craztheking

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Nov 10th, 2025
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <configs>
  3. <append xpath="/buffs">
  4.  
  5. <!-- Buff triggered when a gun is fired -->
  6. <buff name="buffGunNoiseAttraction" duration="1" hidden="true">
  7. <triggered_effects>
  8. <!-- 5% chance total for zombie spawn event -->
  9. <triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="buffSpawnZombiesNearby" chance="0.05"/>
  10. </triggered_effects>
  11. </buff>
  12.  
  13.  
  14. <!-- Chooses group size -->
  15. <buff name="buffSpawnZombiesNearby" duration="1" hidden="true">
  16. <triggered_effects>
  17. <!-- 70% small group -->
  18. <triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="buffSpawnSmallGroup" chance="0.7"/>
  19. <!-- 25% medium group -->
  20. <triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="buffSpawnMediumGroup" chance="0.25"/>
  21. <!-- 5% large group -->
  22. <triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="buffSpawnLargeGroup" chance="0.05"/>
  23. </triggered_effects>
  24. </buff>
  25.  
  26.  
  27. <!-- Small group spawns (2–4 zombies) -->
  28. <buff name="buffSpawnSmallGroup" duration="1" hidden="true">
  29. <triggered_effects>
  30. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieBoe" range="40,60"/>
  31. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieJoe" range="40,60"/>
  32. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieTom" range="40,60" chance="0.5"/>
  33. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieMoe" range="40,60" chance="0.4"/>
  34. </triggered_effects>
  35. </buff>
  36.  
  37.  
  38. <!-- Medium group spawns (4–6 zombies) -->
  39. <buff name="buffSpawnMediumGroup" duration="1" hidden="true">
  40. <triggered_effects>
  41. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieJoe" range="45,65"/>
  42. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieTom" range="45,65"/>
  43. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieMoe" range="45,65"/>
  44. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieYo" range="45,65"/>
  45. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieFeralBiker" range="50,70" chance="0.3"/>
  46. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="animalZombieDog" range="50,70" chance="0.2"/>
  47. </triggered_effects>
  48. </buff>
  49.  
  50.  
  51. <!-- Large group spawns (6–8 zombies) -->
  52. <buff name="buffSpawnLargeGroup" duration="1" hidden="true">
  53. <triggered_effects>
  54. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieBoe" range="50,75"/>
  55. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieJoe" range="50,75"/>
  56. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieTom" range="50,75"/>
  57. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieMoe" range="50,75"/>
  58. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieYo" range="50,75"/>
  59. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="zombieFeralBiker" range="60,80" chance="0.5"/>
  60. <triggered_effect trigger="onSelfBuffStart" action="SpawnEntity" target="positionNearby" entity_class="animalZombieDog" range="60,80" chance="0.4"/>
  61. </triggered_effects>
  62. </buff>
  63.  
  64. </append>
  65. </configs>
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