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- -- Gui to Lua
- -- Version: 3.2
- -- //Instances\\:
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local RainFilt = Instance.new("Frame")
- local Rainbow = Instance.new("TextButton")
- local Ambiance = Instance.new("TextButton")
- local FunkFilt = Instance.new("TextLabel")
- local AmbFilt = Instance.new("Frame")
- --//Properties\\:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.fromRGB(106, 18, 230)
- MainFrame.Position = UDim2.new(0.0765027329, 0, 0.191803277, 0)
- MainFrame.Size = UDim2.new(0, 124, 0, 287)
- MainFrame.Active = true
- MainFrame.Draggable = true
- RainFilt.Parent = ScreenGui
- RainFilt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- RainFilt.BackgroundTransparency = 0.500
- RainFilt.Position = UDim2.new(-0.45161292, 0, -0.407665521, 0)
- RainFilt.Size = UDim2.new(5,0,5,0)
- RainFilt.Visible = false
- Rainbow.Name = "Rainbow"
- Rainbow.Parent = MainFrame
- Rainbow.BackgroundColor3 = Color3.fromRGB(62, 147, 170)
- Rainbow.Position = UDim2.new(0, 0, 0.0557491258, 0)
- Rainbow.Size = UDim2.new(0, 124, 0, 50)
- Rainbow.Font = Enum.Font.SourceSans
- Rainbow.Text = "Rainbow Filter (Seizure Warning)"
- Rainbow.TextColor3 = Color3.fromRGB(0, 0, 0)
- Rainbow.TextSize = 14.000
- Rainbow.MouseButton1Click:Connect(function()
- if RainFilt.Visible == false then
- RainFilt.Visible = true
- elseif RainFilt.Visible == true then
- RainFilt.Visible = false
- end
- end)
- Ambiance.Name = "Ambiance"
- Ambiance.Parent = MainFrame
- Ambiance.BackgroundColor3 = Color3.fromRGB(62, 147, 170)
- Ambiance.Position = UDim2.new(0, 0, 0.33449477, 0)
- Ambiance.Size = UDim2.new(0, 124, 0, 50)
- Ambiance.Font = Enum.Font.SourceSans
- Ambiance.Text = "Ambiance Filter"
- Ambiance.TextColor3 = Color3.fromRGB(0, 0, 0)
- Ambiance.TextSize = 14.000
- Ambiance.MouseButton1Click:Connect(function()
- if AmbFilt.Visible == false then
- AmbFilt.Visible = true
- elseif AmbFilt.Visible == true then
- AmbFilt.Visible = false
- end
- end)
- FunkFilt.Name = "FunkFilt"
- FunkFilt.Parent = MainFrame
- FunkFilt.BackgroundColor3 = Color3.fromRGB(103, 16, 1)
- FunkFilt.Position = UDim2.new(0, 0, 0.825783968, 0)
- FunkFilt.Size = UDim2.new(0, 124, 0, 50)
- FunkFilt.Font = Enum.Font.SourceSans
- FunkFilt.Text = "Funky Filters"
- FunkFilt.TextColor3 = Color3.fromRGB(0, 0, 0)
- FunkFilt.TextSize = 14.000
- AmbFilt.Parent = ScreenGui
- AmbFilt.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- AmbFilt.BackgroundTransparency = 0.500
- AmbFilt.Position = UDim2.new(-0.45161289, 0, -0.407665491, 0)
- AmbFilt.Size = UDim2.new(5,0,5,0)
- AmbFilt.Visible = false
- while wait() do
- while true do
- for i = 0,1,0.001*_G.speed do
- RainFilt.BackgroundColor3 = Color3.fromHSV(i,1,1) --creates a color using i
- wait()
- end
- end
- end
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