Salmander1234

Christmas pac with pants

Dec 8th, 2020 (edited)
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  1173. ["Angles"] = Angle(-9.1353802417871e-05, -78.913444519043, 7.3130578994751),
  1174. ["TextureFilter"] = 3,
  1175. ["Model"] = "models/pac/default.mdl",
  1176. ["BlendMode"] = "",
  1177. },
  1178. },
  1179. [3] = {
  1180. ["children"] = {
  1181. [1] = {
  1182. ["children"] = {
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  1184. ["self"] = {
  1185. ["Skin"] = 0,
  1186. ["Invert"] = false,
  1187. ["LightBlend"] = 1,
  1188. ["CellShade"] = 0,
  1189. ["OwnerName"] = "self",
  1190. ["AimPartName"] = "",
  1191. ["IgnoreZ"] = false,
  1192. ["AimPartUID"] = "",
  1193. ["Passes"] = 1,
  1194. ["Name"] = "",
  1195. ["NoTextureFiltering"] = false,
  1196. ["DoubleFace"] = false,
  1197. ["PositionOffset"] = Vector(0, 0, 0),
  1198. ["IsDisturbing"] = false,
  1199. ["Fullbright"] = false,
  1200. ["EyeAngles"] = false,
  1201. ["DrawOrder"] = 0,
  1202. ["TintColor"] = Vector(0, 0, 0),
  1203. ["UniqueID"] = "232627931",
  1204. ["Translucent"] = false,
  1205. ["LodOverride"] = -1,
  1206. ["BlurSpacing"] = 0,
  1207. ["Alpha"] = 1,
  1208. ["Material"] = "models/ihvtest/eyeball_l",
  1209. ["UseWeaponColor"] = false,
  1210. ["UsePlayerColor"] = false,
  1211. ["UseLegacyScale"] = false,
  1212. ["Bone"] = "head",
  1213. ["Color"] = Vector(0, 0, 0),
  1214. ["Brightness"] = 1,
  1215. ["BoneMerge"] = false,
  1216. ["BlurLength"] = 0,
  1217. ["Position"] = Vector(-0.0302734375, -0.212890625, 0.478515625),
  1218. ["AngleOffset"] = Angle(0, 0, 0),
  1219. ["AlternativeScaling"] = false,
  1220. ["Hide"] = false,
  1221. ["OwnerEntity"] = false,
  1222. ["Scale"] = Vector(1.5, 2.2000000476837, 1),
  1223. ["ClassName"] = "model",
  1224. ["EditorExpand"] = false,
  1225. ["Size"] = 0.025000000372529,
  1226. ["ModelFallback"] = "",
  1227. ["Angles"] = Angle(0, 0, 0),
  1228. ["TextureFilter"] = 3,
  1229. ["Model"] = "models/pac/default.mdl",
  1230. ["BlendMode"] = "",
  1231. },
  1232. },
  1233. },
  1234. ["self"] = {
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  1236. ["Invert"] = false,
  1237. ["LightBlend"] = 1,
  1238. ["CellShade"] = 0,
  1239. ["OwnerName"] = "self",
  1240. ["AimPartName"] = "",
  1241. ["IgnoreZ"] = false,
  1242. ["AimPartUID"] = "",
  1243. ["Passes"] = 1,
  1244. ["Name"] = "",
  1245. ["NoTextureFiltering"] = false,
  1246. ["DoubleFace"] = false,
  1247. ["PositionOffset"] = Vector(0, 0, 0),
  1248. ["IsDisturbing"] = false,
  1249. ["Fullbright"] = false,
  1250. ["EyeAngles"] = false,
  1251. ["DrawOrder"] = 0,
  1252. ["TintColor"] = Vector(0, 0, 0),
  1253. ["UniqueID"] = "2082845854",
  1254. ["Translucent"] = false,
  1255. ["LodOverride"] = -1,
  1256. ["BlurSpacing"] = 0,
  1257. ["Alpha"] = 1,
  1258. ["Material"] = "models/ihvtest/eyeball_l",
  1259. ["UseWeaponColor"] = false,
  1260. ["UsePlayerColor"] = false,
  1261. ["UseLegacyScale"] = false,
  1262. ["Bone"] = "head",
  1263. ["Color"] = Vector(255, 255, 255),
  1264. ["Brightness"] = 1,
  1265. ["BoneMerge"] = false,
  1266. ["BlurLength"] = 0,
  1267. ["Position"] = Vector(1.6474609375, -3.658203125, 1.49560546875),
  1268. ["AngleOffset"] = Angle(0, 0, 0),
  1269. ["AlternativeScaling"] = false,
  1270. ["Hide"] = false,
  1271. ["OwnerEntity"] = false,
  1272. ["Scale"] = Vector(1, 1.3999999761581, 1),
  1273. ["ClassName"] = "model",
  1274. ["EditorExpand"] = false,
  1275. ["Size"] = 0.075000002980232,
  1276. ["ModelFallback"] = "",
  1277. ["Angles"] = Angle(-3.2016515660871e-07, 7.2037158815874e-07, 51.192832946777),
  1278. ["TextureFilter"] = 3,
  1279. ["Model"] = "models/pac/default.mdl",
  1280. ["BlendMode"] = "",
  1281. },
  1282. },
  1283. [4] = {
  1284. ["children"] = {
  1285. [1] = {
  1286. ["children"] = {
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  1288. ["self"] = {
  1289. ["DrawOrder"] = 0,
  1290. ["UniqueID"] = "2581643685",
  1291. ["OwnerName"] = "self",
  1292. ["AimPartName"] = "",
  1293. ["Bone"] = "head",
  1294. ["Position"] = Vector(-0.17919921875, -0.0078125, 0.06201171875),
  1295. ["AimPartUID"] = "",
  1296. ["Hide"] = false,
  1297. ["Name"] = "",
  1298. ["AngleOffset"] = Angle(0, 0, 0),
  1299. ["EditorExpand"] = false,
  1300. ["EyeAngles"] = false,
  1301. ["PositionOffset"] = Vector(0, 0, 0),
  1302. ["IsDisturbing"] = false,
  1303. ["ClassName"] = "clip",
  1304. ["Translucent"] = false,
  1305. ["Angles"] = Angle(0, 0, 0),
  1306. },
  1307. },
  1308. },
  1309. ["self"] = {
  1310. ["Skin"] = 0,
  1311. ["Invert"] = false,
  1312. ["LightBlend"] = 1,
  1313. ["CellShade"] = 0,
  1314. ["OwnerName"] = "self",
  1315. ["AimPartName"] = "",
  1316. ["IgnoreZ"] = false,
  1317. ["AimPartUID"] = "",
  1318. ["Passes"] = 1,
  1319. ["Name"] = "black ear in ",
  1320. ["NoTextureFiltering"] = false,
  1321. ["DoubleFace"] = false,
  1322. ["PositionOffset"] = Vector(0, 0, 0),
  1323. ["IsDisturbing"] = false,
  1324. ["Fullbright"] = false,
  1325. ["EyeAngles"] = false,
  1326. ["DrawOrder"] = 0,
  1327. ["TintColor"] = Vector(0, 0, 0),
  1328. ["UniqueID"] = "1941780567",
  1329. ["Translucent"] = false,
  1330. ["LodOverride"] = -1,
  1331. ["BlurSpacing"] = 0,
  1332. ["Alpha"] = 1,
  1333. ["Material"] = "",
  1334. ["UseWeaponColor"] = false,
  1335. ["UsePlayerColor"] = false,
  1336. ["UseLegacyScale"] = false,
  1337. ["Bone"] = "head",
  1338. ["Color"] = Vector(255, 159, 159),
  1339. ["Brightness"] = 1,
  1340. ["BoneMerge"] = false,
  1341. ["BlurLength"] = 0,
  1342. ["Position"] = Vector(0.61328125, 1.541015625, -0.79296875),
  1343. ["AngleOffset"] = Angle(0, 0, 0),
  1344. ["AlternativeScaling"] = false,
  1345. ["Hide"] = false,
  1346. ["OwnerEntity"] = false,
  1347. ["Scale"] = Vector(1, 1.7000000476837, 1),
  1348. ["ClassName"] = "model",
  1349. ["EditorExpand"] = false,
  1350. ["Size"] = -0.25,
  1351. ["ModelFallback"] = "",
  1352. ["Angles"] = Angle(-2.3905664420454e-05, 94.94083404541, -3.991392077296e-05),
  1353. ["TextureFilter"] = 3,
  1354. ["Model"] = "models/pac/default.mdl",
  1355. ["BlendMode"] = "",
  1356. },
  1357. },
  1358. [5] = {
  1359. ["children"] = {
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  1361. ["self"] = {
  1362. ["Skin"] = 0,
  1363. ["Invert"] = false,
  1364. ["LightBlend"] = 1,
  1365. ["CellShade"] = 0,
  1366. ["OwnerName"] = "self",
  1367. ["AimPartName"] = "",
  1368. ["IgnoreZ"] = false,
  1369. ["AimPartUID"] = "",
  1370. ["Passes"] = 1,
  1371. ["Name"] = "",
  1372. ["NoTextureFiltering"] = false,
  1373. ["DoubleFace"] = false,
  1374. ["PositionOffset"] = Vector(0, 0, 0),
  1375. ["IsDisturbing"] = false,
  1376. ["Fullbright"] = false,
  1377. ["EyeAngles"] = false,
  1378. ["DrawOrder"] = 0,
  1379. ["TintColor"] = Vector(0, 0, 0),
  1380. ["UniqueID"] = "1354005682",
  1381. ["Translucent"] = false,
  1382. ["LodOverride"] = -1,
  1383. ["BlurSpacing"] = 0,
  1384. ["Alpha"] = 1,
  1385. ["Material"] = "",
  1386. ["UseWeaponColor"] = false,
  1387. ["UsePlayerColor"] = false,
  1388. ["UseLegacyScale"] = false,
  1389. ["Bone"] = "head",
  1390. ["Color"] = Vector(144, 48, 0),
  1391. ["Brightness"] = 1,
  1392. ["BoneMerge"] = false,
  1393. ["BlurLength"] = 0,
  1394. ["Position"] = Vector(2.8876953125, -4.0634765625, -0.2314453125),
  1395. ["AngleOffset"] = Angle(0, 0, 0),
  1396. ["AlternativeScaling"] = false,
  1397. ["Hide"] = false,
  1398. ["OwnerEntity"] = false,
  1399. ["Scale"] = Vector(1, 3, 1),
  1400. ["ClassName"] = "model",
  1401. ["EditorExpand"] = false,
  1402. ["Size"] = 0.050000000745058,
  1403. ["ModelFallback"] = "",
  1404. ["Angles"] = Angle(-5.7202840253012e-05, -16.598749160767, 7.257078323164e-06),
  1405. ["TextureFilter"] = 3,
  1406. ["Model"] = "models/pac/default.mdl",
  1407. ["BlendMode"] = "",
  1408. },
  1409. },
  1410. [6] = {
  1411. ["children"] = {
  1412. [1] = {
  1413. ["children"] = {
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  1415. ["self"] = {
  1416. ["Skin"] = 0,
  1417. ["Invert"] = false,
  1418. ["LightBlend"] = 1,
  1419. ["CellShade"] = 0,
  1420. ["OwnerName"] = "self",
  1421. ["AimPartName"] = "",
  1422. ["IgnoreZ"] = false,
  1423. ["AimPartUID"] = "",
  1424. ["Passes"] = 1,
  1425. ["Name"] = "",
  1426. ["NoTextureFiltering"] = false,
  1427. ["DoubleFace"] = false,
  1428. ["PositionOffset"] = Vector(0, 0, 0),
  1429. ["IsDisturbing"] = false,
  1430. ["Fullbright"] = false,
  1431. ["EyeAngles"] = false,
  1432. ["DrawOrder"] = 0,
  1433. ["TintColor"] = Vector(0, 0, 0),
  1434. ["UniqueID"] = "1838266092",
  1435. ["Translucent"] = false,
  1436. ["LodOverride"] = -1,
  1437. ["BlurSpacing"] = 0,
  1438. ["Alpha"] = 1,
  1439. ["Material"] = "models/ihvtest/eyeball_l",
  1440. ["UseWeaponColor"] = false,
  1441. ["UsePlayerColor"] = false,
  1442. ["UseLegacyScale"] = false,
  1443. ["Bone"] = "head",
  1444. ["Color"] = Vector(0, 0, 0),
  1445. ["Brightness"] = 1,
  1446. ["BoneMerge"] = false,
  1447. ["BlurLength"] = 0,
  1448. ["Position"] = Vector(-0.0302734375, -0.212890625, 0.478515625),
  1449. ["AngleOffset"] = Angle(0, 0, 0),
  1450. ["AlternativeScaling"] = false,
  1451. ["Hide"] = false,
  1452. ["OwnerEntity"] = false,
  1453. ["Scale"] = Vector(1.5, 2.2000000476837, 1),
  1454. ["ClassName"] = "model",
  1455. ["EditorExpand"] = false,
  1456. ["Size"] = 0.025000000372529,
  1457. ["ModelFallback"] = "",
  1458. ["Angles"] = Angle(0, 0, 0),
  1459. ["TextureFilter"] = 3,
  1460. ["Model"] = "models/pac/default.mdl",
  1461. ["BlendMode"] = "",
  1462. },
  1463. },
  1464. },
  1465. ["self"] = {
  1466. ["Skin"] = 0,
  1467. ["Invert"] = false,
  1468. ["LightBlend"] = 1,
  1469. ["CellShade"] = 0,
  1470. ["OwnerName"] = "self",
  1471. ["AimPartName"] = "",
  1472. ["IgnoreZ"] = false,
  1473. ["AimPartUID"] = "",
  1474. ["Passes"] = 1,
  1475. ["Name"] = "",
  1476. ["NoTextureFiltering"] = false,
  1477. ["DoubleFace"] = false,
  1478. ["PositionOffset"] = Vector(0, 0, 0),
  1479. ["IsDisturbing"] = false,
  1480. ["Fullbright"] = false,
  1481. ["EyeAngles"] = false,
  1482. ["DrawOrder"] = 0,
  1483. ["TintColor"] = Vector(0, 0, 0),
  1484. ["UniqueID"] = "4211638792",
  1485. ["Translucent"] = false,
  1486. ["LodOverride"] = -1,
  1487. ["BlurSpacing"] = 0,
  1488. ["Alpha"] = 1,
  1489. ["Material"] = "models/ihvtest/eyeball_l",
  1490. ["UseWeaponColor"] = false,
  1491. ["UsePlayerColor"] = false,
  1492. ["UseLegacyScale"] = false,
  1493. ["Bone"] = "head",
  1494. ["Color"] = Vector(255, 255, 255),
  1495. ["Brightness"] = 1,
  1496. ["BoneMerge"] = false,
  1497. ["BlurLength"] = 0,
  1498. ["Position"] = Vector(1.6318359375, -3.79296875, -1.3876953125),
  1499. ["AngleOffset"] = Angle(0, 0, 0),
  1500. ["AlternativeScaling"] = false,
  1501. ["Hide"] = false,
  1502. ["OwnerEntity"] = false,
  1503. ["Scale"] = Vector(1, 1.3999999761581, 1),
  1504. ["ClassName"] = "model",
  1505. ["EditorExpand"] = false,
  1506. ["Size"] = 0.075000002980232,
  1507. ["ModelFallback"] = "",
  1508. ["Angles"] = Angle(-0.079611763358116, 4.9939455986023, 90.91089630127),
  1509. ["TextureFilter"] = 3,
  1510. ["Model"] = "models/pac/default.mdl",
  1511. ["BlendMode"] = "",
  1512. },
  1513. },
  1514. [7] = {
  1515. ["children"] = {
  1516. [1] = {
  1517. ["children"] = {
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  1519. ["self"] = {
  1520. ["DrawOrder"] = 0,
  1521. ["UniqueID"] = "964892358",
  1522. ["OwnerName"] = "self",
  1523. ["AimPartName"] = "",
  1524. ["Bone"] = "head",
  1525. ["Position"] = Vector(-0.17919921875, -0.0078125, 0.06201171875),
  1526. ["AimPartUID"] = "",
  1527. ["Hide"] = false,
  1528. ["Name"] = "",
  1529. ["AngleOffset"] = Angle(0, 0, 0),
  1530. ["EditorExpand"] = false,
  1531. ["EyeAngles"] = false,
  1532. ["PositionOffset"] = Vector(0, 0, 0),
  1533. ["IsDisturbing"] = false,
  1534. ["ClassName"] = "clip",
  1535. ["Translucent"] = false,
  1536. ["Angles"] = Angle(0, 0, 0),
  1537. },
  1538. },
  1539. },
  1540. ["self"] = {
  1541. ["Skin"] = 0,
  1542. ["Invert"] = false,
  1543. ["LightBlend"] = 1,
  1544. ["CellShade"] = 0,
  1545. ["OwnerName"] = "self",
  1546. ["AimPartName"] = "",
  1547. ["IgnoreZ"] = false,
  1548. ["AimPartUID"] = "",
  1549. ["Passes"] = 1,
  1550. ["Name"] = "black ear in 2",
  1551. ["NoTextureFiltering"] = false,
  1552. ["DoubleFace"] = false,
  1553. ["PositionOffset"] = Vector(0, 0, 0),
  1554. ["IsDisturbing"] = false,
  1555. ["Fullbright"] = false,
  1556. ["EyeAngles"] = false,
  1557. ["DrawOrder"] = 0,
  1558. ["TintColor"] = Vector(0, 0, 0),
  1559. ["UniqueID"] = "3380559724",
  1560. ["Translucent"] = false,
  1561. ["LodOverride"] = -1,
  1562. ["BlurSpacing"] = 0,
  1563. ["Alpha"] = 1,
  1564. ["Material"] = "",
  1565. ["UseWeaponColor"] = false,
  1566. ["UsePlayerColor"] = false,
  1567. ["UseLegacyScale"] = false,
  1568. ["Bone"] = "head",
  1569. ["Color"] = Vector(255, 159, 159),
  1570. ["Brightness"] = 1,
  1571. ["BoneMerge"] = false,
  1572. ["BlurLength"] = 0,
  1573. ["Position"] = Vector(0.6533203125, 1.4189453125, 1.2822265625),
  1574. ["AngleOffset"] = Angle(0, 0, 0),
  1575. ["AlternativeScaling"] = false,
  1576. ["Hide"] = false,
  1577. ["OwnerEntity"] = false,
  1578. ["Scale"] = Vector(1, 1.7000000476837, 1),
  1579. ["ClassName"] = "model",
  1580. ["EditorExpand"] = false,
  1581. ["Size"] = -0.25,
  1582. ["ModelFallback"] = "",
  1583. ["Angles"] = Angle(-36.752727508545, 94.940841674805, -0.00010349495278206),
  1584. ["TextureFilter"] = 3,
  1585. ["Model"] = "models/pac/default.mdl",
  1586. ["BlendMode"] = "",
  1587. },
  1588. },
  1589. [8] = {
  1590. ["children"] = {
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  1592. ["self"] = {
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  1594. ["Invert"] = false,
  1595. ["LightBlend"] = 1,
  1596. ["CellShade"] = 0,
  1597. ["OwnerName"] = "self",
  1598. ["AimPartName"] = "",
  1599. ["IgnoreZ"] = false,
  1600. ["AimPartUID"] = "",
  1601. ["Passes"] = 1,
  1602. ["Name"] = "",
  1603. ["NoTextureFiltering"] = false,
  1604. ["DoubleFace"] = false,
  1605. ["PositionOffset"] = Vector(0, 0, 0),
  1606. ["IsDisturbing"] = false,
  1607. ["Fullbright"] = false,
  1608. ["EyeAngles"] = false,
  1609. ["DrawOrder"] = 0,
  1610. ["TintColor"] = Vector(0, 0, 0),
  1611. ["UniqueID"] = "2348737930",
  1612. ["Translucent"] = false,
  1613. ["LodOverride"] = -1,
  1614. ["BlurSpacing"] = 0,
  1615. ["Alpha"] = 1,
  1616. ["Material"] = "",
  1617. ["UseWeaponColor"] = false,
  1618. ["UsePlayerColor"] = false,
  1619. ["UseLegacyScale"] = false,
  1620. ["Bone"] = "head",
  1621. ["Color"] = Vector(144, 48, 0),
  1622. ["Brightness"] = 1,
  1623. ["BoneMerge"] = false,
  1624. ["BlurLength"] = 0,
  1625. ["Position"] = Vector(2.978515625, -3.97021484375, -0.1689453125),
  1626. ["AngleOffset"] = Angle(0, 0, 0),
  1627. ["AlternativeScaling"] = false,
  1628. ["Hide"] = false,
  1629. ["OwnerEntity"] = false,
  1630. ["Scale"] = Vector(1, 3, 1),
  1631. ["ClassName"] = "model",
  1632. ["EditorExpand"] = false,
  1633. ["Size"] = 0.050000000745058,
  1634. ["ModelFallback"] = "",
  1635. ["Angles"] = Angle(-8.495050133206e-05, -50.518013000488, 5.2720533858519e-05),
  1636. ["TextureFilter"] = 3,
  1637. ["Model"] = "models/pac/default.mdl",
  1638. ["BlendMode"] = "",
  1639. },
  1640. },
  1641. [9] = {
  1642. ["children"] = {
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  1644. ["self"] = {
  1645. ["Skin"] = 0,
  1646. ["Invert"] = false,
  1647. ["LightBlend"] = 1,
  1648. ["CellShade"] = 0,
  1649. ["OwnerName"] = "self",
  1650. ["AimPartName"] = "",
  1651. ["IgnoreZ"] = false,
  1652. ["AimPartUID"] = "",
  1653. ["Passes"] = 1,
  1654. ["Name"] = "",
  1655. ["NoTextureFiltering"] = false,
  1656. ["DoubleFace"] = false,
  1657. ["PositionOffset"] = Vector(0, 0, 0),
  1658. ["IsDisturbing"] = false,
  1659. ["Fullbright"] = false,
  1660. ["EyeAngles"] = false,
  1661. ["DrawOrder"] = 0,
  1662. ["TintColor"] = Vector(0, 0, 0),
  1663. ["UniqueID"] = "651124737",
  1664. ["Translucent"] = false,
  1665. ["LodOverride"] = -1,
  1666. ["BlurSpacing"] = 0,
  1667. ["Alpha"] = 1,
  1668. ["Material"] = "",
  1669. ["UseWeaponColor"] = false,
  1670. ["UsePlayerColor"] = false,
  1671. ["UseLegacyScale"] = false,
  1672. ["Bone"] = "head",
  1673. ["Color"] = Vector(187, 82, 30),
  1674. ["Brightness"] = 1,
  1675. ["BoneMerge"] = false,
  1676. ["BlurLength"] = 0,
  1677. ["Position"] = Vector(1.2109375, -0.51953125, -3.359375),
  1678. ["AngleOffset"] = Angle(0, 0, 0),
  1679. ["AlternativeScaling"] = false,
  1680. ["Hide"] = false,
  1681. ["OwnerEntity"] = false,
  1682. ["Scale"] = Vector(1, 4.5999999046326, 1),
  1683. ["ClassName"] = "model",
  1684. ["EditorExpand"] = false,
  1685. ["Size"] = 0.075000002980232,
  1686. ["ModelFallback"] = "",
  1687. ["Angles"] = Angle(-7.110334263416e-05, -78.913444519043, 4.8024776333477e-05),
  1688. ["TextureFilter"] = 3,
  1689. ["Model"] = "models/pac/default.mdl",
  1690. ["BlendMode"] = "",
  1691. },
  1692. },
  1693. [10] = {
  1694. ["children"] = {
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  1696. ["self"] = {
  1697. ["Skin"] = 0,
  1698. ["Invert"] = false,
  1699. ["LightBlend"] = 1,
  1700. ["CellShade"] = 0,
  1701. ["OwnerName"] = "self",
  1702. ["AimPartName"] = "",
  1703. ["IgnoreZ"] = false,
  1704. ["AimPartUID"] = "",
  1705. ["Passes"] = 1,
  1706. ["Name"] = "",
  1707. ["NoTextureFiltering"] = false,
  1708. ["DoubleFace"] = false,
  1709. ["PositionOffset"] = Vector(0, 0, 0),
  1710. ["IsDisturbing"] = false,
  1711. ["Fullbright"] = false,
  1712. ["EyeAngles"] = false,
  1713. ["DrawOrder"] = 0,
  1714. ["TintColor"] = Vector(0, 0, 0),
  1715. ["UniqueID"] = "3175833929",
  1716. ["Translucent"] = false,
  1717. ["LodOverride"] = -1,
  1718. ["BlurSpacing"] = 0,
  1719. ["Alpha"] = 1,
  1720. ["Material"] = "",
  1721. ["UseWeaponColor"] = false,
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  5050. ["Alpha"] = 1,
  5051. ["Material"] = "",
  5052. ["UseWeaponColor"] = false,
  5053. ["UsePlayerColor"] = false,
  5054. ["UseLegacyScale"] = false,
  5055. ["Bone"] = "head",
  5056. ["Color"] = Vector(93, 34, 4),
  5057. ["Brightness"] = 1,
  5058. ["BoneMerge"] = false,
  5059. ["BlurLength"] = 0,
  5060. ["Position"] = Vector(2.353515625, -0.18359375, 0.1416015625),
  5061. ["AngleOffset"] = Angle(0, 0, 0),
  5062. ["AlternativeScaling"] = false,
  5063. ["Hide"] = false,
  5064. ["OwnerEntity"] = false,
  5065. ["Scale"] = Vector(1, 1.2000000476837, 1),
  5066. ["ClassName"] = "model",
  5067. ["EditorExpand"] = false,
  5068. ["Size"] = 0.17499999701977,
  5069. ["ModelFallback"] = "",
  5070. ["Angles"] = Angle(-4.226180317346e-05, -87.183044433594, -0.0004866510280408),
  5071. ["TextureFilter"] = 3,
  5072. ["Model"] = "models/pac/default.mdl",
  5073. ["BlendMode"] = "",
  5074. },
  5075. },
  5076. },
  5077. ["self"] = {
  5078. ["Skin"] = 0,
  5079. ["Invert"] = false,
  5080. ["LightBlend"] = 1,
  5081. ["CellShade"] = 0,
  5082. ["OwnerName"] = "self",
  5083. ["AimPartName"] = "",
  5084. ["IgnoreZ"] = false,
  5085. ["AimPartUID"] = "",
  5086. ["Passes"] = 1,
  5087. ["Name"] = "",
  5088. ["NoTextureFiltering"] = false,
  5089. ["DoubleFace"] = false,
  5090. ["PositionOffset"] = Vector(0, 0, 0),
  5091. ["IsDisturbing"] = false,
  5092. ["Fullbright"] = false,
  5093. ["EyeAngles"] = false,
  5094. ["DrawOrder"] = 0,
  5095. ["TintColor"] = Vector(0, 0, 0),
  5096. ["UniqueID"] = "606272511",
  5097. ["Translucent"] = false,
  5098. ["LodOverride"] = -1,
  5099. ["BlurSpacing"] = 0,
  5100. ["Alpha"] = 1,
  5101. ["Material"] = "",
  5102. ["UseWeaponColor"] = false,
  5103. ["UsePlayerColor"] = false,
  5104. ["UseLegacyScale"] = false,
  5105. ["Bone"] = "right calf",
  5106. ["Color"] = Vector(93, 34, 4),
  5107. ["Brightness"] = 1,
  5108. ["BoneMerge"] = false,
  5109. ["BlurLength"] = 0,
  5110. ["Position"] = Vector(12.369140625, -1.648681640625, -0.104736328125),
  5111. ["AngleOffset"] = Angle(0, 0, 0),
  5112. ["AlternativeScaling"] = false,
  5113. ["Hide"] = false,
  5114. ["OwnerEntity"] = false,
  5115. ["Scale"] = Vector(0.80000001192093, 0.69999998807907, 0.69999998807907),
  5116. ["ClassName"] = "model",
  5117. ["EditorExpand"] = false,
  5118. ["Size"] = 0.42500001192093,
  5119. ["ModelFallback"] = "",
  5120. ["Angles"] = Angle(8.7034502029419, -92.527183532715, -0.00030100636649877),
  5121. ["TextureFilter"] = 3,
  5122. ["Model"] = "models/pac/default.mdl",
  5123. ["BlendMode"] = "",
  5124. },
  5125. },
  5126. },
  5127. ["self"] = {
  5128. ["DrawOrder"] = 0,
  5129. ["UniqueID"] = "1306771804",
  5130. ["AimPartUID"] = "",
  5131. ["Hide"] = false,
  5132. ["Duplicate"] = false,
  5133. ["ClassName"] = "group",
  5134. ["OwnerName"] = "self",
  5135. ["IsDisturbing"] = false,
  5136. ["Name"] = "legs/feet",
  5137. ["EditorExpand"] = false,
  5138. },
  5139. },
  5140.  
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