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BinSlayer ENB series

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Apr 18th, 2011
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  1. [PROXY]
  2. EnableProxyLibrary=0
  3. InitProxyFunctions=1
  4. ProxyLibrary=
  5. [GLOBAL]
  6. UseEffect=1
  7. AlternativeDepth=1
  8. AllowAntialias=1
  9. BugFixMode=3
  10. SkipShaderOptimization=0
  11. EnableShaders_3_0=1
  12. AdditionalConfigFile=enbseries2.ini
  13. QuadVertexBuffer=0
  14. [EFFECT]
  15. EnableBloom=1
  16. EnableOcclusion=0
  17. EnableReflection=1
  18. EnableMotionBlur=1
  19. EnableWater=0
  20. EnableShadow=0
  21. DepthBias=0
  22. EnableDepthOfField=0
  23. [INPUT]
  24. KeyUseEffect=123
  25. KeyBloom=120
  26. KeyOcclusion=121
  27. KeyReflection=122
  28. KeyCombination=16
  29. KeyScreenshot=44
  30. KeyShadow=119
  31. KeyWater=118
  32. KeyShowFPS=106
  33. [REFLECTION]
  34. ReflectionPower=95
  35. ChromePower=0
  36. UseCurrentFrameReflection=1
  37. ReflectionQuality=2
  38. ReflectionSourceSpecular=50
  39. ReflectionSourceTFactor=50
  40. UseAdditiveReflection=1
  41. ReflectionDepthBias=0
  42. UseLowResReflection=0
  43. ReflectionSinglePass=1
  44. UseEnvBump=0
  45. EnvBumpAmount=100
  46. EnvBumpOffset=100
  47. ReflectionFlip=1
  48. [BLOOM]
  49. BloomPowerDay=20
  50. BloomFadeTime=2000
  51. BloomConstantDay=5
  52. BloomQuality=0
  53. BloomScreenLevelDay=60
  54. BloomCurveDay=3
  55. BloomPowerNight=20
  56. BloomConstantNight=5
  57. BloomCurveNight=3
  58. BloomScreenLevelNight=20
  59. BloomAdaptationScreenLevel=80
  60. BloomAdaptationMultiplier=20
  61. BloomAllowOversaturation=0
  62. BloomMaxLimit=50
  63. [SSAO]
  64. UseFilter=1
  65. OcclusionQuality=2
  66. FilterQuality=2
  67. DarkeningLevel=30
  68. BrighteningLevel=30
  69. IlluminationLevel=30
  70. AdditiveIlluminationLevel=30
  71. UseAmbientOcclusion=0
  72. UseIndirectLightning=False
  73. UseIndirectLighting=1
  74. FadeDistance=50
  75. UseForAlphaTest=1
  76. UseForAlphaBlend=1
  77. [COLORCORRECTION]
  78. DarkeningAmountDay=0
  79. ScreenLevelDay=60
  80. ScreenLevelNight=20
  81. DarkeningAmountNight=-20
  82. GammaCurveDay=0
  83. GammaCurveNight=3
  84. ColorSaturationDay=0
  85. ColorSaturationNight=0
  86. UsePaletteTexture=0
  87. [WATER]
  88. UseWaterDeep=1
  89. WaterDeepness=20
  90. WaterQuality=2
  91. [SHADOW]
  92. ShadowFadeStart=40
  93. ShadowFadeEnd=80
  94. ShadowAmountDay=60
  95. ShadowAmountNight=30
  96. ShadowScreenLevelDay=60
  97. ShadowScreenLevelNight=20
  98. ShadowQuality=0
  99. UseShadowFilter=0
  100. FilterQuality=2
  101. ShadowBlurRange=30
  102. [ENGINE]
  103. ForceAnisotropicFiltering=0
  104. MaxAnisotropy=8
  105. ForceDisplayRefreshRate=0
  106. DisplayRefreshRateHz=60
  107. [MOTIONBLUR]
  108. MotionBlurQuality=2
  109. MotionBlurVelocity=3
  110. MotionBlurRotation=3
  111. [PERPIXELLIGHTING]
  112. SpecularColorMin=0
  113. SpecularColorMax=100
  114. SpecularColorMultiplier=100
  115. SpecularGlossinessMin=0
  116. SpecularGlossinessMax=100
  117. SpecularGlossinessMultiplier=100
  118. [DEPTHOFFIELD]
  119. DOFQuality=2
  120. DOFNumberOfPasses=2
  121. DOFFocusRange=500
  122. DOFBlurinessRange=2
  123. [PROXY]
  124. EnableProxyLibrary=0
  125. InitProxyFunctions=1
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