotus 98T AI tyre strategy (choosing qualify tyres even for tracks that are too long for those)
  1322. • Added DRS zones to Nordschleife
  1323. • Improved AI lines at Nordschleife
  1324. • Slight improvement in AI race craft
  1325. • Changed Led on Huracan GT3
  1326. • Fixed DLC2 cars lap limit on quick races
  1327. • replaced Lamborghini Logos
  1328.  
  1329. 1.3.1
  1330. • Possible fix for DX 10.1 video cards crashing
  1331. • DLC2 • Improved lowpass filter for Audi R8 LMS Ultra exterior sound
  1332. • DLC2 • Fine tuned some coast crossfades for Lamborghini Huracan and Ford GT-40
  1333. • G27 leds now turn off when exiting the simulation
  1334. • Now includes correct Linux acServer
  1335. • Fixed Nissan GT-R NISMO front suspension to correct damage under full lock.
  1336. • Fixed Audi R8 LMS Ultra ABS level 7 value typo.
  1337. • Fixed GT40 rear camber setup value range mismatch.
  1338. • Fixed GT40 dampers setting numbering
  1339. • Fixed rear ride height evaluation only using left tyre pressure instead of both
  1340. • There was a problem with the shipment of the Ferrari 458 S3 trofeo tyres. We have now put them back in your pitbox setup choices.
  1341. • Fixed Tatuus F.Abarth rear wing CL and CD typos
  1342. • Added car model name to the "User Gain" Force Feedback message
  1343.  
  1344. 1.3
  1345. • 64bit build
  1346. • Car physics is now calculated in separate threads
  1347. • Fixed KERS disabled in pitlane
  1348. • Added soft locks (use [SOFT_LOCK] ENABLED=1 in system/cfg/assetto_corsa.ini)
  1349. • Added support for DRS zones
  1350. • acServer is now stressing much less Go' GC and should offer more stable performances
  1351. • Added FORCE_TGT to force low res timer in assetto_corsa.ini
  1352. • acServer is now using Go 1.5, faster GC
  1353. • Added server welcome message
  1354. • Fixed gear ratio appearing with a double "/" in setup screen
  1355. • Fixed acServer unable to read ini values with a "=" character (ex AUTH)
  1356. • Fixed driver name displayer not obeying to saved settings in MP
  1357. • Fixed acServer not creating "results" folder automatically
  1358. • New algorithms to calculate skid volumes and pitch, now working globally in the entire simulation
  1359. • Added grain and blister readings in the setup info screen
  1360. • Added downshift protection to gearboxes
  1361. • Lap count is now reported using 16bit unsigned integer to server plugins
  1362. • Now using triple buffer when vsync is on to reduce latency
  1363. • Exposure settings are now persistent
  1364. • Fixed audio clicks on surface events
  1365. • Tyre flat spots are now taking into account tyre softness
  1366. • Windscreens now receive shadows
  1367. • ksEditor: now it uses the same ingame engine.
  1368. • ksEditor: added project menagement
  1369. • ksEditor: added user personalizations
  1370. • ksEditor: added floating windows and layout system
  1371. • ksEditor: added Weather and PPfilter loader
  1372. • ksEditor: added recent files/project management
  1373. • ksEditor: added node filter in scene panel
  1374. • ksEditor: added Material by Texture in Materials panel
  1375. • ksEditor: added scene icons and side function buttons
  1376. • ksEditor: added texture detail on Material panel
  1377. • ksEditor: added Texture Review windows in Utilities
  1378. • ksEditor: fixed reload texture function
  1379. • ksEditor: now the default CultureInfo is en-US (number format, ect)
  1380. • ksEditor: added FOV, Near Plane Slider, Mouse sensitivity, camera angle and position under Viewport
  1381. • ksEditor: added Dashboard tab
  1382. • acServerManager: removed some upper limits on parameters
  1383. • acServerManager: preset name/description is more clear
  1384. • acServerManager: added welcome message
  1385. • acServerManager: added qualify limit
  1386. • acServerManager: added fixed setup management
  1387. • acServerManager: fixed upload on ftp. Now cfg folder is not deleted.
  1388. • Fixed driver textures on serveral cars
  1389. • Fixed circuit outline on track selection UI
  1390. • Camera Dev App now save F1 cameras' exposure and pitch, F6 cameras' exposure, fov and position and angle
  1391. • Removed background from Performance Delta App
  1392. • Redesigned and faster code for logging
  1393. • Tyre model V5 updated for all cars, except 7 still on V4 (backwards compatible)
  1394. • Fixed EDL wrong calculation order
  1395. • Updated values for cars with EDL systems
  1396. • EDL now available on front axis of AWD cars
  1397. • Updated NISSAN GT-R NISMO with front EDL system
  1398. • GT3 and GT2 cars updated aero stalling for front splitter and diffuser
  1399. • GT3 slight performance balancing
  1400. • New ABS thresholds for all cars
  1401. • New Wheel Offset simulation in suspensions.ini
  1402. • New rear active differentials
  1403. • New brake steer system for McLaren MP4 12C and McLaren P1
  1404. • New tyre heating modelling with separated surface and core temperatures
  1405. • New cool factor for tyre cooling relative to air speed.
  1406. • Fixed TC digital item showing 0 based index when multiple TC level are available
  1407. • Now showing Cold and Hot pressure readings in setup status
  1408. • Added "NA" for IMO temps reading when no set has been swapped out
  1409. • Added support for track dynamic objects
  1410. • It is now possible to join a server using admin passoword and be automatically granted admin rights
  1411. • Joining a server with admin password will override the session "closed" status
  1412. • Added "ban_id" admin command to ban a user and send straight to blacklist
  1413. • Remote cars in multiplayer now generate skidmarks
  1414. • Added tyre skids volume onset value in launcher
  1415. • Cars still on V4, soon to be updated
  1416. Ferrari 312T
  1417. Lamborghini Miura SV
  1418. Lotus 49
  1419. Lotus 98T
  1420. Lotus EXOS 125 (and S1)
  1421. Shelby Cobra 427.
  1422.  
  1423. 1.2.5
  1424. • Fixed extremely high level of graining and blister at low speeds
  1425.  
  1426. 1.2.4
  1427. • Fixed Mercedes SLS GT3 Hard Tyre short name
  1428. • Fixed high resolution timer disable notification filling the log
  1429. • Improved ABS, cars will now have correct braking distances while braking on a straight line.
  1430. • Changed all electronics.ini files with updated frequencies for ABS and TC for all cars.
  1431. We advice modders to use RATE_HZ=250 and SLIP_RATIO_LIMIT= from 0.14 to 0.20 for optimum ABS, also use higher frequencies for TC
  1432. • Changed brakes.ini for various cars to improve braking.
  1433. • Experimental aero ride height values and stalling on Pagani Zonda R, Huayra and Ferrari 599XX to better simulate what happens in extreme curves like Eau Rouge
  1434. • Corrected Mercedes Benz 190E DTM steer rod ackerman geometry
  1435. • Adjusted Steer ratio on Lotus Exos and Exos S1
  1436. • 3D driver preload animation starts earlier on 458 GT2
  1437. • Up to 27% more placebo effect
  1438.  
  1439. 1.2.3
  1440. • Added MAX_BALLAST_KG to server_cfg.ini (defaults to 100Kg if the value is not there)
  1441. • 4WD cars now behave better at very low speed
  1442. • New ABS code won't allow individual wheel braking and improves stability and directionality
  1443. • Fixed clutch remaining unlocked at high speeds in some occasions generating engine "stutters"
  1444. • Fixed tyre blankets not working in HotLap and other oddities
  1445. • Nissan GT-R new central active diff logic
  1446. • Corrected camber sensitivity values for all tyres
  1447. • Corrected brake balance for some cars that had heavy oversteering problems under braking
  1448. • Various memory optimizations to allow more cars to be used
  1449. • Fixed FPS cap to allow precise FPS selection. Please reset your values from the launcher
  1450. • Fixed Alfa Romeo 155 autoclutch range for 1st gear starts
  1451. • Tweaked tyres skid pitch, especially for race cars with slicks
  1452. • acServerManager : added "Create Manager Package" to use this tool on remote machines
  1453. • acServerManager : some performance improvements
  1454. • acServerManager : added "External Server" to run multiple servers on the same PC.
  1455. • acServerManager : weather settings are no more limited to 3
  1456.  
  1457. UDP PLUGIN CHANGES
  1458. • Added ACSP_VERSION both as command and as incoming message
  1459. • ACSP_NEW_SESSION has now a brother ACSP_SESSION_INFO and new format
  1460. • New ACSP_CHAT message
  1461. • New ACSP_CLIENT_LOADED message
  1462. • New ACSP_GET_SESSION_INFO command
  1463. • New ACSP_SET_SESSION_INFO command
  1464. • New ACSP_ERROR message
  1465. • New ACSP_KICK_USER command
  1466.  
  1467.  
  1468. 1.2.2
  1469. • Fixed acd files reading wrong values creating problems with 4WD (possibly other cars)
  1470. • Corrected Nissan GT-R Nismo fuel tank capacity
  1471. • Corrected Nissan GT-R Nismo auto clutch assist engadgement
  1472. • Corrected Nissan GT-R Nismo weight figure on Interface spech data description (does not affect physics)
  1473. • Corrected Nissan GT-R Nismo skins' names.
  1474. • Added skin template for Audi Sport quattro
  1475. • Improved Audi Sport quattro skins
  1476. • Fixed Alfa Giulietta argento skin
  1477. • Fixed BMW Z4 red skin
  1478. • Corrected low fuel consumption for Lamborghini Miura, adjusted for the rest of the bonus pack cars
  1479. • Corrected Audi Sport quattro S1 turbo pressure dial
  1480. • Added DAMPER_MIN_LEVEL in assetto_corsa.ini to allow for some residual FF damping once the car is moving (default is 0)
  1481. • Small tweak to relaxation length variation vs tyre load
  1482. • Corrected Abarth 500 and S1 semislicks tyre heating and small corrections in alignment and bumpstops
  1483. • Fixed ghost car
  1484. • Corrected Alfa Romeo 155 DTM setup antiroll bar missing, plus some minor adjustments in suspension geometry and differentials
  1485. • Added ksBrakeDisc shader to allow modders to implement glowing brakes
  1486. • Rebalanced cockpit exposure value in some cars
  1487. • Removed log messages for Python function "getTexture" because some python app dev thought: "Hey, what a nice function! I will call it every frame instead of caching the result" resulting in >60mb logs and stuttering and 10 years less in the life expectance of the AC support guys
  1488.  
  1489. 1.2.1
  1490. • Reduced Nissan GTR Nismo low speed oddities
  1491. • Nissan GT-R Nismo corrected typo bugs from suspension alignment.
  1492. • Nissan GT-R Nismo different damper settings.
  1493. • Fixed some skin names who were shown as "0 name"
  1494. • Renamed Audi sport quattro red skin to behave as default skin.
  1495. • Fixed "Touring cars battle" special event who was not shown in the list
  1496. • Fixed F40 door sound in showroom (both variants)
  1497. • Fixed AI choosing to go back to pit on last lap if running out of fuel
  1498. • Server forced virtual mirror off is now ignored when Oculus is used
  1499. • Corrected McLaren MP4 12C GT3 aero map to be slightly more rear bias.
  1500. • Fixed Zandvoort track map.
  1501. • Fixed Road Temperature generation in acServerManager
  1502.  
  1503. 1.2
  1504. • Balanced interior and exterior volume for all cars
  1505. • Updated Fmod example project
  1506. • Updated Fmod pipeline document
  1507. • Fixed some rare FMod crashes
  1508. • Fixed bodywork sound when stand still for some cars
  1509. • Fixed typos for career descriptions
  1510. • Fixed Ferrari 458 and Giulia GTA sound pan
  1511. • Fixed flags position for triple screens users
  1512. • Fixed replay doesn't show smoke
  1513. • Fixed sun visible through barriers
  1514. • Fixed flying crew at Mugello
  1515. • Fixed delay before gear shift recognised
  1516. • Fixed keyboard controller and mouse steering
  1517. • Fixed rare pit stop repair bug when clutch is pressed
  1518. • Fixed wrong player is selected in the drivers list
  1519. • Fixed showroom crashes with Motion Blur enabled
  1520. • Fixed tyre blankets weird behaviour
  1521. • Fixed front wheels size on Lotus Evora
  1522. • Fixed Pagani Huayra broken mirror
  1523. • Fixed missing BMW M3 Gt2 rear tow
  1524. • Fixed cars already damaged starting a gameplay session at Ring
  1525. • Fixed BMW M3 e92 red patch on headlights
  1526. • Fixed P4/5 Competizione static calipers
  1527. • Fixed 599xx Evo weird LOD effect
  1528. • Fixed blurred rims missing from LOD C on some cars
  1529. • Fixed fuel calculator on Setup UI
  1530. • Fixed 500 Abarth skin issues
  1531. • Fixed pit crew panels in Chevy C7r and Nissan GT-R GT3.
  1532. • Fixed some broken Steam achievements
  1533. • BMW 1M has stock liveries; the previous ones are assigned to the S3 version
  1534. • Added FOV system message when using +/• to change the value ingame
  1535. • Added visual indication for suggested eyes position and actual eye position for Driver Eyes Positioning app
  1536. • Added "Auto Pos" button in Driver Eyes Positioning app to automatically move the eyes position to the suggested value
  1537. • Added Exposure system message when PGUP/PGDOWN are used to change the value ingame
  1538. • Improved AI. AI cars can and will overtake slower cars, lose their stability easier, can oversteer occasionally.
  1539. • Tyres now have a short name that is visualized on the classification, so that players can know which tyres the AI is using.
  1540. TYRES SHORT NAMES
  1541. SV= Street Vintage
  1542. ST= Street
  1543. SM= Semislicks
  1544. SS= Slicks SuperSoft
  1545. S= Slicks Soft
  1546. M= Slicks Medium
  1547. H= Slicks Hard
  1548. SH= Slicks SuperHard
  1549. HR= Hypercar Road
  1550. I= Intermediate
  1551. V= Vintage
  1552. • Fixed tyre • kerb hard collisions
  1553. • Adjusted realigning forces from tyres.
  1554. • Active differentials
  1555. • New Alfa Romeo Mito Quadrifoglio Verde
  1556. • New Audi Sport Quattro
  1557. • New Lamborghini Miura SV
  1558. • New Nissan GT-R Nismo
  1559. • New Toyota GT-86
  1560. • New Zandvoort circuit
  1561. • New interior soundset for 500 Abarth (shared with Alfa MiTo and Tatuus FA01)
  1562. • Added dynamic controllers to drivetrain (Nissan GT-R Nismo)
  1563. • Added FF low speed reduction factor to avoid oscillations when the car is stationary. (check system/cfg/assetto_corsa.ini [LOW_SPEED_FF]]
  1564. • Multiplayer • Added checksum checks for tracks using the new config system
  1565. • Multiplayer • Removed "Track List" feature from AC Server
  1566. • Multiplayer • Added "IS_OPEN" key to "[RACE]" to lock new players from joining a race. 0=CLOSED, only players coming from the previous sessions are allowed in. 1=OPEN, players can join during a race. 2=OPEN DURING WAIT TIME, players are allowed to join during the wait time only
  1567. • Multiplayer • Fixed collision not triggering correct samples
  1568. • Multiplayer • Added weather settings to the server side
  1569. • Multiplayer • Fixed tyres glued to the road for cars without animated suspensions
  1570. • Multiplayer • Added possibility to limit tyre choice
  1571. • Multiplayer • Added Server Plugin Auth system to AC Server for customized user authentication. AUTH_PLUGIN_ADDRESS in server_cfg.ini
  1572. • Multiplayer • Added Server UDP Plugin for realtime data input/output from AC Server (check example C# application and UDP_PLUGIN_ADDRESS in server_cfg.ini)
  1573. • Multiplayer • It is now possible to complete last lap during Qualify & Practice
  1574. • Multiplayer • Fixed /client_list not showing local car ID
  1575. • Multiplayer • Added first ballast implementation (use /ballast [carid] [kg] in the chat as admin or entry list)
  1576. • Multiplayer • At the end of a race now the system goes "Race Control" view with leaderboard and chat
  1577. • Multiplayer • Exit button in ESC menu is now at safe distance from the others
  1578. • Multiplayer • Added option to force virtual mirror ON from AC Server
  1579. • Multiplayer • Added acServerManager into server folder.
  1580. • Added realtime "relative" time app
  1581. • Added glowing brakes graphics effect. [DISCS_GRAPHICS] in brakes.ini
  1582. • DRS can now be turned off with the DRS button and not only by braking
  1583. • AI grip on corner exit is now more realistic
  1584. • Improved loading time ~1s faster per car
  1585. • Game timing is now using high resolution timer unless a drift is detected and the timer is switched to 1ms resolution. This improves FPS CAPS and general fluidity
  1586. • Tyres and rims now stay blurred when replay is paused
  1587. • Auto shifter has now its own dedicated section in drivetrain.ini [AUTO_SHIFTER] and does not share it with AI any more
  1588. • Air density calculation is now using temperature as input
  1589. • Proximity indicator now scales with resolution
  1590. • AI now properly brakes in time to hit 80Kmh in the pitlane
  1591. • Fixed discs object not properly switched with LODS
  1592. • Better driver gearshift preload on first gear
  1593. • Fixed strong tyre vibration around 40 kmh
  1594. • Added EBB (electronic brake balance) support
  1595. • Removed user FF damper settings from GUI and setups. FF damping is only used for stationary cars (hard steering wheel feel) and it is controlled by wheel drivers
  1596. • Removed limits from Driver Eyes Positioning app
  1597. • Kers is now recharged in pits
  1598. • AI is not using "Trail Hint" anymore
  1599.  
  1600. 1.1.6
  1601. • Fixed no collision bug between first 2 cars in the server list
  1602. • Fixed TCP connection getting dropped for timeout
  1603. • Fixed Pagani Huayra rear wings animation bug, wrongly connected to the animated suspensions on the last update. Physics unchanged and unaffected
  1604. • Updated suspension on LaFerrari, missed on last updated due to time constrains
  1605. • Fixed server output for "LAP WITH CUTS"
  1606. • Fixed KERS not recharging when car is reset
  1607. • Telemetry speed graph is now autoadjusted for max speed
  1608. • Fixed animations running at wrong speed during replays
  1609. • Fixed CPU time in render stats with negative numbers on PC with timer drifting
  1610. • Fixed pitstop automatic controller not pressing the clutch and sometimes leaving the car moving away
  1611. • Fixed Essential and RacePosition app wrong values in replay mode
  1612. • Fixed Leaderboard in online races
  1613. • Added flags, penalties, kers to the shared memory
  1614. • Fixed wrong tyre temperature value in the car setup screen
  1615. • Fixed crash if a non existent PP effect is selected
  1616. • Fixed problem with TAB leaderboard on change session
  1617. • Removed invalidation message from drift and time attack modes
  1618. • Change camera button can now be assigned properly to another key
  1619. • Fixed penalties on time attack
  1620. • Fixed bad rear pressure slider placement on Lotus 2-11 setup
  1621. • Default launcher theme: skip YouTube device support message
  1622. • Ferrari F40 S3 brake bias adjustments in setup
  1623. • Mclaren F1 GTR front left Toe-in setup slider value fixed
  1624. • Added Fuel pressure (shows fuel quantity) to BMW M3 E30 DTM and Group A
  1625. • Fuel indicator working for Alfa Romeo GTA, Lotus 2-11, Lotus Elise SC, Lotus Exige 240, Lotus Exige Scura, Lotus Exige S & Roadster & V6cup, Lotus Evora S & GTE & GTE Carbon, Mercedes SLS, McLaren MP4 12C, Pagani Huayra
  1626. • Corrected fuel indicator scale for BMW M235iR, McLaren P1, Shelby Cobra
  1627. • Working LCD screens for Mercedes 190 DTM EVO 2, Mercedes C9 LM.
  1628.  
  1629.  
  1630. 1.1.5
  1631. • Changed BMW M235i Racing fuel tank capacity to 85l
  1632. • Changed graphical size of front tyres of Lotus Evora S
  1633. • fixed difficulty level on Special Events
  1634. • weather light normalization
  1635. • Updated FMod to 1.05.14 • probably you need to rebuild your banks
  1636. • New Fmod SDK project, please read the provided txt in the project folder
  1637. • New LaFerrari sound set
  1638. • Improved stereo image
  1639. • Fixed sound displacement for 4.1 speakers configuration
  1640. • Fixed abnormal pan settings for 458 Italia samples
  1641. • Corrected typos on LaFerrari tyres and adjustments on vehicle balance
  1642. • Corrected typos on Nissan GT-R GT3 tyres
  1643. • Added dampers settings on BMW M235iRacing and Alfa Romeo 155 Ti V6
  1644. • Adjusted McLaren F1 GTR bonnet camera inclination
  1645. • McLaren P1 now has an active aero brake rear wing as per McLaren latest software update.
  1646. • Fixed rear left brake caliper on BMW M3 E92
  1647. • Fixed center rear mirror on Lotus Evora S
  1648. • BMW 1M lights fixed
  1649. • Fixed setup toe alignement bugs for Lotus Elise SC S1,S2
  1650.  
  1651. 1.1.4
  1652. • Alfa Romeo GTA aero drag correction. Laptimes will be slower now.
  1653. • McLaren P1 is now simulating diffuser stall from front active aero that provokes dirty air
  1654. • LaFerrari is not simulating diffuser stall from front active aero that provokes dirty air
  1655. • Corrected instrument panel with more information on Alfa Romeo 155 Ti V6
  1656. • Corrected instrument panel for Pagani Zonda R
  1657. • Corrected instrument panel for McLaren P1
  1658. • Corrected instrument panel for KTM X-BOW R
  1659.  
  1660. 1.1.3
  1661. • Launcher default theme (online): added option to filter out servers that contain unavailable content
  1662. • Launcher default theme (online): fixed sorting after a refresh issue
  1663. • Launcher default theme: added option in Options > General to keep currently selected track conditions when changing game mode
  1664. • Launcher: various stability fixes
  1665. • Fixed some audio crash on unexpected values
  1666. • Fixed C9 exterior backfires
  1667. • Fixed C9 exterior attenuation distance
  1668. • In game telemetry now works properly with track-config scenario
  1669. • HDR app now correctly disable saving button for KS cars onboard exposure
  1670. • New Fmod SDK project (added gear_grind and horn events)
  1671.  
  1672. 1.1.2
  1673. • Fixed lap time detection system missing first laps
  1674. • Improved Physics Time Occupancy % (PHY) in Render Stat Form
  1675. • Improved overlay leaderboard to show millisecond accuracy gaps for Qual and Practice session and "PIT" indicator for pitted cars
  1676. • Fixed McLaren P1 wing always down in multiplayer
  1677. • Fixed cars not locked in pits when not starting after a multiplayer session was restarted
  1678. • Added option to suppress log in assetto_corsa.ini
  1679. • Fixed replay timestamps on the timeline
  1680. • Fixed useless yellow flags on race start
  1681. • Fixed getTrackConfig Python API returning wrong string
  1682. • Launcher: added forced exit timer on shutdown
  1683. • Launcher: added more details in content loading errors
  1684.  
  1685. 1.1.1
  1686. • Launcher: new option in Options > General to ignore Windows' display scaling
  1687. • Launcher: launcher will now reset to default theme on version change
  1688. • Launcher: potential fix for rare crash on exit
  1689. • Launcher default theme: further additions to the handling of missing/problematic mod content
  1690. • Added Visual Studio DLLs
  1691. • Now correctly set replay speed for replay files recorded with older versions of AC
  1692. • improved exterior m235i backfire envelopment
  1693. • Corrected C9 numbers on skin
  1694. • Corrected Alfa GTA tyres naming
  1695. • Custom post processes are now correctly located by the launcher in Documents/Assetto Corsa/cfg/ppfilters
  1696.  
  1697.  
  1698. 1.1
  1699. • Added ai-hints
  1700. • New penalty system
  1701. • Added Kick Quorum to the server
  1702. • Fixed sound pops and clicks for some cars engines
  1703. • Fixed traction control sound events
  1704. • Fixed Tatuus FA01 limiter sound
  1705. • Improved sound dynamics under load for some cars
  1706. • Launcher: more graceful handling of missing/problematic content
  1707. • Launcher default theme: personal best time grid filtering by car/track added
  1708. • Fixed blank resolution box
  1709. • Fixed missing sound events
  1710. • Fixed crashes volume
  1711. • Reworked envelopment for interior and exterior sounds
  1712. • Higher exterior volume for surround speaker configurations
  1713. • Fixed tyre fake shadows in slowmo replay
  1714. • Improved AI
  1715. • Added custom head movements per car (driver3d.ini)
  1716. • Driver helmet/head now cast shadows in onboard camera
  1717. • Added custom weather selection
  1718. • Improved Pedals App
  1719. • Rendering performance optimizations
  1720. • Particle rendering optimiziations
  1721. • Render Stats form now features units
  1722. • Added "final" damage for high speed impacts
  1723. • Added quality settings to replay that allow up to 4x longer replays
  1724. • Fixed driver shift preload animation at race start
  1725. • Fixed camera car not using FOV value
  1726. • Fixed AI choosing wrong (slow) tyres
  1727. • Updated FMod to 1.05.13
  1728. • Updated Fmod SDK project (minor envelopment improvements)
  1729. • Tweaked exterior reverb parameters
  1730. • Tweaked envelopment values for some sound events
  1731. • Improved positional surface sounds
  1732. • Fixed wind and tyre rolling noise
  1733. • Fixed doppler effect for rev limiter and horn
  1734. • Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini
  1735. • AI race starts greatly improved
  1736. • Fixed wrong shadow resolution when moving through F6 camera car cameras
  1737. • Fixed graphics not following dynamic track grip levels in Multiplayer
  1738. • Fixed "fast" height evaluation for validating setup ignoring tyre pressure
  1739. • FPS caps is now compatible with the new 1ms resolution timer
  1740. • Suicidal server admins are now a protected species and not allowed to kick themselves anymore
  1741. • Adjusted fuel consumption for most of the cars
  1742. • UI now understand fuel range relative to car and track and adjust maximum race lap count automatically for quick races and race weekends against the AI
  1743. • Added 4WD simulation in drivetrain.ini
  1744. • Added live axle suspension geometry
  1745. • [DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if damage is used.
  1746. • AC now support multiple configurations on circuits
  1747. • A to B gameplay options for hillclimb tracks and specific circuits that support.
  1748. • Tyre pressures can now be shown in digital_instruments.ini
  1749. • Limited static weather situations can now be selected from the UI. Weather is also moddable.
  1750. • Time Attack now has a global multiplier that controls the amount of time available for the first checkpoint.
  1751. • Customizable TrackIR rotation range.
  1752. • Chat window now supports full Unicode charset
  1753.  
  1754. 1.0.4
  1755. • Fixed some stuttering
  1756.  
  1757. 1.0.3
  1758. • Switched to a different timer to avoid time drift with software overclock caused by Windows or Motherboard drivers bugs
  1759.  
  1760. 1.0.2
  1761. • Fixed wrong impact speed calculation for car to car contact resulting in too much damage
  1762. • Fixed possible wrong grain calculations when tyre has no load
  1763. • Fixed car bottom not colliding with road
  1764. • Fixed bottom collision box for Mercedes SLS GT3, Lotus Evora GX and GTC, Ferrari 312T, Pagani Huayra
  1765. • Fixed wrong camber for remote cars on multiplayer
  1766.  
  1767. 1.0.1
  1768. • Ruf CTR Yellowbird added
  1769. • Added /client_list and /kick_id server admin commands to ban drivers with international character names
  1770. • Fixed caret bliking period for text input boxes
  1771. • Disabled OculusVR demo mode
  1772. • Now blurred wheel objects work properly on car lods
  1773. • Added support for brake lights dimmed when car lights is on
  1774. • Server now correctly answer to launcher in LAN mode
  1775.  
  1776. 1.0
  1777. • AI now brakes better in the pitlane
  1778. • Fixed problems with remote car colliders not properly turned off when disconnected
  1779. • Fixed DRS triggered from wheels
  1780. • More robust session status sync between server and clients
  1781. • Improved feedback to the kicked or disconnected user
  1782. • Improved car height calculation for a more uniform setup validation
  1783. • New Alfa Romeo Giuletta Q.V. 2014 Launch Edition
  1784. • Eliminated FFB vibration at 30kmh
  1785. • Updated tyre model for all cars
  1786. • Corrected bug in F40 old and street tyres
  1787. • Modifications on Lotus 98T and F.Abarth Aero map
  1788. • Modifications in engine brake on some cars
  1789. • Improved post processing effects
  1790. S1-Dynamic
  1791. S1-Sport
  1792. S1-Movie
  1793. S2-Photographic
  1794. S2-Retro70s
  1795. S3-Vignette
  1796. • New post processing effects
  1797. S1-Evolution
  1798. S1-Expanded
  1799. S1-Filtered
  1800. S1-Soft
  1801. S2-B&W
  1802. S2-B&W • HI
  1803. S3-Sepia
  1804. • New and improved photomode feature. Photomode activates from the replay User Interface
  1805. • New carbonfibre shader for cockpits of: bmw z4 gt3, bmw m3 gt2, Ferrari f40, Ferrari 599xx, Ferrari 458 gt2, ktm xbow, lotus evora gtc, lotus evora gtx, mclaren mp4-12, mclaren mp4-12 gt3, p4/5, tatuus
  1806. • Dirt layer optimization
  1807. • New skins for some cars, more to follow
  1808. • Small bug and fixes on trento bondone, magione, Spa Francorchamps
  1809. • Fmod project updated: no critical changes, just check volumes and envelopment for each event and mixer groups
  1810. • New sounds for Lotus Type 49, Ferrari F40 and Ferrari 312T
  1811. • Audio latency level can now be set in the launcher: available options are Normal, Low and Very Low
  1812. • Fixed FMod bug in multiplayer mode causing FPS drops
  1813. • Fixed wind volume for both stereo and surround configurations (default value: 0.7)
  1814. • Fixed bodywork sound audible for some cars when standing still
  1815. • Improved exterior sounds spatialization for surround speakers configurations
  1816. • Improved and balanced gearshift, backfire and limiter sounds
  1817. • improved positional sound for surfaces
  1818. • Overall volume balance
  1819. • Other minor audio fixes and improvements
  1820. • Added cutscenes for some of the career series.
  1821. • Improved algorithm for AI level while racing should give closer racing
  1822. • Inverted steering wheels and negative camber corrected for multiplayer clients
  1823. • Multiplayer basic admin tools:
  1824. Added simple admin commands using the chat window. It is important to set the "ADMIN_PASSWORD" in the server_cfg.ini file, an empty ADMIN_PASSOWORD will disable admin commands.
  1825.  
  1826. /help: prints the list of the available commands
  1827. /admin: become administrator for the server. ex, if the password is "kunos" the command is "/admin kunos"
  1828. /next_session: moves to next session
  1829. /restart_session: restart the session
  1830. /kick: kick a user using the rules (blacklist etc) of the server. To kick a player named "The Player": /kick The Player
  1831.  
  1832. • GT2 and GT3 cars, F.Abarth, Exos and Exos S1, M3 E30 GrA and DTM have now the modified tyre model
  1833. • LaFerrari has modified active aero and tyre model
  1834. • BMW M3 E30 street car has modified tyres (all compounds) as an example of street tyres new model.
  1835. • GT2 and GT3 cars have now the "old" FFB gain settings in their physics. Obviously the min FFB slider still works on them too. Please try and report back
  1836. • Zonda R, Huayra, 599XX have now tyres that are more load sensitive and more speed sensitive. Laptimes should be slower. Please give feedback on driving feel. Keep in mind you're going to be slower, give it some time.
  1837. • Minimum FF force implemented. Can provoke STRONG vibrations in the center zone, use as low as possible!
  1838. • All cars have new FF gain values to eliminate FF clipping. You might need to raise your FF gain values on your configuration or add a bit of minimum. Advice 0.12 for logitech wheels, much lower for other wheels. Experiment and report on beta forums
  1839. • Difficulty level slider on career
  1840. • Much more laps possible on single player quick and weekend races when fuel consuption is off
  1841. • Added diffuser stall on low speed for tatuus formula Abarth.
  1842.  
  1843. 1.0.10 RC
  1844. • Fixed excessive logging coming from mods accessing textures
  1845. • Audio latency level can now be set in the launcher: available options are Normal, Low and Very Low
  1846. • fix for FPS drops in multiplayer due to audio
  1847. • Fmod project updated: no critical changes, just check volumes and envelopment for each event and mixer groups
  1848. • fixed wind volume for both stereo and surround configurations (default value: 0.7)
  1849. • improved positional sound for surfaces
  1850. • overall volume balance
  1851.  
  1852. 1.0.9 RC
  1853. • Correction of Lotus Exos 125 and Exos 125 S1 drivetrain bugs with differential at 90% and automatic clutch
  1854. • Fmod: update SDK project and pipeline document • MODDERS, UPDATE YOUR WORK PLEASE!
  1855. • improved distance attenuation for opponents
  1856. • fixed skid volume
  1857.  
  1858. 1.0.8 RC
  1859. • Audio hotfix
  1860. • Fixed career intro issue
  1861.  
  1862. 1.0.7 RC
  1863. • Updated FMOD project (SDK\Audio folder)
  1864. • Fixed Fmod error handle caused huge log file (and stuttering in some cases)
  1865. • Improved overall volume balance
  1866. • Fixed opponents volume and attenuation during gameplay. Situational awareness much improved
  1867. • Optimized average number of channels used in FMod with many opponents
  1868. • Balance adjustments on BMW Z4 GT3 performance
  1869. • Balance adjustments on Ferrari 458 GT2, Mercedes SLS GT3 and Formula Abarth fuel consumption
  1870. • Mercedes SLS GT3 Traction Control and ABS levels corrections
  1871.  
  1872. 1.0.6 RC
  1873. • Launcher default theme: fix for opponent skin selection method
  1874. • Launcher default theme: fix for special event opponent level
  1875. • updated FMod project for modders (in SDK\Audio folder). Please use Fmod 1.05.03 • pipeline still WIP
  1876. • exposed MAX_CHANNELS parameter in assetto_corsa.ini. Lower to 32 ONLY IF you experience stuttering/missing audio during gameplay
  1877. • fixed missing backfires for some cars
  1878. • optimized FMod thread occupancy
  1879. • Lotus 98T qualifying turbo and engine rev damage balancing
  1880.  
  1881. 1.0.5 RC
  1882. • fixed acServerLaunchers not serializing Tyre Blankets option
  1883. • Fixed "Force On" ABS and TC settings not working as expected
  1884. • (WAITING FOR CONFIRMED FIX) Fixed AIM telemetry not loading
  1885. • Fixed server not sending the right JSON and not showing up properly in LAN
  1886. • Fixed some problems with showroom rendering
  1887. • Time Attack : time stops while in pause
  1888. • Fixed engine sound missing when session starts (camera rotates around the car)
  1889.  
  1890. 1.0.4 RC
  1891. • Fixed server not properly freeing slots leading to many "no slot available" messages
  1892. • known issue: engine sound missing when session starts (camera rotates around the car)
  1893. • fixed interior engine sound went muffled in the previous update
  1894. • fixed digital clicks coming from AI during fast coast/load transitions
  1895. • fixed sound clipping (tuned compressor when many cars are involved)
  1896. • fixed opponents distance attenuation
  1897. • fixed positional sounds for skids
  1898. • improved overall volume balance
  1899. • fixed some bodywork samples playing when still
  1900. • fixed some sample loops
  1901. • improved engine spatial position depending of real car engine position
  1902. • improved LaFerrari low freq for interior sounds
  1903.  
  1904. 1.0.3 RC
  1905. • Triple screen rendering fixes
  1906. • Launcher default theme: server listing behavior change on server selection
  1907. • Launcher default theme: list now scrolls to selected server when server name clicked in detail panel
  1908. • updated Fmod 1.05.03 (some volume / fading sound issues may occur. Feedback is appreciated)
  1909. • fixed audio.ini missing opponents volume value
  1910. • fixed opponents volume and attenuation
  1911. • reworked distance attenuation management
  1912. • tweaked exterior reverb
  1913. • fixed wind volume curve
  1914. • fixed interior sounds spatial position (for surround configurations)
  1915. • fixed exterior sounds envelopment
  1916. • fixed surfaces sounds envelopment
  1917. • tweaked overall throttle crossfading
  1918. • fixed SLS idle sound and some crossfades
  1919. • overall volume balancing
  1920.  
  1921. 1.0.2 RC
  1922. • Corrected KTM X BOW factory ABS setting to non enabled.
  1923. • Corrected fuel tank placement for Alfa Romeo Giulietta Q.V. 2013
  1924. • Corrected setup options for Alfa Romeo Giulietta Q.V. 2013
  1925. • Corrected Gearbox ratios for Alfa Romeo Giulietta Q.V. 2013
  1926. • Corrected flames position for Mercedes SLS AMG GT3
  1927.  
  1928. 1.0.1 RC
  1929. • Fixed Oculus IPD reading
  1930. • Fixed missing grinding sound for Evora S and its variants
  1931. • Improved 458 GT2 exterior sound on high rpms
  1932. • Tweaked attack and release times for some sound events
  1933. • Disabled track-related reverb zones causing audio downmixing and panning issues
  1934.  
  1935. 0.22.24beta
  1936. • Fixed 458 coast sound around 3k rpm
  1937. • More balanced interior volumes
  1938. • Tweaked track reverb zones for all tracks
  1939. • Balanced tractioncontrol_ext, backfire_ext and limiter volumes and distance attenuation
  1940. • Tuned compressor in order to prevent clipping with many cars and external views
  1941. • Lowered Alfa Romeo Giulietta QV and KTM exterior volume
  1942.  
  1943. 0.22.23beta
  1944. • Fixed Shelby Cobra natural rpm reference for some samples
  1945. • Overall volume balancing (exteriors are now louder)
  1946. • Overall interior balancing (thanks for testers report)
  1947.  
  1948. 0.22.22beta
  1949. • Deprecated files removed from sfx folders
  1950. • Added track reverb zones
  1951. • Balanced volume and distance attenuation for extra sounds (TC, skid, gearshift and so on)
  1952. • Fixed Traction Control always engaged in particular conditions
  1953. • TC and ABS factory settings now work properly
  1954. • Blistering generates slight vibrations on steering wheel
  1955.  
  1956. 0.22.21beta
  1957. • New BMW Z4 GT3 exterior sound
  1958. • Tuned Ferrari 458 GT2 exterior sound
  1959. • Overall volume balancing
  1960. • Tuned distance filter and attenuation for exterior sounds
  1961. • Balanced performances for GT2 cars
  1962. • Engine damage implemented for all cars
  1963. • Lotus 49, Lotus 98T, Ferrari 312T have lower default rev limiters. Can go over 100% but damage may occur on higher revs
  1964. • Improvements on digital instruments cockpits for various cars
  1965.  
  1966. 0.22.20beta
  1967. • added sounds for pitstop
  1968. • added sounds for tyre puncture
  1969. • added track reverb on modern Monza
  1970. • added different sounds for car to car, car to objects and car to track collisions
  1971. • fixed limiter/TC sound clicks
  1972. • overall volume balancing in order to prevent sounds compression (volume fluctuations)
  1973.  
  1974. 0.22.19beta
  1975. • improvements on automatic gearbox on various cars
  1976. • more balancing on GT2 and GT3 cars
  1977. • various updates on tracks
  1978. • Built with FMod 1.05.02 (known issue • traction control and rev limiter events sound weird)
  1979. • New 458GT2 interior sound set
  1980. • Overall interior samples volume correction and balance
  1981. • Overall exterior samples volume correction
  1982. • Tuned wind and tyre rolling volumes and curves
  1983. • Tuned kerb pitch and volume according with speed
  1984. • Tuned ambience(crowd) volume
  1985. • Tuned interior and exterior gearshift sounds
  1986.  
  1987.  
  1988. 0.22.18beta
  1989. • Steer animations for Ferrari 458 S3
  1990. • small fix on the front Pagani Zonda R tyres
  1991. • Aero map changes for GT3 and GT2 cars. (balancing performances)
  1992. • LOD4 for most of the cars
  1993. • LaFerrari final(?) physics
  1994.  
  1995. 0.22.17beta
  1996. • modifications on driver position for F458 GT2, LaFerrari, Mercedes SLS GT3
  1997. • drivetrain damage for cars with H shifter gearboxes.
  1998. • suspension damage for all cars. to balance and verify
  1999. • changes to aeromaps for GT2 and GT3 cars.
  2000. • adjusted graining effects on exos, exos s1, f.abarth
  2001. • traction control sound now works for all cars
  2002. • fixed horn sound distance (where available)
  2003. • fixed open/close doors sound
  2004.  
  2005.  
  2006. 0.22.16beta
  2007. • BMW M3 E92 , S1 , Drift wheels and rims 3D pivots modification (check replays if they appear ok)
  2008. • BMW Z4, S1, Drift wheels and rims 3D pivots modification (check replays if they appear ok)
  2009. • Adjusted graining values for Lotus Exos and Exos S1 tyres
  2010. • Added tyre blankets under realism tab. The setting is global for all cars and pre heats tyres at 80 C
  2011.  
  2012.  
  2013. 0.22.15beta
  2014. • Aero damage for F312T, L98T, Exos, Exos S1, Tatuus F.Abarth
  2015. • Pit stop fixes & improvements
  2016. • Built with FMOD
  2017.  
  2018. 0.22.14beta
  2019. • Linear Career now available. Go to Options/General and enable Linear Career from UI modules
  2020. • Lotus Evora GTE Carbon
  2021. • Lotus Exige S
  2022. • Mercedes SLS AMG GT3
  2023. • Ferrari 458 GT2
  2024. • Ferrari LaFerrari
  2025. • Spa Francorchamps
  2026. • Silverstone National
  2027. • visual damages enabled
  2028. • New effects enabled, heat shimmering, god rays etc. Fine tuning will follow in the next updates
  2029. • new drivers
  2030. • fmod sound engine active for most original cars
  2031. • BMW Z4 GT3 aero balancing, rear wings stalls more on low values
  2032. • KTM blistering/graining bug corrected
  2033.  
  2034.  
  2035. 0.22.13beta
  2036. • Steam Workshop manager added to sdk folder
  2037.  
  2038. 0.22.12beta
  2039. • New TCP/UDP server
  2040.  
  2041. 0.22.11beta
  2042. • All tyres have graining and blistering enabled
  2043. • All tyres have rim radius
  2044.  
  2045. 0.22.10
  2046. • Improved motion blur
  2047. • Fixed multiplayer endrace with pause menu on
  2048. • General improvements
  2049. • Fixed editor animation export
  2050.  
  2051. 0.22.9
  2052. • Allow the user to disable Python support changing ENABLE_PYTHON inside gameplay.ini
  2053.  
  2054. 0.22.8
  2055. • Changed Vertex and Index Buffer handling
  2056.  
  2057. 0.22.7
  2058. • Pause on/off is now in sync with physics thread
  2059.  
  2060. 0.22.6
  2061. • Small fixes on graphics init
  2062.  
  2063. 0.22.5
  2064. • Tune default Post Processing effect (fixes dark screen on default Post Processing settings)
  2065.  
  2066. 0.22.4
  2067. • SHARED MEMORY LAYOUT IS CHANGED!!! UPDATE YOUR SOFTWARE
  2068. • Default setup for GT3/GT2 cars are now a bit higher to avoid invalid setup. By rules, such cars must not go under 60mm ride height.
  2069.  
  2070. 0.22.3
  2071. • Fixed Nurb. Sprint track map
  2072.  
  2073. 0.22.2
  2074. • Race Rules are checked each time the user presses the button
  2075. • Fuel changes trigger Race Rules checking
  2076. • Slightly modified P4/5 Competizione default ride height
  2077.  
  2078. 0.22.1
  2079. • Assetto Corsa does not crash on missing files and errors (enabled mods with errors again)
  2080. • Correction on alignment values on Mercedes SLS AMG setup screen
  2081. • Corrected Monza ideal line
  2082.  
  2083. 0.22
  2084. • In-game apps must now be enabled in the game's launcher under Options > General
  2085. • Added new car Mercedes SLS
  2086. • Added new track Nurburgring Sprint
  2087. • Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects"
  2088. • AI modifications for Mercedes SLS AMG & McLaren MP4 12C street
  2089. • fixed drag race
  2090. • all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware.
  2091. • Fixed multiplayer leaderboard logic
  2092. • Fixeg bugs in multiplayer GUI
  2093. • Overlay leaderboard implemented (Press F9 to cycle between 4 different modes)
  2094. • Fixed horn & lights in multiplayer
  2095. • Graphics & CPU Performance improvements
  2096. • Multiplayer Blacklist system improved
  2097. • Intro video at first launch, possible to disable it from options
  2098. • Replay Size reduced
  2099. • Replay frame interpolation improved
  2100. • Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved
  2101. • Setup Force Feedback setting page improved
  2102. • ksEditor : notify when skinned mesh is imported with a wrong scale
  2103. • ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing
  2104. • Fixed small random flashes during gameplay
  2105. • Added dedicated leaderboard APP
  2106. • Updated TAB key ingame leaderboard with a new look and functions
  2107. • Skidmarks start shape fixed and rendering is now faster
  2108. • Python apps can be enabled / disabled from the launcher
  2109. • Fixed bug "return to pits and lap counting in some special cases"
  2110. • Added Python camera control
  2111. • Fixed tyres jittering at low speeds
  2112. • Fixed missing wheels when AI car brake its engine and goes to pits
  2113. • Physics related rules : now cars must respect their defined set of rules in order to run on the track
  2114. • Track cameras now place the car in the middle of the screen
  2115. • Post Process App selector : fixed loading of default ppEffects.ini
  2116. • AI improvements
  2117. • Improved Drag AI
  2118. • Skidmarks are now disabled when setting World Detail to minimum
  2119. • Dynamic track randomness now less pronounced
  2120.  
  2121. 0.21.13
  2122. • Fixed Drag Race init
  2123.  
  2124. 0.21.12
  2125. • Python :: exposed getCarsCount(), getCarLeaderboardPosition( carIndex ) , getCarRealTimeLeaderboardPosition( carIndex )
  2126. • Now fonts are read locally and not inside system folder
  2127.  
  2128. 0.21.11
  2129. • Graphics performance improvements
  2130. • Fixed PP FXAA
  2131. • Improvements on Font management
  2132. • Linux server in server folder
  2133.  
  2134. 0.21.10
  2135. • GUI fixes
  2136. • Replay now records the sun position
  2137. • Fixed replay and Esc Menu interactions
  2138.  
  2139. 0.21.9
  2140. • Fixed skidmarks not visible in 0.21.8
  2141. • Implemented GPU profiler with new PP engine
  2142.  
  2143. 0.21.8
  2144. • RaceControl Leaderboard Fixes
  2145. • Mirror Aspect Ratio Fixed
  2146. • General fixes on multiplayer GUI
  2147. • White border on skidmarks fixed
  2148. • Size of the sun reduced
  2149. • Reduced noise for analogic input
  2150. • Driver's name is printed higher respect to the center of the car
  2151.  
  2152. 0.21.7
  2153. • Launcher: control configuration device acquisition exception handling
  2154. • Launcher default theme: minor cosmetic changes to labels
  2155.  
  2156. 0.21.6
  2157. • New Race Control
  2158. • Server is now in control of fuel rate
  2159. • Server is now in control of tyre rate
  2160. • Server is now in control of damage level
  2161. • AI does not flatshift cars with no autocutoff anymore
  2162. • Added "transfer" grip from session to session
  2163. • AI cars now try to park on the side if they have a broken engine
  2164.  
  2165. 0.21.5
  2166. • Launcher: control configuration now includes assignment option for the newly implemented handbrake as axis (note: mutually exclusive with the button assignment)
  2167.  
  2168. 0.21.4
  2169. • Improved communication with X360 GamePad
  2170. • Added password support for pickup servers
  2171. • Improved Server Configurator
  2172. • Server will now stop with an error if a booking session is added in pickup mode
  2173. • Server will now stop with an error if cars in the entry list do not match the legal car entries in the server_cfg
  2174. • Server will now stop with an error if multiple tracks are selected in pickup mode (unsupported feature)
  2175. • Server will now correctly report to race lobby about the available seats in pickup mode
  2176.  
  2177. 0.21.3
  2178. • Launcher default theme: adjustments to multiplayer session info/request buttons
  2179.  
  2180. 0.21.2
  2181. • Adjusted Traction Control assist on Lotus 98T
  2182. • Added app "post process filter" to switch between different Post Processing effects combinations
  2183. • Adjusted Lotus Evora S side windows
  2184.  
  2185. 0.21.1
  2186. • Lotus 98T ride height adjustments added
  2187. • Launcher default theme: adjustments to car listing of non-booking servers
  2188.  
  2189. 0.21
  2190. • Multiplayer Improvements : New server version available
  2191. • Multiplayer Gameplay improvements
  2192. • New Post Processing Effects engine implemented
  2193. • Implemented booking-less server joining
  2194. • Physical Dynamic track implemented
  2195. • Aerodynamic slipstream on multiplayer
  2196. • Shader fixes and improvements
  2197. • Time Attack fixed start with too much time
  2198. • Fixed AI starting at the same time in qualify
  2199. • AI improvements, better gas control and understeer detection
  2200. • New Car : Lotus 98T
  2201. • lotus elise sc, exige 240R, scura, exige s roadster speedometers corrections
  2202. • changes in speedometers visualization depending on UI options and car design
  2203. • Tyre damping modifications for all cars
  2204. • Ideal Line improvements
  2205. • Improved Python Apps error handling on loading
  2206. • Dynamic wing controller now use setup value as initial angle value.
  2207. • Localization fixes
  2208. • Time Difference displayer improved
  2209. • Fixed camera triple screen & driver names
  2210. • Fixes in Replay for cars with animated suspensions
  2211. • Fixed "You have been sent to pits" issue
  2212. • GUI forms default position not overlapping with system messages anymore & GUI Improvements
  2213. • Showroom updated with the latest graphic engine improvements
  2214. • ksEditor updated with the latest graphic engine improvements
  2215. • Per-Car New setup option to customize Force Feedback
  2216. • Disabled AI in multiplayer events
  2217. • Replay size reduced by half
  2218. • Fixed crew placement in multiplayer events
  2219. • Virtual mirror remembers its last state & virtual mirror improvements on triple screen cfg
  2220. • Fixed mirror rendering bug
  2221. • Adjustable brake balance while driving, for cars that support the feature
  2222. • Adjustable brake balance in the physics brakes.ini file
  2223. • Brake balance working with all the control configurations
  2224. • Fixed wrong time reported after Booking
  2225.  
  2226. 0.20.6
  2227. • Launcher: Added KERS, DRS to control configuration screen.
  2228. • Launcher: Window now scales based on DPI of active monitor.
  2229. • Launcher default theme: Car & track listings now always default to the page containing the player's selection.
  2230. • Launcher default theme: Custom grids are now sortable via mouse drag'n'drop.
  2231.  
  2232. 0.20.5
  2233. • TEMPLATE_CAR_demo_V1.fbx now included in sdk/dev/car-pipeline-v1.03 . Template will be updated again next week with better example
  2234. • McLaren MP4 12C GT3 corrected RPM leds in cockpit
  2235. • Comments for obsolete section in physics files.
  2236.  
  2237. 0.20.4
  2238. • Launcher: further stability fixes for triple-screen setups
  2239. • Launcher: launcher render size limit slider (useful for triple-screen setups) in Options > General
  2240.  
  2241. 0.20.3
  2242. • Launcher: stability fixes for triple-screen setups.
  2243.  
  2244. 0.20.2
  2245. • Fixed wings animations in replay
  2246. • Frequencies and damping ratio work for front monoshock
  2247. • Dynamic wing controller now uses setup value as initial angle value
  2248. • Shaders normal map improvements
  2249. • KS Suspension editor. A simple editor for your suspension.ini file that gives some additional data
  2250. • KS Gear Ratio editor. A simple editor that creates gear ratios from cogs
  2251.  
  2252. 0.20.1
  2253. • Launcher: optimizations for ultra high resolution and triple screen setups
  2254. • Launcher: GPU memory usage limit
  2255. • Fixed no collisions in multiplayer
  2256.  
  2257. 0.20
  2258. • New setting enables forms to overlap ingame
  2259. • Fix to some cars in showroom
  2260. • Fixed debug apps
  2261. • Improved log messages for easier debug
  2262. • Improvements in skybox rendering inside the cubemap
  2263. • Addedd penalty in time attack for going too slow
  2264. • Fixed Time Attack spawn position in some track
  2265. • Added Formula K car with open physics as a template car for modders (found inside folder sdk/dev)
  2266. • Added open tyre physics files from all AC cars (found inside folder sdk/dev/tyres_ac) as examples
  2267. • BMW Z4 GT3 performance balance (slightly faster)
  2268. • Corrected non working mirrors on Lotus Exige 240r
  2269. • Corrected non working mirrors on Lotus Exige S Roadster
  2270. • Corrected disappearing cockpit on M3 E92
  2271. • Corrected wrong proportions on Ferrari 458 mirrors
  2272. • Corrected internal glasses on lotus GTC and GX
  2273. • Fixed Python lap count
  2274. • Increased Setup bar animation speed
  2275. • Fixed error for laptimes > 99:59:999
  2276. • New Shared Memory Layout (update your application!) example on http://www.assettocorsa.net/forum/index.php?threads/shared-memory-reference.3352/
  2277. • Fixed non-ascii symbols on Setup Tab
  2278. • Fixed time left showed in Basic App during practice solo session
  2279.  
  2280. 0.15.3
  2281. • Launcher now operates in single process mode
  2282. • Launcher: full software-only rendering mode added
  2283. • Launcher: further refinements for the steam overlay integration (requires GPU accelerated mode)
  2284. • Default launcher theme: errors while loading cars and tracks will not result in a failed load attempt, instead a list of problematic content will be displayed
  2285.  
  2286. 0.15.2
  2287. • Fixed acServer Linux builds
  2288.  
  2289. 0.15.1
  2290. • Fixed showroom crash
  2291. • Launcher: fixes for certain situations that could cause a crash on startup
  2292. • Launcher: error trapping for the control configuration dialog
  2293. • Default launcher theme: restored the upgrade icon in summary
  2294.  
  2295. 0.15
  2296. • Editor released and available as a tool for everyone
  2297. • acServer bugfixing
  2298. • Physics & time-related fixes
  2299. • Fixed AI setup loading
  2300. • Setup Debug follows the currently focused car
  2301.  
  2302. 0.10.4
  2303. • Launcher: changes for better Steam overlay integration
  2304. • Launcher: fixes for certain situations that could cause a crash on exit.
  2305.  
  2306. 0.10.3
  2307. • Fix for certain condition that causes the launcher to hang on theme load.
  2308.  
  2309. 0.10.2
  2310. • Added Python example for Ingame chat
  2311.  
  2312. 0.10.1
  2313. • Default launcher theme: Fix for the missing track selection images
  2314. • Default launcher theme: Fix for potential results module initialization error
  2315.  
  2316. 0.10
  2317. • SERVER UPDATED : using a new protocol, please update your servers
  2318. • Chat anti-flood
  2319. • Anti-cheating system implemented
  2320. • Kick user, Restart session, Skip session voting system implemented
  2321. • Chat python functions exposed
  2322. • Multiplayer Collisions improvements
  2323. • Some CPU performance improvements
  2324. • UI improvements
  2325. • Race control panel in pits menu
  2326. • AI Fixes
  2327. • Added "display recently joined servers" filter to server list
  2328. • Default launcher theme: extra sanitization for URI-unfriendly characters in content folder paths
  2329.  
  2330. 0.9.13
  2331. • Fixed issue that prevented the refresh & ping buttons from being re-enabled.
  2332. • Added a fallback server in case main lobby server is inaccessible to client.
  2333. • Default launcher theme: yet another attempt at fixing the car modal overlay not displaying properly on very high resolution monitors.
  2334. • Server message overlays will now close when clicked.
  2335.  
  2336. 0.9.12
  2337. • Even longer timeout value for retrieving the server list
  2338. • Added detailed logging for connection problems to the lobby server
  2339.  
  2340. 0.9.11
  2341. • Default launcher theme: fixed the opponent selection being inactive which was introduced in an earlier update
  2342. • Default launcher theme: potential fix for the car modal overlay not displaying properly on very high resolution monitors.
  2343.  
  2344. 0.9.10
  2345. • Fixes and optimizations for the server list interface
  2346. • Fix for an issue preventing the control configuration wizard from starting in some configs
  2347.  
  2348. 0.9.9
  2349. • CPU performance enhancements on loading
  2350.  
  2351. 0.9.8
  2352. • Fixed restart in single player races
  2353.  
  2354. 0.9.7
  2355. • Fixed ingame GUI keyboard
  2356. • Improved multiplayer collisions
  2357. • Fixed AI Race fuel evaluation
  2358.  
  2359. 0.9.6
  2360. • Fixed cockpit camera movement in instant replays
  2361. • Fixed drag racing AI
  2362.  
  2363. 0.9.5
  2364. • Server list now warns you for servers that are configured for a client number that exceeds the pitboxes of a given track
  2365.  
  2366. 0.9.4
  2367. • Fixed single session race start in pits
  2368.  
  2369. 0.9.3
  2370. • Launcher multiplayer screen: even higher leniency towards timeouts
  2371.  
  2372. 0.9.2
  2373. • Launcher: less intensive pinging
  2374. • Launcher: higher timeout threshold when loading server list
  2375.  
  2376. 0.9.1
  2377. • Launcher filter options added
  2378.  
  2379. 0.9
  2380. • Multiplayer public release
  2381.  
  2382. 0.8.18
  2383. • Multiplayer join/rejoin fixes
  2384.  
  2385. 0.8.17
  2386. • Multiplayer added guards on enter
  2387.  
  2388. 0.8.16
  2389. • Multiplayer removed threads in UDPCommunication client side
  2390.  
  2391. 0.8.15
  2392. • Multiplayer added more debug info
  2393.  
  2394. 0.8.14
  2395. • Better on enter handle
  2396.  
  2397. 0.8.13
  2398. • Fixed Manual Shifter on start
  2399.  
  2400. 0.8.12
  2401. • Multiplayer on online session start fixes
  2402.  
  2403. 0.8.11
  2404. • Multiplayer bug fixes & endrace
  2405.  
  2406. 0.8.10
  2407. • New Mp debug info
  2408.  
  2409. 0.8.9
  2410. • Multiplayer fixes
  2411.  
  2412. 0.8.8
  2413. • Multiplayer
  2414.  
  2415. 0.8.7
  2416. • Fixed Race weekend output
  2417. • Improved AI
  2418. • Improved AI Fuel evaluation
  2419. • Fixed FF vibration with stationary car (Mclaren GT3)
  2420. • Graphics optimizations
  2421.  
  2422. 0.8.6
  2423. • Default launcher theme: fixed lap number for special events not updating
  2424. • Default launcher theme: various UI element placement adjustments
  2425.  
  2426. 0.8.5
  2427. • Race Weekend
  2428. • AI improvements
  2429. • Fuel lap prediction
  2430. • Improved mouse with ingame gui
  2431. • Gui fixes and improvements
  2432. • Animations on secondary elements of the track
  2433. • Enable/disable keyboard commands with wheel or gamepad
  2434. • Skybox graphical improvements
  2435. • Tweaked kerbs volume
  2436. • Lotus Evora GTC
  2437. • Lotus Evora GX
  2438. • Default launcher theme: opponent name (pseudo)randomized if not available in ui_skin.json or already in grid
  2439.  
  2440. 0.8.4
  2441. • Default launcher theme: split display settings to tabs
  2442. • Default launcher theme: enabled race weekend
  2443. • Default launcher theme: fuel consumption setting determines maximum race laps
  2444.  
  2445. 0.8.3
  2446. • Default launcher theme: previously set number of laps are restored after the game is relaunched
  2447. • Launcher: stricter user folder .ini file reformatting and clean up on init
  2448. • KTM X-Bow: tweaked extra sounds (tyre squeal, wind, turbo)
  2449.  
  2450. 0.8.2
  2451. • Default launcher theme: results screen will not automatically display if no laps were outputed by the sim
  2452. • Default launcher theme: starting position display for special event quickraces updated in summary
  2453. • Controls configuration: allow sharing of buttons between sequential gears and h-shifter in manual assignment
  2454. • Clouds culling improved
  2455.  
  2456. 0.8.1
  2457. • Minor launcher X360 controller options fixed
  2458. • Oculus rift Skybox fixed
  2459.  
  2460. 0.8
  2461. • Lotus Exige 240
  2462. • Ferrari 312T F1
  2463. • Revised AI behavior
  2464. • Collisions performance improvements
  2465. • New sky box with clouds
  2466. • Fixed gui issue with spinner
  2467. • Improved x360 controller support at low speed
  2468. • Fixed gearshift sound on BMW M3 e92 Drift
  2469. • Improved rearview mirrors & added more rendering options in the launcher
  2470. • Default launcher theme: opponent skins are randomized from all available skins
  2471. • Default launcher theme: opponent setups are now set on a per-track basis
  2472. • Launcher: control configuration's Xbox360 section revised
  2473. • Fixed end race chart display bug
  2474.  
  2475. 0.7.8
  2476. • Default launcher theme: Fixed an issue with assist level naming defaulting to "custom"
  2477. • Default launcher theme: Added option for toggling the setting of assists based on controller settings
  2478. • Default launcher theme: Added the option to clear the car preview cache and reload the UI
  2479.  
  2480. 0.7.7
  2481. • Fixed Drag race starting issue
  2482. • Added debouncing MS delay for paddle shifter
  2483. • Added custom starting position
  2484.  
  2485. 0.7.6
  2486. • Further reductions to the launcher's physical RAM usage while the simulator is active.
  2487. • Huayra steering wheel lock to lock modification
  2488. • Huayra collision boxes adjustments
  2489. • Updates and fixes on new skins of BMW 1M S3 and BMW M3 E30 Drift
  2490. • Huayra fixed rims orientation
  2491. • Collision fixes
  2492. • End race report fixes
  2493.  
  2494. 0.7.5
  2495. • Pagani Huayra new car (turbo related sounds still wip)
  2496. • TC now does not engadge until a car specific speed when launching from stand still
  2497. • Aero fixes for Lotus Exos T125, corrects nose up excessive top speed
  2498. • Option for player selective collisions. A small workaround until we properly fix the AI. Collisions only occur around a small distance from the player. All other cars do not collide, limiting CPU occupation
  2499. • Fixed replay audio bug
  2500. • Fixed GUI on some apps
  2501. • Fixed race output
  2502. • New APP :: Track Description
  2503. • New APP :: Real Time X360 car controls debug
  2504. • Damage OFF option
  2505. • Fixed some glitches in mirror rendering
  2506. • Improved CPU performance on Monza
  2507. • Reduced launcher RAM and VRAM consumption while the simulator is active.
  2508. • Added French translation.
  2509. • Collision fixes at Monza and Silverstone gp
  2510. • Physical mesh at Silverstone gp more detailed.
  2511. • Fixed Concrete size at S-Schumacher, Nurburgring GP
  2512. • The launcher now keeps a rotating backup store of the local database (found in Documents\Assetto Corsa\launcherdata\backups)
  2513.  
  2514. 0.7.2
  2515. • Default Exos setup now has maximum fuel for longer AI races.
  2516. • Some minor improvements in Lotus Exos AI
  2517. • Improvements on Nurburgring GP AI line for all cars
  2518. • Lotus Exos 125 hand gearshift animations
  2519. • Traction Control steps for Lotus Exos 125
  2520. • Improved downshift revs matching
  2521. • Fixed setup differential step on Lotus Exos 125
  2522. • Slight modifications on the range of the Lotus Exos 125' rebound dampers
  2523. • Default launcher theme: Fixed an issue with personal best times not being saved under certain conditions
  2524. • Default launcher theme: Control post-configuration check for required assists (e.g. activate autoclutch when no clutch assigned, etc)
  2525. • Added rotation limit option for in-game steering wheel.
  2526.  
  2527. 0.7.1
  2528. • Minor launcher theme tweaks (text positioning in results panel).
  2529. • Fixed an issue with axis & button assignments for control configuration.
  2530.  
  2531. 0.7
  2532. • New car Lotus Exos 125
  2533. • New upgrade Lotus Exos 125 S1
  2534. • New track Nurburgring GP
  2535. • Less noisy bodywork sound for GT cars
  2536. • Fixed hotlap penalties always on
  2537. • Friends Leaderboard :: filters lap for hotlap mode
  2538. • Some performance improvements
  2539. • Replay size reduced by 25%
  2540. • Gui now restoring hidden apps on exit
  2541. • Fixed Gui issues on apps
  2542. • Fixed smoke issues on replay
  2543. • Tuned low-level settings for smoke
  2544. • Fixed time attack start
  2545. • Some texture update for Autodromo di Monza
  2546. • Anticipated pit limiter when entering pitlane for Silverstone and Silverstone International race circuits
  2547. • "New" badge in UI cars thumbnails
  2548. • New "special tags" filtering. When you select a player car, the AI opponents selection is now suggesting similar cars. You can of course dismiss the special tag and choose more
  2549. • New "add visible" and "clear grid" buttons in custom opponents panel UI
  2550. • Launcher theme optimizations.
  2551. • Personal best lap is now recorded if penalties are off • steam achievements and online leaderboard times are not.
  2552.  
  2553. 0.6.6
  2554. • Fixed old replays engine sound
  2555. • Launcher :: fixed small issues
  2556. • Audio : fixed low volume in a file
  2557.  
  2558. 0.6.5
  2559. • Oculus Rift improvements
  2560. • High fov on single screen (>80 degrees) rendering fix
  2561. • Car physics & apps fixes
  2562. • Balanced opponents volume
  2563. • Some ranking fixes
  2564. • fixed closing AC while a replay was playing after a race
  2565. • Replay performance improvements
  2566. • Fixed real time position on restart
  2567. • Best lap is kept when restarting session
  2568. • Fixed look back on replay
  2569. • Engine smoke when damaged
  2570. • Engine damage (not balanced yet)
  2571. • McLaren MP4-12C GT3
  2572. • Upgrade BMW 1M Stage 3
  2573. • Upgrade Lotus Evora Stage 2
  2574. • Ferrari 599XX Aero center of pressure adjusted
  2575. • Ferrari 599XX improved cockpit view and adjusted bonnet cam
  2576. • Small aero improvements on BMW Z4 GT3, M3 GT2 and P4/5 Competizione
  2577. • New overboost function BMW Z4 Drift (keys 1-0 for 10% to 100% turbo boost. 80% default)
  2578. • Engine damage when turbo overboost is over 80% on cars that support it
  2579. • Engine damage from overreving the enging (i.e. downshifts)
  2580. • Steam friends leaderboard & Friends Leaderboard app for hotlap, drift & time attack
  2581.  
  2582. 0.6.2
  2583. • Improved collisions detection & AI response
  2584. • Cpu warning is the same for all the languages
  2585. • Fixed somke on replay exit
  2586. • Drift mode :: minimum bonus seconds
  2587. • Difference displayer now display the difference on total time
  2588. • some gui fix
  2589.  
  2590. 0.6.1
  2591. • Look back fixed for some cars
  2592. • Removed time parameter in replay.ini
  2593. • No more need to attach race.ini or race_out.json since they are printed in log
  2594. • Improved collisions with ground
  2595. • Small optimizations in collision boxes on some cars
  2596. • LOD fixes for Ferrari F40 to improve framerates
  2597.  
  2598. 0.6
  2599. • All cars AI enabled
  2600. • All tracks AI enabled
  2601. • Improvements on track AI lines
  2602. • UI quickraces enabled
  2603. • Added theme module management interface (see Options/General)
  2604. • Fixed position indicator changing in proximity to the finish line
  2605. • First lap time in races starts when the starting lights are off
  2606. • On screen time difference : (On/Off switch)
  2607. • mesh collider system and terrain collision boxes
  2608. • Reworked collision stiffness
  2609. • Penalty system On/Off switch
  2610. • Hide steer option
  2611. • Smoke rendering in mirrors improved (also On/Off switch)
  2612. • Look back buttons implemented
  2613. • fixed some gui issues in endrace mode
  2614. • Winning an achievement in special events unlocks the lower achievements
  2615. • Fixed ambience sound volume
  2616. • Improved positional audio for opponents when driving in cockpit or F1 cameras
  2617. • Fixed opponents overall engine volume
  2618. • Fixed distance scale volume for opponents engines and related extra sounds (skids, backfires etc...)
  2619. • Fixed backfires exterior volume
  2620. • Maximum exterior engine volume is 1.0 to prevent sample clipping and/or distorsion
  2621. • Lotus Evora GTE physics bug fixes and updates
  2622. • KTM X-Bow R aero modifications and setup fixes
  2623.  
  2624. 0.5.4
  2625. • Fixed BMW 1M setup 0 pressure values
  2626. • Added options for adjusting smoke rendering
  2627.  
  2628. 0.5.3
  2629. • Removed penalty system in race special events
  2630. • Fixed session over leaderboard
  2631. • Fixed session result post session
  2632. • Added more slipstream
  2633. • AI acts less superhuman after collisions
  2634. • Replay memory limit slider increased to 500mb
  2635. • Added missing skins for BMW M3 grA
  2636. • Modifications on collisions boxes of very low cars.
  2637.  
  2638. 0.5.2
  2639. • fixed opponents engine volume typo
  2640.  
  2641. 0.5.1
  2642. • opponents engine volume tuned
  2643. • fixed Golden Glory achievements
  2644. • fixed replay race loading
  2645.  
  2646. 0.5
  2647. • End Race simulation
  2648. • New Race special events
  2649. • Session Ranking app fixes
  2650. • Driver Names displayer
  2651. • Proximity Indicator & damage displayer follow GUI
  2652. • Small GUI fixes
  2653. • Special events have pre-determinate parameters such as Temperature
  2654. • Warning for high CPU occupancy
  2655. • Real time position
  2656. • Steam Achievement fixes
  2657. • fixed suspension animator in replay
  2658. • chase camera shake parameters exposed in launcher
  2659. • Modifications on tyre model combined forces grip. Tyres more sensitive in combined forces, cars more sensitive under braking and acceleration. Resulting in use of traction control more interesting even on racing cars
  2660. • Modifications on tyres heating modelling.
  2661. • BMW Z4 35is drift upgrade
  2662. • BMW M3 E30 group.A is now the early model with less power and no ABS plus chassis modifications and 5 speed gearbox
  2663. • BMW M3 E30 DTM version is now an upgrade to the early model and retains only the 6 speed gearboxes.
  2664. • BMW 1M series
  2665. • Lotus Evora GTE
  2666. • Modifications on Ferrari F40 suspension toe links
  2667. • Modifications on Tatuus FA01 aerodynamic drag.
  2668. • BMW Z4 35is toe fixes and tyre compound fixes
  2669. • Pagani Zonda R ABS levels
  2670. • Laptimes have now 1ms resolution
  2671. • Ferrari 599XX Evo default alignment setup modified to cure over-sensitive steering.
  2672.  
  2673. 0.4.2
  2674. • Control config: removed TAB key from exclusion list
  2675. • Control config: fixed an issue that prevented binding of secondary controls to certain keys
  2676.  
  2677. 0.4.1
  2678. • Fixed rear ARB setup screen for BMW M3 E30 Group A
  2679. • Modified FFB values for F40 (fixes steer oscillation on straight line)
  2680. • Fixed hotlap penalties
  2681. • Fixed steam interface interaction with mouse hiding
  2682. • Fixed Drag Race car moving ahead on restart
  2683. • Fixed crash after loading car for players with long nickNames
  2684.  
  2685. Early Access 0.4
  2686. • New car BMW M3 E30 Group A
  2687. • New car BMW Z4 GT3
  2688. • New car Ferrari 599XX Evoluzione
  2689. • New car Ferrari F40
  2690. • New track Autodromo di Monza
  2691. • New bonus track Drag race 1000m and 400m
  2692. • Upgrade Ferrari 458 S3
  2693. • Upgrade Ferrari F40 S3
  2694. • Modifications on fuel consume of cars with turbo engines
  2695. • Modifications on the engine rev limiter of BMW M3 E92 Drift
  2696. • Modifications on Tatuus FA01 setup packer range
  2697. • New Special Events Mode with medals and achievements implemented
  2698. • Shared memory struct updated
  2699. • Drag Race mode implemented
  2700. • Camera on board :: resets far plane
  2701. • Replay :: fixed leaderboard app in replay mode
  2702. • Fixed triple screen change gear animations going too fast
  2703. • Improved all change gear animations
  2704. • Screen capture (F8) allows to select screenshot between PNG,JPG,BMP
  2705. • Time Attack checkpoints hidden in replays
  2706. • Mouse steering implemented
  2707. • Fixed Triple Screen in Track cameras (F3)
  2708. • Fixed large replay loading
  2709. • Camera Random (F2) improvements
  2710. • Fixed Tyre Tester app in replay mode
  2711.  
  2712. 0.3.2
  2713. Early Access 0.3.2
  2714. • Fixed lingering launcher process under certain exiting conditions
  2715. • More descriptive launcher startup problem descriptions when setting up user folders
  2716. • Added a check for restoring fullscreen launcher windows on triple screen setups on session end
  2717.  
  2718. Early Access 0.3.1
  2719. • Fixed McLaren MP4-12C toe settings and values on setup screen
  2720. • Centered cockpit on McLaren MP4-12C
  2721. • Fixed McLaren MP4-12C RPM dial range of motion
  2722. • Fixed setup values errors in the Lotus 2-11
  2723. • Modifications on Abarth 500 front headlights
  2724. • Tweaked wind noise for open cars
  2725. • Throttle map modifications for all cars
  2726. • Corrected Lotus Exige Roadster Semiautomatic gearbox ratios
  2727. • More UI content translated in Russian
  2728. • Removed redundant messages from log to improve performances
  2729.  
  2730. Early Access 0.3
  2731. • Added McLaren Mp4 12c
  2732. • Added Lotus Exige S Roadster
  2733. • Added Lotus Evora S
  2734. • Added Abarth 500 SS Step1
  2735. • Added BMW M3 E30 Drift (engine swap)
  2736. • Added Lotus Elise SC Step1
  2737. • Added Lotus Elise SC Step2
  2738. • Fixed Setup bugs in P4/5 Competizione
  2739. • Adjusted setup values in Lotus 2-11
  2740. • Fixed single first click bug in setup sliders
  2741. • Adjusted engine brake in Abarth 500 SS
  2742. • Adjusted street and semislick tyres overheating grip
  2743. • BMW M3 E30 and E92 drift cars have now damper settings on their setup
  2744. • Added Silverstone GP track
  2745. • Added Vallelunga Club track
  2746. • Fixed broken right side on OculusVR
  2747. • Improved reflection shading
  2748. • Implemented save setup on exit
  2749. • Python now has its own log : py_log.txt
  2750. • Added saturation control
  2751. • In game telemetry :: fixed seconday bugs
  2752. • Python :: added isAcLive method to know if the simulation is active or not
  2753. • Fixed showroom triple screen central view bug
  2754. • X360 gamepad steer speed exposed
  2755. • Track cameras improved
  2756. • Drift mode :: fixed reverse gear drifting
  2757. • Replay length setting exposed
  2758. • Fixed circular replay
  2759. • Fixed backfire flames on non-hdr rendering
  2760. • New shared memory implementation 1.0 (Physics, Graphic thread and static info)
  2761. • Tyre wear rate is now honoring Realism settings
  2762. • Fuel consumption is now honoring Realism settings
  2763. • Improved BMW M3 e92 (all variants) interior and exterior sounds
  2764. • Added exterior gear shift sounds
  2765. • Tweaked tyre scrub pitch variation for some cars
  2766. • Added damper adjustments in Lotus 2-11 and Scura
  2767. • Adjusted engine brake in Lotus 4 cylinder engines
  2768. • Fixed bugs with Toe setup values in Tatuus FA01
  2769. • Added Chinese & Russian localizations ( Work in Progress )
  2770. • Added camera shake & g-force effect view options
  2771. • Added XBOX360 gamepad steering speed option
  2772. • Added new event hooks for loading external launcher modules (loadModules & beforeLoadModules)
  2773. • Fixed various minor layout problems in launcher default theme
  2774. • Fixed Drift mode end session
  2775. • Fixed unlockable achievements
  2776. • Fixed replay interface animation
  2777. • Fixed long output logs on system timer drift detection
  2778. • Fixed auto shifter (ctrl+g) for wheel [now requestedCarIndex is reset when shifter is not active]
  2779. • Fixed achievements on replay
  2780. • Fixed time attack penalty on restart
  2781.  
  2782. Early Access 0.2.1
  2783. • Fixed the PB grid being unresponsive
  2784. • Fixed the framerate limit slider not being polite to keyboard input
  2785. • Tweaked Pagani Zonda R interior engine volume on load
  2786. • Tweaked P4/5 Competizione bodywork volume and interior engine volume on load
  2787. • Added version display on launcher intro
  2788. • Added changelog display inside launcher (Options/General/View update log)
  2789. • Added more verbose logging for launcher thread activity
  2790. • Made modal dialog content scrollable
  2791.  
  2792. Early Access 0.2
  2793.  
  2794. • Achievement, stats fixed and updated, you can read them using SteamStatisticsReader
  2795. • Added Pagani Zonda R
  2796. • Added P4/5 Competizione Scuderia Cameron-Glickenhaus
  2797. • Added Lotus 2 Eleven
  2798. • Added Mugello Circuit
  2799. • Added Drift Track
  2800. • Added M3 E30 Step 1 upgrade
  2801. • Added M3 E92 Step 1 upgrade
  2802. • Added M3 E92 Drift upgrade
  2803. • Added Z4 35is Step 1 upgrade
  2804. • Updated M3 E30 power curve
  2805. • Updated tyre model for all cars
  2806. • Updated tyre wear for slicks tyres
  2807. • Updated Lotus 49 default setup to suit better monza 66 track
  2808. • Fixed TC not working after change of tyre compound
  2809. • Implemented non linear speedometer (BMW M3 E92)
  2810. • LOCALIZATION FILES NOW MUST BE encoded as [UTF-8 no BOM]
  2811. • acs.exe Localization now reads from INIReaderW, localization files updated
  2812. • problems related to windows user names with strange characters solved
  2813. • update showroom & showroom localization
  2814. • x360 rumble intensity multiplier
  2815. • new drift mode, it is based on score and time not laps
  2816. • sectors status in time transponder is reset after each lap
  2817. • Driver Eyes Positioner is Default app (localization added)
  2818. • Fixed replay loading with cars (wing problem)
  2819. • Fixed replay GUI (slider)
  2820. • Fixed turbo still producing boost even after fuel went zero
  2821. • Better engine coast at near minimum rpm, no need half gas to move the needle anymore
  2822. • Implemented "FF Enhancements"
  2823. • Improved AA algorithm selection
  2824. • New gamma curves for power and coast audio samples
  2825. • Reverb effect removed
  2826. • New default volumes preset
  2827. • Engine volume tweaked for all cars
  2828. • Backfire samples tweaked for all cars (that have them)
  2829. • Rumble strip, tyre rolling, tyre scrubs and wind samples tweaked
  2830. • BMW M3 e30 interior sounds improved
  2831. • BMW M3 e30 fixed missing gearshift sounds
  2832. • BMW M3 GT2 interior and exterior sounds improved
  2833. • Tatuus FA01 interior sounds improved
  2834. • KTM X-Bow interior sounds improved
  2835. • Ferrari 458 Italia overall engine pitch tweaked
  2836. • Lotus 49 interior sounds improved
  2837. • Lotus Elise SC and Scura engine and compressor volume levels tweaked
  2838. • Control presets support added in control config
  2839. • Launcher defaults to software rendering mode • option added for GPU acceleration
  2840. • Added localization for german and spanish languages
  2841. • Added extra options for control configuration of FFB, Xbox360 pads and keyboard
  2842. • Added support and UI selection for car upgrades
  2843. • Added selection for showrooms
  2844. • Added drift mode selection
  2845. • Added drift session results display
  2846. • Fix for possible crash in certain control configuration timing (device permissions revoked during control binding)
  2847. • Replay saving button will now work when returning from a session to a modal view of the session results.
  2848. • Exiting from scrollable content window will now center properly.
  2849. • Car info modal window scales for lower vertical resolution screens.
  2850. • PB grid now supports deleting entries and starts from a zoomed-out state.
  2851. • Added a zoom toggle button to the PB grid.
  2852. • Ghostcar toggling fixed.
  2853. • Warning for dual gpu users added when the launcher has been set to start with a discrete GPU.
  2854. • Stricter thread and file permission checking.
  2855. • Potential fix for flickering of modal windows in some setups.
  2856. • Potential fix for a startup deadlock situation.
  2857. • Game-related newsfeed now displays news items inside the launcher added an unread item notification.
  2858. • besame mucho
  2859.  
  2860. Early Access 0.1.2 - update 1
  2861. • Added visual studio dll and pdb to override suspicious failing installs
  2862. • Tweaked default audio levels
  2863.  
  2864. Early Access 0.1.2
  2865. • Improved Force Feedback by removing redundant traffic
  2866. • Default FF rate is back to maximum
  2867. • Fixed autoclutch not fast enough to act as antistall when stopping the car in first gear
  2868. • Fixed problem when loading replays
  2869. • Added a change log :)
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