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CraikTulving

hearthreimu2.0

Jan 8th, 2015
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  1. Reimu Hakurei
  2. Hero Power : Silence a minion until the start of your turn.
  3.  
  4. Mechanics
  5. Pass : Ignore Taunt.
  6. Lifesteal : After attacking, restore Health equal to the damage it inflicted. *Not the character’s Attack.
  7.  
  8.  
  9. FREE
  10.  
  11.  
  12. Evil-Sealing Circle
  13. 0 Mana, Spell
  14. Deal 3 damage to a minion without abilities.
  15.  
  16. Flying Mysterious Shrine Maiden
  17. 1 Mana, Spell
  18. Give a friendly minion +2 Health and Pass.
  19.  
  20. Homing Amulet
  21. 2 Mana, Weapon
  22. 2/2
  23. Pass
  24.  
  25. Chen
  26. 3 Mana
  27. 2/2
  28. Charge, Divine Shield
  29.  
  30. Fantasy Orb
  31. 3 Mana, Spell
  32. Deal 3 damage to the enemy minion with the lowest Health. If it dies, deal the remaining damage to all enemy characters.
  33.  
  34.  
  35. COMMON/BASIC
  36.  
  37.  
  38. Yin Yang Orb
  39. 1 Mana
  40. 0/3
  41. Whenever another friendly character attacks, deal 1 damage to the same target.
  42.  
  43. Art of Oni Binding
  44. 2 Mana, Spell
  45. Target minion can’t attack. Whenever it takes damage, draw a card.
  46.  
  47. Yin-Yang Scattering
  48. 3 Mana, Spell
  49. Deal 3 damage to an enemy minion. At the end of turn, deal 2 damage to a random enemy minion.
  50.  
  51. Fantasy Seal
  52. 5 Mana, Spell
  53. Deal 5 damage to the enemy minion with the highest Attack. If it dies, deal damage equal to its Attack randomly split among all enemy characters.
  54.  
  55. Ran Yakumo
  56. 6 Mana
  57. 4/4
  58. The first time this minion attacks, summon a Chen.
  59. Charge
  60.  
  61.  
  62. COMMON/EXPERT
  63.  
  64.  
  65. Bunbunmaru Newspaper
  66. 1 Mana, Spell
  67. Give a minion “At the end of each turn, Silence another random enemy minion.”
  68.  
  69. Missing Power
  70. 2 Mana
  71. Give a minion +3/+3 and Taunt until the start of your turn.
  72.  
  73. Hatate Himekaidou
  74. 3 Mana
  75. 1/4
  76. At the end of your turn, draw a card for each enemy minion without abilities.
  77. Pass
  78.  
  79. Suika Ibuki
  80. 4 Mana
  81. 3/4
  82. Whenever this minion is affected by a spell or minion ability, gain +1/+1.
  83.  
  84. Aya Shameimaru
  85. 4 Mana
  86. 4/2
  87. Charge, Pass.
  88.  
  89. Merciless Purification Rod
  90. 4 Mana, Weapon
  91. 2/4
  92. Has +2 Attack when attacking a minion without any abilities.
  93.  
  94.  
  95. RARE
  96.  
  97.  
  98. Wind God’s Fan
  99. 2 Mana, Spell
  100. Friendly characters with Pass gain Windfury until the end of your turn.
  101.  
  102. Route Forbidden to Man
  103. 3 Mana, Spell
  104. Destroy a minion without any abilities. If it’s a friendly minion, give it +4 Attack and Pass instead.
  105.  
  106. Illusionary Dominance
  107. 4 Mana, Secret
  108. When a friendly minion is attacked, Counter it and give all friendly minions +2/+2 and Pass.
  109.  
  110. Omni-directional Dragon-Slaying Circle
  111. 4 Mana, Secret
  112. When an enemy minion with no abilities attacks, deal 3 damage to all enemy minions.
  113.  
  114. Spear of Gungnir
  115. 6 Mana, Spell
  116. Deal 9 damage to an enemy minion. If it dies, deal the remaining damage to the enemy hero.
  117.  
  118.  
  119. EPIC
  120.  
  121.  
  122. Fantasy Nature
  123. 4 Mana, Secret
  124. When your opponent plays a minion with Battlecry, Counter and destroy it, and Silence all enemy minions.
  125.  
  126. A Million Oni In One
  127. 4 Mana, Secret
  128. When a friendly minions dies, summon 2/1 Onis until both player’s battlefields are full.
  129.  
  130. Remilia Scarlet
  131. 8 Mana, Vampire
  132. 5/7
  133. Battlecry : Add a card in your deck to your hand.
  134. Lifesteal
  135.  
  136.  
  137. LEGENDARY
  138.  
  139.  
  140. Yukari Yakumo
  141. 10 Mana
  142. 6/7
  143. Battlecry : Summon a Ran Yakumo.
  144. Stealth
  145.  
  146.  
  147. NAX
  148.  
  149.  
  150. Scarlet Meister
  151. 3 Mana, Spell
  152. Give all enemy minions “Deathrattle: Deal this minion’s Attack damage to your hero.”
  153.  
  154.  
  155. GvG
  156.  
  157.  
  158. Genjii
  159. 2 Mana
  160. 2/3
  161. Battlecry: Give a friendly minion Pass.
  162.  
  163. Boundary of Form and Emptiness
  164. 2 Mana, Spell
  165. Give a minion +2/+2. Minions without abilities can’t attack it.
  166.  
  167. Monkey’s Paw
  168. 2 Mana, Spell
  169. Silence a friendly minion, then give its Attack and Health to another random friendly minion.
  170.  
  171. Ruukoto
  172. 3 Mana, Mech
  173. 2/4
  174. Whenever a minion is Silenced, draw a card.
  175.  
  176. Wild Exorcism Dance
  177. 3 Mana, Spell
  178. Deal 1 damage to all minions. Minions with abilities take 3 damage instead.
  179.  
  180. Danmaku Barrier
  181. 4 Mana, Secret
  182. When a friendly character takes damage from a spell, deal the same amount of damage to all enemy characters.
  183.  
  184. Kasen Ibaraki
  185. 7 Mana
  186. 5/4
  187. Battlecry: Silence a minion, then destroy it.
  188.  
  189. Scarlet Destiny
  190. 7 Mana, Spell
  191. All friendly minions you play gain Pass and Lifesteal.
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