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- Landlion
- Size: Medium
- Movement: 7 Ground, 4 Water
- ABILITIES: STR: 14 (+2) DEX: 14 (+2) CON: 8 (-1)
- EQUIPMENT (4 Req)
- Buster Bunker (Innate)
- 4 + WS Bonus to hit, Damage DC: 21 + Mecha Strength Mod, Bolt, Penetrating, Progressive, Powered, Ammo 6, Range 1-3
- COMBAT: Grapple 4 + WS Bonus, Init 2 + Per Bonus; Knockback -2
- MECHA SAVES: EN Save +6, Toughness +3, Reflex +X (Pilots Ag Bonus+1+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
- -----------------------------------------------------------------------------
- Cosmolion
- Size: Medium
- Movement: 10 Flight/Space, 4 Water
- ABILITIES: STR: 6 (-2) DEX: 18 (+4) CON: 6 (-2)
- EQUIPMENT (6)
- COMBAT: Grapple 0 + WS Bonus, Init 4 + Per Bonus; Knockback +4
- MECHA SAVES: EN Save +4 Toughness +2, Reflex +X (Pilots Ag Bonus+4+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
- -----------------------------------------------------------------------------
- Armorlion
- Size: Medium
- Movement: 6 Flight/Ground/Space/Water
- ABILITIES: STR: 14 (+2) DEX: 12 (+1) CON: 14 (+2)
- EQUIPMENT (8)
- COMBAT: Grapple 4 + Pilots WS Bonus, Init 0 + Pilots Per Bonus; Knockback -4
- MECHA SAVES: EN Save +6 Toughness +6, Reflex +X (Pilots Ag Bonus+1+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
- -----------------------------------------------------------------------------
- Barrellion
- Size: Medium
- Movement: 6 Flight/Ground/Space/Water
- ABILITIES: STR: 12 (+1) DEX: 12 (+1) CON: 14 (+2)
- EQUIPMENT (10 Req, Must Take a Railgun, and may spend 2 Req to double ammo of Railgun.)
- COMBAT: Grapple 0 + Pilots WS Bonus, Init 0 + Pilots Per Bonus; Knockback -8
- MECHA SAVES: EN Save +8 Toughness +6, Reflex +X (Pilots Ag Bonus+1+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
- -----------------------------------------------------------------------------
- Guarlion
- Size: Medium
- Movement: 7 Flight/Space, 4 Ground/Water
- ABILITIES: STR: 14 (+2) DEX: 14 (+2) CON: 10 (+0)
- EQUIPMENT (10)
- COMBAT: Grapple 2 + Pilots WS Bonus, Init 2 + Pilots Per Bonus; Knockback -2
- MECHA SAVES: EN Save +6 Toughness +4, Reflex +X (Pilots Ag Bonus+2+4)
- PILOT SAVES: Fortitude +X(Pilots T Bonus), Will +X(Pilots Will Bonus)
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