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- script.Parent.Equipped:Connect(function()
- if script.Parent.Parent.UpperTorso:FindFirstChild("Cursed") then return
- else
- local Cursed = script.Cursed:Clone()
- Cursed.Parent = script.Parent.Parent.UpperTorso
- end
- end)
- local Del = true
- script.Parent.Activated:Connect(function()
- if Del == true then
- Del = false
- local Attack = math.random(1,2)
- if Attack == 1 then
- print("Lucky")
- wait(1)
- script.Parent:Destroy()
- elseif Attack == 2 then
- print("Unlucky")
- script.Unlucky:Play()
- script.Parent.Parent.UpperTorso.Cursed.Enabled = true
- wait(5)
- script.Parent.Parent.Humanoid.Health = 0
- end
- end
- end)
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