SpyroThyKing

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Apr 14th, 2021
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  1. {"CharType":1,"nickname":"Dorothy Keres Riff","species":"Haxorus","type1":"","type2":"","Level":16,"EXP":10,"EXP_max":10,"AP":8,"AP_max":8,"HeldItem":"","Gender":"F","Nature":"","Height":"5'11\"","WeightClass":5,"base_HP":0,"base_ATK":0,"base_DEF":0,"base_SPATK":0,"base_SPDEF":0,"base_SPEED":0,"HP":13,"ATK":17,"DEF":27,"SPATK":1,"SPDEF":25,"SPEED":20,"Capabilities":{"Overland":9,"Throwing Range":8,"HJ":2,"LJ":3,"Swim":4,"Power":9},"Acrobatics":4,"Athletics":4,"Combat":4,"Intimidate":3,"Stealth":1,"Survival":3,"GeneralEducation":2,"MedicineEducation":4,"OccultEducation":1,"PokemonEducation":1,"TechnologyEducation":4,"Guile":2,"Perception":2,"Charm":2,"Command":2,"Focus":6,"Intuition":2,"Move1":{"Name":"Fire Spin","Type":"Fire","DType":"Special","DB":4,"Freq":"Scene x2","AC":4,"Range":"3, 1 Target","Effects":"The target is put in a Vortex. *Grants: Firestarter"},"Move2":{"Name":"Metal Claw","Type":"Steel","DType":"Physical","DB":6,"Freq":"At-Will","AC":3,"Range":"Melee, 1 Target, Spirit Surge","Effects":"Raise the user's Attack by +1 CS on 18+."},"Move3":{"Name":"Freeze Shock","Type":"Ice","DType":"Physical","DB":16,"Freq":"Scene","AC":4,"Range":"10, 1 Target, Set-Up, Full Action","Effects":"Set-Up Effect: The user may shift, then ends their turn. Resolution Effect: The user attacks with Freeze Shock. Freeze Shock paralyzes on 15+."},"Move4":{"Name":"Will-o-wisp","Type":"Fire","DType":"Status","DB":"","Freq":"EOT","AC":5,"Range":"6, 1 Target","Effects":"The target is Burned."},"Move5":{"Name":"Dual Chop","Type":"Dragon","DType":"Physical","DB":5,"Freq":"EOT","AC":3,"Range":"Melee, 1 Target, Doublestrike","Effects":""},"Move6":{"Name":"Deadly Strike","Type":"Normal","DType":"Physical","DB":7,"Freq":"Scene x2","AC":2,"Range":"WR, 1 Target","Effects":"If Deadly Strike Hits, it is a Critical Hit.\nLimitation: Not usable by Large Melee Weapons."},"Move7":{"Name":"Flame Wheel","Type":"Fire","DType":"Physical","DB":6,"Freq":"At-Will","AC":2,"Range":"Melee, 1 Target, Dash","Effects":"Flame Wheel Burns the target on 19+."},"Move8":{"Name":"Powder Snow","Type":"Ice","DType":"Special","DB":6,"Freq":"At-Will","AC":2,"Range":"Line 4","Effects":"Powder Snow Freezes all Legal Targets on 19+. *Grants: Freezer"},"Move9":{"Name":"Bullet Punch","Type":"Steel","DType":"Physical","DB":5,"Freq":"At-Will","AC":2,"Range":"Melee, 1 Target, Priority","Effects":""},"Move10":{"Name":"Ice Shard","Type":"Ice","DType":"Physical","DB":6,"Freq":"At-Will","AC":2,"Range":"4, 1 Target, Priority","Effects":""},"Move11":{"Name":"Body Press","Type":"Fighting","DType":"Physical","DB":8,"Freq":"Scene x2","AC":2,"Range":"Melee, 1 Target","Effects":" The user’s Defense Stat is added to the damage roll instead of the Attack Stat."},"Move12":{"Name":"Assurance","Type":"Dark","DType":"Physical","DB":6,"Freq":"At-Will","AC":2,"Range":"Melee, 1 Target","Effects":"If Assurance’s target has already been damaged by a Move on the same round Assurance is being used, Assurance has a Damage Base of 12 (3d12+10 / 30) instead. This effect may trigger only once per Scene per Target."},"Move13":{"strike":"Double","DB2":10,"Name":"Double Swipe","Type":"Normal","DType":"Physical","DB":5,"Freq":"EOT","AC":2,"Range":"WR, 2 Targets; or WR, 1 Target, Double Strike","Effects":""},"Struggle_Type":"Normal","Struggle_DType":"Physical","Struggle_DB":5,"Struggle_AC":4,"Struggle_Range":"Melee, 1 Target","Edge1":{"Name":"Skill Stunt","Cost":0,"Prereq":"A skill at Novice rank or higher","Info":"Choose a Skill you have at Novice Rank or higher. Choose a specific use of that Skill; when rolling that skill under those circumstances, you may choose to roll one less dice, and instead add +6 to the result. You may take this Edge multiple times, choosing a different circumstance each time."},"Edge2":{"Name":"Shock Resistance","Cost":0,"Prereq":"Novice Technology Education","Info":"You don’t suffer Augmentation Shock from Electric Type damage unless it is Massive Damage."},"Edge3":{"Name":"Mounted Prowess","Cost":0,"Prereq":"Novice Acrobatics or Athletics","Info":"You automatically succeed at Acrobatics and Athletics Checks made to mount a Pokémon, and you gain a +3 Bonus to all Acrobatics and Athletics Checks made to remain Mounted."},"Edge4":{"Name":"Master Skills","Cost":0,"Prereq":"Level 12","Info":"You Rank Up a Skill from Expert to Master. You may take this Edge multiple times."},"Edge5":{"Name":"Expert Skills","Cost":0,"Prereq":"Level 6","Info":"You Rank Up a Skill from Adept to Expert. You may take this Edge multiple times."},"Edge6":{"Name":"Elemental Connection","Cost":0,"Prereq":"-","Info":"Choose an Elemental Type. You gain a +2 bonus to Charm, Command, Guile, Intimidate, and Intuition Checks targeting Pokémon of that Type. You may not take Elemental Connection if you have the Mystic Senses Edge, and you may not take Mystic Senses if you have Elemental Connection."},"Edge7":{"Name":"Elemental Connection","Cost":0,"Prereq":"-","Info":"Choose an Elemental Type. You gain a +2 bonus to Charm, Command, Guile, Intimidate, and Intuition Checks targeting Pokémon of that Type. You may not take Elemental Connection if you have the Mystic Senses Edge, and you may not take Mystic Senses if you have Elemental Connection."},"Edge8":{"Name":"Elemental Connection","Cost":0,"Prereq":"-","Info":"Choose an Elemental Type. You gain a +2 bonus to Charm, Command, Guile, Intimidate, and Intuition Checks targeting Pokémon of that Type. You may not take Elemental Connection if you have the Mystic Senses Edge, and you may not take Mystic Senses if you have Elemental Connection."},"Edge9":{"Name":"Defensive Hacking","Cost":0,"Prereq":"Adept Technology Education, Novice Focus, Datajack Augmentation","Info":"You may add your Focus Ranks as additional Damage Reduction while in digital battles. You may apply this Damage Reduction to Technology Education attacks."},"Edge10":{"Name":"Basic Skills","Cost":0,"Prereq":"-","Info":"You Rank Up a Skill from Pathetic to Untrained, or Untrained to Novice. You may take this Edge multiple times."},"Edge11":{"Name":"Basic Skills","Cost":0,"Prereq":"-","Info":"You Rank Up a Skill from Pathetic to Untrained, or Untrained to Novice. You may take this Edge multiple times."},"Edge12":{"Name":"Basic Skills","Cost":0,"Prereq":"-","Info":"You Rank Up a Skill from Pathetic to Untrained, or Untrained to Novice. You may take this Edge multiple times."},"Edge13":{"Name":"Basic Skills","Cost":0,"Prereq":"-","Info":"You Rank Up a Skill from Pathetic to Untrained, or Untrained to Novice. You may take this Edge multiple times."},"Edge14":{"Name":"Basic Skills","Cost":0,"Prereq":"-","Info":"You Rank Up a Skill from Pathetic to Untrained, or Untrained to Novice. You may take this Edge multiple times."},"Edge15":{"Name":"Basic Skills","Cost":0,"Prereq":"-","Info":"You Rank Up a Skill from Pathetic to Untrained, or Untrained to Novice. You may take this Edge multiple times."},"Edge16":{"Name":"Basic Skills","Cost":0,"Prereq":"-","Info":"You Rank Up a Skill from Pathetic to Untrained, or Untrained to Novice. You may take this Edge multiple times."},"Edge17":{"Name":"Adept Skills","Cost":0,"Prereq":"Level 2","Info":"You Rank Up a Skill from Novice to Adept. You may take this Edge multiple times."},"Edge18":{"Name":"Adept Skills","Cost":0,"Prereq":"Level 2","Info":"You Rank Up a Skill from Novice to Adept. You may take this Edge multiple times."},"Edge19":{"Name":"Adept Skills","Cost":0,"Prereq":"Level 2","Info":"You Rank Up a Skill from Novice to Adept. You may take this Edge multiple times."},"Feature1":{"Name":"Steelheart","Freq":"Static","Target":"","Info":"When wielding metal Melee Weapons, you may use Athletics or Focus instead of Combat to determine the Damage Base of your Struggle Attacks, to qualify for a Weapon’s Moves, and to resist Disarm Checks. Whenever your Weapon Attacks hit a foe who has previously hit you with a Melee attack in the same round, the foe loses a Tick of Hit Points."},"Feature2":{"Name":"Steel Wind","Freq":"Static","Target":"","Info":"Static Effect: You learn the Moves Bullet Punch and Metal Claw. You may use these Moves as Weapon Attacks when wielding Melee Weapons."},"Feature3":{"Name":"Stalwart Bastion","Freq":"Bind 2 AP – Standard Action","Target":"","Info":"While this Feature is Bound, you and all cardinally adjacent allies gain Damage Reduction equal to your Combat or Focus Rank."},"Feature4":{"Name":"Slow or Steady","Freq":"Static","Target":"","Info":"Choose Analytic or Battle Armor. You gain the chosen ability."},"Feature5":{"Name":"Glacial Defense","Freq":"Static","Target":"","Info":"Choose Ice Shield or Winter's Kiss. You gain the Chosen Ability."},"Feature6":{"Name":"Frost Touched","Freq":"Static","Target":"","Info":"Choose two out of Haze, Ice Shard, Mist, and Powder Snow. You learn the Chosen Moves."},"Feature7":{"Name":"Fortress","Freq":"At-Will – Free Action","Target":"","Info":"Trigger: You target an enemy with a Struggle attack or Weapon Attack and end your turn adjacent to the target.\nEffect: You Mark all targets of the attack until the end of your next turn. Marked foes take a penalty to Attack Rolls against any targets besides you equal to your Focus Rank. A Mark from a different source (such as a second Fortress or a Fighting Type Ace’s Pokémon) will overwrite your Mark."},"Feature8":{"Name":"Fire Bringer","Freq":"Static","Target":"","Info":"Choose two of Flame Burst, Flame Wheel, Flame Charge, or Will-O-Wisp. You learn the chosen Moves"},"Feature9":{"Name":"Defender","Freq":"Static","Target":"","Info":"Using the Intercept Maneuvers requires only a Shift Action Interrupt."},"Feature10":{"Name":"Burning Passion","Freq":"Static","Target":"","Info":"Choose Flash Fire or Flame Body. You gain the chosen Ability."},"Feature11":{"Name":"Brutal Training","Freq":"At-Will – Special","Target":"","Info":"The target becomes Brutal until the end of the effect duration. Brutal Pokémon increase the Critical-Hit and Effect Range of all attacks by +1."},"Ability1":{"Name":"Winter's Kiss","Freq":"Static","Info":"The user does not take damage from Ice-Type Moves. Whenever the user uses or is hit by an Ice-Type Move, the user is healed by a Tick of Hit Points. Defensive."},"Ability2":{"Name":"Mold Breaker","Freq":"Static","Info":"Target - An Adjacent Pokémon or Trainer\nThe user ignores the effect of enemies’ Defensive Abilities."},"Ability3":{"Name":"Hyper Cutter","Freq":"Static","Info":"The user’s Attack Stat may not be lowered, and its Attack Combat Stages may not be lowered. Defensive."},"Ability4":{"Name":"Flash Fire [Playtest]","Freq":"Static","Info":"Keywords - 2-16 Playtest\nThe user is immune to the damage and effects of Fire-Type attacks. If the user is hit by a Fire-Type attack, they gain +1 CS in their choice of Attack or Special Attack. Defensive."},"Ability5":{"Name":"Bulletproof","Freq":"Static","Info":"The user resists all X target ranged attacks one step further. This refers to attacks and Moves that simply hit one target or specify hitting multiple targets, such as Razor Wind hitting three targets. It has no effect on Moves that are capable of hitting multiple targets through areas of effect, such as Bursts or Cones. Defensive."},"Ability6":{"Name":"Battle Armor","Freq":"Static","Info":"The user is immune to Critical Hits; they are instead normal hits. Defensive."},"sniper":0,"snipern":0,"twist":0,"flashfire":0,"weird":0,"damp":0,"aurastn":0,"defeat":0,"hustle":0,"courage":0}
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